From 042b7aec26905cdfded007d6507abccb44947d8a Mon Sep 17 00:00:00 2001 From: Richard Linden <none@none> Date: Wed, 5 Jun 2013 20:25:21 -0700 Subject: [PATCH] BUILDFIX: fixed llviewerassetstats test and render2dutils changes that were dropped in merge --- indra/llcommon/llinitparam.h | 2 - indra/llrender/llrender2dutils.cpp | 218 +++++++++--------- .../newview/tests/llviewerassetstats_test.cpp | 58 +---- 3 files changed, 119 insertions(+), 159 deletions(-) diff --git a/indra/llcommon/llinitparam.h b/indra/llcommon/llinitparam.h index a32557b4ac7..879ea4fe2a1 100755 --- a/indra/llcommon/llinitparam.h +++ b/indra/llcommon/llinitparam.h @@ -1429,7 +1429,6 @@ namespace LLInitParam { bool serialized = false; const self_t& typed_param = static_cast<const self_t&>(param); - if (!typed_param.isProvided()) return false; LLPredicate::Value<ESerializePredicates> predicate; @@ -1686,7 +1685,6 @@ namespace LLInitParam { bool serialized = false; const self_t& typed_param = static_cast<const self_t&>(param); - if (!typed_param.isProvided()) return false; LLPredicate::Value<ESerializePredicates> predicate; predicate.set(REQUIRED, typed_param.mMinCount > 0); diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp index 9d23a64e4c6..fe34c218a8e 100644 --- a/indra/llrender/llrender2dutils.cpp +++ b/indra/llrender/llrender2dutils.cpp @@ -354,10 +354,10 @@ void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); } -void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color, const LLRectf& uv_rect) -{ - gl_draw_scaled_rotated_image(x, y, width, height, 0.f, NULL, color, uv_rect, target); -} +void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color, const LLRectf& uv_rect) +{ + gl_draw_scaled_rotated_image(x, y, width, height, 0.f, NULL, color, uv_rect, target); +} void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) { @@ -645,111 +645,111 @@ void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LL gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); } -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect, LLRenderTarget* target) -{ - if (!image && !target) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - LLGLSUIDefault gls_ui; - - if(image != NULL) - { - gGL.getTexUnit(0)->bind(image, true); - } - else - { - gGL.getTexUnit(0)->bind(target); - } - - gGL.color4fv(color.mV); - - if (degrees == 0.f) - { - const S32 NUM_VERTICES = 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - gGL.begin(LLRender::QUADS); - { - LLVector3 ui_scale = gGL.getUIScale(); - LLVector3 ui_translation = gGL.getUITranslation(); - ui_translation.mV[VX] += x; - ui_translation.mV[VY] += y; - ui_translation.scaleVec(ui_scale); - S32 index = 0; - S32 scaled_width = llround(width * ui_scale.mV[VX]); - S32 scaled_height = llround(height * ui_scale.mV[VY]); - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - } - else - { - gGL.pushUIMatrix(); - gGL.translateUI((F32)x, (F32)y, 0.f); - - F32 offset_x = F32(width/2); - F32 offset_y = F32(height/2); - - gGL.translateUI(offset_x, offset_y, 0.f); - - LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - - if(image != NULL) - { - gGL.getTexUnit(0)->bind(image, true); - } - else - { - gGL.getTexUnit(0)->bind(target); - } - - gGL.color4fv(color.mV); - - gGL.begin(LLRender::QUADS); - { - LLVector3 v; - - v = LLVector3(offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - } - gGL.end(); - gGL.popUIMatrix(); - } -} +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect, LLRenderTarget* target) +{ + if (!image && !target) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + LLGLSUIDefault gls_ui; + + if(image != NULL) + { + gGL.getTexUnit(0)->bind(image, true); + } + else + { + gGL.getTexUnit(0)->bind(target); + } + + gGL.color4fv(color.mV); + + if (degrees == 0.f) + { + const S32 NUM_VERTICES = 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + gGL.begin(LLRender::QUADS); + { + LLVector3 ui_scale = gGL.getUIScale(); + LLVector3 ui_translation = gGL.getUITranslation(); + ui_translation.mV[VX] += x; + ui_translation.mV[VY] += y; + ui_translation.scaleVec(ui_scale); + S32 index = 0; + S32 scaled_width = llround(width * ui_scale.mV[VX]); + S32 scaled_height = llround(height * ui_scale.mV[VY]); + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + } + else + { + gGL.pushUIMatrix(); + gGL.translateUI((F32)x, (F32)y, 0.f); + + F32 offset_x = F32(width/2); + F32 offset_y = F32(height/2); + + gGL.translateUI(offset_x, offset_y, 0.f); + + LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); + + if(image != NULL) + { + gGL.getTexUnit(0)->bind(image, true); + } + else + { + gGL.getTexUnit(0)->bind(target); + } + + gGL.color4fv(color.mV); + + gGL.begin(LLRender::QUADS); + { + LLVector3 