Commit 9e8e6231 authored by Dave Houlton's avatar Dave Houlton Committed by Ptolemy

SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders comp

parent 0b717e2d
......@@ -35,6 +35,7 @@ ATTRIBUTE vec2 texcoord0;
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
VARYING vec3 vary_texcoord1;
VARYING vec4 vary_position;
void calcAtmospherics(vec3 inPositionEye);
......@@ -46,6 +47,9 @@ void main()
mat = modelview_matrix * mat;
vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
mat4 mvp = modelview_matrix * projection_matrix;
vary_position = mvp * vec4(position, 1.0);
vec4 norm = vec4(position.xyz, 1.0);
norm.xyz += normal.xyz;
......
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