diff --git a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl index 7257132f066047fcb7526eed795798f32b044c1b..13597ee439db5c72cfcd334339f2619aa6aedcdc 100644 --- a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl @@ -5,22 +5,22 @@ * $/LicenseInfo$ */ -uniform float minimum_alpha; -uniform float maximum_alpha; - -vec3 fullbrightAtmosTransport(vec3 light); -vec3 fullbrightScaleSoftClip(vec3 light); - -uniform sampler2D diffuseMap; - -void main() -{ - vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color; - - if (color.a < minimum_alpha || color.a > maximum_alpha) - { - discard; - } - - gl_FragColor = color; -} +uniform float minimum_alpha; +uniform float maximum_alpha; + +vec3 fullbrightAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + +uniform sampler2D diffuseMap; + +void main() +{ + vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color; + + if (color.a < minimum_alpha || color.a > maximum_alpha) + { + discard; + } + + gl_FragColor = color; +} diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 842911ecc0abd8d494f6f8ecbe780f0d0591697c..fa3f546157b17f35a8bdb7093c2ea9fb893b0911 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -620,7 +620,7 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV F32 pos_y = pos.mV[VY]; LLGLSUIDefault gls_ui; - LLGLDepthTest gls_depth(GL_TRUE); + LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); LLGLDisable cull(GL_CULL_FACE); if (mCollisionBanned == BA_BANNED) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 01ff1bb16f6881bc0cda3ed5df32e61a92ae17ac..7a264041383d22d55f95797727443f1aed7ba7c1 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -3340,13 +3340,15 @@ void render_hud_elements() glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); gGL.color4f(1,1,1,1); - if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + + if (LLGLSLShader::sNoFixedFunction) { - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.bind(); - } + gUIProgram.bind(); + } + LLGLDepthTest depth(GL_TRUE, GL_FALSE); + if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) + { LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d() @@ -3360,10 +3362,6 @@ void render_hud_elements() // Render name tags. LLHUDObject::renderAll(); - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.unbind(); - } } else if (gForceRenderLandFence) { @@ -3374,6 +3372,11 @@ void render_hud_elements() { LLHUDText::renderAllHUD(); } + + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.unbind(); + } gGL.flush(); }