Commit c16f2764 authored by NiranV's avatar NiranV
Browse files

Removed: All language files from non-english/german languages that were added...

Removed: All language files from non-english/german languages that were added over time with code merges.
parent 276e3f88
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="buy currency" title="KØB L$">
<floater.string name="buy_currency">
Køb L$ [LINDENS] for ca. [LOCALAMOUNT]
</floater.string>
<text name="info_need_more">
Du skal bruge flere L$
</text>
<text name="contacting">
Kontakter LindeX...
</text>
<text name="info_buying">
Køb L$
</text>
<text name="balance_label">
Jeg har
</text>
<text name="balance_amount">
L$ [AMT]
</text>
<text name="currency_action">
Jeg ønsker at købe
</text>
<text name="currency_label">
L$
</text>
<line_editor label="L$" name="currency_amt">
1234
</line_editor>
<text name="buying_label">
Til prisen
</text>
<text name="currency_est">
ca. [LOCALAMOUNT]
</text>
<text name="getting_data">
Estimerer...
</text>
<text name="buy_action">
[ACTION]
</text>
<text name="total_label">
Min nye beholdning vil være
</text>
<text name="total_amount">
L$ [AMT]
</text>
<text name="currency_links">
[http://www.secondlife.com/my/account/payment_method_management.php payment method] | [http://www.secondlife.com/my/account/currency.php currency]
</text>
<text name="exchange_rate_note">
Indtast beløbet for at se nyeste valutakurs.
</text>
<text name="purchase_warning_repurchase">
Bekræftelse af dette køb medfører kun køb af L$, ikke
objektet.
</text>
<text name="purchase_warning_notenough">
Du køber ikke nok L$. Forøg venligst beløbet.
</text>
<button label="Køb nu" name="buy_btn"/>
<button label="Annullér" name="cancel_btn"/>
<floater.string name="info_cannot_buy">
Kan ikke købe
</floater.string>
</floater>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="COF Attachment">
<menu_item_call label="Berør" name="touch_attach" />
<menu_item_call label="Redigér" name="edit_item" />
<menu_item_call label="Tag af" name="detach"/>
</context_menu>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu name="Popup">
<menu_item_call label="Del" name="Share"/>
<menu_item_call label="Køb" name="Task Buy"/>
<menu_item_call label="åben" name="Task Open"/>
<menu_item_call label="Afspil" name="Task Play"/>
<menu_item_call label="Egenskaber" name="Task Properties"/>
<menu_item_call label="Omdøb" name="Task Rename"/>
<menu_item_call label="Slet" name="Task Remove"/>
<menu_item_call label="Tøm papirkurv" name="Empty Trash"/>
<menu_item_call label="Tøm &apos;Lost and found&apos;" name="Empty Lost And Found"/>
<menu_item_call label="Ny mappe" name="New Folder"/>
<menu_item_call label="Nyt script" name="New Script"/>
<menu_item_call label="Ny note" name="New Note"/>
<menu_item_call label="Ny bevægelse" name="New Gesture"/>
<menu label="Nyt tøj" name="New Clothes">
<menu_item_call label="Ny trøje" name="New Shirt"/>
<menu_item_call label="Nye bukser" name="New Pants"/>
<menu_item_call label="Nye sko" name="New Shoes"/>
<menu_item_call label="Nye strømper" name="New Socks"/>
<menu_item_call label="Ny jakke" name="New Jacket"/>
<menu_item_call label="Ny nederdel" name="New Skirt"/>
<menu_item_call label="Nye handsker" name="New Gloves"/>
<menu_item_call label="Ny undertrøje" name="New Undershirt"/>
<menu_item_call label="Nye underbukser" name="New Underpants"/>
<menu_item_call label="Nyt alpha lag" name="New Alpha Mask"/>
<menu_item_call label="Ny tatovering" name="New Tattoo"/>
<menu_item_call label="Ny fysik" name="New Physics"/>
</menu>
<menu label="Nye kropsdele" name="New Body Parts">
<menu_item_call label="Ny figur" name="New Shape"/>
<menu_item_call label="Nyt hud" name="New Skin"/>
<menu_item_call label="Nyt hår" name="New Hair"/>
<menu_item_call label="Nye øjne" name="New Eyes"/>
</menu>
<menu label="Ændre type" name="Change Type">
