diff --git a/.hgignore b/.hgignore
index 403b73df6d28a41d669ab8abd0236a1c3df808d0..bc3020eee4758fe74905091c141492698899e542 100644
--- a/.hgignore
+++ b/.hgignore
@@ -67,3 +67,4 @@ glob:indra/newview/filters.xml
 glob:indra/newview/avatar_icons_cache.txt
 glob:indra/newview/avatar_lad.log
 glob:*.diff
+*.rej
diff --git a/.hgtags b/.hgtags
index 6edf9b033027710077ccb7b2572fabd6f7660968..f0cd9f0736155d5d2b07917922d57d7137780715 100644
--- a/.hgtags
+++ b/.hgtags
@@ -271,15 +271,21 @@ e9c82fca5ae6fb8a8af29012d78fb194a29323f3 3.2.9-beta1
 a01ef9bed28627f4ca543fbc1d70c79cc297a90f DRTVWR-118_3.2.9-beta2
 a01ef9bed28627f4ca543fbc1d70c79cc297a90f 3.2.9-beta2
 987425b1acf4752379b2e1eb20944b4b35d67a85 3.2.8-beta2
+d5f263687f43f278107363365938f0a214920a4b DRTVWR-119
+d5f263687f43f278107363365938f0a214920a4b 3.3.0-beta1
+5e8d2662f38a66eca6c591295f5880d47afc73f7 viewer-release-candidate
+5e8d2662f38a66eca6c591295f5880d47afc73f7 3.3.0-release
 d5f263687f43f278107363365938f0a214920a4b 3.3.0-start
 dffd0457ee0745de65bf95f0642a5c9e46b8e2f0 viewer-beta-candidate
 d5f263687f43f278107363365938f0a214920a4b DRTVWR-119
 d5f263687f43f278107363365938f0a214920a4b 3.3.0-beta1
 5e8d2662f38a66eca6c591295f5880d47afc73f7 viewer-release-candidate
 5e8d2662f38a66eca6c591295f5880d47afc73f7 3.3.0-release
-dffd0457ee0745de65bf95f0642a5c9e46b8e2f0 viewer-beta-candidate
-3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 viewer-beta-candidate
-3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 viewer-beta-candidate
+28b95a6a28dca3338d9a1f4f204b96678df9f6a5 viewer-beta-candidate
+b43cd25be49e3984ff5361cefad020e069131d98 3.3.1-start
+3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 DRTVWR-125
+3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 3.3.1-start
+28b95a6a28dca3338d9a1f4f204b96678df9f6a5 3.3.1-beta1
 1dc545e44617975da2a4a32fe303386c687a6ca1 viewer-beta-candidate
 1dc545e44617975da2a4a32fe303386c687a6ca1 3.3.1-beta2
 1dc545e44617975da2a4a32fe303386c687a6ca1 DRTVWR-139
diff --git a/BuildParams b/BuildParams
index ac4fdad362845130d9463500dcb56736e0345cf1..e0aad8440bb00de0b0221098c301ad60bde0fcbf 100644
--- a/BuildParams
+++ b/BuildParams
@@ -1,187 +1,188 @@
-# BuildParams
-#
-# Please refer to:
-#  https://wiki.secondlife.com/wiki/Automated_Build_System
-
-# Global setting for now...
-Darwin.symbolfiles = "newview/Release/secondlife-symbols-darwin.tar.bz2"
-CYGWIN.symbolfiles = "newview/Release/secondlife-symbols-windows.tar.bz2"
-Linux.symbolfiles = "newview/secondlife-symbols-linux.tar.bz2"
-
-# Use Public Upload Locations
-public_build = true
-
-# skip windows debug build until we can get a fix in.
-build_CYGWIN_Debug = false
-
-# Update Public Inworld Build Status Indicators (setting should mirror "public_build")
-email_status_this_is_os = true
-
-# Limit extent of codeticket updates to revisions after...
-codeticket_since = 2.2.0-release
-
-# ========================================
-# Viewer Development
-# ========================================
-
-# Report changes since...
-viewer-development.show_changes_since = last_sprint
-
-# Build Settings
-viewer-development_coverity.coverity_product = viewer
-viewer-development_coverity.run_tests = false
-viewer-development.build_debug_release_separately = true
-
-# Notifications - to configure email notices, add a setting like this:
-# <username>_<reponame>.email = <email-address>
-
-# =================================================================
-# Canonical viewer integration builds - Oz Linden
-# =================================================================
-integration_viewer-development.viewer_channel = "Second Life Development"
-integration_viewer-development.login_channel = "Second Life Development"
-integration_viewer-development.build_viewer_update_version_manager = false
-integration_viewer-development.email = viewer-development-builds@lists.secondlife.com
-integration_viewer-development.build_enforce_coding_policy = true
-integration_viewer-development.codeticket_add_context = true
-
-viewer-beta.viewer_channel = "Second Life Beta Viewer"
-viewer-beta.login_channel = "Second Life Beta Viewer"
-viewer-beta.build_debug_release_separately = true
-viewer-beta.build_viewer_update_version_manager = true
-
-viewer-release.viewer_channel = "Second Life Release"
-viewer-release.login_channel = "Second Life Release"
-viewer-release.build_debug_release_separately = true
-viewer-release.build_viewer_update_version_manager = true
-
-# ========================================
-# mesh-development
-# ========================================
-mesh-development.viewer_channel = "Project Viewer - Mesh"
-mesh-development.login_channel = "Project Viewer - Mesh"
-mesh-development.viewer_grid = aditi
-mesh-development.build_debug_release_separately = true
-mesh-development.build_CYGWIN_Debug = false
-mesh-development.build_viewer_update_version_manager = false
-
-# ========================================
-# mesh-development-release-1-candidate
-# ========================================
-mesh-development-release-1-candidate.viewer_channel = "Project Viewer - Mesh"
-mesh-development-release-1-candidate.login_channel = "Project Viewer - Mesh"
-mesh-development-release-1-candidate.viewer_grid = agni
-mesh-development-release-1-candidate.build_debug_release_separately = true
-mesh-development-release-1-candidate.build_CYGWIN_Debug = false
-mesh-development-release-1-candidate.build_viewer_update_version_manager = false
-
-# ========================================
-# mesh-development-rc
-# ========================================
-mesh-development-rc.viewer_channel = "Project Viewer - Mesh"
-mesh-development-rc.login_channel = "Project Viewer - Mesh"
-mesh-development-rc.viewer_grid = agni
-mesh-development-rc.build_debug_release_separately = true
-mesh-development-rc.build_CYGWIN_Debug = false
-mesh-development-rc.build_viewer_update_version_manager = false
-
-# ========================================
-# mesh-asset-deprecation
-# ========================================
-mesh-asset-deprecation.viewer_channel = "Project Viewer - Mesh Asset Deprecation"
-mesh-asset-deprecation.login_channel = "Project Viewer - Mesh Asset Deprecation"
-mesh-asset-deprecation.viewer_grid = aditi
-mesh-asset-deprecation.build_debug_release_separately = true
-mesh-asset-deprecation.build_CYGWIN_Debug = false
-mesh-asset-deprecation.build_viewer_update_version_manager = false
-
-# ========================================
-# viewer-mesh
-# ========================================
-
-viewer-mesh.build_viewer = true
-viewer-mesh.build_server = false
-viewer-mesh.build_Linux = true
-viewer-mesh.build_hg_bundle = true
-viewer-mesh.build_viewer_update_version_manager = false
-viewer-mesh.build_Debug = false
-viewer-mesh.build_RelWithDebInfo = false
-viewer-mesh.viewer_channel = "Project Viewer - Mesh"
-viewer-mesh.login_channel = "Project Viewer - Mesh"
-viewer-mesh.viewer_grid = aditi
-viewer-mesh.email = shining@lists.lindenlab.com
-
-# ================
-# oz
-# ================
-
-Snowstorm_viewer-project-review.build_debug_release_separately = true
-Snowstorm_viewer-project-review.codeticket_add_context = true
-Snowstorm_viewer-project-review.viewer_channel = "Project Viewer - Snowstorm Team"
-Snowstorm_viewer-project-review.login_channel = "Project Viewer - Snowstorm Team"
-Snowstorm_viewer-project-review.codeticket_add_context = true
-
-oz_viewer-devreview.build_debug_release_separately = true
-oz_viewer-devreview.codeticket_add_context = false
-oz_viewer-devreview.build_enforce_coding_policy = true
-oz_viewer-devreview.email = oz@lindenlab.com
-
-oz_viewer-trial.build_debug_release_separately = true
-oz_viewer-trial.codeticket_add_context = false
-oz_viewer-trial.build_enforce_coding_policy = true
-oz_viewer-trial.email = oz@lindenlab.com
-
-oz_viewer-beta-review.build_debug_release_separately = true
-oz_viewer-beta-review.codeticket_add_context = false
-oz_viewer-beta-review.viewer_channel = "Second Life Beta Viewer"
-oz_viewer-beta-review.login_channel = "Second Life Beta Viewer"
-oz_viewer-beta-review.email = oz@lindenlab.com
-
-oz_project-1.build_debug_release_separately = true
-oz_project-1.codeticket_add_context = false
-oz_project-1.email = oz@lindenlab.com
-oz_project-2.build_debug_release_separately = true
-oz_project-2.codeticket_add_context = false
-oz_project-2.email = oz@lindenlab.com
-oz_project-3.build_debug_release_separately = true
-oz_project-3.codeticket_add_context = false
-oz_project-3.email = oz@lindenlab.com
-oz_project-4.build_debug_release_separately = true
-oz_project-4.codeticket_add_context = false
-oz_project-4.email = oz@lindenlab.com
-
-oz_project-7.build_debug_release_separately = true
-oz_project-7.codeticket_add_context = false
-oz_project-7.email = "sldev@catznip.com oz@lindenlab.com"
-
-# =================================================================
-# asset delivery 2010 projects
-# =================================================================
-viewer-asset-delivery.viewer_channel = "Second Life Development"
-viewer-asset-delivery.login_channel = "Second Life Development"
-viewer-asset-delivery.build_viewer_update_version_manager = false
-viewer-asset-delivery.email = monty@lindenlab.com
-viewer-asset-delivery.build_server = false
-viewer-asset-delivery.build_server_tests = false
-
-viewer-asset-delivery-metrics.viewer_channel = "Second Life Development"
-viewer-asset-delivery-metrics.login_channel = "Second Life Development"
-viewer-asset-delivery-metrics.build_viewer_update_version_manager = false
-viewer-asset-delivery-metrics.email = monty@lindenlab.com
-viewer-asset-delivery-metrics.build_server = false
-viewer-asset-delivery-metrics.build_server_tests = false
-
-# ========================================
-# Simon says
-# ========================================
-simon_viewer-dev-private.public_build = false
-simon_viewer-dev-private.email_status_this_is_os = false
-
-
-# ========================================
-# Vir
-# ========================================
-vir-project-1.viewer_channel = "Second Life Release"
-vir-project-1.login_channel = "Second Life Release"
-
-# eof
+# BuildParams
+#
+# Please refer to:
+#  https://wiki.secondlife.com/wiki/Automated_Build_System
+
+# Global setting for now...
+Darwin.symbolfiles = "newview/Release/secondlife-symbols-darwin.tar.bz2"
+CYGWIN.symbolfiles = "newview/Release/secondlife-symbols-windows.tar.bz2"
+Linux.symbolfiles = "newview/secondlife-symbols-linux.tar.bz2"
+
+# Use Public Upload Locations
+public_build = true
+
+# skip windows debug build until we can get a fix in.
+build_CYGWIN_Debug = false
+
+# Update Public Inworld Build Status Indicators (setting should mirror "public_build")
+email_status_this_is_os = true
+
+# Limit extent of codeticket updates to revisions after...
+codeticket_since = 2.2.0-release
+
+# ========================================
+# Viewer Development
+# ========================================
+
+# Report changes since...
+viewer-development.show_changes_since = last_sprint
+
+# Build Settings
+viewer-development_coverity.coverity_product = viewer
+viewer-development_coverity.run_tests = false
+viewer-development.build_debug_release_separately = true
+
+# Notifications - to configure email notices, add a setting like this:
+# <username>_<reponame>.email = <email-address>
+
+
+# =================================================================
+# Canonical viewer integration builds - Oz Linden
+# =================================================================
+integration_viewer-development.viewer_channel = "Second Life Development"
+integration_viewer-development.login_channel = "Second Life Development"
+integration_viewer-development.build_viewer_update_version_manager = false
+integration_viewer-development.email = viewer-development-builds@lists.secondlife.com
+integration_viewer-development.build_enforce_coding_policy = true
+integration_viewer-development.codeticket_add_context = true
+
+viewer-beta.viewer_channel = "Second Life Beta Viewer"
+viewer-beta.login_channel = "Second Life Beta Viewer"
+viewer-beta.build_debug_release_separately = true
+viewer-beta.build_viewer_update_version_manager = true
+
+viewer-release.viewer_channel = "Second Life Release"
+viewer-release.login_channel = "Second Life Release"
+viewer-release.build_debug_release_separately = true
+viewer-release.build_viewer_update_version_manager = true
+
+# ========================================
+# mesh-development
+# ========================================
+mesh-development.viewer_channel = "Project Viewer - Mesh"
+mesh-development.login_channel = "Project Viewer - Mesh"
+mesh-development.viewer_grid = aditi
+mesh-development.build_debug_release_separately = true
+mesh-development.build_CYGWIN_Debug = false
+mesh-development.build_viewer_update_version_manager = false
+
+# ========================================
+# mesh-development-release-1-candidate
+# ========================================
+mesh-development-release-1-candidate.viewer_channel = "Project Viewer - Mesh"
+mesh-development-release-1-candidate.login_channel = "Project Viewer - Mesh"
+mesh-development-release-1-candidate.viewer_grid = agni
+mesh-development-release-1-candidate.build_debug_release_separately = true
+mesh-development-release-1-candidate.build_CYGWIN_Debug = false
+mesh-development-release-1-candidate.build_viewer_update_version_manager = false
+
+# ========================================
+# mesh-development-rc
+# ========================================
+mesh-development-rc.viewer_channel = "Project Viewer - Mesh"
+mesh-development-rc.login_channel = "Project Viewer - Mesh"
+mesh-development-rc.viewer_grid = agni
+mesh-development-rc.build_debug_release_separately = true
+mesh-development-rc.build_CYGWIN_Debug = false
+mesh-development-rc.build_viewer_update_version_manager = false
+
+# ========================================
+# mesh-asset-deprecation
+# ========================================
+mesh-asset-deprecation.viewer_channel = "Project Viewer - Mesh Asset Deprecation"
+mesh-asset-deprecation.login_channel = "Project Viewer - Mesh Asset Deprecation"
+mesh-asset-deprecation.viewer_grid = aditi
+mesh-asset-deprecation.build_debug_release_separately = true
+mesh-asset-deprecation.build_CYGWIN_Debug = false
+mesh-asset-deprecation.build_viewer_update_version_manager = false
+
+# ========================================
+# viewer-mesh
+# ========================================
+
+viewer-mesh.build_viewer = true
+viewer-mesh.build_server = false
+viewer-mesh.build_Linux = true
+viewer-mesh.build_hg_bundle = true
+viewer-mesh.build_viewer_update_version_manager = false
+viewer-mesh.build_Debug = false
+viewer-mesh.build_RelWithDebInfo = false
+viewer-mesh.viewer_channel = "Project Viewer - Mesh"
+viewer-mesh.login_channel = "Project Viewer - Mesh"
+viewer-mesh.viewer_grid = aditi
+viewer-mesh.email = shining@lists.lindenlab.com
+
+# ================
+# oz
+# ================
+
+Snowstorm_viewer-project-review.build_debug_release_separately = true
+Snowstorm_viewer-project-review.codeticket_add_context = true
+Snowstorm_viewer-project-review.viewer_channel = "Project Viewer - Snowstorm Team"
+Snowstorm_viewer-project-review.login_channel = "Project Viewer - Snowstorm Team"
+Snowstorm_viewer-project-review.codeticket_add_context = true
+
+oz_viewer-devreview.build_debug_release_separately = true
+oz_viewer-devreview.codeticket_add_context = false
+oz_viewer-devreview.build_enforce_coding_policy = true
+oz_viewer-devreview.email = oz@lindenlab.com
+
+oz_viewer-trial.build_debug_release_separately = true
+oz_viewer-trial.codeticket_add_context = false
+oz_viewer-trial.build_enforce_coding_policy = true
+oz_viewer-trial.email = oz@lindenlab.com
+
+oz_viewer-beta-review.build_debug_release_separately = true
+oz_viewer-beta-review.codeticket_add_context = false
+oz_viewer-beta-review.viewer_channel = "Second Life Beta Viewer"
+oz_viewer-beta-review.login_channel = "Second Life Beta Viewer"
+oz_viewer-beta-review.email = oz@lindenlab.com
+
+oz_project-1.build_debug_release_separately = true
+oz_project-1.codeticket_add_context = false
+oz_project-1.email = oz@lindenlab.com
+oz_project-2.build_debug_release_separately = true
+oz_project-2.codeticket_add_context = false
+oz_project-2.email = oz@lindenlab.com
+oz_project-3.build_debug_release_separately = true
+oz_project-3.codeticket_add_context = false
+oz_project-3.email = oz@lindenlab.com
+oz_project-4.build_debug_release_separately = true
+oz_project-4.codeticket_add_context = false
+oz_project-4.email = oz@lindenlab.com
+
+oz_project-7.build_debug_release_separately = true
+oz_project-7.codeticket_add_context = false
+oz_project-7.email = "sldev@catznip.com oz@lindenlab.com"
+
+# =================================================================
+# asset delivery 2010 projects
+# =================================================================
+viewer-asset-delivery.viewer_channel = "Second Life Development"
+viewer-asset-delivery.login_channel = "Second Life Development"
+viewer-asset-delivery.build_viewer_update_version_manager = false
+viewer-asset-delivery.email = monty@lindenlab.com
+viewer-asset-delivery.build_server = false
+viewer-asset-delivery.build_server_tests = false
+
+viewer-asset-delivery-metrics.viewer_channel = "Second Life Development"
+viewer-asset-delivery-metrics.login_channel = "Second Life Development"
+viewer-asset-delivery-metrics.build_viewer_update_version_manager = false
+viewer-asset-delivery-metrics.email = monty@lindenlab.com
+viewer-asset-delivery-metrics.build_server = false
+viewer-asset-delivery-metrics.build_server_tests = false
+
+# ========================================
+# Simon says
+# ========================================
+simon_viewer-dev-private.public_build = false
+simon_viewer-dev-private.email_status_this_is_os = false
+
+
+# ========================================
+# Vir
+# ========================================
+vir-project-1.viewer_channel = "Second Life Release"
+vir-project-1.login_channel = "Second Life Release"
+
+# eof
diff --git a/autobuild.xml b/autobuild.xml
index 27c75eff4a0ee3152ddfb7478db2301f0084855d..ed848a9cf9e054a9273ef014eae2479d0b111f7d 100644
--- a/autobuild.xml
+++ b/autobuild.xml
@@ -1300,9 +1300,9 @@
             <key>archive</key>
             <map>
               <key>hash</key>
-              <string>26aa7c367ffadd573f61a6a96f820f80</string>
+              <string>4a98d727561cd1f4ac5ee02907411df1</string>
               <key>url</key>
-              <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/245988/arch/Darwin/installer/llqtwebkit-4.7.1-darwin-20111201.tar.bz2</string>
+              <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/250147/arch/Darwin/installer/llqtwebkit-4.7.1-darwin-20120228.tar.bz2</string>
             </map>
             <key>name</key>
             <string>darwin</string>
@@ -1312,9 +1312,9 @@
             <key>archive</key>
             <map>
               <key>hash</key>
-              <string>c05a33ee8b6f253b5a744596dfc3707d</string>
+              <string>f50e5f0cc880c55b3f0f7e67dc8f7221</string>
               <key>url</key>
-              <string>http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/llqtwebkit-linux-qt4.6-20101013.tar.bz2</string>
+              <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/250147/arch/Linux/installer/llqtwebkit-4.7.1-linux-20120228.tar.bz2</string>
             </map>
             <key>name</key>
             <string>linux</string>
@@ -1324,9 +1324,9 @@
             <key>archive</key>
             <map>
               <key>hash</key>
-              <string>270db8568a0c4bab266d98e1a820aec4</string>
+              <string>5e3cd6af397e853a963a6de40d440ff4</string>
               <key>url</key>
-              <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/245988/arch/CYGWIN/installer/llqtwebkit-4.7.1-windows-20111201.tar.bz2</string>
+              <string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llqtwebkit/rev/250147/arch/CYGWIN/installer/llqtwebkit-4.7.1-windows-20120228.tar.bz2</string>
             </map>
             <key>name</key>
             <string>windows</string>
diff --git a/build.sh b/build.sh
index c14fdc006fca9171d856e01e5b8e8a671a31453b..a95ca91d82970997e753c61437ce948b277a31ee 100755
--- a/build.sh
+++ b/build.sh
@@ -148,10 +148,6 @@ if test -f scripts/update_version_files.py ; then
   end_section UpdateVer
 fi
 
-# Now retrieve the version for use in the version manager
-# First three parts only, $revision will be appended automatically.
-build_viewer_update_version_manager_version=`python scripts/get_version.py --viewer-version | sed 's/\.[0-9]*$//'`
-
 if [ -z "$AUTOBUILD" ]
 then
   export autobuild_dir="$here/../../../autobuild/bin/"
@@ -194,11 +190,8 @@ env|sort
 
 check_for "Before 'autobuild install'" ${build_dir}/packages/dictionaries
 
-# Install packages.
-"$AUTOBUILD" install --skip-license-check
 
 check_for "After 'autobuild install'" ${build_dir}/packages/dictionaries
-
 # Now run the build
 succeeded=true
 build_processes=
@@ -214,10 +207,19 @@ do
   begin_section "Do$variant"
   build_dir=`build_dir_$arch $variant`
   build_dir_stubs="$build_dir/win_setup/$variant"
+
+  begin_section "PreClean"
   rm -rf "$build_dir"
+  end_section "PreClean"
+
   mkdir -p "$build_dir"
   mkdir -p "$build_dir/tmp"
-  #export TMP="$build_dir/tmp"
+
+  # Install packages.
+  begin_section "AutobuildInstall" 
+  "$AUTOBUILD" install --verbose --skip-license-check
+  end_section "AutobuildInstall" 
+
   if pre_build "$variant" "$build_dir" >> "$build_log" 2>&1
   then
     if $build_link_parallel
diff --git a/doc/contributions.txt b/doc/contributions.txt
index 3851e62cfbdae7aa8137087a910a1adc6ae8fc21..04edfb4bea1a9857e1c875b3ccf4dd84c5d43ba2 100644
--- a/doc/contributions.txt
+++ b/doc/contributions.txt
@@ -234,7 +234,7 @@ Borg Capalini
 Boroondas Gupte
 	OPEN-29
 	OPEN-39
-	OPEN-39
+	OPEN-54
 	OPEN-99
 	SNOW-278
 	SNOW-503
@@ -396,6 +396,8 @@ Frontera Thor
 Fury Rosewood
 Gaberoonie Zanzibar
 Ganymedes Costagravas
+Geenz Spad
+	STORM-1823
 Gene Frostbite
 GeneJ Composer
 Geneko Nemeth
@@ -622,6 +624,8 @@ Jonathan Yap
 	STORM-1796
 	STORM-1807
 	STORM-1808
+	STORM-637
+	STORM-1822
 	STORM-1809
 	STORM-1793
 	STORM-1810
@@ -868,6 +872,7 @@ Nicky Perian
 	OPEN-1
 	STORM-1087
 	STORM-1090
+	STORM-1828
 Nicoladie Gymnast
 Nounouch Hapmouche
 	VWR-238
@@ -1187,6 +1192,8 @@ Unlikely Quintessa
 UsikuFarasi Kanarik
 Vadim Bigbear
 	VWR-2681
+Vaalith Jinn
+    STORM-64
 Vector Hastings
 	VWR-8726
 Veritas Raymaker
diff --git a/indra/cmake/JsonCpp.cmake b/indra/cmake/JsonCpp.cmake
index 499b00fb444328bfc46f2b2493a7de4b3216744d..7ad73e56830a50869ef90bd988db47240d06235b 100644
--- a/indra/cmake/JsonCpp.cmake
+++ b/indra/cmake/JsonCpp.cmake
@@ -18,5 +18,5 @@ else (STANDALONE)
   elseif (LINUX)
     set(JSONCPP_LIBRARIES libjson_linux-gcc-4.1.3_libmt.a)
   endif (WINDOWS)
-  set(JSONCPP_INCLUDE_DIRS "${LIBS_PREBUILT_DIR}/include/jsoncpp" "${LIBS_PREBUILT_DIR}/include/json")
+  set(JSONCPP_INCLUDE_DIR "${LIBS_PREBUILT_DIR}/include/jsoncpp" "${LIBS_PREBUILT_DIR}/include/json")
 endif (STANDALONE)
diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake
index c5f9e2c57911298aa37a712c91ad04e12ce6e37a..47f944f9a5dd377ac5ba12b04ab107a07b7e2d1d 100644
--- a/indra/cmake/Linking.cmake
+++ b/indra/cmake/Linking.cmake
@@ -13,7 +13,7 @@ elseif (LINUX)
   set(EXE_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs/bin)
 elseif (DARWIN)
   set(SHARED_LIB_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs)
-  set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs/\$(CONFIGURATION)")
+  set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs")
 endif (WINDOWS)
 
 # Autobuild packages must provide 'release' versions of libraries, but may provide versions for
@@ -33,7 +33,14 @@ else(WINDOWS OR DARWIN)
   set(AUTOBUILD_LIBS_INSTALL_DIRS ${AUTOBUILD_INSTALL_DIR}/lib/${CMAKE_BUILD_TYPE_LOWER})
 endif(WINDOWS OR DARWIN)
 
-list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE})
+if (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
+  # When we're building something other than Release, append the
+  # packages/lib/release directory to deal with autobuild packages that don't
+  # provide (e.g.) lib/debug libraries.
+  list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE})
+  message(STATUS "CMAKE_BUILD_TYPE = ${CMAKE_BUILD_TYPE}, extending AUTOBUILD_LIBS_INSTALL_DIRS")
+endif (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
+message(STATUS "For ${CMAKE_BUILD_TYPE}, AUTOBUILD_LIBS_INSTALL_DIRS: ${AUTOBUILD_LIBS_INSTALL_DIRS}")
 link_directories(${AUTOBUILD_LIBS_INSTALL_DIRS})
 
 if (LINUX)
diff --git a/indra/cmake/VisualLeakDetector.cmake b/indra/cmake/VisualLeakDetector.cmake
new file mode 100644
index 0000000000000000000000000000000000000000..d3ba554e462621cbc6bff6d0d670f0a89055f01e
--- /dev/null
+++ b/indra/cmake/VisualLeakDetector.cmake
@@ -0,0 +1,15 @@
+# -*- cmake -*-
+
+if (VIEWER)
+
+  set(INCLUDE_VLD_CMAKE OFF CACHE BOOL "Build the Windows viewer with Visual Leak Detector turned on or off")
+
+  if (INCLUDE_VLD_CMAKE)
+
+    if (WINDOWS)
+      add_definitions(-DINCLUDE_VLD=1)
+    endif (WINDOWS)
+
+  endif (INCLUDE_VLD_CMAKE)
+
+endif (VIEWER)
diff --git a/indra/cmake/WebKitLibPlugin.cmake b/indra/cmake/WebKitLibPlugin.cmake
index 91b49e75d737973b81bed22728f15e63685acef3..d9df78bfc8fdec62c4261b6c74208c047e999e51 100644
--- a/indra/cmake/WebKitLibPlugin.cmake
+++ b/indra/cmake/WebKitLibPlugin.cmake
@@ -70,9 +70,10 @@ elseif (LINUX)
         QtNetwork
         QtGui
         QtCore
-        qgif
-        qjpeg
-        jpeg
+        jscore
+#        qgif
+#        qjpeg
+#        jpeg
         fontconfig
         X11
         Xrender
diff --git a/indra/edit-me-to-trigger-new-build.txt b/indra/edit-me-to-trigger-new-build.txt
new file mode 100644
index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h
index e81a27c2bc1c8895fb37388429f6bfbcf2bc2e36..3ebb2bffb04ec47b8b5a44d856fbd03f0b2452a4 100644
--- a/indra/llcharacter/llcharacter.h
+++ b/indra/llcharacter/llcharacter.h
@@ -126,7 +126,7 @@ class LLCharacter
 
 	virtual void addDebugText( const std::string& text ) = 0;
 
-	virtual const LLUUID&	getID() = 0;
+	virtual const LLUUID&	getID() const = 0;
 	//-------------------------------------------------------------------------
 	// End Interface
 	//-------------------------------------------------------------------------
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index 26ff1b5c55305354cfb483a29c3c64d0ab61b6c0..fafc7506907bd414af78d9b08e4081ca36a7f464 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -29,7 +29,7 @@
 
 const S32 LL_VERSION_MAJOR = 3;
 const S32 LL_VERSION_MINOR = 3;
-const S32 LL_VERSION_PATCH = 1;
+const S32 LL_VERSION_PATCH = 2;
 const S32 LL_VERSION_BUILD = 0;
 
 const char * const LL_CHANNEL = "Second Life Developer";
diff --git a/indra/llimage/llimagepng.cpp b/indra/llimage/llimagepng.cpp
index 8d493ecde0b6a9937a9624f6aa44efd1bf220811..294f68b1220cf0ad761a8f4daad227147007c9e0 100644
--- a/indra/llimage/llimagepng.cpp
+++ b/indra/llimage/llimagepng.cpp
@@ -60,6 +60,12 @@ BOOL LLImagePNG::updateData()
 
 	// Decode the PNG data and extract sizing information
 	LLPngWrapper pngWrapper;
+	if (!pngWrapper.isValidPng(getData()))
+	{
+		setLastError("LLImagePNG data does not have a valid PNG header!");
+		return FALSE;
+	}
+
 	LLPngWrapper::ImageInfo infop;
 	if (! pngWrapper.readPng(getData(), NULL, &infop))
 	{
@@ -90,6 +96,12 @@ BOOL LLImagePNG::decode(LLImageRaw* raw_image, F32 decode_time)
 
 	// Decode the PNG data into the raw image
 	LLPngWrapper pngWrapper;
+	if (!pngWrapper.isValidPng(getData()))
+	{
+		setLastError("LLImagePNG data does not have a valid PNG header!");
+		return FALSE;
+	}
+
 	if (! pngWrapper.readPng(getData(), raw_image))
 	{
 		setLastError(pngWrapper.getErrorMessage());
diff --git a/indra/llmath/llcoord.h b/indra/llmath/llcoord.h
index 1f617e649e96e693850193f8ed1c4a688aa6814d..9b76268afde6986ee08651cb129f301db31fc29a 100644
--- a/indra/llmath/llcoord.h
+++ b/indra/llmath/llcoord.h
@@ -26,6 +26,15 @@
 #ifndef LL_LLCOORD_H
 #define LL_LLCOORD_H
 
+template<typename> class LLCoord;
+struct LL_COORD_TYPE_GL;
+struct LL_COORD_TYPE_WINDOW;
+struct LL_COORD_TYPE_SCREEN;
+
+typedef LLCoord<LL_COORD_TYPE_GL> LLCoordGL;
+typedef LLCoord<LL_COORD_TYPE_WINDOW> LLCoordWindow;
+typedef LLCoord<LL_COORD_TYPE_SCREEN> LLCoordScreen;
+
 struct LLCoordCommon
 {
 	LLCoordCommon(S32 x, S32 y) : mX(x), mY(y) {}
@@ -45,7 +54,7 @@ class LLCoord : protected COORD_FRAME
 
 	LLCoord():	mX(0), mY(0)
 	{}
-	LLCoord(S32 x, S32 y): mX(x), mY(y)
+	LLCoord(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y): mX(x), mY(y)
 	{}
 
 	LLCoord(const LLCoordCommon& other)
@@ -58,10 +67,12 @@ class LLCoord : protected COORD_FRAME
 		return COORD_FRAME::convertToCommon();
 	}
 
-	void set(S32 x, S32 y) { mX = x; mY = y;}
+	void set(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y) { mX = x; mY = y;}
 	bool operator==(const self_t& other) const { return mX == other.mX && mY == other.mY; }
 	bool operator!=(const self_t& other) const { return !(*this == other); }
 
+	static const self_t& getTypedCoords(const COORD_FRAME& self) { return static_cast<const self_t&>(self); }
+	static self_t& getTypedCoords(COORD_FRAME& self) { return static_cast<self_t&>(self); }
 };
 
 struct LL_COORD_TYPE_GL 
@@ -70,13 +81,13 @@ struct LL_COORD_TYPE_GL
 
 	LLCoordCommon convertToCommon() const
 	{
-		const LLCoord<LL_COORD_TYPE_GL>& self = static_cast<const LLCoord<LL_COORD_TYPE_GL>&>(*this);
+		const LLCoordGL& self = LLCoordGL::getTypedCoords(*this);
 		return LLCoordCommon(self.mX, self.mY);
 	}
 
 	void convertFromCommon(const LLCoordCommon& from)
 	{
-		LLCoord<LL_COORD_TYPE_GL>& self = static_cast<LLCoord<LL_COORD_TYPE_GL>&>(*this);
+		LLCoordGL& self = LLCoordGL::getTypedCoords(*this);
 		self.mX = from.mX;
 		self.mY = from.mY;
 	}
@@ -98,8 +109,4 @@ struct LL_COORD_TYPE_SCREEN
 	void convertFromCommon(const LLCoordCommon& from);
 };
 
-typedef LLCoord<LL_COORD_TYPE_GL> LLCoordGL;
-typedef LLCoord<LL_COORD_TYPE_WINDOW> LLCoordWindow;
-typedef LLCoord<LL_COORD_TYPE_SCREEN> LLCoordScreen;
-
 #endif
diff --git a/indra/llmessage/tests/testrunner.py b/indra/llmessage/tests/testrunner.py
index f2c841532a95e9a021aeb7c1173af03ad898b0c1..5b9beb359b8ec729f6ecb8310d0a7d7da112b578 100644
--- a/indra/llmessage/tests/testrunner.py
+++ b/indra/llmessage/tests/testrunner.py
@@ -35,7 +35,7 @@
 import errno
 import socket
 
-VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "1") # default to verbose
+VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "0") # default to quiet
 # Support usage such as INTEGRATION_TEST_VERBOSE=off -- distressing to user if
 # that construct actually turns on verbosity...
 VERBOSE = not re.match(r"(0|off|false|quiet)$", VERBOSE, re.IGNORECASE)
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 946e602fee66c51a0b1aa5d036357e2edc890af7..197bc2b422de9d49d62735950a6e594a7d5c5b42 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -97,6 +97,8 @@ void APIENTRY gl_debug_callback(GLenum source,
 }
 #endif
 
+void parse_glsl_version(S32& major, S32& minor);
+
 void ll_init_fail_log(std::string filename)
 {
 	gFailLog.open(filename.c_str());
@@ -295,6 +297,7 @@ PFNGLGETACTIVEUNIFORMARBPROC glGetActiveUniformARB = NULL;
 PFNGLGETUNIFORMFVARBPROC glGetUniformfvARB = NULL;
 PFNGLGETUNIFORMIVARBPROC glGetUniformivARB = NULL;
 PFNGLGETSHADERSOURCEARBPROC glGetShaderSourceARB = NULL;
+PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = NULL;
 
 #if LL_WINDOWS
 PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL;
@@ -443,7 +446,8 @@ LLGLManager::LLGLManager() :
 	mDriverVersionMinor(0),
 	mDriverVersionRelease(0),
 	mGLVersion(1.0f),
-		
+	mGLSLVersionMajor(0),
+	mGLSLVersionMinor(0),		
 	mVRAM(0),
 	mGLMaxVertexRange(0),
 	mGLMaxIndexRange(0)
@@ -554,6 +558,20 @@ bool LLGLManager::initGL()
 
 	mGLVersion = mDriverVersionMajor + mDriverVersionMinor * .1f;
 
+	if (mGLVersion >= 2.f)
+	{
+		parse_glsl_version(mGLSLVersionMajor, mGLSLVersionMinor);
+
+#if LL_DARWIN
+		//never use GLSL greater than 1.20 on OSX
+		if (mGLSLVersionMajor > 1 || mGLSLVersionMinor >= 30)
+		{
+			mGLSLVersionMajor = 1;
+			mGLSLVersionMinor = 20;
+		}
+#endif
+	}
+
 	// Trailing space necessary to keep "nVidia Corpor_ati_on" cards
 	// from being recognized as ATI.
 	if (mGLVendor.substr(0,4) == "ATI ")
@@ -1300,6 +1318,7 @@ void LLGLManager::initExtensions()
 		glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4uivARB");
 		glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4usvARB");
 		glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointerARB");
+		glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribIPointer");
 		glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glEnableVertexAttribArrayARB");
 		glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDisableVertexAttribArrayARB");
 		glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramStringARB");
@@ -2098,6 +2117,55 @@ void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor
 	}
 }
 
+
+void parse_glsl_version(S32& major, S32& minor)
+{
+	// GL_SHADING_LANGUAGE_VERSION returns a null-terminated string with the format: 
+	// <major>.<minor>[.<release>] [<vendor specific>]
+
+	const char* version = (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION);
+	major = 0;
+	minor = 0;
+	
+	if( !version )
+	{
+		return;
+	}
+
+	std::string ver_copy( version );
+	S32 len = (S32)strlen( version );	/* Flawfinder: ignore */
+	S32 i = 0;
+	S32 start;
+	// Find the major version
+	start = i;
+	for( ; i < len; i++ )
+	{
+		if( '.' == version[i] )
+		{
+			break;
+		}
+	}
+	std::string major_str = ver_copy.substr(start,i-start);
+	LLStringUtil::convertToS32(major_str, major);
+
+	if( '.' == version[i] )
+	{
+		i++;
+	}
+
+	// Find the minor version
+	start = i;
+	for( ; i < len; i++ )
+	{
+		if( ('.' == version[i]) || isspace(version[i]) )
+		{
+			break;
+		}
+	}
+	std::string minor_str = ver_copy.substr(start,i-start);
+	LLStringUtil::convertToS32(minor_str, minor);
+}
+
 LLGLUserClipPlane::LLGLUserClipPlane(const LLPlane& p, const glh::matrix4f& modelview, const glh::matrix4f& projection, bool apply)
 {
 	mApply = apply;
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 6a147b8e19ae4c878aab3b395cbd3e3cdba15d68..5a33c98708356aa974c4bced60f4a91e89a0921b 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -138,6 +138,8 @@ class LLGLManager
 	S32 mDriverVersionMinor;
 	S32 mDriverVersionRelease;
 	F32 mGLVersion; // e.g = 1.4
+	S32 mGLSLVersionMajor;
+	S32 mGLSLVersionMinor;
 	std::string mDriverVersionVendorString;
 