v; + + v = LLVector3(offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + } + gGL.end(); + gGL.popUIMatrix(); + } +} void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) { diff --git a/indra/newview/tests/llviewerassetstats_test.cpp b/indra/newview/tests/llviewerassetstats_test.cpp index 561c2bb286e..50266cd1175 100755 --- a/indra/newview/tests/llviewerassetstats_test.cpp +++ b/indra/newview/tests/llviewerassetstats_test.cpp @@ -343,8 +343,8 @@ namespace tut LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false); gViewerAssetStats->updateStats(); - LLSD sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); + LLSD sd = gViewerAssetStats->asLLSD(false); + ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = sd["regions"][0]; @@ -367,47 +367,9 @@ namespace tut ensure("sd[get_gesture_udp][dequeued] is reset", (0 == sd["get_gesture_udp"]["dequeued"].asInteger())); } - // Create two global instances and verify no interactions - template<> template<> - void tst_viewerassetstats_index_object_t::test<5>() - { - gViewerAssetStats = new LLViewerAssetStats(); - LLViewerAssetStatsFF::set_region(region1_handle); - - LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_TEXTURE, false, false); - LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_TEXTURE, false, false); - - LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, false, false); - LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false); - - gViewerAssetStats->updateStats(); - LLSD sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); - ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); - sd = sd["regions"][0]; - - // Check a few points on the tree for content - ensure("sd[get_texture_non_temp_udp][enqueued] is 1", (1 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger())); - ensure("sd[get_texture_temp_udp][enqueued] is 0", (0 == sd["get_texture_temp_udp"]["enqueued"].asInteger())); - ensure("sd[get_texture_non_temp_http][enqueued] is 0", (0 == sd["get_texture_non_temp_http"]["enqueued"].asInteger())); - ensure("sd[get_texture_temp_http][enqueued] is 0", (0 == sd["get_texture_temp_http"]["enqueued"].asInteger())); - ensure("sd[get_gesture_udp][dequeued] is 0", (0 == sd["get_gesture_udp"]["dequeued"].asInteger())); - - // Reset and check zeros... - // Reset leaves current region in place - gViewerAssetStats->reset(); - sd = gViewerAssetStats->asLLSD(false)["regions"][0]; - - delete gViewerAssetStats; - gViewerAssetStats = NULL; - - ensure("sd[get_texture_non_temp_udp][enqueued] is reset", (0 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger())); - ensure("sd[get_gesture_udp][dequeued] is reset", (0 == sd["get_gesture_udp"]["dequeued"].asInteger())); - } - // Check multiple region collection template<> template<> - void tst_viewerassetstats_index_object_t::test<6>() + void tst_viewerassetstats_index_object_t::test<5>() { gViewerAssetStats = new LLViewerAssetStats(); @@ -452,8 +414,8 @@ namespace tut // Reset and check zeros... // Reset leaves current region in place - gViewerAssetStatsMain->reset(); - sd = gViewerAssetStatsMain->asLLSD(false); + gViewerAssetStats->reset(); + sd = gViewerAssetStats->asLLSD(false); ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle)); sd2 = sd["regions"][0]; @@ -467,7 +429,7 @@ namespace tut // Check multiple region collection jumping back-and-forth between regions template<> template<> - void tst_viewerassetstats_index_object_t::test<7>() + void tst_viewerassetstats_index_object_t::test<6>() { gViewerAssetStats = new LLViewerAssetStats(); @@ -525,8 +487,8 @@ namespace tut // Reset and check zeros... // Reset leaves current region in place - gViewerAssetStatsMain->reset(); - sd = gViewerAssetStatsMain->asLLSD(false); + gViewerAssetStats->reset(); + sd = gViewerAssetStats->asLLSD(false); ensure("Correct single-key LLSD map root", is_double_key_map(sd, "duration", "regions")); ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle)); sd2 = get_region(sd, region2_handle); @@ -541,7 +503,7 @@ namespace tut // Non-texture assets ignore transport and persistence flags template<> template<> - void tst_viewerassetstats_index_object_t::test<8>() + void tst_viewerassetstats_index_object_t::test<7>() { gViewerAssetStats = new LLViewerAssetStats(); LLViewerAssetStatsFF::set_region(region1_handle); @@ -570,7 +532,7 @@ namespace tut LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_LSL_BYTECODE, true, true); gViewerAssetStats->updateStats(); - sd = gViewerAssetStatsMain->asLLSD(false); + LLSD sd = gViewerAssetStats->asLLSD(false); ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = get_region(sd, region1_handle); -- GitLab