<menu_item_call label="Standard" name="Default"/>
<menu_item_call label="Handsker" name="Gloves"/>
<menu_item_call label="Jakke" name="Jacket"/>
<menu_item_call label="Bukser" name="Pants"/>
<menu_item_call label="Kropsbygning" name="Shape"/>
<menu_item_call label="Sko" name="Shoes"/>
<menu_item_call label="Trøje" name="Shirt"/>
<menu_item_call label="Nederdel" name="Skirt"/>
<menu_item_call label="Underbukser" name="Underpants"/>
<menu_item_call label="Undertrøje" name="Undershirt"/>
</menu>
<menu_item_call label="Teleport" name="Landmark Open"/>
<menu_item_call label="åben" name="Animation Open"/>
<menu_item_call label="åben" name="Sound Open"/>
<menu_item_call label="Erstat påklædning" name="Replace Outfit"/>
<menu_item_call label="Tilføj til påklædning" name="Add To Outfit"/>
<menu_item_call label="Slet ting" name="Purge Item"/>
<menu_item_call label="Genskab ting" name="Restore Item"/>
<menu_item_call label="åben" name="Open"/>
<menu_item_call label="Åben original" name="Open Original"/>
<menu_item_call label="Egenskaber" name="Properties"/>
<menu_item_call label="Omdøb" name="Rename"/>
<menu_item_call label="Kopiér asset UUID" name="Copy Asset UUID"/>
<menu_item_call label="Kopiér" name="Copy"/>
<menu_item_call label="Indsæt" name="Paste"/>
<menu_item_call label="Sæt ind som link" name="Paste As Link"/>
<menu_item_call label="Slet" name="Remove Link"/>
<menu_item_call label="Slet" name="Delete"/>
<menu_item_call label="Slet systemfolder" name="Delete System Folder"/>
<menu_item_call label="start konference chat" name="Conference Chat Folder"/>
<menu_item_call label="Afspil" name="Sound Play"/>
<menu_item_call label="Om landemærke" name="About Landmark"/>
<menu_item_call label="Afspil i verden" name="Animation Play"/>
<menu_item_call label="Afspil lokalt" name="Animation Audition"/>
<menu_item_call label="Send privat besked (IM)" name="Send Instant Message"/>
<menu_item_call label="Tilbyd teleport..." name="Offer Teleport..."/>
<menu_item_call label="start konference Chat" name="Conference Chat"/>
<menu_item_call label="Aktivér" name="Activate"/>
<menu_item_call label="Deaktivér" name="Deactivate"/>
<menu_item_call label="Gem som" name="Save As"/>
<menu_item_call label="Tag af dig selv" name="Detach From Yourself"/>
<menu_item_call label="Tag på" name="Wearable And Object Wear"/>
<menu label="Vedhæft" name="Attach To"/>
<menu label="Vedhæft til HUD" name="Attach To HUD"/>
<menu_item_call label="Berør" name="Attachment Touch" />
<menu_item_call label="Redigér" name="Wearable Edit"/>
<menu_item_call label="Tilføj" name="Wearable Add"/>
<menu_item_call label="Tag af" name="Take Off"/>
<menu_item_call label="--ingen valg--" name="--no options--"/>
</menu>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Outfit Wearable Context Menu">
<menu_item_call label="Erstat" name="wear_replace"/>
<menu_item_call label="Tag på" name="wear_wear"/>
<menu_item_call label="Tilføj" name="wear_add"/>
<menu_item_call label="Berør" name="touch" />
<menu_item_call label="Tag af" name="take_off_or_detach"/>
<menu_item_call label="Tag af" name="detach"/>
<context_menu label="Vedhæft til" name="wearable_attach_to"/>
<context_menu label="Vedhæft til HUD" name="wearable_attach_to_hud"/>
<menu_item_call label="Tag af" name="take_off"/>
<menu_item_call label="Redigér" name="edit"/>
<menu_item_call label="Genstandsprofil" name="object_profile"/>
<menu_item_call label="Vis original" name="show_original"/>
</context_menu>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<menu name="Gear Wearing">
<menu_item_call label="Berør" name="touch"/>
<menu_item_call label="Redigér" name="edit_item"/>
<menu_item_call label="Redigér sæt" name="edit_outfit"/>
<menu_item_call label="Tag af" name="takeoff"/>
</menu>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="Wearing">
<menu_item_call label="Berør" name="touch_attach"/>
