From 676b93ece75df58d7d8430edc3d2c4fe35b90e66 Mon Sep 17 00:00:00 2001
From: Rye Mutt <rye@alchemyviewer.org>
Date: Thu, 21 Jan 2021 23:54:19 -0500
Subject: [PATCH] Ooops I broke projectors.

---
 indra/newview/pipeline.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index a7ae81b177b..855f37f18ff 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -9630,7 +9630,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
 	LLGLEnable cull(GL_CULL_FACE);
 
 	//enable depth clamping if available
-	LLGLEnable depth_clamp(gGLManager.mHasDepthClamp ? GL_DEPTH_CLAMP : 0);
+	//LLGLEnable depth_clamp(gGLManager.mHasDepthClamp ? GL_DEPTH_CLAMP : 0);
 
 	if (use_shader)
 	{
-- 
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