From f80a5468b9757059b0179fb8feb40a5e73d9e341 Mon Sep 17 00:00:00 2001
From: Drake Arconis <lightdrake@gmail.com>
Date: Fri, 8 Aug 2014 22:28:55 -0400
Subject: [PATCH] I really don't care if we crash while resizing the window in
 this case. This adds some rather slow IO -,-

---
 indra/newview/pipeline.cpp | 26 +++++++++++++-------------
 1 file changed, 13 insertions(+), 13 deletions(-)

diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 1e01404934..b2f49b3f0c 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -837,22 +837,22 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
 {
 	refreshCachedSettings();
 	
-	bool save_settings = sRenderDeferred;
-	if (save_settings)
-	{
-		// Set this flag in case we crash while resizing window or allocating space for deferred rendering targets
-		gSavedSettings.setBOOL("RenderInitError", TRUE);
-		gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
-	}
+	//bool save_settings = sRenderDeferred;
+	//if (save_settings)
+	//{
+	//	// Set this flag in case we crash while resizing window or allocating space for deferred rendering targets
+	//	gSavedSettings.setBOOL("RenderInitError", TRUE);
+	//	gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
+	//}
 
 	eFBOStatus ret = doAllocateScreenBuffer(resX, resY);
 
-	if (save_settings)
-	{
-		// don't disable shaders on next session
-		gSavedSettings.setBOOL("RenderInitError", FALSE);
-		gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
-	}
+	//if (save_settings)
+	//{
+	//	// don't disable shaders on next session
+	//	gSavedSettings.setBOOL("RenderInitError", FALSE);
+	//	gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
+	//}
 	
 	if (ret == FBO_FAILURE)
 	{ //FAILSAFE: screen buffer allocation failed, disable deferred rendering if it's enabled
-- 
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