From f80a5468b9757059b0179fb8feb40a5e73d9e341 Mon Sep 17 00:00:00 2001 From: Drake Arconis <lightdrake@gmail.com> Date: Fri, 8 Aug 2014 22:28:55 -0400 Subject: [PATCH] I really don't care if we crash while resizing the window in this case. This adds some rather slow IO -,- --- indra/newview/pipeline.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 1e01404934..b2f49b3f0c 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -837,22 +837,22 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) { refreshCachedSettings(); - bool save_settings = sRenderDeferred; - if (save_settings) - { - // Set this flag in case we crash while resizing window or allocating space for deferred rendering targets - gSavedSettings.setBOOL("RenderInitError", TRUE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - } + //bool save_settings = sRenderDeferred; + //if (save_settings) + //{ + // // Set this flag in case we crash while resizing window or allocating space for deferred rendering targets + // gSavedSettings.setBOOL("RenderInitError", TRUE); + // gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); + //} eFBOStatus ret = doAllocateScreenBuffer(resX, resY); - if (save_settings) - { - // don't disable shaders on next session - gSavedSettings.setBOOL("RenderInitError", FALSE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - } + //if (save_settings) + //{ + // // don't disable shaders on next session + // gSavedSettings.setBOOL("RenderInitError", FALSE); + // gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); + //} if (ret == FBO_FAILURE) { //FAILSAFE: screen buffer allocation failed, disable deferred rendering if it's enabled -- GitLab