diff --git a/indra/llaudio/llstreamingaudio_fmodstudio.cpp b/indra/llaudio/llstreamingaudio_fmodstudio.cpp index 03095376a11700d6dea8416efe7606a6c4bdf2fa..a344673da8b628b689259c670ba7be220ca8cef5 100644 --- a/indra/llaudio/llstreamingaudio_fmodstudio.cpp +++ b/indra/llaudio/llstreamingaudio_fmodstudio.cpp @@ -641,8 +641,7 @@ void LLStreamingAudio_FMODSTUDIO::setBufferSizes(U32 streambuffertime, U32 decod bool LLStreamingAudio_FMODSTUDIO::releaseDeadStreams() { // Kill dead internet streams, if possible - std::list<LLAudioStreamManagerFMODSTUDIO *>::iterator iter; - for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();) + for (auto iter = mDeadStreams.begin(); iter != mDeadStreams.end();) { LLAudioStreamManagerFMODSTUDIO *streamp = *iter; if (streamp->stopStream()) diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index 6c051770f0411718164a1547467133f944db60d0..10623b013b5a37a51a531b86d41245f47ff8a2cb 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -216,11 +216,8 @@ void LLMotionController::purgeExcessMotions() { // too many motions active this frame, kill all blenders mPoseBlender.clearBlenders(); - for (auto loaded_motion_it = mLoadedMotions.cbegin(); - loaded_motion_it != mLoadedMotions.cend(); - ++loaded_motion_it) + for (LLMotion* cur_motionp : mLoadedMotions) { - LLMotion* cur_motionp = *loaded_motion_it; // motion isn't playing, delete it if (!isMotionActive(cur_motionp)) { @@ -230,13 +227,10 @@ void LLMotionController::purgeExcessMotions() } // clean up all inactive, loaded motions - for (auto motion_it = motions_to_kill.begin(); - motion_it != motions_to_kill.end(); - ++motion_it) + for (const auto& motion_id : motions_to_kill) { // look up the motion again by ID to get canonical instance // and kill it only if that one is inactive - LLUUID motion_id = *motion_it; LLMotion* motionp = findMotion(motion_id); if (motionp && !isMotionActive(motionp)) { diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 6b160e7401775dd08ccf16cec918bed8d863f97c..c888ca85b88a5ac0f4cc6b547fb006976fad4b16 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -398,7 +398,7 @@ public: max = *(tri->mV[0]); for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = - branch->getDataBegin(); iter != branch->getDataEnd(); ++iter) + branch->getDataBegin(), iter_end = branch->getDataEnd(); iter != iter_end; ++iter) { //for each triangle in node //stretch by triangles in node diff --git a/indra/llmath/llvolumeoctree.cpp b/indra/llmath/llvolumeoctree.cpp index 44e7fde97034a804d1cde40ec3ce4e86a7653e86..e8757872b7e6cae45b4a77a074c1c827a279b1df 100644 --- a/indra/llmath/llvolumeoctree.cpp +++ b/indra/llmath/llvolumeoctree.cpp @@ -125,7 +125,7 @@ void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle> void LLOctreeTriangleRayIntersect::visit(const LLOctreeNode<LLVolumeTriangle>* node) { for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = - node->getDataBegin(); iter != node->getDataEnd(); ++iter) + node->getDataBegin(), iter_end = node->getDataEnd(); iter != iter_end; ++iter) { const LLVolumeTriangle* tri = *iter; diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 9fe89a91fe17f5718d74c7ea49b7431cfd9f9bd8..fa09fd794a06e3e5b021567c38e9ef5a4eaac471 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -2127,9 +2127,8 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) //update rigged vertex buffers for (U32 type = 0; type < NUM_RIGGED_PASSES; ++type) { - for (U32 i = 0; i < mRiggedFace[type].size(); ++i) + for (LLFace* face : mRiggedFace[type]) { - LLFace* face = mRiggedFace[type][i]; LLDrawable* drawable = face->getDrawable(); if (!drawable) { diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index f72becf1ca62e2cfb257b791ca82d09a94fd9195..d89c96dda8aa15e35e4c84857fdb2af6dc3b458a 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -758,7 +758,7 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node) } setState(DEAD); - for (element_iter i = getDataBegin(); i != getDataEnd(); ++i) + for (element_iter i = getDataBegin(), i_end = getDataEnd(); i != i_end; ++i) { LLViewerOctreeEntry* entry = *i; @@ -815,7 +815,7 @@ void LLSpatialGroup::destroyGL(bool keep_occlusion) } - for (LLSpatialGroup::element_iter i = getDataBegin(); i != getDataEnd(); ++i) + for (LLSpatialGroup::element_iter i = getDataBegin(), i_end = getDataEnd(); i != i_end; ++i) { LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); if(!drawable) @@ -1169,7 +1169,7 @@ public: LLSpatialGroup* group = (LLSpatialGroup*)base_group; OctreeNode* branch = group->getOctreeNode(); - for (OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i) + for (OctreeNode::const_element_iter i = branch->getDataBegin(), i_end = branch->getDataEnd(); i != i_end; ++i) { LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); if(!drawable) @@ -1310,7 +1310,7 @@ public: LLSpatialGroup* group = (LLSpatialGroup*) state->getListener(0); group->destroyGL(); - for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) + for (LLSpatialGroup::element_iter i = group->getDataBegin(), i_end = group->getDataEnd(); i != i_end; ++i) { LLDrawable* drawable = (LLDrawable*)(*i)->getDrawable(); if(!drawable) @@ -1327,9 +1327,8 @@ public: } } - for (LLSpatialGroup::bridge_list_t::iterator i = group->mBridgeList.begin(); i != group->mBridgeList.end(); ++i) + for (LLSpatialBridge* bridge : group->mBridgeList) { - LLSpatialBridge* bridge = *i; traverse(bridge->mOctree); } } @@ -1443,13 +1442,10 @@ void pushVerts(LLDrawInfo* params, U32 mask) void pushVerts(LLSpatialGroup* group, U32 mask) { - LLDrawInfo* params = NULL; - - for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) + for (auto& pair : group->mDrawMap) { - for (LLSpatialGroup::drawmap_elem_t::iterator j = i->second.begin(); j != i->second.end(); ++j) + for (LLDrawInfo* params : pair.second) { - params = *j; pushVerts(params, mask); } } @@ -1516,13 +1512,13 @@ void pushBufferVerts(LLSpatialGroup* group, U32 mask, bool push_alpha = true) pushBufferVerts(group->mVertexBuffer, mask); } - for (LLSpatialGroup::buffer_map_t::iterator i = group->mBufferMap.begin(); i != group->mBufferMap.end(); ++i) + for (auto& buff_pair : group->mBufferMap) { - for (LLSpatialGroup::buffer_texture_map_t::iterator j = i->second.begin(); j != i->second.end(); ++j) + for (auto& buff_tex_pair : buff_pair.second) { - for (LLSpatialGroup::buffer_list_t::iterator k = j->second.begin(); k != j->second.end(); ++k) + for (LLVertexBuffer* buff : buff_tex_pair.second) { - pushBufferVerts(*k, mask); + pushBufferVerts(buff, mask); } } } diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index c90ad4b8c74a85ef5c46bd12487163ad4c1c5a2c..e07c6d7fab0954bb0017bd50e3c9abe88e46d400 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -913,9 +913,9 @@ void LLViewerObjectList::update(LLAgent &agent) { if (idle_count >= idle_list.size()) { - idle_list.push_back( objectp ); - } - else + idle_list.push_back(objectp); + } + else { idle_list[idle_count] = objectp; } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4762cb7554dc6aee99cf27a57e9316bfecbf240f..c1062fd8d3141e46fb0e0a8d8b71ce7fb07e985e 