diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp
index 57ceb3e11be7fea6735b02bf3288248a271d6902..e6d2790a5f7781a28d6a36b9e595092c84ce95dd 100644
--- a/indra/llprimitive/llmaterial.cpp
+++ b/indra/llprimitive/llmaterial.cpp
@@ -106,10 +106,16 @@ LLMaterial::LLMaterial()
 	, mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY)
 	, mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
 	, mAlphaMaskCutoff(0)
+	, mIsDiffuseAlphaInvalid(false)
+	, mIsNormalInvalid(false)
+	, mIsSpecularInvalid(false)
 {
 }
 
 LLMaterial::LLMaterial(const LLSD& material_data)
+	: mIsDiffuseAlphaInvalid(false)
+	, mIsNormalInvalid(false)
+	, mIsSpecularInvalid(false)
 {
 	fromLLSD(material_data);
 }
@@ -199,13 +205,17 @@ U32 LLMaterial::getShaderMask(U32 alpha_mode)
 	{
 		ret = getDiffuseAlphaMode();
 	}
+	if (mIsDiffuseAlphaInvalid && ret != DIFFUSE_ALPHA_MODE_DEFAULT)
+	{
+		ret = alpha_mode != DIFFUSE_ALPHA_MODE_NONE;
+	}
 
 	llassert(ret < SHADER_COUNT);
 
 	//next bit is whether or not specular map is present
 	const U32 SPEC_BIT = 0x4;
 
-	if (getSpecularID().notNull())
+	if (getSpecularID().notNull() && !mIsSpecularInvalid)
 	{
 		ret |= SPEC_BIT;
 	}
@@ -214,7 +224,7 @@ U32 LLMaterial::getShaderMask(U32 alpha_mode)
 	
 	//next bit is whether or not normal map is present
 	const U32 NORM_BIT = 0x8;
-	if (getNormalID().notNull())
+	if (getNormalID().notNull() && !mIsNormalInvalid)
 	{
 		ret |= NORM_BIT;
 	}
diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h
index 9f52a3f6c1b1c2c32c759a770a2fc2b0ae6b6534..2f23a509738f8614c22d32c40739e8167d8a6d4c 100644
--- a/indra/llprimitive/llmaterial.h
+++ b/indra/llprimitive/llmaterial.h
@@ -120,6 +120,13 @@ public:
 	void		setAlphaMaskCutoff(U8 cutoff) { mAlphaMaskCutoff = cutoff; }
 
 	bool		isNull() const;
+	bool		isDiffuseAlphaInvalid() const { return mIsDiffuseAlphaInvalid; }
+	void		setDiffuseAlphaInvalid(bool is_invalid) { mIsDiffuseAlphaInvalid = is_invalid; }
+	bool		isNormalInvalid() const { return mIsNormalInvalid; }
+	void		setNormalInvalid(bool is_invalid) { mIsNormalInvalid = is_invalid; }
+	bool		isSpecularInvalid() const { return mIsSpecularInvalid; }
+	void		setSpecularInvalid(bool is_invalid) { mIsSpecularInvalid = is_invalid; }
+
 	static const LLMaterial null;
 
 	bool		operator == (const LLMaterial& rhs) const;
@@ -147,6 +154,10 @@ protected:
 	U8			mEnvironmentIntensity;
 	U8			mDiffuseAlphaMode;
 	U8			mAlphaMaskCutoff;
+
+	bool mIsDiffuseAlphaInvalid;
+	bool mIsNormalInvalid;
+	bool mIsSpecularInvalid;
 };
 
 typedef LLPointer<LLMaterial> LLMaterialPtr;
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 8128790eb616de337d0a983b46a459c1390753da..97dda072e769e3763b33a7ad8099d6bba9d410d6 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1818,7 +1818,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
 
 				F32 env = mat->getEnvironmentIntensity()/255.f;
 
-				if (mat->getSpecularID().isNull())
+				if (mat->getSpecularID().isNull() || mat->isSpecularInvalid())
 				{
 					env = te->getShiny()*0.25f;
 					col.set(env,env,env,0);
@@ -1831,7 +1831,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
 				sVertexProgram->uniform4f(LLShaderMgr::SPECULAR_COLOR, col.mV[0], col.mV[1], col.mV[2], spec);
 				sVertexProgram->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, env);
 
