Huds using Media On A Prim are broken
Summary
Bugs using the Media On A Prim layer (MOAP) appear broken and are unusable as an interface
Steps to reproduce
Example using the TMP Legacy [EDIT]
hu:
- Wear the hud if not already worn
- Navigate to the layer section (Middle button with a painbrush and glitter effect)
- Try to load the Style tab (Media must be enabled)
What is the current bug behavior?
What is the expected correct behavior?
Environment
(Please open Help->About Alchemy
and use Copy to Clipboard then paste its contents within the code blocks below)
Alchemy 6.3.1 (116) (64 bit) Oct 27 2019 01:11:30 (Alchemy Project FluffyFox) (B)
Release Notes
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (3997.68 MHz)
Memory: 32650 MB
OS Version: Microsoft Windows 10 64-bit (Build 18362)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 1070/PCIe/SSE2
Windows Graphics Driver Version: 20.19.15.5063
OpenGL Version: 4.6.0 NVIDIA 440.97
Window size: 2560x1377
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 512m
Bandwidth: 6000kbit/s
LOD factor: 1.125
Render quality: 5
Advanced Lighting Model: Enabled
Texture memory: 3072MB
VFS (cache) creation time: August 25 2019 20:12:19
HTTP Pipelining: Disabled
libcurl Version: libcurl/7.66.0 OpenSSL/1.1.1d zlib/1.2.11 WinIDN nghttp2/1.39.2
J2C Decoder Version: OpenJPEG: 1.5.1, Runtime: 1.5.1
Audio Driver Version: FMOD Studio 2.00.03
Font Decoder Version: FreeType 2.10.1
Dullahan: 1.3.201910090921 / CEF: 77.1.7+gc7dbc2f+chromium-77.0.3865.90 / Chromium: 77.0.3865.90
LibVLC Version: 2.2.8
Voice Server Version: Not Connected
Built with MSVC version 192328106
October 28 2019 12:53:27
Relevant logs and/or screenshots
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