diff --git a/indra/newview/app_settings/shaders/class1/alchemy/toneMapF.glsl b/indra/newview/app_settings/shaders/class1/alchemy/toneMapF.glsl
index 18ee3529d0f7dd113c5f175a139e538714b0ecee..87b7f035c9fa7b59d3e3372d9d787cb4dbc6bb0e 100644
--- a/indra/newview/app_settings/shaders/class1/alchemy/toneMapF.glsl
+++ b/indra/newview/app_settings/shaders/class1/alchemy/toneMapF.glsl
@@ -294,7 +294,7 @@ vec3 legacyGamma(vec3 color)
 
 void main()
 {
-    vec4 diff = texture(diffuseRect, vary_fragcoord) + texture2D(emissiveRect, vary_fragcoord);
+    vec4 diff = texture(diffuseRect, vary_fragcoord);
  
     float exp_scale = texture(exposureMap, vec2(0.5,0.5)).r;
     diff.rgb *= exposure * exp_scale;