diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index d23cb2e151d0bcdcfd1f04f45057ce0961a88f29..57eac4736b71aefe74add32d643e5ea26bc56c85 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -195,7 +195,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
 	origin.mV[VX] -= llround((F32)sCurOrigin.mX) - (sCurOrigin.mX);
 	origin.mV[VY] -= llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
 
-	// don't forget to do the depth translation, too.
+	// Depth translation, so that floating text appears 'inworld'
+	// and is correclty occluded.
 	gGL.translatef(0.f,0.f,sCurOrigin.mZ);
 
 	S32 chars_drawn = 0;