From 0e8ef689babf51294c0ebae3f77a849425b5fb27 Mon Sep 17 00:00:00 2001
From: Todd Stinson <stinson@lindenlab.com>
Date: Wed, 13 Jun 2012 14:10:15 -0700
Subject: [PATCH] Enabling toggle of the Physical attribute for character
 objects.

---
 indra/newview/llpanelobject.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp
index 3786480f2e8..d7d5d9a078a 100644
--- a/indra/newview/llpanelobject.cpp
+++ b/indra/newview/llpanelobject.cpp
@@ -513,7 +513,7 @@ void LLPanelObject::getState( )
 	mCheckPhysics->set( mIsPhysical );
 	mCheckPhysics->setEnabled( roots_selected>0 
 								&& (editable || gAgent.isGodlike()) 
-								&& !is_flexible && !is_permanent && !is_character);
+								&& !is_flexible && !is_permanent);
 
 	mIsTemporary = root_objectp->flagTemporaryOnRez();
 	llassert(!is_permanent || !mIsTemporary); // should never has a permanent object that is also temporary
-- 
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