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Alchemy
Third Party
3p-sdl2
Commits
c414931e
Commit
c414931e
authored
Jan 17, 2021
by
Rye Mutt
🍞
Browse files
Merge branch 'vendor'
parents
23737c2d
d7b44573
Pipeline
#718
passed with stages
in 8 minutes and 3 seconds
Changes
507
Pipelines
1
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Hide whitespace changes
Inline
Side-by-side
SDL2/Android.mk
100755 → 100644
View file @
c414931e
...
...
@@ -33,7 +33,12 @@ LOCAL_SRC_FILES := \
$(
wildcard
$(LOCAL_PATH)
/src/joystick/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/joystick/android/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/joystick/hidapi/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/joystick/virtual/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/loadso/dlopen/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/locale/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/locale/android/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/misc/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/misc/android/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/power/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/power/android/
*
.c
)
\
$(
wildcard
$(LOCAL_PATH)
/src/filesystem/android/
*
.c
)
\
...
...
SDL2/CMakeLists.txt
View file @
c414931e
This diff is collapsed.
Click to expand it.
SDL2/Makefile.in
View file @
c414931e
...
...
@@ -28,7 +28,7 @@ LIBTOOL = @LIBTOOL@
INSTALL
=
@INSTALL@
AR
=
@AR@
RANLIB
=
@RANLIB@
WINDRES
=
@WINDRES
@
RC
=
@RC
@
TARGET
=
libSDL2.la
OBJECTS
=
@OBJECTS@
...
...
@@ -55,6 +55,7 @@ RUN_CMD_CC = @echo " CC " $@;
RUN_CMD_CXX
=
@echo
" CXX "
$@
;
RUN_CMD_LTLINK
=
@echo
" LTLINK"
$@
;
RUN_CMD_RANLIB
=
@echo
" RANLIB"
$@
;
RUN_CMD_RC
=
@echo
" RC "
$@
;
RUN_CMD_GEN
=
@echo
" GEN "
$@
;
LIBTOOL
+=
--quiet
endif
...
...
@@ -81,10 +82,12 @@ HDRS = \
SDL_keyboard.h
\
SDL_keycode.h
\
SDL_loadso.h
\
SDL_locale.h
\
SDL_log.h
\
SDL_main.h
\
SDL_messagebox.h
\
SDL_metal.h
\
SDL_misc.h
\
SDL_mouse.h
\
SDL_mutex.h
\
SDL_name.h
\
...
...
@@ -175,7 +178,7 @@ install-hdrs: update-revision
$(INSTALL)
-m
644
$(srcdir)
/include/SDL_revision.h
$(DESTDIR)$(includedir)
/SDL2/SDL_revision.h
;
\
fi
install-lib
:
$(objects)
$(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
install-lib
:
$(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
$(SHELL)
$(auxdir)
/mkinstalldirs
$(DESTDIR)$(libdir)
$(LIBTOOL)
--mode
=
install
$(INSTALL)
$(objects)
/
$(TARGET)
$(DESTDIR)$(libdir)
/
$(TARGET)
$(LIBTOOL)
--mode
=
install
$(INSTALL)
$(objects)
/
$(SDLMAIN_TARGET)
$(DESTDIR)$(libdir)
/
$(SDLMAIN_TARGET)
...
...
SDL2/Makefile.os2
View file @
c414931e
...
...
@@ -2,18 +2,17 @@
# wmake -f Makefile.os2
LIBNAME
=
SDL2
VERSION
=
2.0.1
2
VERSION
=
2.0.1
4
DESCRIPTION
=
Simple DirectMedia Layer 2
LIBHOME
=
.
LIBPATH
=
$(LIBHOME)
/lib
DLLFILE
=
$(LIBHOME)
/
$(LIBNAME)
.dll
LIBFILE
=
$(LIBHOME)
/
$(LIBNAME)
.lib
LNKFILE
=
$(LIBNAME)
.lnk
INCPATH
=
-I
"
$
(%WATCOM)/h/os2"
-I
"
$
(%WATCOM)/h"
INCPATH
+=
-I
"
$(LIBHOME)
/h"
INCPATH
+=
-Iinclude
INCPATH
+=
-I
"src/core/os2"
-I
"src/core/os2/geniconv"
LIBM
=
libm.lib
LIBS
=
mmpm2.lib libuls.lib libconv.lib
$(LIBM)
...
...
@@ -21,6 +20,8 @@ LIBS = mmpm2.lib libuls.lib libconv.lib $(LIBM)
CFLAGS
=
-bt
=
os2
-d0
-q
-bm
-5s
-fp5
-fpi87
-sg
-oteanbmier
-ei
# max warnings:
CFLAGS
+=
-wx
# newer OpenWatcom versions enable W303 by default
CFLAGS
+=
-wcd
=
303
# building dll:
CFLAGS
+=
-bd
# the include paths :
...
