diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index eb8d8a6caebacb0bf4e7e2739bae77f9126d62e3..99167516be8dfc4049151a6816db6302329396e4 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -376,6 +376,7 @@ set(viewer_SOURCE_FILES llfloatertestinspectors.cpp llfloatertestlistview.cpp llfloatertexturefetchdebugger.cpp + llfloatertexturepicker.cpp llfloatertools.cpp llfloatertopobjects.cpp llfloatertos.cpp @@ -1087,6 +1088,7 @@ set(viewer_HEADER_FILES llfloatertestinspectors.h llfloatertestlistview.h llfloatertexturefetchdebugger.h + llfloatertexturepicker.h llfloatertools.h llfloatertopobjects.h llfloatertos.h diff --git a/indra/newview/llfloatertexturepicker.cpp b/indra/newview/llfloatertexturepicker.cpp new file mode 100644 index 0000000000000000000000000000000000000000..09991c1df1e3ecb42f6ff96a6cbe5ba1cd977d18 --- /dev/null +++ b/indra/newview/llfloatertexturepicker.cpp @@ -0,0 +1,1114 @@ +/** +* @file llfloatertexturepicker.cpp +* @author Richard Nelson, James Cook +* @brief LLTextureCtrl class implementation including related functions +* +* $LicenseInfo:firstyear=2002&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2010, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llviewerprecompiledheaders.h" + +#include "llagent.h" +#include "llcheckboxctrl.h" +#include "llcombobox.h" +#include "lldraghandle.h" +#include "llfiltereditor.h" +#include "llfloaterreg.h" +#include "llfloatertexturepicker.h" +#include "llinventoryfunctions.h" +#include "llinventorypanel.h" +#include "llselectmgr.h" +#include "llscrolllistctrl.h" +#include "lltabcontainer.h" +#include "lltoolmgr.h" +#include "lltoolpipette.h" +#include "lltrans.h" +#include "llviewercontrol.h" + +#include "llavatarappearancedefines.h" + +static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f; +static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f; +static const F32 CONTEXT_FADE_TIME = 0.08f; + +static const S32 LOCAL_TRACKING_ID_COLUMN = 1; + +LLFloaterTexturePicker::LLFloaterTexturePicker(LLView* owner, + LLUUID image_asset_id, + LLUUID default_image_asset_id, + LLUUID transparent_image_asset_id, + LLUUID blank_image_asset_id, + BOOL tentative, + BOOL allow_no_texture, + const std::string& label, + PermissionMask immediate_filter_perm_mask, + PermissionMask dnd_filter_perm_mask, + PermissionMask non_immediate_filter_perm_mask, + BOOL can_apply_immediately, + LLUIImagePtr fallback_image) : + LLFloater(LLSD()), + mOwner(owner), + mImageAssetID(image_asset_id), + mOriginalImageAssetID(image_asset_id), + mFallbackImage(fallback_image), + mDefaultImageAssetID(default_image_asset_id), + mTransparentImageAssetID(transparent_image_asset_id), + mBlankImageAssetID(blank_image_asset_id), + mTentative(tentative), + mAllowNoTexture(allow_no_texture), + mLabel(label), + mTentativeLabel(NULL), + mResolutionLabel(NULL), + mActive(TRUE), + mFilterEdit(NULL), + mImmediateFilterPermMask(immediate_filter_perm_mask), + mDnDFilterPermMask(dnd_filter_perm_mask), + mNonImmediateFilterPermMask(non_immediate_filter_perm_mask), + mContextConeOpacity(0.f), + mSelectedItemPinned(FALSE), + mCanApply(true), + mCanPreview(true), + mPreviewSettingChanged(false), + mOnFloaterCommitCallback(NULL), + mOnFloaterCloseCallback(NULL), + mSetImageAssetIDCallback(NULL), + mOnUpdateImageStatsCallback(NULL), + mBakeTextureEnabled(FALSE) +{ + buildFromFile("floater_texture_ctrl.xml"); + mCanApplyImmediately = can_apply_immediately; + setCanMinimize(FALSE); +} + +LLFloaterTexturePicker::~LLFloaterTexturePicker() {} + +void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selection /*=true*/) +{ + if (((mImageAssetID != image_id) || mTentative) && mActive) + { + mNoCopyTextureSelected = FALSE; + mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + mImageAssetID = image_id; + + if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) + { + if (mBakeTextureEnabled && mModeSelector->getValue().asInteger() != 2) + { + mModeSelector->selectByValue(2); + onModeSelect(0, this); + } + } + else + { + if (mModeSelector->getValue().asInteger() == 2) + { + mModeSelector->selectByValue(0); + onModeSelect(0, this); + } + + LLUUID item_id = findItemID(mImageAssetID, FALSE); + if (item_id.isNull()) + { + mInventoryPanel->getRootFolder()->clearSelection(); + } + else + { + LLInventoryItem* itemp = gInventory.getItem(image_id); + if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + // no copy texture + getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE); + mNoCopyTextureSelected = TRUE; + } + } + + if (set_selection) + { + mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO); + } + } + } +} + +void LLFloaterTexturePicker::setActive(BOOL active) +{ + if (!active && getChild<LLUICtrl>("Pipette")->getValue().asBoolean()) + { + stopUsingPipette(); + } + mActive = active; +} + +void LLFloaterTexturePicker::setCanApplyImmediately(BOOL b) +{ + mCanApplyImmediately = b; + if (!mCanApplyImmediately) + { + getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE); + } + updateFilterPermMask(); +} + +void LLFloaterTexturePicker::stopUsingPipette() +{ + if (LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()) + { + LLToolMgr::getInstance()->clearTransientTool(); + } +} + +void LLFloaterTexturePicker::updateImageStats() +{ + if (mTexturep.notNull()) + { + // RN: have we received header data for this image? + if (mTexturep->getFullWidth() > 0 && mTexturep->getFullHeight() > 0) + { + std::string formatted_dims = llformat("%d x %d", mTexturep->getFullWidth(), mTexturep->getFullHeight()); + mResolutionLabel->setTextArg("[DIMENSIONS]", formatted_dims); + if (mOnUpdateImageStatsCallback) + { + mOnUpdateImageStatsCallback(mTexturep); + } + } + else + { + mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("[? x ?]")); + } + } + else + { + mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("")); + } +} + +// virtual +BOOL LLFloaterTexturePicker::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, + EAcceptance* accept, std::string& tooltip_msg) +{ + BOOL handled = FALSE; + + bool is_mesh = cargo_type == DAD_MESH; + + if ((cargo_type == DAD_TEXTURE) || is_mesh) + { + LLInventoryItem* item = (LLInventoryItem*) cargo_data; + + BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); + BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); + BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()); + + PermissionMask item_perm_mask = 0; + if (copy) + item_perm_mask |= PERM_COPY; + if (mod) + item_perm_mask |= PERM_MODIFY; + if (xfer) + item_perm_mask |= PERM_TRANSFER; + + // PermissionMask filter_perm_mask = getFilterPermMask(); Commented out due to no-copy texture loss. + PermissionMask filter_perm_mask = mDnDFilterPermMask; + if ((item_perm_mask & filter_perm_mask) == filter_perm_mask) + { + if (drop) + { + setImageID(item->getAssetUUID()); + commitIfImmediateSet(); + } + + *accept = ACCEPT_YES_SINGLE; + } + else + { + *accept = ACCEPT_NO; + } + } + else + { + *accept = ACCEPT_NO; + } + + handled = TRUE; + LL_DEBUGS("UserInput") << "dragAndDrop handled by LLFloaterTexturePicker " << getName() << LL_ENDL; + + return handled; +} + +BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask) +{ + LLFolderView* root_folder = mInventoryPanel->getRootFolder(); + + if (root_folder && mFilterEdit) + { + if (mFilterEdit->hasFocus() && (key == KEY_RETURN || key == KEY_DOWN) && mask == MASK_NONE) + { + if (!root_folder->getCurSelectedItem()) + { + LLFolderViewItem* itemp = mInventoryPanel->getItemByID(gInventory.getRootFolderID()); + if (itemp) + { + root_folder->setSelection(itemp, FALSE, FALSE); + } + } + root_folder->scrollToShowSelection(); + + // move focus to inventory proper + mInventoryPanel->setFocus(TRUE); + + // treat this as a user selection of the first filtered result + commitIfImmediateSet(); + + return TRUE; + } + + if (mInventoryPanel->hasFocus() && key == KEY_UP) + { + mFilterEdit->focusFirstItem(TRUE); + } + } + + return LLFloater::handleKeyHere(key, mask); +} + +void LLFloaterTexturePicker::onClose(bool app_quitting) +{ + if (mOwner && mOnFloaterCloseCallback) + { + mOnFloaterCloseCallback(); + } + stopUsingPipette(); +} + +// virtual +BOOL LLFloaterTexturePicker::postBuild() +{ + LLFloater::postBuild(); + + if (!mLabel.empty()) + { + std::string pick = getString("pick title"); + + setTitle(pick + mLabel); + } + mTentativeLabel = getChild<LLTextBox>("Multiple"); + + mResolutionLabel = getChild<LLTextBox>("size_lbl"); + + childSetAction("Default", LLFloaterTexturePicker::onBtnSetToDefault, this); + childSetAction("None", LLFloaterTexturePicker::onBtnNone, this); + childSetAction("Blank", LLFloaterTexturePicker::onBtnBlank, this); + childSetAction("Transparent", LLFloaterTexturePicker::onBtnTransparent, this); + + childSetCommitCallback("show_folders_check", onShowFolders, this); + getChildView("show_folders_check")->setVisible(FALSE); + + mFilterEdit = getChild<LLFilterEditor>("inventory search editor"); + mFilterEdit->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onFilterEdit, this, _2)); + + mInventoryPanel = getChild<LLInventoryPanel>("inventory panel"); + + mModeSelector = getChild<LLComboBox>("mode_selection"); + mModeSelector->setCommitCallback(onModeSelect, this); + mModeSelector->selectByValue(0); + + if (mInventoryPanel) + { + U32 filter_types = 0x0; + filter_types |= 0x1 << LLInventoryType::IT_TEXTURE; + filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT; + + mInventoryPanel->setFilterTypes(filter_types); + // mInventoryPanel->setFilterPermMask(getFilterPermMask()); //Commented out due to no-copy texture loss. + mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask); + mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2)); + mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); + + // Disable auto selecting first filtered item because it takes away + // selection from the item set by LLTextureCtrl owning this floater. + mInventoryPanel->getRootFolder()->setAutoSelectOverride(TRUE); + + // Commented out to scroll to currently selected texture. See EXT-5403. + // // store this filter as the default one + // mInventoryPanel->getRootFolder()->getFilter().markDefault(); + + // Commented out to stop opening all folders with textures + // mInventoryPanel->openDefaultFolderForType(LLFolderType::FT_TEXTURE); + + // don't put keyboard focus on selected item, because the selection callback + // will assume that this was user input + + if (!mImageAssetID.isNull()) + { + mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); + } + } + + childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this); + childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this); + childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this); + + mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list"); + mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this); + LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl); + + getChild<LLLineEditor>("uuid_editor")->setCommitCallback(boost::bind(&onApplyUUID, this)); + getChild<LLButton>("apply_uuid_btn")->setClickedCallback(boost::bind(&onApplyUUID, this)); + + mNoCopyTextureSelected = FALSE; + + getChild<LLUICtrl>("apply_immediate_check")->setValue(gSavedSettings.getBOOL("TextureLivePreview")); + childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this); + + if (!mCanApplyImmediately) + { + getChildView("show_folders_check")->setEnabled(FALSE); + } + + getChild<LLUICtrl>("Pipette")->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onBtnPipette, this)); + childSetAction("Cancel", LLFloaterTexturePicker::onBtnCancel, this); + childSetAction("Select", LLFloaterTexturePicker::onBtnSelect, this); + + // update permission filter once UI is fully initialized + updateFilterPermMask(); + mSavedFolderState.setApply(FALSE); + + LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1)); + + getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this); + getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setCommitCallback(onHideBaseMeshRegionCheck, this); + + setBakeTextureEnabled(TRUE); + return TRUE; +} + +// virtual +void LLFloaterTexturePicker::draw() +{ + static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f); + drawConeToOwner(mContextConeOpacity, max_opacity, mOwner); + + updateImageStats(); + + // if we're inactive, gray out "apply immediate" checkbox + getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected); + getChildView("Select")->setEnabled(mActive && mCanApply); + getChildView("Pipette")->setEnabled(mActive); + getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); + + // BOOL allow_copy = FALSE; + if (mOwner) + { + mTexturep = NULL; + if (mImageAssetID.notNull()) + { + LLPointer<LLViewerFetchedTexture> texture = NULL; + + if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) + { + LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + if (obj) + { + LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID); + texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL; + } + } + + if (texture.isNull()) + { + texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID); + } + + mTexturep = texture; + mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); + } + + if (mTentativeLabel) + { + mTentativeLabel->setVisible(FALSE); + } + + getChildView("Default")->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative); + getChildView("Transparent")->setEnabled(mImageAssetID != mTransparentImageAssetID || mTentative); + getChildView("Blank")->setEnabled(mImageAssetID != mBlankImageAssetID || mTentative); + getChildView("None")->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative)); + + LLFloater::draw(); + + if (isMinimized()) + { + return; + } + + // Border + LLRect border = getChildView("preview_widget")->getRect(); + gl_rect_2d(border, LLColor4::black, FALSE); + + // Interior + LLRect interior = border; + interior.stretch(-1); + + // If the floater is focused, don't apply its alpha to the texture (STORM-677). + const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); + if (mTexturep) + { + if (mTexturep->getComponents() == 4) + { + gl_rect_2d_checkerboard(interior, alpha); + } + + gl_draw_scaled_image(interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep, + UI_VERTEX_COLOR % alpha); + + // Pump the priority + mTexturep->addTextureStats((F32) (interior.getWidth() * interior.getHeight())); + } + else if (!mFallbackImage.isNull()) + { + mFallbackImage->draw(interior, UI_VERTEX_COLOR % alpha); + } + else + { + gl_rect_2d(interior, LLColor4::grey % alpha, TRUE); + + // Draw X + gl_draw_x(interior, LLColor4::black); + } + + // Draw Tentative Label over the image + if (mTentative && !mViewModel->isDirty()) + { + mTentativeLabel->setVisible(TRUE); + drawChild(mTentativeLabel); + } + + if (mSelectedItemPinned) + return; + + LLFolderView* folder_view = mInventoryPanel->getRootFolder(); + if (!folder_view) + return; + + LLFolderViewFilter& filter = static_cast<LLFolderViewModelInventory*>(folder_view->getFolderViewModel())->getFilter(); + + bool is_filter_active = + folder_view->getViewModelItem()->getLastFilterGeneration() < filter.getCurrentGeneration() && filter.isNotDefault(); + + // After inventory panel filter is applied we have to update + // constraint rect for the selected item because of folder view + // AutoSelectOverride set to TRUE. We force PinningSelectedItem + // flag to FALSE state and setting filter "dirty" to update + // scroll container to show selected item (see LLFolderView::doIdle()). + if (!is_filter_active && !mSelectedItemPinned) + { + folder_view->setPinningSelectedItem(mSelectedItemPinned); + folder_view->getViewModelItem()->dirtyFilter(); + mSelectedItemPinned = TRUE; + } + } +} + +const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library) +{ + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLAssetIDMatches asset_id_matches(asset_id); + gInventory.collectDescendentsIf(LLUUID::null, cats, items, LLInventoryModel::INCLUDE_TRASH, asset_id_matches); + + if (items.size()) + { + // search for copyable version first + for (S32 i = 0; i < items.size(); i++) + { + LLInventoryItem* itemp = items[i]; + LLPermissions item_permissions = itemp->getPermissions(); + if (item_permissions.allowCopyBy(gAgent.getID(), gAgent.getGroupID())) + { + if (!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(), gInventory.getLibraryRootFolderID())) + { + return itemp->getUUID(); + } + } + } + // otherwise just return first instance, unless copyable requested + if (copyable_only) + { + return LLUUID::null; + } + else + { + if (!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(), gInventory.getLibraryRootFolderID())) + { + return items[0]->getUUID(); + } + } + } + + return LLUUID::null; +} + +PermissionMask LLFloaterTexturePicker::getFilterPermMask() +{ + bool apply_immediate = getChild<LLUICtrl>("apply_immediate_check")->getValue().asBoolean(); + return apply_immediate ? mImmediateFilterPermMask : mNonImmediateFilterPermMask; +} + +void LLFloaterTexturePicker::commitIfImmediateSet() +{ + if (!mNoCopyTextureSelected && mOnFloaterCommitCallback && mCanApply) + { + mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CHANGE, LLUUID::null); + } +} + +void LLFloaterTexturePicker::commitCancel() +{ + if (!mNoCopyTextureSelected && mOnFloaterCommitCallback && mCanApply) + { + mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, LLUUID::null); + } +} + +// static +void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setCanApply(true, true); + if (self->mOwner) + { + self->setImageID(self->getDefaultImageAssetID()); + } + self->commitIfImmediateSet(); +} + +// static +void LLFloaterTexturePicker::onBtnTransparent(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setCanApply(true, true); + self->setImageID(self->getTransparentImageAssetID()); + self->commitIfImmediateSet(); +} + +// static +void LLFloaterTexturePicker::onBtnBlank(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setCanApply(true, true); + self->setImageID(self->getBlankImageAssetID()); + self->commitIfImmediateSet(); +} + +// static +void LLFloaterTexturePicker::onBtnNone(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setImageID(LLUUID::null); + self->commitCancel(); +} + +/* +// static +void LLFloaterTexturePicker::onBtnRevert(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setImageID( self->mOriginalImageAssetID ); + // TODO: Change this to tell the owner to cancel. It needs to be + // smart enough to restore multi-texture selections. + self->mOwner->onFloaterCommit(); + self->mViewModel->resetDirty(); +}*/ + +// static +void LLFloaterTexturePicker::onBtnCancel(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setImageID(self->mOriginalImageAssetID); + if (self->mOnFloaterCommitCallback) + { + self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, LLUUID::null); + } + self->mViewModel->resetDirty(); + self->closeFloater(); +} + +// static +void LLFloaterTexturePicker::onBtnSelect(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + LLUUID local_id = LLUUID::null; + if (self->mOwner) + { + if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty()) + { + LLUUID temp_id = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID(); + local_id = LLLocalBitmapMgr::getInstance()->getWorldID(temp_id); + } + } + + if (self->mOnFloaterCommitCallback) + { + self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_SELECT, local_id); + } + self->closeFloater(); +} + +void LLFloaterTexturePicker::onBtnPipette() +{ + BOOL pipette_active = getChild<LLUICtrl>("Pipette")->getValue().asBoolean(); + pipette_active = !pipette_active; + if (pipette_active) + { + LLToolMgr::getInstance()->setTransientTool(LLToolPipette::getInstance()); + } + else + { + LLToolMgr::getInstance()->clearTransientTool(); + } +} + +// static +void LLFloaterTexturePicker::onApplyUUID(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + LLUUID id(self->getChild<LLLineEditor>("uuid_editor")->getText()); + if (id.notNull()) + { + self->setImageID(id); + self->commitIfImmediateSet(); + } +} + +void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action) +{ + if (items.size()) + { + LLFolderViewItem* first_item = items.front(); + LLInventoryItem* itemp = + gInventory.getItem(static_cast<LLFolderViewModelItemInventory*>(first_item->getViewModelItem())->getUUID()); + mNoCopyTextureSelected = FALSE; + if (itemp) + { + if (!mTextureSelectedCallback.empty()) + { + mTextureSelectedCallback(itemp); + } + if (!itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + mNoCopyTextureSelected = TRUE; + } + setImageID(itemp->getAssetUUID(), false); + mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + + if (!mPreviewSettingChanged) + { + mCanPreview = gSavedSettings.getBOOL("TextureLivePreview"); + } + else + { + mPreviewSettingChanged = false; + } + + if (user_action && mCanPreview) + { + // only commit intentional selections, not implicit ones + commitIfImmediateSet(); + } + } + } +} + +// static +void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + int index = self->mModeSelector->getValue().asInteger(); + + self->getChild<LLButton>("Default")->setVisible(index == 0 ? TRUE : FALSE); + self->getChild<LLButton>("Transparent")->setVisible(index == 0 ? TRUE : FALSE); + self->getChild<LLButton>("Blank")->setVisible(index == 0 ? TRUE : FALSE); + self->getChild<LLButton>("None")->setVisible(index == 0 ? TRUE : FALSE); + self->getChild<LLButton>("Pipette")->setVisible(index == 0 ? TRUE : FALSE); + self->getChild<LLFilterEditor>("inventory search editor")->setVisible(index == 0 ? TRUE : FALSE); + self->getChild<LLInventoryPanel>("inventory panel")->setVisible(index == 0 ? TRUE : FALSE); + self->getChild<LLLineEditor>("uuid_editor")->setVisible(index == 0 ? TRUE : FALSE); + self->getChild<LLButton>("apply_uuid_btn")->setVisible(index == 0 ? TRUE : FALSE); + + /*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode); + no idea under which conditions the above is even shown, needs testing. */ + + self->getChild<LLButton>("l_add_btn")->setVisible(index == 1 ? TRUE : FALSE); + self->getChild<LLButton>("l_rem_btn")->setVisible(index == 1 ? TRUE : FALSE); + self->getChild<LLButton>("l_upl_btn")->setVisible(index == 1 ? TRUE : FALSE); + self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(index == 1 ? TRUE : FALSE); + + self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(index == 2 ? TRUE : FALSE); + self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(FALSE); // index == 2 ? TRUE : FALSE); + + if (index == 2) + { + self->stopUsingPipette(); + + S8 val = -1; + + LLUUID imageID = self->mImageAssetID; + if (imageID == IMG_USE_BAKED_HEAD) + { + val = 0; + } + else if (imageID == IMG_USE_BAKED_UPPER) + { + val = 1; + } + else if (imageID == IMG_USE_BAKED_LOWER) + { + val = 2; + } + else if (imageID == IMG_USE_BAKED_EYES) + { + val = 3; + } + else if (imageID == IMG_USE_BAKED_SKIRT) + { + val = 4; + } + else if (imageID == IMG_USE_BAKED_HAIR) + { + val = 5; + } + else if (imageID == IMG_USE_BAKED_LEFTARM) + { + val = 6; + } + else if (imageID == IMG_USE_BAKED_LEFTLEG) + { + val = 7; + } + else if (imageID == IMG_USE_BAKED_AUX1) + { + val = 8; + } + else if (imageID == IMG_USE_BAKED_AUX2) + { + val = 9; + } + else if (imageID == IMG_USE_BAKED_AUX3) + { + val = 10; + } + + self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setSelectedByValue(val, TRUE); + } +} + +// static +void LLFloaterTexturePicker::onBtnAdd(void* userdata) +{ + if (LLLocalBitmapMgr::getInstance()->addUnit() == true) + { + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); + } +} + +// static +void LLFloaterTexturePicker::onBtnRemove(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); + + if (!selected_items.empty()) + { + for (std::vector<LLScrollListItem*>::iterator iter = selected_items.begin(); iter != selected_items.end(); iter++) + { + LLScrollListItem* list_item = *iter; + if (list_item) + { + LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID(); + LLLocalBitmapMgr::getInstance()->delUnit(tracking_id); + } + } + + self->getChild<LLButton>("l_rem_btn")->setEnabled(false); + self->getChild<LLButton>("l_upl_btn")->setEnabled(false); + LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); + } +} + +// static +void LLFloaterTexturePicker::onBtnUpload(void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); + + if (selected_items.empty()) + { + return; + } + + /* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!) + in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. + */ + + LLUUID tracking_id = (LLUUID) self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); + std::string filename = LLLocalBitmapMgr::getInstance()->getFilename(tracking_id); + + if (!filename.empty()) + { + LLFloaterReg::showInstance("upload_image", LLSD(filename)); + } +} + +// static +void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); + bool has_selection = !selected_items.empty(); + + self->getChild<LLButton>("l_rem_btn")->setEnabled(has_selection); + self->getChild<LLButton>("l_upl_btn")->setEnabled(has_selection && (selected_items.size() < 2)); + /* since multiple-localbitmap upload is not implemented, upl button gets disabled if more than one is selected. */ + + if (has_selection) + { + LLUUID tracking_id = (LLUUID) self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); + LLUUID inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id); + if (self->mSetImageAssetIDCallback) + { + self->mSetImageAssetIDCallback(inworld_id); + } + + if (self->childGetValue("apply_immediate_check").asBoolean()) + { + if (self->mOnFloaterCommitCallback) + { + self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CHANGE, inworld_id); + } + } + } +} + +// static +void LLFloaterTexturePicker::onShowFolders(LLUICtrl* ctrl, void* user_data) +{ + LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*) ctrl; + LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*) user_data; + + if (check_box->get()) + { + picker->mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); + } + else + { + picker->mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NO_FOLDERS); + } +} + +// static +void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void* user_data) +{ + LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*) user_data; + + LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*) ctrl; + gSavedSettings.setBOOL("TextureLivePreview", check_box->get()); + + picker->updateFilterPermMask(); + picker->commitIfImmediateSet(); +} + +// static +void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void* user_data) +{ + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) user_data; + LLComboBox* combo_box = (LLComboBox*) ctrl; + + S8 type = combo_box->getValue().asInteger(); + + LLUUID imageID = self->mDefaultImageAssetID; + if (type == 0) + { + imageID = IMG_USE_BAKED_HEAD; + } + else if (type == 1) + { + imageID = IMG_USE_BAKED_UPPER; + } + else if (type == 2) + { + imageID = IMG_USE_BAKED_LOWER; + } + else if (type == 3) + { + imageID = IMG_USE_BAKED_EYES; + } + else if (type == 4) + { + imageID = IMG_USE_BAKED_SKIRT; + } + else if (type == 5) + { + imageID = IMG_USE_BAKED_HAIR; + } + else if (type == 6) + { + imageID = IMG_USE_BAKED_LEFTARM; + } + else if (type == 7) + { + imageID = IMG_USE_BAKED_LEFTLEG; + } + else if (type == 8) + { + imageID = IMG_USE_BAKED_AUX1; + } + else if (type == 9) + { + imageID = IMG_USE_BAKED_AUX2; + } + else if (type == 10) + { + imageID = IMG_USE_BAKED_AUX3; + } + + self->setImageID(imageID); + self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + + if (!self->mPreviewSettingChanged) + { + self->mCanPreview = gSavedSettings.getBOOL("TextureLivePreview"); + } + else + { + self->mPreviewSettingChanged = false; + } + + if (self->mCanPreview) + { + // only commit intentional selections, not implicit ones + self->commitIfImmediateSet(); + } +} + +// static +void LLFloaterTexturePicker::onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void* user_data) +{ + // LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; + // LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; +} + +void