 	S32 mVRAM; // VRAM in MB
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 10aad202e17f1357afe2a0137699722e6cf94f50..d61ec707f06c56f9c6c6ad3a56b0e0b480cfd5cd 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -199,6 +199,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB;
 extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB;
 extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB;
 extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
+extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
 extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
 extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
 extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
@@ -460,6 +461,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB;
 extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB;
 extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB;
 extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
+extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
 extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
 extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
 extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
@@ -693,6 +695,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB;
 extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB;
 extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB;
 extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
+extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
 extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
 extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
 extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 3773568ad88fde856e3e87a09c38366d5fb2da34..4b7e639aed38da9f71478844dd993d983c8a424e 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -109,7 +109,12 @@ void LLGLSLShader::unload()
 		glGetAttachedObjectsARB(mProgramObject, 1024, &count, obj);
 		for (GLsizei i = 0; i < count; i++)
 		{
-			glDeleteObjectARB(obj[i]);
+#if !LL_DARWIN
+			if (glIsProgramARB(obj[i]))
+#endif
+			{
+				glDeleteObjectARB(obj[i]);
+			}
 		}
 
 		glDeleteObjectARB(mProgramObject);
@@ -161,8 +166,9 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
 		return FALSE;
 	}
 
-	if (gGLManager.mGLVersion < 3.1f)
-	{ //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again
+	if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 3)
+	{ //indexed texture rendering requires GLSL 1.3 or later
+		//attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again
 		mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
 	}
 
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 908443e8cf2a1633099ffd610baddb7a7fbc4b8e..7d384450e67e16da8728b9b431b9111c3de2319a 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -575,34 +575,46 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
 	GLcharARB* text[4096];
 	GLuint count = 0;
 
-	F32 version = gGLManager.mGLVersion;
-
-//hack to never use GLSL > 1.20 on OSX
-#if LL_DARWIN
-	version = llmin(version, 2.9f);
-#endif
-
-	if (version < 2.1f)
-	{
-		text[count++] = strdup("#version 110\n");
-		text[count++] = strdup("#define ATTRIBUTE attribute\n");
-		text[count++] = strdup("#define VARYING varying\n");
-	}
-	else if (version < 3.3f)
+	S32 major_version = gGLManager.mGLSLVersionMajor;
+	S32 minor_version = gGLManager.mGLSLVersionMinor;
+	
+	if (major_version == 1 && minor_version < 30)
 	{
-		//set version to 1.20
-		text[count++] = strdup("#version 120\n");
-		text[count++] = strdup("#define FXAA_GLSL_120 1\n");
-		text[count++] = strdup("#define FXAA_FAST_PIXEL_OFFSET 0\n");
-		text[count++] = strdup("#define ATTRIBUTE attribute\n");
-		text[count++] = strdup("#define VARYING varying\n");
+		if (minor_version < 10)
+		{
+			//should NEVER get here -- if major version is 1 and minor version is less than 10, 
+			// viewer should never attempt to use shaders, continuing will result in undefined behavior
+			llerrs << "Unsupported GLSL Version." << llendl;
+		}
+
+		if (minor_version <= 19)
+		{
+			text[count++] = strdup("#version 110\n");
+			text[count++] = strdup("#define ATTRIBUTE attribute\n");
+			text[count++] = strdup("#define VARYING varying\n");
+			text[count++] = strdup("#define VARYING_FLAT varying\n");
+		}
+		else if (minor_version <= 29)
+		{
+			//set version to 1.20
+			text[count++] = strdup("#version 120\n");
+			text[count++] = strdup("#define FXAA_GLSL_120 1\n");
+			text[count++] = strdup("#define FXAA_FAST_PIXEL_OFFSET 0\n");
+			text[count++] = strdup("#define ATTRIBUTE attribute\n");
+			text[count++] = strdup("#define VARYING varying\n");
+			text[count++] = strdup("#define VARYING_FLAT varying\n");
+		}
 	}
 	else
 	{  
-		if (version < 4.f)
+		if (major_version < 4)
 		{
 			//set version to 1.30
 			text[count++] = strdup("#version 130\n");
+
+			//some implementations of GLSL 1.30 require integer precision be explicitly declared
+			text[count++] = strdup("precision mediump int;\n");
+			text[count++] = strdup("precision highp float;\n");
 		}
 		else
 		{ //set version to 400
@@ -618,16 +630,25 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
 		{ //"varying" state is "out" in a vertex program, "in" in a fragment program 
 			// ("varying" is deprecated after version 1.20)
 			text[count++] = strdup("#define VARYING out\n");
+			text[count++] = strdup("#define VARYING_FLAT flat out\n");
 		}
 		else
 		{
 			text[count++] = strdup("#define VARYING in\n");
+			text[count++] = strdup("#define VARYING_FLAT flat in\n");
 		}
 
 		//backwards compatibility with legacy texture lookup syntax
+		text[count++] = strdup("#define texture2D texture\n");
 		text[count++] = strdup("#define textureCube texture\n");
 		text[count++] = strdup("#define texture2DLod textureLod\n");
 		text[count++] = strdup("#define	shadow2D(a,b) vec2(texture(a,b))\n");
+
+		if (major_version > 1 || minor_version >= 40)
+		{ //GLSL 1.40 replaces texture2DRect et al with texture
+			text[count++] = strdup("#define texture2DRect texture\n");
+			text[count++] = strdup("#define shadow2DRect(a,b) vec2(texture(a,b))\n");
+		}
 	}
 
 	//copy preprocessor definitions into buffer
@@ -651,22 +672,24 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
 		.
 		uniform sampler2D texN;
 		
-		VARYING float vary_texture_index;
+		VARYING_FLAT ivec4 vary_texture_index;
+
+		vec4 ret = vec4(1,0,1,1);
 
 		vec4 diffuseLookup(vec2 texcoord)
 		{
-			switch (int(vary_texture_index+0.25))
+			switch (vary_texture_index.r))
 			{
-				case 0: return texture2D(tex0, texcoord);
-				case 1: return texture2D(tex1, texcoord);
-				case 2: return texture2D(tex2, texcoord);
+				case 0: ret = texture2D(tex0, texcoord); break;
+				case 1: ret = texture2D(tex1, texcoord); break;
+				case 2: ret = texture2D(tex2, texcoord); break;
 				.
 				.
 				.
-				case N: return texture2D(texN, texcoord);
+				case N: return texture2D(texN, texcoord); break;
 			}
 
-			return vec4(0,0,0,0);
+			return ret;
 		}
 		*/
 
@@ -679,7 +702,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
 
 		if (texture_index_channels > 1)
 		{
-			text[count++] = strdup("VARYING float vary_texture_index;\n");
+			text[count++] = strdup("VARYING_FLAT ivec4 vary_texture_index;\n");
 		}
 
 		text[count++] = strdup("vec4 diffuseLookup(vec2 texcoord)\n");
@@ -691,45 +714,28 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
 			text[count++] = strdup("return texture2D(tex0, texcoord);\n");
 			text[count++] = strdup("}\n");
 		}
-		else if (gGLManager.mGLVersion >= 3.f)
-		{ 
-			text[count++] = strdup("\tswitch (int(vary_texture_index+0.25))\n");
+		else if (major_version > 1 || minor_version >= 30)
+		{  //switches are supported in GLSL 1.30 and later
+			text[count++] = strdup("\tvec4 ret = vec4(1,0,1,1);\n");
+			text[count++] = strdup("\tswitch (vary_texture_index.r)\n");
 			text[count++] = strdup("\t{\n");
 		
 			//switch body
 			for (S32 i = 0; i < texture_index_channels; ++i)
 			{
-				std::string case_str = llformat("\t\tcase %d: return texture2D(tex%d, texcoord);\n", i, i);
+				std::string case_str = llformat("\t\tcase %d: ret = texture2D(tex%d, texcoord); break;\n", i, i);
 				text[count++] = strdup(case_str.c_str());
 			}
 
 			text[count++] = strdup("\t}\n");
-			text[count++] = strdup("\treturn vec4(1,0,1,1);\n");
+			text[count++] = strdup("\treturn ret;\n");
 			text[count++] = strdup("}\n");
 		}
 		else
-		{
-			//switches aren't supported, make block that looks like:
-			/*
-				int ti = int(vary_texture_index+0.25);
-				if (ti == 0) return texture2D(tex0, texcoord);
-				if (ti == 1) return texture2D(tex1, texcoord);
-				.
-				.
-				.
-				if (ti == N) return texture2D(texN, texcoord);
-			*/
-				
-			text[count++] = strdup("int ti = int(vary_texture_index+0.25);\n");
-			for (S32 i = 0; i < texture_index_channels; ++i)
-			{
-				std::string if_str = llformat("if (ti == %d) return texture2D(tex%d, texcoord);\n", i, i);
-				text[count++] = strdup(if_str.c_str());
-			}
-
-			text[count++] = strdup("\treturn vec4(1,0,1,1);\n");
-			text[count++] = strdup("}\n");
-		}			
+		{ //should never get here.  Indexed texture rendering requires GLSL 1.30 or later 
+			// (for passing integers between vertex and fragment shaders)
+			llerrs << "Indexed texture rendering requires GLSL 1.30 or later." << llendl;
+		}
 	}
 
 	//copy file into memory
@@ -1070,6 +1076,8 @@ void LLShaderMgr::initAttribsAndUniforms()
 	mReservedUniforms.push_back("magnification");
 	mReservedUniforms.push_back("max_cof");
 	mReservedUniforms.push_back("res_scale");
+	mReservedUniforms.push_back("dof_width");
+	mReservedUniforms.push_back("dof_height");
 
 	mReservedUniforms.push_back("depthMap");
 	mReservedUniforms.push_back("shadowMap0");
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 950e6c9c2f0e6e87b56025f0e1855087762c25e9..e28bda6de2d4b39a6b4af2d27f20659eecfc28df 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -142,6 +142,8 @@ class LLShaderMgr
 		DOF_MAGNIFICATION,
 		DOF_MAX_COF,
 		DOF_RES_SCALE,
+		DOF_WIDTH,
+		DOF_HEIGHT,
 
 		DEFERRED_DEPTH,
 		DEFERRED_SHADOW0,
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index e4a5cd02995258fbdfb68ac5062c9347552d208b..8b5503229f274fc3422e558f626f9a4b434aa107 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -284,6 +284,12 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
 	{
 		bool error = false;
 
+		if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30)
+		{
+			//make sure texture index is disabled
+			data_mask = data_mask & ~MAP_TEXTURE_INDEX;
+		}
+
 		if (LLGLSLShader::sNoFixedFunction)
 		{
 			for (U32 i = 0; i < TYPE_MAX; ++i)
@@ -1193,7 +1199,7 @@ void LLVertexBuffer::setupVertexArray()
 		1, //TYPE_WEIGHT,
 		4, //TYPE_WEIGHT4,
 		4, //TYPE_CLOTHWEIGHT,
-		1, //TYPE_TEXTURE_INDEX
+		4, //TYPE_TEXTURE_INDEX
 	};
 
 	U32 attrib_type[] =
@@ -1210,7 +1216,24 @@ void LLVertexBuffer::setupVertexArray()
 		GL_FLOAT, //TYPE_WEIGHT,
 		GL_FLOAT, //TYPE_WEIGHT4,
 		GL_FLOAT, //TYPE_CLOTHWEIGHT,
-		GL_FLOAT, //TYPE_TEXTURE_INDEX
+		GL_UNSIGNED_BYTE, //TYPE_TEXTURE_INDEX
+	};
+
+	bool attrib_integer[] = 
+	{
+		false, //TYPE_VERTEX,
+		false, //TYPE_NORMAL,
+		false, //TYPE_TEXCOORD0,
+		false, //TYPE_TEXCOORD1,
+		false, //TYPE_TEXCOORD2,
+		false, //TYPE_TEXCOORD3,
+		false, //TYPE_COLOR,
+		false, //TYPE_EMISSIVE,
+		false, //TYPE_BINORMAL,
+		false, //TYPE_WEIGHT,
+		false, //TYPE_WEIGHT4,
+		false, //TYPE_CLOTHWEIGHT,
+		true, //TYPE_TEXTURE_INDEX
 	};
 
 	U32 attrib_normalized[] =
@@ -1238,7 +1261,21 @@ void LLVertexBuffer::setupVertexArray()
 		if (mTypeMask & (1 << i))
 		{
 			glEnableVertexAttribArrayARB(i);
-			glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]); 
+
+			if (attrib_integer[i])
+			{
+#if !LL_DARWIN
+				//glVertexattribIPointer requires GLSL 1.30 or later
+				if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
+				{
+					glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (void*) mOffsets[i]); 
+				}
+#endif
+			}
+			else
+			{
+				glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]); 
+			}
 		}
 		else
 		{
@@ -2220,11 +2257,14 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
 			void* ptr = (void*)(base + mOffsets[TYPE_CLOTHWEIGHT]);
 			glVertexAttribPointerARB(loc, 4, GL_FLOAT, GL_TRUE,  LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], ptr);
 		}
-		if (data_mask & MAP_TEXTURE_INDEX)
+		if (data_mask & MAP_TEXTURE_INDEX && 
+				(gGLManager.mGLSLVersionMajor >= 2 || gGLManager.mGLSLVersionMinor >= 30)) //indexed texture rendering requires GLSL 1.30 or later
 		{
+#if !LL_DARWIN
 			S32 loc = TYPE_TEXTURE_INDEX;
 			void *ptr = (void*) (base + mOffsets[TYPE_VERTEX] + 12);
-			glVertexAttribPointerARB(loc, 1, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr);
+			glVertexAttribIPointer(loc, 4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr);
+#endif
 		}
 		if (data_mask & MAP_VERTEX)
 		{
diff --git a/indra/llui/llclipboard.cpp b/indra/llui/llclipboard.cpp
index 6910b962a1932ce09c9e31bc5f120a3e460ece1b..14173fdbb0a6f9fdbb228896fd113b411875f50a 100644
--- a/indra/llui/llclipboard.cpp
+++ b/indra/llui/llclipboard.cpp
@@ -34,109 +34,113 @@
 #include "llview.h"
 #include "llwindow.h"
 
-// Global singleton
-LLClipboard gClipboard;
-
-
-LLClipboard::LLClipboard()
+LLClipboard::LLClipboard() :
+	mGeneration(0)
 {
-	mSourceItem = NULL;
+	reset();
 }
 
-
 LLClipboard::~LLClipboard()
 {
+	reset();
 }
 
-
-void LLClipboard::copyFromSubstring(const LLWString &src, S32 pos, S32 len, const LLUUID& source_id )
+void LLClipboard::reset()
 {
-	mSourceID = source_id;
-	mString = src.substr(pos, len);
-	LLView::getWindow()->copyTextToClipboard( mString );
+	// Increment the clipboard count
+	mGeneration++;
+	// Clear the clipboard
+	mObjects.clear();
+	mCutMode = false;
+	mString = LLWString();
 }
 
-void LLClipboard::copyFromString(const LLWString &src, const LLUUID& source_id )
+// Copy the input uuid to the LL clipboard
+bool LLClipboard::copyToClipboard(const LLUUID& src, const LLAssetType::EType type)
 {
-	mSourceID = source_id;
-	mString = src;
-	LLView::getWindow()->copyTextToClipboard( mString );
+	reset();
+	return addToClipboard(src, type);
 }
 
-const LLWString& LLClipboard::getPasteWString( LLUUID* source_id )
+// Add the input uuid to the LL clipboard
+// Convert the uuid to string and concatenate that string to the system clipboard if legit
+bool LLClipboard::addToClipboard(const LLUUID& src, const LLAssetType::EType type)
 {
-	if( mSourceID.notNull() )
+	bool res = false;
+	if (src.notNull())
 	{
-		LLWString temp_string;
-		LLView::getWindow()->pasteTextFromClipboard(temp_string);
-
-		if( temp_string != mString )
+		res = true;
+		if (LLAssetType::lookupIsAssetIDKnowable(type))
 		{
-			mSourceID.setNull();
-			mString = temp_string;
+			LLWString source = utf8str_to_wstring(src.asString());
+			res = addToClipboard(source, 0, source.size());
+		}
+		if (res)
+		{
+			mObjects.push_back(src);
+			mGeneration++;
 		}
 	}
-	else
-	{
-		LLView::getWindow()->pasteTextFromClipboard(mString);
-	}
+	return res;
+}
 
-	if( source_id )
+bool LLClipboard::pasteFromClipboard(std::vector<LLUUID>& inv_objects) const
+{
+	bool res = false;
+	S32 count = mObjects.size();
+	if (count > 0)
 	{
-		*source_id = mSourceID;
+		res = true;
+		inv_objects.clear();
+		for (S32 i = 0; i < count; i++)
+		{
+			inv_objects.push_back(mObjects[i]);
+		}
 	}
-
-	return mString;
+	return res;
 }
 
+// Returns true if the LL Clipboard has pasteable items in it
+bool LLClipboard::hasContents() const
+{
+	return (mObjects.size() > 0);
+}
 
-BOOL LLClipboard::canPasteString() const
+// Returns true if the input uuid is in the list of clipboard objects
+bool LLClipboard::isOnClipboard(const LLUUID& object) const
 {
-	return LLView::getWindow()->isClipboardTextAvailable();
+	std::vector<LLUUID>::const_iterator iter = std::find(mObjects.begin(), mObjects.end(), object);
+	return (iter != mObjects.end());
 }
 
+// Copy the input string to the LL and the system clipboard
+bool LLClipboard::copyToClipboard(const LLWString &src, S32 pos, S32 len, bool use_primary)
+{
+	return addToClipboard(src, pos, len, use_primary);
+}
 
-void LLClipboard::copyFromPrimarySubstring(const LLWString &src, S32 pos, S32 len, const LLUUID& source_id )
+// Concatenate the input string to the LL and the system clipboard
+bool LLClipboard::addToClipboard(const LLWString &src, S32 pos, S32 len, bool use_primary)
 {
-	mSourceID = source_id;
 	mString = src.substr(pos, len);
-	LLView::getWindow()->copyTextToPrimary( mString );
+	return (use_primary ? LLView::getWindow()->copyTextToPrimary(mString) : LLView::getWindow()->copyTextToClipboard(mString));
 }
 
-
-const LLWString& LLClipboard::getPastePrimaryWString( LLUUID* source_id )
+// Copy the System clipboard to the output string.
+// Manage the LL Clipboard / System clipboard consistency
+bool LLClipboard::pasteFromClipboard(LLWString &dst, bool use_primary)
 {
-	if( mSourceID.notNull() )
-	{
-		LLWString temp_string;
-		LLView::getWindow()->pasteTextFromPrimary(temp_string);
-
-		if( temp_string != mString )
-		{
-			mSourceID.setNull();
-			mString = temp_string;
-		}
-	}
-	else
-	{
-		LLView::getWindow()->pasteTextFromPrimary(mString);
-	}
-
-	if( source_id )
+	bool res = (use_primary ? LLView::getWindow()->pasteTextFromPrimary(dst) : LLView::getWindow()->pasteTextFromClipboard(dst));
+	if (res)
 	{
-		*source_id = mSourceID;
+		mString = dst;
 	}
-
-	return mString;
+	return res;
 }
 
-
-BOOL LLClipboard::canPastePrimaryString() const
+// Return true if there's something on the System clipboard
+bool LLClipboard::isTextAvailable(bool use_primary) const
 {
-	return LLView::getWindow()->isPrimaryTextAvailable();
+	return (use_primary ? LLView::getWindow()->isPrimaryTextAvailable() : LLView::getWindow()->isClipboardTextAvailable());
 }
 
-void LLClipboard::setSourceObject(const LLUUID& source_id, LLAssetType::EType type) 
-{
-	mSourceItem = new LLInventoryObject (source_id, LLUUID::null, type, "");
-}
diff --git a/indra/llui/llclipboard.h b/indra/llui/llclipboard.h
index 9371b9428447ae2c8deb3ba3238d726dca41a7cb..fd2e7610df4bda53d4809748478a2479fa2b84a8 100644
--- a/indra/llui/llclipboard.h
+++ b/indra/llui/llclipboard.h
@@ -27,46 +27,68 @@
 #ifndef LL_LLCLIPBOARD_H
 #define LL_LLCLIPBOARD_H
 
+#include <boost/function.hpp>
 
 #include "llstring.h"
 #include "lluuid.h"
 #include "stdenums.h"
+#include "llsingleton.h"
+#include "llassettype.h"
 #include "llinventory.h"
 
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLClipboard
+//
+// This class is used to cut/copy/paste text strings and inventory items around 
+// the world. Use LLClipboard::instance().method() to use its methods.
+// Note that the text and UUIDs are loosely coupled only. There are few cases
+// where the viewer does offer a serialized version of the UUID on the clipboard.
+// In those case, the text is overridden when copying/cutting the item. 
+// In all other cases, the text and the UUIDs are very much independent.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
-class LLClipboard
+class LLClipboard : public LLSingleton<LLClipboard>
 {
 public:
 	LLClipboard();
 	~LLClipboard();
+	
+	// Clears the clipboard
+	void reset();
+	// Returns the state of the clipboard so client can know if it has been modified (comparing with tracked state)
+	int	getGeneration() const { return mGeneration; }
 
-	/* We support two flavors of clipboard.  The default is the explicitly
-	   copy-and-pasted clipboard.  The second is the so-called 'primary' clipboard
-	   which is implicitly copied upon selection on platforms which expect this
-	   (i.e. X11/Linux). */
-
-	void		copyFromSubstring(const LLWString &copy_from, S32 pos, S32 len, const LLUUID& source_id = LLUUID::null );
-	void		copyFromString(const LLWString &copy_from, const LLUUID& source_id = LLUUID::null );
-	BOOL		canPasteString() const;
-	const LLWString&	getPasteWString(LLUUID* source_id = NULL);
+	// Text strings management:
+	// ------------------------
+	// We support two flavors of text clipboards. The default is the explicitly
+	// copy-and-pasted clipboard. The second is the so-called 'primary' clipboard
+	// which is implicitly copied upon selection on platforms which expect this
+	// (i.e. X11/Linux, Mac).
+	bool copyToClipboard(const LLWString& src, S32 pos, S32 len, bool use_primary = false);
+	bool addToClipboard(const LLWString& src, S32 pos, S32 len, bool use_primary = false);
+	bool pasteFromClipboard(LLWString& dst, bool use_primary = false);
+	bool isTextAvailable(bool use_primary = false) const;
+	
+	// Object list management:
+	// -----------------------
+	// Clears and adds one single object to the clipboard
+	bool copyToClipboard(const LLUUID& src, const LLAssetType::EType type = LLAssetType::AT_NONE);
+	// Adds one object to the current list of objects on the clipboard
+	bool addToClipboard(const LLUUID& src, const LLAssetType::EType type = LLAssetType::AT_NONE);
+	// Gets a copy of the objects on the clipboard
+	bool pasteFromClipboard(std::vector<LLUUID>& inventory_objects) const;
+	
+	bool hasContents() const;										// True if the clipboard has pasteable objects
+	bool isOnClipboard(const LLUUID& object) const;					// True if the input object uuid is on the clipboard
 
-	void		copyFromPrimarySubstring(const LLWString &copy_from, S32 pos, S32 len, const LLUUID& source_id = LLUUID::null );
-	BOOL		canPastePrimaryString() const;
-	const LLWString&	getPastePrimaryWString(LLUUID* source_id = NULL);	
+	bool isCutMode() const { return mCutMode; }
+	void setCutMode(bool mode) { mCutMode = mode; mGeneration++; }
 
-	// Support clipboard for object known only by their uuid and asset type
-	void		  setSourceObject(const LLUUID& source_id, LLAssetType::EType type);
-	const LLInventoryObject* getSourceObject() { return mSourceItem; }
-	
 private:
-	LLUUID      mSourceID;
-	LLWString	mString;
-	LLInventoryObject* mSourceItem;
+	std::vector<LLUUID> mObjects;		// Objects on the clipboard. Can be empty while mString contains something licit (e.g. text from chat)
+	LLWString mString;					// The text string. If mObjects is not empty, this string is reflecting them (UUIDs for the moment) if the asset type is knowable.
+	bool mCutMode;						// This is a convenience flag for the viewer.
+	int mGeneration;					// Incremented when the clipboard changes so that interested parties can check for changes on the clipboard.	
 };
 
-
-// Global singleton
-extern LLClipboard gClipboard;
-
-
 #endif  // LL_LLCLIPBOARD_H
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 22b20969fc5799ddf202980385d3961e1c749beb..a8a3a1f906c230c6d19e16a1b4b0c0a8ef411c94 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -68,10 +68,10 @@ namespace LLInitParam
 {
 	void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues()
 	{
-		declare("none",       LLFloaterEnums::OPEN_POSITIONING_NONE);
-		declare("cascading",  LLFloaterEnums::OPEN_POSITIONING_CASCADING);
-		declare("centered",   LLFloaterEnums::OPEN_POSITIONING_CENTERED);
-		declare("specified",  LLFloaterEnums::OPEN_POSITIONING_SPECIFIED);
+		declare("relative",   LLFloaterEnums::POSITIONING_RELATIVE);
+		declare("cascading",  LLFloaterEnums::POSITIONING_CASCADING);
+		declare("centered",   LLFloaterEnums::POSITIONING_CENTERED);
+		declare("specified",  LLFloaterEnums::POSITIONING_SPECIFIED);
 	}
 }
 
@@ -177,9 +177,7 @@ LLFloater::Params::Params()
 	save_visibility("save_visibility", false),
 	can_dock("can_dock", false),
 	show_title("show_title", true),
-	open_positioning("open_positioning", LLFloaterEnums::OPEN_POSITIONING_NONE),
-	specified_left("specified_left"),
-	specified_bottom("specified_bottom"),
+	positioning("positioning", LLFloaterEnums::POSITIONING_RELATIVE),
 	header_height("header_height", 0),
 	legacy_header_height("legacy_header_height", 0),
 	close_image("close_image"),
@@ -249,9 +247,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
 	mCanClose(p.can_close),
 	mDragOnLeft(p.can_drag_on_left),
 	mResizable(p.can_resize),
-	mOpenPositioning(p.open_positioning),
-	mSpecifiedLeft(p.specified_left),
-	mSpecifiedBottom(p.specified_bottom),
+	mPositioning(p.positioning),
 	mMinWidth(p.min_width),
 	mMinHeight(p.min_height),
 	mHeaderHeight(p.header_height),
@@ -547,10 +543,18 @@ LLFloater::~LLFloater()
 
 void LLFloater::storeRectControl()
 {
-	if( mRectControl.size() > 1 )
+	if (!mRectControl.empty())
 	{
 		getControlGroup()->setRect( mRectControl, getRect() );
 	}
+	if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+	{
+		getControlGroup()->setF32( mPosXControl, mPosition.mX );
+	}
+	if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+	{
+		getControlGroup()->setF32( mPosYControl, mPosition.mY );
+	}
 }
 
 void LLFloater::storeVisibilityControl()
@@ -569,23 +573,6 @@ void LLFloater::storeDockStateControl()
 	}
 }
 
-LLRect LLFloater::getSavedRect() const
-{
-	LLRect rect;
-
-	if (mRectControl.size() > 1)
-	{
-		rect = getControlGroup()->getRect(mRectControl);
-	}
-
-	return rect;
-}
-
-bool LLFloater::hasSavedRect() const
-{
-	return !getSavedRect().isEmpty();
-}
-
 // static
 std::string LLFloater::getControlName(const std::string& name, const LLSD& key)
 {
@@ -863,7 +850,7 @@ void LLFloater::applyControlsAndPosition(LLFloater* other)
 	{
 		if (!applyRectControl())
 		{
-			applyPositioning(other);
+			applyPositioning(other, true);
 		}
 	}
 }
@@ -872,29 +859,68 @@ bool LLFloater::applyRectControl()
 {
 	bool saved_rect = false;
 
+	LLRect screen_rect = calcScreenRect();
+	mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+	
 	LLFloater* last_in_group = LLFloaterReg::getLastFloaterInGroup(mInstanceName);
 	if (last_in_group && last_in_group != this)
 	{
 		// other floaters in our group, position ourselves relative to them and don't save the rect
 		mRectControl.clear();
-		mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP;
+		mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
 	}
-	else if (mRectControl.size() > 1)
+	else
 	{
-		// If we have a saved rect, use it
-		const LLRect& rect = getControlGroup()->getRect(mRectControl);
-		saved_rect = rect.notEmpty();
-		if (saved_rect)
+		bool rect_specified = false;
+		if (!mRectControl.empty())
 		{
-			setOrigin(rect.mLeft, rect.mBottom);
-
-			if (mResizable)
+			// If we have a saved rect, use it
+			const LLRect& rect = getControlGroup()->getRect(mRectControl);
+			if (rect.notEmpty()) saved_rect = true;
+			if (saved_rect)
 			{
-				reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+				setOrigin(rect.mLeft, rect.mBottom);
+
+				if (mResizable)
+				{
+					reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+				}
+				mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+				LLRect screen_rect = calcScreenRect();
+				mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+				rect_specified = true;
 			}
 		}
+
+		LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl);
+		LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl);
+		if (x_control.notNull() 
+			&& y_control.notNull()
+			&& !x_control->isDefault()
+			&& !y_control->isDefault())
+		{
+			mPosition.mX = x_control->getValue().asReal();
+			mPosition.mY = y_control->getValue().asReal();
+			mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+			applyRelativePosition();
+
+			saved_rect = true;
+		}
+
+		// remember updated position
+		if (rect_specified)
+		{
+			storeRectControl();
+		}
+	}
+
+	if (saved_rect)
+	{
+		// propagate any derived positioning data back to settings file
+		storeRectControl();
 	}
 
+
 	return saved_rect;
 }
 
@@ -911,50 +937,56 @@ bool LLFloater::applyDockState()
 	return docked;
 }
 
-void LLFloater::applyPositioning(LLFloater* other)
+void LLFloater::applyPositioning(LLFloater* other, bool on_open)
 {
 	// Otherwise position according to the positioning code
-	switch (mOpenPositioning)
+	switch (mPositioning)
 	{
-	case LLFloaterEnums::OPEN_POSITIONING_CENTERED:
+	case LLFloaterEnums::POSITIONING_CENTERED:
 		center();
 		break;
 
-	case LLFloaterEnums::OPEN_POSITIONING_SPECIFIED:
-		{
-			// Translate relative to snap rect
-			setOrigin(mSpecifiedLeft, mSpecifiedBottom);
-			const LLRect& snap_rect = gFloaterView->getSnapRect();
-			translate(snap_rect.mLeft, snap_rect.mBottom);
-			translateIntoRect(snap_rect);
-		}
+	case LLFloaterEnums::POSITIONING_SPECIFIED:
 		break;
 
-	case LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP:
-	case LLFloaterEnums::OPEN_POSITIONING_CASCADING:
-		if (other != NULL && other != this)
+	case LLFloaterEnums::POSITIONING_CASCADING:
+		if (!on_open)
 		{
-			stackWith(*other);
+			applyRelativePosition();
 		}
-		else
+		// fall through
+	case LLFloaterEnums::POSITIONING_CASCADE_GROUP:
+		if (on_open)
 		{
-			static const U32 CASCADING_FLOATER_HOFFSET = 0;
-			static const U32 CASCADING_FLOATER_VOFFSET = 0;
+			if (other != NULL && other != this)
+			{
+				stackWith(*other);
+			}
+			else
+			{
+				static const U32 CASCADING_FLOATER_HOFFSET = 0;
+				static const U32 CASCADING_FLOATER_VOFFSET = 0;
 			
-			const LLRect& snap_rect = gFloaterView->getSnapRect();
+				const LLRect& snap_rect = gFloaterView->getSnapRect();
 
-			const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
-			const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
+				const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
+				const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
 
-			S32 rect_height = getRect().getHeight();
-			setOrigin(horizontal_offset, vertical_offset - rect_height);
+				S32 rect_height = getRect().getHeight();
+				setOrigin(horizontal_offset, vertical_offset - rect_height);
 
-			translate(snap_rect.mLeft, snap_rect.mBottom);
-			translateIntoRect(snap_rect);
+				translate(snap_rect.mLeft, snap_rect.mBottom);
+			}
+			setFollows(FOLLOWS_TOP | FOLLOWS_LEFT);
 		}
 		break;
 
-	case LLFloaterEnums::OPEN_POSITIONING_NONE:
+	case LLFloaterEnums::POSITIONING_RELATIVE:
+		{
+			applyRelativePosition();
+
+			break;
+		}
 	default:
 		// Do nothing
 		break;
@@ -1072,7 +1104,9 @@ void LLFloater::handleReshape(const LLRect& new_rect, bool by_user)
 	if (by_user && !isMinimized())
 	{
 		storeRectControl();
-		mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+		mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+		LLRect screen_rect = calcScreenRect();
+		mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
 	}
 
 	// if not minimized, adjust all snapped dependents to new shape
@@ -1250,6 +1284,7 @@ void LLFloater::setMinimized(BOOL minimize)
 
 		// Reshape *after* setting mMinimized
 		reshape( mExpandedRect.getWidth(), mExpandedRect.getHeight(), TRUE );
+		applyPositioning(NULL, false);
 	}
 
 	make_ui_sound("UISndWindowClose");
@@ -1590,7 +1625,7 @@ void LLFloater::setDocked(bool docked, bool pop_on_undock)
 		if (mDocked)
 		{
 			setMinimized(FALSE);
-			mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+			mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
 		}
 
 		updateTitleButtons();
@@ -1624,7 +1659,7 @@ void LLFloater::onClickTearOff(LLFloater* self)
 		self->openFloater(self->getKey());
 		
 		// only force position for floaters that don't have that data saved
-		if (self->mRectControl.size() <= 1)
+		if (self->mRectControl.empty())
 		{
 			new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight());
 			self->setRect(new_rect);
@@ -2164,19 +2199,14 @@ LLFloaterView::LLFloaterView (const Params& p)
 	mSnapOffsetBottom(0),
 	mSnapOffsetRight(0)
 {
+	mSnapView = getHandle();
 }
 
 // By default, adjust vertical.
 void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
 {
-	S32 old_right = mLastSnapRect.mRight;
-	S32 old_top = mLastSnapRect.mTop;
-
 	LLView::reshape(width, height, called_from_parent);
 
-	S32 new_right = getSnapRect().mRight;
-	S32 new_top = getSnapRect().mTop;
-
 	mLastSnapRect = getSnapRect();
 
 	for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
@@ -2189,35 +2219,39 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
 			continue;
 		}
 
-		if (!floaterp->isMinimized())
+		if (!floaterp->isMinimized() && floaterp->getCanDrag())
 		{
-			LLRect r = floaterp->getRect();
+			LLRect old_rect = floaterp->getRect();
+			floaterp->applyPositioning(NULL, false);
+			LLRect new_rect = floaterp->getRect();
 
-			// Compute absolute distance from each edge of screen
-			S32 left_offset = llabs(r.mLeft - 0);
-			S32 right_offset = llabs(old_right - r.mRight);
+			//LLRect r = floaterp->getRect();
 
-			S32 top_offset = llabs(old_top - r.mTop);
-			S32 bottom_offset = llabs(r.mBottom - 0);
+			//// Compute absolute distance from each edge of screen
+			//S32 left_offset = llabs(r.mLeft - 0);
+			//S32 right_offset = llabs(old_right - r.mRight);
 
-			S32 translate_x = 0;
-			S32 translate_y = 0;
+			//S32 top_offset = llabs(old_top - r.mTop);
+			//S32 bottom_offset = llabs(r.mBottom - 0);
 
-			if (left_offset > right_offset)
-			{
-				translate_x = new_right - old_right;
-			}
+			S32 translate_x = new_rect.mLeft - old_rect.mLeft;
+			S32 translate_y = new_rect.mBottom - old_rect.mBottom;
 
-			if (top_offset < bottom_offset)
-			{
-				translate_y = new_top - old_top;
-			}
+			//if (left_offset > right_offset)
+			//{
+			//	translate_x = new_right - old_right;
+			//}
+
+			//if (top_offset < bottom_offset)
+			//{
+			//	translate_y = new_top - old_top;
+			//}
 
 			// don't reposition immovable floaters
-			if (floaterp->getCanDrag())
-			{
-				floaterp->translate(translate_x, translate_y);
-			}
+			//if (floaterp->getCanDrag())
+			//{
+			//	floaterp->translate(translate_x, translate_y);
+			//}
 			BOOST_FOREACH(LLHandle<LLFloater> dependent_floater, floaterp->mDependents)
 			{
 				if (dependent_floater.get())
@@ -2913,9 +2947,11 @@ void LLFloater::setInstanceName(const std::string& name)
 		std::string ctrl_name = getControlName(mInstanceName, mKey);
 
 		// save_rect and save_visibility only apply to registered floaters
-		if (!mRectControl.empty())
+		if (mSaveRect)
 		{
 			mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
+			mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name);
+			mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name);
 		}
 		if (!mVisibilityControl.empty())
 		{
@@ -2972,7 +3008,10 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
 	LLPanel::initFromParams(p);
 
 	// override any follows flags
-	setFollows(FOLLOWS_NONE);
+	if (mPositioning != LLFloaterEnums::POSITIONING_SPECIFIED)
+	{
+		setFollows(FOLLOWS_NONE);
+	}
 
 	mTitle = p.title;
 	mShortTitle = p.short_title;
@@ -2991,14 +3030,9 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
 	mSingleInstance = p.single_instance;
 	mReuseInstance = p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance;
 
-	mOpenPositioning = p.open_positioning;
-	mSpecifiedLeft = p.specified_left;
-	mSpecifiedBottom = p.specified_bottom;
+	mPositioning = p.positioning;
 
