diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index ada5371c1acc9fe4494142669edaa0ba1f0c78ca..36177e00e8a4e35e33e52c44efb9316f671badef 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -471,8 +471,6 @@ LLGLManager::LLGLManager() :
 
 	mHasSeparateSpecularColor(FALSE),
 
-	mDebugGPU(FALSE),
-
 	mDriverVersionMajor(1),
 	mDriverVersionMinor(0),
 	mDriverVersionRelease(0),
@@ -865,16 +863,7 @@ bool LLGLManager::initGL()
 	return true;
 }
 
-void LLGLManager::setToDebugGPU()
-{
-	//"MOBILE INTEL(R) 965 EXPRESS CHIP", 
-	if (mGLRenderer.find("INTEL") != std::string::npos && mGLRenderer.find("965") != std::string::npos)
-	{
-		mDebugGPU = TRUE ;
-	}
-
-	return ;
-}
+//void LLGLManager::setToDebugGPU()
 
 void LLGLManager::getGLInfo(LLSD& info)
 {
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 91ef4e9102062f02962d2c10530cb3765d5a0ab7..95cc1899eed1c9554dd3f47e04dba9105c04d5e3 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -142,9 +142,6 @@ class LLGLManager
 	// Misc extensions
 	BOOL mHasSeparateSpecularColor;
 
-	//whether this GPU is in the debug list.
-	BOOL mDebugGPU;
-	
 	S32 mDriverVersionMajor;
 	S32 mDriverVersionMinor;
 	S32 mDriverVersionRelease;
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 2feba40d23bb2c2cdcb6bc728f6cf256e6df8c15..9452028174376b5c6ed8b60b6ca858a1fd6ca92a 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1291,10 +1291,7 @@ void LLAppViewer::checkMemory()
 	//const static F32 MAX_QUIT_WAIT_TIME = 30.0f ; //seconds
 	//static F32 force_quit_timer = MAX_QUIT_WAIT_TIME + MEMORY_CHECK_INTERVAL ;
 
-	if(!gGLManager.mDebugGPU)
-	{
-		return ;
-	}
+	return ;
 
 	if(MEMORY_CHECK_INTERVAL > mMemCheckTimer.getElapsedTimeF32())
 	{
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index 89c20904c1143beef560abccfc0c4f49900a2990..1edf8fd47cbb5ca001ee7ad72cc96046025367a6 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -56,13 +56,6 @@ LLViewerDynamicTexture::LLViewerDynamicTexture(S32 width, S32 height, S32 compon
 {
 	llassert((1 <= components) && (components <= 4));
 
-	if(gGLManager.mDebugGPU)
-	{
-		if(components == 3)
-		{
-			mComponents = 4 ; //convert to 32bits.
-		}
-	}
 	generateGLTexture();
 
 	llassert( 0 <= order && order < ORDER_COUNT );