Why Textures Become Blurry Again After Some Time?
Hello dear everybody,
I would like to ask why textures become blurry again after they are loaded, and they get fully displayed only if I am zooming into them? I noticed that Texture Memory Size it is just 512 MB in Alchemy vs 2048 in Firestorm on the same PC. Could this smaller amount of allocated texture memory be the problem?
PC config is Win 10, AMD Athlon II 620, GTX 1080 Inno3D, 20 GB RAM
Thank you for your time!