...
@@ -28,12 +29,18 @@ CFLAGS+= $(INCPATH)
# building SDL itself (for DECLSPEC):
CFLAGS
+=
-DBUILD_SDL
# Debug options:
# - debug messages from OS/2 related code to stdout:
#CFLAGS+= -DOS2DEBUG
# - debug messages from OS/2 code via SDL_LogDebug():
#CFLAGS+= -DOS2DEBUG=2
MSRCS
=
e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
k_cos.c
k_rem_pio2.c
k_sin.c
k_tan.c
&
s_atan.c
s_copysign.c
s_cos.c
s_fabs.c
s_floor.c
s_scalbn.c
s_sin.c
s_tan.c
SRCS
=
SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c
SRCS
+=
SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c
SRCS
+=
SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c
SDL_crc32.c
SRCS
+=
SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
SRCS
+=
SDL_rwops.c SDL_power.c
SRCS
+=
SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c SDL_wave.c
...
...
@@ -54,9 +61,17 @@ SRCS+= SDL_systimer.c
SRCS
+=
SDL_sysloadso.c
SRCS
+=
SDL_sysfilesystem.c
SRCS
+=
SDL_syshaptic.c SDL_sysjoystick.c
SRCS
+=
SDL_virtualjoystick.c
SRCS
+=
SDL_dummyaudio.c SDL_diskaudio.c
SRCS
+=
SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS
+=
SDL_dummysensor.c
SRCS
+=
SDL_locale.c SDL_syslocale.c
SRCS
+=
SDL_url.c SDL_sysurl.c
SRCS
+=
SDL_os2.c geniconv.c os2cp.c os2iconv.c sys2utf8.c
SRCS
+=
SDL_os2audio.c
SRCS
+=
SDL_os2video.c SDL_os2util.c SDL_os2dive.c SDL_os2vman.c &
SDL_os2mouse.c
SDL_os2messagebox.c
SRCS
+=
SDL_dynapi.c
...
...
@@ -67,8 +82,9 @@ MOBJS= $(MSRCS:.c=.obj)
.extensions
:
.lib .dll .obj .c .asm
.c
:
./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk;
.c
:
./src/haptic/dummy;./src/joystick/dummy;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
.c
:
./src/loadso/dummy;./src/filesystem/dummy;./src/timer/dummy;./src/thread/generic;
.c
:
./src/haptic/dummy;./src/joystick/dummy;./src/joystick/virtual;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
.c
:
./src/core/os2;./src/core/os2/geniconv;./src/audio/os2;./src/loadso/os2;./src/filesystem/os2;./src/thread/os2;./src/timer/os2;./src/video/os2;
.c
:
./src/locale/;./src/locale/unix;./src/misc;./src/misc/dummy
all
:
$(DLLFILE) $(LIBFILE) .symbolic
...
...
@@ -83,6 +99,9 @@ $(LIBFILE): $(DLLFILE)
.c.obj
:
wcc386
$(CFLAGS)
-fo
=
$^
@
$<
SDL_syscond.obj
:
"src/thread/generic/SDL_syscond.c"
wcc386
$(CFLAGS)
-fo
=
$^
@
$<
SDL_cpuinfo.obj
:
SDL_cpuinfo.c
wcc386
$(CFLAGS)
-wcd
=
200
-fo
=
$^
@
$<
...
...
@@ -114,13 +133,11 @@ $(LNKFILE):
@%append
$@
SYSTEM
os2v2_dll
INITINSTANCE
TERMINSTANCE
@%append
$@
NAME
$(DLLFILE)
@for
%i
in
($(OBJS))
do
@%append
$@
FILE
%i
@%append
$@
LIBPATH
$(%LIB);$(LIBPATH)
@for
%i
in
($(LIBS))
do
@%append
$@
LIB
%i
@%append
$@
OPTION
QUIET
@%append
$@
OPTION
IMPF
=
$(LIBHOME)
/
$^
&.exp
@%append
$@
OPTION
MAP
=
$(LIBHOME)
/
$^
&.map
@%append $@ OPTION DESCRIPTION '@$#libsdl org
:
$(VERSION)$
#
@$(DESCRIPTION)'
@%append
$@
OPTION
QUIET
@%append
$@
OPTION
ELIMINATE
@%append
$@
OPTION
MANYAUTODATA
@%append
$@
OPTION
OSNAME
=
'OS/2 and eComStation'
...
...
