Commit 8a1fe4d2 authored by NiranV's avatar NiranV
Browse files

Fixed: Voice call window docking tongue pointing into the wrong direction and...

Fixed: Voice call window docking tongue pointing into the wrong direction and being at the top instead of the bottom when the voice button is in the top toolbar.
parent c1c2bd24
......@@ -249,6 +249,10 @@ const LLUIImagePtr& LLDockableFloater::getDockTongue(LLDockControl::DocAt dock_s
case LLDockControl::RIGHT:
mDockTongue = LLUI::getUIImage("Flyout_Right");
break;
//BD
case LLDockControl::BOTTOM:
mDockTongue = LLUI::getUIImage("Flyout_Bottom");
break;
default:
mDockTongue = LLUI::getUIImage("Flyout_Pointer");
break;
......
......@@ -1992,6 +1992,11 @@ LLDockControl::DocAt LLCallDialog::getDockControlPos(const std::string& toolbarB
case LLToolBarEnums::TOOLBAR_RIGHT:
doc_at = LLDockControl::LEFT;
break;
//BD
case LLToolBarEnums::TOOLBAR_TOP:
doc_at = LLDockControl::BOTTOM;
break;
}
return doc_at;
......
......@@ -749,6 +749,8 @@ with the same filename but different name
<!-- Back Dragon textures-->
<texture name="Flyout_Bottom" file_name="windows/Flyout_Bottom.png" preload="false" />
<texture name="Performance_Rating" file_name="icons/perf_rating.png"/>
<texture name="Inv_Shape" file_name="icons/Inv_Shape.png"/>
......
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