There have been many fixes, changes, and improvements since the last beta!

Important highlights from this release

  • Reintroduced Linux Support
  • Clientside Animation Overrider
  • Many rendering improvements and bug fixes

All updates for this release

New Feature

  • ALCH-423 RESOLVED Profile Image Width:Height Consistency
  • ALCH-412 RESOLVED Raise max sound length to 60 seconds.
  • ALCH-411 RESOLVED Allow bulk upload of j2k, ogg, and bvh
  • ALCH-391 RESOLVED Utilize upcoming currency-buy-uri OpenSim sim feature
  • ALCH-375 RESOLVED Add an audio quality option to set the internal resampler for the fmod audio engine
  • ALCH-108 RESOLVED Clientside Animation Overrider
  • ALCH-73 RESOLVED OpenSim Lightshare support


  • ALCH-419 RESOLVED Update Linux libndofdev to 0.8
  • ALCH-418 RESOLVED Update Expat to 2.1.1
  • ALCH-417 RESOLVED Update OpenAL Soft to 1.17.2
  • ALCH-410 RESOLVED Prevent flashing the toolbar for nearby chat when chat bar is active
  • ALCH-409 RESOLVED Improve UI for Nearby Chat input selection
  • ALCH-402 RESOLVED Add some specular light reflection on the water in Advanced Lighting
  • ALCH-383 RESOLVED Update FreeType to 2.6.3
  • ALCH-381 RESOLVED Update to FMOD Studio 1.08.01
  • ALCH-380 RESOLVED Update to OpenSSL 1.0.2g
  • ALCH-372 RESOLVED Update libpng to 1.6.21
  • ALCH-371 RESOLVED Update Curl to 7.48.0
  • ALCH-367 RESOLVED Integrate colon for emote suppression


  • ALCH-431 RESOLVED Crash to desktop when attempting to buy L$
  • ALCH-425 RESOLVED The play chat animations setting does not work.
  • ALCH-420 RESOLVED Invisiprims do not render in deferred shading creating an inconsistent experience with forward shading
  • ALCH-415 RESOLVED Void water height mismatched with region water height
  • ALCH-414 RESOLVED Realistic mouselook setting causes stuttering rotation of your own avatar when not in mouselook
  • ALCH-407 RESOLVED Help->Alchemy BitBucket redirects to wrong URL
  • ALCH-406 RESOLVED Build dialog Z-Axis height value clamped to 256.
  • ALCH-401 RESOLVED Fullbright ignores haze atmospherics in deferred rendering
  • ALCH-400 RESOLVED GLEW initialization failure results in viewer crash with LL_ERRS
  • ALCH-399 RESOLVED GL info fails to include list of opengl extensions
  • ALCH-398 RESOLVED World Map agent count does not include self except in hovertip
  • ALCH-389 RESOLVED Avatar cloth does not function in Advanced Lighting Mode
  • ALCH-387 RESOLVED Windlight cloud coverage and density direction parameters ignored in day cycles
  • ALCH-379 RESOLVED Layout panels spacing and offsets incorrect after last panel resulting in odd ui spacing
  • ALCH-378 RESOLVED Double click to walk while flying results in erratic avatar movement
  • ALCH-377 RESOLVED The color of objects above water are unusually bright when viewed from under water.
  • ALCH-376 RESOLVED Ambient wind is not functioning when flying
  • ALCH-374 RESOLVED Alpha objects and particles create unexpected double click teleport behavior
  • ALCH-373 RESOLVED Hud attachments conflict with click to walk
  • ALCH-345 RESOLVED Object-Object Occlusion Causes water flicker.
  • ALCH-222 RESOLVED Setting Media URL from About Land is always disabled
  • ALCH-188 RESOLVED Undefined behavior in downsample shaders when ssao or shadows are enabled