-	if (p.save_rect && mRectControl.empty())
-	{
-		mRectControl = "t"; // flag to build mRectControl name once mInstanceName is set
-	}
+	mSaveRect = p.save_rect;
 	if (p.save_visibility)
 	{
 		mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set
@@ -3113,7 +3147,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
 		params.rect.left.set(0);
 	}
 	params.from_xui = true;
-	applyXUILayout(params, parent);
+	applyXUILayout(params, parent, parent == gFloaterView ? gFloaterView->getSnapRect() : parent->getLocalRect());
  	initFromParams(params);
 
 	initFloater(params);
@@ -3272,8 +3306,24 @@ void LLFloater::stackWith(LLFloater& other)
 	next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, getRect().getWidth(), getRect().getHeight());
 	
 	setShape(next_rect);
+
+	other.mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
+	other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP);
 }
 
+void LLFloater::applyRelativePosition()
+{
+	LLRect snap_rect = gFloaterView->getSnapRect();
+	LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+	snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+	LLRect floater_screen_rect = calcScreenRect();
+
+	LLCoordGL new_center = mPosition.convert();
+	LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY());
+	translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY);
+}
+
+
 LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater)
 :	coord_t((S32)x, (S32)y)
 {
@@ -3306,9 +3356,12 @@ bool LLCoordFloater::operator==(const LLCoordFloater& other) const
 
 LLCoordCommon LL_COORD_FLOATER::convertToCommon() const
 {
-	const LLCoordFloater& self = static_cast<const LLCoordFloater&>(*this);
+	const LLCoordFloater& self = static_cast<const LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
 
 	LLRect snap_rect = gFloaterView->getSnapRect();
+	LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+	snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
 	LLFloater* floaterp = mFloater.get();
 	S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
 	S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
@@ -3348,8 +3401,12 @@ LLCoordCommon LL_COORD_FLOATER::convertToCommon() const
 
 void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from)
 {
-	LLCoordFloater& self = static_cast<LLCoordFloater&>(*this);
+	LLCoordFloater& self = static_cast<LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
 	LLRect snap_rect = gFloaterView->getSnapRect();
+	LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+	snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
+
 	LLFloater* floaterp = mFloater.get();
 	S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
 	S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index a7cc9ae961782ef39f3f1e4c1439d44fc9adc88a..64d6dcea0444afeffcd7de5758e1a40fe3953884 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -64,12 +64,12 @@ namespace LLFloaterEnums
 {
 	enum EOpenPositioning
 	{
-		OPEN_POSITIONING_NONE,
-		OPEN_POSITIONING_CASCADING,
-		OPEN_POSITIONING_CASCADE_GROUP,
-		OPEN_POSITIONING_CENTERED,
-		OPEN_POSITIONING_SPECIFIED,
-		OPEN_POSITIONING_COUNT
+		POSITIONING_RELATIVE,
+		POSITIONING_CASCADING,
+		POSITIONING_CASCADE_GROUP,
+		POSITIONING_CENTERED,
+		POSITIONING_SPECIFIED,
+		POSITIONING_COUNT
 	};
 }
 
@@ -163,10 +163,7 @@ class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
 								can_dock,
 								show_title;
 		
-		Optional<LLFloaterEnums::EOpenPositioning>	open_positioning;
-		Optional<S32>								specified_left;
-		Optional<S32>								specified_bottom;
-
+		Optional<LLFloaterEnums::EOpenPositioning>	positioning;
 		
 		Optional<S32>			header_height,
 								legacy_header_height; // HACK see initFromXML()
@@ -272,8 +269,6 @@ class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
 	BOOL			isResizable() const				{ return mResizable; }
 	void			setResizeLimits( S32 min_width, S32 min_height );
 	void			getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
-	LLRect			getSavedRect() const;
-	bool			hasSavedRect() const;
 
 	static std::string		getControlName(const std::string& name, const LLSD& key);
 	static LLControlGroup*	getControlGroup();
@@ -355,7 +350,7 @@ class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
 		
 	void			enableResizeCtrls(bool enable, bool width = true, bool height = true);
 
-	bool			isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mOpenPositioning); }
+	bool			isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); }
 protected:
 	void			applyControlsAndPosition(LLFloater* other);
 
@@ -363,7 +358,9 @@ class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
 
 	virtual bool	applyRectControl();
 	bool			applyDockState();
-	void			applyPositioning(LLFloater* other);
+	void			applyPositioning(LLFloater* other, bool on_open);
+	void			applyRelativePosition();
+
 	void			storeRectControl();
 	void			storeVisibilityControl();
 	void			storeDockStateControl();
@@ -427,7 +424,10 @@ class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
 	commit_signal_t* mMinimizeSignal;
 
 protected:
+	bool			mSaveRect;
 	std::string		mRectControl;
+	std::string		mPosXControl;
+	std::string		mPosYControl;
 	std::string		mVisibilityControl;
 	std::string		mDocStateControl;
 	LLSD			mKey;				// Key used for retrieving instances; set (for now) by LLFLoaterReg
@@ -453,9 +453,7 @@ class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
 	BOOL			mDragOnLeft;
 	BOOL			mResizable;
 
-	LLFloaterEnums::EOpenPositioning	mOpenPositioning;
-	S32									mSpecifiedLeft;
-	S32									mSpecifiedBottom;
+	LLFloaterEnums::EOpenPositioning	mPositioning;
 	LLCoordFloater	mPosition;
 	
 	S32				mMinWidth;
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp
index e144b68f5ebb00ae3df2316233d359ff0092f8f9..9115eb71740760af6522fb80f6170b31f46b595a 100644
--- a/indra/llui/llfloaterreg.cpp
+++ b/indra/llui/llfloaterreg.cpp
@@ -96,7 +96,9 @@ LLFloater* LLFloaterReg::getLastFloaterCascading()
 		{
 			LLFloater* inst = *iter;
 
-			if (inst->getVisible() && inst->isPositioning(LLFloaterEnums::OPEN_POSITIONING_CASCADING))
+			if (inst->getVisible() 
+				&& (inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADING)
+					|| inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADE_GROUP)))
 			{
 				if (candidate_rect.mTop > inst->getRect().mTop)
 				{
@@ -358,9 +360,7 @@ void LLFloaterReg::restoreVisibleInstances()
 //static
 std::string LLFloaterReg::getRectControlName(const std::string& name)
 {
-	std::string res = std::string("floater_rect_") + name;
-	LLStringUtil::replaceChar( res, ' ', '_' );
-	return res;
+	return std::string("floater_rect_") + getBaseControlName(name);
 }
 
 //static
@@ -368,19 +368,48 @@ std::string LLFloaterReg::declareRectControl(const std::string& name)
 {
 	std::string controlname = getRectControlName(name);
 	LLFloater::getControlGroup()->declareRect(controlname, LLRect(),
-												 llformat("Window Position and Size for %s", name.c_str()),
+												 llformat("Window Size for %s", name.c_str()),
 												 TRUE);
 	return controlname;
 }
 
+std::string LLFloaterReg::declarePosXControl(const std::string& name)
+{
+	std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_x";
+	LLFloater::getControlGroup()->declareF32(controlname, 
+											10.f,
+											llformat("Window X Position for %s", name.c_str()),
+											TRUE);
+	return controlname;
+}
+
+std::string LLFloaterReg::declarePosYControl(const std::string& name)
+{
+	std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_y";
+	LLFloater::getControlGroup()->declareF32(controlname,
+											10.f,
+											llformat("Window Y Position for %s", name.c_str()),
+											TRUE);
+
+	return controlname;
+}
+
+
 //static
 std::string LLFloaterReg::getVisibilityControlName(const std::string& name)
 {
-	std::string res = std::string("floater_vis_") + name;
+	return std::string("floater_vis_") + getBaseControlName(name);
+}
+
+//static 
+std::string LLFloaterReg::getBaseControlName(const std::string& name)
+{
+	std::string res(name);
 	LLStringUtil::replaceChar( res, ' ', '_' );
 	return res;
 }
 
+
 //static
 std::string LLFloaterReg::declareVisibilityControl(const std::string& name)
 {
diff --git a/indra/llui/llfloaterreg.h b/indra/llui/llfloaterreg.h
index 534cf8b40ab882a85629aa155af26b1b2031672b..a1e1f8a98835ffa6bd8fd257a8a5799268b5e6ce 100644
--- a/indra/llui/llfloaterreg.h
+++ b/indra/llui/llfloaterreg.h
@@ -115,9 +115,11 @@ class LLFloaterReg
 	// Control Variables
 	static std::string getRectControlName(const std::string& name);
 	static std::string declareRectControl(const std::string& name);
+	static std::string declarePosXControl(const std::string& name);
+	static std::string declarePosYControl(const std::string& name);
 	static std::string getVisibilityControlName(const std::string& name);
 	static std::string declareVisibilityControl(const std::string& name);
-
+	static std::string getBaseControlName(const std::string& name);
 	static std::string declareDockStateControl(const std::string& name);
 	static std::string getDockStateControlName(const std::string& name);
 
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp
index ae262f794ea80f13a526cf1364540530633798f2..4c730286da86a6b0a6dbbfca12216aa211db5f75 100644
--- a/indra/llui/lllayoutstack.cpp
+++ b/indra/llui/lllayoutstack.cpp
@@ -113,7 +113,26 @@ S32 LLLayoutPanel::getLayoutDim() const
 					? getRect().getWidth()
 					: getRect().getHeight()));
 }
- 
+
+S32 LLLayoutPanel::getTargetDim() const
+{
+	return mTargetDim;
+}
+
+void LLLayoutPanel::setTargetDim(S32 value)
+{
+	LLRect new_rect(getRect());
+	if (mOrientation == LLLayoutStack::HORIZONTAL)
+	{
+		new_rect.mRight = new_rect.mLeft + value;
+	}
+	else
+	{
+		new_rect.mTop = new_rect.mBottom + value;
+	}
+	setShape(new_rect, true);
+}
+
 S32 LLLayoutPanel::getVisibleDim() const
 {
 	F32 min_dim = getRelevantMinDim();
@@ -172,12 +191,15 @@ void LLLayoutPanel::handleReshape(const LLRect& new_rect, bool by_user)
 	LLLayoutStack* stackp = dynamic_cast<LLLayoutStack*>(getParent());
 	if (stackp)
 	{
-		stackp->mNeedsLayout = true;
 		if (by_user)
-		{
-			// tell layout stack to account for new shape
+		{	// tell layout stack to account for new shape
+			
+			// make sure that panels have already been auto resized
+			stackp->updateLayout();
+			// now apply requested size to panel
 			stackp->updatePanelRect(this, new_rect);
 		}
+		stackp->mNeedsLayout = true;
 	}
 	LLPanel::handleReshape(new_rect, by_user);
 }
@@ -241,7 +263,6 @@ void LLLayoutStack::draw()
 			drawChild(panelp, 0, 0, !clip_rect.isEmpty());
 		}
 	}
-	mAnimatedThisFrame = false;
 }
 
 void LLLayoutStack::removeChild(LLView* view)
@@ -310,7 +331,7 @@ void LLLayoutStack::updateLayout()
 
 	if (!mNeedsLayout) return;
 
-	bool animation_in_progress = animatePanels();
+	bool continue_animating = animatePanels();
 	F32 total_visible_fraction = 0.f;
 	S32 space_to_distribute = (mOrientation == HORIZONTAL)
 							? getRect().getWidth()
@@ -415,7 +436,7 @@ void LLLayoutStack::updateLayout()
 
 	// clear animation flag at end, since panel resizes will set it
 	// and leave it set if there is any animation in progress
-	mNeedsLayout = animation_in_progress;
+	mNeedsLayout = continue_animating;
 } // end LLLayoutStack::updateLayout
 
 LLLayoutPanel* LLLayoutStack::findEmbeddedPanel(LLPanel* panelp) const
@@ -488,6 +509,7 @@ void LLLayoutStack::updateClass()
 	for (instance_iter it = beginInstances(); it != endInstances(); ++it)
 	{
 		it->updateLayout();
+		it->mAnimatedThisFrame = false;
 	}
 }
 
@@ -557,7 +579,7 @@ void LLLayoutStack::normalizeFractionalSizes()
 
 bool LLLayoutStack::animatePanels()
 {
-	bool animation_in_progress = false;
+	bool continue_animating = false;
 	
 	//
 	// animate visibility
@@ -577,14 +599,15 @@ bool LLLayoutStack::animatePanels()
 					}
 				}
 				
-				animation_in_progress = true;
+				mAnimatedThisFrame = true;
+				continue_animating = true;
 			}
 			else
 			{
 				if (panelp->mVisibleAmt != 1.f)
 				{
 					panelp->mVisibleAmt = 1.f;
-					animation_in_progress = true;
+					mAnimatedThisFrame = true;
 				}
 			}
 		}
@@ -601,14 +624,15 @@ bool LLLayoutStack::animatePanels()
 					}
 				}
 
-				animation_in_progress = true;
+				continue_animating = true;
+				mAnimatedThisFrame = true;
 			}
 			else
 			{
 				if (panelp->mVisibleAmt != 0.f)
 				{
 					panelp->mVisibleAmt = 0.f;
-					animation_in_progress = true;
+					mAnimatedThisFrame = true;
 				}
 			}
 		}
@@ -616,22 +640,31 @@ bool LLLayoutStack::animatePanels()
 		F32 collapse_state = panelp->mCollapsed ? 1.f : 0.f;
 		if (panelp->mCollapseAmt != collapse_state)
 		{
-			if (!mAnimatedThisFrame)
+			if (mAnimate)
 			{
-				panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant));
-			}
-			animation_in_progress = true;
+				if (!mAnimatedThisFrame)
+				{
+					panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant));
+				}
 			
-			if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f)
+				if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f)
+				{
+					panelp->mCollapseAmt = collapse_state;
+				}
+
+				mAnimatedThisFrame = true;
+				continue_animating = true;
+			}
+			else
 			{
 				panelp->mCollapseAmt = collapse_state;
+				mAnimatedThisFrame = true;
 			}
 		}
 	}
 
-	mAnimatedThisFrame = true;
-
-	return animation_in_progress;
+	if (mAnimatedThisFrame) mNeedsLayout = true;
+	return continue_animating;
 }
 
 void LLLayoutStack::updatePanelRect( LLLayoutPanel* resized_panel, const LLRect& new_rect )
diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h
index d32caec5f92ac3a40a5c3c7237624264c71e1b93..648cd5fdce202d209758295b4f72da4228ff1569 100644
--- a/indra/llui/lllayoutstack.h
+++ b/indra/llui/lllayoutstack.h
@@ -155,6 +155,8 @@ friend class LLUICtrlFactory;
 	void setVisible(BOOL visible);
 
 	S32 getLayoutDim() const;
+	S32 getTargetDim() const;
+	void setTargetDim(S32 value);
 	S32 getMinDim() const { return llmax(0, mMinDim); }
 	void setMinDim(S32 value) { mMinDim = value; }
 
diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp
index 83527ae5ad455a265dd0ea42ff413f24d936c0a6..352854c62919377d520e843679e85a57de856f7c 100644
--- a/indra/llui/lllineeditor.cpp
+++ b/indra/llui/lllineeditor.cpp
@@ -1148,7 +1148,7 @@ void LLLineEditor::cut()
 		// Prepare for possible rollback
 		LLLineEditorRollback rollback( this );
 
-		gClipboard.copyFromSubstring( mText.getWString(), left_pos, length );
+		LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length );
 		deleteSelection();
 
 		// Validate new string and rollback the if needed.
@@ -1178,13 +1178,13 @@ void LLLineEditor::copy()
 	{
 		S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
 		S32 length = llabs( mSelectionStart - mSelectionEnd );
-		gClipboard.copyFromSubstring( mText.getWString(), left_pos, length );
+		LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length );
 	}
 }
 
 BOOL LLLineEditor::canPaste() const
 {
-	return !mReadOnly && gClipboard.canPasteString(); 
+	return !mReadOnly && LLClipboard::instance().isTextAvailable(); 
 }
 
 void LLLineEditor::paste()
@@ -1215,14 +1215,7 @@ void LLLineEditor::pasteHelper(bool is_primary)
 	if (can_paste_it)
 	{
 		LLWString paste;
-		if (is_primary)
-		{
-			paste = gClipboard.getPastePrimaryWString();
-		}
-		else 
-		{
-			paste = gClipboard.getPasteWString();
-		}
+		LLClipboard::instance().pasteFromClipboard(paste, is_primary);
 
 		if (!paste.empty())
 		{
@@ -1308,13 +1301,13 @@ void LLLineEditor::copyPrimary()
 	{
 		S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
 		S32 length = llabs( mSelectionStart - mSelectionEnd );
-		gClipboard.copyFromPrimarySubstring( mText.getWString(), left_pos, length );
+		LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length, true);
 	}
 }
 
 BOOL LLLineEditor::canPastePrimary() const
 {
-	return !mReadOnly && gClipboard.canPastePrimaryString(); 
+	return !mReadOnly && LLClipboard::instance().isTextAvailable(true); 
 }
 
 void LLLineEditor::updatePrimary()
diff --git a/indra/llui/llscrollcontainer.cpp b/indra/llui/llscrollcontainer.cpp
index 20bed050ada1f67d11bca643b3de360070e0635b..9b7e30bb048733ce8e8b193dc40918a1571f1c36 100644
--- a/indra/llui/llscrollcontainer.cpp
+++ b/indra/llui/llscrollcontainer.cpp
@@ -389,10 +389,17 @@ void LLScrollContainer::calcVisibleSize( S32 *visible_width, S32 *visible_height
 		{
 			*show_h_scrollbar = TRUE;
 			*visible_height -= scrollbar_size;
-			// Note: Do *not* recompute *show_v_scrollbar here because with
-			// the (- scrollbar_size) we just did we will always add a vertical scrollbar
-			// even if the height of the items is actually less than the visible size.
-			// Fear not though: there's enough calcVisibleSize() calls to add a vertical slider later.
+
+			// The view inside the scroll container should not be extended
+			// to container's full height to ensure the correct computation
+			// of *show_v_scrollbar after subtracting horizontal scrollbar_size.
+
+			// Must retest now that visible_height has changed
+			if( !*show_v_scrollbar && ((doc_height - *visible_height) > 1) )
+			{
+				*show_v_scrollbar = TRUE;
+				*visible_width -= scrollbar_size;
+			}
 		}
 	}
 }
diff --git a/indra/llui/llscrollcontainer.h b/indra/llui/llscrollcontainer.h
index 3aa79cc255b47d5bd4d7c158fca21f92fe6d1d65..d87c95b3d759f2348b6657c833c13c398f9cbbb4 100644
--- a/indra/llui/llscrollcontainer.h
+++ b/indra/llui/llscrollcontainer.h
@@ -91,7 +91,7 @@ class LLScrollContainer : public LLUICtrl
 	void			setReserveScrollCorner( BOOL b ) { mReserveScrollCorner = b; }
 	LLRect			getVisibleContentRect();
 	LLRect			getContentWindowRect();
-	const LLRect&	getScrolledViewRect() const { return mScrolledView ? mScrolledView->getRect() : LLRect::null; }
+	virtual const LLRect	getScrolledViewRect() const { return mScrolledView ? mScrolledView->getRect() : LLRect::null; }
 	void			pageUp(S32 overlap = 0);
 	void			pageDown(S32 overlap = 0);
 	void			goToTop();
@@ -116,6 +116,9 @@ class LLScrollContainer : public LLUICtrl
 	
 	bool autoScroll(S32 x, S32 y);
 
+protected:
+	LLView*		mScrolledView;
+
 private:
 	// internal scrollbar handlers
 	virtual void scrollHorizontal( S32 new_pos );
@@ -124,7 +127,6 @@ class LLScrollContainer : public LLUICtrl
 	void calcVisibleSize( S32 *visible_width, S32 *visible_height, BOOL* show_h_scrollbar, BOOL* show_v_scrollbar ) const;
 
 	LLScrollbar* mScrollbar[SCROLLBAR_COUNT];
-	LLView*		mScrolledView;
 	S32			mSize;
 	BOOL		mIsOpaque;
 	LLUIColor	mBackgroundColor;
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 466fac33ea3c3f1e876717e28630c4d3a35825f3..b3e1b63db58a4d788001458509c34c8aacc87b2e 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -2504,7 +2504,7 @@ void	LLScrollListCtrl::copy()
 	{
 		buffer += (*itor)->getContentsCSV() + "\n";
 	}
-	gClipboard.copyFromSubstring(utf8str_to_wstring(buffer), 0, buffer.length());
+	LLClipboard::instance().copyToClipboard(utf8str_to_wstring(buffer), 0, buffer.length());
 }
 
 // virtual
diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp
index 48dd8dcef9eaf19441804e4f12378c090b4cf438..b860f0b44f44ed90cb32666d91e4b0da39ffe917 100644
--- a/indra/llui/lltexteditor.cpp
+++ b/indra/llui/lltexteditor.cpp
@@ -1334,7 +1334,7 @@ void LLTextEditor::cut()
 	}
 	S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
 	S32 length = llabs( mSelectionStart - mSelectionEnd );
-	gClipboard.copyFromSubstring( getWText(), left_pos, length, mSourceID );
+	LLClipboard::instance().copyToClipboard( getWText(), left_pos, length);
 	deleteSelection( FALSE );
 
 	onKeyStroke();
@@ -1354,12 +1354,12 @@ void LLTextEditor::copy()
 	}
 	S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
 	S32 length = llabs( mSelectionStart - mSelectionEnd );
-	gClipboard.copyFromSubstring(getWText(), left_pos, length, mSourceID);
+	LLClipboard::instance().copyToClipboard(getWText(), left_pos, length);
 }
 
 BOOL LLTextEditor::canPaste() const
 {
-	return !mReadOnly && gClipboard.canPasteString();
+	return !mReadOnly && LLClipboard::instance().isTextAvailable();
 }
 
 // paste from clipboard
@@ -1395,16 +1395,8 @@ void LLTextEditor::pasteHelper(bool is_primary)
 		return;
 	}
 
-	LLUUID source_id;
 	LLWString paste;
-	if (is_primary)
-	{
-		paste = gClipboard.getPastePrimaryWString(&source_id);
-	}
-	else 
-	{
-		paste = gClipboard.getPasteWString(&source_id);
-	}
+	LLClipboard::instance().pasteFromClipboard(paste, is_primary);
 
 	if (paste.empty())
 	{
@@ -1477,12 +1469,12 @@ void LLTextEditor::copyPrimary()
 	}
 	S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
 	S32 length = llabs( mSelectionStart - mSelectionEnd );
-	gClipboard.copyFromPrimarySubstring(getWText(), left_pos, length, mSourceID);
+	LLClipboard::instance().copyToClipboard(getWText(), left_pos, length, true);
 }
 
 BOOL LLTextEditor::canPastePrimary() const
 {
-	return !mReadOnly && gClipboard.canPastePrimaryString();
+	return !mReadOnly && LLClipboard::instance().isTextAvailable(true);
 }
 
 void LLTextEditor::updatePrimary()
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index 421166dcd4dcf7a983118827e1c601be629a7b87..54843227b74c4f99263a5dcbd4d70d7dfba9629a 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -1835,7 +1835,10 @@ const LLCtrlQuery & LLView::getFocusRootsQuery()
 
 void	LLView::setShape(const LLRect& new_rect, bool by_user)
 {
-	handleReshape(new_rect, by_user);
+	if (new_rect != getRect())
+	{
+		handleReshape(new_rect, by_user);
+	}
 }
 
 void LLView::handleReshape(const LLRect& new_rect, bool by_user)
@@ -2225,145 +2228,163 @@ static bool get_last_child_rect(LLView* parent, LLRect *rect)
 }
 
 //static
-void LLView::applyXUILayout(LLView::Params& p, LLView* parent)
+void LLView::applyXUILayout(LLView::Params& p, LLView* parent, LLRect layout_rect)
 {
+	if (!parent) return;
+
 	const S32 VPAD = 4;
 	const S32 MIN_WIDGET_HEIGHT = 10;
 	
 	// *NOTE:  This will confuse export of floater/panel coordinates unless
 	// the default is also "topleft".  JC
-	if (p.layout().empty() && parent)
+	if (p.layout().empty())
 	{
 		p.layout = parent->getLayout();
 	}
 
-	if (parent)
+	if (layout_rect.isEmpty())
 	{
-		LLRect parent_rect = parent->getLocalRect();
-		// overwrite uninitialized rect params, using context
-		LLRect default_rect = parent->getLocalRect();
+		layout_rect = parent->getLocalRect();
+	}
 
-		bool layout_topleft = (p.layout() == "topleft");
+	// overwrite uninitialized rect params, using context
+	LLRect default_rect = parent->getLocalRect();
 
-		// convert negative or centered coordinates to parent relative values
-		// Note: some of this logic matches the logic in TypedParam<LLRect>::setValueFromBlock()
-		if (p.rect.left.isProvided() && p.rect.left < 0) p.rect.left = p.rect.left + parent_rect.getWidth();
-		if (p.rect.right.isProvided() && p.rect.right < 0) p.rect.right = p.rect.right + parent_rect.getWidth();
-		if (p.rect.bottom.isProvided() && p.rect.bottom < 0) p.rect.bottom = p.rect.bottom + parent_rect.getHeight();
-		if (p.rect.top.isProvided() && p.rect.top < 0) p.rect.top = p.rect.top + parent_rect.getHeight();
+	bool layout_topleft = (p.layout() == "topleft");
 
+	// convert negative or centered coordinates to parent relative values
+	// Note: some of this logic matches the logic in TypedParam<LLRect>::setValueFromBlock()
+	if (p.rect.left.isProvided()) 
+	{
+		p.rect.left = p.rect.left + ((p.rect.left >= 0) ? layout_rect.mLeft : layout_rect.mRight);
+	}
+	if (p.rect.right.isProvided())
+	{
+		p.rect.right = p.rect.right + ((p.rect.right >= 0) ? layout_rect.mLeft : layout_rect.mRight);
+	}
+	if (p.rect.bottom.isProvided()) 
+	{
+		p.rect.bottom = p.rect.bottom + ((p.rect.bottom >= 0) ? layout_rect.mBottom : layout_rect.mTop);
 		if (layout_topleft)
 		{
 			//invert top to bottom
-			if (p.rect.top.isProvided()) p.rect.top = parent_rect.getHeight() - p.rect.top;
-			if (p.rect.bottom.isProvided()) p.rect.bottom = parent_rect.getHeight() - p.rect.bottom;
+			p.rect.bottom = layout_rect.mBottom + layout_rect.mTop - p.rect.bottom;
 		}
-
-		// DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels
-		if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0)
+	}
+	if (p.rect.top.isProvided())
+	{
+		p.rect.top = p.rect.top + ((p.rect.top >= 0) ? layout_rect.mBottom : layout_rect.mTop);
+		if (layout_topleft)
 		{
-			p.rect.height = MIN_WIDGET_HEIGHT;
+			//invert top to bottom
+			p.rect.top = layout_rect.mBottom + layout_rect.mTop - p.rect.top;
 		}
+	}
+
+	// DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels
+	if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0)
+	{
+		p.rect.height = MIN_WIDGET_HEIGHT;
+	}
 
-		default_rect.translate(0, default_rect.getHeight());
+	default_rect.translate(0, default_rect.getHeight());
 
-		// If there was a recently constructed child, use its rectangle
-		get_last_child_rect(parent, &default_rect);
+	// If there was a recently constructed child, use its rectangle
+	get_last_child_rect(parent, &default_rect);
 
-		if (layout_topleft)
+	if (layout_topleft)
+	{
+		// Invert the sense of bottom_delta for topleft layout
+		if (p.bottom_delta.isProvided())
 		{
-			// Invert the sense of bottom_delta for topleft layout
-			if (p.bottom_delta.isProvided())
-			{
-				p.bottom_delta = -p.bottom_delta;
-			}
-			else if (p.top_pad.isProvided()) 
-			{
-				p.bottom_delta = -(p.rect.height + p.top_pad);
-			}
-			else if (p.top_delta.isProvided())
-			{
-				p.bottom_delta =
-					-(p.top_delta + p.rect.height - default_rect.getHeight());
-			}
-			else if (!p.left_delta.isProvided()
-					 && !p.left_pad.isProvided())
-			{
-				// set default position is just below last rect
-				p.bottom_delta.set(-(p.rect.height + VPAD), false);
-			}
-			else
-			{
-				p.bottom_delta.set(0, false);
-			}
-	
-			// default to same left edge
-			if (!p.left_delta.isProvided())
-			{
-				p.left_delta.set(0, false);
-			}
-			if (p.left_pad.isProvided())
-			{
-				// left_pad is based on prior widget's right edge
-				p.left_delta.set(p.left_pad + default_rect.getWidth(), false);
-			}
-			
-			default_rect.translate(p.left_delta, p.bottom_delta);				
+			p.bottom_delta = -p.bottom_delta;
 		}
-		else
-		{	
-			// set default position is just below last rect
-			if (!p.bottom_delta.isProvided())
-			{
-				p.bottom_delta.set(-(p.rect.height + VPAD), false);
-			}
-			if (!p.left_delta.isProvided())
-			{
-				p.left_delta.set(0, false);
-			}
-			default_rect.translate(p.left_delta, p.bottom_delta);
+		else if (p.top_pad.isProvided()) 
+		{
+			p.bottom_delta = -(p.rect.height + p.top_pad);
 		}
-
-		// this handles case where *both* x and x_delta are provided
-		// ignore x in favor of default x + x_delta
-		if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false);
-		if (p.left_delta.isProvided()) p.rect.left.set(0, false);
-
-		// selectively apply rectangle defaults, making sure that
-		// params are not flagged as having been "provided"
-		// as rect params are overconstrained and rely on provided flags
-		if (!p.rect.left.isProvided())
+		else if (p.top_delta.isProvided())
 		{
-			p.rect.left.set(default_rect.mLeft, false);
-			//HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value
-			p.rect.paramChanged(p.rect.left, true);
+			p.bottom_delta =
+				-(p.top_delta + p.rect.height - default_rect.getHeight());
 		}
-		if (!p.rect.bottom.isProvided())
+		else if (!p.left_delta.isProvided()
+					&& !p.left_pad.isProvided())
 		{
-			p.rect.bottom.set(default_rect.mBottom, false);
-			p.rect.paramChanged(p.rect.bottom, true);
+			// set default position is just below last rect
+			p.bottom_delta.set(-(p.rect.height + VPAD), false);
 		}
-		if (!p.rect.top.isProvided())
+		else
 		{
-			p.rect.top.set(default_rect.mTop, false);
-			p.rect.paramChanged(p.rect.top, true);
+			p.bottom_delta.set(0, false);
 		}
-		if (!p.rect.right.isProvided())
+	
+		// default to same left edge
+		if (!p.left_delta.isProvided())
 		{
-			p.rect.right.set(default_rect.mRight, false);
-			p.rect.paramChanged(p.rect.right, true);
-
+			p.left_delta.set(0, false);
 		}
-		if (!p.rect.width.isProvided())
+		if (p.left_pad.isProvided())
 		{
-			p.rect.width.set(default_rect.getWidth(), false);
-			p.rect.paramChanged(p.rect.width, true);
+			// left_pad is based on prior widget's right edge
+			p.left_delta.set(p.left_pad + default_rect.getWidth(), false);
 		}
-		if (!p.rect.height.isProvided())
+			
+		default_rect.translate(p.left_delta, p.bottom_delta);				
+	}
+	else
+	{	
+		// set default position is just below last rect
+		if (!p.bottom_delta.isProvided())
 		{
-			p.rect.height.set(default_rect.getHeight(), false);
-			p.rect.paramChanged(p.rect.height, true);
+			p.bottom_delta.set(-(p.rect.height + VPAD), false);
 		}
+		if (!p.left_delta.isProvided())
+		{
+			p.left_delta.set(0, false);
+		}
+		default_rect.translate(p.left_delta, p.bottom_delta);
+	}
+
+	// this handles case where *both* x and x_delta are provided
+	// ignore x in favor of default x + x_delta
+	if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false);
+	if (p.left_delta.isProvided()) p.rect.left.set(0, false);
+
+	// selectively apply rectangle defaults, making sure that
+	// params are not flagged as having been "provided"
+	// as rect params are overconstrained and rely on provided flags
+	if (!p.rect.left.isProvided())
+	{
+		p.rect.left.set(default_rect.mLeft, false);
+		//HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value
+		p.rect.paramChanged(p.rect.left, true);
+	}
+	if (!p.rect.bottom.isProvided())
+	{
+		p.rect.bottom.set(default_rect.mBottom, false);
+		p.rect.paramChanged(p.rect.bottom, true);
+	}
+	if (!p.rect.top.isProvided())
+	{
+		p.rect.top.set(default_rect.mTop, false);
+		p.rect.paramChanged(p.rect.top, true);
+	}
+	if (!p.rect.right.isProvided())
+	{
+		p.rect.right.set(default_rect.mRight, false);
+		p.rect.paramChanged(p.rect.right, true);
+
+	}
+	if (!p.rect.width.isProvided())
+	{
+		p.rect.width.set(default_rect.getWidth(), false);
+		p.rect.paramChanged(p.rect.width, true);
+	}
+	if (!p.rect.height.isProvided())
+	{
+		p.rect.height.set(default_rect.getHeight(), false);
+		p.rect.paramChanged(p.rect.height, true);
 	}
 }
 
diff --git a/indra/llui/llview.h b/indra/llui/llview.h
index fd19309a56e4706da4c4a54eae698f0174a08179..1c353495107b1f09426693ed6aabdd76195f7661 100644
--- a/indra/llui/llview.h
+++ b/indra/llui/llview.h
@@ -505,7 +505,7 @@ class LLView
 
 	// Set up params after XML load before calling new(),
 	// usually to adjust layout.
-	static void applyXUILayout(Params& p, LLView* parent);
+	static void applyXUILayout(Params& p, LLView* parent, LLRect layout_rect = LLRect());
 
 	// For re-export of floaters and panels, convert the coordinate system
 	// to be top-left based.
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp
index 6834b34387c2b68e7b60bcf6c8caf8e10670a9d1..5b7424acbb69dcf2762f78236ef68e96342c1e87 100644
--- a/indra/llwindow/llwindow.cpp
+++ b/indra/llwindow/llwindow.cpp
@@ -192,6 +192,21 @@ BOOL LLWindow::setSize(LLCoordScreen size)
 	return setSizeImpl(size);
 }
 
+BOOL LLWindow::setSize(LLCoordWindow size)
+{
+	//HACK: we are inconsistently using minimum window dimensions
+	// in this case, we are constraining the inner "client" rect and other times
+	// we constrain the outer "window" rect
+	// There doesn't seem to be a good way to do this consistently without a bunch of platform
+	// specific code
+	if (!getMaximized())
+	{
+		size.mX = llmax(size.mX, mMinWindowWidth);
+		size.mY = llmax(size.mY, mMinWindowHeight);
+	}
+	return setSizeImpl(size);
+}
+
 
 // virtual
 void LLWindow::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately)
@@ -440,7 +455,7 @@ BOOL LLWindowManager::isWindowValid(LLWindow *window)
 //coordinate conversion utility funcs that forward to llwindow
 LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const
 {
-	const LLCoordWindow& self = static_cast<const LLCoordWindow&>(*this);
+	const LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
 
 	LLWindow* windowp = &(*LLWindow::beginInstances());
 	LLCoordGL out;
@@ -450,7 +465,7 @@ LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const
 
 void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from)
 {
-	LLCoordWindow& self = static_cast<LLCoordWindow&>(*this);
+	LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
 
 	LLWindow* windowp = &(*LLWindow::beginInstances());
 	LLCoordGL from_gl(from);
@@ -459,7 +474,7 @@ void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from)
 
 LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const
 {
-	const LLCoordScreen& self = static_cast<const LLCoordScreen&>(*this);
+	const LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
 
 	LLWindow* windowp = &(*LLWindow::beginInstances());
 	LLCoordGL out;
@@ -469,7 +484,7 @@ LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const
 
 void LL_COORD_TYPE_SCREEN::convertFromCommon(const LLCoordCommon& from)
 {
-	LLCoordScreen& self = static_cast<LLCoordScreen&>(*this);
+	LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
 
 	LLWindow* windowp = &(*LLWindow::beginInstances());
 	LLCoordGL from_gl(from);
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index d2971581d2f28b648031b5a50f2a1baba9ba6ace..4da87f4e068d64d90f5d039b8e9f3ca0fe890db5 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -73,6 +73,7 @@ class LLWindow : public LLInstanceTracker<LLWindow>
 	virtual BOOL getSize(LLCoordWindow *size) = 0;
 	virtual BOOL setPosition(LLCoordScreen position) = 0;
 	BOOL setSize(LLCoordScreen size);
+	BOOL setSize(LLCoordWindow size);
 	virtual void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
 	virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) = 0;
 	virtual BOOL setCursorPosition(LLCoordWindow position) = 0;
@@ -172,6 +173,7 @@ class LLWindow : public LLInstanceTracker<LLWindow>
 	virtual BOOL canDelete();
 
 	virtual BOOL setSizeImpl(LLCoordScreen size) = 0;
+	virtual BOOL setSizeImpl(LLCoordWindow size) = 0;
 
 protected:
 	LLWindowCallbacks*	mCallbacks;
diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h
index d4a778cb85bddf569f34e98025f53b57e5fdedcb..1f767f4c97d65716942ba819684b4fc217478951 100644
--- a/indra/llwindow/llwindowheadless.h
+++ b/indra/llwindow/llwindowheadless.h
@@ -47,6 +47,7 @@ class LLWindowHeadless : public LLWindow
 	/*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
 	/*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
 	/*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;};
+	/*virtual*/ BOOL setSizeImpl(LLCoordWindow size) {return FALSE;};
 	/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;};
 	/*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
 	/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp
index c952f8bbcf504cf0172d66dbb20513abd4642144..32bb84cba59171dfe2450ea77801103682e094e8 100644
--- a/indra/llwindow/llwindowmacosx.cpp
+++ b/indra/llwindow/llwindowmacosx.cpp
@@ -1266,6 +1266,31 @@ BOOL LLWindowMacOSX::setSizeImpl(const LLCoordScreen size)
 	return TRUE;
 }
 