-				if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+				if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && !mat->isDiffuseAlphaInvalid())
 				{
 					sVertexProgram->setMinimumAlpha(mat->getAlphaMaskCutoff()/255.f);
 				}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index c6fff6e57a09b0b2e8433aec1458369df801f6b3..d502e686c747bbfecaef8e101ec0eaa67f92cd11 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -344,6 +344,34 @@ void LLFace::dirtyTexture()
 	gPipeline.markTextured(drawablep);
 }
 
+void LLFace::notifyAboutCreatingTexture(LLViewerTexture *texture)
+{
+	LLDrawable* drawablep = getDrawable();
+	if(mVObjp.notNull() && mVObjp->getVolume())
+	{
+		LLVOVolume *vobj = drawablep->getVOVolume();
+		if(vobj && vobj->notifyAboutCreatingTexture(texture))
+		{
+			gPipeline.markTextured(drawablep);
+			gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
+		}
+	}
+}
+
+void LLFace::notifyAboutMissingAsset(LLViewerTexture *texture)
+{
+	LLDrawable* drawablep = getDrawable();
+	if(mVObjp.notNull() && mVObjp->getVolume())
+	{
+		LLVOVolume *vobj = drawablep->getVOVolume();
+		if(vobj && vobj->notifyAboutMissingAsset(texture))
+		{
+			gPipeline.markTextured(drawablep);
+			gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME);
+		}
+	}
+}
+
 void LLFace::switchTexture(U32 ch, LLViewerTexture* new_texture)
 {
 	llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
@@ -1056,7 +1084,7 @@ bool LLFace::canRenderAsMask()
 	}
 	
 	LLMaterial* mat = te->getMaterialParams();
-	if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
+	if (mat && !mat->isDiffuseAlphaInvalid() && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
 	{
 		return false;
 	}
@@ -1290,14 +1318,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
 			
 			if (LLPipeline::sRenderDeferred)
 			{ //store shiny in alpha if we don't have a specular map
-				if  (!mat || mat->getSpecularID().isNull())
+				if  (!mat || mat->getSpecularID().isNull() || mat->isSpecularInvalid())
 				{
 					shiny_in_alpha = true;
 				}
 			}
 			else
 			{
-				if (!mat || mat->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+				if (!mat || mat->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_MASK || mat->isDiffuseAlphaInvalid())
 				{
 					shiny_in_alpha = true;
 				}
@@ -1783,7 +1811,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
 
 				std::vector<LLVector2> bump_tc;
 		
-				if (mat && !mat->getNormalID().isNull())
+				if (mat && !(mat->getNormalID().isNull() || mat->isNormalInvalid()))
 				{ //writing out normal and specular texture coordinates, not bump offsets
 					do_bump = false;
 				}
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 2d88c6fa5857d2dd1db56150211577c47871cc3f..ee545acb94104c53bde604d81844acab02e1000f 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -230,10 +230,13 @@ public:
 
 	static U32 getRiggedDataMask(U32 type);
 
+	void	notifyAboutCreatingTexture(LLViewerTexture *texture);
+	void	notifyAboutMissingAsset(LLViewerTexture *texture);
+
 public: //aligned members
 	LLVector4a		mExtents[2];
 
-private:	
+private:
 	F32         adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius );
 	BOOL        calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) ;
 public:
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 840176c1e05fad2e9016c76d5add07e6efcc49b5..e5a1bed48cbc06cda219213d65d26792c62a4e33 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -669,12 +669,36 @@ S8 LLViewerTexture::getType() const
 
 void LLViewerTexture::cleanup()
 {
+	notifyAboutMissingAsset();
+
 	mFaceList[LLRender::DIFFUSE_MAP].clear();
 	mFaceList[LLRender::NORMAL_MAP].clear();
 	mFaceList[LLRender::SPECULAR_MAP].clear();
 	mVolumeList.clear();
 }
 
+void LLViewerTexture::notifyAboutCreatingTexture()
+{
+	for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
+	{
+		for(U32 f = 0; f < mNumFaces[ch]; f++)
+		{
+			mFaceList[ch][f]->notifyAboutCreatingTexture(this);
+		}
+	}
+}
+
+void LLViewerTexture::notifyAboutMissingAsset()
+{
+	for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
+	{
+		for(U32 f = 0; f < mNumFaces[ch]; f++)
+		{
+			mFaceList[ch][f]->notifyAboutMissingAsset(this);
+		}
+	}
+}
+
 // virtual
 void LLViewerTexture::dump()
 {
@@ -1474,6 +1498,8 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
 
 	res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
 
+	notifyAboutCreatingTexture();
+
 	setActive();
 
