Inventory link redirection issue (Received Items)
Summary
Inventory links to the Received Items folder do no work on the main inventory menu. They redirect you into nowhere, until you opened the "Received Items" tab at the bottom.
Steps to reproduce
- create a link to a object in received items
- rightclick the link and choose "Find Original"
- Nothing will happen
- Open "Received Items" at the bottom
- Try "Find Original" again and it will work.
What is the expected correct behavior?
It should redirect directly to the "Received Items" system folder if the big button isn't active.
Environment
Alchemy Project ShrewdShepherd 6.4.18.808 (64bit)
Release Notes
You are at 127.1, 129.1, 8.9 in Kellig located at simhost-0aa36854e1bab459b.agni
SLURL: http://maps.secondlife.com/secondlife/Kellig/127/129/9
(global coordinates 461,183.0, 307,073.0, 8.9)
Second Life Server 2021-04-21.558586
Release Notes
CPU: AMD Ryzen 7 2700X Eight-Core Processor (3700.03 MHz)
Memory: 16310 MB
OS Version: Microsoft Windows 10 64-bit (Build 19042.928)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: AMD Radeon (TM) R9 390 Series
Windows Graphics Driver Version: 27.20.15003.5017
OpenGL Version: 4.6.148202 Compatibility Profile Context 21.3.2 27.20.15003.5017
Window size: 1920x1027
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 64m
Bandwidth: 10000kbit/s
LOD factor: 2
Render quality: 5
Advanced Lighting Model: Enabled
Texture memory: 3072MB
Texture cache: 36MB / 8344MB (0.4% used)
Disk cache: 32MB / 16384MB (0.2% used)
RestrainedLove API: (disabled)
libcurl Version: libcurl/7.54.1 OpenSSL/1.0.2u zlib/1.2.11 WinIDN nghttp2/1.41.0
J2C Decoder Version: OpenJPEG Runtime: 2.4.0
Audio Driver Version: FMOD Studio 2.01.08
Dullahan: 1.7.0.202104081416
CEF: 89.0.6+g6f30454+chromium-89.0.4389.72
Chromium: 89.0.4389.72
LibVLC Version: 3.0.11
Voice Server Version: Not Connected
Compiler Version: MSVC 192829913
Packets Lost: 0/23,481 (0.0%)
May 13 2021 16:30:46
Relevant logs and/or screenshots
(Attach or paste any relevant logs - please use code blocks (```) to format console output, logs, and code as it's very hard to read otherwise.)