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -9778,10 +9778,8 @@ void LLVOAvatar::getAssociatedVolumes(std::vector<LLVOVolume*>& volumes) { volumes.push_back(volp); LLViewerObject::const_child_list_t& children = volp->getChildren(); - for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); - it != children.end(); ++it) + for (LLViewerObject* childp : children) { - LLViewerObject *childp = *it; LLVOVolume *volume = childp ? childp->asVolume() : nullptr; if (volume) { @@ -9801,7 +9799,9 @@ void LLVOAvatar::updateRiggingInfo() { LL_RECORD_BLOCK_TIME(FTM_AVATAR_RIGGING_INFO_UPDATE); +#if LL_DEBUG LL_DEBUGS("RigSpammish") << getFullname() << " updating rig tab" << LL_ENDL; +#endif std::vector<LLVOVolume*> volumes; @@ -9835,18 +9835,19 @@ void LLVOAvatar::updateRiggingInfo() // Something changed. Update. mLastRiggingInfoKeyHash = hash; mJointRiggingInfoTab.clear(); - for (std::vector<LLVOVolume*>::iterator it = volumes.begin(); it != volumes.end(); ++it) + for (LLVOVolume* vol : volumes) { - LLVOVolume *vol = *it; vol->updateRiggingInfo(); mJointRiggingInfoTab.merge(vol->mJointRiggingInfoTab); } +#if LL_DEBUG //LL_INFOS() << "done update rig count is " << countRigInfoTab(mJointRiggingInfoTab) << LL_ENDL; - //LL_DEBUGS("RigSpammish") << getFullname() << " after update rig tab:" << LL_ENDL; - //S32 joint_count, box_count; - //showRigInfoTabExtents(this, mJointRiggingInfoTab, joint_count, box_count); - //LL_DEBUGS("RigSpammish") << "uses " << joint_count << " joints " << " nonzero boxes: " << box_count << LL_ENDL; + LL_DEBUGS("RigSpammish") << getFullname() << " after update rig tab:" << LL_ENDL; + S32 joint_count, box_count; + showRigInfoTabExtents(this, mJointRiggingInfoTab, joint_count, box_count); + LL_DEBUGS("RigSpammish") << "uses " << joint_count << " joints " << " nonzero boxes: " << box_count << LL_ENDL; +#endif } // virtual diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 68221a60fca71180daa7d38481a28140a4867f74..3436bb926dad26d80509a80143973ee65ce02f92 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1500,9 +1500,8 @@ void LLPipeline::dirtyPoolObjectTextures(const std::set<LLViewerFetchedTexture*> // *TODO: This is inefficient and causes frame spikes; need a better way to do this // Most of the time is spent in dirty.traverse. - for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) + for (LLDrawPool* poolp : mPools) { - LLDrawPool *poolp = *iter; if (poolp->isFacePool()) { ((LLFacePool*) poolp)->dirtyTextures(textures); @@ -2659,7 +2658,7 @@ void LLPipeline::doOcclusion(LLCamera& camera) } mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - for (LLCullResult::sg_iterator iter = sCull->beginOcclusionGroups(); iter != sCull->endOcclusionGroups(); ++iter) + for (LLCullResult::sg_iterator iter = sCull->beginOcclusionGroups(), iter_end = sCull->endOcclusionGroups(); iter != iter_end; ++iter) { LLSpatialGroup* group = *iter; group->doOcclusion(&camera); @@ -2733,11 +2732,8 @@ void LLPipeline::clearRebuildGroups() mGroupQ1Locked = true; // Iterate through all drawables on the priority build queue, - for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ1.begin(); - iter != mGroupQ1.end(); ++iter) + for (LLSpatialGroup* group : mGroupQ1) { - LLSpatialGroup* group = *iter; - // If the group contains HUD objects, save the group if (group->isHUDGroup()) { @@ -2761,11 +2757,8 @@ void LLPipeline::clearRebuildGroups() hudGroups.clear(); mGroupQ2Locked = true; - for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ2.begin(); - iter != mGroupQ2.end(); ++iter) + for (LLSpatialGroup* group : mGroupQ2) { - LLSpatialGroup* group = *iter; - // If the group contains HUD objects, save the group if (group->isHUDGroup()) { @@ -2788,10 +2781,8 @@ void LLPipeline::clearRebuildGroups() void LLPipeline::clearRebuildDrawables() { // Clear all drawables on the priority build queue, - for (LLDrawable::drawable_list_t::iterator iter = mBuildQ1.begin(); - iter != mBuildQ1.end(); ++iter) + for (LLDrawable* drawablep : mBuildQ1) { - LLDrawable* drawablep = *iter; if (drawablep && !drawablep->isDead()) { drawablep->clearState(LLDrawable::IN_REBUILD_Q2); @@ -2801,10 +2792,8 @@ void LLPipeline::clearRebuildDrawables() mBuildQ1.clear(); // clear drawables on the non-priority build queue - for (LLDrawable::drawable_list_t::iterator iter = mBuildQ2.begin(); - iter != mBuildQ2.end(); ++iter) + for (LLDrawable* drawablep : mBuildQ2) { - LLDrawable* drawablep = *iter; if (!drawablep->isDead()) { drawablep->clearState(LLDrawable::IN_REBUILD_Q2); @@ -2813,19 +2802,15 @@ void LLPipeline::clearRebuildDrawables() mBuildQ2.clear(); //clear all moving bridges - for (LLDrawable::drawable_vector_t::iterator iter = mMovedBridge.begin(); - iter != mMovedBridge.end(); ++iter) + for (LLDrawable* drawablep : mMovedBridge) { - LLDrawable *drawablep = *iter; drawablep->clearState(LLDrawable::EARLY_MOVE | LLDrawable::MOVE_UNDAMPED | LLDrawable::ON_MOVE_LIST | LLDrawable::ANIMATED_CHILD); } mMovedBridge.clear(); //clear all moving drawables - for (LLDrawable::drawable_vector_t::iterator iter = mMovedList.begin(); - iter != mMovedList.end(); ++iter) + for (LLDrawable* drawablep : mMovedList) { - LLDrawable *drawablep = *iter; drawablep->clearState(LLDrawable::EARLY_MOVE | LLDrawable::MOVE_UNDAMPED | LLDrawable::ON_MOVE_LIST | LLDrawable::ANIMATED_CHILD); } mMovedList.clear(); @@ -2841,10 +2826,8 @@ void LLPipeline::rebuildPriorityGroups() mGroupQ1Locked = true; // Iterate through all drawables on the priority build queue, - for (LLSpatialGroup::sg_vector_t::iterator iter = mGroupQ1.begin(); - iter != mGroupQ1.end(); ++iter) + for (LLSpatialGroup* group : mGroupQ1) { - LLSpatialGroup* group = *iter; group->rebuildGeom(); group->clearState(LLSpatialGroup::IN_BUILD_Q1); } @@ -3124,10 +3107,8 @@ void LLPipeline::shiftObjects(const LLVector3 &offset) { LL_RECORD_BLOCK_TIME(FTM_SHIFT_DRAWABLE); - for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin(); - iter != mShiftList.end(); iter++) + for (LLDrawable* drawablep : mShiftList) { - LLDrawable *drawablep = *iter; if (drawablep->isDead()) { continue; @@ -3135,7 +3116,7 @@ void LLPipeline::shiftObjects(const LLVector3 &offset) drawablep->shiftPos(offseta); drawablep->clearState(LLDrawable::ON_SHIFT_LIST); } - mShiftList.resize(0); + mShiftList.clear(); } @@ -3193,9 +3174,8 @@ static LLTrace::BlockTimerStatHandle FTM_PROCESS_PARTITIONQ("PartitionQ"); void LLPipeline::processPartitionQ() { LL_RECORD_BLOCK_TIME(FTM_PROCESS_PARTITIONQ); - for (LLDrawable::drawable_list_t::iterator iter = mPartitionQ.begin(); iter != mPartitionQ.end(); ++iter) + for (LLDrawable* drawable : mPartitionQ) { - LLDrawable* drawable = *iter; if (!drawable->isDead()) { drawable->updateBinRadius(); @@ -3527,7 +3507,7 @@ void forAllDrawables(LLCullResult::sg_iterator begin, { for (LLCullResult::sg_iterator i = begin; i != end; ++i) { - for (LLSpatialGroup::element_iter j = (*i)->getDataBegin(); j != (*i)->getDataEnd(); ++j) + for (LLSpatialGroup::element_iter j = (*i)->getDataBegin(), j_end = (*i)->getDataEnd(); j != j_end; ++j) { if((*j)->hasDrawable()) { @@ -5500,9 +5480,8 @@ void LLPipeline::resetDrawOrders() { assertInitialized(); // Iterate through all of the draw pools and rebuild them. - for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) + for (LLDrawPool* poolp : mPools) { - LLDrawPool *poolp = *iter; poolp->resetDrawOrders(); } } @@ -5822,8 +5801,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) if (mLightingDetail >= 1) { - for (light_set_t::iterator iter = mNearbyLights.begin(); - iter != mNearbyLights.end(); ++iter) + for (light_set_t::iterator iter = mNearbyLights.begin(), iter_end = mNearbyLights.end(); + iter != iter_end; ++iter) { LLDrawable* drawable = iter->drawable; LLVOVolume* light = drawable->getVOVolume(); @@ -6201,9 +6180,8 @@ bool LLPipeline::verify() bool ok = assertInitialized(); if (ok) { - for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) + for (LLDrawPool* poolp : mPools) { - LLDrawPool *poolp = *iter; if (!poolp->verify()) { ok = false; @@ -8574,10 +8552,8 @@ void LLPipeline::renderDeferredLightingToRT(LLRenderTarget* target) mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); LLGLDepthTest depth(GL_TRUE, GL_FALSE); - for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter) + for (LLDrawable* drawablep : mLights) { - LLDrawable* drawablep = *iter; - LLVOVolume* volume = drawablep->getVOVolume(); if (!volume) { @@ -8680,11 +8656,9 @@ void LLPipeline::renderDeferredLightingToRT(LLRenderTarget* target) gDeferredSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION); - for (LLDrawable::drawable_list_t::iterator iter = spot_lights.begin(); iter != spot_lights.end(); ++iter) + for (LLDrawable* drawablep : spot_lights) { LL_RECORD_BLOCK_TIME(FTM_PROJECTORS); - LLDrawable* drawablep = *iter; - LLVOVolume* volume = drawablep->getVOVolume(); LLVector4a center; @@ -8766,11 +8740,9 @@ void LLPipeline::renderDeferredLightingToRT(LLRenderTarget* target) gDeferredMultiSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION); - for (LLDrawable::drawable_list_t::iterator iter = fullscreen_spot_lights.begin(); iter != fullscreen_spot_lights.end(); ++iter) + for (LLDrawable* drawablep : fullscreen_spot_lights) { LL_RECORD_BLOCK_TIME(FTM_PROJECTORS); - LLDrawable* drawablep = *iter; - LLVOVolume* volume = drawablep->getVOVolume(); LLVector3 center = drawablep->getPositionAgent(); @@ -9790,9 +9762,9 @@ void LLPipeline::renderHighlight(const LLViewerObject* obj, F32 fade) { if (obj && obj->getVolume()) { - for (LLViewerObject::child_list_t::const_iterator iter = obj->getChildren().begin(); iter != obj->getChildren().end(); ++iter) + for (const LLViewerObject* childp : obj->getChildren()) { - renderHighlight(*iter, fade); + renderHighlight(childp, fade); } LLDrawable* drawable = obj->mDrawable; @@ -10714,16 +10686,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) LLVOAvatar::sUseImpostors = false; // @TODO ??? LLVOAvatar::attachment_map_t::iterator iter; - for (iter = avatar->mAttachmentPoints.begin(); - iter != avatar->mAttachmentPoints.end(); - ++iter) + for (const auto& attach_pair : avatar->mAttachmentPoints) { - LLViewerJointAttachment *attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) + for (LLViewerObject* attached_object : attach_pair.second->mAttachedObjects) { - if (LLViewerObject* attached_object = (*attachment_iter)) + if (attached_object) { markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera); }