+BOOL LLWindowMacOSX::setSizeImpl(const LLCoordWindow size)
+{
+	Rect client_rect;
+	if (mWindow)
+	{
+		OSStatus err = GetWindowBounds(mWindow, kWindowContentRgn, &client_rect);
+		if (err == noErr)
+		{
+			client_rect.right = client_rect.left + size.mX;
+			client_rect.bottom = client_rect.top + size.mY;
+			err = SetWindowBounds(mWindow, kWindowContentRgn, &client_rect);
+		}
+		if (err == noErr)
+		{
+			return TRUE;
+		}
+		else
+		{
+			llinfos << "Error setting size" << err << llendl;
+			return FALSE;
+		}
+	}
+	return FALSE;
+}
+
 void LLWindowMacOSX::swapBuffers()
 {
 	aglSwapBuffers(mContext);
diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h
index 073f294b543722340288fa6b0793e80464ce8ad2..52ba8b3bf3eb7f43c7044f08317aacc920887482 100644
--- a/indra/llwindow/llwindowmacosx.h
+++ b/indra/llwindow/llwindowmacosx.h
@@ -59,6 +59,7 @@ class LLWindowMacOSX : public LLWindow
 	/*virtual*/ BOOL getSize(LLCoordWindow *size);
 	/*virtual*/ BOOL setPosition(LLCoordScreen position);
 	/*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
+	/*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
 	/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
 	/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
 	/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index 5f5baceef838cfeb1f7525edc562523f4333542e..3d33af9d9bc97289a4f67030576d2f3f75613983 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -981,6 +981,25 @@ BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size)
 	return FALSE;
 }
 
+BOOL LLWindowSDL::setSizeImpl(const LLCoordWindow size)
+{
+	if(mWindow)
+	{
+		// Push a resize event onto SDL's queue - we'll handle it
+		// when it comes out again.
+		SDL_Event event;
+		event.type = SDL_VIDEORESIZE;
+		event.resize.w = size.mX;
+		event.resize.h = size.mY;
+		SDL_PushEvent(&event); // copied into queue
+
+		return TRUE;
+	}
+
+	return FALSE;
+}
+
+
 void LLWindowSDL::swapBuffers()
 {
 	if (mWindow)
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index 59719e404625d1c80e465f04641ec85d0bacda67..4e2a269ea33b4587c903662e55106c05e22d8a8d 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -64,6 +64,7 @@ class LLWindowSDL : public LLWindow
 	/*virtual*/ BOOL getSize(LLCoordWindow *size);
 	/*virtual*/ BOOL setPosition(LLCoordScreen position);
 	/*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
+	/*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
 	/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
 	/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
 	/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index ebc3203f14e45831bc84f7e2b6521fadc2018b86..bc85acbf4593a29926ae3cf44d256f0a294348ab 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -872,10 +872,30 @@ BOOL LLWindowWin32::setSizeImpl(const LLCoordScreen size)
 		return FALSE;
 	}
 
+	WINDOWPLACEMENT placement;
+	placement.length = sizeof(WINDOWPLACEMENT);
+
+	if (!GetWindowPlacement(mWindowHandle, &placement)) return FALSE;
+
+	placement.showCmd = SW_RESTORE;
+
+	if (!SetWindowPlacement(mWindowHandle, &placement)) return FALSE;
+
 	moveWindow(position, size);
 	return TRUE;
 }
 
+BOOL LLWindowWin32::setSizeImpl(const LLCoordWindow size)
+{
+	RECT window_rect = {0, 0, size.mX, size.mY };
+	DWORD dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+	DWORD dw_style = WS_OVERLAPPEDWINDOW;
+
+	AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
+
+	return setSizeImpl(LLCoordScreen(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top));
+}
+
 // changing fullscreen resolution
 BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp)
 {
@@ -886,12 +906,12 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
 	DWORD	current_refresh;
 	DWORD	dw_ex_style;
 	DWORD	dw_style;
-	RECT	window_rect;
+	RECT	window_rect = {0, 0, 0, 0};
 	S32 width = size.mX;
 	S32 height = size.mY;
 	BOOL auto_show = FALSE;
 
-	if (mhRC)
+	if (mhRC)	
 	{
 		auto_show = TRUE;
 		resetDisplayResolution();
@@ -986,7 +1006,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
 			dw_ex_style = WS_EX_APPWINDOW;
 			dw_style = WS_POPUP;
 
-			// Move window borders out not to cover window contents
+			// Move window borders out not to cover window contents.
+			// This converts client rect to window rect, i.e. expands it by the window border size.
 			AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
 		}
 		// If it failed, we don't want to run fullscreen
@@ -1014,6 +1035,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
 		dw_style = WS_OVERLAPPEDWINDOW;
 	}
 
+
 	// don't post quit messages when destroying old windows
 	mPostQuit = FALSE;
 
@@ -1798,6 +1820,10 @@ static LLFastTimer::DeclareTimer FTM_MOUSEHANDLER("Handle Mouse");
 
 LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param)
 {
+	// Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN.
+	// This helps prevent avatar walking after maximizing the window by double-clicking the title bar.
+	static bool sHandleLeftMouseUp = true;
+
 	LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong(h_wnd, GWL_USERDATA);
 
 
@@ -2144,10 +2170,20 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
 			window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(FALSE));
 			return 0;
 
+		case WM_NCLBUTTONDOWN:
+			{
+				window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_NCLBUTTONDOWN");
+				// A click in a non-client area, e.g. title bar or window border.
+				sHandleLeftMouseUp = false;
+			}
+			break;
+
 		case WM_LBUTTONDOWN:
 			{
 				window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDOWN");
 				LLFastTimer t2(FTM_MOUSEHANDLER);
+				sHandleLeftMouseUp = true;
+
 				if (LLWinImm::isAvailable() && window_imp->mPreeditor)
 				{
 					window_imp->interruptLanguageTextInput();
@@ -2212,6 +2248,13 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
 			{
 				window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONUP");
 				LLFastTimer t2(FTM_MOUSEHANDLER);
+
+				if (!sHandleLeftMouseUp)
+				{
+					sHandleLeftMouseUp = true;
+					break;
+				}
+
 				//if (gDebugClicks)
 				//{
 				//	LL_INFOS("Window") << "WndProc left button up" << LL_ENDL;
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index b3602be8b7bad98b920b32c645a23ec345fad3aa..54c9ac4d4d182fd52349e67caeaf56fa92999b5c 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -58,6 +58,7 @@ class LLWindowWin32 : public LLWindow
 	/*virtual*/ BOOL getSize(LLCoordWindow *size);
 	/*virtual*/ BOOL setPosition(LLCoordScreen position);
 	/*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
+	/*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
 	/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
 	/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
 	/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
diff --git a/indra/lscript/lscript_byteformat.h b/indra/lscript/lscript_byteformat.h
index 7dd21bb1ad4f227c52b9c768e630f152ec6c1e05..a294def73418f26165796f8480a36f07ae2f0f86 100644
--- a/indra/lscript/lscript_byteformat.h
+++ b/indra/lscript/lscript_byteformat.h
@@ -529,6 +529,7 @@ typedef enum e_lscript_runtime_permissions
 	SCRIPT_PERMISSION_CHANGE_PERMISSIONS,
 	SCRIPT_PERMISSION_TRACK_CAMERA,
 	SCRIPT_PERMISSION_CONTROL_CAMERA,
+	SCRIPT_PERMISSION_TELEPORT,
 	SCRIPT_PERMISSION_EOF
 } LSCRIPTRunTimePermissions;
 
@@ -545,6 +546,7 @@ const U32 LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_EOF] =
 	(0x1 << 9),	//	SCRIPT_PERMISSION_CHANGE_PERMISSIONS
 	(0x1 << 10),//	SCRIPT_PERMISSION_TRACK_CAMERA
 	(0x1 << 11),//	SCRIPT_PERMISSION_CONTROL_CAMERA
+	(0x1 << 12),//	SCRIPT_PERMISSION_TELEPORT
 };
 
 // http_request string constants
diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l
index 4e103ae2ba4f4d164846a085eabd1b48b1b8f332..96b7e57e9781bd3cb766c96418a88547c7685667 100644
--- a/indra/lscript/lscript_compile/indra.l
+++ b/indra/lscript/lscript_compile/indra.l
@@ -212,7 +212,8 @@ extern "C" { int yyerror(const char *fmt, ...); }
 "PERMISSION_CHANGE_JOINTS"		{ count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CHANGE_JOINTS]; return(INTEGER_CONSTANT); }
 "PERMISSION_CHANGE_PERMISSIONS"	{ count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CHANGE_PERMISSIONS]; return(INTEGER_CONSTANT); }
 "PERMISSION_TRACK_CAMERA"		{ count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TRACK_CAMERA]; return(INTEGER_CONSTANT); }
-"PERMISSION_CONTROL_CAMERA"			{ count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); }
+"PERMISSION_CONTROL_CAMERA"		{ count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); }
+"PERMISSION_TELEPORT"			{ count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TELEPORT]; return(INTEGER_CONSTANT); }
 
 "INVENTORY_TEXTURE"					{ count(); yylval.ival = LLAssetType::AT_TEXTURE; return(INTEGER_CONSTANT); }
 "INVENTORY_SOUND"					{ count(); yylval.ival = LLAssetType::AT_SOUND; return(INTEGER_CONSTANT); }
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 24d643f260dfd1e7b9be2f7a1717d6562e3ed1e4..8a6c88222bf889d7fa157c72de18129a40e54380 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -42,12 +42,13 @@ include(UnixInstall)
 include(LLKDU)
 include(ViewerMiscLibs)
 include(LLLogin)
+include(VisualLeakDetector)
 include(GLOD)
 include(CMakeCopyIfDifferent)
 
 include_directories(
     ${DBUSGLIB_INCLUDE_DIRS}
-    ${JSONCPP_INCLUDE_DIRS}
+    ${JSONCPP_INCLUDE_DIR}
     ${GLOD_INCLUDE_DIR}
     ${LLAUDIO_INCLUDE_DIRS}
     ${LLCHARACTER_INCLUDE_DIRS}
@@ -289,7 +290,6 @@ set(viewer_SOURCE_FILES
     llinspectremoteobject.cpp
     llinspecttoast.cpp
     llinventorybridge.cpp
-    llinventoryclipboard.cpp
     llinventoryfilter.cpp
     llinventoryfunctions.cpp
     llinventoryicon.cpp
@@ -305,6 +305,7 @@ set(viewer_SOURCE_FILES
     lllistbrowser.cpp
     lllistcontextmenu.cpp
     lllistview.cpp
+    lllocalbitmaps.cpp
     lllocaltextureobject.cpp
     lllocationhistory.cpp
     lllocationinputctrl.cpp
@@ -844,7 +845,6 @@ set(viewer_HEADER_FILES
     llinspectremoteobject.h
     llinspecttoast.h
     llinventorybridge.h
-    llinventoryclipboard.h
     llinventoryfilter.h
     llinventoryfunctions.h
     llinventoryicon.h
@@ -861,6 +861,7 @@ set(viewer_HEADER_FILES
     lllistbrowser.h
     lllistcontextmenu.h
     lllistview.h
+    lllocalbitmaps.h
     lllocaltextureobject.h
     lllocationhistory.h
     lllocationinputctrl.h
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini
index 82b43432eb32bcbbc2374e093af4d08e6158b90d..318b69438a761e4d4cff495aa80f535295517a85 100644
--- a/indra/newview/app_settings/keywords.ini
+++ b/indra/newview/app_settings/keywords.ini
@@ -91,6 +91,7 @@ PERMISSION_CHANGE_LINKS			Passed to llRequestPermissions library function to req
 # PERMISSION_CHANGE_PERMISSIONS Passed to llRequestPermissions library function to request permission to change permissions
 PERMISSION_TRACK_CAMERA			Passed to llRequestPermissions library function to request permission to track agent's camera
 PERMISSION_CONTROL_CAMERA		Passed to llRequestPermissions library function to request permission to change agent's camera
+PERMISSION_TELEPORT				Passed to llRequestPermissions library function to request permission to teleport agent
 
 DEBUG_CHANNEL		Chat channel reserved for debug and error messages from scripts
 PUBLIC_CHANNEL		Chat channel that broadcasts to all nearby users
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 462a26e05b2b87bef83427435c66858fc3001b96..37e08cd697d860186eb72d4d700d1e01979b0e73 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -621,6 +621,28 @@
       <key>Value</key>
       <string>http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/avatars.html</string>
     </map>
+    <key>AvatarRotateThresholdSlow</key>
+    <map>
+      <key>Comment</key>
+      <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving slowly (degrees)</string>
+      <key>Persist</key>
+      <integer>1</integer>
+      <key>Type</key>
+      <string>F32</string>
+      <key>Value</key>
+      <integer>60</integer>
+    </map>  
+    <key>AvatarRotateThresholdFast</key>
+    <map>
+      <key>Comment</key>
+      <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving fast (degrees)</string>
+      <key>Persist</key>
+      <integer>1</integer>
+      <key>Type</key>
+      <string>F32</string>
+      <key>Value</key>
+      <integer>2</integer>
+    </map>  
     <key>AvatarBakedTextureUploadTimeout</key>
     <map>
       <key>Comment</key>
@@ -4281,17 +4303,6 @@
         <string>Boolean</string>
         <key>Value</key>
         <integer>0</integer>
-    </map>
-    <key>InventoryInboxToggleState</key>
-    <map>
-        <key>Comment</key>
-        <string>Stores the open/closed state of inventory Received items panel</string>
-        <key>Persist</key>
-        <integer>1</integer>
-        <key>Type</key>
-        <string>Boolean</string>
-        <key>Value</key>
-        <integer>0</integer>
     </map>
 	<key>InventoryLinking</key>
 	<map>
@@ -8228,7 +8239,7 @@
     <key>Type</key>
     <string>U32</string>
     <key>Value</key>
-    <real>128</real>
+    <real>512</real>
   </map>
 
   <key>RenderSpecularResY</key>
@@ -8252,7 +8263,7 @@
     <key>Type</key>
     <string>F32</string>
     <key>Value</key>
-    <real>8</real>
+    <real>384</real>
   </map>
 
   <key>RenderDeferred</key>
@@ -9619,18 +9630,29 @@
       <key>Value</key>
       <integer>1</integer>
     </map>
-    <key>ShowConsoleWindow</key>
-    <map>
-      <key>Comment</key>
-      <string>Show log in separate OS window</string>
-      <key>Persist</key>
-      <integer>1</integer>
-      <key>Type</key>
-      <string>Boolean</string>
-      <key>Value</key>
-      <integer>0</integer>
-    </map>
-    <key>NavBarShowCoordinates</key>
+  <key>ShowConsoleWindow</key>
+  <map>
+    <key>Comment</key>
+    <string>Show log in separate OS window</string>
+    <key>Persist</key>
+    <integer>1</integer>
+    <key>Type</key>
+    <string>Boolean</string>
+    <key>Value</key>
+    <integer>0</integer>
+  </map>
+  <key>EnableVisualLeakDetector</key>
+  <map>
+    <key>Comment</key>
+    <string>EnableVisualLeakDetector</string>
+    <key>Persist</key>
+    <integer>1</integer>
+    <key>Type</key>
+    <string>Boolean</string>
+    <key>Value</key>
+    <integer>0</integer>
+  </map>
+  <key>NavBarShowCoordinates</key>
     <map>
       <key>Comment</key>
       <string>Show coordinates in navigation bar</string>
@@ -12788,7 +12810,7 @@
     <key>WindowX</key>
     <map>
       <key>Comment</key>
-      <string>X coordinate of lower left corner of SL viewer window, relative to primary display (pixels)</string>
+      <string>X coordinate of upper left corner of SL viewer window, relative to upper left corner of primary display (pixels)</string>
       <key>Persist</key>
       <integer>1</integer>
       <key>Type</key>
@@ -12799,7 +12821,7 @@
     <key>WindowY</key>
     <map>
       <key>Comment</key>
-      <string>Y coordinate of lower left corner of SL viewer window, relative to primary display (pixels)</string>
+      <string>Y coordinate of upper left corner of SL viewer window, relative to upper left corner of primary display (pixels)</string>
       <key>Persist</key>
       <integer>1</integer>
       <key>Type</key>
diff --git a/indra/newview/app_settings/settings_per_account.xml b/indra/newview/app_settings/settings_per_account.xml
index 8cdd8ed838084dce4e1ff7a53f6fe2fa945d5d3b..143126b3345307e4d16083378d5ee539da0637d1 100644
--- a/indra/newview/app_settings/settings_per_account.xml
+++ b/indra/newview/app_settings/settings_per_account.xml
@@ -33,6 +33,28 @@
         <key>Value</key>
             <string />
         </map>
+    <key>InventoryInboxHeight</key>
+    <map>
+        <key>Comment</key>
+            <string>Inventory inbox panel height in Inventory floater.</string>
+        <key>Persist</key>
+            <integer>1</integer>
+        <key>Type</key>
+            <string>S32</string>
+        <key>Value</key>
+            <integer>200</integer>
+    </map>
+    <key>InventoryInboxToggleState</key>
+    <map>
+        <key>Comment</key>
+            <string>Stores the open/closed state of inventory Received Items panel.</string>
+        <key>Persist</key>
+            <integer>1</integer>
+        <key>Type</key>
+            <string>Boolean</string>
+        <key>Value</key>
+            <integer>0</integer>
+    </map>
     <key>DisplayDestinationsOnInitialRun</key>
         <map>
         <key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
index 3e4d438ed374533d289820cf49be76e7fba43fd4..7a359052801af826a0c6d4be01879fe815131465 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -34,5 +36,5 @@ uniform sampler2D diffuseMap;
 
 void main() 
 {
-	gl_FragColor = vec4(vertex_color.rgb, texture2D(diffuseMap, vary_texcoord0.xy).a);
+	frag_color = vec4(vertex_color.rgb, texture2D(diffuseMap, vary_texcoord0.xy).a);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index c012efa0563f618fdab8e3377eca728151b7a94d..dd87ddb330edbfa39b2a079b1b57b603e2c43cbc 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -26,15 +26,15 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect depthMap;
 
 vec4 diffuseLookup(vec2 texcoord);
 
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
 uniform vec2 screen_res;
 
 vec3 atmosLighting(vec3 light);
@@ -69,6 +69,6 @@ void main()
 
 	color.rgb += diff.rgb * vary_pointlight_col.rgb;
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
index 86418277775dbdc3486a9308747feeac2ca13896..beb329018727a568f9ff25e6966a2e8cc1b2bb93 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
@@ -26,15 +26,15 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect depthMap;
 uniform sampler2D diffuseMap;
 
 
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
 uniform vec2 screen_res;
 
 vec3 atmosLighting(vec3 light);
@@ -81,9 +81,9 @@ void main()
 
 	color.rgb += diff.rgb * vary_pointlight_col.rgb;
 
-	gl_FragColor = color;
-	//gl_FragColor = vec4(1,0,1,1);
-	//gl_FragColor = vec4(1,0,1,1)*shadow;
+	frag_color = color;
+	//frag_color = vec4(1,0,1,1);
+	//frag_color = vec4(1,0,1,1)*shadow;
 	
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
index c13ea702dba52be01c00a73481f3925b8fc11de5..cb87b754b429e06c52c5999ece6570be92bd7950 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
@@ -26,14 +26,14 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect depthMap;
 uniform sampler2D diffuseMap;
 
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
 uniform vec2 screen_res;
 
 vec3 atmosLighting(vec3 light);
@@ -79,6 +79,6 @@ void main()
 
 	color.rgb += diff.rgb * vary_pointlight_col.rgb;
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
index eada38eaaa0a1a68f632b918517824ce93d0b144..5a0e8ff68490f5c6860f5e3df697c4da06829bfe 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
@@ -41,7 +41,6 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
 VARYING vec3 vary_position;
 VARYING vec3 vary_ambient;
 VARYING vec3 vary_directional;
-VARYING vec3 vary_normal;
 VARYING vec3 vary_fragcoord;
 VARYING vec3 vary_pointlight_col;
 VARYING vec4 vertex_color;
@@ -110,8 +109,7 @@ void main()
 	gl_Position = frag_pos;
 	
 	vary_position = pos.xyz;
-	vary_normal = norm;	
-	
+		
 	calcAtmospherics(pos.xyz);
 
 	vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
index 5c36118a50aaf1047981a654bb7c3adf8f5bacd0..cf38a2f4f7908a1afff98b720d5160721ae7240b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
@@ -48,7 +48,6 @@ VARYING vec3 vary_ambient;
 VARYING vec3 vary_directional;
 VARYING vec3 vary_fragcoord;
 VARYING vec3 vary_position;
-VARYING vec3 vary_light;
 VARYING vec3 vary_pointlight_col;
 
 VARYING vec4 vertex_color;
@@ -134,8 +133,6 @@ void main()
 	// Add windlight lights
 	col.rgb = atmosAmbient(vec3(0.));
 	
-	vary_light = light_position[0].xyz;
-	
 	vary_ambient = col.rgb*diffuse_color.rgb;
 	vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a)));
 	
diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl
index 402f681631061aad16d10457d7d1316bd19d6cce..22c9a4d14e3d88137df21be5e1e4139713b12b31 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl
@@ -23,17 +23,17 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D diffuseMap;
 
-VARYING vec4 vertex_color;
 VARYING vec2 vary_texcoord0;
 
 void main() 
 {
-	//gl_FragColor = vec4(1,1,1,vertex_color.a * texture2D(diffuseMap, vary_texcoord0.xy).a);
-	gl_FragColor = vec4(1,1,1,1);
+	frag_color = vec4(1,1,1,1);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
index ded6cced27f63b39585f3631fd5e7ea581a513ff..81961d7746053e0ebcb9570583b10b7423df5495 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
@@ -27,11 +27,8 @@ uniform mat4 modelview_matrix;
 uniform mat4 texture_matrix0;
 
 ATTRIBUTE vec3 position;
-ATTRIBUTE vec4 diffuse_color;
 ATTRIBUTE vec2 texcoord0;
 
-VARYING vec4 vertex_color;
-
 mat4 getObjectSkinnedTransform();
 
 void main()
@@ -42,8 +39,6 @@ void main()
 	mat = modelview_matrix * mat;
 	vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
 	
-	vertex_color = diffuse_color;
-	
 	vec4 p = projection_matrix * vec4(pos, 1.0);
 	p.z = max(p.z, -p.w+0.01);
 	gl_Position = p;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl
new file mode 100644
index 0000000000000000000000000000000000000000..5f395801e510fa4d1a1069665518dd5beced0350
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl
@@ -0,0 +1,148 @@
+/** 
+ * @file avatarAlphaNoColorV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ * 
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ * 
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+ * 
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+mat4 getSkinnedTransform();
+void calcAtmospherics(vec3 inPositionEye);
+
+float calcDirectionalLight(vec3 n, vec3 l);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
+
+vec3 atmosAmbient(vec3 light);
+vec3 atmosAffectDirectionalLight(float lightIntensity);
+vec3 scaleDownLight(vec3 light);
+vec3 scaleUpLight(vec3 light);
+
+VARYING vec3 vary_position;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_pointlight_col;
+VARYING vec2 vary_texcoord0;
+
+
+uniform float near_clip;
+
+uniform vec4 color;
+
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8]; 
+uniform vec3 light_diffuse[8];
+
+float calcDirectionalLight(vec3 n, vec3 l)
+{
+        float a = max(dot(n,l),0.0);
+        return a;
+}
+
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
+{
+	//get light vector
+	vec3 lv = lp.xyz-v;
+	
+	//get distance
+	float d = dot(lv,lv);
+	
+	float da = 0.0;
+
+	if (d > 0.0 && la > 0.0 && fa > 0.0)
+	{
+		//normalize light vector
+		lv = normalize(lv);
+	
+		//distance attenuation
+		float dist2 = d/la;
+		da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
+
+		// spotlight coefficient.
+		float spot = max(dot(-ln, lv), is_pointlight);
+		da *= spot*spot; // GL_SPOT_EXPONENT=2
+
+		//angular attenuation
+		da *= max(dot(n, lv), 0.0);		
+	}
+
+	return da;	
+}
+
+void main()
+{
+	vary_texcoord0 = texcoord0;
+				
+	vec4 pos;
+	vec3 norm;
+	
+	mat4 trans = getSkinnedTransform();
+	vec4 pos_in = vec4(position.xyz, 1.0);
+	pos.x = dot(trans[0], pos_in);
+	pos.y = dot(trans[1], pos_in);
+	pos.z = dot(trans[2], pos_in);
+	pos.w = 1.0;
+	
+	norm.x = dot(trans[0].xyz, normal);
+	norm.y = dot(trans[1].xyz, normal);
+	norm.z = dot(trans[2].xyz, normal);
+	norm = normalize(norm);
+		
+	vec4 frag_pos = projection_matrix * pos;
+	gl_Position = frag_pos;
+	
+	vary_position = pos.xyz;
+	
+	calcAtmospherics(pos.xyz);
+
+	vec4 col = vec4(0.0, 0.0, 0.0, 1.0);
+
+	// Collect normal lights
+	col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z);
+	col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z);
+	col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z);
+	col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z);
+	col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z);
+	col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
+	
+	vary_pointlight_col = col.rgb*color.rgb;
+
+	col.rgb = vec3(0,0,0);
+
+	// Add windlight lights
+	col.rgb = atmosAmbient(vec3(0.));
+	
+	vary_ambient = col.rgb*color.rgb;
+	vary_directional = color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0));
+	
+	col.rgb = col.rgb * color.rgb;
+	
+	vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip);
+}
+
+
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
index 9a3b2e3e8a52e0735761aa037f8ade84d5cc3b4f..46d2aa4877e610ab84ef1256cbc487476c4f2be6 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 uniform sampler2D diffuseMap;
@@ -41,9 +43,9 @@ void main()
 		discard;
 	}
 	
-	gl_FragData[0] = vec4(diff.rgb, 0.0);
-	gl_FragData[1] = vec4(0,0,0,0);
+	frag_data[0] = vec4(diff.rgb, 0.0);
+	frag_data[1] = vec4(0,0,0,0);
 	vec3 nvn = normalize(vary_normal);
-	gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+	frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
index 558a88009aada4d4bf2b7c2ae9807275ecede98c..3686f2f647cedf8f932f2bdf4811a3fa4501423b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D diffuseMap;
@@ -33,7 +35,7 @@ VARYING vec4 post_pos;
 
 void main() 
 {
-	gl_FragColor = vec4(1,1,1,1);
+	frag_color = vec4(1,1,1,1);
 
 	gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
index 60d4dae99f03f32815eed67401f53ccf73cb26fc..f400eb7a5bc9521f9fce2c83529633cdc0b76e87 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect depthMap;
@@ -111,6 +113,6 @@ void main()
 	col /= defined_weight.xyxx;
 	col.y *= col.y;
 	
-	gl_FragColor = col;
+	frag_color = col;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
index 6cc5f23acaf43f64103b221b15949ba91dd25616..680eadb852444a5db066a5bbdfae06ca509f2a30 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 uniform sampler2D diffuseMap;
@@ -46,9 +48,9 @@ void main()
 			  dot(norm,vary_mat1),
 			  dot(norm,vary_mat2));
 						
-	gl_FragData[0] = vec4(col, 0.0);
-	gl_FragData[1] = vertex_color.aaaa; // spec
-	//gl_FragData[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
+	frag_data[0] = vec4(col, 0.0);
+	frag_data[1] = vertex_color.aaaa; // spec
+	//frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
 	vec3 nvn = normalize(tnorm);
-	gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+	frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl
index 6c205074b4e623fb83b296f58a3d58a04dd8b125..8ba75010a2cdf2a0c534ab94738e529e61a43e0a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl
@@ -30,7 +30,7 @@ ATTRIBUTE vec3 position;
 ATTRIBUTE vec4 diffuse_color;
 ATTRIBUTE vec3 normal;
 ATTRIBUTE vec2 texcoord0;
-ATTRIBUTE vec2 texcoord2;
+ATTRIBUTE vec3 binormal;
 
 VARYING vec3 vary_mat0;
 VARYING vec3 vary_mat1;
@@ -52,7 +52,7 @@ void main()
 	
 	
 	vec3 n = normalize((mat * vec4(normal.xyz+position.xyz, 1.0)).xyz-pos.xyz);
-	vec3 b = normalize((mat * vec4(vec4(texcoord2,0,1).xyz+position.xyz, 1.0)).xyz-pos.xyz);
+	vec3 b = normalize((mat * vec4(binormal.xyz+position.xyz, 1.0)).xyz-pos.xyz);
 	vec3 t = cross(b, n);
 	
 	vary_mat0 = vec3(t.x, b.x, n.x);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
index db272cf601efe783fc0f3a280d07824ab1f29e6a..1d8ca04ccd3ff27d7a783f82a537bcc27f896549 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
@@ -25,7 +25,9 @@
  
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 /////////////////////////////////////////////////////////////////////////
@@ -98,8 +100,8 @@ void main()
 	color *= 2.;
 
 	/// Gamma correct for WL (soft clip effect).
-	gl_FragData[0] = vec4(scaleSoftClip(color.rgb), alpha1);
-	gl_FragData[1] = vec4(0.0,0.0,0.0,0.0);
-	gl_FragData[2] = vec4(0,0,1,0);
+	frag_data[0] = vec4(scaleSoftClip(color.rgb), alpha1);
+	frag_data[1] = vec4(0.0,0.0,0.0,0.0);
+	frag_data[2] = vec4(0,0,1,0);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
index e612efba61ffd5a570d1218b2099886a18ca7b29..ccbc3c557cc80a9d66f396bcaf164ba599f723ca 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -83,6 +85,6 @@ void main()
 	sc = max(sc, -max_cof);
 	
 	vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
-	gl_FragColor.rgb = diff.rgb + bloom.rgb;
-	gl_FragColor.a = sc/max_cof*0.5+0.5;
+	frag_color.rgb = diff.rgb + bloom.rgb;
+	frag_color.a = sc/max_cof*0.5+0.5;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
index e9989a4e4893ef9163aa232e1aa2fe6d65fc64b4..b2027d3a5d0287753c7660d52726734f7bc56787 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 uniform float minimum_alpha;
@@ -44,9 +46,9 @@ void main()
 		discard;
 	}
 
-	gl_FragData[0] = vec4(col.rgb, 0.0);
-	gl_FragData[1] = vec4(0,0,0,0); // spec
+	frag_data[0] = vec4(col.rgb, 0.0);
+	frag_data[1] = vec4(0,0,0,0); // spec
 	vec3 nvn = normalize(vary_normal);
-	gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+	frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
index fdf8d72b38f8ddac681a71645790ea13e6672b78..ead384b07c192b7406023c06ed9266c0467c95a3 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 VARYING vec3 vary_normal;
@@ -43,8 +45,8 @@ void main()
 		discard;
 	}
 
-	gl_FragData[0] = vec4(col.rgb, 0.0);
-	gl_FragData[1] = vec4(0,0,0,0);
+	frag_data[0] = vec4(col.rgb, 0.0);
+	frag_data[1] = vec4(0,0,0,0);
 	vec3 nvn = normalize(vary_normal);
-	gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+	frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl
index bb20e2ca476ae6c4a141ce3420a0566bb0a5a017..f73fa6f2310141570a41f6dc6d57e003398312cb 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl
@@ -25,7 +25,9 @@
  
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 uniform float minimum_alpha;
@@ -44,9 +46,9 @@ void main()
 		discard;
 	}
 
-	gl_FragData[0] = vec4(col.rgb, 0.0);
-	gl_FragData[1] = vec4(0,0,0,0); // spec
+	frag_data[0] = vec4(col.rgb, 0.0);
+	frag_data[1] = vec4(0,0,0,0); // spec
 	vec3 nvn = normalize(vary_normal);
-	gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+	frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
index 7bde49eb86b9b647af9631f3f076ff7ab3283143..227aa2aae3c4f9c19df00a376314b5a5c55adcf4 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 uniform sampler2D diffuseMap;
@@ -36,10 +38,10 @@ VARYING vec2 vary_texcoord0;
 void main() 
 {
 	vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb;
-	gl_FragData[0] = vec4(col, 0.0);
-	gl_FragData[1] = vertex_color.aaaa; // spec
-	//gl_FragData[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
+	frag_data[0] = vec4(col, 0.0);
+	frag_data[1] = vertex_color.aaaa; // spec
+	//frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
 	vec3 nvn = normalize(vary_normal);
-	gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+	frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
index 75b45111e0e40247ab1abdde7f93eded58f45c98..d442e5403a47ad3f37b90ee330635d852318cdfb 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 VARYING vec3 vary_normal;
@@ -35,9 +37,9 @@ void main()
 {
 	vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb;
 
-	gl_FragData[0] = vec4(col, 0.0);
-	gl_FragData[1] = vertex_color.aaaa; // spec
-	//gl_FragData[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
+	frag_data[0] = vec4(col, 0.0);
+	frag_data[1] = vertex_color.aaaa; // spec
+	//frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
 	vec3 nvn = normalize(vary_normal);
-	gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+	frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
index 01e3505359f98ccb6c11bb76fd91d61392b7bdf6..a425e5062eba23e7b8c429233b56b411235a60e8 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -37,14 +39,24 @@ uniform vec2 screen_res;
 
 uniform float max_cof;
 uniform float res_scale;
+uniform float dof_width;
+uniform float dof_height;
 
 VARYING vec2 vary_fragcoord;
 
+vec4 dofSample(sampler2DRect tex, vec2 tc)
+{
+	tc.x = min(tc.x, dof_width);
+	tc.y = min(tc.y, dof_height);
+
+	return texture2DRect(tex, tc);
+}
+
 void main() 
 {
 	vec2 tc = vary_fragcoord.xy;
 	
-	vec4 dof = texture2DRect(diffuseRect, vary_fragcoord.xy*res_scale);
+	vec4 dof = dofSample(diffuseRect, vary_fragcoord.xy*res_scale);
 	
 	vec4 diff = texture2DRect(lightMap, vary_fragcoord.xy);
 
@@ -63,5 +75,5 @@ void main()
 		diff = mix(diff, col*0.25, a);
 	}
 
-	gl_FragColor = mix(diff, dof, a);
+	frag_color = mix(diff, dof, a);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl
index 92f78125d840a56cee60026fca694c68c4a81fde..6aa4d7b4ed198e29e557a6edec9b3ff5fd17a86a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 vec3 fullbrightAtmosTransport(vec3 light);
@@ -45,6 +47,6 @@ void main()
 
 	color.rgb = fullbrightScaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
index 84ae2f9f109f180a6ab49a71bf75a57cbd2d1ea4..36433a5827d7dde0c5ff091167ab11ecd0d8e226 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -46,6 +48,6 @@ void main()
 
 	color.rgb = fullbrightScaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
index 5af94064526d59ab9faaa5b92a8e53cbf5d8a889..e02a7b405b866b7d18bec0698475a0dfafdbe474 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 #define FXAA_PC 1
@@ -341,18 +343,23 @@ A. Or use FXAA_GREEN_AS_LUMA.
     // 1 = API supports gather4 on alpha channel.
     // 0 = API does not support gather4 on alpha channel.
     //
+	#if (FXAA_GLSL_130 == 0)
+		#define FXAA_GATHER4_ALPHA 0
+	#endif
     #if (FXAA_HLSL_5 == 1)
         #define FXAA_GATHER4_ALPHA 1
     #endif
-    #ifdef GL_ARB_gpu_shader5
-        #define FXAA_GATHER4_ALPHA 1
-    #endif
-    #ifdef GL_NV_gpu_shader5
-        #define FXAA_GATHER4_ALPHA 1
-    #endif
     #ifndef FXAA_GATHER4_ALPHA
-        #define FXAA_GATHER4_ALPHA 0
-    #endif
+		#ifdef GL_ARB_gpu_shader5
+			#define FXAA_GATHER4_ALPHA 1
+		#endif
+	    #ifdef GL_NV_gpu_shader5
+		    #define FXAA_GATHER4_ALPHA 1
+		#endif
+		#ifndef FXAA_GATHER4_ALPHA
+			#define FXAA_GATHER4_ALPHA 0
+		#endif
+	#endif
 #endif
 
 /*============================================================================
@@ -2113,6 +2120,6 @@ void main()
 
 	//diff = texture2D(diffuseMap, vary_tc);
 	
-	gl_FragColor = diff;
+	frag_color = diff;
 	
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
index 29ca80ae92d08fcbd845ddb174a2ff2553a0c7ed..da1b234240007d2ecce4330ab4173a617f66687f 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect depthMap;
@@ -184,5 +186,5 @@ void main()
 	vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
 	norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
 	
-	gl_FragColor.xyz = giAmbient(pos, norm);
+	frag_color.xyz = giAmbient(pos, norm);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
index a44173a2a4d519f481a5c68976798ea5215d5f28..bc0719cb82de9a8537dc4963fbb4b74175dca768 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 uniform float minimum_alpha;
@@ -45,7 +47,7 @@ void main()
 		discard;
 	}
 
-	gl_FragData[0] = vec4(col.rgb, col.a * 0.005);
-	gl_FragData[1] = texture2D(specularMap, vary_texcoord0.xy);
-	gl_FragData[2] = vec4(texture2D(normalMap, vary_texcoord0.xy).xyz, 0.0);
+	frag_data[0] = vec4(col.rgb, col.a * 0.005);
+	frag_data[1] = texture2D(specularMap, vary_texcoord0.xy);
+	frag_data[2] = vec4(texture2D(normalMap, vary_texcoord0.xy).xyz, 0.0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl
index e014a14ad86c0746dbafd48584e78b9496f7423c..dcf474824dab414bc5e36506e35f85369265a7d4 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl
@@ -26,12 +26,14 @@
 uniform sampler2DRect diffuseMap;
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec2 vary_fragcoord;
 
 void main() 
 {
-	gl_FragColor = texture2DRect(diffuseMap, vary_fragcoord.xy);
+	frag_color = texture2DRect(diffuseMap, vary_fragcoord.xy);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
index 179c721a2fad36c471579607d3d679fc319a3f27..4d01eeb64e581f09f23b19fa97722643e075d8fd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect depthMap;
@@ -126,7 +128,7 @@ void main()
 				
 				if (sa > 0.0)
 				{
-					sa = texture2D(lightFunc,vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
+					sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
 					sa *= noise;
 					col += da*sa*light_col[i].rgb*spec.rgb;
 				}
@@ -141,6 +143,6 @@ void main()
 		discard;
 	}
 	
-	gl_FragColor.rgb = out_col;
-	gl_FragColor.a = 0.0;
+	frag_color.rgb = out_col;
+	frag_color.a = 0.0;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
index 2196d14895b293ea0a0e2f0abb79ae8f01a477e7..75de47614cfadb6547351436aacab2e917a56609 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 //class 1 -- no shadows
@@ -242,6 +244,6 @@ void main()
 		}
 	}
 	
