Moving cursor out of screen fast enough can leave a prim-toast that never fades out in Linux Alchemy
Summary
If you move the mouse out of a floater and over a prim before moving it out of the window, before the prim description toast has materialized, the toast will materialize and not dematerialize until you shift focus back on the window and hover over another prim.
I know this is as minor as all get out but tweaks the part of my personality that doesn't like things askew something fierce.
Steps to reproduce
NOTE: I have only observed this happening in Linux.
Step 1) Have the mouse over a floater that is nearish the edge of the screen. Step 2) Move the mouse from the floater off the edge of the screen in such a way that the mouse pointer exists over an object in scene during that motion, but moves out of the window before the toast describing that object fully materializes Step 3) Toast some materialize some time after and fail to vanish
See attached snapshot link the mouse started on the chat-floater, I moved it over that tower in the background and then off the edge of the alchemy window. The "Isil "La Lumiere" Tower toast is visible, it remained there until I brought the pointer in.
What is the expected correct behavior?
The toast should fade out when the pointer is off of the alchemy window
Environment
Alchemy Project ShrewdShepherd 6.4.21.937 (64bit)
Release Notes
You are at 33.6, 189.8, 1509.7 in Puff located at simhost-056e49756a2a9cf3f.agni
SLURL: http://maps.secondlife.com/secondlife/Puff/34/190/1510
(global coordinates 183586.0, 305086.0, 1509.7)
Second Life Server 2021-06-23.560819
Release Notes
CPU: AMD Ryzen 9 3900X 12-Core Processor (2200 MHz)
Memory: 32078 MB
Concurrency: 24
OS Version: Linux 5.11.0-7620-generic #21~1626191760~21.04~55de9c3-Ubuntu SMP Tue Jul 20 22:18:55 UTC x86_64
Graphics Card Vendor: AMD
Graphics Card: AMD Radeon RX 6800 XT (SIENNA_CICHLID, DRM 3.40.0, 5.11.0-7620-generic, LLVM 11.0.1)
OpenGL Version: 4.6 (Compatibility Profile) Mesa 21.0.1
Window size: 2560x1403
Font Size Adjustment: 96pt
UI Scaling: 1.5
Draw distance: 256m
Bandwidth: 3000kbit/s
LOD factor: 1.125
Render quality: 5
Advanced Lighting Model: Enabled
Texture memory: 3072MB
Texture cache: 1090MB / 8344MB (13.1% used)
Disk cache: 3682MB / 16384MB (22.5% used)
RestrainedLove API: RLV v3.4.3 / RLVa v2.4.1.937
libcurl Version: libcurl/7.54.1 OpenSSL/1.0.2u zlib/1.2.11.zlib-ng nghttp2/1.43.0
J2C Decoder Version: OpenJPEG Runtime: 2.4.0
Audio Driver Version: FMOD Studio 2.01.08
Dullahan: 1.9.0
CEF: 91.1.20+g5800665+chromium-91.0.4472.101
Chromium: 91.0.4472.101
LibVLC Version: 3.0.12
Voice Server Version: Vivox
Compiler Version: GCC 80300
Packets Lost: 30/36026 (0.1%)
July 24 2021 09:17:11
Relevant logs and/or screenshots
https://cdn.discordapp.com/attachments/267453894697811970/868526675250524170/unknown.png