 	if (!needsToSaveRawImage())
@@ -2198,6 +2224,8 @@ void LLViewerFetchedTexture::setIsMissingAsset(BOOL is_missing)
 	}
 	if (is_missing)
 	{
+		notifyAboutMissingAsset();
+
 		if (mUrl.empty())
 		{
 			LL_WARNS() << mID << ": Marking image as missing" << LL_ENDL;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 9208b4813ee064b5a9350438db0f15c634a33d59..c9dea17f63b77fa03036f3d450f0240f423d35fe 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -175,6 +175,10 @@ protected:
 	void init(bool firstinit) ;
 	void reorganizeFaceList() ;
 	void reorganizeVolumeList() ;
+
+	void notifyAboutMissingAsset();
+	void notifyAboutCreatingTexture();
+
 private:
 	friend class LLBumpImageList;
 	friend class LLUIImageList;
@@ -312,6 +316,7 @@ public:
 
 	void addToCreateTexture();
 
+
 	 // ONLY call from LLViewerTextureList
 	BOOL createTexture(S32 usename = 0);
 	void destroyTexture() ;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 20c54d06d3655dab4aed7a48f26ac0efee7224e6..206d34d7ea94086690448e65f2011f8ca047399a 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -2051,28 +2051,148 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
 	return res;
 }
 
+bool LLVOVolume::notifyAboutCreatingTexture(LLViewerTexture *texture)
+{
+	// Texture was created, process it and remove from wait list
+
+	std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
+	if(range.first == range.second) return false;
+
+	bool needs_update = false;
+
+	for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
+	{
+		LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
+		if (cur_material.isNull())
+		{
+			continue;
+		}
+
+		if (LLRender::DIFFUSE_MAP == range_it->second.map
+			&& GL_RGBA != texture->getPrimaryFormat()
+			&& cur_material->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_NONE
+			&& cur_material->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_DEFAULT)
+		{
+			// We have non 32 bit texture with alpha, it is invalid
+
+			cur_material->setDiffuseAlphaInvalid(true);
+			needs_update = true;
+		}
+	}
+
+	//clear wait-list
+	mWaitingTextureInfo.erase(range.first, range.second);
+
+	return needs_update;
+}
+
+bool LLVOVolume::notifyAboutMissingAsset(LLViewerTexture *texture)
+{
+	// Texture was marked as missing, process it and remove from wait list
+
+	std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID());
+	if(range.first == range.second) return false;
+	
+	for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it)
+	{
+		LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te);
+		if (cur_material.isNull())
+		{
+			continue;
+		}
+
+		switch (range_it->second.map)
+		{
+		case LLRender::DIFFUSE_MAP:
+			{
+				cur_material->setDiffuseAlphaInvalid(true);
+				break;
+			}
+		case LLRender::NORMAL_MAP:
+			{
+				cur_material->setNormalInvalid(true);
+				break;
+			}
+		case LLRender::SPECULAR_MAP:
+			{
+				cur_material->setSpecularInvalid(true);
+				break;
+			}
+		default:
+			break;
+		}
+	}
+
+	//clear wait-list
+	mWaitingTextureInfo.erase(range.first, range.second);
+
+	return true;
+}
+
 S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams)
 {
 	LLMaterialPtr pMaterial = const_cast<LLMaterialPtr&>(pMaterialParams);
 
 	if(pMaterialParams)
-	{
-		LLViewerTexture* image = getTEImage(te);
-		LLGLenum image_format = image ? image->getPrimaryFormat() : GL_RGB;
-		LLMaterialPtr current_material = getTEMaterialParams(te);
+	{ //check all of them according to material settings
 
-		U8 new_diffuse_alpha_mode = pMaterialParams->getDiffuseAlphaMode();
+		LLViewerTexture *img_diffuse = getTEImage(te);
+		LLViewerTexture *img_normal = getTENormalMap(te);
+		LLViewerTexture *img_specular = getTESpecularMap(te);
 
-		if(new_diffuse_alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
+		llassert(NULL != img_diffuse);
+
+		//diffuse
+		if(NULL != img_diffuse)
 		{
-			new_diffuse_alpha_mode = (GL_RGB == image_format || 0 == image_format ? LLMaterial::DIFFUSE_ALPHA_MODE_NONE : new_diffuse_alpha_mode);
+			if(0 == img_diffuse->getPrimaryFormat() && !img_diffuse->isMissingAsset())
+			{
+				// Texture information is missing, wait for it
+				mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(img_diffuse->getID(), material_info(LLRender::DIFFUSE_MAP, te)));
+			}
+			else
+			{
+				if(img_diffuse->isMissingAsset())
+				{
+					pMaterial->setDiffuseAlphaInvalid(true);
+				}
+				else if (GL_RGBA != img_diffuse->getPrimaryFormat()
+						&& pMaterialParams->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_NONE
+						&& pMaterialParams->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_DEFAULT)
+				{
+					pMaterial->setDiffuseAlphaInvalid(true);
+				}
+			}
 		}
 
