From 6299326bed3efd9367445c281eff00b8985a8c6d Mon Sep 17 00:00:00 2001
From: Andrey Lihatskiy <alihatskiy@productengine.com>
Date: Wed, 14 Oct 2020 22:35:16 +0300
Subject: [PATCH] build fix

---
 indra/newview/llfloatermodelpreview.cpp | 67 -------------------------
 1 file changed, 67 deletions(-)

diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index ab637ae5293..b9c03f66a3e 100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -1620,73 +1620,6 @@ void LLFloaterModelPreview::refresh()
 	sInstance->mModelPreview->mDirty = true;
 }
 
-//static
-void LLModelPreview::textureLoadedCallback(
-    BOOL success,
-    LLViewerFetchedTexture *src_vi,
-    LLImageRaw* src,
-    LLImageRaw* src_aux,
-    S32 discard_level,
-    BOOL final,
-    void* userdata )
-{
-    if (!LLFloaterModelPreview::sInstance)
-    {
-        return;
-    }
-
-    // there is a chance that user will manage to open floater second
-    // time right after closing it, while textures are still loading
-    // this needs a reliable method to check validity of userdata
-    LLModelPreview* preview = (LLModelPreview*) userdata;
-    if (preview != LLFloaterModelPreview::sInstance->mModelPreview)
-    {
-        return;
-    }
-
-	preview->refresh();
-
-	if(final && preview->mModelLoader)
-	{
-		if(preview->mModelLoader->mNumOfFetchingTextures > 0)
-		{
-			preview->mModelLoader->mNumOfFetchingTextures-- ;
-		}
-	}
-}
-
-// static
-bool LLModelPreview::lodQueryCallback()
-{
-    // not the best solution, but model preview belongs to floater
-    // so it is an easy way to check that preview still exists.
-    LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance;
-    if (fmp && fmp->mModelPreview)
-    {
-        LLModelPreview* preview = fmp->mModelPreview;
-        if (preview->mLodsQuery.size() > 0)
-        {
-            S32 lod = preview->mLodsQuery.back();
-            preview->mLodsQuery.pop_back();
-            preview->genLODs(lod);
-
-            // return false to continue cycle
-            return false;
-        }
-    }
-    // nothing to process
-    return true;
-}
-
-void LLModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit)
-{
-	if (!mLODFrozen)
-	{
-		genLODs(lod, 3, enforce_tri_limit);
-		refresh();
-	}
-}
-
 LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl)
 {
 	mStage = stage;
-- 
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