diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp index a96df6ae9accab857efdd7ad70b741c48ef88f62..45ad3a32251b79c7a86c383c4d998a4a4bd265e8 100644 --- a/indra/llcharacter/lljoint.cpp +++ b/indra/llcharacter/lljoint.cpp @@ -1038,7 +1038,7 @@ void LLJoint::updateWorldMatrix() { sNumUpdates++; mXform.updateMatrix(FALSE); - mWorldMatrix.loadu(mXform.getWorldMatrix()); + mWorldMatrix = mXform.getWorldMatrix(); mDirtyFlags = 0x0; } } diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h index 6e8f45d1bf280e4c48e6ce5eb043e2b5d9214af5..4f22f3d098cda0a1efd1dcbc1cadd3d8bc300aba 100644 --- a/indra/llcommon/llstring.h +++ b/indra/llcommon/llstring.h @@ -808,7 +808,7 @@ ll_convert_cp_forms(ll_convert_wstr_alias, std::wstring, std::string, ll_conver * Converts incoming string into utf8 string * */ -LL_COMMON_API std::string ll_convert_string_to_utf8_string(std::string_view in); +LL_COMMON_API std::string ll_convert_string_to_utf8_string(const std::string& in); /// Get Windows message string for passed GetLastError() code // VS 2013 doesn't let us forward-declare this template, which is what we diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 4375dab7f04d5e3af6151f84ea61f29b3069fa15..e88e4a101b13f65c8ff82786019fa4bce5b89949 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1378,10 +1378,6 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt case GL_ALPHA8: intformat = GL_COMPRESSED_ALPHA; break; - case GL_RED: - case GL_R8: - intformat = GL_COMPRESSED_RED; - break; default: LL_WARNS() << "Could not compress format: " << std::hex << intformat << std::dec << LL_ENDL; break; @@ -1398,7 +1394,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt void LLImageGL::setManualImage3D(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, S32 depth, U32 pixformat, U32 pixtype, const void* pixels, bool allow_compression) { - LL_RECORD_BLOCK_TIME(FTM_SET_MANUAL_IMAGE); + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; stop_glerror(); glTexImage3D(target, miplevel, intformat, width, height, depth, 0, pixformat, pixtype, pixels); stop_glerror(); diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 9001ca310a79e2f965f964ed558c43eaddb16c18..251d6bf5bb852be48ebf68b1d30d46ce747f81bd 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -133,7 +133,6 @@ class LLWindow : public LLInstanceTracker<LLWindow> virtual BOOL pasteTextFromPrimary(LLWString &dst); virtual BOOL copyTextToPrimary(const LLWString &src); - virtual void setWindowTitle(const std::string& title) {} virtual void flashIcon(F32 seconds) = 0; virtual F32 getGamma() = 0; virtual BOOL setGamma(const F32 gamma) = 0; // Set the gamma diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index bdfb281d550100838becf6ac4baaa3af38f19f7a..2d379ceb42a6696db95ae48543f77e8e3989fab7 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -1256,7 +1256,7 @@ BOOL LLWindowMacOSX::copyTextToClipboard(const LLWString &s) return result; } -void LLWindowMacOSX::setWindowTitle(const std::string& title) +void LLWindowMacOSX::setTitle(const std::string title) { setTitle(title); } diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index ca8175f21729a2d220149eeebd761f59f65d0375..8067e8644bf59545e2ee4b03a3943fda8cecf700 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -76,7 +76,7 @@ class LLWindowMacOSX : public LLWindow BOOL isClipboardTextAvailable() override; BOOL pasteTextFromClipboard(LLWString &dst) override; BOOL copyTextToClipboard(const LLWString & src) override; - void setWindowTitle(const std::string& title) override; + void setTitle(const std::string title) override; void flashIcon(F32 seconds) override; F32 getGamma() override; BOOL setGamma(const F32 gamma) override; // Set the gamma diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index af2440a0d8f2eb31e129b1259f4bba729be20ce5..1ff43e7f35b1784db7e371ed6ca3ca04b138c9ce 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -2908,7 +2908,7 @@ std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList() #endif } -void LLWindowSDL::setWindowTitle(const std::string& title) +void LLWindowSDL::setTitle(const std::string title) { if(mWindow) { diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index a6e45f21823bd11011c1b1c181b726726eb46aeb..115ac6b5b48443d0f98220b961aeb519219d7cd1 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -91,7 +91,7 @@ class LLWindowSDL final : public LLWindow /*virtual*/ BOOL isPrimaryTextAvailable() override; /*virtual*/ BOOL pasteTextFromPrimary(LLWString &dst) override; /*virtual*/ BOOL copyTextToPrimary(const LLWString & src) override; - /*virtual*/ void setWindowTitle(const std::string& title) override; + /*virtual*/ void setTitle(const std::string title) override; /*virtual*/ void flashIcon(F32 seconds) override; /*virtual*/ F32 getGamma() override; /*virtual*/ BOOL setGamma(const F32 gamma) override; // Set the gamma diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index bf742d0a75c8602dac3c0169e63110fe945ef503..061d9590fa07e6a4a79d614bfc03326eaa507647 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1999,7 +1999,7 @@ void LLWindowWin32::setTitle(const std::string title) // to support non-ascii usernames (and region names?) mWindowThread->post([=]() { - SetWindowTextA(mWindowHandle, title.c_str()); + SetWindowText(mWindowHandle, ll_convert_string_to_wide(title).c_str()); }); } @@ -2260,13 +2260,6 @@ void LLWindowWin32::gatherInput() { continue; } - - // For async host by name support. Really hacky. - if (gAsyncMsgCallback && (LL_WM_HOST_RESOLVED == msg.message)) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("gi - callback"); - gAsyncMsgCallback(msg); - } } { @@ -3372,11 +3365,6 @@ BOOL LLWindowWin32::pasteTextFromClipboard(LLWString &dst) return success; } -void LLWindowWin32::setWindowTitle(const std::string& title) -{ - SetWindowText(mWindowHandle, ll_convert_string_to_wide(title).c_str()); -} - BOOL LLWindowWin32::copyTextToClipboard(const LLWString& wstr) { BOOL success = FALSE; diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index 0e355bc337349e101a149f9513fc24e20df58c2c..0eb6dd981effe9a40998507dd8f6c97f383f1005 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -123,7 +123,6 @@ class LLWindowWin32 : public LLWindow /*virtual*/ BOOL isClipboardTextAvailable(); /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst); /*virtual*/ BOOL copyTextToClipboard(const LLWString &src); - /*virtual*/ void setWindowTitle(const std::string& title) override; /*virtual*/ void flashIcon(F32 seconds); /*virtual*/ F32 getGamma(); /*virtual*/ BOOL setGamma(const F32 gamma); // Set the gamma diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 29416bdb263b60cc1fab74fba798394b461563be..40d8f48c991c194bb7d1a4169ec74972db6008d5 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -2213,7 +2213,7 @@ LLVector3 LLAgentCamera::getCameraOffsetInitial() // getCameraOffsetInitial and getFocusOffsetInitial can be called on update from idle before init() static LLCachedControl<LLVector3> camera_offset_initial (gSavedSettings, "CameraOffsetRearView", LLVector3()); // [RLVa:KB] - @setcam_eyeoffset - return convert_from_llsd<LLVector3>( (ECameraPreset::CAMERA_RLV_SETCAM_VIEW != mCameraPreset) ? camera_offset_initial : mRlvCameraOffsetInitialControl->get(), TYPE_VEC3, ""); + return (ECameraPreset::CAMERA_RLV_SETCAM_VIEW != mCameraPreset) ? camera_offset_initial : convert_from_llsd<LLVector3>(mRlvCameraOffsetInitialControl->get(), TYPE_VEC3, ""); // [/RLVa:KB] // return camera_offset_initial; } @@ -2222,7 +2222,7 @@ LLVector3d LLAgentCamera::getFocusOffsetInitial() { static LLCachedControl<LLVector3d> focus_offset_initial(gSavedSettings, "FocusOffsetRearView", LLVector3d()); // [RLVa:KB] - @setcam_focusoffset - return convert_from_llsd<LLVector3d>( (ECameraPreset::CAMERA_RLV_SETCAM_VIEW != mCameraPreset) ? focus_offset_initial : mRlvFocusOffsetInitialControl->get(), TYPE_VEC3D, ""); + return (ECameraPreset::CAMERA_RLV_SETCAM_VIEW != mCameraPreset) ? focus_offset_initial :convert_from_llsd<LLVector3d>(mRlvFocusOffsetInitialControl->get(), TYPE_VEC3D, ""); // [/RLVa:KB] // return focus_offset_initial; } diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 2cc39fc76fa6930424182d31518005eab895361b..c13ea9dfdded518a85fa94a9c02868066cf520e0 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -5621,7 +5621,7 @@ void LLAppViewer::handleLoginComplete() { setCrashUserMetadata(gAgent.getID(), gAgentAvatarp->getFullname()); gWindowTitle.append(" - ").append(gAgentAvatarp->getFullname()); - gViewerWindow->setWindowTitle(gWindowTitle); + gViewerWindow->getWindow()->setTitle(gWindowTitle); } mOnLoginCompleted(); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index abab043f04a028f5cec3198ce01b7db94342541c..8547462899eb5460e5e1995e1ac7ea9f44d0dd81 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -1416,12 +1416,9 @@ LLCamera LLSpatialBridge::transformCamera(LLCamera& camera) void LLSpatialBridge::transformExtents(const LLVector4a* src, LLVector4a* dst) { - LLMatrix4 mat = mDrawable->getXform()->getWorldMatrix(); + LLMatrix4a mat = mDrawable->getXform()->getWorldMatrix(); mat.invert(); - - LLMatrix4a world_to_bridge(mat); - - matMulBoundBox(world_to_bridge, src, dst); + mat.mulBoundBox(src,dst); } diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index a2f03baff220e5ffe7002f1fd956cc12ee52496b..a92afead03745708c18de18a5be2c729c903cc2b 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -107,7 +107,7 @@ static void prepare_alpha_shader(LLGLSLShader* shader, bool textureGamma, bool d shader->bind(); } shader->uniform1i(LLShaderMgr::NO_ATMO, (LLPipeline::sRenderingHUDs) ? 1 : 0); - shader->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f / 2.2f)); + //shader->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f / 2.2f)); if (LLPipeline::sImpostorRender) { diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index eda336f9abc85ca065d48337c78052cf16c05707..b15573d728fd0aedc46d437c426a1e476d246d8a 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -934,13 +934,3 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const { return LLColor3(0.f, 1.f, 0.f); } - - -LLVertexBufferAvatar::LLVertexBufferAvatar() -: LLVertexBuffer(sDataMask, - GL_STREAM_DRAW_ARB) //avatars are always stream draw due to morph targets -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR -} - - diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index db0fb2a3940270bf5ba9f10385ce2565f9529e9a..1ab81eccb8fe322f266e48d0778e553b9d8e3cb0 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -582,10 +582,12 @@ void LLDrawPoolWater::renderWater() if (deferred_render) { if (shader->getUniformLocation(LLShaderMgr::DEFERRED_NORM_MATRIX) >= 0) - { - glh::matrix4f norm_mat = get_current_modelview().inverse().transpose(); - shader->uniformMatrix4fv(LLShaderMgr::DEFERRED_NORM_MATRIX, 1, FALSE, norm_mat.m); - } + { + LLMatrix4a norm_mat = get_current_modelview(); + norm_mat.invert(); + norm_mat.transpose(); + shader->uniformMatrix4fv(LLShaderMgr::DEFERRED_NORM_MATRIX, 1, FALSE, norm_mat.getF32ptr()); + } } shader->uniform2fv(LLShaderMgr::DEFERRED_SCREEN_RES, 1, screenRes); @@ -615,7 +617,7 @@ void LLDrawPoolWater::renderWater() shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, fog_color.mV); shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); - shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp); + //shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp); shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, pwater->getWave1Dir().mV); shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, pwater->getWave2Dir().mV); @@ -632,8 +634,8 @@ void LLDrawPoolWater::renderWater() shader->uniform1i(LLShaderMgr::SUN_UP_FACTOR, sun_up ? 