LLFloaterTexturePicker::updateFilterPermMask() +{ + // mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss. +} + +void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply) +{ + getChildRef<LLUICtrl>("Select").setEnabled(can_apply); + getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview); + getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview); + + mCanApply = can_apply; + mCanPreview = can_preview ? gSavedSettings.getBOOL("TextureLivePreview") : false; + mPreviewSettingChanged = true; +} + +void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string) +{ + std::string upper_case_search_string = search_string; + LLStringUtil::toUpper(upper_case_search_string); + + if (upper_case_search_string.empty()) + { + if (mInventoryPanel->getFilterSubString().empty()) + { + // current filter and new filter empty, do nothing + return; + } + + mSavedFolderState.setApply(TRUE); + mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState); + // add folder with current item to list of previously opened folders + LLOpenFoldersWithSelection opener; + mInventoryPanel->getRootFolder()->applyFunctorRecursively(opener); + mInventoryPanel->getRootFolder()->scrollToShowSelection(); + } + else if (mInventoryPanel->getFilterSubString().empty()) + { + // first letter in search term, save existing folder open state + if (!mInventoryPanel->getFilter().isNotDefault()) + { + mSavedFolderState.setApply(FALSE); + mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState); + } + } + + mInventoryPanel->setFilterSubString(search_string); +} + +void LLFloaterTexturePicker::setLocalTextureEnabled(BOOL enabled) { mModeSelector->setEnabledByValue(1, enabled); } + +void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled) +{ + BOOL changed = (enabled != mBakeTextureEnabled); + + mBakeTextureEnabled = enabled; + mModeSelector->setEnabledByValue(2, enabled); + + if (!mBakeTextureEnabled && (mModeSelector->getValue().asInteger() == 2)) + { + mModeSelector->selectByValue(0); + } + + if (changed && mBakeTextureEnabled && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) + { + if (mModeSelector->getValue().asInteger() != 2) + { + mModeSelector->selectByValue(2); + } + } + onModeSelect(0, this); +} + +void LLFloaterTexturePicker::onTextureSelect(const LLTextureEntry& te) +{ + LLUUID inventory_item_id = findItemID(te.getID(), TRUE); + if (inventory_item_id.notNull()) + { + LLToolPipette::getInstance()->setResult(TRUE, ""); + setImageID(te.getID()); + + mNoCopyTextureSelected = FALSE; + LLInventoryItem* itemp = gInventory.getItem(inventory_item_id); + + if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + // no copy texture + mNoCopyTextureSelected = TRUE; + } + + commitIfImmediateSet(); + } + else + { + LLToolPipette::getInstance()->setResult(FALSE, LLTrans::getString("InventoryNoTexture")); + } +} diff --git a/indra/newview/llfloatertexturepicker.h b/indra/newview/llfloatertexturepicker.h new file mode 100644 index 0000000000000000000000000000000000000000..1d555690233f7e1f25d7c306b62cd13c74cb50bd --- /dev/null +++ b/indra/newview/llfloatertexturepicker.h @@ -0,0 +1,179 @@ +/** +* @file llfloatertexturepicker.h +* @author Richard Nelson, James Cook +* @brief LLTextureCtrl class header file including related functions +* +* $LicenseInfo:firstyear=2002&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2010, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#ifndef LL_FLOATERTEXTUREPICKER_H +#define LL_FLOATERTEXTUREPICKER_H + +#include "llviewertexture.h" +#include "lltexturectrl.h" +#include "llfloater.h" + +class LLFilterEditor; +class LLTabContainer; + +typedef std::function<void(LLTextureCtrl::ETexturePickOp op, LLUUID id)> floater_commit_callback; +typedef std::function<void()> floater_close_callback; +typedef std::function<void(const LLUUID& asset_id)> set_image_asset_id_callback; +typedef std::function<void(LLPointer<LLViewerTexture> texture)> set_on_update_image_stats_callback; + +class LLFloaterTexturePicker final : public LLFloater +{ + public: + LLFloaterTexturePicker(LLView* owner, + LLUUID image_asset_id, + LLUUID default_image_asset_id, + LLUUID transparent_image_asset_id, + LLUUID blank_image_asset_id, + BOOL tentative, + BOOL allow_no_texture, + const std::string& label, + PermissionMask immediate_filter_perm_mask, + PermissionMask dnd_filter_perm_mask, + PermissionMask non_immediate_filter_perm_mask, + BOOL can_apply_immediately, + LLUIImagePtr fallback_image_name); + + virtual ~LLFloaterTexturePicker(); + + // LLView overrides + /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, + EAcceptance* accept, std::string& tooltip_msg); + /*virtual*/ void draw(); + /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); + + // LLFloater overrides + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onClose(bool app_settings); + + // New functions + void setImageID(const LLUUID& image_asset_id, bool set_selection = true); + void updateImageStats(); + const LLUUID& getAssetID() { return mImageAssetID; } + const LLUUID& findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library = FALSE); + void setCanApplyImmediately(BOOL b); + + void setActive(BOOL active); + + LLView* getOwner() const { return mOwner; } + void setOwner(LLView* owner) { mOwner = owner; } + void stopUsingPipette(); + PermissionMask getFilterPermMask(); + + void updateFilterPermMask(); + void commitIfImmediateSet(); + void commitCancel(); + + void onFilterEdit(const std::string& search_string); + + void setCanApply(bool can_preview, bool can_apply); + void setTextureSelectedCallback(const texture_selected_callback& cb) { mTextureSelectedCallback = cb; } + void setOnFloaterCloseCallback(const floater_close_callback& cb) { mOnFloaterCloseCallback = cb; } + void setOnFloaterCommitCallback(const floater_commit_callback& cb) { mOnFloaterCommitCallback = cb; } + void setSetImageAssetIDCallback(const set_image_asset_id_callback& cb) { mSetImageAssetIDCallback = cb; } + void setOnUpdateImageStatsCallback(const set_on_update_image_stats_callback& cb) { mOnUpdateImageStatsCallback = cb; } + const LLUUID& getDefaultImageAssetID() { return mDefaultImageAssetID; } + const LLUUID& getTransparentImageAssetID() { return mTransparentImageAssetID; } + const LLUUID& getBlankImageAssetID() { return mBlankImageAssetID; } + + static void onBtnSetToDefault(void* userdata); + static void onBtnSelect(void* userdata); + static void onBtnCancel(void* userdata); + void onBtnPipette(); + // static void onBtnRevert( void* userdata ); + static void onBtnTransparent(void* userdata); + static void onBtnBlank(void* userdata); + static void onBtnNone(void* userdata); + static void onBtnClear(void* userdata); + static void onApplyUUID(void* userdata); + void onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action); + static void onShowFolders(LLUICtrl* ctrl, void* userdata); + static void onApplyImmediateCheck(LLUICtrl* ctrl, void* userdata); + void onTextureSelect(const LLTextureEntry& te); + + static void onModeSelect(LLUICtrl* ctrl, void* userdata); + static void onBtnAdd(void* userdata); + static void onBtnRemove(void* userdata); + static void onBtnUpload(void* userdata); + static void onLocalScrollCommit(LLUICtrl* ctrl, void* userdata); + + static void onBakeTextureSelect(LLUICtrl* ctrl, void* userdata); + static void onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void* userdata); + + void setLocalTextureEnabled(BOOL enabled); + void setBakeTextureEnabled(BOOL enabled); + + protected: + LLPointer<LLViewerTexture> mTexturep; + LLView* mOwner; + + LLUUID mImageAssetID; // Currently selected texture + LLUIImagePtr mFallbackImage; // What to show if currently selected texture is null. + LLUUID mDefaultImageAssetID; + LLUUID mTransparentImageAssetID; + LLUUID mBlankImageAssetID; + BOOL mTentative; + BOOL mAllowNoTexture; + LLUUID mSpecialCurrentImageAssetID; // Used when the asset id has no corresponding texture in the user's inventory. + LLUUID mOriginalImageAssetID; + + std::string mLabel; + + LLTextBox* mTentativeLabel; + LLTextBox* mResolutionLabel; + + std::string mPendingName; + BOOL mActive; + + LLFilterEditor* mFilterEdit; + LLInventoryPanel* mInventoryPanel; + PermissionMask mImmediateFilterPermMask; + PermissionMask mDnDFilterPermMask; + PermissionMask mNonImmediateFilterPermMask; + BOOL mCanApplyImmediately; + BOOL mNoCopyTextureSelected; + F32 mContextConeOpacity; + LLSaveFolderState mSavedFolderState; + BOOL mSelectedItemPinned; + + LLComboBox* mModeSelector; + LLScrollListCtrl* mLocalScrollCtrl; + + private: + bool mCanApply; + bool mCanPreview; + bool mPreviewSettingChanged; + + texture_selected_callback mTextureSelectedCallback; + floater_close_callback mOnFloaterCloseCallback; + floater_commit_callback mOnFloaterCommitCallback; + set_image_asset_id_callback mSetImageAssetIDCallback; + set_on_update_image_stats_callback mOnUpdateImageStatsCallback; + + BOOL mBakeTextureEnabled; +}; + +#endif // LL_FLOATERTEXTUREPICKER_H diff --git a/indra/newview/lloutfitgallery.cpp b/indra/newview/lloutfitgallery.cpp index 6de87e951bf0559f0d91a2d02f7718c23b8155c3..41de59c1c16b93ce51c8579d88141fea4b0746a9 100644 --- a/indra/newview/lloutfitgallery.cpp +++ b/indra/newview/lloutfitgallery.cpp @@ -39,10 +39,10 @@ #include "llfloaterperms.h" #include "llfloaterreg.h" #include "llfloatersimpleoutfitsnapshot.h" +#include "llfloatertexturepicker.h" #include "llimagedimensionsinfo.