From 06bce2ddd0958cff3c2ee477a880e998dfc48be7 Mon Sep 17 00:00:00 2001 From: "Graham Linden graham@lindenlab.com" <Graham Linden graham@lindenlab.com> Date: Thu, 15 Feb 2018 21:55:24 +0000 Subject: [PATCH] Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames. These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of some OpenGL legacy functionality which is incompatible with nSight capture (mostly glReadPixels and other fixed-function pipe rendering calls). --- indra/llappearance/lltexlayer.cpp | 7 +++- indra/llrender/llgl.cpp | 11 ++++++ indra/llrender/llrender.cpp | 1 + indra/llrender/llrender.h | 3 +- indra/llwindow/llwindowwin32.cpp | 5 ++- indra/newview/app_settings/settings.xml | 14 ++++++- indra/newview/llappviewer.cpp | 3 ++ indra/newview/llfasttimerview.cpp | 22 ++++++----- indra/newview/llviewerwindow.cpp | 50 +++++++++++++------------ 9 files changed, 80 insertions(+), 36 deletions(-) diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 2cf86bb4fec..3f2fcce4298 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -1577,7 +1577,12 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC } alpha_data = new U8[width * height]; mAlphaCache[cache_index] = alpha_data; - glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data); + + // nSight doesn't support use of glReadPixels + if (!LLRender::sNsightDebugSupport) + { + glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data); + } } getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 155c2402bd0..35b69517796 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1348,8 +1348,19 @@ void LLGLManager::initExtensions() if (mHasVertexShader) { LL_INFOS() << "initExtensions() VertexShader-related procs..." << LL_ENDL; + + // nSight doesn't support use of ARB funcs that have been normalized in the API + if (!LLRender::sNsightDebugSupport) + { glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocationARB"); glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocationARB"); + } + else + { + glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocation"); + glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocation"); + } + glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetActiveAttribARB"); glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dARB"); glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dvARB"); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 76f28bb43fc..65d61819202 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -49,6 +49,7 @@ U32 LLRender::sUICalls = 0; U32 LLRender::sUIVerts = 0; U32 LLTexUnit::sWhiteTexture = 0; bool LLRender::sGLCoreProfile = false; +bool LLRender::sNsightDebugSupport = false; static const U32 LL_NUM_TEXTURE_LAYERS = 32; static const U32 LL_NUM_LIGHT_UNITS = 8; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index a67fb8da522..2573129fd30 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -438,7 +438,8 @@ class LLRender static U32 sUICalls; static U32 sUIVerts; static bool sGLCoreProfile; - + static bool sNsightDebugSupport; + private: friend class LLLightState; diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 38f8989797a..6e3aba51cfb 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1549,7 +1549,10 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO (LLRender::sGLCoreProfile ? " core" : " compatibility") << " context." << LL_ENDL; done = true; - if (LLRender::sGLCoreProfile) + // force sNoFixedFunction iff we're trying to use nsight debugging which does not support many legacy API uses + + // nSight doesn't support use of legacy API funcs in the fixed function pipe + if (LLRender::sGLCoreProfile || LLRender::sNsightDebugSupport) { LLGLSLShader::sNoFixedFunction = true; } diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 3b518515cb2..0cce614a1f5 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8631,7 +8631,19 @@ <key>Value</key> <integer>0</integer> </map> - + <key>RenderNsightDebugSupport</key> + <map> + <key>Comment</key> + <string> + Disable features which prevent nVidia nSight from being usable with SL + </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderLocalLights</key> <map> <key>Comment</key> diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index d9273dfcb55..2b0b8064bd3 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -583,6 +583,7 @@ static void