-	gl_FragColor.rgb = col;	
-	gl_FragColor.a = 0.0;
+	frag_color.rgb = col;	
+	frag_color.a = 0.0;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
index 879942d8faa7cd04b53e9a31ea516673c19717a0..62cfa5c3167fb9bdd65611d8796e6d76bd7336fa 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D alphaMap;
@@ -52,5 +54,5 @@ void main()
 	norm *= 0.5;
 	norm += 0.5;	
 	
-	gl_FragColor = vec4(norm, alpha);
+	frag_color = vec4(norm, alpha);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index b673d00d6e2e1dd1909d840b76b9733a75f9fa0b..19800a8b8e16be7369e3c23376124c79dd45c2b2 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -107,7 +109,7 @@ void main()
 		float sa = dot(normalize(lv-normalize(pos)),norm);
 		if (sa > 0.0)
 		{
-			sa = texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
+			sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
 			sa *= noise;
 			col += da*sa*color.rgb*spec.rgb;
 		}
@@ -118,6 +120,6 @@ void main()
 		discard;
 	}
 		
-	gl_FragColor.rgb = col;	
-	gl_FragColor.a = 0.0;
+	frag_color.rgb = col;	
+	frag_color.a = 0.0;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
index 18d451bf878068e1a74c7d77f9f3767148c4c6bd..bf362e21a4d31ce7f7f45d2c7afd8b39417dbbf8 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -122,5 +124,5 @@ void main()
 		diff /= w;
 	}
 		
-	gl_FragColor = diff;
+	frag_color = diff;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
index c275434777256419a97d9457fd537b557f5357e9..eb5beeef39a6ce3a47753019ddbdaa385e161876 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -40,6 +42,6 @@ void main()
 	vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy);
 	
 	vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
-	gl_FragColor = diff + bloom;
+	frag_color = diff + bloom;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl
similarity index 96%
rename from indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl
rename to indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl
index 0d5c8e728740cfb0bb3b7db95efab885d7895577..bd0cb50464601c1507937935810fce6a20133493 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl
@@ -1,5 +1,5 @@
 /** 
- * @file postgiV.glsl
+ * @file postDeferredV.glsl
  *
  * $LicenseInfo:firstyear=2007&license=viewerlgpl$
  * Second Life Viewer Source Code
@@ -24,17 +24,17 @@
  */
 
 uniform mat4 modelview_projection_matrix;
- 
-ATTRIBUTE vec3 position;
 
+ATTRIBUTE vec3 position;
 
 VARYING vec2 vary_fragcoord;
+
 uniform vec2 screen_res;
 
 void main()
 {
 	//transform vertex
 	vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
-	gl_Position = pos; 	
+	gl_Position = pos;	
 	vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
index 84d65d5b3b23b678e8ede1d53da38b32c970ff45..96f962842468fdf01e73fe5737bd3cfe98c40ca5 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
@@ -24,8 +24,10 @@
  */
 
  #ifdef DEFINE_GL_FRAGCOLOR
- out vec4 gl_FragColor;
- #endif
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
  
 uniform sampler2DRect depthMap;
 uniform sampler2DRect normalMap;
@@ -96,5 +98,5 @@ void main()
 	
 	col = col*col*blur_quad.x + col*blur_quad.y + blur_quad.z;
 	
-	gl_FragColor.rgb = col;
+	frag_color.rgb = col;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
index c1fb7b55d4f2a5b84d724fb35f600066ec3f58a9..cf8cf8364a4a246186b8041ef2ba0bc51fefa4e8 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -44,7 +46,7 @@ void main()
 		discard;
 	}
 
-	gl_FragColor = vec4(1,1,1,1);
+	frag_color = vec4(1,1,1,1);
 	
 	gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl
index bf75ca262ec1f72161a845c7a3d350c43b32594d..7e55fdc12a4bf5f943c3b6c930298e3647a4ed17 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl
@@ -24,14 +24,16 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 post_pos;
 
 void main() 
 {
-	gl_FragColor = vec4(1,1,1,1);
+	frag_color = vec4(1,1,1,1);
 	
 	gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
index 96ad0aa93a374f2564840ea123677797f22c9a07..faa54a316e8663b2baa59d5ad8185e5a948fa800 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 /////////////////////////////////////////////////////////////////////////
@@ -57,8 +59,8 @@ void main()
 	color *= 2.;
 
 	/// Gamma correct for WL (soft clip effect).
-	gl_FragData[0] = vec4(scaleSoftClip(color.rgb), 1.0);
-	gl_FragData[1] = vec4(0.0,0.0,0.0,0.0);
-	gl_FragData[2] = vec4(0,0,1,0);
+	frag_data[0] = vec4(scaleSoftClip(color.rgb), 1.0);
+	frag_data[1] = vec4(0.0,0.0,0.0,0.0);
+	frag_data[2] = vec4(0,0,1,0);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
index cb7603f4fd3a3fc0e2efdf5f2cda1abeb182996c..7c02d31d436e5446be6648dccae7010f17fcdb5b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
@@ -26,7 +26,6 @@
 uniform mat4 modelview_projection_matrix;
 
 ATTRIBUTE vec3 position;
-ATTRIBUTE vec2 texcoord0;
 
 // SKY ////////////////////////////////////////////////////////////////////////
 // The vertex shader for creating the atmospheric sky
@@ -34,7 +33,6 @@ ATTRIBUTE vec2 texcoord0;
 
 // Output parameters
 VARYING vec4 vary_HazeColor;
-VARYING vec2 vary_texcoord0;
 
 // Inputs
 uniform vec3 camPosLocal;
@@ -60,8 +58,7 @@ void main()
 
 	// World / view / projection
 	gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
-	vary_texcoord0 = texcoord0;
-
+	
 	// Get relative position
 	vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0);
 	//vec3 P = position.xyz + vec3(0,50,0);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 0c53a4ffa5aa8be70f88c2e19cc736804ee088f6..66e3cf6d13f4a152594985e240743358ee1e6217 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -299,11 +301,11 @@ void main()
 			//
 			vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
 			float sa = dot(refnormpersp, sun_dir.xyz);
-			vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).r;
+			vec3 dumbshiny = vary_SunlitColor*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
 			
 			// add the two types of shiny together
 			vec3 spec_contrib = dumbshiny * spec.rgb;
-			bloom = dot(spec_contrib, spec_contrib);
+			bloom = dot(spec_contrib, spec_contrib) / 4;
 			col += spec_contrib;
 
 			//add environmentmap
@@ -322,7 +324,7 @@ void main()
 		col = diffuse.rgb;
 	}
 
-	gl_FragColor.rgb = col;
+	frag_color.rgb = col;
 
-	gl_FragColor.a = bloom;
+	frag_color.a = bloom;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
index cc0f4e5b6bff3cfe0e0478986857417476433719..7ed8ed33701ed891d78ca2a7edd16d2e400d1c23 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
@@ -27,7 +27,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -184,6 +186,6 @@ void main()
 		}
 	}
 	
-	gl_FragColor.rgb = col;	
-	gl_FragColor.a = 0.0;
+	frag_color.rgb = col;	
+	frag_color.a = 0.0;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
index 03fccd276614c2bd3393bc2f2d6d725a7335f079..821058804c9e2ef3ef7bd05f323f8546cc69606f 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 VARYING vec4 vertex_color;
@@ -36,7 +38,7 @@ void main()
 {
 	vec4 col = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy);
 	
-	gl_FragData[0] = col;
-	gl_FragData[1] = vec4(0,0,0,0);
-	gl_FragData[2] = vec4(0,0,1,0);	
+	frag_data[0] = col;
+	frag_data[1] = vec4(0,0,0,0);
+	frag_data[2] = vec4(0,0,1,0);	
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
index adc7c5d005881dc9589e0e6664e04e25260d73a4..5ca817aff6ed69420c5d09b77f6a399c1e445c14 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
@@ -28,10 +28,12 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 void main() 
 {
-	gl_FragColor = vec4(0,0,0,0);
+	frag_color = vec4(0,0,0,0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl
similarity index 81%
rename from indra/newview/app_settings/shaders/class1/deferred/giV.glsl
rename to indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl
index e5d3bb8ea61d1fc3261f09867bc8ba43bac6b3c8..47e9d15fbcf8d7d145fa923df82722229d96267a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl
@@ -1,5 +1,5 @@
 /** 
- * @file giV.glsl
+ * @file sunLightF.glsl
  *
  * $LicenseInfo:firstyear=2007&license=viewerlgpl$
  * Second Life Viewer Source Code
@@ -24,13 +24,8 @@
  */
 
 uniform mat4 modelview_projection_matrix;
-
+ 
 ATTRIBUTE vec3 position;
-ATTRIBUTE vec4 diffuse_color;
-ATTRIBUTE vec2 texcoord0;
-
-VARYING vec4 vertex_color;
-VARYING vec2 vary_fragcoord;
 
 uniform vec2 screen_res;
 
@@ -39,10 +34,4 @@ void main()
 	//transform vertex
 	vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
 	gl_Position = pos; 
-	
-	vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;	
-	vec4 tex = vec4(texcoord0,0,1);
-	tex.w = 1.0;
-
-	vertex_color = diffuse_color;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
index fc5959a33c49545105a9b7857728303bda990758..2422d73a3ea2db7d15ef415aac5ca3a084b1bf4f 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 //class 1 -- no shadow, SSAO only
@@ -37,8 +39,6 @@ uniform sampler2D noiseMap;
 
 
 // Inputs
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
 uniform float ssao_radius;
 uniform float ssao_max_radius;
 uniform float ssao_factor;
@@ -49,9 +49,6 @@ VARYING vec2 vary_fragcoord;
 uniform mat4 inv_proj;
 uniform vec2 screen_res;
 
-uniform float shadow_bias;
-uniform float shadow_offset;
-
 vec4 getPosition(vec2 pos_screen)
 {
 	float depth = texture2DRect(depthMap, pos_screen.xy).r;
@@ -128,8 +125,8 @@ void main()
 	vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
 	norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
 		
-	gl_FragColor[0] = 1.0;
-	gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
-	gl_FragColor[2] = 1.0; 
-	gl_FragColor[3] = 1.0;
+	frag_color[0] = 1.0;
+	frag_color[1] = calcAmbientOcclusion(pos, norm);
+	frag_color[2] = 1.0; 
+	frag_color[3] = 1.0;
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
index 5522e6c41d041008c8cae3aab8a6dfbe86473281..8a5e482e80a76197773141548ff022ccdbaa6c20 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 uniform sampler2D detail_0;
@@ -51,9 +53,9 @@ void main()
 	float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a;
 	vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal );
 	
-	gl_FragData[0] = vec4(outColor.rgb, 0.0);
-	gl_FragData[1] = vec4(0,0,0,0);
+	frag_data[0] = vec4(outColor.rgb, 0.0);
+	frag_data[1] = vec4(0,0,0,0);
 	vec3 nvn = normalize(vary_normal);
-	gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+	frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
index ea98d6884ca63a83f63953970de7de5db3637f2c..6cf6106b5191f23e5f16b3e97ede0a1bed732fa6 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 uniform sampler2D diffuseMap;
@@ -43,8 +45,8 @@ void main()
 		discard;
 	}
 
-	gl_FragData[0] = vec4(vertex_color.rgb*col.rgb, 0.0);
-	gl_FragData[1] = vec4(0,0,0,0);
+	frag_data[0] = vec4(vertex_color.rgb*col.rgb, 0.0);
+	frag_data[1] = vec4(0,0,0,0);
 	vec3 nvn = normalize(vary_normal);
-	gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+	frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl
index 20d01705358e1db54915476bfe3ea372a1985f88..d4d2f5f5713a8c26c735d146597fbd61c03b0238 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -43,7 +45,7 @@ void main()
 		discard;
 	}
 
-	gl_FragColor = vec4(1,1,1,1);
+	frag_color = vec4(1,1,1,1);
 	
 	gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
 }
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
index 4c9ea24a249c076f1f62404fd68c4ed14229182e..42dc7c09807002826a87c1816fedc0ce8d2f1335 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
 #endif
 
 vec3 scaleSoftClip(vec3 inColor);
@@ -157,7 +159,7 @@ void main()
 	//wavef = normalize(wavef);
 	vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz;
 	
-	gl_FragData[0] = vec4(color.rgb, 0.5); // diffuse
-	gl_FragData[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec
-	gl_FragData[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace
+	frag_data[0] = vec4(color.rgb, 0.5); // diffuse
+	frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec
+	frag_data[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace
 }
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl
index 9a3d7922244c322ab315cb9d481e6af7b1a83104..0f5eb288fd01ce1dbb6a0caf505d760fd50eb959 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl
+++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseMap;
@@ -46,7 +48,7 @@ void main()
 	float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) );
 	float warmth = smoothstep(minLuminance, minLuminance+1.0, max(col.r * warmthWeights.r, max(col.g * warmthWeights.g, col.b * warmthWeights.b)) ); 
 	
-	gl_FragColor.rgb = col.rgb; 
-	gl_FragColor.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha);
+	frag_color.rgb = col.rgb; 
+	frag_color.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha);
 	
 }
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
index 90bb84323ccfd916072a082c7502f0a216e9a16b..c1f6af9f577127be6addddad531dfb91173f3f2f 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D diffuseMap;
@@ -54,5 +56,5 @@ void main()
 	col += kern[6] * texture2D(diffuseMap, vary_texcoord2.zw);	
 	col += kern[7] * texture2D(diffuseMap, vary_texcoord3.zw);	
 	
-	gl_FragColor = vec4(col.rgb * glowStrength, col.a);
+	frag_color = vec4(col.rgb * glowStrength, col.a);
 }
diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl
index 18f6d91804da058317070dd5ab52208de2c56ce4..668a710c042dfe375ee912ecf26f31010d3fc9b1 100644
--- a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -59,6 +61,6 @@ void main()
 	/// Add WL Components
 	outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb);
 	
-	gl_FragColor = vec4(scaleSoftClip(outColor.rgb), 1.0);
+	frag_color = vec4(scaleSoftClip(outColor.rgb), 1.0);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
index e5c7ced52c0d08fa5fd3d71b378f50de73f6eb3d..a956562396039548aa5f72c0ef45cab2749be1c8 100644
--- a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -60,6 +62,6 @@ void main()
 	outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb);
 	
 	outColor = applyWaterFog(outColor);
-	gl_FragColor = outColor;
+	frag_color = outColor;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
index 1fdb90f7926c0e97788a3eeaa4b6ffe5bd847ac8..0d8dab0a4191bd347c4ffb559118a2f578330373 100644
--- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D diffuseMap;
@@ -106,5 +108,5 @@ void main()
 		
 	vec4 fb = texture2D(screenTex, distort);
 	
-	gl_FragColor = applyWaterFog(fb,view.xyz);
+	frag_color = applyWaterFog(fb,view.xyz);
 }
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
index 444c896d38888fa00f6e986ac91af09ad3f7485b..79bffab745cb2e17869a0bcf1cbec60d5704da7d 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 vec3 scaleSoftClip(vec3 inColor);
@@ -135,5 +137,5 @@ void main()
 	color.rgb = scaleSoftClip(color.rgb);
 	color.a = spec * sunAngle2;
 
-	gl_FragColor = color;
+	frag_color = color;
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
index d2f5e1987aa6132df7c1d9dcbccc7e95313734b9..f520f301d9b478d4f8b9c8c3ac476ddf1f6e6600 100644
--- a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D diffuseMap;
@@ -42,5 +44,5 @@ void main()
 		discard;
 	}
 
-	gl_FragColor = col;
+	frag_color = col;
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
index 4b481ba834a6559bec12cdd464e87d7682752305..a96d04cc39d194f063e78af0fa79bdce330aefcf 100644
--- a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D diffuseMap;
@@ -38,5 +40,5 @@ void main()
 {
 	vec4 color = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
 	color.a *= custom_alpha;
-	gl_FragColor = color;
+	frag_color = color;
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
index 6bcc97ba1882cba93e48ca5b2a1981f7e98f5008..67c6baddbbd1b4278b596430fb6d89a48c05ce5e 100644
--- a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
@@ -24,12 +24,14 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform vec4 color;
 
 void main() 
 {
-	gl_FragColor = color;
+	frag_color = color;
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
index f67703b83907b932b8a64e204a2af79d0bec42c8..ed803de277317cb63815cac756652c9dc953d32d 100644
--- a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 #extension GL_ARB_texture_rectangle : enable
@@ -37,6 +39,6 @@ VARYING vec2 vary_texcoord1;
 
 void main() 
 {
-	gl_FragColor = texture2D(glowMap, vary_texcoord0.xy) +
+	frag_color = texture2D(glowMap, vary_texcoord0.xy) +
 					texture2DRect(screenMap, vary_texcoord1.xy);
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
index c66a6e5b481800208a4e5e775edf120edfa30e64..59520bb99f7c4a299c575c02177d338307a1a30d 100644
--- a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -38,5 +40,5 @@ void main()
 {
 	vec3 col = texture2DRect(diffuseRect, vary_tc*screen_res).rgb;
 	
-	gl_FragColor = vec4(col.rgb, dot(col.rgb, vec3(0.299, 0.587, 0.144)));
+	frag_color = vec4(col.rgb, dot(col.rgb, vec3(0.299, 0.587, 0.144)));
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
index ecbc30f05fff8fba0172bd319841f98c6c059e70..6cc9bbbea23b16b73d47b564ecaa8c2b8694b8bc 100644
--- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform vec4 color;
@@ -34,5 +36,5 @@ VARYING vec2 vary_texcoord0;
 
 void main() 
 {
-	gl_FragColor = color*texture2D(diffuseMap, vary_texcoord0.xy);
+	frag_color = color*texture2D(diffuseMap, vary_texcoord0.xy);
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
index 85f819f4c29e93fe27198079c4e6854187cf2ddc..db130e456ca1e239bb4cbc8585ddcf29f4c61f07 100644
--- a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
@@ -24,10 +24,12 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 void main() 
 {
-	gl_FragColor = vec4(1,1,1,1);
+	frag_color = vec4(1,1,1,1);
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
index fafeb5a7b4916bc2c653ea394ba333586a2c900a..415181126b21134af50fd8d6d5554f593426af4b 100644
--- a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D tex0;
@@ -33,5 +35,5 @@ VARYING vec2 vary_texcoord0;
 
 void main() 
 {
-	gl_FragColor = texture2D(tex0, vary_texcoord0.xy);
+	frag_color = texture2D(tex0, vary_texcoord0.xy);
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
index f790122749400020f115babcf9422da6a9cc3629..67dc5004933fdee792c3bfcc3ffbaafbc7593ec8 100644
--- a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D tex0;
@@ -36,5 +38,5 @@ void main()
 {
 	float alpha = texture2D(tex0, vary_texcoord0.xy).a * vertex_color.a;
 
-	gl_FragColor = vec4(vertex_color.rgb, alpha);
+	frag_color = vec4(vertex_color.rgb, alpha);
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
index a0bb255cfaa214818bf95069ac37a8d358adfb1f..772bb374e820d71a4bd7a24c8b3e541a52a3e6c8 100644
--- a/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect screenMap;
@@ -36,5 +38,5 @@ VARYING vec2 vary_texcoord0;
 
 void main() 
 {
-	gl_FragColor = 	texture2DRect(screenMap, vary_texcoord0.xy) * vertex_color;
+	frag_color = 	texture2DRect(screenMap, vary_texcoord0.xy) * vertex_color;
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
index cdb48163dd48e2eb20dfa0ffe66fc1d934967e9e..95679e93e745ad7f878aac2854ab630614bd2f00 100644
--- a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D tex0;
@@ -35,5 +37,5 @@ VARYING vec2 vary_texcoord1;
 
 void main() 
 {
-	gl_FragColor = texture2D(tex0, vary_texcoord0.xy)+texture2D(tex1, vary_texcoord1.xy);
+	frag_color = texture2D(tex0, vary_texcoord0.xy)+texture2D(tex1, vary_texcoord1.xy);
 }
diff --git a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
index 36d6e06fc5f7baae3e33e19fb4fe7ab46887cedd..299bfb72aa7209e40ee2ebcf73adc73a46c2e993 100644
--- a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D diffuseMap;
@@ -34,5 +36,5 @@ VARYING vec4 vertex_color;
 
 void main() 
 {
-	gl_FragColor = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
+	frag_color = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
 }
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
index 10413bdeb093494eb710e9f0f2dcd1664937390d..cf29939cb2353637e33f43c1548d083bfd6bcf64 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -48,6 +50,6 @@ void default_lighting()
 
 	color.rgb = scaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
index 1164e5b0a69fee830ed7028e78e77ab6f1dc6259..4070d41f47860b077e36a96cc56809a64565dd4d 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -50,6 +52,6 @@ void default_lighting()
 
 	color.rgb = scaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
index 735f5b381376edb98516bcac2469d8349976343a..d6ebfcb82575825214fe6227ef9b48550ca05f84 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void default_lighting()
 
 	color.rgb = scaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
index ba99c0ed71eeded3abbb157914e701818e660225..6c34643aab0e577d00242b5942908b32e8efe70d 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -48,6 +50,6 @@ void fullbright_lighting()
 	
 	color.rgb = fullbrightScaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl
index c3edc0bd708e9cd99ff8030c990b7ba83cdb3d46..2ff7f795b05e88bcb470a8a2b212813671efeaa2 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void fullbright_lighting()
 	
 	color.rgb = fullbrightScaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
index 276fad4f44864aae30831bfc36d5adf7dd67341b..f4477bd29ac021a89cb544b433047c851269912b 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -50,6 +52,6 @@ void fullbright_lighting()
 	
 	color.rgb = fullbrightScaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl
index 4e1e664e6b5c99f7ee3d62870c8f2502ce1b1b3d..2738ff89477dd03137952fc2da033fc5920c1e4a 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -43,6 +45,6 @@ void fullbright_lighting()
 	
 	color.rgb = fullbrightScaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl
index c981e9eba255b0f2df190f2a8f252a8ad8db8cc9..777c8b45bb3ffe2653e0a0415949d3c8b579ad52 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -50,6 +52,6 @@ void fullbright_shiny_lighting()
 
 	color.a = max(color.a, vertex_color.a);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl
index a4893f035997ac9f0deb25609c6a95342081f2fe..4fa3b1d939cda3cdcfc7e32a60504788db1dff85 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -51,6 +53,6 @@ void fullbright_shiny_lighting()
 
 	color.a = max(color.a, vertex_color.a);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl
index c10cde98e0ddcb6c493fff00300191e8b649329f..58984a42631e33d3e83795e13b3e66756501a81d 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl
@@ -23,7 +23,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -48,6 +50,6 @@ void fullbright_shiny_lighting_water()
 	color.rgb = fullbrightScaleSoftClip(color.rgb);
 	color.a = max(color.a, vertex_color.a);
 
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl
index e9b26087f46074854e3a161d264113bfddcfdb0f..a39b7205d79b6a3208c4c4a52ef935a0d3a4d62f 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl
@@ -23,7 +23,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -49,6 +51,6 @@ void fullbright_shiny_lighting_water()
 	color.rgb = fullbrightScaleSoftClip(color.rgb);
 	color.a = max(color.a, vertex_color.a);
 
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
index 754b2922d979512b31b6e908a3c21a715a9823c7..99a6fe85fe8178e1f07ba0b550b12e322966b722 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -48,6 +50,6 @@ void fullbright_lighting_water()
 
 	color.rgb = fullbrightAtmosTransport(color.rgb);
 	
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
index 2547f9e75054957436659fe8b90d392272091eda..df182168f3c59baa50aa671339355b2267146a3a 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void fullbright_lighting_water()
 
 	color.rgb = fullbrightAtmosTransport(color.rgb);
 	
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
index f69b907dc751b135a8e250670d55eb5edb0b8cfa..63f92a88440771fc3fe29025750e3d6d7f86b429 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -48,6 +50,6 @@ void fullbright_lighting_water()
 
 	color.rgb = fullbrightAtmosTransport(color.rgb);
 	
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl
index aa3ef8cdd91290df2ab60b037237abf57e251da5..0e68091e7cbc76f270e8fd02941f9aafcdfabe38 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void fullbright_lighting_water()
 
 	color.rgb = fullbrightAtmosTransport(color.rgb);
 	
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl
index 9f1a358b5389a6c134f9c5a9d3a52149f6cf6ee2..0aca768021bf6fbb8a7818b6e92bcb5ac51dfcbd 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
  
 VARYING vec4 vertex_color;
@@ -43,6 +45,6 @@ void default_lighting()
 
 	color.rgb = scaleSoftClip(color.rgb);
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl
index e9c27dbefd5c5266260d2137fe611bea7bc91569..52e3b2ad026f0df5da4465bb55662fe302f751ea 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -49,6 +51,6 @@ void shiny_lighting()
 
 	color.rgb = scaleSoftClip(color.rgb);
 	color.a = max(color.a, vertex_color.a);
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl
index 595ad743650d9b6b938a4f32b1df9f258eb0f035..474d5ea4969d4e22f73dec43e343cd009b17cc14 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
  
 VARYING vec4 vertex_color;
@@ -50,6 +52,6 @@ void shiny_lighting()
 
 	color.rgb = scaleSoftClip(color.rgb);
 	color.a = max(color.a, vertex_color.a);
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl
index 68c727d62c4e4e7b2b3ea64ffbad60e2c27e902b..d2a4c47aac526b10d2fbe95a04a66e8b3f7d8f2e 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -46,6 +48,6 @@ void shiny_lighting_water()
 
 	color.rgb = atmosLighting(color.rgb);
 	color.a = max(color.a, vertex_color.a);
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl
index f32b9e1958bfb0b15f46635ee3edc30121b92bd2..f3bd66236449ad872a38f78ff44201d5deb8e1cd 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -47,6 +49,6 @@ void shiny_lighting_water()
 
 	color.rgb = atmosLighting(color.rgb);
 	color.a = max(color.a, vertex_color.a);
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
index 103dd633c92971597f5b0cf8d8d3aa7b0dbe83af..b68240ba0d6e13ebea4c2fdfeb47f38ba2f39cf2 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -46,6 +48,6 @@ void default_lighting_water()
 
 	color.rgb = atmosLighting(color.rgb);
 
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
index bef72752daf6cbc9be38d290b2610e8f47a800a0..da3b20012d850323fbaad0e5e3affae5d1936a5c 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -50,6 +52,6 @@ void default_lighting_water()
 
 	color = applyWaterFog(color);
 	
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl
index e9537d1e9d5eac272053a07269e9dcee4214ee65..00609e93cd3a9185a261071fd29214caed5d2b51 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl
@@ -24,8 +24,10 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
-#endif 
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
 
 VARYING vec4 vertex_color;
 VARYING vec2 vary_texcoord0;
@@ -39,6 +41,6 @@ void default_lighting_water()
 
 	color.rgb = atmosLighting(color.rgb);
 
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl
index 8b0c25b7053d601d48a63eba8382b869a40fa37d..13ecb7a6368fa0016e6386c895014cd14deb4d65 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void default_lighting_water()
 
 	color.rgb = atmosLighting(color.rgb);
 
-	gl_FragColor = applyWaterFog(color);
+	frag_color = applyWaterFog(color);
 }
 
diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
index 4b85d61aca8b090aae822ad57be3c38b01d1d726..d55f0db530b0db95788ea39ce428124d67ae969d 100644
--- a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2D texture0;
@@ -38,5 +40,5 @@ void main()
 	float tex0 = texture2D(texture0, vary_texcoord0.xy).a;
 	float tex1 = texture2D(texture1, vary_texcoord1.xy).a;
 
-	gl_FragColor = vec4(tex0+(1.0-tex1)-0.5);
+	frag_color = vec4(tex0+(1.0-tex1)-0.5);
 }
diff --git a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
index 3c6e22b2959140012b6bc53714c7fdc6e05ceebd..add437d144d8d3fd449fe8334b788b755d7cd122 100644
--- a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
@@ -24,7 +24,9 @@
  */
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform float minimum_alpha;
@@ -42,5 +44,5 @@ void main()
 		discard;
 	}
 
-	gl_FragColor = color;
+	frag_color = color;
 }
diff --git a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
index a95c9e0ab9ef5a04caf22acfcf116a93b37b960d..7c0699d72f7a55bd2ba01a7e969901cd924e48d5 100644
--- a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
@@ -23,9 +23,9 @@
  * $/LicenseInfo$
  */
 
-ATTRIBUTE float texture_index;
+ATTRIBUTE ivec4 texture_index;
 
-VARYING float vary_texture_index;
+VARYING_FLAT ivec4 vary_texture_index;
 
 void passTextureIndex()
 {
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index 1179b212aeb7ae0a2d35ec7762d6617d44dfe2e7..08f6ec63fe209cb479b34e6b33e1422ede9f98c8 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -78,7 +80,7 @@ void main()
 	vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
 	frag *= screen_res;
 	
-	float shadow = 1.0;
+	float shadow = 0.0;
 	vec4 pos = vec4(vary_position, 1.0);
 	
 	vec4 spos = pos;
@@ -87,31 +89,65 @@ void main()
 	{	
 		vec4 lpos;
 		
-		if (spos.z < -shadow_clip.z)
+		vec4 near_split = shadow_clip*-0.75;
+		vec4 far_split = shadow_clip*-1.25;
+		vec4 transition_domain = near_split-far_split;
+		float weight = 0.0;
+
+		if (spos.z < near_split.z)
 		{
 			lpos = shadow_matrix[3]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap3, lpos, 1.5);
+
+			float w = 1.0;
+			w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+			shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+			weight += w;
 			shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
 		}
-		else if (spos.z < -shadow_clip.y)
+
+		if (spos.z < near_split.y && spos.z > far_split.z)
 		{
 			lpos = shadow_matrix[2]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap2, lpos, 1.5);
+
+			float w = 1.0;
+			w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+			w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+			shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+			weight += w;
 		}
-		else if (spos.z < -shadow_clip.x)
+
+		if (spos.z < near_split.x && spos.z > far_split.y)
 		{
 			lpos = shadow_matrix[1]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap1, lpos, 1.5);
+
+			float w = 1.0;
+			w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+			w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+			shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+			weight += w;
 		}
-		else
+
+		if (spos.z > far_split.x)
 		{
 			lpos = shadow_matrix[0]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap0, lpos, 1.5);
+				
+			float w = 1.0;
+			w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+				
+			shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+			weight += w;
 		}
+		
+
+		shadow /= weight;
+	}
+	else
+	{
+		shadow = 1.0;
 	}
 	
 	vec4 diff = diffuseLookup(vary_texcoord0.xy);
@@ -125,6 +161,6 @@ void main()
 
 	color.rgb += diff.rgb * vary_pointlight_col.rgb;
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
index 0df557f2aad81915a0fe5c17598699732a081663..aae6a070e294fd2b45fe953a30f3caa72f9a6df0 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRectShadow shadowMap0;
@@ -91,7 +93,7 @@ void main()
 	vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
 	frag *= screen_res;
 	
-	float shadow = 1.0;
+	float shadow = 0.0;
 	vec4 pos = vec4(vary_position, 1.0);
 	
 	vec4 spos = pos;
@@ -100,33 +102,68 @@ void main()
 	{	
 		vec4 lpos;
 		
-		if (spos.z < -shadow_clip.z)
+		vec4 near_split = shadow_clip*-0.75;
+		vec4 far_split = shadow_clip*-1.25;
+		vec4 transition_domain = near_split-far_split;
+		float weight = 0.0;
+
+		if (spos.z < near_split.z)
 		{
 			lpos = shadow_matrix[3]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap3, lpos, 1.5);
+
+			float w = 1.0;
+			w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+			shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+			weight += w;
 			shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
 		}
-		else if (spos.z < -shadow_clip.y)
+
+		if (spos.z < near_split.y && spos.z > far_split.z)
 		{
 			lpos = shadow_matrix[2]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap2, lpos, 1.5);
+
+			float w = 1.0;
+			w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+			w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+			shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+			weight += w;
 		}
-		else if (spos.z < -shadow_clip.x)
+
+		if (spos.z < near_split.x && spos.z > far_split.y)
 		{
 			lpos = shadow_matrix[1]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap1, lpos, 1.5);
+
+			float w = 1.0;
+			w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+			w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+			shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+			weight += w;
 		}
-		else
+
+		if (spos.z > far_split.x)
 		{
 			lpos = shadow_matrix[0]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap0, lpos, 1.5);
+				
+			float w = 1.0;
+			w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+				
+			shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+			weight += w;
 		}
+		
+
+		shadow /= weight;
+
 	}
-	
+	else
+	{
+		shadow = 1.0;
+	}
+
 	vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy);
 
 	vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, vertex_color.a);
@@ -138,6 +175,6 @@ void main()
 
 	color.rgb += diff.rgb * vary_pointlight_col.rgb;
 
-	gl_FragColor = color;	
+	frag_color = color;	
 }
 
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
index 331dbc70793868cda044e8dbcf8cb607ed6fc809..931577359e5db39db990804c12684423b29e3487 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRectShadow shadowMap0;
@@ -90,7 +92,7 @@ void main()
 	vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
 	frag *= screen_res;
 	
-	float shadow = 1.0;
+	float shadow = 0.0;
 	vec4 pos = vec4(vary_position, 1.0);
 	
 	vec4 spos = pos;
@@ -99,31 +101,65 @@ void main()
 	{	
 		vec4 lpos;
 		
-		if (spos.z < -shadow_clip.z)
+		vec4 near_split = shadow_clip*-0.75;
+		vec4 far_split = shadow_clip*-1.25;
+		vec4 transition_domain = near_split-far_split;
+		float weight = 0.0;
+
+		if (spos.z < near_split.z)
 		{
 			lpos = shadow_matrix[3]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap3, lpos, 1.5);
+
+			float w = 1.0;
+			w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+			shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+			weight += w;
 			shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
 		}
-		else if (spos.z < -shadow_clip.y)
+
+		if (spos.z < near_split.y && spos.z > far_split.z)
 		{
 			lpos = shadow_matrix[2]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap2, lpos, 1.5);
+
+			float w = 1.0;
+			w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+			w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+			shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+			weight += w;
 		}
-		else if (spos.z < -shadow_clip.x)
+
+		if (spos.z < near_split.x && spos.z > far_split.y)
 		{
 			lpos = shadow_matrix[1]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap1, lpos, 1.5);
+
+			float w = 1.0;
+			w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+			w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+			shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+			weight += w;
 		}
-		else
+
+		if (spos.z > far_split.x)
 		{
 			lpos = shadow_matrix[0]*spos;
 			lpos.xy *= shadow_res;
-			shadow = pcfShadow(shadowMap0, lpos, 1.5);
+				
+			float w = 1.0;
+			w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+				
+			shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+			weight += w;
 		}
+		
+
+		shadow /= weight;
+	}
+	else
+	{
+		shadow = 1.0;
 	}
 	
 	vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy);
@@ -137,6 +173,6 @@ void main()
 
 	color.rgb += diff.rgb * vary_pointlight_col.rgb;
 
-	gl_FragColor = color;
+	frag_color = color;
 }
 
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index 14a683971a47792c73403501358d749a5eed07c5..f7f1f649ced54a71ab5d56f6e2f466fe86a524ac 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -253,6 +255,6 @@ void main()
 		}
 	}
 	
-	gl_FragColor.rgb = col;	
-	gl_FragColor.a = 0.0;
+	frag_color.rgb = col;	
+	frag_color.a = 0.0;
 }
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 27ea77b5a2df52859e869c0f975a42ebbdb4fc18..a137bea30f1dc0202cf182c04e3003909fd1221e 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 uniform sampler2DRect diffuseRect;
@@ -307,11 +309,11 @@ void main()
 			//
 			vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
 			float sa = dot(refnormpersp, sun_dir.xyz);
-			vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).r;
+			vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
 
 			// add the two types of shiny together
 			vec3 spec_contrib = dumbshiny * spec.rgb;
-			bloom = dot(spec_contrib, spec_contrib);
+			bloom = dot(spec_contrib, spec_contrib) / 4;
 			col += spec_contrib;
 
 			//add environmentmap
@@ -330,6 +332,6 @@ void main()
 		col = diffuse.rgb;
 	}
 		
-	gl_FragColor.rgb = col;
-	gl_FragColor.a = bloom;
+	frag_color.rgb = col;
+	frag_color.a = bloom;
 }
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
index 31bd0c79dab7a1ec5fc04116edaa20ffa8817207..99a277fbfcced0456bafad4b1af369a961c4eb11 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 VARYING vec4 vertex_color;
@@ -201,6 +203,6 @@ void main()
 		}
 	}
 	
-	gl_FragColor.rgb = col;	
-	gl_FragColor.a = 0.0;
+	frag_color.rgb = col;	
+	frag_color.a = 0.0;
 }
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
index 229c2f4b67533b9c5ca119d52f47c47f1d05cbec..8c4ccf9cb37265a2e938854a82539c005da73c4a 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
@@ -26,7 +26,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 //class 2, shadows, no SSAO
@@ -129,11 +131,11 @@ void main()
 	
 	/*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
 	{
-		gl_FragColor = vec4(0.0); // doesn't matter
+		frag_color = vec4(0.0); // doesn't matter
 		return;
 	}*/
 	
-	float shadow = 1.0;
+	float shadow = 0.0;
 	float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz));
 
 	vec3 shadow_pos = pos.xyz + displace*norm;
@@ -152,32 +154,62 @@ void main()
 		{
 			vec4 lpos;
 			
