From 713daebc414da6cdc40b4a3e37748df3af0a8290 Mon Sep 17 00:00:00 2001 From: Anchor <none@none> Date: Tue, 30 Apr 2019 15:46:00 -0600 Subject: [PATCH] [SL-10823] - fix for black alpha aux layers --- indra/newview/character/aux_base.tga | Bin 0 -> 10284 bytes indra/newview/character/avatar_lad.xml | 41 +++++++++++++++++++++++-- 2 files changed, 39 insertions(+), 2 deletions(-) create mode 100644 indra/newview/character/aux_base.tga diff --git a/indra/newview/character/aux_base.tga b/indra/newview/character/aux_base.tga new file mode 100644 index 0000000000000000000000000000000000000000..dbcaaaf2b192d7dcc184e46e83c8815a26cd80ea GIT binary patch literal 10284 zcmeI&%L#x$3<bcjUc@SFK)YCBK@|L9|Ba{@?LnA#NCDwxPKjvZON!Li*OSVy13hpC zC?FvTNk~Exl8}TXBq0e&NJ0{lkc1>8Aqh!HLK2dYgd`*(2}wvo5|WUFBqSjTe<k7j S4Y)0PKFV6=sXK=<=00v|xc>71 literal 0 HcmV?d00001 diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 8f4ba2bd32c..2cdd86267ee 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -12777,7 +12777,14 @@ render_pass="bump"> width="512" height="512" clear_alpha="false"> - + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> + <layer name="leftarm_tattoo"> <texture @@ -12846,7 +12853,13 @@ render_pass="bump"> width="512" height="512" clear_alpha="false"> - + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> <layer name="leftleg_tattoo"> <texture @@ -12916,6 +12929,14 @@ render_pass="bump"> height="512" clear_alpha="false"> + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> + <layer name="aux1_tattoo"> <texture @@ -12985,6 +13006,14 @@ render_pass="bump"> height="512" clear_alpha="false"> + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> + <layer name="aux2_tattoo"> <texture @@ -13054,6 +13083,14 @@ render_pass="bump"> height="512" clear_alpha="false"> + <layer + name="base" + write_all_channels="true" + fixed_color = "128,128,128,255"> + <texture + tga_file="aux_base.tga" /> + </layer> + <layer name="aux3_tattoo"> <texture -- GitLab