diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index e99a5d2fd9a52dd6760d4316c5dc6d34f9891682..fe760af5ea9d770e7ef3d665c770b9aee1b8dd2d 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -10802,7 +10802,7 @@ void LLVOAvatar::calcMutedAVColor() { // select a color based on the first byte of the agents uuid so any muted agent is always the same color F32 color_value = (F32) (av_id.mData[0]); - F32 spectrum = (color_value / 256.0); // spectrum is between 0 and 1.f + F32 spectrum = (color_value / 256.f); // spectrum is between 0 and 1.f // Array of colors. These are arranged so only one RGB color changes between each step, // and it loops back to red so there is an even distribution. It is not a heat map