-			if (spos.z < -shadow_clip.z)
+			vec4 near_split = shadow_clip*-0.75;
+			vec4 far_split = shadow_clip*-1.25;
+			vec4 transition_domain = near_split-far_split;
+			float weight = 0.0;
+
+			if (spos.z < near_split.z)
 			{
 				lpos = shadow_matrix[3]*spos;
 				lpos.xy *= shadow_res;
-				shadow = pcfShadow(shadowMap3, lpos, 0.25);
+
+				float w = 1.0;
+				w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+				shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+				weight += w;
 				shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
 			}
-			else if (spos.z < -shadow_clip.y)
+
+			if (spos.z < near_split.y && spos.z > far_split.z)
 			{
 				lpos = shadow_matrix[2]*spos;
 				lpos.xy *= shadow_res;
-				shadow = pcfShadow(shadowMap2, lpos, 0.5);
+
+				float w = 1.0;
+				w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+				w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+				shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+				weight += w;
 			}
-			else if (spos.z < -shadow_clip.x)
+
+			if (spos.z < near_split.x && spos.z > far_split.y)
 			{
 				lpos = shadow_matrix[1]*spos;
 				lpos.xy *= shadow_res;
-				shadow = pcfShadow(shadowMap1, lpos, 0.75);
+
+				float w = 1.0;
+				w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+				w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+				shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+				weight += w;
 			}
-			else
+
+			if (spos.z > far_split.x)
 			{
 				lpos = shadow_matrix[0]*spos;
 				lpos.xy *= shadow_res;
-				shadow = pcfShadow(shadowMap0, lpos, 1.0);
+				
+				float w = 1.0;
+				w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+				
+				shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+				weight += w;
 			}
 		
+
+			shadow /= weight;
+
 			// take the most-shadowed value out of these two:
 			//  * the blurred sun shadow in the light (shadow) map
 			//  * an unblurred dot product between the sun and this norm
@@ -198,19 +230,19 @@ void main()
 		shadow = 1.0;
 	}
 	
-	gl_FragColor[0] = shadow;
-	gl_FragColor[1] = 1.0;
+	frag_color[0] = shadow;
+	frag_color[1] = 1.0;
 	
 	spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0);
 	
 	//spotlight shadow 1
 	vec4 lpos = shadow_matrix[4]*spos;
-	gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8); 
+	frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8); 
 	
 	//spotlight shadow 2
 	lpos = shadow_matrix[5]*spos;
-	gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8); 
+	frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8); 
 
-	//gl_FragColor.rgb = pos.xyz;
-	//gl_FragColor.b = shadow;
+	//frag_color.rgb = pos.xyz;
+	//frag_color.b = shadow;
 }
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
index 6b420833b955eeba19072696e4f4e96680a8e460..02075a7687760f52e4a56f13d714516c4e4cb08a 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
@@ -25,7 +25,9 @@
 #extension GL_ARB_texture_rectangle : enable
 
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 //class 2 -- shadows and SSAO
@@ -190,11 +192,11 @@ void main()
 	
 	/*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
 	{
-		gl_FragColor = vec4(0.0); // doesn't matter
+		frag_color = vec4(0.0); // doesn't matter
 		return;
 	}*/
 	
-	float shadow = 1.0;
+	float shadow = 0.0;
 	float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz));
 
 	vec3 shadow_pos = pos.xyz + displace*norm;
@@ -212,33 +214,63 @@ void main()
 		else
 		{
 			vec4 lpos;
-			
-			if (spos.z < -shadow_clip.z)
+
+			vec4 near_split = shadow_clip*-0.75;
+			vec4 far_split = shadow_clip*-1.25;
+			vec4 transition_domain = near_split-far_split;
+			float weight = 0.0;
+
+			if (spos.z < near_split.z)
 			{
 				lpos = shadow_matrix[3]*spos;
 				lpos.xy *= shadow_res;
-				shadow = pcfShadow(shadowMap3, lpos, 0.25);
+
+				float w = 1.0;
+				w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+				shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+				weight += w;
 				shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
 			}
-			else if (spos.z < -shadow_clip.y)
+
+			if (spos.z < near_split.y && spos.z > far_split.z)
 			{
 				lpos = shadow_matrix[2]*spos;
 				lpos.xy *= shadow_res;
-				shadow = pcfShadow(shadowMap2, lpos, 0.5);
+
+				float w = 1.0;
+				w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+				w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+				shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+				weight += w;
 			}
-			else if (spos.z < -shadow_clip.x)
+
+			if (spos.z < near_split.x && spos.z > far_split.y)
 			{
 				lpos = shadow_matrix[1]*spos;
 				lpos.xy *= shadow_res;
-				shadow = pcfShadow(shadowMap1, lpos, 0.75);
+
+				float w = 1.0;
+				w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+				w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+				shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+				weight += w;
 			}
-			else
+
+			if (spos.z > far_split.x)
 			{
 				lpos = shadow_matrix[0]*spos;
 				lpos.xy *= shadow_res;
-				shadow = pcfShadow(shadowMap0, lpos, 1.0);
+				
+				float w = 1.0;
+				w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+				
+				shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+				weight += w;
 			}
 		
+
+			shadow /= weight;
+
 			// take the most-shadowed value out of these two:
 			//  * the blurred sun shadow in the light (shadow) map
 			//  * an unblurred dot product between the sun and this norm
@@ -259,19 +291,19 @@ void main()
 		shadow = 1.0;
 	}
 	
-	gl_FragColor[0] = shadow;
-	gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
+	frag_color[0] = shadow;
+	frag_color[1] = calcAmbientOcclusion(pos, norm);
 	
 	spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0);
 	
 	//spotlight shadow 1
 	vec4 lpos = shadow_matrix[4]*spos;
-	gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8); 
+	frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8); 
 	
 	//spotlight shadow 2
 	lpos = shadow_matrix[5]*spos;
-	gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8); 
+	frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8); 
 
-	//gl_FragColor.rgb = pos.xyz;
-	//gl_FragColor.b = shadow;
+	//frag_color.rgb = pos.xyz;
+	//frag_color.b = shadow;
 }
diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
index 4ab06c6e21fbc0bea8c90e85591f50f4882e5db5..96c70651b1135523aa44e7dcbf0c66914fe9b7bf 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 /////////////////////////////////////////////////////////////////////////
@@ -96,7 +98,7 @@ void main()
 	color *= 2.;
 
 	/// Gamma correct for WL (soft clip effect).
-	gl_FragColor.rgb = scaleSoftClip(color.rgb);
-	gl_FragColor.a = alpha1;
+	frag_color.rgb = scaleSoftClip(color.rgb);
+	frag_color.a = alpha1;
 }
 
diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
index c9d96b2cf4624f167a7c7bf5b62636b973207eb6..e2a2367626a339a5ca71e9801ddd375b03c48b7d 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
@@ -24,7 +24,9 @@
  */
  
 #ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
 #endif
 
 /////////////////////////////////////////////////////////////////////////
@@ -57,7 +59,7 @@ void main()
 	color *= 2.;
 
 	/// Gamma correct for WL (soft clip effect).
-	gl_FragColor.rgb = scaleSoftClip(color.rgb);
-	gl_FragColor.a = 1.0;
+	frag_color.rgb = scaleSoftClip(color.rgb);
+	frag_color.a = 1.0;
 }
 
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index 6931b55c4c5773faefc273537fa22ff4c07e1da0..bad60a9757af3e116170e330d8d1891f136b4d80 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -26,6 +26,10 @@
 
 #include "llviewerprecompiledheaders.h"
 
+#ifdef INCLUDE_VLD
+#include "vld.h"
+#endif
+
 #include "llappviewerwin32.h"
 
 #include "llmemtype.h"
@@ -105,6 +109,14 @@ int APIENTRY WINMAIN(HINSTANCE hInstance,
                      LPSTR     lpCmdLine,
                      int       nCmdShow)
 {
+#ifdef INCLUDE_VLD
+	// only works for debug builds (hard coded into vld.h)
+	#ifdef _DEBUG
+		// start with Visual Leak Detector turned off
+		VLDGlobalDisable();
+	#endif // _DEBUG
+#endif // INCLUDE_VLD
+
 	LLMemType mt1(LLMemType::MTYPE_STARTUP);
 
 	const S32 MAX_HEAPS = 255;
diff --git a/indra/newview/llassetuploadqueue.cpp b/indra/newview/llassetuploadqueue.cpp
index 7e50098a173d847e51284c4129b88a63b8daf41b..f943759bb89c66fe1e27d633b60ea195ad307637 100644
--- a/indra/newview/llassetuploadqueue.cpp
+++ b/indra/newview/llassetuploadqueue.cpp
@@ -123,7 +123,9 @@ class LLAssetUploadChainResponder : public LLUpdateTaskInventoryResponder
 			for(LLSD::array_const_iterator line	= compile_errors.beginArray();
 				line < compile_errors.endArray(); line++)
 			{
-				mSupplier->log(line->asString());
+				std::string str = line->asString();
+				str.erase(std::remove(str.begin(), str.end(), '\n'), str.end());
+				mSupplier->log(str);
 				llinfos << content["errors"] << llendl;
 			}
 		}
diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp
index 9a7cdcfa21ba9dd3f41a313305991f9ec41e6294..f618af953674af2eba56b6552bd2c5ac6517aa25 100755
--- a/indra/newview/llavataractions.cpp
+++ b/indra/newview/llavataractions.cpp
@@ -738,6 +738,11 @@ void LLAvatarActions::shareWithAvatars()
 
 	LLFloaterAvatarPicker* picker =
 		LLFloaterAvatarPicker::show(boost::bind(give_inventory, _1, _2), TRUE, FALSE);
+	if (!picker)
+	{
+		return;
+	}
+
 	picker->setOkBtnEnableCb(boost::bind(is_give_inventory_acceptable));
 	picker->openFriendsTab();
 	LLNotificationsUtil::add("ShareNotification");
diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp
index a42677845ecc0b7c00254bcb580aba3bc531fdc4..4f5f9e22b69ddfe6ef1256d37bd945ec07b6789b 100644
--- a/indra/newview/llcompilequeue.cpp
+++ b/indra/newview/llcompilequeue.cpp
@@ -100,6 +100,7 @@ BOOL LLFloaterScriptQueue::postBuild()
 {
 	childSetAction("close",onCloseBtn,this);
 	getChildView("close")->setEnabled(FALSE);
+	setVisible(true);
 	return TRUE;
 }
 
@@ -158,7 +159,6 @@ void LLFloaterScriptQueue::addObject(const LLUUID& id)
 
 BOOL LLFloaterScriptQueue::start()
 {
-	//llinfos << "LLFloaterCompileQueue::start()" << llendl;
 	std::string buffer;
 
 	LLSelectMgr *mgr = LLSelectMgr::getInstance();
@@ -178,7 +178,7 @@ BOOL LLFloaterScriptQueue::start()
 	args["[COUNT]"] = llformat ("%d", mObjectIDs.count());
 	buffer = getString ("Starting", args);
 	
-	getChild<LLScrollListCtrl>("queue output")->setCommentText(buffer);
+	getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM);
 
 	return nextObject();
 }
@@ -211,7 +211,7 @@ BOOL LLFloaterScriptQueue::nextObject()
 	if(isDone() && !mDone)
 	{
 		mDone = true;
-		getChild<LLScrollListCtrl>("queue output")->setCommentText(getString("Done"));
+		getChild<LLScrollListCtrl>("queue output")->addSimpleElement(getString("Done"), ADD_BOTTOM);
 		getChildView("close")->setEnabled(TRUE);
 	}
 	return successful_start;
@@ -277,7 +277,7 @@ class LLCompileFloaterUploadQueueSupplier : public LLAssetUploadQueueSupplier
 			return;
 		}
 
-		queue->getChild<LLScrollListCtrl>("queue output")->setCommentText(message);
+		queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(message, ADD_BOTTOM);
 	}
 		
 private:
@@ -464,7 +464,7 @@ void LLFloaterCompileQueue::scriptArrived(LLVFS *vfs, const LLUUID& asset_id,
 	}
 	if(queue && (buffer.size() > 0)) 
 	{
-		queue->getChild<LLScrollListCtrl>("queue output")->setCommentText(buffer);
+		queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM);
 	}
 	delete data;
 }
@@ -637,7 +637,7 @@ void LLFloaterResetQueue::handleInventory(LLViewerObject* viewer_obj,
 				LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
 				std::string buffer;
 				buffer = getString("Resetting") + (": ") + item->getName();
-				getChild<LLScrollListCtrl>("queue output")->setCommentText(buffer);
+				getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM);
 				LLMessageSystem* msg = gMessageSystem;
 				msg->newMessageFast(_PREHASH_ScriptReset);
 				msg->nextBlockFast(_PREHASH_AgentData);
@@ -690,7 +690,7 @@ void LLFloaterRunQueue::handleInventory(LLViewerObject* viewer_obj,
 				LLScrollListCtrl* list = getChild<LLScrollListCtrl>("queue output");
 				std::string buffer;
 				buffer = getString("Running") + (": ") + item->getName();
-				list->setCommentText(buffer);
+				list->addSimpleElement(buffer, ADD_BOTTOM);
 
 				LLMessageSystem* msg = gMessageSystem;
 				msg->newMessageFast(_PREHASH_SetScriptRunning);
@@ -745,7 +745,7 @@ void LLFloaterNotRunQueue::handleInventory(LLViewerObject* viewer_obj,
 				LLScrollListCtrl* list = getChild<LLScrollListCtrl>("queue output");
 				std::string buffer;
 				buffer = getString("NotRunning") + (": ") +item->getName();
-				list->setCommentText(buffer);
+				list->addSimpleElement(buffer, ADD_BOTTOM);
 	
 				LLMessageSystem* msg = gMessageSystem;
 				msg->newMessageFast(_PREHASH_SetScriptRunning);
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index b002c11af52a79f932cd662cbc647fda3f69c499..0103373fd21a0432dd4e518a0c48a6ebdbbe3f81 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1138,6 +1138,8 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
 		return;
 	}
 
+	llassert(LLPipeline::sImpostorRender || !avatarp->isVisuallyMuted());
+
 	/*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview,  3=morph view
 	{
 		gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f));
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index 5d6081a35cfc0f3e8c64f5d9c6ddc48073aaa168..a93b2b71de394c7198ebff27f33b26c7fb281787 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -125,8 +125,16 @@ BOOL LLViewerDynamicTexture::render()
 //-----------------------------------------------------------------------------
 void LLViewerDynamicTexture::preRender(BOOL clear_depth)
 {
-	{
-		// force rendering to on-screen portion of frame buffer
+	//only images up to 512x512 are supported
+	llassert(mFullHeight <= 512);
+	llassert(mFullWidth <= 512);
+
+	if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete())
+	{ //using offscreen render target, just use the bottom left corner
+		mOrigin.set(0, 0);
+	}
+	else
+	{ // force rendering to on-screen portion of frame buffer
 		LLCoordScreen window_pos;
 		gViewerWindow->getWindow()->getPosition( &window_pos );
 		mOrigin.set(0, gViewerWindow->getWindowHeightRaw() - mFullHeight);  // top left corner
@@ -140,9 +148,9 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth)
 			mOrigin.mY += window_pos.mY;
 			mOrigin.mY = llmax(mOrigin.mY, 0) ;
 		}
-
-		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 	}
+
+	gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 	// Set up camera
 	LLViewerCamera* camera = LLViewerCamera::getInstance();
 	mCamera.setOrigin(*camera);
@@ -208,6 +216,13 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
 		return TRUE;
 	}
 
+	bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete();
+
+	if (use_fbo)
+	{
+		gPipeline.mWaterDis.bindTarget();
+	}
+
 	LLGLSLShader::bindNoShader();
 	LLVertexBuffer::unbind();
 	
@@ -241,6 +256,11 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
 		}
 	}
 
+	if (use_fbo)
+	{
+		gPipeline.mWaterDis.flush();
+	}
+
 	return ret;
 }
 
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index cfb4147e719191be093c5470e65478bf8d3bbad5..4108d69e820de82ad5b674ca935f9884883f7a27 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -1742,14 +1742,22 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
 
 		LLVector4a texIdx;
 
-		F32 index = (F32) (mTextureIndex < 255 ? mTextureIndex : 0);
+		U8 index = mTextureIndex < 255 ? mTextureIndex : 0;
+
+		F32 val = 0.f;
+		U8* vp = (U8*) &val;
+		vp[0] = index;
+		vp[1] = 0;
+		vp[2] = 0;
+		vp[3] = 0;
+
 		llassert(index <= LLGLSLShader::sIndexedTextureChannels-1);
 
 		LLVector4Logical mask;
 		mask.clear();
 		mask.setElement<3>();
 		
-		texIdx.set(0,0,0,index);
+		texIdx.set(0,0,0,val);
 
 		{
 			LLFastTimer t(FTM_FACE_POSITION_STORE);
diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp
index f4b6dc2c816190673274924519e8705ef46afaf0..575b613ccfcce44e41e09484073f2a19f2ffce0f 100644
--- a/indra/newview/llfavoritesbar.cpp
+++ b/indra/newview/llfavoritesbar.cpp
@@ -39,7 +39,7 @@
 
 #include "llagent.h"
 #include "llclipboard.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
 #include "llinventorybridge.h"
 #include "llinventoryfunctions.h"
 #include "llfloatersidepanelcontainer.h"
@@ -1118,7 +1118,7 @@ BOOL LLFavoritesBarCtrl::handleRightMouseDown(S32 x, S32 y, MASK mask)
 }
 void copy_slurl_to_clipboard_cb(std::string& slurl)
 {
-	gClipboard.copyFromString(utf8str_to_wstring(slurl));
+	LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size());
 
 	LLSD args;
 	args["SLURL"] = slurl;
@@ -1187,7 +1187,7 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata)
 	}
 	else if (action == "copy")
 	{
-		LLInventoryClipboard::instance().store(mSelectedItemID);
+		LLClipboard::instance().copyToClipboard(mSelectedItemID, LLAssetType::AT_LANDMARK);
 	}
 	else if (action == "paste")
 	{
@@ -1211,13 +1211,13 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata)
 
 BOOL LLFavoritesBarCtrl::isClipboardPasteable() const
 {
-	if (!LLInventoryClipboard::instance().hasContents())
+	if (!LLClipboard::instance().hasContents())
 	{
 		return FALSE;
 	}
 
 	LLDynamicArray<LLUUID> objects;
-	LLInventoryClipboard::instance().retrieve(objects);
+	LLClipboard::instance().pasteFromClipboard(objects);
 	S32 count = objects.count();
 	for(S32 i = 0; i < count; i++)
 	{
@@ -1246,7 +1246,7 @@ void LLFavoritesBarCtrl::pastFromClipboard() const
 	{
 		LLInventoryItem* item = NULL;
 		LLDynamicArray<LLUUID> objects;
-		LLInventoryClipboard::instance().retrieve(objects);
+		LLClipboard::instance().pasteFromClipboard(objects);
 		S32 count = objects.count();
 		LLUUID parent_id(mFavoriteFolderId);
 		for(S32 i = 0; i < count; i++)
diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp
index a7388d21a37d2277440f25b2f331b76d9984e24f..bca4b5e447188a64526b73266771923ac3e2b194 100644
--- a/indra/newview/llfloaterbuycontents.cpp
+++ b/indra/newview/llfloaterbuycontents.cpp
@@ -210,7 +210,9 @@ void LLFloaterBuyContents::inventoryChanged(LLViewerObject* obj,
 		LLSD row;
 
 		BOOL item_is_multi = FALSE;
-		if ( inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED )
+		if ((inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED
+			|| inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS)
+			&& !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK))
 		{
 			item_is_multi = TRUE;
 		}
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp
index d495f20a9a861a3a843b19b9a6c58e4fdadcd152..56051ff68458f5cbd589ae833028116bbad3be41 100644
--- a/indra/newview/llfloatergesture.cpp
+++ b/indra/newview/llfloatergesture.cpp
@@ -32,7 +32,7 @@
 #include "llinventorybridge.h"
 #include "llinventoryfunctions.h"
 #include "llinventorymodel.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
 
 #include "llagent.h"
 #include "llappearancemgr.h"
@@ -90,6 +90,12 @@ class GestureCopiedCallback : public LLInventoryCallback
 		if(mFloater)
 		{
 			mFloater->addGesture(inv_item,NULL,mFloater->getChild<LLScrollListCtrl>("gesture_list"));
+
+			// EXP-1909 (Pasted gesture displayed twice)
+			// The problem is that addGesture is called here for the second time for the same item (which is copied)
+			// First time addGesture is called from LLFloaterGestureObserver::changed(), which is a callback for inventory
+			// change. So we need to refresh the gesture list to avoid duplicates.
+			mFloater->refreshAll();
 		}
 	}
 };
@@ -391,11 +397,11 @@ bool LLFloaterGesture::isActionEnabled(const LLSD& command)
 	std::string command_name = command.asString();
 	if("paste" == command_name)
 	{
-		if(!LLInventoryClipboard::instance().hasContents())
+		if(!LLClipboard::instance().hasContents())
 			return false;
 
 		LLDynamicArray<LLUUID> ids;
-		LLInventoryClipboard::instance().retrieve(ids);
+		LLClipboard::instance().pasteFromClipboard(ids);
 		for(LLDynamicArray<LLUUID>::iterator it = ids.begin(); it != ids.end(); it++)
 		{
 			LLInventoryItem* item = gInventory.getItem(*it);
@@ -490,27 +496,26 @@ void LLFloaterGesture::onActivateBtnClick()
 void LLFloaterGesture::onCopyPasteAction(const LLSD& command)
 {
 	std::string command_name  = command.asString();
-	// since we select this comman inventory item had  already arrived .
+	// Since we select this command, the inventory items must have already arrived
 	if("copy_gesture" == command_name)
 	{
 		uuid_vec_t ids;
 		getSelectedIds(ids);
-		// make sure that clopboard is empty
-		LLInventoryClipboard::instance().reset();
+		// Make sure the clipboard is empty
+		LLClipboard::instance().reset();
 		for(uuid_vec_t::iterator it = ids.begin(); it != ids.end(); it++)
 		{
 			LLInventoryItem* item = gInventory.getItem(*it);
 			if(item  && item->getInventoryType() == LLInventoryType::IT_GESTURE)
 			{
-				LLInventoryClipboard::instance().add(item->getUUID());
+				LLClipboard::instance().addToClipboard(item->getUUID(),LLAssetType::AT_GESTURE);
 			}
 		}
 	}
 	else if ("paste" == command_name)
 	{
-		LLInventoryClipboard& clipbord = LLInventoryClipboard::instance();
 		LLDynamicArray<LLUUID> ids;
-		clipbord.retrieve(ids);
+		LLClipboard::instance().pasteFromClipboard(ids);
 		if(ids.empty() || !gInventory.isCategoryComplete(mGestureFolderID))
 			return;
 		LLInventoryCategory* gesture_dir = gInventory.getCategory(mGestureFolderID);
@@ -530,11 +535,11 @@ void LLFloaterGesture::onCopyPasteAction(const LLSD& command)
 						gesture_dir->getUUID(), getString("copy_name", string_args), cb);
 			}
 		}
-		clipbord.reset();
+		LLClipboard::instance().reset();
 	}
 	else if ("copy_uuid" == command_name)
 	{
-		gClipboard.copyFromString(utf8str_to_wstring(mGestureList->getCurrentID().asString()), mGestureList->getCurrentID());
+		LLClipboard::instance().copyToClipboard(mGestureList->getCurrentID(),LLAssetType::AT_GESTURE);
 	}
 }
 
diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp
index a34e0353ec5d9cd9593a20a858a5c54894b7050c..fb905eae116cc672db3507463f7e2b651c3c5a30 100644
--- a/indra/newview/llfloatergodtools.cpp
+++ b/indra/newview/llfloatergodtools.cpp
@@ -1123,8 +1123,12 @@ bool LLPanelObjectTools::callbackSimWideDeletes( const LLSD& notification, const
 
 void LLPanelObjectTools::onClickSet()
 {
+	LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLPanelObjectTools::callbackAvatarID, this, _1,_2));
 	// grandparent is a floater, which can have a dependent
-	gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelObjectTools::callbackAvatarID, this, _1,_2)));
+	if (picker)
+	{
+		gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+	}
 }
 
 void LLPanelObjectTools::onClickSetBySelection(void* data)
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 95da8ff948bd25b016d9499e7772e0b99db617d0..ee18c95b34745f00afbb1bda96268608aa953f58 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -2739,7 +2739,12 @@ void LLPanelLandAccess::onCommitAny(LLUICtrl *ctrl, void *userdata)
 
 void LLPanelLandAccess::onClickAddAccess()
 {
-	gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelLandAccess::callbackAvatarCBAccess, this, _1)) );
+	LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+		boost::bind(&LLPanelLandAccess::callbackAvatarCBAccess, this, _1));
+	if (picker)
+	{
+		gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+	}
 }
 
 void LLPanelLandAccess::callbackAvatarCBAccess(const uuid_vec_t& ids)
@@ -2783,7 +2788,12 @@ void LLPanelLandAccess::onClickRemoveAccess(void* data)
 // static
 void LLPanelLandAccess::onClickAddBanned()
 {
-	gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelLandAccess::callbackAvatarCBBanned, this, _1)));
+	LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+		boost::bind(&LLPanelLandAccess::callbackAvatarCBBanned, this, _1));
+	if (picker)
+	{
+		gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+	}
 }
 
 // static
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index 676059779c74df64dedfc690d02b8d4cf5a2fd95..17850ff35d382fc8550fc6dc67792bf1a87c58ee 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -650,7 +650,10 @@ void LLPanelRegionGeneralInfo::onClickKick()
 	// in order to set up floater dependency
 	LLFloater* parent_floater = gFloaterView->getParentFloater(this);
 	LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionGeneralInfo::onKickCommit, this, _1), FALSE, TRUE);
-	parent_floater->addDependentFloater(child_floater);
+	if (child_floater)
+	{
+		parent_floater->addDependentFloater(child_floater);
+	}
 }
 
 void LLPanelRegionGeneralInfo::onKickCommit(const uuid_vec_t& ids)
@@ -1470,7 +1473,10 @@ void LLPanelEstateInfo::onClickKickUser()
 	// in order to set up floater dependency
 	LLFloater* parent_floater = gFloaterView->getParentFloater(this);
 	LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelEstateInfo::onKickUserCommit, this, _1), FALSE, TRUE);
-	parent_floater->addDependentFloater(child_floater);
+	if (child_floater)
+	{
+		parent_floater->addDependentFloater(child_floater);
+	}
 }
 
 void LLPanelEstateInfo::onKickUserCommit(const uuid_vec_t& ids)
@@ -1891,6 +1897,26 @@ void LLPanelEstateInfo::sendEstateAccessDelta(U32 flags, const LLUUID& agent_or_
 	gAgent.sendReliableMessage();
 }
 
+// static
+void LLPanelEstateInfo::updateEstateOwnerName(const std::string& name)
+{
+	LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate();
+	if (panelp)
+	{
+		panelp->setOwnerName(name);
+	}
+}
+
+// static
+void LLPanelEstateInfo::updateEstateName(const std::string& name)
+{
+	LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate();
+	if (panelp)
+	{
+		panelp->getChildRef<LLTextBox>("estate_name").setText(name);
+	}
+}
+
 void LLPanelEstateInfo::updateControls(LLViewerRegion* region)
 {
 	BOOL god = gAgent.isGodlike();
diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h
index ae45949b4a46018046b2ff2863bc0ceeb96e34a3..e36ef4604b23d950e8b1b303eef68d586a647e5d 100644
--- a/indra/newview/llfloaterregioninfo.h
+++ b/indra/newview/llfloaterregioninfo.h
@@ -294,6 +294,9 @@ class LLPanelEstateInfo : public LLPanelRegionInfo
 	
 	void updateControls(LLViewerRegion* region);
 	
+	static void updateEstateName(const std::string& name);
+	static void updateEstateOwnerName(const std::string& name);
+
 	virtual bool refreshFromRegion(LLViewerRegion* region);
 	virtual bool estateUpdate(LLMessageSystem* msg);
 	
diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp
index c08848b1ea4f1fc59c652c5446692c2d4a5e2404..3ec1e372eb1bd2eae68d599bdc52f9a08763f36e 100644
--- a/indra/newview/llfloaterreporter.cpp
+++ b/indra/newview/llfloaterreporter.cpp
@@ -285,7 +285,11 @@ void LLFloaterReporter::getObjectInfo(const LLUUID& object_id)
 
 void LLFloaterReporter::onClickSelectAbuser()
 {
-	gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterReporter::callbackAvatarID, this, _1, _2), FALSE, TRUE ));
+	LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterReporter::callbackAvatarID, this, _1, _2), FALSE, TRUE );
+	if (picker)
+	{
+		gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+	}
 }
 
 void LLFloaterReporter::callbackAvatarID(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
diff --git a/indra/newview/llfloatersellland.cpp b/indra/newview/llfloatersellland.cpp
index 3434841d09b52d3d3e288079b86b9cc715b94b08..64c0dfa0236b7ed1fe48bc4bc01e173fb1aaa42d 100644
--- a/indra/newview/llfloatersellland.cpp
+++ b/indra/newview/llfloatersellland.cpp
@@ -392,8 +392,12 @@ void LLFloaterSellLandUI::onChangeValue(LLUICtrl *ctrl, void *userdata)
 
 void LLFloaterSellLandUI::doSelectAgent()
 {
+	LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE);
 	// grandparent is a floater, in order to set up dependency
-	addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE));
+	if (picker)
+	{
+		addDependentFloater(picker);
+	}
 }
 
 void LLFloaterSellLandUI::callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
diff --git a/indra/newview/llfloatervoiceeffect.cpp b/indra/newview/llfloatervoiceeffect.cpp
index 030fed0575deaa9508652140c417745934463da1..227720bee34975370dd10a45d2b79c79e7885327 100644
--- a/indra/newview/llfloatervoiceeffect.cpp
+++ b/indra/newview/llfloatervoiceeffect.cpp
@@ -145,7 +145,9 @@ void LLFloaterVoiceEffect::refreshEffectList()
 		for (voice_effect_list_t::const_iterator it = template_list.begin(); it != template_list.end(); ++it)
 		{
 			const LLUUID& effect_id = it->second;
-			std::string effect_name = getString("effect_" + it->first); // will throw an error if the effect is not listed in the XML
+
+			std::string localized_effect = "effect_" + it->first;
+			std::string effect_name = hasString(localized_effect) ? getString(localized_effect) : it->first;  // XML contains localized effects names
 
 			LLSD effect_properties = effect_interface->getVoiceEffectProperties(effect_id);
 
diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp
index 3b5c3663fbc772bca84ba27a47d1ad1a70ac2a31..3fe2518de67230cb185fda3cc036366796cfd5aa 100644
--- a/indra/newview/llfloaterwebcontent.cpp
+++ b/indra/newview/llfloaterwebcontent.cpp
@@ -169,7 +169,7 @@ void LLFloaterWebContent::geometryChanged(const std::string &uuid, S32 x, S32 y,
 void LLFloaterWebContent::geometryChanged(S32 x, S32 y, S32 width, S32 height)
 {
 	// Make sure the layout of the browser control is updated, so this calculation is correct.
-	LLLayoutStack::updateClass();
+	getChild<LLLayoutStack>("stack1")->updateLayout();
 
 	// TODO: need to adjust size and constrain position to make sure floaters aren't moved outside the window view, etc.
 	LLCoordWindow window_size;
@@ -258,7 +258,7 @@ void LLFloaterWebContent::open_media(const Params& p)
 
 	if (!p.preferred_media_size().isEmpty())
 	{
-		LLLayoutStack::updateClass();
+		getChild<LLLayoutStack>("stack1")->updateLayout();
 		LLRect browser_rect = mWebBrowser->calcScreenRect();
 		LLCoordWindow window_size;
 		getWindow()->getSize(&window_size);
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index 86001e41461bd287609387d40c527459086f08c6..1fa194ab1918b41bb8d9a1c01ff1c1113ef2bf8c 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -30,7 +30,7 @@
 
 #include "llcallbacklist.h"
 #include "llinventorybridge.h"
-#include "llinventoryclipboard.h" // *TODO: remove this once hack below gone.
+#include "llclipboard.h" // *TODO: remove this once hack below gone.
 #include "llinventoryfilter.h"
 #include "llinventoryfunctions.h"
 #include "llinventorymodelbackgroundfetch.h"
@@ -164,6 +164,33 @@ void LLCloseAllFoldersFunctor::doFolder(LLFolderViewFolder* folder)
 void LLCloseAllFoldersFunctor::doItem(LLFolderViewItem* item)
 { }
 
+///----------------------------------------------------------------------------
+/// Class LLFolderViewScrollContainer
+///----------------------------------------------------------------------------
+
+// virtual
+const LLRect LLFolderViewScrollContainer::getScrolledViewRect() const
+{
+	LLRect rect = LLRect::null;
+	if (mScrolledView)
+	{
+		LLFolderView* folder_view = dynamic_cast<LLFolderView*>(mScrolledView);
+		if (folder_view)
+		{
+			S32 height = folder_view->mRunningHeight;
+
+			rect = mScrolledView->getRect();
+			rect.setLeftTopAndSize(rect.mLeft, rect.mTop, rect.getWidth(), height);
+		}
+	}
+
+	return rect;
+}
+
+LLFolderViewScrollContainer::LLFolderViewScrollContainer(const LLScrollContainer::Params& p)
+:	LLScrollContainer(p)
+{}
+
 ///----------------------------------------------------------------------------
 /// Class LLFolderView
 ///----------------------------------------------------------------------------
@@ -429,8 +456,8 @@ S32 LLFolderView::arrange( S32* unused_width, S32* unused_height, S32 filter_gen
 		}
 		else
 		{
-			folderp->setVisible(show_folder_state == LLInventoryFilter::SHOW_ALL_FOLDERS || // always show folders?
-									(folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation))); // passed filter or has descendants that passed filter
+			folderp->setVisible((show_folder_state == LLInventoryFilter::SHOW_ALL_FOLDERS || // always show folders?
+								 (folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation))));
 		}
 
 		if (folderp->getVisible())
@@ -535,6 +562,7 @@ void LLFolderView::reshape(S32 width, S32 height, BOOL called_from_parent)
 	{
 		width = scroll_rect.getWidth();
 	}
+
 	LLView::reshape(width, height, called_from_parent);
 	mReshapeSignal(mSelectedItems, FALSE);
 }
@@ -769,7 +797,7 @@ void LLFolderView::sanitizeSelection()
 	// if nothing selected after prior constraints...
 	if (mSelectedItems.empty())
 	{
-		// ...select first available parent of original selection, or "My Inventory" otherwise
+		// ...select first available parent of original selection
 		LLFolderViewItem* new_selection = NULL;
 		if (original_selected_item)
 		{
@@ -943,6 +971,9 @@ void LLFolderView::draw()
 			// We should call this method to also notify parent about required rect.
 			// See EXT-7564, EXT-7047.
 			arrangeFromRoot();
+			LLUI::popMatrix();
+			LLUI::pushMatrix();
+			LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom);
 		}
 	}
 
@@ -1014,6 +1045,24 @@ bool isDescendantOfASelectedItem(LLFolderViewItem* item, const std::vector<LLFol
 	return false;
 }
 
+// static
+void LLFolderView::removeCutItems()
+{
+	// There's no item in "cut" mode on the clipboard -> exit
+	if (!LLClipboard::instance().isCutMode())
+		return;
+
+	// Get the list of clipboard item uuids and iterate through them
+	LLDynamicArray<LLUUID> objects;
+	LLClipboard::instance().pasteFromClipboard(objects);
+	for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
+		 iter != objects.end();
+		 ++iter)
+	{
+		gInventory.removeObject(*iter);
+	}
+}
+
 void LLFolderView::onItemsRemovalConfirmation(const LLSD& notification, const LLSD& response)
 {
 	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
@@ -1293,7 +1342,7 @@ BOOL LLFolderView::canCopy() const
 void LLFolderView::copy()
 {
 	// *NOTE: total hack to clear the inventory clipboard
-	LLInventoryClipboard::instance().reset();
+	LLClipboard::instance().reset();
 	S32 count = mSelectedItems.size();
 	if(getVisible() && getEnabled() && (count > 0))
 	{
@@ -1334,7 +1383,7 @@ BOOL LLFolderView::canCut() const
 void LLFolderView::cut()
 {
 	// clear the inventory clipboard
-	LLInventoryClipboard::instance().reset();
+	LLClipboard::instance().reset();
 	S32 count = mSelectedItems.size();
 	if(getVisible() && getEnabled() && (count > 0))
 	{
@@ -1348,6 +1397,7 @@ void LLFolderView::cut()
 				listener->cutToClipboard();
 			}
 		}
+		LLFolderView::removeCutItems();
 	}
 	mSearchString.clear();
 }
@@ -1961,19 +2011,13 @@ void LLFolderView::deleteAllChildren()
 
 void LLFolderView::scrollToShowSelection()
 {
-	// If items are filtered while background fetch is in progress
-	// scrollbar resets to the first filtered item. See EXT-3981.
-	// However we allow scrolling for folder views with mAutoSelectOverride
-	// (used in Places SP) as an exception because the selection in them
-	// is not reset during items filtering. See STORM-133.
-	if ( (!LLInventoryModelBackgroundFetch::instance().folderFetchActive() || mAutoSelectOverride)
-			&& mSelectedItems.size() )
+	if ( mSelectedItems.size() )
 	{
 		mNeedsScroll = TRUE;
 	}
 }
 
-// If the parent is scroll containter, scroll it to make the selection
+// If the parent is scroll container, scroll it to make the selection
 // is maximally visible.
 void LLFolderView::scrollToShowItem(LLFolderViewItem* item, const LLRect& constraint_rect)
 {
@@ -2108,10 +2152,10 @@ bool LLFolderView::doToSelected(LLInventoryModel* model, const LLSD& userdata)
 		removeSelectedItems();
 		return true;
 	}
-
-	if ("copy" == action)
-	{	
-		LLInventoryClipboard::instance().reset();
+	if (("copy" == action) || ("cut" == action))
+	{
+		// Clear the clipboard before we start adding things on it
+		LLClipboard::instance().reset();
 	}
 
 	static const std::string change_folder_string = "change_folder_type_";
@@ -2192,46 +2236,56 @@ void LLFolderView::doIdle()
 		arrangeAll();
 	}
 
+	if (mFilter->isModified() && mFilter->isNotDefault())
+	{
+		mNeedsAutoSelect = TRUE;
+	}
 	mFilter->clearModified();
-	BOOL filter_modified_and_active = mCompletedFilterGeneration < mFilter->getCurrentGeneration() && 
-										mFilter->isNotDefault();
-	mNeedsAutoSelect = filter_modified_and_active &&
-							!(gFocusMgr.childHasKeyboardFocus(this) || gFocusMgr.getMouseCapture());
 
-	// filter to determine visiblity before arranging
+	// filter to determine visibility before arranging
 	filterFromRoot();
 