<menu_item_call label="Redigér" name="edit_item"/>
<menu_item_call label="Tag af" name="take_off"/>
<menu_item_call label="Tag af" name="detach"/>
<menu_item_call label="Redigér sæt" name="edit_outfit"/>
</context_menu>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<panel label="Grafik" name="Display panel">
<text name="QualitySpeed">
Kvalitet og hastighed:
</text>
<text name="FasterText">
Hurtigere
</text>
<text name="BetterText">
Bedre
</text>
<slider label="" name="QualityPerformanceSelection"/>
<text name="ShadersPrefText">
Lav
</text>
<text name="ShadersPrefText2">
Middel
</text>
<text name="ShadersPrefText3">
Høj
</text>
<text name="ShadersPrefText4">
Ultra
</text>
<panel label="CustomGraphics" name="CustomGraphics Panel">
<text name="ShadersText">
Overflader:
</text>
<check_box initial_value="true" label="Gennemsigtig vand" name="TransparentWater"/>
<check_box initial_value="true" label="Glatte flader og skin" name="BumpShiny"/>
<check_box initial_value="true" label="Lokale lys" name="LocalLights"/>
<check_box initial_value="true" label="Atmosfæriske flader" name="WindLightUseAtmosShaders"/>
<check_box initial_value="true" label="Lys og skygger" name="UseLightShaders"/>
<check_box initial_value="true" label="&quot;Ambient Occlusion&quot;" name="UseSSAO"/>
<check_box initial_value="true" label="Skarphedsdybde" name="UseDoF"/>
<text name="shadows_label">
Skygger:
</text>
<combo_box name="ShadowDetail">
<combo_box.item label="Ingen" name="0"/>
<combo_box.item label="Sol/Måne" name="1"/>
<combo_box.item label="Sol/Måne + Projektorer" name="2"/>
</combo_box>
<text name="reflection_label">
Reflektioner i vand:
</text>
<combo_box initial_value="true" label="Reflektioner i vand" name="Reflections">
<combo_box.item label="Minimum" name="0"/>
<combo_box.item label="Terræn og træer" name="1"/>
<combo_box.item label="Alle statiske objekter" name="2"/>
<combo_box.item label="Alle avatarer og objekter" name="3"/>
<combo_box.item label="Alt" name="4"/>
</combo_box>
<slider label="Avatar fysik:" name="AvatarPhysicsDetail"/>
<text name="AvatarPhysicsDetailText">
Lav
</text>
<slider label="Maks. visnings-afstand:" name="DrawDistance"/>
<text name="DrawDistanceMeterText2">
m
</text>
<slider label="Maks. antal partikler:" name="MaxParticleCount"/>
<slider label="Maks. antal mini-avatarer:" name="MaxNumberAvatarDrawn"/>
<slider label="Efterbehandlingskvalitet:" name="RenderPostProcess"/>
<text name="MeshDetailText">
Netmaske detaljer:
</text>
<slider label=" Objekter:" name="ObjectMeshDetail"/>
<slider label=" Flexiprims:" name="FlexibleMeshDetail"/>
<slider label=" Træer:" name="TreeMeshDetail"/>
<slider label=" Avatarer:" name="AvatarMeshDetail"/>
<slider label=" Terræn:" name="TerrainMeshDetail"/>
<slider label=" Himmel:" name="SkyMeshDetail"/>
<text name="PostProcessText">
Lav
</text>
<text name="ObjectMeshDetailText">
Lav
</text>
<text name="FlexibleMeshDetailText">
Lav
</text>
<text name="TreeMeshDetailText">
Lav
</text>
<text name="AvatarMeshDetailText">
Lav
</text>
<text name="TerrainMeshDetailText">
Lav
</text>
<text name="SkyMeshDetailText">
Lav
</text>
<text name="AvatarRenderingText">
Avatar rendering:
</text>
<check_box initial_value="true" label="Mini-figurer på lang afstand" name="AvatarImpostors"/>
<check_box initial_value="true" label="Hardware Skinning" name="AvatarVertexProgram"/>
<check_box initial_value="true" label="Avatar tøj" name="AvatarCloth"/>
<text name="TerrainDetailText">
Terræn detaljer:
</text>
<radio_group name="TerrainDetailRadio">
<radio_item label="Lav" name="0"/>
<radio_item label="Høj" name="2"/>
</radio_group>
--&gt;
</panel>
<button label="Benyt" label_selected="Benyt" name="Apply"/>
<button label="Nulstil" name="Defaults"/>
<button label="Avanceret" name="Advanced"/>
<button label="Hardware" label_selected="Hardware" name="GraphicsHardwareButton"/>
</panel>
This diff is collapsed.
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="env_adjust_snapshot" title="Iluminación personal">
<layout_stack name="outer_stack">
<layout_panel name="env_controls">
<layout_stack name="settings_stack">
<layout_panel>
<button label="Restablecer" name="btn_reset" tool_tip="Cerrar y restablecer Entorno compartido"/>
<text name="cloud_map_label">
Imagen nube:
</text>
</layout_panel>
<layout_panel>
<text name="label">
Sol:
</text>
<check_box label="Mostrar baliza" name="sunbeacon"/>
</layout_panel>
<layout_panel>
<check_box label="Mostrar baliza" name="moonbeacon"/>
</layout_panel>
</layout_stack>
</layout_panel>
</layout_stack>
</floater>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="beacons" title="BALIZAS">
<panel name="beacons_panel">
<text name="label_show">
Mostrar:
</text>
<check_box label="Balizas" name="beacons"/>
<check_box label="Realzados" name="highlights"/>
<text name="beacon_width_label" tool_tip="Ancho de la baliza">
Ancho:
</text>
<text name="label_objects">
Para estos objetos:
</text>
<check_box label="Materiales" name="physical"/>
<check_box label="Con scripts" name="scripted"/>
<check_box label="Sólo tocar" name="touch_only"/>
<check_box label="Origen de sonidos" name="sounds"/>
<check_box label="Origen de partículas" name="particles"/>
<check_box label="Fuentes de media" name="moapbeacon"/>
<check_box label="Sol" name="sun"/>
<check_box label="Luna" name="moon"/>
</panel>
</floater>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floaterbulkperms" title="AJUSTAR LOS PERMISOS DEL CONTENIDO">
<floater.string name="nothing_to_modify_text">
Lo seleccionado tiene contenidos no editables.
</floater.string>
<floater.string name="status_text">
Configurando los permisos de [NAME]
</floater.string>
<floater.string name="start_text">
Iniciando el cambio de permisos solicitado...
</floater.string>
<floater.string name="done_text">
Finalizado el cambio de permisos solicitado.
</floater.string>
<check_box label="Animación" name="check_animation"/>
<icon name="icon_animation" tool_tip="Animaciones"/>
<check_box label="Partes del cuerpo" name="check_bodypart"/>
<icon name="icon_bodypart" tool_tip="Partes del cuerpo"/>
<check_box label="Ropa" name="check_clothing"/>
<icon name="icon_clothing" tool_tip="Ropa"/>
<check_box label="Gestos" name="check_gesture"/>
<icon name="icon_gesture" tool_tip="Gestos"/>
<check_box label="Notas" name="check_notecard"/>
<icon name="icon_notecard" tool_tip="Notas"/>
<check_box label="Objetos" name="check_object"/>
<icon name="icon_object" tool_tip="Objetos"/>
<check_box label="Scripts" name="check_script"/>
<icon name="icon_script" tool_tip="Scripts"/>
<check_box label="Sonidos" name="check_sound"/>
<icon name="icon_sound" tool_tip="Sonidos"/>
<check_box label="Texturas" name="check_texture"/>
<icon name="icon_texture" tool_tip="Texturas"/>
<icon name="icon_setting" tool_tip="Configuración de entorno"/>
<button label="√ Todos" label_selected="Todo" name="check_all"/>
<button label="Limpiar" label_selected="Ninguno" name="check_none"/>
<text name="newperms">
Ajustar los permisos del contenido a
</text>
<text name="GroupLabel">
Grupo:
</text>
<check_box label="Compartir" name="share_with_group" tool_tip="Permite que todos los miembros del grupo compartan tus permisos de modificación de este objeto. Debes transferirlo para activar las restricciones según los roles."/>
<text name="AnyoneLabel">
Cualquiera:
</text>
<check_box label="Copiarlo" name="everyone_copy" tool_tip="Todos pueden tomar una copia del objeto. El objeto y todos sus contenidos deben tener un permiso para copiar y transferir."/>
<text name="NextOwnerLabel">
Próximo propietario:
</text>
<check_box label="Modificarlo" name="next_owner_modify" tool_tip="El próximo propietario puede editar ciertas propiedades como el nombre o la escala del objeto."/>
<check_box label="Copiarlo" name="next_owner_copy" tool_tip="El próximo propietario puede realizar copias ilimitadas de este objeto. Las copias mantienen la información del creador y nunca pueden ser más permisivas que el objeto que se está copiando."/>
<check_box initial_value="true" label="Transferirlo" name="next_owner_transfer" tool_tip="El próximo propietario puede dar o revender este objeto."/>
<button label="OK" name="ok"/>
<button label="Aplicar" name="apply"/>
<button label="Cancelar" name="close"/>
</floater>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="buy currency" title="COMPRAR L$">
<floater.string name="buy_currency">
Comprar [LINDENS] L$ por, aprox., [LOCALAMOUNT]
</floater.string>
<text left="5" name="info_need_more" right="-5">
Necesitas más L$
</text>
<text name="contacting">
Contactando con el LindeX...
