Commit 87d4cb9c authored by ruslantproductengine's avatar ruslantproductengine
Browse files

SL-856 (graphics) Animesh shadows flicker on LOD change

SL-10644[Render] Bad Shadow flickering with ALM on (probably)
parent 91edfab3
......@@ -5531,6 +5531,11 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
U32 mask = mat->getShaderMask(alpha_mode);
pool->addRiggedFace(facep, mask);
}
if(vobj->isAnimatedObject() && vobj->isRiggedMesh())
{
pool->updateRiggedVertexBuffers(vobj->getAvatar());
}
}
else if (mat)
{
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment