From ff27f6c8f77cc910f240b057b58fffa49023bdc1 Mon Sep 17 00:00:00 2001
From: Dave Houlton <euclid@lindenlab.com>
Date: Tue, 14 Apr 2020 12:20:04 -0600
Subject: [PATCH] SL-13019, fix broken varying linkage on MacOS

---
 .../shaders/class2/deferred/softenLightV.glsl            | 9 +++++++++
 .../shaders/class2/windlight/atmosphericsVarsF.glsl      | 1 -
 2 files changed, 9 insertions(+), 1 deletion(-)

diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl
index 8b8b338f685..bd11aa3f058 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl
@@ -31,10 +31,19 @@ uniform vec2 screen_res;
 
 VARYING vec2 vary_fragcoord;
 
+// forwards
+void setAtmosAttenuation(vec3 c);
+void setAdditiveColor(vec3 c);
+
 void main()
 {
 	//transform vertex
 	vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
 	gl_Position = pos; 
+
+    // appease OSX GLSL compiler/linker by touching all the varyings we said we would
+    setAtmosAttenuation(vec3(1));
+    setAdditiveColor(vec3(0));
+
 	vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
 }
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl
index ea37610502e..d758f85d713 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl
@@ -24,7 +24,6 @@
  */
  
 
-VARYING vec3 vary_SunlitColor;
 VARYING vec3 vary_AdditiveColor;
 VARYING vec3 vary_AtmosAttenuation;
 
-- 
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