From 9d26ce372b44412e2e82eb9d73d3608d1327fc06 Mon Sep 17 00:00:00 2001
From: Andrey Kleshchev <andreykproductengine@lindenlab.com>
Date: Mon, 20 Apr 2020 22:48:03 +0300
Subject: [PATCH] Fixed merge conflicts

---
 indra/newview/llappviewer.cpp            | 3 ++-
 indra/newview/llfloatersettingsdebug.cpp | 2 +-
 indra/newview/pipeline.cpp               | 4 ++--
 3 files changed, 5 insertions(+), 4 deletions(-)

diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 05a65207a9f..8d425c78c57 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -71,6 +71,7 @@
 #include "llviewermedia.h"
 #include "llviewerparcelaskplay.h"
 #include "llviewerparcelmedia.h"
+#include "llviewershadermgr.h"
 #include "llviewermediafocus.h"
 #include "llviewermessage.h"
 #include "llviewerobjectlist.h"
@@ -569,7 +570,7 @@ static void settings_to_globals()
 
 	LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile");
 	LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
-	LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
+	LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
 	LLImageGL::sGlobalUseAnisotropic	= gSavedSettings.getBOOL("RenderAnisotropic");
 	LLImageGL::sCompressTextures		= gSavedSettings.getBOOL("RenderCompressTextures");
 	LLVOVolume::sLODFactor				= llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR);
diff --git a/indra/newview/llfloatersettingsdebug.cpp b/indra/newview/llfloatersettingsdebug.cpp
index 73269d05315..8bac13a5f5c 100644
--- a/indra/newview/llfloatersettingsdebug.cpp
+++ b/indra/newview/llfloatersettingsdebug.cpp
@@ -298,7 +298,7 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
 				bool bUseVAO = controlp->getName() == "RenderUseVAO";
 				if (bUseVAO)
 				{
-					bool use_shaders = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
+					bool use_shaders = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
 					getChild<LLUICtrl>("boolean_combo")->setEnabled(use_shaders);
 					getChild<LLUICtrl>("TRUE")->setEnabled(use_shaders);
 					getChild<LLUICtrl>("FALSE")->setEnabled(use_shaders);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 94542606b6d..a730c5a75ba 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -440,7 +440,7 @@ void LLPipeline::init()
 	sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
 	sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
 	LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
-	LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
+	LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
 	LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
 	sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
 	sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
@@ -7439,7 +7439,7 @@ void LLPipeline::doResetVertexBuffers(bool forced)
 
 	sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
 	LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
-	LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
+	LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0;
 	LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw");
 	LLVertexBuffer::sEnableVBOs = gSavedSettings.getBOOL("RenderVBOEnable");
 	LLVertexBuffer::sDisableVBOMapping = LLVertexBuffer::sEnableVBOs && gSavedSettings.getBOOL("RenderVBOMappingDisable") ;
-- 
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