-		if(pMaterialParams->getDiffuseAlphaMode() != new_diffuse_alpha_mode) {
-			//create new material
-			pMaterial = new LLMaterial(pMaterialParams->asLLSD());
-			pMaterial->setDiffuseAlphaMode(new_diffuse_alpha_mode);
-			LLMaterialMgr::getInstance()->put(getID(),te,*pMaterial);
+		//normal
+		if(LLUUID::null != pMaterialParams->getNormalID())
+		{
+			if(img_normal && img_normal->isMissingAsset() && img_normal->getID() == pMaterialParams->getNormalID())
+			{
+				pMaterial->setNormalInvalid(true);
+			}
+			else if(NULL == img_normal || 0 == img_normal->getPrimaryFormat())
+			{
+				// Texture information is missing, wait for it
+				mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getNormalID(), material_info(LLRender::NORMAL_MAP,te)));
+			}
+
+		}
+
+
+		//specular
+		if(LLUUID::null != pMaterialParams->getSpecularID())
+		{
+			if(img_specular && img_specular->isMissingAsset() && img_specular->getID() == pMaterialParams->getSpecularID())
+			{
+				pMaterial->setSpecularInvalid(true);
+			}
+			else if(NULL == img_specular || 0 == img_specular->getPrimaryFormat())
+			{
+				// Texture information is missing, wait for it
+				mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getSpecularID(), material_info(LLRender::SPECULAR_MAP, te)));
+			}
 		}
 	}
 
@@ -4365,7 +4485,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
 				}
 
 				draw_info->mAlphaMaskCutoff = mat->getAlphaMaskCutoff() * (1.f / 255.f);
-				draw_info->mDiffuseAlphaMode = mat->getDiffuseAlphaMode();
+				draw_info->mDiffuseAlphaMode = mat->isDiffuseAlphaInvalid() ? LLMaterial::DIFFUSE_ALPHA_MODE_NONE : mat->getDiffuseAlphaMode();
 				draw_info->mNormalMap = facep->getViewerObject()->getTENormalMap(facep->getTEOffset());
 				
 		}
@@ -4634,11 +4754,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
 						}
 
 						LLMaterial* mat = te->getMaterialParams().get();
+						U8 alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
+						if (mat && !mat->isDiffuseAlphaInvalid())
+						{
+							alpha_mode = mat->getDiffuseAlphaMode();
+						}
 
 						if (mat && LLPipeline::sRenderDeferred)
 						{
-							U8 alpha_mode = mat->getDiffuseAlphaMode();
-
 							bool is_alpha = type == LLDrawPool::POOL_ALPHA &&
 								(alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND ||
 								te->getColor().mV[3] < 0.999f);
@@ -4658,11 +4781,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
 						{
 							bool fullbright = te->getFullbright();
 							bool is_alpha = type == LLDrawPool::POOL_ALPHA;
-							U8 mode = mat->getDiffuseAlphaMode();
-							bool can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
-												mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
+							bool can_be_shiny = alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
+												alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
 							
-							if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && te->getColor().mV[3] >= 0.999f)
+							if (alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK && te->getColor().mV[3] >= 0.999f)
 							{
 								pool->addRiggedFace(facep, fullbright ? LLDrawPoolAvatar::RIGGED_FULLBRIGHT : LLDrawPoolAvatar::RIGGED_SIMPLE);
 							}
@@ -4862,9 +4984,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
 							if (LLPipeline::sRenderDeferred && te->getMaterialParams().notNull()  && !te->getMaterialID().isNull())
 							{
 								LLMaterial* mat = te->getMaterialParams().get();
-								if (mat->getNormalID().notNull())
+								if (mat->getNormalID().notNull() && !mat->isNormalInvalid())
 								{
-									if (mat->getSpecularID().notNull())
+									if (mat->getSpecularID().notNull() && !mat->isSpecularInvalid())
 									{ //has normal and specular maps (needs texcoord1, texcoord2, and tangent)
 										if (normspec_count < MAX_FACE_COUNT)
 										{
@@ -4879,7 +5001,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
 										}
 									}
 								}
-								else if (mat->getSpecularID().notNull())
+								else if (mat->getSpecularID().notNull() && !mat->isSpecularInvalid())
 								{ //has specular map but no normal map, needs texcoord2
 									if (spec_count < MAX_FACE_COUNT)
 									{
@@ -5536,13 +5658,14 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
 			BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) ? TRUE : FALSE;
 		