SDL2/SDL2.spec
View file @
c414931e
Summary: Simple DirectMedia Layer
Name: SDL2
Version: 2.0.1
2
Version: 2.0.1
4
Release: 2
Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
URL: http://www.libsdl.org/
...
...
SDL2/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
View file @
c414931e
...
...
@@ -52,8 +52,10 @@
<ClInclude
Include=
"..\..\include\SDL_keyboard.h"
/>
<ClInclude
Include=
"..\..\include\SDL_keycode.h"
/>
<ClInclude
Include=
"..\..\include\SDL_loadso.h"
/>
<ClInclude
Include=
"..\..\include\SDL_locale.h"
/>
<ClInclude
Include=
"..\..\include\SDL_log.h"
/>
<ClInclude
Include=
"..\..\include\SDL_main.h"
/>
<ClInclude
Include=
"..\..\include\SDL_misc.h"
/>
<ClInclude
Include=
"..\..\include\SDL_mouse.h"
/>
<ClInclude
Include=
"..\..\include\SDL_mutex.h"
/>
<ClInclude
Include=
"..\..\include\SDL_name.h"
/>
...
...
@@ -114,9 +116,11 @@
<ClInclude
Include=
"..\..\src\joystick\SDL_gamecontrollerdb.h"
/>
<ClInclude
Include=
"..\..\src\joystick\SDL_joystick_c.h"
/>
<ClInclude
Include=
"..\..\src\joystick\SDL_sysjoystick.h"
/>
<ClInclude
Include=
"..\..\src\joystick\virtual\SDL_virtualjoystick_c.h"
/>
<ClInclude
Include=
"..\..\src\joystick\windows\SDL_dinputjoystick_c.h"
/>
<ClInclude
Include=
"..\..\src\joystick\windows\SDL_windowsjoystick_c.h"
/>
<ClInclude
Include=
"..\..\src\joystick\windows\SDL_xinputjoystick_c.h"
/>
<ClInclude
Include=
"..\..\src\locale\SDL_syslocale.h"
/>
<ClInclude
Include=
"..\..\src\render\direct3d11\SDL_render_winrt.h"
/>
<ClInclude
Include=
"..\..\src\render\direct3d11\SDL_shaders_d3d11.h"
/>
<ClInclude
Include=
"..\..\src\render\opengles2\SDL_gles2funcs.h"
/>
...
...
@@ -243,10 +247,22 @@
<ClCompile
Include=
"..\..\src\joystick\dummy\SDL_sysjoystick.c"
/>
<ClCompile
Include=
"..\..\src\joystick\SDL_gamecontroller.c"
/>
<ClCompile
Include=
"..\..\src\joystick\SDL_joystick.c"
/>
<ClCompile
Include=
"..\..\src\joystick\virtual\SDL_virtualjoystick.c"
/>
<ClCompile
Include=
"..\..\src\joystick\windows\SDL_dinputjoystick.c"
/>
<ClCompile
Include=
"..\..\src\joystick\windows\SDL_windowsjoystick.c"
/>
<ClCompile
Include=
"..\..\src\joystick\windows\SDL_xinputjoystick.c"
/>
<ClCompile
Include=
"..\..\src\loadso\windows\SDL_sysloadso.c"
/>
<ClCompile
Include=
"..\..\src\locale\SDL_locale.c"
/>
<ClCompile
Include=
"..\..\src\locale\winrt\SDL_syslocale.c"
/>
<ClCompile
Include=
"..\..\src\misc\SDL_url.c"
/>
<ClCompile
Include=
"..\..\src\misc\winrt\SDL_sysurl.cpp"
>
<CompileAsWinRT
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
true
</CompileAsWinRT>
<CompileAsWinRT
Condition=
"'$(Configuration)|$(Platform)'=='Debug|ARM'"
>
true
</CompileAsWinRT>
<CompileAsWinRT
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
true
</CompileAsWinRT>
<CompileAsWinRT
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
true
</CompileAsWinRT>
<CompileAsWinRT
Condition=
"'$(Configuration)|$(Platform)'=='Release|ARM'"
>
true
</CompileAsWinRT>
<CompileAsWinRT
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
>
true
</CompileAsWinRT>
</ClCompile>
<ClCompile
Include=
"..\..\src\power\SDL_power.c"
/>
<ClCompile
Include=
"..\..\src\power\winrt\SDL_syspower.cpp"
/>
<ClCompile
Include=
"..\..\src\render\direct3d11\SDL_render_d3d11.c"
/>
...
...
