Object Render Heaviness Information
Summary
This request is for information related to an object to be displayed to user is: Item face count, vertices count, triangles count, and general complexity, and texture count, texture memory (total), and texture vram (total).
How would you like the feature to work?
This information should be presented either on the build/edit pane (more info floater would work), or under Inspect Object as a side-panel.
Why is this feature important to you? How would it benefit the community?
This info is critical to building a low-lag environment, as low LI does not necessarily always mean low-lag. Being able to inspect an object and look at its mesh and texture weights allows a builder to make educated choices and improve the experience for all users on their parcel/region.
Screenshots, Mockups, etc
Attached screenshot is how this information is presented in firestorm, as part of the object inspection panel. It is not important where this information is contained, only that it is presented somewhere.