From 0c2876ef2c9c9b5e739329de9a2c261185b094f1 Mon Sep 17 00:00:00 2001
From: Dave Parks <davep@lindenlab.com>
Date: Sat, 17 Sep 2011 00:25:49 -0500
Subject: [PATCH] SH-2243 work in progress -- how'd that GL get there?

---
 .../app_settings/shaders/class1/deferred/alphaSkinnedV.glsl     | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
index b07c1fda9b4..15781bc92d7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
@@ -105,7 +105,7 @@ void main()
 	
 	vec4 frag_pos = projection_matrix * pos;
 	gl_Position = frag_pos;
-	GL
+	
 	vary_position = pos.xyz;
 	vary_normal = norm;	
 	
-- 
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