diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 05e07267986dd2161c8fb3786f8f52bef371bb6b..686eaddc245b1c0012ec23731c4d5d1429a4d837 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -791,9 +791,9 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade // Use alpha float to store bit flags // See: C++: addDeferredAttachment(), shader: frag_data[2] extra_code_text[extra_code_count++] = strdup("#define GBUFFER_FLAG_SKIP_ATMOS 0.0 \n"); // atmo kill - extra_code_text[extra_code_count++] = strdup("#define GBUFFER_FLAG_HAS_ATMOS 0.25\n"); // bit 0 - extra_code_text[extra_code_count++] = strdup("#define GBUFFER_FLAG_HAS_PBR 0.50\n"); // bit 1 - extra_code_text[extra_code_count++] = strdup("#define GET_GBUFFER_FLAG(flag) (mod(floor(norm.w/flag),2.0)>0.5)\n"); + extra_code_text[extra_code_count++] = strdup("#define GBUFFER_FLAG_HAS_ATMOS 0.34\n"); // bit 0 + extra_code_text[extra_code_count++] = strdup("#define GBUFFER_FLAG_HAS_PBR 0.67\n"); // bit 1 + extra_code_text[extra_code_count++] = strdup("#define GET_GBUFFER_FLAG(flag) (abs(norm.w-flag)< 0.1)\n"); if (defines) {