diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl
index 73c0b4fc92da1309d3532d45ffdec61878d5e5d1..9261c45f3edbf82fb94cec499d8c4eb8824a8d87 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl
@@ -49,10 +49,6 @@ void main()
     vec4 sunDiscB = texture2D(altDiffuseMap, vary_texcoord0.xy);
     vec4 c     = mix(sunDiscA, sunDiscB, blend_factor);
 
-    //c.rgb = srgb_to_linear(c.rgb);
-    c.rgb = clamp(c.rgb, vec3(0), vec3(1));
-    c.rgb = pow(c.rgb, vec3(0.7f));
-
     //c.rgb = fullbrightAtmosTransport(c.rgb);
     c.rgb = fullbrightScaleSoftClip(c.rgb);
 
diff --git a/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl
index b9ae7a02262b01cc62aa485f142168418cc10aa9..5a41dc644a55fa321bcfc964fcf70d48280c7160 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl
@@ -51,7 +51,6 @@ void main()
 // SL-9806 stars poke through
 //    c.a *= sun_fade;
 
-    c.rgb = pow(c.rgb, vec3(0.7f));
     c.rgb = fullbrightAtmosTransport(c.rgb);
     c.rgb = fullbrightScaleSoftClip(c.rgb);
     frag_color = c;