From 0c2876ef2c9c9b5e739329de9a2c261185b094f1 Mon Sep 17 00:00:00 2001 From: Dave Parks <davep@lindenlab.com> Date: Sat, 17 Sep 2011 00:25:49 -0500 Subject: [PATCH] SH-2243 work in progress -- how'd that GL get there? --- .../app_settings/shaders/class1/deferred/alphaSkinnedV.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl index b07c1fda9b4..15781bc92d7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl @@ -105,7 +105,7 @@ void main() vec4 frag_pos = projection_matrix * pos; gl_Position = frag_pos; - GL + vary_position = pos.xyz; vary_normal = norm; -- GitLab