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" -#include "lllocalbitmaps.h" #include "llnotificationsutil.h" #include "llpaneloutfitsinventory.h" #include "lltabcontainer.h" diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp index 17fc66a3f586cf8a98b20d8b52d19aec4378c58b..017aeb52db9f9bd8ebc04e4e1484abdceed56986 100644 --- a/indra/newview/llpanelprofile.cpp +++ b/indra/newview/llpanelprofile.cpp @@ -62,7 +62,7 @@ #include "llcommandhandler.h" #include "llfloaterprofiletexture.h" #include "llfloaterreg.h" -#include "llfloaterreporter.h" +#include "llfloatertexturepicker.h" #include "llfilepicker.h" #include "llfirstuse.h" #include "llgroupactions.h" diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 6f9f4012bcf52e0414282a915ea4024ac38e4ded..aa63f60dda22a3e9dc0ecb5e4e6299c0813eca47 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -29,7 +29,6 @@ #include "lltexturectrl.h" -#include "llrender.h" #include "llagent.h" #include "llviewertexturelist.h" #include "llselectmgr.h" @@ -37,39 +36,28 @@ #include "llcombobox.h" #include "llbutton.h" #include "lldraghandle.h" -#include "llfocusmgr.h" #include "llfolderviewmodel.h" #include "llinventory.h" #include "llinventoryfunctions.h" #include "llinventorymodelbackgroundfetch.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" -#include "lllineeditor.h" #include "llui.h" #include "llviewerinventory.h" #include "llpermissions.h" #include "llpreviewtexture.h" -#include "llsaleinfo.h" #include "llassetstorage.h" #include "lltextbox.h" -#include "llresizehandle.h" -#include "llscrollcontainer.h" -#include "lltoolmgr.h" -#include "lltoolpipette.h" -#include "llfiltereditor.h" -#include "llwindow.h" - -#include "lltool.h" +#include "llfloatertexturepicker.h" + #include "llviewerwindow.h" #include "llviewerobject.h" #include "llviewercontrol.h" -#include "llglheaders.h" #include "lluictrlfactory.h" #include "lltrans.h" #include "llradiogroup.h" #include "llfloaterreg.h" -#include "lllocalbitmaps.h" #include "llerror.h" #include "llavatarappearancedefines.h" @@ -142,1090 +130,6 @@ bool get_can_copy_texture(LLUUID asset_id) return get_is_predefined_texture(asset_id) || get_copy_free_item_by_asset_id(asset_id).notNull(); } -LLFloaterTexturePicker::LLFloaterTexturePicker( - LLView* owner, - LLUUID image_asset_id, - LLUUID default_image_asset_id, - LLUUID transparent_image_asset_id, - LLUUID blank_image_asset_id, - BOOL tentative, - BOOL allow_no_texture, - const std::string& label, - PermissionMask immediate_filter_perm_mask, - PermissionMask dnd_filter_perm_mask, - PermissionMask non_immediate_filter_perm_mask, - BOOL can_apply_immediately, - LLUIImagePtr fallback_image) -: LLFloater(LLSD()), - mOwner( owner ), - mImageAssetID( image_asset_id ), - mOriginalImageAssetID(image_asset_id), - mFallbackImage(fallback_image), - mDefaultImageAssetID(default_image_asset_id), - mTransparentImageAssetID(transparent_image_asset_id), - mBlankImageAssetID(blank_image_asset_id), - mTentative(tentative), - mAllowNoTexture(allow_no_texture), - mLabel(label), - mTentativeLabel(NULL), - mResolutionLabel(NULL), - mActive( TRUE ), - mFilterEdit(NULL), - mImmediateFilterPermMask(immediate_filter_perm_mask), - mDnDFilterPermMask(dnd_filter_perm_mask), - mNonImmediateFilterPermMask(non_immediate_filter_perm_mask), - mContextConeOpacity(0.f), - mSelectedItemPinned( FALSE ), - mCanApply(true), - mCanPreview(true), - mPreviewSettingChanged(false), - mOnFloaterCommitCallback(NULL), - mOnFloaterCloseCallback(NULL), - mSetImageAssetIDCallback(NULL), - mOnUpdateImageStatsCallback(NULL), - mBakeTextureEnabled(FALSE) -{ - buildFromFile("floater_texture_ctrl.xml"); - mCanApplyImmediately = can_apply_immediately; - setCanMinimize(FALSE); -} - -LLFloaterTexturePicker::~LLFloaterTexturePicker() -{ -} - -void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selection /*=true*/) -{ - if( ((mImageAssetID != image_id) || mTentative) && mActive) - { - mNoCopyTextureSelected = FALSE; - mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - mImageAssetID = image_id; - - if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) - { - if ( mBakeTextureEnabled && mModeSelector->getValue().asInteger() != 2) - { - mModeSelector->selectByValue(2); - onModeSelect(0,this); - } - } - else - { - if (mModeSelector->getValue().asInteger() == 2) - { - mModeSelector->selectByValue(0); - onModeSelect(0,this); - } - - LLUUID item_id = findItemID(mImageAssetID, FALSE); - if (item_id.isNull()) - { - mInventoryPanel->getRootFolder()->clearSelection(); - } - else - { - LLInventoryItem* itemp = gInventory.getItem(image_id); - if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - // no copy texture - getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE); - mNoCopyTextureSelected = TRUE; - } - } - - if (set_selection) - { - mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO); - } - } - - - - } -} - -void LLFloaterTexturePicker::setActive( BOOL active ) -{ - if (!active && getChild<LLUICtrl>("Pipette")->getValue().asBoolean()) - { - stopUsingPipette(); - } - mActive = active; -} - -void LLFloaterTexturePicker::setCanApplyImmediately(BOOL b) -{ - mCanApplyImmediately = b; - if (!mCanApplyImmediately) - { - getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE); - } - updateFilterPermMask(); -} - -void LLFloaterTexturePicker::stopUsingPipette() -{ - if (LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()) - { - LLToolMgr::getInstance()->clearTransientTool(); - } -} - -void LLFloaterTexturePicker::updateImageStats() -{ - if (mTexturep.notNull()) - { - //RN: have we received header data for this image? - if (mTexturep->getFullWidth() > 0 && mTexturep->getFullHeight() > 0) - { - std::string formatted_dims = llformat("%d x %d", mTexturep->getFullWidth(),mTexturep->getFullHeight()); - mResolutionLabel->setTextArg("[DIMENSIONS]", formatted_dims); - if (mOnUpdateImageStatsCallback) - { - mOnUpdateImageStatsCallback(mTexturep); - } - } - else - { - mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("[? x ?]")); - } - } - else - { - mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("")); - } -} - -// virtual -BOOL LLFloaterTexturePicker::handleDragAndDrop( - S32 x, S32 y, MASK mask, - BOOL drop, - EDragAndDropType cargo_type, void *cargo_data, - EAcceptance *accept, - std::string& tooltip_msg) -{ - BOOL handled = FALSE; - - bool is_mesh = cargo_type == DAD_MESH; - - if ((cargo_type == DAD_TEXTURE) || is_mesh) - { - LLInventoryItem *item = (LLInventoryItem *)cargo_data; - - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - - PermissionMask item_perm_mask = 0; - if (copy) item_perm_mask |= PERM_COPY; - if (mod) item_perm_mask |= PERM_MODIFY; - if (xfer) item_perm_mask |= PERM_TRANSFER; - - //PermissionMask filter_perm_mask = getFilterPermMask(); Commented out due to no-copy texture loss. - PermissionMask filter_perm_mask = mDnDFilterPermMask; - if ( (item_perm_mask & filter_perm_mask) == filter_perm_mask ) - { - if (drop) - { - setImageID( item->getAssetUUID() ); - commitIfImmediateSet(); - } - - *accept = ACCEPT_YES_SINGLE; - } - else - { - *accept = ACCEPT_NO; - } - } - else - { - *accept = ACCEPT_NO; - } - - handled = TRUE; - LL_DEBUGS("UserInput") << "dragAndDrop handled by LLFloaterTexturePicker " << getName() << LL_ENDL; - - return handled; -} - -BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask) -{ - LLFolderView* root_folder = mInventoryPanel->getRootFolder(); - - if (root_folder && mFilterEdit) - { - if (mFilterEdit->hasFocus() - && (key == KEY_RETURN || key == KEY_DOWN) - && mask == MASK_NONE) - { - if (!root_folder->getCurSelectedItem()) - { - LLFolderViewItem* itemp = mInventoryPanel->getItemByID(gInventory.getRootFolderID()); - if (itemp) - { - root_folder->setSelection(itemp, FALSE, FALSE); - } - } - root_folder->scrollToShowSelection(); - - // move focus to inventory proper - mInventoryPanel->setFocus(TRUE); - - // treat this as a user selection of the first filtered result - commitIfImmediateSet(); - - return TRUE; - } - - if (mInventoryPanel->hasFocus() && key == KEY_UP) - { - mFilterEdit->focusFirstItem(TRUE); - } - } - - return LLFloater::handleKeyHere(key, mask); -} - -void LLFloaterTexturePicker::onClose(bool app_quitting) -{ - if (mOwner && mOnFloaterCloseCallback) - { - mOnFloaterCloseCallback(); - } - stopUsingPipette(); -} - -// virtual -BOOL LLFloaterTexturePicker::postBuild() -{ - LLFloater::postBuild(); - - if (!mLabel.empty()) - { - std::string pick = getString("pick title"); - - setTitle(pick + mLabel); - } - mTentativeLabel = getChild<LLTextBox>("Multiple"); - - mResolutionLabel = getChild<LLTextBox>("size_lbl"); - - - childSetAction("Default",LLFloaterTexturePicker::onBtnSetToDefault,this); - childSetAction("None", LLFloaterTexturePicker::onBtnNone,this); - childSetAction("Blank", LLFloaterTexturePicker::onBtnBlank,this); - childSetAction("Transparent", LLFloaterTexturePicker::onBtnTransparent,this); - - - childSetCommitCallback("show_folders_check", onShowFolders, this); - getChildView("show_folders_check")->setVisible( FALSE); - - mFilterEdit = getChild<LLFilterEditor>("inventory search editor"); - mFilterEdit->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onFilterEdit, this, _2)); - - mInventoryPanel = getChild<LLInventoryPanel>("inventory panel"); - - mModeSelector = getChild<LLComboBox>("mode_selection"); - mModeSelector->setCommitCallback(onModeSelect, this); - mModeSelector->selectByValue(0); - - if(mInventoryPanel) - { - U32 filter_types = 0x0; - filter_types |= 0x1 << LLInventoryType::IT_TEXTURE; - filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT; - - mInventoryPanel->setFilterTypes(filter_types); - //mInventoryPanel->setFilterPermMask(getFilterPermMask()); //Commented out due to no-copy texture loss. - mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask); - mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2)); - mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - - // Disable auto selecting first filtered item because it takes away - // selection from the item set by LLTextureCtrl owning this floater. - mInventoryPanel->getRootFolder()->setAutoSelectOverride(TRUE); - - // Commented out to scroll to currently selected texture. See EXT-5403. - // // store this filter as the default one - // mInventoryPanel->getRootFolder()->getFilter().markDefault(); - - // Commented out to stop opening all folders with textures - // mInventoryPanel->openDefaultFolderForType(LLFolderType::FT_TEXTURE); - - // don't put keyboard focus on selected item, because the selection callback - // will assume that this was user input - - - - if(!mImageAssetID.isNull()) - { - mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); - } - } - - childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this); - childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this); - childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this); - - mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list"); - mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this); - LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl); - - getChild<LLLineEditor>("uuid_editor")->setCommitCallback(boost::bind(&onApplyUUID, this)); - getChild<LLButton>("apply_uuid_btn")->setClickedCallback(boost::bind(&onApplyUUID, this)); - - mNoCopyTextureSelected = FALSE; - - getChild<LLUICtrl>("apply_immediate_check")->setValue(gSavedSettings.getBOOL("TextureLivePreview")); - childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this); - - if (!mCanApplyImmediately) - { - getChildView("show_folders_check")->setEnabled(FALSE); - } - - getChild<LLUICtrl>("Pipette")->setCommitCallback( boost::bind(&LLFloaterTexturePicker::onBtnPipette, this)); - childSetAction("Cancel", LLFloaterTexturePicker::onBtnCancel,this); - childSetAction("Select", LLFloaterTexturePicker::onBtnSelect,this); - - // update permission filter once UI is fully initialized - updateFilterPermMask(); - mSavedFolderState.setApply(FALSE); - - LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1)); - - getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this); - getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setCommitCallback(onHideBaseMeshRegionCheck, this); - - setBakeTextureEnabled(TRUE); - return TRUE; -} - -// virtual -void LLFloaterTexturePicker::draw() -{ - static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f); - drawConeToOwner(mContextConeOpacity, max_opacity, mOwner); - - updateImageStats(); - - // if we're inactive, gray out "apply immediate" checkbox - getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected); - getChildView("Select")->setEnabled(mActive && mCanApply); - getChildView("Pipette")->setEnabled(mActive); - getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); - - //BOOL allow_copy = FALSE; - if( mOwner ) - { - mTexturep = NULL; - if(mImageAssetID.notNull()) - { - LLPointer<LLViewerFetchedTexture> texture = NULL; - - if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) - { - LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); - if (obj) - { - LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID); - texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL; - } - } - - if (texture.isNull()) - { - texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID); - } - - mTexturep = texture; - mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); - } - - if (mTentativeLabel) - { - mTentativeLabel->setVisible( FALSE ); - } - - getChildView("Default")->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative); - getChildView("Transparent")->setEnabled(mImageAssetID != mTransparentImageAssetID || mTentative); - getChildView("Blank")->setEnabled(mImageAssetID != mBlankImageAssetID || mTentative); - getChildView("None")->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative)); - - LLFloater::draw(); - - if( isMinimized() ) - { - return; - } - - // Border - LLRect border = getChildView("preview_widget")->getRect(); - gl_rect_2d( border, LLColor4::black, FALSE ); - - - // Interior - LLRect interior = border; - interior.stretch( -1 ); - - // If the floater is focused, don't apply its alpha to the texture (STORM-677). - const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); - if( mTexturep ) - { - if( mTexturep->getComponents() == 4 ) - { - gl_rect_2d_checkerboard( interior, alpha ); - } - - gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep, UI_VERTEX_COLOR % alpha ); - - // Pump the priority - mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); - } - else if (!mFallbackImage.isNull()) - { - mFallbackImage->draw(interior, UI_VERTEX_COLOR % alpha); - } - else - { - gl_rect_2d( interior, LLColor4::grey % alpha, TRUE ); - - // Draw X - gl_draw_x(interior, LLColor4::black ); - } - - // Draw Tentative Label over the image - if( mTentative && !mViewModel->isDirty() ) - { - mTentativeLabel->setVisible( TRUE ); - drawChild(mTentativeLabel); - } - - if (mSelectedItemPinned) return; - - LLFolderView* folder_view = mInventoryPanel->getRootFolder(); - if (!folder_view) return; - - LLFolderViewFilter& filter = static_cast<LLFolderViewModelInventory*>(folder_view->getFolderViewModel())->getFilter(); - - bool is_filter_active = folder_view->getViewModelItem()->getLastFilterGeneration() < filter.getCurrentGeneration() && - filter.isNotDefault(); - - // After inventory panel filter is applied we have to update - // constraint rect for the selected item because of folder view - // AutoSelectOverride set to TRUE. We force PinningSelectedItem - // flag to FALSE state and setting filter "dirty" to update - // scroll container to show selected item (see LLFolderView::doIdle()). - if (!is_filter_active && !mSelectedItemPinned) - { - folder_view->setPinningSelectedItem(mSelectedItemPinned); - folder_view->getViewModelItem()->dirtyFilter(); - mSelectedItemPinned = TRUE; - } - } -} - -const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library) -{ - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLAssetIDMatches asset_id_matches(asset_id); - gInventory.collectDescendentsIf(LLUUID::null, - cats, - items, - LLInventoryModel::INCLUDE_TRASH, - asset_id_matches); - - if (items.size()) - { - // search for copyable version first - for (S32 i = 0; i < items.size(); i++) - { - LLInventoryItem* itemp = items[i]; - LLPermissions item_permissions = itemp->getPermissions(); - if (item_permissions.allowCopyBy(gAgent.getID(), gAgent.getGroupID())) - { - if(!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(),gInventory.getLibraryRootFolderID())) - { - return itemp->getUUID(); - } - } - } - // otherwise just return first instance, unless copyable requested - if (copyable_only) - { - return LLUUID::null; - } - else - { - if(!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(),gInventory.getLibraryRootFolderID())) - { - return items[0]->getUUID(); - } - } - } - - return LLUUID::null; -} - -PermissionMask LLFloaterTexturePicker::getFilterPermMask() -{ - bool apply_immediate = getChild<LLUICtrl>("apply_immediate_check")->getValue().asBoolean(); - return apply_immediate ? mImmediateFilterPermMask : mNonImmediateFilterPermMask; -} - -void LLFloaterTexturePicker::commitIfImmediateSet() -{ - if (!mNoCopyTextureSelected && mOnFloaterCommitCallback && mCanApply) - { - mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CHANGE, LLUUID::null); - } -} - -void LLFloaterTexturePicker::commitCancel() -{ - if (!mNoCopyTextureSelected && mOnFloaterCommitCallback && mCanApply) - { - mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, LLUUID::null); - } -} - -// static -void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setCanApply(true, true); - if (self->mOwner) - { - self->setImageID( self->getDefaultImageAssetID() ); - } - self->commitIfImmediateSet(); -} - -// static -void LLFloaterTexturePicker::onBtnTransparent(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setCanApply(true, true); - self->setImageID( self->getTransparentImageAssetID() ); - self->commitIfImmediateSet(); -} - -// static -void LLFloaterTexturePicker::onBtnBlank(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setCanApply(true, true); - self->setImageID( self->getBlankImageAssetID() ); - self->commitIfImmediateSet(); -} - - -// static -void LLFloaterTexturePicker::onBtnNone(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setImageID( LLUUID::null ); - self->commitCancel(); -} - -/* -// static -void LLFloaterTexturePicker::onBtnRevert(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setImageID( self->mOriginalImageAssetID ); - // TODO: Change this to tell the owner to cancel. It needs to be - // smart enough to restore multi-texture selections. - self->mOwner->onFloaterCommit(); - self->mViewModel->resetDirty(); -}*/ - -// static -void LLFloaterTexturePicker::onBtnCancel(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setImageID( self->mOriginalImageAssetID ); - if (self->mOnFloaterCommitCallback) - { - self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, LLUUID::null); - } - self->mViewModel->resetDirty(); - self->closeFloater(); -} - -// static -void LLFloaterTexturePicker::onBtnSelect(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - LLUUID local_id = LLUUID::null; - if (self->mOwner) - { - if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty()) - { - LLUUID temp_id = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID(); - local_id = LLLocalBitmapMgr::getInstance()->getWorldID(temp_id); - } - } - - if (self->mOnFloaterCommitCallback) - { - self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_SELECT, local_id); - } - self->closeFloater(); -} - -void LLFloaterTexturePicker::onBtnPipette() -{ - BOOL pipette_active = getChild<LLUICtrl>("Pipette")->getValue().asBoolean(); - pipette_active = !pipette_active; - if (pipette_active) - { - LLToolMgr::getInstance()->setTransientTool(LLToolPipette::getInstance()); - } - else - { - LLToolMgr::getInstance()->clearTransientTool(); - } -} - -// static -void LLFloaterTexturePicker::onApplyUUID(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - LLUUID id(self->getChild<LLLineEditor>("uuid_editor")->getText()); - if (id.notNull()) - { - self->setImageID(id); - self->commitIfImmediateSet(); - } -} - -void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action) -{ - if (items.size()) - { - LLFolderViewItem* first_item = items.front(); - LLInventoryItem* itemp = gInventory.getItem(static_cast<LLFolderViewModelItemInventory*>(first_item->getViewModelItem())->getUUID()); - mNoCopyTextureSelected = FALSE; - if (itemp) - { - if (!mTextureSelectedCallback.empty()) - { - mTextureSelectedCallback(itemp); - } - if (!itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - mNoCopyTextureSelected = TRUE; - } - setImageID(itemp->getAssetUUID(),false); - mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - - if(!mPreviewSettingChanged) - { - mCanPreview = gSavedSettings.getBOOL("TextureLivePreview"); - } - else - { - mPreviewSettingChanged = false; - } - - if (user_action && mCanPreview) - { - // only commit intentional selections, not implicit ones - commitIfImmediateSet(); - } - } - } -} - -// static -void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - int index = self->mModeSelector->getValue().asInteger(); - - self->getChild<LLButton>("Default")->setVisible(index == 0 ? TRUE : FALSE); - self->getChild<LLButton>("Transparent")->setVisible(index == 0 ? TRUE : FALSE); - self->getChild<LLButton>("Blank")->setVisible(index == 0 ? TRUE : FALSE); - self->getChild<LLButton>("None")->setVisible(index == 0 ? TRUE : FALSE); - self->getChild<LLButton>("Pipette")->setVisible(index == 0 ? TRUE : FALSE); - self->getChild<LLFilterEditor>("inventory search editor")->setVisible(index == 0 ? TRUE : FALSE); - self->getChild<LLInventoryPanel>("inventory panel")->setVisible(index == 0 ? TRUE : FALSE); - self->getChild<LLLineEditor>("uuid_editor")->setVisible(index == 0 ? TRUE : FALSE); - self->getChild<LLButton>("apply_uuid_btn")->setVisible(index == 0 ? TRUE : FALSE); - - /*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode); - no idea under which conditions the above is even shown, needs testing. */ - - self->getChild<LLButton>("l_add_btn")->setVisible(index == 1 ? TRUE : FALSE); - self->getChild<LLButton>("l_rem_btn")->setVisible(index == 1 ? TRUE : FALSE); - self->getChild<LLButton>("l_upl_btn")->setVisible(index == 1 ? TRUE : FALSE); - self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(index == 1 ? TRUE : FALSE); - - self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(index == 2 ? TRUE : FALSE); - self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(FALSE);// index == 2 ? TRUE : FALSE); - - if (index == 2) - { - self->stopUsingPipette(); - - S8 val = -1; - - LLUUID imageID = self->mImageAssetID; - if (imageID == IMG_USE_BAKED_HEAD) - { - val = 0; - } - else if (imageID == IMG_USE_BAKED_UPPER) - { - val = 1; - } - else if (imageID == IMG_USE_BAKED_LOWER) - { - val = 2; - } - else if (imageID == IMG_USE_BAKED_EYES) - { - val = 3; - } - else if (imageID == IMG_USE_BAKED_SKIRT) - { - val = 4; - } - else if (imageID == IMG_USE_BAKED_HAIR) - { - val = 5; - } - else if (imageID == IMG_USE_BAKED_LEFTARM) - { - val = 6; - } - else if (imageID == IMG_USE_BAKED_LEFTLEG) - { - val = 7; - } - else if (imageID == IMG_USE_BAKED_AUX1) - { - val = 8; - } - else if (imageID == IMG_USE_BAKED_AUX2) - { - val = 9; - } - else if (imageID == IMG_USE_BAKED_AUX3) - { - val = 10; - } - - - self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setSelectedByValue(val, TRUE); - } -} - -// static -void LLFloaterTexturePicker::onBtnAdd(void* userdata) -{ - if (LLLocalBitmapMgr::getInstance()->addUnit() == true) - { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); - } -} - -// static -void LLFloaterTexturePicker::onBtnRemove(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); - - if (!selected_items.empty()) - { - for(std::vector<LLScrollListItem*>::iterator iter = selected_items.begin(); - iter != selected_items.end(); iter++) - { - LLScrollListItem* list_item = *iter; - if (list_item) - { - LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID(); - LLLocalBitmapMgr::getInstance()->delUnit(tracking_id); - } - } - - self->getChild<LLButton>("l_rem_btn")->setEnabled(false); - self->getChild<LLButton>("l_upl_btn")->setEnabled(false); - LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl); - } - -} - -// static -void LLFloaterTexturePicker::onBtnUpload(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); - - if (selected_items.empty()) - { - return; - } - - /* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!) - in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */ - - LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); - std::string filename = LLLocalBitmapMgr::getInstance()->getFilename(tracking_id); - - if (!filename.empty()) - { - LLFloaterReg::showInstance("upload_image", LLSD(filename)); - } - -} - -//static -void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); - bool has_selection = !selected_items.empty(); - - self->getChild<LLButton>("l_rem_btn")->setEnabled(has_selection); - self->getChild<LLButton>("l_upl_btn")->setEnabled(has_selection && (selected_items.size() < 2)); - /* since multiple-localbitmap upload is not implemented, upl button gets disabled if more than one is selected. */ - - if (has_selection) - { - LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); - LLUUID inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id); - if (self->mSetImageAssetIDCallback) - { - self->mSetImageAssetIDCallback(inworld_id); - } - - if (self->childGetValue("apply_immediate_check").asBoolean()) - { - if (self->mOnFloaterCommitCallback) - { - self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CHANGE, inworld_id); - } - } - } -} - -// static -void LLFloaterTexturePicker::onShowFolders(LLUICtrl* ctrl, void *user_data) -{ - LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; - LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; - - if (check_box->get()) - { - picker->mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - } - else - { - picker->mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NO_FOLDERS); - } -} - -// static -void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_data) -{ - LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; - - LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; - gSavedSettings.setBOOL("TextureLivePreview", check_box->get()); - - picker->updateFilterPermMask(); - picker->commitIfImmediateSet(); -} - -//static -void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)user_data; - LLComboBox* combo_box = (LLComboBox*)ctrl; - - S8 type = combo_box->getValue().asInteger(); - - LLUUID imageID = self->mDefaultImageAssetID; - if (type == 0) - { - imageID = IMG_USE_BAKED_HEAD; - } - else if (type == 1) - { - imageID = IMG_USE_BAKED_UPPER; - } - else if (type == 2) - { - imageID = IMG_USE_BAKED_LOWER; - } - else if (type == 3) - { - imageID = IMG_USE_BAKED_EYES; - } - else if (type == 4) - { - imageID = IMG_USE_BAKED_SKIRT; - } - else if (type == 5) - { - imageID = IMG_USE_BAKED_HAIR; - } - else if (type == 6) - { - imageID = IMG_USE_BAKED_LEFTARM; - } - else if (type == 7) - { - imageID = IMG_USE_BAKED_LEFTLEG; - } - else if (type == 8) - { - imageID = IMG_USE_BAKED_AUX1; - } - else if (type == 9) - { - imageID = IMG_USE_BAKED_AUX2; - } - else if (type == 10) - { - imageID = IMG_USE_BAKED_AUX3; - } - - self->setImageID(imageID); - self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - - if (!self->mPreviewSettingChanged) - { - self->mCanPreview = gSavedSettings.getBOOL("TextureLivePreview"); - } - else - { - self->mPreviewSettingChanged = false; - } - - if (self->mCanPreview) - { - // only commit intentional selections, not implicit ones - self->commitIfImmediateSet(); - } -} - -//static -void LLFloaterTexturePicker::onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *user_data) -{ - //LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; - //LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; -} - -void LLFloaterTexturePicker::updateFilterPermMask() -{ - //mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss. -} - -void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply) -{ - getChildRef<LLUICtrl>("Select").setEnabled(can_apply); - getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview); - getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview); - - mCanApply = can_apply; - mCanPreview = can_preview ? gSavedSettings.getBOOL("TextureLivePreview") : false; - mPreviewSettingChanged = true; -} - -void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string ) -{ - std::string upper_case_search_string = search_string; - LLStringUtil::toUpper(upper_case_search_string); - - if (upper_case_search_string.empty()) - { - if (mInventoryPanel->getFilterSubString().empty()) - { - // current filter and new filter empty, do nothing - return; - } - - mSavedFolderState.setApply(TRUE); - mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState); - // add folder with current item to list of previously opened folders - LLOpenFoldersWithSelection opener; - mInventoryPanel->getRootFolder()->applyFunctorRecursively(opener); - mInventoryPanel->getRootFolder()->scrollToShowSelection(); - - } - else if (mInventoryPanel->getFilterSubString().empty()) - { - // first letter in search term, save existing folder open state - if (!mInventoryPanel->getFilter().isNotDefault()) - { - mSavedFolderState.setApply(FALSE); - mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState); - } - } - - mInventoryPanel->setFilterSubString(search_string); -} - -void LLFloaterTexturePicker::setLocalTextureEnabled(BOOL enabled) -{ - mModeSelector->setEnabledByValue(1, enabled); -} - -void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled) -{ - BOOL changed = (enabled != mBakeTextureEnabled); - - mBakeTextureEnabled = enabled; - mModeSelector->setEnabledByValue(2, enabled); - - if (!mBakeTextureEnabled && (mModeSelector->getValue().asInteger() == 2)) - { - mModeSelector->selectByValue(0); - } - - if (changed && mBakeTextureEnabled && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) - { - if (mModeSelector->getValue().asInteger() != 2) - { - mModeSelector->selectByValue(2); - } - } - onModeSelect(0, this); -} - -void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) -{ - LLUUID inventory_item_id = findItemID(te.getID(), TRUE); - if (inventory_item_id.notNull()) - { - LLToolPipette::getInstance()->setResult(TRUE, ""); - setImageID(te.getID()); - - mNoCopyTextureSelected = FALSE; - LLInventoryItem* itemp = gInventory.getItem(inventory_item_id); - - if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - // no copy texture - mNoCopyTextureSelected = TRUE; - } - - commitIfImmediateSet(); - } - else - { - LLToolPipette::getInstance()->setResult(FALSE, LLTrans::getString("InventoryNoTexture")); - } -} - /////////////////////////////////////////////////////////////////////// // LLTextureCtrl diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index 719fb953aa46be7c94911a681592b6544d3f4b80..6c063991d1550678e660ef2c61f791e6e0f0b876 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -28,12 +28,9 @@ #ifndef LL_LLTEXTURECTRL_H #define LL_LLTEXTURECTRL_H -#include "llcoord.h" -#include "llfiltereditor.h" #include "llfloater.h" #include "llfolderview.h" #include "lllocalbitmaps.h" -#include "llstring.h" #include "lluictrl.h" #include "llpermissionsflags.h" #include "lltextbox.h" // for params @@ -66,7 +63,6 @@ bool get_can_copy_texture(LLUUID image_id); ////////////////////////////////////////////////////////////////////////////////////////// // LLTextureCtrl - class LLTextureCtrl : public LLUICtrl { @@ -257,152 +253,4 @@ class LLTextureCtrl bool mOpenTexPreview; }; -////////////////////////////////////////////////////////////////////////////////////////// -// LLFloaterTexturePicker -typedef boost::function<void(LLTextureCtrl::ETexturePickOp op, LLUUID id)> floater_commit_callback; -typedef boost::function<void()> floater_close_callback; -typedef boost::function<void(const LLUUID& asset_id)> set_image_asset_id_callback; -typedef boost::function<void(LLPointer<LLViewerTexture> texture)> set_on_update_image_stats_callback; - -class LLFloaterTexturePicker final : public LLFloater -{ -public: - LLFloaterTexturePicker( - LLView* owner, - LLUUID image_asset_id, - LLUUID default_image_asset_id, - LLUUID transparent_image_asset_id, - LLUUID blank_image_asset_id, - BOOL tentative, - BOOL allow_no_texture, - const std::string& label, - PermissionMask immediate_filter_perm_mask, - PermissionMask dnd_filter_perm_mask, - PermissionMask non_immediate_filter_perm_mask, - BOOL can_apply_immediately, - LLUIImagePtr fallback_image_name - ); - - virtual ~LLFloaterTexturePicker(); - - // LLView overrides - /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, - BOOL drop, EDragAndDropType cargo_type, void *cargo_data, - EAcceptance *accept, - std::string& tooltip_msg); - /*virtual*/ void draw(); - /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); - - // LLFloater overrides - /*virtual*/ BOOL postBuild(); - /*virtual*/ void onClose(bool app_settings); - - // New functions - void setImageID(const LLUUID& image_asset_id, bool set_selection = true); - void updateImageStats(); - const LLUUID& getAssetID() { return mImageAssetID; } - const LLUUID& findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library = FALSE); - void setCanApplyImmediately(BOOL b); - - void setActive(BOOL active); - - LLView* getOwner() const { return mOwner; } - void setOwner(LLView* owner) { mOwner = owner; } - void stopUsingPipette(); - PermissionMask getFilterPermMask(); - - void updateFilterPermMask(); - void commitIfImmediateSet(); - void commitCancel(); - - void onFilterEdit(const std::string& search_string); - - void setCanApply(bool can_preview, bool can_apply); - void setTextureSelectedCallback(const texture_selected_callback& cb) { mTextureSelectedCallback = cb; } - void setOnFloaterCloseCallback(const floater_close_callback& cb) { mOnFloaterCloseCallback = cb; } - void setOnFloaterCommitCallback(const floater_commit_callback& cb) { mOnFloaterCommitCallback = cb; } - void setSetImageAssetIDCallback(const set_image_asset_id_callback& cb) { mSetImageAssetIDCallback = cb; } - void setOnUpdateImageStatsCallback(const set_on_update_image_stats_callback& cb) { mOnUpdateImageStatsCallback = cb; } - const LLUUID& getDefaultImageAssetID() { return mDefaultImageAssetID; } - const LLUUID& getTransparentImageAssetID() { return mTransparentImageAssetID; } - const LLUUID& getBlankImageAssetID() { return mBlankImageAssetID; } - - static void onBtnSetToDefault(void* userdata); - static void onBtnSelect(void* userdata); - static void onBtnCancel(void* userdata); - void onBtnPipette(); - //static void onBtnRevert( void* userdata ); - static void onBtnTransparent(void* userdata); - static void onBtnBlank(void* userdata); - static void onBtnNone(void* userdata); - static void onBtnClear(void* userdata); - static void onApplyUUID(void* userdata); - void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); - static void onShowFolders(LLUICtrl* ctrl, void* userdata); - static void onApplyImmediateCheck(LLUICtrl* ctrl, void* userdata); - void onTextureSelect(const LLTextureEntry& te); - - static void onModeSelect(LLUICtrl* ctrl, void *userdata); - static void onBtnAdd(void* userdata); - static void onBtnRemove(void* userdata); - static void onBtnUpload(void* userdata); - static void onLocalScrollCommit(LLUICtrl* ctrl, void* userdata); - - static void onBakeTextureSelect(LLUICtrl* ctrl, void *userdata); - static void onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *userdata); - - void setLocalTextureEnabled(BOOL enabled); - void setBakeTextureEnabled(BOOL enabled); - -protected: - LLPointer<LLViewerTexture> mTexturep; - LLView* mOwner; - - LLUUID mImageAssetID; // Currently selected texture - LLUIImagePtr mFallbackImage; // What to show if currently selected texture is null. - LLUUID mDefaultImageAssetID; - LLUUID mTransparentImageAssetID; - LLUUID mBlankImageAssetID; - BOOL mTentative; - BOOL mAllowNoTexture; - LLUUID mSpecialCurrentImageAssetID; // Used when the asset id has no corresponding texture in the user's inventory. - LLUUID mOriginalImageAssetID; - - std::string mLabel; - - LLTextBox* mTentativeLabel; - LLTextBox* mResolutionLabel; - - std::string mPendingName; - BOOL mActive; - - LLFilterEditor* mFilterEdit; - LLInventoryPanel* mInventoryPanel; - PermissionMask mImmediateFilterPermMask; - PermissionMask mDnDFilterPermMask; - PermissionMask mNonImmediateFilterPermMask; - BOOL mCanApplyImmediately; - BOOL mNoCopyTextureSelected; - F32 mContextConeOpacity; - LLSaveFolderState mSavedFolderState; - BOOL mSelectedItemPinned; - - LLComboBox* mModeSelector; - LLScrollListCtrl* mLocalScrollCtrl; - -private: - bool mCanApply; - bool mCanPreview; - bool mPreviewSettingChanged; - - - texture_selected_callback mTextureSelectedCallback; - floater_close_callback mOnFloaterCloseCallback; - floater_commit_callback mOnFloaterCommitCallback; - set_image_asset_id_callback mSetImageAssetIDCallback; - set_on_update_image_stats_callback mOnUpdateImageStatsCallback; - - BOOL mBakeTextureEnabled; -}; - #endif // LL_LLTEXTURECTRL_H