 	// automatically show matching items, and select first one if we had a selection
-	// do this every frame until user puts keyboard focus into the inventory window
-	// signaling the end of the automatic update
-	// only do this when mNeedsFilter is set, meaning filtered items have
-	// potentially changed
 	if (mNeedsAutoSelect)
 	{
 		LLFastTimer t3(FTM_AUTO_SELECT);
 		// select new item only if a filtered item not currently selected
 		LLFolderViewItem* selected_itemp = mSelectedItems.empty() ? NULL : mSelectedItems.back();
-		if ((selected_itemp && !selected_itemp->getFiltered()) && !mAutoSelectOverride)
+		if (!mAutoSelectOverride && (!selected_itemp || !selected_itemp->potentiallyFiltered()))
 		{
-			// select first filtered item
-			LLSelectFirstFilteredItem filter;
-			applyFunctorRecursively(filter);
+			// these are named variables to get around gcc not binding non-const references to rvalues
+			// and functor application is inherently non-const to allow for stateful functors
+			LLSelectFirstFilteredItem functor;
+			applyFunctorRecursively(functor);
 		}
 
 		// Open filtered folders for folder views with mAutoSelectOverride=TRUE.
 		// Used by LLPlacesFolderView.
 		if (mAutoSelectOverride && !mFilter->getFilterSubString().empty())
 		{
-			LLOpenFilteredFolders filter;
-			applyFunctorRecursively(filter);
+			// these are named variables to get around gcc not binding non-const references to rvalues
+			// and functor application is inherently non-const to allow for stateful functors
+			LLOpenFilteredFolders functor;
+			applyFunctorRecursively(functor);
 		}
 
 		scrollToShowSelection();
 	}
 
+	BOOL filter_finished = mCompletedFilterGeneration >= mFilter->getCurrentGeneration() 
+						&& !LLInventoryModelBackgroundFetch::instance().folderFetchActive();
+	if (filter_finished 
+		|| gFocusMgr.childHasKeyboardFocus(inventory_panel) 
+		|| gFocusMgr.childHasMouseCapture(inventory_panel))
+	{
+		// finishing the filter process, giving focus to the folder view, or dragging the scrollbar all stop the auto select process
+		mNeedsAutoSelect = FALSE;
+	}
+
+
 	// during filtering process, try to pin selected item's location on screen
 	// this will happen when searching your inventory and when new items arrive
-	if (filter_modified_and_active)
+	if (!filter_finished)
 	{
 		// calculate rectangle to pin item to at start of animated rearrange
 		if (!mPinningSelectedItem && !mSelectedItems.empty())
@@ -2297,7 +2351,7 @@ void LLFolderView::doIdle()
 	{
 		scrollToShowItem(mSelectedItems.back(), constraint_rect);
 		// continue scrolling until animated layout change is done
-		if (!filter_modified_and_active 
+		if (filter_finished
 			&& (!needsArrange() || !is_visible))
 		{
 			mNeedsScroll = FALSE;
diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h
index 1d018b5e6a75f4d0516a61c56625d89cbc483702..da8bb15f8ef9397c45efad6f36d346caf8491f4e 100644
--- a/indra/newview/llfolderview.h
+++ b/indra/newview/llfolderview.h
@@ -44,6 +44,7 @@
 #include "lldepthstack.h"
 #include "lleditmenuhandler.h"
 #include "llfontgl.h"
+#include "llscrollcontainer.h"
 #include "lltooldraganddrop.h"
 #include "llviewertexture.h"
 
@@ -54,15 +55,33 @@ class LLInventoryModel;
 class LLPanel;
 class LLLineEditor;
 class LLMenuGL;
-class LLScrollContainer;
 class LLUICtrl;
 class LLTextBox;
 
+/**
+ * Class LLFolderViewScrollContainer
+ *
+ * A scroll container which provides the information about the height
+ * of currently displayed folder view contents.
+ * Used for updating vertical scroll bar visibility in inventory panel.
+ * See LLScrollContainer::calcVisibleSize().
+ */
+class LLFolderViewScrollContainer : public LLScrollContainer
+{
+public:
+	/*virtual*/ ~LLFolderViewScrollContainer() {};
+	/*virtual*/ const LLRect getScrolledViewRect() const;
+
+protected:
+	LLFolderViewScrollContainer(const LLScrollContainer::Params& p);
+	friend class LLUICtrlFactory;
+};
+
 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 // Class LLFolderView
 //
-// Th LLFolderView represents the root level folder view object. It
-// manages the screen region of the folder view.
+// The LLFolderView represents the root level folder view object. 
+// It manages the screen region of the folder view.
 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
@@ -81,6 +100,9 @@ class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
 
 		Params();
 	};
+
+	friend class LLFolderViewScrollContainer;
+
 	LLFolderView(const Params&);
 	virtual ~LLFolderView( void );
 
@@ -88,7 +110,7 @@ class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
 
 	virtual LLFolderView*	getRoot() { return this; }
 
-	// FolderViews default to sort by name.  This will change that,
+	// FolderViews default to sort by name. This will change that,
 	// and resort the items if necessary.
 	void setSortOrder(U32 order);
 	void setFilterPermMask(PermissionMask filter_perm_mask);
@@ -117,20 +139,20 @@ class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
 	virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse);
 	virtual BOOL addFolder( LLFolderViewFolder* folder);
 
-	// Finds width and height of this object and it's children.  Also
-	// makes sure that this view and it's children are the right size.
+	// Find width and height of this object and its children. Also
+	// makes sure that this view and its children are the right size.
 	virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
 
 	void arrangeAll() { mArrangeGeneration++; }
 	S32 getArrangeGeneration() { return mArrangeGeneration; }
 
-	// applies filters to control visibility of inventory items
+	// Apply filters to control visibility of inventory items
 	virtual void filter( LLInventoryFilter& filter);
 
-	// get the last selected item
+	// Get the last selected item
 	virtual LLFolderViewItem* getCurSelectedItem( void );
 
-	// Record the selected item and pass it down the hierachy.
+	// Record the selected item and pass it down the hierarchy.
 	virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem,
 		BOOL take_keyboard_focus);
 
@@ -140,13 +162,13 @@ class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
 	// Called once a frame to update the selection if mSelectThisID has been set
 	void updateSelection();
 
-	// This method is used to toggle the selection of an item. Walks
-	// children, and keeps track of selected objects.
+	// This method is used to toggle the selection of an item. 
+	// Walks children and keeps track of selected objects.
 	virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
 
 	virtual std::set<LLUUID> getSelectionList() const;
 
-	// make sure if ancestor is selected, descendents are not
+	// Make sure if ancestor is selected, descendents are not
 	void sanitizeSelection();
 	void clearSelection();
 	void addToSelectionList(LLFolderViewItem* item);
@@ -157,21 +179,22 @@ class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
 	void setDraggingOverItem(LLFolderViewItem* item) { mDraggingOverItem = item; }
 	LLFolderViewItem* getDraggingOverItem() { return mDraggingOverItem; }
 
-	// deletion functionality
+	// Deletion functionality
  	void removeSelectedItems();
+ 	static void removeCutItems();
 
-	// open the selected item.
+	// Open the selected item
 	void openSelectedItems( void );
 	void propertiesSelectedItems( void );
 
-	// change the folder type
+	// Change the folder type
 	void changeType(LLInventoryModel *model, LLFolderType::EType new_folder_type);
 
 	void autoOpenItem(LLFolderViewFolder* item);
 	void closeAutoOpenedFolders();
 	BOOL autoOpenTest(LLFolderViewFolder* item);
 
-	// copy & paste
+	// Copy & paste
 	virtual void	copy();
 	virtual BOOL	canCopy() const;
 
@@ -184,7 +207,7 @@ class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
 	virtual void	doDelete();
 	virtual BOOL	canDoDelete() const;
 
-	// public rename functionality - can only start the process
+	// Public rename functionality - can only start the process
 	void startRenamingSelectedItem( void );
 
 	// These functions were used when there was only one folderview,
@@ -325,7 +348,7 @@ class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
 
 	/**
 	 * Is used to determine if we need to cut text In LLFolderViewItem to avoid horizontal scroll.
-	 * NOTE: For now it uses only to cut LLFolderViewItem::mLabel text to be used for Landmarks in Places Panel.
+	 * NOTE: For now it's used only to cut LLFolderViewItem::mLabel text for Landmarks in Places Panel.
 	 */
 	bool							mUseEllipses; // See EXT-719
 
diff --git a/indra/newview/llfoldervieweventlistener.h b/indra/newview/llfoldervieweventlistener.h
index aee31ca0339e2caa1f39ed1b4dc57bf10e44da23..06682dcbf1f9d8058e9449e146027f4ae80f38a0 100644
--- a/indra/newview/llfoldervieweventlistener.h
+++ b/indra/newview/llfoldervieweventlistener.h
@@ -75,7 +75,7 @@ class LLFolderViewEventListener
 	virtual void move( LLFolderViewEventListener* parent_listener ) = 0;
 	virtual BOOL isItemCopyable() const = 0;
 	virtual BOOL copyToClipboard() const = 0;
-	virtual void cutToClipboard() = 0;
+	virtual BOOL cutToClipboard() const = 0;
 	virtual BOOL isClipboardPasteable() const = 0;
 	virtual void pasteFromClipboard() = 0;
 	virtual void pasteLinkFromClipboard() = 0;
diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp
index afad27b4e0e0f7c2a359ce9ec355469e179606d3..d2b4866987e69b3b61667bce6de36f25c7e587c3 100644
--- a/indra/newview/llfolderviewitem.cpp
+++ b/indra/newview/llfolderviewitem.cpp
@@ -40,6 +40,7 @@
 #include "llviewerwindow.h"		// Argh, only for setCursor()
 
 // linden library includes
+#include "llclipboard.h"
 #include "llfocusmgr.h"		// gFocusMgr
 #include "lltrans.h"
 
@@ -220,6 +221,11 @@ BOOL LLFolderViewItem::potentiallyVisible()
 {
 	// we haven't been checked against min required filter
 	// or we have and we passed
+	return potentiallyFiltered();
+}
+
+BOOL LLFolderViewItem::potentiallyFiltered()
+{
 	return getLastFilterGeneration() < getRoot()->getFilter()->getMinRequiredGeneration() || getFiltered();
 }
 
@@ -1002,7 +1008,7 @@ void LLFolderViewItem::draw()
 	LLColor4 color = (mIsSelected && filled) ? sHighlightFgColor : sFgColor;
 	if (highlight_link) color = sLinkColor;
 	if (in_library) color = sLibraryColor;
-
+	
 	F32 right_x  = 0;
 	F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)TEXT_PAD - (F32)TOP_PAD;
 	F32 text_left = (F32)(ARROW_SIZE + TEXT_PAD + ICON_WIDTH + ICON_PAD + mIndentation);
@@ -1158,7 +1164,37 @@ S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation)
 		mNeedsSort = false;
 	}
 
-	mHasVisibleChildren = hasFilteredDescendants(filter_generation);
+	// evaluate mHasVisibleChildren
+	mHasVisibleChildren = false;
+	if (hasFilteredDescendants(filter_generation))
+	{
+		// We have to verify that there's at least one child that's not filtered out
+		bool found = false;
+		// Try the items first
+		for (items_t::iterator iit = mItems.begin(); iit != mItems.end(); ++iit)
+		{
+			LLFolderViewItem* itemp = (*iit);
+			found = (itemp->getFiltered(filter_generation));
+			if (found)
+				break;
+		}
+		if (!found)
+		{
+			// If no item found, try the folders
+			for (folders_t::iterator fit = mFolders.begin(); fit != mFolders.end(); ++fit)
+			{
+				LLFolderViewFolder* folderp = (*fit);
+				found = ( folderp->getListener()
+								&&	(folderp->getFiltered(filter_generation)
+									 ||	(folderp->getFilteredFolder(filter_generation) 
+										 && folderp->hasFilteredDescendants(filter_generation))));
+				if (found)
+					break;
+			}
+		}
+
+		mHasVisibleChildren = found;
+	}
 
 	// calculate height as a single item (without any children), and reshapes rectangle to match
 	LLFolderViewItem::arrange( width, height, filter_generation );
@@ -1311,7 +1347,7 @@ void LLFolderViewFolder::requestSort()
 
 void LLFolderViewFolder::setCompletedFilterGeneration(S32 generation, BOOL recurse_up)
 {
-	mMostFilteredDescendantGeneration = llmin(mMostFilteredDescendantGeneration, generation);
+	//mMostFilteredDescendantGeneration = llmin(mMostFilteredDescendantGeneration, generation);
 	mCompletedFilterGeneration = generation;
 	// only aggregate up if we are a lower (older) value
 	if (recurse_up
@@ -1345,7 +1381,8 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter)
 			&& !mPassedFilter)									// and did not pass the filter
 		{
 			// go ahead and flag this folder as done
-			mLastFilterGeneration = filter_generation;			
+			mLastFilterGeneration = filter_generation;
+			mStringMatchOffset = std::string::npos;
 		}
 		else // filter self only on first pass through
 		{
diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h
index 4e8dc2da167caa822e21c6f14129f85b12043f3d..3c7592046a15dc0d589f586af2e573363503e38f 100644
--- a/indra/newview/llfolderviewitem.h
+++ b/indra/newview/llfolderviewitem.h
@@ -304,7 +304,8 @@ class LLFolderViewItem : public LLView
 	BOOL			isDescendantOf( const LLFolderViewFolder* potential_ancestor );
 	S32				getIndentation() { return mIndentation; }
 
-	virtual BOOL	potentiallyVisible(); // do we know for a fact that this item has been filtered out?
+	virtual BOOL	potentiallyVisible(); // do we know for a fact that this item won't be displayed?
+	virtual BOOL	potentiallyFiltered(); // do we know for a fact that this item has been filtered out?
 
 	virtual BOOL	getFiltered();
 	virtual BOOL	getFiltered(S32 filter_generation);
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 2de2b17373af9596b0dd37ce9e09d22d11a1586b..b86c453d617693bced1035bd28af8d9a3c0654ce 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -47,7 +47,7 @@
 #include "llgiveinventory.h" 
 #include "llimfloater.h"
 #include "llimview.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
 #include "llinventorydefines.h"
 #include "llinventoryfunctions.h"
 #include "llinventorymodel.h"
@@ -143,6 +143,42 @@ bool isMarketplaceSendAction(const std::string& action)
 	return ("send_to_marketplace" == action);
 }
 
+// Used by LLFolderBridge as callback for directory fetching recursion
+class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
+{
+public:
+	LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids) : LLInventoryFetchDescendentsObserver(ids) {}
+	~LLRightClickInventoryFetchDescendentsObserver() {}
+	virtual void execute(bool clear_observer = false);
+	virtual void done()
+	{
+		execute(true);
+	}
+};
+
+// Used by LLFolderBridge as callback for directory content items fetching
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
+{
+public:
+	LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) : LLInventoryFetchItemsObserver(ids) { };
+	~LLRightClickInventoryFetchObserver() {}
+	void execute(bool clear_observer = false)
+	{
+		if (clear_observer)
+		{
+			dec_busy_count();
+			gInventory.removeObserver(this);
+			delete this;
+		}
+		// we've downloaded all the items, so repaint the dialog
+		LLFolderBridge::staticFolderOptionsMenu();
+	}
+	virtual void done()
+	{
+		execute(true);
+	}
+};
+
 // +=================================================+
 // |        LLInvFVBridge                            |
 // +=================================================+
@@ -215,13 +251,27 @@ BOOL LLInvFVBridge::isLink() const
 /**
  * @brief Adds this item into clipboard storage
  */
-void LLInvFVBridge::cutToClipboard()
+BOOL LLInvFVBridge::cutToClipboard() const
+{
+	const LLInventoryObject* obj = gInventory.getObject(mUUID);
+	if (obj && isItemMovable() && isItemRemovable())
+	{
+		LLClipboard::instance().setCutMode(true);
+		return LLClipboard::instance().addToClipboard(mUUID);
+	}
+	return FALSE;
+}
+
+BOOL LLInvFVBridge::copyToClipboard() const
 {
-	if(isItemMovable())
+	const LLInventoryObject* obj = gInventory.getObject(mUUID);
+	if (obj && isItemCopyable())
 	{
-		LLInventoryClipboard::instance().cut(mUUID);
+		return LLClipboard::instance().addToClipboard(mUUID);
 	}
+	return FALSE;
 }
+
 // *TODO: make sure this does the right thing
 void LLInvFVBridge::showProperties()
 {
@@ -396,6 +446,11 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
 	for(; it != end; ++it)
 	{
 		gInventory.moveObject((*it), trash_id);
+		LLViewerInventoryItem* item = gInventory.getItem(*it);
+		if (item)
+		{
+			model->updateItem(item);
+		}
 	}
 
 	// notify inventory observers.
@@ -404,7 +459,8 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
 
 BOOL LLInvFVBridge::isClipboardPasteable() const
 {
-	if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+	// Return FALSE on degenerated cases: empty clipboard, no inventory, no agent
+	if (!LLClipboard::instance().hasContents() || !isAgentInventory())
 	{
 		return FALSE;
 	}
@@ -414,37 +470,42 @@ BOOL LLInvFVBridge::isClipboardPasteable() const
 		return FALSE;
 	}
 
-	const LLUUID &agent_id = gAgent.getID();
+	// In cut mode, whatever is on the clipboard is always pastable
+	if (LLClipboard::instance().isCutMode())
+	{
+		return TRUE;
+	}
 
+	// In normal mode, we need to check each element of the clipboard to know if we can paste or not
 	LLDynamicArray<LLUUID> objects;
-	LLInventoryClipboard::instance().retrieve(objects);
+	LLClipboard::instance().pasteFromClipboard(objects);
 	S32 count = objects.count();
 	for(S32 i = 0; i < count; i++)
 	{
 		const LLUUID &item_id = objects.get(i);
 
-		// Can't paste folders
+		// Folders are pastable if all items in there are copyable
 		const LLInventoryCategory *cat = model->getCategory(item_id);
 		if (cat)
 		{
+			LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, item_id);
+			if (!cat_br.isItemCopyable())
 			return FALSE;
+			// Skip to the next item in the clipboard
+			continue;
 		}
 
-		const LLInventoryItem *item = model->getItem(item_id);
-		if (item)
-		{
-			if (!item->getPermissions().allowCopyBy(agent_id))
-			{
+		// Each item must be copyable to be pastable
+		LLItemBridge item_br(mInventoryPanel.get(), mRoot, item_id);
+		if (!item_br.isItemCopyable())
 				return FALSE;
 			}
-		}
-	}
 	return TRUE;
 }
 
 BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
 {
-	if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+	if (!LLClipboard::instance().hasContents() || !isAgentInventory())
 	{
 		return FALSE;
 	}
@@ -455,7 +516,7 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
 	}
 
 	LLDynamicArray<LLUUID> objects;
-	LLInventoryClipboard::instance().retrieve(objects);
+	LLClipboard::instance().pasteFromClipboard(objects);
 	S32 count = objects.count();
 	for(S32 i = 0; i < count; i++)
 	{
@@ -606,6 +667,12 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
 				disabled_items.push_back(std::string("Copy"));
 			}
 
+			items.push_back(std::string("Cut"));
+			if (!isItemMovable() || !isItemRemovable())
+			{
+				disabled_items.push_back(std::string("Cut"));
+			}
+
 			if (canListOnMarketplace())
 			{
 				items.push_back(std::string("Marketplace Separator"));
@@ -917,7 +984,7 @@ void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
 									 const LLUUID& new_parent_id,
 									 BOOL restamp)
 {
-	change_item_parent(model, item, new_parent_id, restamp);
+	model->changeItemParent(item, new_parent_id, restamp);
 }
 
 // static
@@ -926,7 +993,7 @@ void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
 										 const LLUUID& new_parent_id,
 										 BOOL restamp)
 {
-	change_category_parent(model, cat, new_parent_id, restamp);
+	model->changeCategoryParent(cat, new_parent_id, restamp);
 }
 
 LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
@@ -1285,6 +1352,12 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
 		gViewerWindow->getWindow()->copyTextToClipboard(utf8str_to_wstring(buffer));
 		return;
 	}
+	else if ("cut" == action)
+	{
+		cutToClipboard();
+		LLFolderView::removeCutItems();
+		return;
+	}
 	else if ("copy" == action)
 	{
 		copyToClipboard();
@@ -1292,7 +1365,6 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
 	}
 	else if ("paste" == action)
 	{
-		// Single item only
 		LLInventoryItem* itemp = model->getItem(mUUID);
 		if (!itemp) return;
 
@@ -1667,16 +1739,6 @@ BOOL LLItemBridge::isItemCopyable() const
 	return FALSE;
 }
 
-BOOL LLItemBridge::copyToClipboard() const
-{
-	if(isItemCopyable())
-	{
-		LLInventoryClipboard::instance().add(mUUID);
-		return TRUE;
-	}
-	return FALSE;
-}
-
 LLViewerInventoryItem* LLItemBridge::getItem() const
 {
 	LLViewerInventoryItem* item = NULL;
@@ -1710,16 +1772,20 @@ BOOL LLFolderBridge::isItemMovable() const
 	LLInventoryObject* obj = getInventoryObject();
 	if(obj)
 	{
-		return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
+		// If it's a protected type folder, we can't move it
+		if (LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()))
+			return FALSE;
+		return TRUE;
 	}
 	return FALSE;
 }
 
 void LLFolderBridge::selectItem()
 {
+	// Have no fear: the first thing start() does is to test if everything for that folder has been fetched...
+	LLInventoryModelBackgroundFetch::instance().start(getUUID(), true);
 }
 
-
 // Iterate through a folder's children to determine if
 // all the children are removable.
 class LLIsItemRemovable : public LLFolderViewFunctor
@@ -1775,19 +1841,35 @@ BOOL LLFolderBridge::isUpToDate() const
 
 BOOL LLFolderBridge::isItemCopyable() const
 {
-	// Can copy folders to paste-as-link, but not for straight paste.
-	return gSavedSettings.getBOOL("InventoryLinking");
+	// Folders are copyable if items in them are, recursively, copyable.
+	
+	// Get the content of the folder
+	LLInventoryModel::cat_array_t* cat_array;
+	LLInventoryModel::item_array_t* item_array;
+	gInventory.getDirectDescendentsOf(mUUID,cat_array,item_array);
+
+	// Check the items
+	LLInventoryModel::item_array_t item_array_copy = *item_array;
+	for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++)
+	{
+		LLInventoryItem* item = *iter;
+		LLItemBridge item_br(mInventoryPanel.get(), mRoot, item->getUUID());
+		if (!item_br.isItemCopyable())
+			return FALSE;
 }
 
-BOOL LLFolderBridge::copyToClipboard() const
+	// Check the folders
+	LLInventoryModel::cat_array_t cat_array_copy = *cat_array;
+	for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++)
 {
-	if(isItemCopyable())
-	{
-		LLInventoryClipboard::instance().add(mUUID);
+		LLViewerInventoryCategory* category = *iter;
+		LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, category->getUUID());
+		if (!cat_br.isItemCopyable())
+			return FALSE;
+	}
+	
 		return TRUE;
 	}
-	return FALSE;
-}
 
 BOOL LLFolderBridge::isClipboardPasteable() const
 {
@@ -1804,7 +1886,7 @@ BOOL LLFolderBridge::isClipboardPasteable() const
 		}
 
 		LLDynamicArray<LLUUID> objects;
-		LLInventoryClipboard::instance().retrieve(objects);
+		LLClipboard::instance().pasteFromClipboard(objects);
 		const LLViewerInventoryCategory *current_cat = getCategory();
 
 		// Search for the direct descendent of current Friends subfolder among all pasted items,
@@ -1842,7 +1924,7 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const
 		const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
 		const LLUUID &current_cat_id = current_cat->getUUID();
 		LLDynamicArray<LLUUID> objects;
-		LLInventoryClipboard::instance().retrieve(objects);
+		LLClipboard::instance().pasteFromClipboard(objects);
 		S32 count = objects.count();
 		for(S32 i = 0; i < count; i++)
 		{
@@ -2432,121 +2514,114 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
 	return accept;
 }
 
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
-{
-public:
-	LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) :
-		LLInventoryFetchItemsObserver(ids),
-		mCopyItems(false)
-	{ };
-	LLRightClickInventoryFetchObserver(const uuid_vec_t& ids,
-									   const LLUUID& cat_id, 
-									   bool copy_items) :
-		LLInventoryFetchItemsObserver(ids),
-		mCatID(cat_id),
-		mCopyItems(copy_items)
-	{ };
-	virtual void done()
-	{
-		// we've downloaded all the items, so repaint the dialog
-		LLFolderBridge::staticFolderOptionsMenu();
-
-		gInventory.removeObserver(this);
-		delete this;
-	}
-
-protected:
-	LLUUID mCatID;
-	bool mCopyItems;
-
-};
-
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
-{
-public:
-	LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids,
-												  bool copy_items) : 
-		LLInventoryFetchDescendentsObserver(ids),
-		mCopyItems(copy_items) 
-	{}
-	~LLRightClickInventoryFetchDescendentsObserver() {}
-	virtual void done();
-protected:
-	bool mCopyItems;
-};
-
-void LLRightClickInventoryFetchDescendentsObserver::done()
+void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer)
 {
-	// Avoid passing a NULL-ref as mCompleteFolders.front() down to
-	// gInventory.collectDescendents()
+	// Bail out immediately if no descendents
 	if( mComplete.empty() )
 	{
 		llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
+		if (clear_observer)
+		{
 		dec_busy_count();
 		gInventory.removeObserver(this);
 		delete this;
+		}
 		return;
 	}
 
-	// What we do here is get the complete information on the items in
-	// the library, and set up an observer that will wait for that to
-	// happen.
-	LLInventoryModel::cat_array_t cat_array;
-	LLInventoryModel::item_array_t item_array;
-	gInventory.collectDescendents(mComplete.front(),
-								  cat_array,
-								  item_array,
-								  LLInventoryModel::EXCLUDE_TRASH);
-	S32 count = item_array.count();
-#if 0 // HACK/TODO: Why?
-	// This early causes a giant menu to get produced, and doesn't seem to be needed.
-	if(!count)
-	{
-		llwarns << "Nothing fetched in category " << mCompleteFolders.front()
-				<< llendl;
+	// Copy the list of complete fetched folders while "this" is still valid
+	uuid_vec_t completed_folder = mComplete;
+	
+	// Clean up, and remove this as an observer now since recursive calls
+	// could notify observers and throw us into an infinite loop.
+	if (clear_observer)
+	{
 		dec_busy_count();
 		gInventory.removeObserver(this);
 		delete this;
-		return;
 	}
-#endif
 
-	uuid_vec_t ids;
-	for(S32 i = 0; i < count; ++i)
+	for (uuid_vec_t::iterator current_folder = completed_folder.begin(); current_folder != completed_folder.end(); ++current_folder)
 	{
-		ids.push_back(item_array.get(i)->getUUID());
-	}
+		// Get the information on the fetched folder items and subfolders and fetch those 
+		LLInventoryModel::cat_array_t* cat_array;
+		LLInventoryModel::item_array_t* item_array;
+		gInventory.getDirectDescendentsOf(*current_folder, cat_array, item_array);
 
-	LLRightClickInventoryFetchObserver* outfit = new LLRightClickInventoryFetchObserver(ids, mComplete.front(), mCopyItems);
+		S32 item_count = item_array->count();
+		S32 cat_count = cat_array->count();
+	
+		// Move to next if current folder empty
+		if ((item_count == 0) && (cat_count == 0))
+	{
+			continue;
+	}
 
-	// clean up, and remove this as an observer since the call to the
-	// outfit could notify observers and throw us into an infinite
-	// loop.
-	dec_busy_count();
-	gInventory.removeObserver(this);
-	delete this;
+		uuid_vec_t ids;
+		LLRightClickInventoryFetchObserver* outfit = NULL;
+		LLRightClickInventoryFetchDescendentsObserver* categories = NULL;
 
-	// increment busy count and either tell the inventory to check &
-	// call done, or add this object to the inventory for observation.
-	inc_busy_count();
+		// Fetch the items
+		if (item_count)
+		{
+			for (S32 i = 0; i < item_count; ++i)
+			{
+				ids.push_back(item_array->get(i)->getUUID());
+			}
+			outfit = new LLRightClickInventoryFetchObserver(ids);
+		}
+		// Fetch the subfolders
+		if (cat_count)
+		{
+			for (S32 i = 0; i < cat_count; ++i)
+			{
+				ids.push_back(cat_array->get(i)->getUUID());
+			}
+			categories = new LLRightClickInventoryFetchDescendentsObserver(ids);
+		}
 
-	// do the fetch
+		// Perform the item fetch
+		if (outfit)
+		{
 	outfit->startFetch();
-	outfit->done();				//Not interested in waiting and this will be right 99% of the time.
+			outfit->execute();				// Not interested in waiting and this will be right 99% of the time.
+			delete outfit;
 //Uncomment the following code for laggy Inventory UI.
-/*	if(outfit->isFinished())
+			/*
+			 if (outfit->isFinished())
 	{
 	// everything is already here - call done.
-	outfit->done();
+				outfit->execute();
+				delete outfit;
 	}
 	else
 	{
-	// it's all on it's way - add an observer, and the inventory
+				// it's all on its way - add an observer, and the inventory
 	// will call done for us when everything is here.
+				inc_busy_count();
 	gInventory.addObserver(outfit);
-	}*/
+			}
+			*/
+		}
+		// Perform the subfolders fetch : this is where we truly recurse down the folder hierarchy
+		if (categories)
+		{
+			categories->startFetch();
+			if (categories->isFinished())
+			{
+				// everything is already here - call done.
+				categories->execute();
+				delete categories;
+			}
+			else
+			{
+				// it's all on its way - add an observer, and the inventory
+				// will call done for us when everything is here.
+				inc_busy_count();
+				gInventory.addObserver(categories);
+			}
+		}
+	}
 }
 
 
@@ -2665,6 +2740,12 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
 		modifyOutfit(TRUE);
 		return;
 	}
+	else if ("cut" == action)
+	{
+		cutToClipboard();
+		LLFolderView::removeCutItems();
+		return;
+	}
 	else if ("copy" == action)
 	{
 		copyToClipboard();
@@ -2867,7 +2948,7 @@ bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& re
 	{
 		// move it to the trash
 		LLPreview::hide(mUUID);
-		remove_category(getInventoryModel(), mUUID);
+		getInventoryModel()->removeCategory(mUUID);
 		return TRUE;
 	}
 	return FALSE;
@@ -2886,7 +2967,7 @@ void LLFolderBridge::pasteFromClipboard()
 		const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
 
 		LLDynamicArray<LLUUID> objects;
-		LLInventoryClipboard::instance().retrieve(objects);
+		LLClipboard::instance().pasteFromClipboard(objects);
 
 		if (move_is_into_outbox)
 		{
@@ -2936,7 +3017,8 @@ void LLFolderBridge::pasteFromClipboard()
 			const LLUUID& item_id = (*iter);
 
 			LLInventoryItem *item = model->getItem(item_id);
-			if (item)
+			LLInventoryObject *obj = model->getObject(item_id);
+			if (obj)
 			{
 				if (move_is_into_current_outfit || move_is_into_outfit)
 				{
@@ -2945,10 +3027,21 @@ void LLFolderBridge::pasteFromClipboard()
 						dropToOutfit(item, move_is_into_current_outfit);
 					}
 				}
-				else if(LLInventoryClipboard::instance().isCutMode())
+				else if (LLClipboard::instance().isCutMode())
+				{
+					// Do a move to "paste" a "cut"
+					// move_inventory_item() is not enough, as we have to update inventory locally too
+					if (LLAssetType::AT_CATEGORY == obj->getType())
+					{
+						LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
+						llassert(vicat);
+						if (vicat)
+						{
+							changeCategoryParent(model, vicat, parent_id, FALSE);
+						}
+					}
+					else
 				{
-					// move_inventory_item() is not enough,
-					//we have to update inventory locally too
 					LLViewerInventoryItem* viitem = dynamic_cast<LLViewerInventoryItem*>(item);
 					llassert(viitem);
 					if (viitem)
@@ -2956,6 +3049,19 @@ void LLFolderBridge::pasteFromClipboard()
 						changeItemParent(model, viitem, parent_id, FALSE);
 					}
 				}
+				}
+				else
+				{
+					// Do a "copy" to "paste" a regular copy clipboard
+					if (LLAssetType::AT_CATEGORY == obj->getType())
+					{
+						LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
+						llassert(vicat);
+						if (vicat)
+						{
+							copy_inventory_category(model, vicat, parent_id);
+						}
+					}
 				else
 				{
 					copy_inventory_item(
@@ -2969,6 +3075,9 @@ void LLFolderBridge::pasteFromClipboard()
 			}
 		}
 	}
+		// Change mode to paste for next paste
+		LLClipboard::instance().setCutMode(false);
+	}
 }
 
 void LLFolderBridge::pasteLinkFromClipboard()
@@ -2992,7 +3101,7 @@ void LLFolderBridge::pasteLinkFromClipboard()
 		const LLUUID parent_id(mUUID);
 
 		LLDynamicArray<LLUUID> objects;
-		LLInventoryClipboard::instance().retrieve(objects);
+		LLClipboard::instance().pasteFromClipboard(objects);
 		for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
 			 iter != objects.end();
 			 ++iter)
@@ -3030,6 +3139,8 @@ void LLFolderBridge::pasteLinkFromClipboard()
 					LLPointer<LLInventoryCallback>(NULL));
 			}
 		}
+		// Change mode to paste for next paste
+		LLClipboard::instance().setCutMode(false);
 	}
 }
 
@@ -3287,16 +3398,19 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
 		folders.push_back(category->getUUID());
 
 		sSelf = getHandle();
-		LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE);
+		LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders);
 		fetch->startFetch();
-		inc_busy_count();
 		if (fetch->isFinished())
 		{
+			// Do not call execute() or done() here as if the folder is here, there's likely no point drilling down 
+			// This saves lots of time as buildContextMenu() is called a lot
+			delete fetch;
 			buildContextMenuFolderOptions(flags);
 		}
 		else
 		{
 			// it's all on its way - add an observer, and the inventory will call done for us when everything is here.
+			inc_busy_count();
 			gInventory.addObserver(fetch);
 		}
 	}
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 3b4f845f54b771941f1fe683bfca346e67be386d..dc9e88d54d84fb2c048609a5478eb0ad6b335098 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -106,8 +106,8 @@ class LLInvFVBridge : public LLFolderViewEventListener
 	virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch);
 	virtual void move(LLFolderViewEventListener* new_parent_bridge) {}
 	virtual BOOL isItemCopyable() const { return FALSE; }
-	virtual BOOL copyToClipboard() const { return FALSE; }
-	virtual void cutToClipboard();
+	virtual BOOL copyToClipboard() const;
+	virtual BOOL cutToClipboard() const;
 	virtual BOOL isClipboardPasteable() const;
 	virtual BOOL isClipboardPasteableAsLink() const;
 	virtual void pasteFromClipboard() {}
@@ -212,7 +212,6 @@ class LLItemBridge : public LLInvFVBridge
 	virtual BOOL renameItem(const std::string& new_name);
 	virtual BOOL removeItem();
 	virtual BOOL isItemCopyable() const;
-	virtual BOOL copyToClipboard() const;
 	virtual BOOL hasChildren() const { return FALSE; }
 	virtual BOOL isUpToDate() const { return TRUE; }
 
@@ -275,7 +274,6 @@ class LLFolderBridge : public LLInvFVBridge
 	virtual BOOL isItemCopyable() const;
 	virtual BOOL isClipboardPasteable() const;
 	virtual BOOL isClipboardPasteableAsLink() const;
-	virtual BOOL copyToClipboard() const;
 	
 	static void createWearable(LLFolderBridge* bridge, LLWearableType::EType type);
 
diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp
index 5496c273f2def1489aba483f5676a9c8a522da4e..4d0af94f9f62b70b6b37f71ccc973d4444f59970 100644
--- a/indra/newview/llinventoryfilter.cpp
+++ b/indra/newview/llinventoryfilter.cpp
@@ -39,8 +39,11 @@
 #include "llviewerfoldertype.h"
 
 // linden library includes
+#include "llclipboard.h"
 #include "lltrans.h"
 
+LLFastTimer::DeclareTimer FT_FILTER_CLIPBOARD("Filter Clipboard");
+
 LLInventoryFilter::FilterOps::FilterOps() :
 	mFilterObjectTypes(0xffffffffffffffffULL),
 	mFilterCategoryTypes(0xffffffffffffffffULL),
@@ -88,11 +91,15 @@ LLInventoryFilter::~LLInventoryFilter()
 
 BOOL LLInventoryFilter::check(const LLFolderViewItem* item) 
 {
-	// If it's a folder and we're showing all folders, return TRUE automatically.
+	// Clipboard cut items are *always* filtered so we need this value upfront
+	const LLFolderViewEventListener* listener = item->getListener();
+	const BOOL passed_clipboard = (listener ? checkAgainstClipboard(listener->getUUID()) : TRUE);
+
+	// If it's a folder and we're showing all folders, return automatically.
 	const BOOL is_folder = (dynamic_cast<const LLFolderViewFolder*>(item) != NULL);
 	if (is_folder && (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS))
 	{
-		return TRUE;
+		return passed_clipboard;
 	}
 
 	mSubStringMatchOffset = mFilterSubString.size() ? item->getSearchableLabel().find(mFilterSubString) : std::string::npos;
@@ -103,6 +110,7 @@ BOOL LLInventoryFilter::check(const LLFolderViewItem* item)
 	const BOOL passed = (passed_filtertype &&
 						 passed_permissions &&
 						 passed_filterlink &&
+						 passed_clipboard &&
 						 (mFilterSubString.size() == 0 || mSubStringMatchOffset != std::string::npos));
 
 	return passed;
@@ -114,8 +122,10 @@ bool LLInventoryFilter::check(const LLInventoryItem* item)
 
 	const bool passed_filtertype = checkAgainstFilterType(item);
 	const bool passed_permissions = checkAgainstPermissions(item);
+	const BOOL passed_clipboard = checkAgainstClipboard(item->getUUID());
 	const bool passed = (passed_filtertype &&
 						 passed_permissions &&
+						 passed_clipboard &&
 						 (mFilterSubString.size() == 0 || mSubStringMatchOffset != std::string::npos));
 
 	return passed;
@@ -145,12 +155,15 @@ bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder) const
 
 bool LLInventoryFilter::checkFolder(const LLUUID& folder_id) const
 {
+	// Always check against the clipboard
+	const BOOL passed_clipboard = checkAgainstClipboard(folder_id);
+	
 	// we're showing all folders, overriding filter
 	if (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS)
 	{
-		return true;
+		return passed_clipboard;
 	}
-	
+
 	if (mFilterOps.mFilterTypes & FILTERTYPE_CATEGORY)
 	{
 		// Can only filter categories for items in your inventory
@@ -163,7 +176,7 @@ bool LLInventoryFilter::checkFolder(const LLUUID& folder_id) const
 			return false;
 	}
 
