diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp index d0c1c73f0e4703c6c8a4487281bc5e5d53f99e72..678ec7e46b1577a7cd237cb5cc6c50d96f54cec9 100644 --- a/indra/newview/llgltfmateriallist.cpp +++ b/indra/newview/llgltfmateriallist.cpp @@ -376,8 +376,14 @@ void LLGLTFMaterialList::applyQueuedOverrides(LLViewerObject* obj) { if (overrides[i].notNull()) { - if (!obj->getTE(i) || !obj->getTE(i)->getGLTFMaterial()) - { // object doesn't have its base GLTF material yet, don't apply override (yet) + if (!obj->getTE(i)) + { // object is incomplete + return; + } + + if (!obj->getTE(i)->getGLTFMaterial()) + { + // doesn't have its base GLTF material yet, don't apply override(yet) return; } @@ -387,6 +393,7 @@ void LLGLTFMaterialList::applyQueuedOverrides(LLViewerObject* obj) // can't apply this yet, since failure to change the material override // probably means the base material is still being fetched. leave in // the queue for later + //obj->setDebugText("early out 3"); return; } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index a3a825c199dd63cea01a4e34974526a3c4673351..cc7e716bb56fec3043fbb4df3ca7c1c444c767ea 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -4961,6 +4961,18 @@ void LLViewerObject::updateTEMaterialTextures(U8 te) if (mat == nullptr && mat_id.notNull()) { mat = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mat_id); + if (mat->isFetching()) + { // material is not loaded yet, rebuild draw info when the object finishes loading + LLUUID id = getID(); + mat->onMaterialComplete([=] + { + LLViewerObject* obj = gObjectList.findObject(id); + if (obj) + { + obj->markForUpdate(FALSE); + } + }); + } getTE(te)->setGLTFMaterial(mat); } else if (mat_id.isNull() && mat != nullptr) @@ -5391,6 +5403,7 @@ S32 LLViewerObject::setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* override_ma render_mat->applyOverride(*override_mat); tep->setGLTFRenderMaterial(render_mat); retval = TEM_CHANGE_TEXTURE; + } else if (tep->setGLTFRenderMaterial(nullptr)) {