Commit f837ff82 authored by Rye Mutt's avatar Rye Mutt 🍞
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Remove double atmospherics from water for better matching of atmospheric haze...

Remove double atmospherics from water for better matching of atmospheric haze against terrain and objects in deferred
parent 3be18ddc
......@@ -159,9 +159,6 @@ void main()
// Note we actually want to use just df1, but multiplying by 0.999999 gets around an nvidia compiler bug
color.rgb = mix(fb.rgb, refcol.rgb, df1);
color.rgb += spec * specular;
color.rgb = atmosTransport(color.rgb);
color.rgb = scaleSoftClip(color.rgb);
color.a = spec * sunAngle2;
......
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