1 : 0); shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE, sunAngle); - shader->uniform1f(LLShaderMgr::WATER_SCALED_ANGLE, scaledAngle); - shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE2, 0.1f + 0.2f * sunAngle); + //shader->uniform1f(LLShaderMgr::WATER_SCALED_ANGLE, scaledAngle); + //shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE2, 0.1f + 0.2f * sunAngle); shader->uniform1i(LLShaderMgr::WATER_EDGE_FACTOR, edge ? 1 : 0); LLVector4 rotated_light_direction = environment.getRotatedLightNorm(); @@ -678,7 +680,7 @@ void LLDrawPoolWater::renderWater() shader->disableTexture(LLShaderMgr::BUMP_MAP); shader->disableTexture(LLShaderMgr::DIFFUSE_MAP); shader->disableTexture(LLShaderMgr::WATER_REFTEX); - shader->disableTexture(LLShaderMgr::WATER_SCREENDEPTH); + //shader->disableTexture(LLShaderMgr::WATER_SCREENDEPTH); // clean up shader->unbind(); diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 4d3bf02a9c354c42709f9669bdd02e3b1e3070b1..cd583e85268bccec3c253783a0ad7aacb8c6accb 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -200,9 +200,9 @@ void LLDrawPoolWLSky::renderSkyHaze() const sky_shader->bindTexture(LLShaderMgr::HALO_MAP, halo_tex); LLSettingsVOSky* voskysetp = ((LLSettingsVOSky*)mCurrentSky.get()); - F32 moisture_level = (float)voskysetp->getSkyMoistureLevelFast(); - F32 droplet_radius = (float)voskysetp->getSkyDropletRadiusFast(); - F32 ice_level = (float)voskysetp->getSkyIceLevelFast(); + F32 moisture_level = (float)voskysetp->getSkyMoistureLevel(); + F32 droplet_radius = (float)voskysetp->getSkyDropletRadius(); + F32 ice_level = (float)voskysetp->getSkyIceLevel(); // hobble halos and rainbows when there's no light source to generate them if (!voskysetp->getIsSunUp() && !voskysetp->getIsMoonUp()) @@ -292,7 +292,7 @@ void LLDrawPoolWLSky::renderStarsDeferred() const LLSettingsVOSky* voskysetp = ((LLSettingsVOSky*)mCurrentSky.get()); - F32 star_alpha = voskysetp->getStarBrightnessFast() / 500.0f; + F32 star_alpha = voskysetp->getStarBrightness() / 500.0f; // If start_brightness is not set, exit if(star_alpha < 0.001f) @@ -368,7 +368,7 @@ void LLDrawPoolWLSky::renderSkyClouds() const LLSettingsVOSky* voskysetp = ((LLSettingsVOSky*)mCurrentSky.get()); - F32 cloud_variance = voskysetp->getCloudVarianceFast(); + F32 cloud_variance = voskysetp->getCloudVariance(); F32 blend_factor = voskysetp->getBlendFactor(); // if we even have sun disc textures to work with... @@ -394,7 +394,7 @@ void LLDrawPoolWLSky::renderSkyClouds() const cloud_shader->uniform1f(LLShaderMgr::BLEND_FACTOR, blend_factor); cloud_shader->uniform1f(LLShaderMgr::CLOUD_VARIANCE, cloud_variance); - cloudshader->uniform1f(LLShaderMgr::SUN_MOON_GLOW_FACTOR, psky->getSunMoonGlowFactor()); + cloud_shader->uniform1f(LLShaderMgr::SUN_MOON_GLOW_FACTOR, voskysetp->getSunMoonGlowFactor()); /// Render the skydome renderDome(cloud_shader); @@ -502,7 +502,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() LLSettingsVOSky* voskysetp = ((LLSettingsVOSky*)mCurrentSky.get()); - F32 moon_brightness = (float)voskysetp->getMoonBrightnessFast(); + F32 moon_brightness = (float)voskysetp->getMoonBrightness(); LLColor4 moon_color(gSky.mVOSkyp->getMoon().getColor()); moon_shader->uniform1f(LLShaderMgr::MOON_BRIGHTNESS, moon_brightness); diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index 3952abab80a0548d36874ff9a108a410ddf59b0d..56c32733346b2d764e5777baf66463b860d6d8e1 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -696,7 +696,7 @@ namespace // Ideally we need to check for texture in injection, but // in this case user is setting value explicitly, potentially // with different transitions, don't ignore it - F64 result = lerp(value, injection->mValue.asReal(), mix); + F64 result = ll_lerp(value, injection->mValue.asReal(), mix); injection->mLastValue = LLSD::Real(result); this->mSettings[injection->mKeyName] = injection->mLastValue; } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 01bc3c21f2a2fcb8002ebc8338e644e42e609dc2..02d86dbc7f268ee4da128acc0c0747545e9f88fe 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -610,7 +610,7 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) glPolygonOffset(-1.f, -1.f); gGL.multMatrix(volume->getRelativeXform()); const LLVolumeFace& vol_face = rigged->getVolumeFace(getTEOffset()); - LLVertexBuffer::drawElements(LLRender::TRIANGLES,vol_face.mNumVertices, vol_face.mPositions, vol_face.mTexCoords, vol_face.mNumIndices, vol_face.mIndices); + LLVertexBuffer::drawElements(LLRender::TRIANGLES,vol_face.mPositions, vol_face.mTexCoords, vol_face.mNumIndices, vol_face.mIndices); } } } @@ -648,7 +648,7 @@ void renderFace(LLDrawable* drawable, LLFace *face) if (volume) { const LLVolumeFace& vol_face = volume->getVolumeFace(face->getTEOffset()); - LLVertexBuffer::drawElements(LLRender::TRIANGLES, vol_face.mNumVertices, vol_face.mPositions, NULL, vol_face.mNumIndices, vol_face.mIndices); + LLVertexBuffer::drawElements(LLRender::TRIANGLES, vol_face.mPositions, NULL, vol_face.mNumIndices, vol_face.mIndices); } } } @@ -1243,7 +1243,7 @@ bool LLFace::canRenderAsMask() BOOL LLFace::getGeometryVolume(const LLVolume& volume, const S32 &f, - const LLMatrix4a& mat_vert, const LLMatrix4a& mat_normal, + const LLMatrix4a& mat_vert_in, const LLMatrix4a& mat_norm_in, const U16 &index_offset, bool force_rebuild) { @@ -1475,7 +1475,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } else { - mat_vert.loadu(mat_vert_in); + mat_vert = mat_vert_in; } } @@ -1490,13 +1490,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } //TODO -- cache this (check profile marker above)? - glh::matrix4f m((F32*) skin->mBindShapeMatrix.getF32ptr()); - m = m.inverse().transpose(); - mat_normal.loadu(m.m); + mat_normal = skin->mBindShapeMatrix; + mat_normal.invert(); + mat_normal.transpose(); } else { - mat_normal.loadu(mat_norm_in); + mat_normal = mat_norm_in; } } diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 8eebf73e13afaa363f7e03cd90d66d7dc7898dc2..5544a99fac45e0eee3ed7aefaad3df8fad5834e0 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -204,22 +204,22 @@ class LLSpatialGroup final : public LLOcclusionCullingGroup void* operator new(std::size_t size) { - return aligned_new<64>(size); + return ll_aligned_malloc<64>(size); } void operator delete(void* ptr, std::size_t size) { - aligned_delete<64>(ptr, size); + ll_aligned_free<64>(ptr); } void* operator new[](std::size_t size) { - return aligned_new<64>(size); + return ll_aligned_malloc<64>(size); } void operator delete[](void* ptr, std::size_t size) { - aligned_delete<64>(ptr, size); + ll_aligned_free<64>(ptr); } static U32 sNodeCount; diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 36ac00e87e8c9ac44bfe62109c6f90732d4a060f..3697cca787f88e8fff89324f26160622952a42e6 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -197,7 +197,6 @@ LLGLSLShader gDeferredTreeShadowProgram; LLGLSLShader gDeferredSkinnedTreeShadowProgram; LLGLSLShader gDeferredAvatarProgram; LLGLSLShader gDeferredAvatarAlphaProgram; -LLGLSLShader gDeferredAvatarAlphaWaterProgram; LLGLSLShader gDeferredLightProgram; LLGLSLShader gDeferredMultiLightProgram[16]; LLGLSLShader gDeferredSpotLightProgram; @@ -366,7 +365,6 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gDeferredUnderWaterProgram); mShaderList.push_back(&gDeferredTerrainWaterProgram); mShaderList.push_back(&gDeferredAvatarAlphaProgram); - mShaderList.push_back(&gDeferredAvatarAlphaWaterProgram); mShaderList.push_back(&gDeferredWLSkyProgram); mShaderList.push_back(&gDeferredWLCloudProgram); mShaderList.push_back(&gDeferredWLMoonProgram); @@ -2404,10 +2402,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedShadowFullbrightAlphaMaskProgram.mShaderFiles.push_back(make_pair("deferred/shadowAlphaMaskF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSkinnedShadowFullbrightAlphaMaskProgram.clearPermutations(); - if (gGLManager.mHasDepthClamp) - { - gDeferredSkinnedShadowFullbrightAlphaMaskProgram.addPermutation("DEPTH_CLAMP", "1"); - } + //if (gGLManager.mHasDepthClamp) + //{ + // gDeferredSkinnedShadowFullbrightAlphaMaskProgram.addPermutation("DEPTH_CLAMP", "1"); + //} gDeferredSkinnedShadowFullbrightAlphaMaskProgram.addPermutation("IS_FULLBRIGHT", "1"); gDeferredSkinnedShadowFullbrightAlphaMaskProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED]; success = gDeferredSkinnedShadowFullbrightAlphaMaskProgram.createShader(NULL, NULL); @@ -2633,62 +2631,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mFeatures.hasLighting = true; } - if (success) - { - gDeferredAvatarAlphaWaterProgram.mName = "Deferred Avatar Underwater Alpha Shader"; - gDeferredAvatarAlphaWaterProgram.mFeatures.hasSkinning = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.calculatesLighting = false; - gDeferredAvatarAlphaWaterProgram.mFeatures.hasLighting = false; - gDeferredAvatarAlphaWaterProgram.mFeatures.isAlphaLighting = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.disableTextureIndex = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.hasSrgb = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.encodesNormal = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.calculatesAtmospherics = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.hasAtmospherics = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.hasTransport = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.hasGamma = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.hasWaterFog = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.isDeferred = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.hasShadows = true; - - gDeferredAvatarAlphaWaterProgram.mShaderFiles.clear(); - gDeferredAvatarAlphaWaterProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER)); - gDeferredAvatarAlphaWaterProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER)); - - gDeferredAvatarAlphaWaterProgram.clearPermutations(); - gDeferredAvatarAlphaWaterProgram.addPermutation("USE_DIFFUSE_TEX", "1"); - gDeferredAvatarAlphaWaterProgram.addPermutation("IS_AVATAR_SKIN", "1"); - gDeferredAvatarAlphaWaterProgram.addPermutation("WATER_FOG", "1"); - - if (use_sun_shadow) - { - gDeferredAvatarAlphaWaterProgram.addPermutation("HAS_SHADOW", "1"); - } - - if (ambient_kill) - { - gDeferredAvatarAlphaWaterProgram.addPermutation("AMBIENT_KILL", "1"); - } - - if (sunlight_kill) - { - gDeferredAvatarAlphaWaterProgram.addPermutation("SUNLIGHT_KILL", "1"); - } - - if (local_light_kill) - { - gDeferredAvatarAlphaWaterProgram.addPermutation("LOCAL_LIGHT_KILL", "1"); - } - gDeferredAvatarAlphaWaterProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED]; - gDeferredAvatarAlphaWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - - success = gDeferredAvatarAlphaWaterProgram.createShader(NULL, NULL); - llassert(success); - - gDeferredAvatarAlphaWaterProgram.mFeatures.calculatesLighting = true; - gDeferredAvatarAlphaWaterProgram.mFeatures.hasLighting = true; - } - if (success) { gDeferredPostGammaCorrectProgram.mName = "Deferred Gamma Correction Post Process"; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 9a0a29b8f5b3fe9a1b1b2eafb99d775b7083465e..692a1c339a0604c0b232a1f74afc38739ca5c08f 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -6152,11 +6152,6 @@ bool LLViewerWindow::getUIVisibility() return mUIVisible; } -void LLViewerWindow::setWindowTitle(const std::string& title) -{ - mWindow->setWindowTitle(title); -} - //////////////////////////////////////////////////////////////////////////// // // LLPickInfo diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index fd78ee5618f65f54daadababec42c320249ab996..6086180d535e290068cdfd4153de2e1c72c8d21b 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -175,7 +175,6 @@ class LLViewerWindow final : public LLWindowCallbacks void setUIVisibility(bool); bool getUIVisibility(); void handlePieMenu(S32 x, S32 y, MASK mask); - void setWindowTitle(const std::string& title); BOOL handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, EMouseClickType clicktype, BOOL down);