diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index 4e92915dc2786ef49b6a8d37b4a42feb05c4d2f3..83fc1444341aa586b1b9a14d3144886ebd4a2c89 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -179,8 +179,7 @@ void main()
     da                = pow(da, light_gamma);
 
     vec4 diffuse     = texture2DRect(diffuseRect, tc);
-    vec4 spec        = texture2DRect(specularRect, vary_fragcoord.xy);
-
+    vec4 spec        = texture2DRect(specularRect, vary_fragcoord.xy); // NOTE: PBR sRGB Emissive
 
 #if defined(HAS_SUN_SHADOW) || defined(HAS_SSAO)
     vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg;