diff --git a/indra/newview/app_settings/shaders/class1/alchemy/toneMapF.glsl b/indra/newview/app_settings/shaders/class1/alchemy/toneMapF.glsl index 18ee3529d0f7dd113c5f175a139e538714b0ecee..87b7f035c9fa7b59d3e3372d9d787cb4dbc6bb0e 100644 --- a/indra/newview/app_settings/shaders/class1/alchemy/toneMapF.glsl +++ b/indra/newview/app_settings/shaders/class1/alchemy/toneMapF.glsl @@ -294,7 +294,7 @@ vec3 legacyGamma(vec3 color) void main() { - vec4 diff = texture(diffuseRect, vary_fragcoord) + texture2D(emissiveRect, vary_fragcoord); + vec4 diff = texture(diffuseRect, vary_fragcoord); float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r; diff.rgb *= exposure * exp_scale;