From 8c647142a83a010f93f19385746a6e3f4106cc9e Mon Sep 17 00:00:00 2001
From: Rye Mutt <rye@alchemyviewer.org>
Date: Thu, 28 Sep 2023 01:33:48 -0400
Subject: [PATCH] Tired noise

---
 .../app_settings/shaders/class1/deferred/deferredUtil.glsl      | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
index 1dd697b43d6..dbcb995ba64 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl
@@ -392,7 +392,7 @@ vec3 pbrIbl(vec3 diffuseColor,
             out vec3 specContrib)
 {
     // retrieve a scale and bias to F0. See [1], Figure 3
-    vec2 brdf = BRDF(clamp(nv, 0, 1), perceptualRough);
+    vec2 brdf = BRDF(clamp(nv, 0, 1), 1.0-perceptualRough);
     vec3 diffuseLight = irradiance;
     vec3 specularLight = radiance;
     
-- 
GitLab