@@ -279,6 +295,7 @@
<ClCompile
Include=
"..\..\src\SDL_log.c"
/>
<ClCompile
Include=
"..\..\src\sensor\dummy\SDL_dummysensor.c"
/>
<ClCompile
Include=
"..\..\src\sensor\SDL_sensor.c"
/>
<ClCompile
Include=
"..\..\src\stdlib\SDL_crc32.c"
/>
<ClCompile
Include=
"..\..\src\stdlib\SDL_getenv.c"
/>
<ClCompile
Include=
"..\..\src\stdlib\SDL_iconv.c"
/>
<ClCompile
Include=
"..\..\src\stdlib\SDL_malloc.c"
/>
...
...
@@ -491,7 +508,7 @@
<PrecompiledHeader>
NotUsing
</PrecompiledHeader>
<CompileAsWinRT>
false
</CompileAsWinRT>
<AdditionalIncludeDirectories>
..\..\include;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
DLL_EXPORT;
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
...
...
@@ -505,7 +522,7 @@
<PrecompiledHeader>
NotUsing
</PrecompiledHeader>
<CompileAsWinRT>
false
</CompileAsWinRT>
<AdditionalIncludeDirectories>
..\..\include;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
DLL_EXPORT;
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
...
...
@@ -519,7 +536,7 @@
<PrecompiledHeader>
NotUsing
</PrecompiledHeader>
<CompileAsWinRT>
false
</CompileAsWinRT>
<AdditionalIncludeDirectories>
..\..\include;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
DLL_EXPORT;
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
...
...
@@ -533,7 +550,7 @@
<PrecompiledHeader>
NotUsing
</PrecompiledHeader>
<CompileAsWinRT>
false
</CompileAsWinRT>
<AdditionalIncludeDirectories>
..\..\include;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
DLL_EXPORT;
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
...
...
@@ -547,7 +564,7 @@
<PrecompiledHeader>
NotUsing
</PrecompiledHeader>
<CompileAsWinRT>
false
</CompileAsWinRT>
<AdditionalIncludeDirectories>
..\..\include;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
DLL_EXPORT;
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
...
...
@@ -561,7 +578,7 @@
<PrecompiledHeader>
NotUsing
</PrecompiledHeader>
<CompileAsWinRT>
false
</CompileAsWinRT>
<AdditionalIncludeDirectories>
..\..\include;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
DLL_EXPORT;
_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>
Console
</SubSystem>
...
...
@@ -573,4 +590,4 @@
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
</ImportGroup>
</Project>
\ No newline at end of file
</Project>
SDL2/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters
View file @
c414931e
...
...
@@ -84,6 +84,9 @@
<ClInclude
Include=
"..\..\include\SDL_loadso.h"
>
<Filter>
Header Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\include\SDL_locale.h"
>
<Filter>
Header Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\include\SDL_log.h"
>
<Filter>
Header Files
</Filter>
</ClInclude>
...
...
@@ -252,6 +255,9 @@
<ClInclude
Include=
"..\..\src\joystick\SDL_sysjoystick.h"
>
<Filter>
Source Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\src\joystick\virtual\SDL_virtualjoystick_c.h"
>
<Filter>
Source Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\src\joystick\windows\SDL_dinputjoystick_c.h"
>
<Filter>
Source Files
</Filter>
</ClInclude>
...
...
@@ -318,6 +324,9 @@
<ClInclude
Include=
"..\..\src\SDL_internal.h"
>
<Filter>
Source Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\src\locale\SDL_syslocale.h"
>
<Filter>
Source Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\src\thread\SDL_systhread.h"
>
<Filter>
Source Files
</Filter>
</ClInclude>
...
...
@@ -429,6 +438,9 @@
<ClInclude
Include=
"..\..\src\events\SDL_displayevents_c.h"
>
<Filter>
Source Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\include\SDL_misc.h"
>
<Filter>
Header Files
</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile
Include=
"..\..\src\atomic\SDL_atomic.c"
>
...
...
@@ -533,6 +545,9 @@
<ClCompile
Include=
"..\..\src\joystick\SDL_joystick.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\src\joystick\virtual\SDL_virtualjoystick.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\src\joystick\windows\SDL_dinputjoystick.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
...
...
@@ -608,6 +623,15 @@
<ClCompile
Include=
"..\..\src\SDL_log.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\src\locale\SDL_locale.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\src\locale\winrt\SDL_syslocale.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\src\stdlib\SDL_crc32.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\src\stdlib\SDL_getenv.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
...
...
@@ -773,5 +797,11 @@
<ClCompile
Include=
"..\..\src\events\SDL_displayevents.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\src\misc\winrt\SDL_sysurl.cpp"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\src\misc\SDL_url.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
</ItemGroup>
</Project>
\ No newline at end of file
</Project>
SDL2/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
View file @
c414931e
...
...
@@ -44,8 +44,10 @@
<ClInclude
Include=
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View file @
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View file @
c414931e
...
...
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