diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 19cdc9f7581593d596d3edecae0dd79e4bde89fd..13d9ed6b4e77ad6b65e9b1e4edfd74b4e1b2bde9 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -77,7 +77,7 @@ static S32 cube_channel = -1; static S32 diffuse_channel = -1; static S32 bump_channel = -1; -#define LL_BUMPLIST_MULTITHREADED 0 // TODO -- figure out why this doesn't work +#define LL_BUMPLIST_MULTITHREADED 1 // TODO -- figure out why this doesn't work // static void LLStandardBumpmap::init() diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 20fd4133b729b6df69cecb298acd7c27ab2fa013..780208d20aa77a19016a9054252eea59e114ef7c 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1136,7 +1136,7 @@ void LLViewerFetchedTexture::init(bool firstinit) mLoadedCallbackDesiredDiscardLevel = S8_MAX; mPauseLoadedCallBacks = FALSE; - mNeedsCreateTexture = FALSE; + mNeedsCreateTexture = false; mIsRawImageValid = FALSE; mRawDiscardLevel = INVALID_DISCARD_LEVEL; @@ -1418,12 +1418,12 @@ void LLViewerFetchedTexture::addToCreateTexture() { //just update some variables, not to create a real GL texture. createGLTexture(mRawDiscardLevel, mRawImage, 0, FALSE); - mNeedsCreateTexture = FALSE; + mNeedsCreateTexture = false; destroyRawImage(); } else if(!force_update && getDiscardLevel() > -1 && getDiscardLevel() <= mRawDiscardLevel) { - mNeedsCreateTexture = FALSE; + mNeedsCreateTexture = false; destroyRawImage(); } else @@ -1459,7 +1459,7 @@ void LLViewerFetchedTexture::addToCreateTexture() mRawDiscardLevel += i; if(mRawDiscardLevel >= getDiscardLevel() && getDiscardLevel() > 0) { - mNeedsCreateTexture = FALSE; + mNeedsCreateTexture = false; destroyRawImage(); return; } @@ -1491,7 +1491,7 @@ BOOL LLViewerFetchedTexture::preCreateTexture(S32 usename/*= 0*/) destroyRawImage(); return FALSE; } - mNeedsCreateTexture = FALSE; + mNeedsCreateTexture = false; if (mRawImage.isNull()) { @@ -1662,14 +1662,14 @@ void LLViewerFetchedTexture::postCreateTexture() destroyRawImage(); } - mNeedsCreateTexture = FALSE; + mNeedsCreateTexture = false; } void LLViewerFetchedTexture::scheduleCreateTexture() { if (!mNeedsCreateTexture) { - mNeedsCreateTexture = TRUE; + mNeedsCreateTexture = true; if (preCreateTexture()) { #if LL_IMAGEGL_THREAD_CHECK @@ -1683,7 +1683,7 @@ void LLViewerFetchedTexture::scheduleCreateTexture() memcpy(data_copy, data, size); } #endif - mNeedsCreateTexture = TRUE; + mNeedsCreateTexture = true; auto mainq = LLImageGLThread::sEnabled ? mMainQueue.lock() : nullptr; if (mainq) { diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index d55bd292ae9df855d6dcb3be76e56cfdb5db21a0..fdd5dfdcec70673b98e6b3c8d702f37379f6b17e 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -27,6 +27,7 @@ #ifndef LL_LLVIEWERTEXTURE_H #define LL_LLVIEWERTEXTURE_H +#include "llatomic.h" #include "llgltexture.h" #include "lltimer.h" #include "llframetimer.h" @@ -533,7 +534,7 @@ class LLViewerFetchedTexture : public LLViewerTexture LLFrameTimer mStopFetchingTimer; // Time since mDecodePriority == 0.f. BOOL mInImageList; // TRUE if image is in list (in which case don't reset priority!) - BOOL mNeedsCreateTexture; + LLAtomicBool mNeedsCreateTexture; BOOL mForSculpt ; //a flag if the texture is used as sculpt data. BOOL mIsFetched ; //is loaded from remote or from cache, not generated locally.