diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 22e0705036f3622239fa5ebb7ae498df6f566180..800bf8eba9f9371d7e2adb512ad490327a71dc45 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -268,6 +268,10 @@ if(LLCOMMON_LINK_SHARED) add_definitions(-fPIC) endif(WINDOWS) endif(NOT WORD_SIZE EQUAL 32) + if(WINDOWS) + # always generate llcommon.pdb, even for "Release" builds + set_target_properties(llcommon PROPERTIES LINK_FLAGS "/DEBUG") + endif(WINDOWS) ll_stage_sharedlib(llcommon) else(LLCOMMON_LINK_SHARED) add_library (llcommon ${llcommon_SOURCE_FILES}) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index c86c89fa9b30eba2f8933b1014bb74abe70d71bb..b1a4051e96cdb8d00c909facb8738d4bbed6f227 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -105,7 +105,6 @@ LLMatrix4 gGLObliqueProjectionInverse; #define LL_GL_NAME_POOLING 0 -LLGLNamePool::pool_list_t LLGLNamePool::sInstances; std::list<LLGLUpdate*> LLGLUpdate::sGLQ; #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS @@ -1920,22 +1919,8 @@ LLGLNamePool::LLGLNamePool() { } -void LLGLNamePool::registerPool(LLGLNamePool* pool) -{ - pool_list_t::iterator iter = std::find(sInstances.begin(), sInstances.end(), pool); - if (iter == sInstances.end()) - { - sInstances.push_back(pool); - } -} - LLGLNamePool::~LLGLNamePool() { - pool_list_t::iterator iter = std::find(sInstances.begin(), sInstances.end(), this); - if (iter != sInstances.end()) - { - sInstances.erase(iter); - } } void LLGLNamePool::upkeep() @@ -2004,20 +1989,22 @@ void LLGLNamePool::release(GLuint name) void LLGLNamePool::upkeepPools() { LLMemType mt(LLMemType::MTYPE_UPKEEP_POOLS); - for (pool_list_t::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter) + tracker_t::LLInstanceTrackerScopedGuard guard; + for (tracker_t::instance_iter iter = guard.beginInstances(); iter != guard.endInstances(); ++iter) { - LLGLNamePool* pool = *iter; - pool->upkeep(); + LLGLNamePool & pool = *iter; + pool.upkeep(); } } //static void LLGLNamePool::cleanupPools() { - for (pool_list_t::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter) + tracker_t::LLInstanceTrackerScopedGuard guard; + for (tracker_t::instance_iter iter = guard.beginInstances(); iter != guard.endInstances(); ++iter) { - LLGLNamePool* pool = *iter; - pool->cleanup(); + LLGLNamePool & pool = *iter; + pool.cleanup(); } } diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 684fd508834329eec9843d4ca74e8e70bb9931b5..51b0a1e45fb8c6fa709c159fa842b550dba8ae5f 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -40,6 +40,7 @@ #include "v4math.h" #include "llplane.h" #include "llgltypes.h" +#include "llinstancetracker.h" #include "llglheaders.h" #include "glh/glh_linear.h" @@ -328,9 +329,11 @@ class LLGLSquashToFarClip Generic pooling scheme for things which use GL names (used for occlusion queries and vertex buffer objects). Prevents thrashing of GL name caches by avoiding calls to glGenFoo and glDeleteFoo. */ -class LLGLNamePool +class LLGLNamePool : public LLInstanceTracker<LLGLNamePool> { public: + typedef LLInstanceTracker<LLGLNamePool> tracker_t; + struct NameEntry { GLuint name; @@ -357,13 +360,11 @@ class LLGLNamePool GLuint allocate(); void release(GLuint name); - static void registerPool(LLGLNamePool* pool); static void upkeepPools(); static void cleanupPools(); protected: typedef std::vector<LLGLNamePool*> pool_list_t; - static pool_list_t sInstances; virtual GLuint allocateName() = 0; virtual void releaseName(GLuint name) = 0; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 1beb74eca6d7282cfcc98b133254cee9880c3258..1a5a4f734dc946f5d89d617ef156ccb571056036 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -323,10 +323,6 @@ void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping) } sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ; - LLGLNamePool::registerPool(&sDynamicVBOPool); - LLGLNamePool::registerPool(&sDynamicIBOPool); - LLGLNamePool::registerPool(&sStreamVBOPool); - LLGLNamePool::registerPool(&sStreamIBOPool); } //static diff --git a/indra/llvfs/llvfs.cpp b/indra/llvfs/llvfs.cpp index c1fe21c57dff116242a9ffa06e649e0528e249f7..78b67e9b68697c1d69034b36beb81cb776cb8746 100644 --- a/indra/llvfs/llvfs.cpp +++ b/indra/llvfs/llvfs.cpp @@ -26,6 +26,8 @@ #include "linden_common.h" +#include "llvfs.h" + #include <sys/stat.h> #include <set> #include <map> @@ -39,8 +41,6 @@ #include <sys/file.h> #endif -#include "llvfs.h" - #include "llstl.h" #include "lltimer.h" @@ -1711,7 +1711,8 @@ void LLVFS::audit() BOOL vfs_corrupt = FALSE; - std::vector<U8> buffer(index_size); + // since we take the address of element 0, we need to have at least one element. + std::vector<U8> buffer(llmax<size_t>(index_size,1U)); if (fread(&buffer[0], 1, index_size, mIndexFP) != index_size) { diff --git a/indra/llxml/llcontrol.cpp b/indra/llxml/llcontrol.cpp index 6e4364a20d294d27db4c4b84d8490fe7b2acd891..0809d956281c0fca42d8013aea2388a75094a010 100644 --- a/indra/llxml/llcontrol.cpp +++ b/indra/llxml/llcontrol.cpp @@ -837,9 +837,7 @@ U32 LLControlGroup::saveToFile(const std::string& filename, BOOL nondefault_only U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_values, bool save_values) { - std::string name; LLSD settings; - LLSD control_map; llifstream infile; infile.open(filename); if(!infile.is_open()) @@ -863,8 +861,8 @@ U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_v for(LLSD::map_const_iterator itr = settings.beginMap(); itr != settings.endMap(); ++itr) { bool persist = true; - name = (*itr).first; - control_map = (*itr).second; + std::string const & name = itr->first; + LLSD const & control_map = itr->second; if(control_map.has("Persist")) { diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 8adb8c30e05410e2f6e393ca38bb9363bc89710c..94784f3f4912462f95a98efcc9c0be21c205b318 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1635,8 +1635,6 @@ LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 mSlopRatio = 0.25f; mInfiniteFarClip = FALSE; - LLGLNamePool::registerPool(&sQueryPool); - mOctree = new LLSpatialGroup::OctreeRoot(LLVector3d(0,0,0), LLVector3d(1,1,1), NULL);