From 06367e6f453b50e768cca377c9829796ac00b771 Mon Sep 17 00:00:00 2001 From: Dave Parks <davep@lindenlab.com> Date: Fri, 14 Oct 2011 17:43:31 -0500 Subject: [PATCH] SH-2276 Clean up a shader warning. --- .../shaders/class1/lighting/sumLightsSpecularV.glsl | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl index dcd405716c6..7059ff31aed 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl @@ -36,10 +36,8 @@ uniform vec3 light_diffuse[8]; vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol) { - vec4 col; - col.a = color.a; - - + vec4 col = vec4(0,0,0, color.a); + vec3 view = normalize(pos); /// collect all the specular values from each calcXXXLightSpecular() function -- GitLab