diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index ac8a4c9da3b056e40212591c24cd71d1a7af7671..0ea86d0a984046c90362be8be6bd61f3bbee4f49 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9458,7 +9458,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>32</integer> + <integer>16</integer> </map> <key>RenderDebugTextureBind</key> <map> diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index df44abba8698286adb839997574f078e5e7514db..24c9b39a3c29eeaefd3f87ac58a48fe72b851cb2 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -397,7 +397,7 @@ void LLViewerShaderMgr::setShaders() LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) max_texture_index), 1); //NEVER use more than 16 texture channels (work around for prevalent driver bug) - LLGLSLShader::sIndexedTextureChannels = llmin(LLGLSLShader::sIndexedTextureChannels, 32); + LLGLSLShader::sIndexedTextureChannels = llmin(LLGLSLShader::sIndexedTextureChannels, 16); if (gGLManager.mGLSLVersionMajor < 1 || (gGLManager.mGLSLVersionMajor == 1 && gGLManager.mGLSLVersionMinor <= 20)) diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index d5bb02cd69daa8f07c16c85a519d8898e6203c26..1e34365148a6344d45c91478e0f2bb50c9f6c503 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -6286,11 +6286,11 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace texture_index_channels = gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels; } - static LLCachedControl<U32> max_texture_index(gSavedSettings, "RenderMaxTextureIndex", 32); + static LLCachedControl<U32> max_texture_index(gSavedSettings, "RenderMaxTextureIndex", 16); texture_index_channels = llmin(texture_index_channels, (S32) max_texture_index); //NEVER use more than 16 texture index channels (workaround for prevalent driver bug) - texture_index_channels = llmin(texture_index_channels, 32); + texture_index_channels = llmin(texture_index_channels, 16); bool flexi = false;