From 8c647142a83a010f93f19385746a6e3f4106cc9e Mon Sep 17 00:00:00 2001 From: Rye Mutt <rye@alchemyviewer.org> Date: Thu, 28 Sep 2023 01:33:48 -0400 Subject: [PATCH] Tired noise --- .../app_settings/shaders/class1/deferred/deferredUtil.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index 1dd697b43d6..dbcb995ba64 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -392,7 +392,7 @@ vec3 pbrIbl(vec3 diffuseColor, out vec3 specContrib) { // retrieve a scale and bias to F0. See [1], Figure 3 - vec2 brdf = BRDF(clamp(nv, 0, 1), perceptualRough); + vec2 brdf = BRDF(clamp(nv, 0, 1), 1.0-perceptualRough); vec3 diffuseLight = irradiance; vec3 specularLight = radiance; -- GitLab