</text>
<text name="info_buying">
Comprar L$
</text>
<text name="balance_label">
Tengo
</text>
<text name="balance_amount">
[AMT] L$
</text>
<text name="currency_action">
Quiero comprar
</text>
<text name="currency_label">
L$
</text>
<line_editor label="L$" left_delta="50" name="currency_amt" width="65">
1234
</line_editor>
<text name="buying_label">
Al precio de
</text>
<text left_delta="68" name="currency_est" width="138">
aprox. [LOCALAMOUNT]
</text>
<text name="getting_data">
Calculando...
</text>
<text name="buy_action">
[ACTION]
</text>
<text name="total_label">
Mi nuevo saldo será
</text>
<text name="total_amount">
[AMT] L$
</text>
<text name="currency_links">
[http://www.secondlife.com/my/account/payment_method_management.php método de pago] | [http://www.secondlife.com/my/account/currency.php moneda]
</text>
<text name="exchange_rate_note">
Vuelve a escribir la cantidad para ver el tipo de cambio más reciente.
</text>
<text name="purchase_warning_repurchase">
Confirmando que con esta compra sólo se compran L$,
no el objeto.
</text>
<text name="purchase_warning_notenough">
No estás comprando suficientes L$. Por favor, aumenta la cantidad.
</text>
<button label="Comprar ahora" name="buy_btn"/>
<button label="Cancelar" name="cancel_btn"/>
<floater.string name="info_cannot_buy">
No se pudo hacer la compra
</floater.string>
</floater>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Fixed Environment" title="Entorno fijo">
<string name="edit_sky">
Editar Cielo:
</string>
<string name="edit_water">
Editar Agua:
</string>
<layout_stack name="floater_stack">
<layout_panel name="info_panel">
<button label="Cargar" name="btn_load" tool_tip="Cargar una configuración del inventario"/>
<button label="Importar" name="btn_import" tool_tip="Importar configuración legado desde disco."/>
</layout_panel>
<layout_panel name="button_panel">
<layout_stack name="button_bar_ls">
<layout_panel name="save_btn_lp">
<button label="Guardar" name="btn_commit"/>
</layout_panel>
<layout_panel name="revert_btn_lp">
<button label="Cancelar" name="btn_cancel" tool_tip="Volver a la última versión guardada"/>
</layout_panel>
</layout_stack>
</layout_panel>
</layout_stack>
</floater>
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<context_menu name="COF Attachment">
<menu_item_call label="Tocar" name="touch_attach" />
<menu_item_call label="Editar" name="edit_item" />
<menu_item_call label="Quitar" name="detach"/>
</context_menu>
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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<toggleable_menu name="save_settings_menu">
<menu_item_check label="Guardar" name="save_settings"/>
<menu_item_check label="Guardar como" name="save_as_new_settings"/>
<menu_item_check label="Asignar" name="commit_changes"/>
<menu_item_check label="Aplicar sólo a Mi mismo" name="apply_local"/>
<menu_item_check label="Aplicar a la Parcela" name="apply_parcel"/>
<menu_item_check label="Aplicar a la Región" name="apply_region"/>
</toggleable_menu>