settings_to_globals() LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile"); + LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport"); LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); @@ -1100,6 +1101,7 @@ bool LLAppViewer::init() } } +#if LL_RELEASE_FOR_DOWNLOAD char* PARENT = getenv("PARENT"); if (! (PARENT && std::string(PARENT) == "SL_Launcher")) { @@ -1112,6 +1114,7 @@ bool LLAppViewer::init() // him/herself in the foot. LLNotificationsUtil::add("RunLauncher"); } +#endif #if LL_WINDOWS if (gGLManager.mGLVersion < LLFeatureManager::getInstance()->getExpectedGLVersion()) diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 9219dd0279b..34d0972d724 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -435,18 +435,22 @@ void LLFastTimerView::onClose(bool app_quitting) void saveChart(const std::string& label, const char* suffix, LLImageRaw* scratch) { - //read result back into raw image - glReadPixels(0, 0, 1024, 512, GL_RGB, GL_UNSIGNED_BYTE, scratch->getData()); + // disable use of glReadPixels which messes up nVidia nSight graphics debugging + if (!LLRender::sNsightDebugSupport) + { + //read result back into raw image + glReadPixels(0, 0, 1024, 512, GL_RGB, GL_UNSIGNED_BYTE, scratch->getData()); - //write results to disk - LLPointer<LLImagePNG> result = new LLImagePNG(); - result->encode(scratch, 0.f); + //write results to disk + LLPointer<LLImagePNG> result = new LLImagePNG(); + result->encode(scratch, 0.f); - std::string ext = result->getExtension(); - std::string filename = llformat("%s_%s.%s", label.c_str(), suffix, ext.c_str()); + std::string ext = result->getExtension(); + std::string filename = llformat("%s_%s.%s", label.c_str(), suffix, ext.c_str()); - std::string out_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, filename); - result->save(out_file); + std::string out_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, filename); + result->save(out_file); + } } //static diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index c0579546068..e0309a4546f 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -731,7 +731,8 @@ class LLDebugText addText(xpos, ypos, "View Matrix"); ypos += y_inc; } - if (gSavedSettings.getBOOL("DebugShowColor")) + // disable use of glReadPixels which messes up nVidia nSight graphics debugging + if (gSavedSettings.getBOOL("DebugShowColor") && !LLRender::sNsightDebugSupport) { U8 color[4]; LLCoordGL coord = gViewerWindow->getCurrentMouse(); @@ -4717,36 +4718,39 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei { LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot"); } - - if (type == LLSnapshotModel::SNAPSHOT_TYPE_COLOR) + // disable use of glReadPixels when doing nVidia nSight graphics debugging + if (!LLRender::sNsightDebugSupport) { - glReadPixels( + if (type == LLSnapshotModel::SNAPSHOT_TYPE_COLOR) + { + glReadPixels( subimage_x_offset, out_y + subimage_y_offset, read_width, 1, GL_RGB, GL_UNSIGNED_BYTE, raw->getData() + output_buffer_offset ); - } - else // LLSnapshotModel::SNAPSHOT_TYPE_DEPTH - { - LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values - glReadPixels( - subimage_x_offset, out_y + subimage_y_offset, - read_width, 1, - GL_DEPTH_COMPONENT, GL_FLOAT, - depth_line_buffer->getData()// current output pixel is beginning of buffer... - ); - - for (S32 i = 0; i < (S32)read_width; i++) + } + else // LLSnapshotModel::SNAPSHOT_TYPE_DEPTH { - F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32))); - - F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2)); - U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar()); - // write converted scanline out to result image - for (S32 j = 0; j < raw->getComponents(); j++) + LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values + glReadPixels( + subimage_x_offset, out_y + subimage_y_offset, + read_width, 1, + GL_DEPTH_COMPONENT, GL_FLOAT, + depth_line_buffer->getData()// current output pixel is beginning of buffer... + ); + + for (S32 i = 0; i < (S32)read_width; i++) { - *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte; + F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32))); + + F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2)); + U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar()); + // write converted scanline out to result image + for (S32 j = 0; j < raw->getComponents(); j++) + { + *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte; + } } } } -- GitLab