diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index e4fc469bb7d489108aeaada6cc88745c566f132f..522e58c98c651ed137e264beb2b96a2c9e1189ea 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -63,7 +63,9 @@ #include "llpreviewtexture.h" #include "llselectmgr.h" #include "llsidepanelappearance.h" +#include "lltoolcomp.h" // <alchemy/> #include "lltooldraganddrop.h" +#include "lltoolmgr.h" // <alchemy/> #include "lltrans.h" #include "llviewerassettype.h" #include "llviewerfoldertype.h" @@ -5253,6 +5255,19 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action) { LLAppearanceMgr::instance().removeItemFromAvatar(mUUID); } + else if ("edit_object" == action) + { + if (LLInventoryItem* itemp = gInventory.getItem(mUUID)) + { + if (LLViewerObject* objectp = gAgentAvatarp->getWornAttachment(itemp->getLinkedUUID())) + { + LLFloaterReg::showInstance("build"); + LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset); + LLToolMgr::getInstance()->getCurrentToolset()->selectTool(LLToolCompTranslate::getInstance()); + LLSelectMgr::getInstance()->selectObjectAndFamily(objectp); + } + } + } else LLItemBridge::performAction(model, action); } @@ -5418,6 +5433,7 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) { items.push_back(std::string("Wearable And Object Separator")); items.push_back(std::string("Detach From Yourself")); + items.push_back(std::string("Edit Object")); } else if (!isItemInTrash() && !isLinkedObjectInTrash() && !isLinkedObjectMissing() && !isCOFFolder()) { diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml index 13dc0b941ad36df6026eea6e2e02b26792f60206..17b37d623dfcd11365ce242038d346af686d04df 100755 --- a/indra/newview/skins/default/xui/en/menu_inventory.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory.xml @@ -631,6 +631,14 @@ <menu_item_separator layout="topleft" name="Wearable And Object Separator"/> + <menu_item_call + label="Edit" + layout="topleft" + name="Edit Object"> + <menu_item_call.on_click + function="Inventory.DoToSelected" + parameter="edit_object" /> + </menu_item_call> <menu_item_call label="Detach From Yourself" layout="topleft"