Weird animation behavior
Summary
Animations are played only on half of the body, sometimes they completely refuse to work. Happens in AO / Furniture
Steps to reproduce
I don't know, it happens randomly.
What is the current bug behavior?
They play only half or sometimes completely refuse to play anims.
What is the expected correct behavior?
They should play correctly..
Environment
(Please open Help->About Alchemy
and use Copy to Clipboard then paste its contents within the code blocks below)
Alchemy 6.3.1 (105) (64 bit) Oct 16 2019 01:16:57 (Alchemy Project FluffyFox) (B)
Release Notes
You are at 39.4, 30.8, 43.7 in Parx Place located at sim10052.agni.lindenlab.com (216.82.48.62:13004)
SLURL: http://maps.secondlife.com/secondlife/Parx%20Place/39/31/44
(global coordinates 133671.0, 198175.0, 43.7)
Second Life Server 2019-10-11T18:12:36.531693
Release Notes
CPU: AMD Ryzen 7 2700X Eight-Core Processor (3700 MHz)
Memory: 16334 MB
OS Version: Microsoft Windows 10 64-bit (Build 17763)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: AMD Radeon (TM) R9 390 Series
Windows Graphics Driver Version: 26.20.13003.1007
OpenGL Version: 4.6.13571 Compatibility Profile Context 19.9.2 26.20.13003.1007
Window size: 1920x1027
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 64m
Bandwidth: 3000kbit/s
LOD factor: 4
Render quality: 6
Advanced Lighting Model: Enabled
Texture memory: 3072MB
VFS (cache) creation time: October 02 2019 02:24:35
HTTP Pipelining: Disabled
libcurl Version: libcurl/7.66.0 OpenSSL/1.1.1d zlib/1.2.11 WinIDN nghttp2/1.39.2
J2C Decoder Version: OpenJPEG: 1.5.1, Runtime: 1.5.1
Audio Driver Version: FMOD Studio 2.00.03
Font Decoder Version: FreeType 2.10.1
Dullahan: 1.3.201910090921 / CEF: 77.1.7+gc7dbc2f+chromium-77.0.3865.90 / Chromium: 77.0.3865.90
LibVLC Version: 2.2.8
Voice Server Version: Not Connected
Built with MSVC version 192328106
Packets Lost: 0/28849 (0.0%)
October 17 2019 09:23:49