From 040f11d61304254ee3941700c0a0b1f37e073e0e Mon Sep 17 00:00:00 2001 From: Ptolemy <ptolemy@lindenlab.com> Date: Thu, 5 Nov 2020 20:50:15 -0800 Subject: [PATCH] SL-14275: Don't render clouds in water reflection --- indra/newview/pipeline.cpp | 20 ++++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index a471cef89f7..8be8823b0e2 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -9345,10 +9345,22 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) //initial sky pass (no user clip plane) { //mask out everything but the sky gPipeline.pushRenderTypeMask(); - gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, - LLPipeline::RENDER_TYPE_WL_SKY, - LLPipeline::RENDER_TYPE_CLOUDS, - LLPipeline::END_RENDER_TYPES); + + if (reflection_detail >= WATER_REFLECT_MINIMAL) + { + gPipeline.andRenderTypeMask( + LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::END_RENDER_TYPES); + } + else + { + gPipeline.andRenderTypeMask( + LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::END_RENDER_TYPES); + } updateCull(camera, mSky); stateSort(camera, mSky); -- GitLab