 			LLMaterial* mat = te->getMaterialParams().get();
-
+			U8 diffuse_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
 			bool can_be_shiny = true;
+
 			if (mat)
 			{
-				U8 mode = mat->getDiffuseAlphaMode();
-				can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
-								mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
+				diffuse_mode = mat->isDiffuseAlphaInvalid() ? LLMaterial::DIFFUSE_ALPHA_MODE_NONE : mat->getDiffuseAlphaMode();
+				can_be_shiny = diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE ||
+						diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE;
 			}
 
 			bool use_legacy_bump = te->getBumpmap() && (te->getBumpmap() < 18) && (!mat || mat->getNormalID().isNull());
@@ -5558,7 +5681,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
 				//
 				if (te->getFullbright())
 				{
-					if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+					if (diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
 					{
 						if (opaque)
 						{
@@ -5637,7 +5760,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
 			}
 			else if (mat)
 			{
-				U8 mode = mat->getDiffuseAlphaMode();
+				U8 mode = diffuse_mode;
 				if (te->getColor().mV[3] < 0.999f)
 				{
 					mode = LLMaterial::DIFFUSE_ALPHA_MODE_BLEND;
@@ -5733,7 +5856,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
 				}
 				else if (fullbright || bake_sunlight)
 				{ //fullbright
-					if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+					if (mat && diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
 					{
 						registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK);
 					}
@@ -5755,7 +5878,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFac
 					else
 					{ //all around simple
 						llassert(mask & LLVertexBuffer::MAP_NORMAL);
-						if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
+						if (mat && diffuse_mode == LLMaterial::DIFFUSE_ALPHA_MODE_MASK)
 						{ //material alpha mask can be respected in non-deferred
 							registerFace(group, facep, LLRenderPass::PASS_ALPHA_MASK);
 						}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index b07d416363adde5047327fb2ccd4f1fa8beb1fb7..a3319083200be4300e5abebf5201bdeaa2d30dac 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -380,7 +380,7 @@ public:
 	static F32 sLODSlopDistanceFactor;// Changing this to zero, effectively disables the LOD transition slop
 	static F32 sLODFactor;				// LOD scale factor
 	static F32 sDistanceFactor;			// LOD distance factor
-		
+
 	static LLPointer<LLObjectMediaDataClient> sObjectMediaClient;
 	static LLPointer<LLObjectMediaNavigateClient> sObjectMediaNavigateClient;
 
@@ -388,6 +388,26 @@ protected:
 	static S32 sNumLODChanges;
 
 	friend class LLVolumeImplFlexible;
+
+public:
+	bool notifyAboutCreatingTexture(LLViewerTexture *texture);
+	bool notifyAboutMissingAsset(LLViewerTexture *texture);
+
+private:
+	struct material_info 
+	{
+		LLRender::eTexIndex map;
+		U8 te;
+
+		material_info(LLRender::eTexIndex map_, U8 te_)
+			: map(map_)
+			, te(te_)
+		{}
+	};
+
+	typedef std::multimap<LLUUID, material_info> mmap_UUID_MAP_t;
+	mmap_UUID_MAP_t	mWaitingTextureInfo;
+
 };
 
 #endif // LL_LLVOVOLUME_H
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index d3be5fea1a02d3c435e44697332d60a6d06cf521..138d186e0657aab4bf94b9ac0d40ecc354ae7649 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1691,7 +1691,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima
 		alpha = alpha || (imagep->getComponents() == 4 && imagep->getType() != LLViewerTexture::MEDIA_TEXTURE) || (imagep->getComponents() == 2);
 	}
 
-	if (alpha && mat)
+	if (alpha && mat && !mat->isDiffuseAlphaInvalid())
 	{
 		switch (mat->getDiffuseAlphaMode())
 		{
@@ -1712,7 +1712,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima
 	{
 		return LLDrawPool::POOL_ALPHA;
 	}
-	else if ((te->getBumpmap() || te->getShiny()) && (!mat || mat->getNormalID().isNull()))
+	else if ((te->getBumpmap() || te->getShiny()) && (!mat || mat->getNormalID().isNull() || mat->isNormalInvalid()))
 	{
 		return LLDrawPool::POOL_BUMP;
 	}