Added: Ability to save presets as inventory items from within Edit Sky/Water windows.
Fixed: Saving presets fails because the folder doesn't yet exist. Fixed: Loading a local preset in "Fixed Environment" makes all further changes not apply. Fixed: Sun/Cloud/Moon/Water texture ids are not saved into the local preset even if we have the permissions to do so. Changed: Consoliderated newly added save as item and old save locally into a "Save Dropdown" button defaulting to saving locally. Changed: Renamed "Reset" button to "Reset To Region Default" to make it clearer what it actually does. Changed: Load order of presets to put custom presets back at the top and system presets below that.
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