-	return true;
+	return passed_clipboard;
 }
 
 BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) const
@@ -255,7 +268,7 @@ BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) con
 			}
 		}
 	}
-	
+
 	return TRUE;
 }
 
@@ -309,6 +322,31 @@ bool LLInventoryFilter::checkAgainstFilterType(const LLInventoryItem* item) cons
 	return true;
 }
 
+// Items and folders that are on the clipboard or, recursively, in a folder which  
+// is on the clipboard must be filtered out if the clipboard is in the "cut" mode.
+bool LLInventoryFilter::checkAgainstClipboard(const LLUUID& object_id) const
+{
+	if (LLClipboard::instance().isCutMode())
+	{
+		LLFastTimer ft(FT_FILTER_CLIPBOARD);
+		LLUUID current_id = object_id;
+		LLInventoryObject *current_object = gInventory.getObject(object_id);
+		while (current_id.notNull() && current_object)
+		{
+			if (LLClipboard::instance().isOnClipboard(current_id))
+			{
+				return false;
+			}
+			current_id = current_object->getParentUUID();
+			if (current_id.notNull())
+			{
+				current_object = gInventory.getObject(current_id);
+			}
+		}
+	}
+	return true;
+}
+
 BOOL LLInventoryFilter::checkAgainstPermissions(const LLFolderViewItem* item) const
 {
 	const LLFolderViewEventListener* listener = item->getListener();
@@ -364,6 +402,11 @@ std::string::size_type LLInventoryFilter::getStringMatchOffset() const
 	return mSubStringMatchOffset;
 }
 
+BOOL LLInventoryFilter::isDefault() const
+{
+	return !isNotDefault();
+}
+
 // has user modified default filter params?
 BOOL LLInventoryFilter::isNotDefault() const
 {
@@ -379,7 +422,7 @@ BOOL LLInventoryFilter::isNotDefault() const
 	not_default |= (mFilterOps.mMinDate != mDefaultFilterOps.mMinDate);
 	not_default |= (mFilterOps.mMaxDate != mDefaultFilterOps.mMaxDate);
 	not_default |= (mFilterOps.mHoursAgo != mDefaultFilterOps.mHoursAgo);
-
+	
 	return not_default;
 }
 
@@ -558,8 +601,14 @@ void LLInventoryFilter::setDateRange(time_t min_date, time_t max_date)
 		setModified();
 	}
 
-	areDateLimitsSet() ? mFilterOps.mFilterTypes |= FILTERTYPE_DATE
-			: mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+	if (areDateLimitsSet())
+	{
+		mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+	}
+	else
+	{
+		mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+	}
 }
 
 void LLInventoryFilter::setDateRangeLastLogoff(BOOL sl)
@@ -575,8 +624,14 @@ void LLInventoryFilter::setDateRangeLastLogoff(BOOL sl)
 		setModified();
 	}
 
-	areDateLimitsSet() ? mFilterOps.mFilterTypes |= FILTERTYPE_DATE
-			: mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+	if (areDateLimitsSet())
+	{
+		mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+	}
+	else
+	{
+		mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+	}
 }
 
 BOOL LLInventoryFilter::isSinceLogoff() const
@@ -622,8 +677,14 @@ void LLInventoryFilter::setHoursAgo(U32 hours)
 		}
 	}
 
-	areDateLimitsSet() ? mFilterOps.mFilterTypes |= FILTERTYPE_DATE
-			: mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+	if (areDateLimitsSet())
+	{
+		mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+	}
+	else
+	{
+		mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+	}
 }
 
 void LLInventoryFilter::setFilterLinks(U64 filter_links)
@@ -947,7 +1008,7 @@ void LLInventoryFilter::fromLLSD(LLSD& data)
 {
 	if(data.has("filter_types"))
 	{
-		setFilterObjectTypes((U32)data["filter_types"].asInteger());
+		setFilterObjectTypes((U64)data["filter_types"].asInteger());
 	}
 
 	if(data.has("min_date") && data.has("max_date"))
diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h
index 6be2acfaa34d07a563d720e195849e5127cdf8ab..9e600c036f0e8679846b564bacbc478fb7db1d1c 100644
--- a/indra/newview/llinventoryfilter.h
+++ b/indra/newview/llinventoryfilter.h
@@ -124,6 +124,7 @@ class LLInventoryFilter
 	BOOL 				checkAgainstPermissions(const LLFolderViewItem* item) const;
 	bool 				checkAgainstPermissions(const LLInventoryItem* item) const;
 	BOOL 				checkAgainstFilterLinks(const LLFolderViewItem* item) const;
+	bool				checkAgainstClipboard(const LLUUID& object_id) const;
 
 	std::string::size_type getStringMatchOffset() const;
 
@@ -162,6 +163,7 @@ class LLInventoryFilter
 	// +-------------------------------------------------------------------+
 	// + Default
 	// +-------------------------------------------------------------------+
+	BOOL 				isDefault() const;
 	BOOL 				isNotDefault() const;
 	void 				markDefault();
 	void 				resetDefault();
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index dd92188e9d2d0367d0eb8acfda16375249bac2bd..ab5b08291568165e81d6cb38c35349c9d6f25630 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -54,7 +54,6 @@
 #include "lliconctrl.h"
 #include "llimview.h"
 #include "llinventorybridge.h"
-#include "llinventoryclipboard.h"
 #include "llinventorymodel.h"
 #include "llinventorypanel.h"
 #include "lllineeditor.h"
@@ -109,91 +108,6 @@ void append_path(const LLUUID& id, std::string& path)
 	path.append(temp);
 }
 
-void change_item_parent(LLInventoryModel* model,
-						LLViewerInventoryItem* item,
-						const LLUUID& new_parent_id,
-						BOOL restamp)
-{
-	if (item->getParentUUID() != new_parent_id)
-	{
-		LLInventoryModel::update_list_t update;
-		LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
-		update.push_back(old_folder);
-		LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
-		update.push_back(new_folder);
-		gInventory.accountForUpdate(update);
-
-		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
-		new_item->setParent(new_parent_id);
-		new_item->updateParentOnServer(restamp);
-		model->updateItem(new_item);
-		model->notifyObservers();
-	}
-}
-
-void change_category_parent(LLInventoryModel* model,
-	LLViewerInventoryCategory* cat,
-	const LLUUID& new_parent_id,
-	BOOL restamp)
-{
-	if (!model || !cat)
-	{
-		return;
-	}
-
-	// Can't move a folder into a child of itself.
-	if (model->isObjectDescendentOf(new_parent_id, cat->getUUID()))
-	{
-		return;
-	}
-
-	LLInventoryModel::update_list_t update;
-	LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
-	update.push_back(old_folder);
-	LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
-	update.push_back(new_folder);
-	model->accountForUpdate(update);
-
-	LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
-	new_cat->setParent(new_parent_id);
-	new_cat->updateParentOnServer(restamp);
-	model->updateCategory(new_cat);
-	model->notifyObservers();
-}
-
-void remove_category(LLInventoryModel* model, const LLUUID& cat_id)
-{
-	if (!model || !get_is_category_removable(model, cat_id))
-	{
-		return;
-	}
-
-	// Look for any gestures and deactivate them
-	LLInventoryModel::cat_array_t	descendent_categories;
-	LLInventoryModel::item_array_t	descendent_items;
-	gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
-
-	for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
-		 iter != descendent_items.end();
-		 ++iter)
-	{
-		const LLViewerInventoryItem* item = (*iter);
-		const LLUUID& item_id = item->getUUID();
-		if (item->getType() == LLAssetType::AT_GESTURE
-			&& LLGestureMgr::instance().isGestureActive(item_id))
-		{
-			LLGestureMgr::instance().deactivateGesture(item_id);
-		}
-	}
-
-	LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
-	if (cat)
-	{
-		const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-		change_category_parent(model, cat, trash_id, TRUE);
-	}
-}
-
 void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name)
 {
 	LLViewerInventoryCategory* cat;
@@ -214,6 +128,49 @@ void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::s
 	model->notifyObservers();
 }
 
+void copy_inventory_category(LLInventoryModel* model,
+							 LLViewerInventoryCategory* cat,
+							 const LLUUID& parent_id,
+							 const LLUUID& root_copy_id)
+{
+	// Create the initial folder
+	LLUUID new_cat_uuid = gInventory.createNewCategory(parent_id, LLFolderType::FT_NONE, cat->getName());
+	model->notifyObservers();
+	
+	// We need to exclude the initial root of the copy to avoid recursively copying the copy, etc...
+	LLUUID root_id = (root_copy_id.isNull() ? new_cat_uuid : root_copy_id);
+
+	// Get the content of the folder
+	LLInventoryModel::cat_array_t* cat_array;
+	LLInventoryModel::item_array_t* item_array;
+	gInventory.getDirectDescendentsOf(cat->getUUID(),cat_array,item_array);
+
+	// Copy all the items
+	LLInventoryModel::item_array_t item_array_copy = *item_array;
+	for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++)
+	{
+		LLInventoryItem* item = *iter;
+		copy_inventory_item(
+							gAgent.getID(),
+							item->getPermissions().getOwner(),
+							item->getUUID(),
+							new_cat_uuid,
+							std::string(),
+							LLPointer<LLInventoryCallback>(NULL));
+	}
+	
+	// Copy all the folders
+	LLInventoryModel::cat_array_t cat_array_copy = *cat_array;
+	for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++)
+	{
+		LLViewerInventoryCategory* category = *iter;
+		if (category->getUUID() != root_id)
+		{
+			copy_inventory_category(model, category, new_cat_uuid, root_id);
+		}
+	}
+}
+
 class LLInventoryCollectAllItems : public LLInventoryCollectFunctor
 {
 public:
@@ -568,8 +525,7 @@ void move_to_outbox_cb_action(const LLSD& payload)
 
 		LLUUID parent = viitem->getParentUUID();
 
-		change_item_parent(
-			&gInventory,
+		gInventory.changeItemParent(
 			viitem,
 			dest_folder_id,
 			false);
@@ -596,7 +552,7 @@ void move_to_outbox_cb_action(const LLSD& payload)
 
 				if (cat_array->empty() && item_array->empty())
 				{
-					remove_category(&gInventory, parent);
+					gInventory.removeCategory(parent);
 				}
 
 				if (parent == top_level_folder)
@@ -670,7 +626,7 @@ void move_item_within_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, S32
 	
 	LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item;
 
-	change_item_parent(&gInventory,
+	gInventory.changeItemParent(
 					   viewer_inv_item,
 					   dest_folder,
 					   false);
@@ -992,20 +948,24 @@ void LLSaveFolderState::setApply(BOOL apply)
 void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
 {
 	LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER);
+	LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
+	if(!bridge) return;
+	
 	if(mApply)
 	{
 		// we're applying the open state
-		LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
-		if(!bridge) return;
 		LLUUID id(bridge->getUUID());
 		if(mOpenFolders.find(id) != mOpenFolders.end())
 		{
-			folder->setOpen(TRUE);
+			if (!folder->isOpen())
+			{
+				folder->setOpen(TRUE);
+			}
 		}
 		else
 		{
 			// keep selected filter in its current state, this is less jarring to user
-			if (!folder->isSelected())
+			if (!folder->isSelected() && folder->isOpen())
 			{
 				folder->setOpen(FALSE);
 			}
@@ -1016,8 +976,6 @@ void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
 		// we're recording state at this point
 		if(folder->isOpen())
 		{
-			LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
-			if(!bridge) return;
 			mOpenFolders.insert(bridge->getUUID());
 		}
 	}
@@ -1053,7 +1011,6 @@ void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item)
 		{
 			item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
 		}
-		item->getRoot()->scrollToShowSelection();
 		mItemSelected = TRUE;
 	}
 }
@@ -1067,7 +1024,6 @@ void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder)
 		{
 			folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
 		}
-		folder->getRoot()->scrollToShowSelection();
 		mItemSelected = TRUE;
 	}
 }
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
index ce2b89b22e67baaeb18d0444590a8cc3665a4e6e..5cf9c528b01057ad0095a48f032ee286a7beb0bf 100644
--- a/indra/newview/llinventoryfunctions.h
+++ b/indra/newview/llinventoryfunctions.h
@@ -57,20 +57,10 @@ void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id);
 
 void show_item_original(const LLUUID& item_uuid);
 
-void change_item_parent(LLInventoryModel* model,
-									 LLViewerInventoryItem* item,
-									 const LLUUID& new_parent_id,
-									 BOOL restamp);
-
-void change_category_parent(LLInventoryModel* model,
-	LLViewerInventoryCategory* cat,
-	const LLUUID& new_parent_id,
-	BOOL restamp);
-
-void remove_category(LLInventoryModel* model, const LLUUID& cat_id);
-
 void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name);
 
+void copy_inventory_category(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& parent_id, const LLUUID& root_copy_id = LLUUID::null);
+
 // Generates a string containing the path to the item specified by item_id.
 void append_path(const LLUUID& id, std::string& path);
 
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index a71b699fdd7cbef9c6cfa32552192bc453fd8bf8..85ecb133d07eefea4624693663a7f92dc71a37e1 100644
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -30,6 +30,7 @@
 #include "llagent.h"
 #include "llagentwearables.h"
 #include "llappearancemgr.h"
+#include "llclipboard.h"
 #include "llinventorypanel.h"
 #include "llinventorybridge.h"
 #include "llinventoryfunctions.h"
@@ -46,6 +47,8 @@
 #include "llviewerregion.h"
 #include "llcallbacklist.h"
 #include "llvoavatarself.h"
+#include "llgesturemgr.h"
+#include <typeinfo>
 
 //#define DIFF_INVENTORY_FILES
 #ifdef DIFF_INVENTORY_FILES
@@ -1017,6 +1020,66 @@ void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id)
 	}
 }
 
+// Migrated from llinventoryfunctions
+void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item,
+										const LLUUID& new_parent_id,
+										BOOL restamp)
+{
+	if (item->getParentUUID() == new_parent_id)
+	{
+		LL_DEBUGS("Inventory") << "'" << item->getName() << "' (" << item->getUUID()
+							   << ") is already in folder " << new_parent_id << LL_ENDL;
+	}
+	else
+	{
+		LL_INFOS("Inventory") << "Moving '" << item->getName() << "' (" << item->getUUID()
+							  << ") from " << item->getParentUUID() << " to folder "
+							  << new_parent_id << LL_ENDL;
+		LLInventoryModel::update_list_t update;
+		LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+		update.push_back(old_folder);
+		LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
+		update.push_back(new_folder);
+		accountForUpdate(update);
+
+		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+		new_item->setParent(new_parent_id);
+		new_item->updateParentOnServer(restamp);
+		updateItem(new_item);
+		notifyObservers();
+	}
+}
+
+// Migrated from llinventoryfunctions
+void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat,
+											const LLUUID& new_parent_id,
+											BOOL restamp)
+{
+	if (!cat)
+	{
+		return;
+	}
+
+	// Can't move a folder into a child of itself.
+	if (isObjectDescendentOf(new_parent_id, cat->getUUID()))
+	{
+		return;
+	}
+
+	LLInventoryModel::update_list_t update;
+	LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+	update.push_back(old_folder);
+	LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
+	update.push_back(new_folder);
+	accountForUpdate(update);
+
+	LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+	new_cat->setParent(new_parent_id);
+	new_cat->updateParentOnServer(restamp);
+	updateCategory(new_cat);
+	notifyObservers();
+}
+
 // Delete a particular inventory object by ID.
 void LLInventoryModel::deleteObject(const LLUUID& id)
 {
@@ -1110,50 +1173,82 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
 		return;
 	}
 	LLPointer<LLViewerInventoryCategory> cat = getCategory(id);
-	if(cat.notNull())
-	{
-		// do the cache accounting
-		llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
-				<< llendl;
-		S32 descendents = cat->getDescendentCount();
-		if(descendents > 0)
-		{
-			LLCategoryUpdate up(id, -descendents);
-			accountForUpdate(up);
+	if (cat.notNull())
+	{
+		if (LLClipboard::instance().hasContents() && LLClipboard::instance().isCutMode())
+		{
+			// Something on the clipboard is in "cut mode" and needs to be preserved
+			llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
+			<< " iterate and purge non hidden items" << llendl;
+			cat_array_t* categories;
+			item_array_t* items;
+			// Get the list of direct descendants in tha categoy passed as argument
+			getDirectDescendentsOf(id, categories, items);
+			std::vector<LLUUID> list_uuids;
+			// Make a unique list with all the UUIDs of the direct descendants (items and categories are not treated differently)
+			// Note: we need to do that shallow copy as purging things will invalidate the categories or items lists
+			for (cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it)
+			{
+				list_uuids.push_back((*it)->getUUID());
+			}
+			for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it)
+			{
+				list_uuids.push_back((*it)->getUUID());
+			}
+			// Iterate through the list and only purge the UUIDs that are not on the clipboard
+			for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
+			{
+				if (!LLClipboard::instance().isOnClipboard(*it))
+				{
+					purgeObject(*it);
+				}
+			}
 		}
+		else
+		{
+			// Fast purge
+			// do the cache accounting
+			llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
+				<< llendl;
+			S32 descendents = cat->getDescendentCount();
+			if(descendents > 0)
+			{
+				LLCategoryUpdate up(id, -descendents);
+				accountForUpdate(up);
+			}
 
-		// we know that descendent count is 0, aide since the
-		// accounting may actually not do an update, we should force
-		// it here.
-		cat->setDescendentCount(0);
+			// we know that descendent count is 0, however since the
+			// accounting may actually not do an update, we should force
+			// it here.
+			cat->setDescendentCount(0);
+
+			// send it upstream
+			LLMessageSystem* msg = gMessageSystem;
+			msg->newMessage("PurgeInventoryDescendents");
+			msg->nextBlock("AgentData");
+			msg->addUUID("AgentID", gAgent.getID());
+			msg->addUUID("SessionID", gAgent.getSessionID());
+			msg->nextBlock("InventoryData");
+			msg->addUUID("FolderID", id);
+			gAgent.sendReliableMessage();
 
-		// send it upstream
-		LLMessageSystem* msg = gMessageSystem;
-		msg->newMessage("PurgeInventoryDescendents");
-		msg->nextBlock("AgentData");
-		msg->addUUID("AgentID", gAgent.getID());
-		msg->addUUID("SessionID", gAgent.getSessionID());
-		msg->nextBlock("InventoryData");
-		msg->addUUID("FolderID", id);
-		gAgent.sendReliableMessage();
-
-		// unceremoniously remove anything we have locally stored.
-		cat_array_t categories;
-		item_array_t items;
-		collectDescendents(id,
-						   categories,
-						   items,
-						   INCLUDE_TRASH);
-		S32 count = items.count();
-		S32 i;
-		for(i = 0; i < count; ++i)
-		{
-			deleteObject(items.get(i)->getUUID());
-		}
-		count = categories.count();
-		for(i = 0; i < count; ++i)
-		{
-			deleteObject(categories.get(i)->getUUID());
+			// unceremoniously remove anything we have locally stored.
+			cat_array_t categories;
+			item_array_t items;
+			collectDescendents(id,
+							   categories,
+							   items,
+							   INCLUDE_TRASH);
+			S32 count = items.count();
+			for(S32 i = 0; i < count; ++i)
+			{
+				deleteObject(items.get(i)->getUUID());
+			}
+			count = categories.count();
+			for(S32 i = 0; i < count; ++i)
+			{
+				deleteObject(categories.get(i)->getUUID());
+			}
 		}
 	}
 }
@@ -2931,21 +3026,77 @@ void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderT
 void LLInventoryModel::removeItem(const LLUUID& item_id)
 {
 	LLViewerInventoryItem* item = getItem(item_id);
-	const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
-	if (item && item->getParentUUID() != new_parent)
+	if (! item)
 	{
-		LLInventoryModel::update_list_t update;
-		LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
-		update.push_back(old_folder);
-		LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
-		update.push_back(new_folder);
-		accountForUpdate(update);
+		LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL;
+	}
+	else
+	{
+		const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+		if (new_parent.notNull())
+		{
+			LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL;
+			changeItemParent(item, new_parent, TRUE);
+		}
+	}
+}
 
-		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
-		new_item->setParent(new_parent);
-		new_item->updateParentOnServer(TRUE);
-		updateItem(new_item);
-		notifyObservers();
+void LLInventoryModel::removeCategory(const LLUUID& category_id)
+{
+	if (! get_is_category_removable(this, category_id))
+	{
+		return;
+	}
+
+	// Look for any gestures and deactivate them
+	LLInventoryModel::cat_array_t	descendent_categories;
+	LLInventoryModel::item_array_t	descendent_items;
+	collectDescendents(category_id, descendent_categories, descendent_items, FALSE);
+
+	for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
+		 iter != descendent_items.end();
+		 ++iter)
+	{
+		const LLViewerInventoryItem* item = (*iter);
+		const LLUUID& item_id = item->getUUID();
+		if (item->getType() == LLAssetType::AT_GESTURE
+			&& LLGestureMgr::instance().isGestureActive(item_id))
+		{
+			LLGestureMgr::instance().deactivateGesture(item_id);
+		}
+	}
+
+	LLViewerInventoryCategory* cat = getCategory(category_id);
+	if (cat)
+	{
+		const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+		if (trash_id.notNull())
+		{
+			changeCategoryParent(cat, trash_id, TRUE);
+		}
+	}
+}
+
+void LLInventoryModel::removeObject(const LLUUID& object_id)
+{
+	LLInventoryObject* obj = getObject(object_id);
+	if (dynamic_cast<LLViewerInventoryItem*>(obj))
+	{
+		removeItem(object_id);
+	}
+	else if (dynamic_cast<LLViewerInventoryCategory*>(obj))
+	{
+		removeCategory(object_id);
+	}
+	else if (obj)
+	{
+		LL_WARNS("Inventory") << "object ID " << object_id
+							  << " is an object of unrecognized class "
+							  << typeid(*obj).name() << LL_ENDL;
+	}
+	else
+	{
+		LL_WARNS("Inventory") << "object ID " << object_id << " not found" << LL_ENDL;
 	}
 }
 
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h
index 7cd85c4ab7bfd59aa1a0616136c9006f81a6f963..8382e875b48690a67c87feefa92ea03747aac248 100644
--- a/indra/newview/llinventorymodel.h
+++ b/indra/newview/llinventorymodel.h
@@ -306,6 +306,16 @@ class LLInventoryModel
 	// observer notification, or server update is performed.
 	void moveObject(const LLUUID& object_id, const LLUUID& cat_id);
 
+	// Migrated from llinventoryfunctions
+	void changeItemParent(LLViewerInventoryItem* item,
+						  const LLUUID& new_parent_id,
+						  BOOL restamp);
+
+	// Migrated from llinventoryfunctions
+	void changeCategoryParent(LLViewerInventoryCategory* cat,
+							  const LLUUID& new_parent_id,
+							  BOOL restamp);
+
 	//--------------------------------------------------------------------
 	// Delete
 	//--------------------------------------------------------------------
@@ -315,8 +325,13 @@ class LLInventoryModel
 	// consistent internal state. No cache accounting, observer
 	// notification, or server update is performed.
 	void deleteObject(const LLUUID& id);
+	/// move Item item_id to Trash
 	void removeItem(const LLUUID& item_id);
-	
+	/// move Category category_id to Trash
+	void removeCategory(const LLUUID& category_id);
+	/// removeItem() or removeCategory(), whichever is appropriate
+	void removeObject(const LLUUID& object_id);
+
 	// Delete a particular inventory object by ID, and delete it from
 	// the server. Also updates linked items.
 	void purgeObject(const LLUUID& id);
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index 01a8ecfb5d8129289aa3b8cf8563aa0be3dac42e..71dd963f28c0dcc8ebd3a2a537cb7cb865293083 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -33,6 +33,7 @@
 #include "llagentwearables.h"
 #include "llappearancemgr.h"
 #include "llavataractions.h"
+#include "llclipboard.h"
 #include "llfloaterinventory.h"
 #include "llfloaterreg.h"
 #include "llfloatersidepanelcontainer.h"
@@ -206,10 +207,11 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
 		scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
 		LLScrollContainer::Params scroller_params(params.scroll());
 		scroller_params.rect(scroller_view_rect);
-		mScroller = LLUICtrlFactory::create<LLScrollContainer>(scroller_params);
+		mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroller_params);
 		addChild(mScroller);
 		mScroller->addChild(mFolderRoot);
 		mFolderRoot->setScrollContainer(mScroller);
+		mFolderRoot->setFollowsAll();
 		mFolderRoot->addChild(mFolderRoot->mStatusTextBox);
 	}
 
@@ -247,6 +249,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
 		getFilter()->setFilterEmptySystemFolders();
 	}
 	
+	// keep track of the clipboard state so that we avoid filtering too much
+	mClipboardState = LLClipboard::instance().getGeneration();
+	
 	// Initialize base class params.
 	LLPanel::initFromParams(params);
 }
@@ -277,6 +282,14 @@ void LLInventoryPanel::draw()
 {
 	// Select the desired item (in case it wasn't loaded when the selection was requested)
 	mFolderRoot->updateSelection();
+	
+	// Nudge the filter if the clipboard state changed
+	if (mClipboardState != LLClipboard::instance().getGeneration())
+	{
+		mClipboardState = LLClipboard::instance().getGeneration();
+		getFilter()->setModified(LLClipboard::instance().isCutMode() ? LLInventoryFilter::FILTER_MORE_RESTRICTIVE : LLInventoryFilter::FILTER_LESS_RESTRICTIVE);
+	}
+	
 	LLPanel::draw();
 }
 
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 7d805f6862a43ab9b136cb1c0ae2307ad4974345..6db59afb9b92a7a967a3bf5d81e4aeb30ac50b86 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -222,6 +222,7 @@ class LLInventoryPanel : public LLPanel
 
 private:
 	std::string					mSortOrderSetting;
+	int							mClipboardState;
 
 	//--------------------------------------------------------------------
 	// Hidden folders
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..459e52c4f4e6f7844b17e664d1e9aa20a738d888
--- /dev/null
+++ b/indra/newview/lllocalbitmaps.cpp
@@ -0,0 +1,942 @@
+/** 
+ * @file lllocalbitmaps.cpp
+ * @author Vaalith Jinn
+ * @brief Local Bitmaps source
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ * 
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ * 
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+ * 
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
+ * $/LicenseInfo$
+ */
+
+/* precompiled headers */
+#include "llviewerprecompiledheaders.h"
+
+/* own header */
+#include "lllocalbitmaps.h"
+
+/* boost: will not compile unless equivalent is undef'd, beware. */
+#ifdef equivalent
+#undef equivalent
+#endif 
+#include <boost/filesystem.hpp>
+
+/* image compression headers. */
+#include "llimagebmp.h"
+#include "llimagetga.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+
+/* time headers */
+#include <time.h>
+#include <ctime>
+
+/* misc headers */
+#include "llscrolllistctrl.h"
+#include "llfilepicker.h"
+#include "llviewertexturelist.h"
+#include "llviewerobjectlist.h"
+#include "llviewerobject.h"
+#include "llface.h"
+#include "llvoavatarself.h"
+#include "llwearable.h"
+#include "llagentwearables.h"
+#include "lltexlayerparams.h"
+#include "llvovolume.h"
+#include "llnotificationsutil.h"
+
+/*=======================================*/
+/*  Formal declarations, constants, etc. */
+/*=======================================*/ 
+std::list<LLLocalBitmap*>   LLLocalBitmapMgr::sBitmapList;
+LLLocalBitmapTimer          LLLocalBitmapMgr::sTimer;
+bool                        LLLocalBitmapMgr::sNeedsRebake;
+
+static const F32 LL_LOCAL_TIMER_HEARTBEAT   = 3.0;
+static const BOOL LL_LOCAL_USE_MIPMAPS      = true;
+static const S32 LL_LOCAL_DISCARD_LEVEL     = 0;
+static const U32 LL_LOCAL_TEXLAYER_FOR_IDX  = 0;
+static const bool LL_LOCAL_SLAM_FOR_DEBUG   = true;
+static const bool LL_LOCAL_REPLACE_ON_DEL   = true;
+static const S32 LL_LOCAL_UPDATE_RETRIES    = 5;
+
+/*=======================================*/
+/*  LLLocalBitmap: unit class            */
+/*=======================================*/ 
+LLLocalBitmap::LLLocalBitmap(std::string filename)
+	: mFilename(filename)
+	, mShortName(gDirUtilp->getBaseFileName(filename, true))
+	, mValid(false)
+	, mLastModified()
+	, mLinkStatus(LS_ON)
+	, mUpdateRetries(LL_LOCAL_UPDATE_RETRIES)
+{
+	mTrackingID.generate();
+
+	/* extension */
+	std::string temp_exten = gDirUtilp->getExtension(mFilename);
+
+	if (temp_exten == "bmp")
+	{ 
+		mExtension = ET_IMG_BMP;
+	}
+	else if (temp_exten == "tga")
+	{
+		mExtension = ET_IMG_TGA;
+	}
+	else if (temp_exten == "jpg" || temp_exten == "jpeg")
+	{
+		mExtension = ET_IMG_JPG;
+	}
+	else if (temp_exten == "png")
+	{
+		mExtension = ET_IMG_PNG;
+	}
+	else
+	{
+		llwarns << "File of no valid extension given, local bitmap creation aborted." << "\n"
+			    << "Filename: " << mFilename << llendl;
+		return; // no valid extension.
+	}
+
+	/* next phase of unit creation is nearly the same as an update cycle.
+	   we're running updateSelf as a special case with the optional UT_FIRSTUSE
+	   which omits the parts associated with removing the outdated texture */
+	mValid = updateSelf(UT_FIRSTUSE);
+}
+
+LLLocalBitmap::~LLLocalBitmap()
+{
+	// replace IDs with defaults, if set to do so.
+	if(LL_LOCAL_REPLACE_ON_DEL && mValid) // fix for STORM-1837
+	{
+		replaceIDs(mWorldID, IMG_DEFAULT);
+		LLLocalBitmapMgr::doRebake();
+	}
+
+	// delete self from gimagelist
+	LLViewerFetchedTexture* image = gTextureList.findImage(mWorldID);
+	gTextureList.deleteImage(image);
+
+	if (image)
+	{
+		image->unref();
+	}
+}
+
+/* accessors */
+std::string LLLocalBitmap::getFilename()
+{
+	return mFilename;
+}
+
+std::string LLLocalBitmap::getShortName()
+{
+	return mShortName;
+}
+
+LLUUID LLLocalBitmap::getTrackingID()
+{
+	return mTrackingID;
+}
+
+LLUUID LLLocalBitmap::getWorldID()
+{
+	return mWorldID;
+}
+
+bool LLLocalBitmap::getValid()
+{
+	return mValid;
+}
+
+/* update functions */
+bool LLLocalBitmap::updateSelf(EUpdateType optional_firstupdate)
+{
+	bool updated = false;
+	
+	if (mLinkStatus == LS_ON)
+	{
+		// verifying that the file exists
+		if (gDirUtilp->fileExists(mFilename))
+		{
+			// verifying that the file has indeed been modified
+			const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(mFilename));
+			LLSD new_last_modified = asctime(localtime(&temp_time));
+
+			if (mLastModified.asString() != new_last_modified.asString())
+			{
+				/* loading the image file and decoding it, here is a critical point which,
+				   if fails, invalidates the whole update (or unit creation) process. */
+				LLPointer<LLImageRaw> raw_image = new LLImageRaw();
+				if (decodeBitmap(raw_image))
+				{
+					// decode is successful, we can safely proceed.
+					LLUUID old_id = LLUUID::null;
+					if (!(optional_firstupdate == UT_FIRSTUSE) && !mWorldID.isNull())
+					{
+						old_id = mWorldID;
+					}
+					mWorldID.generate();
+					mLastModified = new_last_modified;
+
+					LLPointer<LLViewerFetchedTexture> texture = new LLViewerFetchedTexture
+						("file://"+mFilename, mWorldID, LL_LOCAL_USE_MIPMAPS);
+
+					texture->createGLTexture(LL_LOCAL_DISCARD_LEVEL, raw_image);
+					texture->setCachedRawImage(LL_LOCAL_DISCARD_LEVEL, raw_image);
+					texture->ref(); 
+
+					gTextureList.addImage(texture);
+			
+					if (!optional_firstupdate == UT_FIRSTUSE)
+					{
+						// seek out everything old_id uses and replace it with mWorldID
+						replaceIDs(old_id, mWorldID);
+
+						// remove old_id from gimagelist
+						LLViewerFetchedTexture* image = gTextureList.findImage(old_id);
+						gTextureList.deleteImage(image);
+						image->unref();
+					}
+
+					mUpdateRetries = LL_LOCAL_UPDATE_RETRIES;
+					updated = true;
+				}
+
+				// if decoding failed, we get here and it will attempt to decode it in the next cycles
+				// until mUpdateRetries runs out. this is done because some software lock the bitmap while writing to it
+				else
+				{
+					if (mUpdateRetries)
+					{
+						mUpdateRetries--;
+					}
+					else
+					{
+						llwarns << "During the update process the following file was found" << "\n"
+							    << "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n"
+								<< "Filename: " << mFilename << "\n"
+								<< "Disabling further update attempts for this file." << llendl;
+
+						LLSD notif_args;
+						notif_args["FNAME"] = mFilename;
+						notif_args["NRETRIES"] = LL_LOCAL_UPDATE_RETRIES;
+						LLNotificationsUtil::add("LocalBitmapsUpdateFailedFinal", notif_args);
+
+						mLinkStatus = LS_BROKEN;
+					}
+				}		
+			}
+			
+		} // end if file exists
+
+		else
+		{
+			llwarns << "During the update process, the following file was not found." << "\n" 
+			        << "Filename: " << mFilename << "\n"
+				    << "Disabling further update attempts for this file." << llendl;
+
+			LLSD notif_args;
+			notif_args["FNAME"] = mFilename;
+			LLNotificationsUtil::add("LocalBitmapsUpdateFileNotFound", notif_args);
+
+			mLinkStatus = LS_BROKEN;
+		}
+	}
+
+	return updated;
+}
+
+bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg)
+{
+	bool decode_successful = false;
+
+	switch (mExtension)
+	{
+		case ET_IMG_BMP:
+		{
+			LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
+			if (bmp_image->load(mFilename) && bmp_image->decode(rawimg, 0.0f))
+			{
+				rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+				decode_successful = true;
+			}
+			break;
+		}
+
+		case ET_IMG_TGA:
+		{
+			LLPointer<LLImageTGA> tga_image = new LLImageTGA;
+			if ((tga_image->load(mFilename) && tga_image->decode(rawimg))
+			&& ((tga_image->getComponents() == 3) || (tga_image->getComponents() == 4)))
+			{
+				rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+				decode_successful = true;
+			}
+			break;
+		}
+
+		case ET_IMG_JPG:
+		{
+			LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
+			if (jpeg_image->load(mFilename) && jpeg_image->decode(rawimg, 0.0f))
+			{
+				rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+				decode_successful = true;
+			}
+			break;
+		}
+
+		case ET_IMG_PNG:
+		{
+			LLPointer<LLImagePNG> png_image = new LLImagePNG;
+			if (png_image->load(mFilename) && png_image->decode(rawimg, 0.0f))
+			{
+				rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+				decode_successful = true;
+			}
+			break;
+		}
+
+		default:
+		{
+			// separating this into -several- llwarns calls because in the extremely unlikely case that this happens
+			// accessing mFilename and any other object properties might very well crash the viewer.
+			// getting here should be impossible, or there's been a pretty serious bug.
+
+			llwarns << "During a decode attempt, the following local bitmap had no properly assigned extension." << llendl;
+			llwarns << "Filename: " << mFilename << llendl;
+		    llwarns << "Disabling further update attempts for this file." << llendl;
+			mLinkStatus = LS_BROKEN;
+		}
+	}
+
+	return decode_successful;
+}
+
+void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id)
+{
+	// checking for misuse.
+	if (old_id == new_id)
+	{
+		llinfos << "An attempt was made to replace a texture with itself. (matching UUIDs)" << "\n"
+			    << "Texture UUID: " << old_id.asString() << llendl;
+		return;
+	}
+
+	updateUserPrims(old_id, new_id);
+	updateUserSculpts(old_id, new_id); // isn't there supposed to be an IMG_DEFAULT_SCULPT or something?
+	
+	// default safeguard image for layers
+	if( new_id == IMG_DEFAULT )
+	{
+		new_id = IMG_DEFAULT_AVATAR;
+	}
+
+	/* It doesn't actually update all of those, it merely checks if any of them
+		contain the referenced ID and if so, updates. */
+	updateUserLayers(old_id, new_id, LLWearableType::WT_ALPHA);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_EYES);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_GLOVES);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_JACKET);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_PANTS);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_SHIRT);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_SHOES);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_SKIN);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_SKIRT);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_SOCKS);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_TATTOO);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS);
+	updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT);
+}
+
+// this function sorts the faces from a getFaceList[getNumFaces] into a list of objects
+// in order to prevent multiple sendTEUpdate calls per object during updateUserPrims
+std::vector<LLViewerObject*> LLLocalBitmap::prepUpdateObjects(LLUUID old_id)
+{
+	std::vector<LLViewerObject*> obj_list;
+	LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id);
+
+	for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(); face_iterator++)
+	{
+		// getting an object from a face
+		LLFace* face_to_object = (*old_texture->getFaceList())[face_iterator];
+
+		if(face_to_object)
+		{
+			LLViewerObject* affected_object = face_to_object->getViewerObject();
+
+			if(affected_object)
+			{
+
+				// we have an object, we'll take it's UUID and compare it to
+				// whatever we already have in the returnable object list.
+				// if there is a match - we do not add (to prevent duplicates)
+				LLUUID mainlist_obj_id = affected_object->getID();
+				bool add_object = true;
+
+				// begin looking for duplicates
+				std::vector<LLViewerObject*>::iterator objlist_iter = obj_list.begin();
+				for(; (objlist_iter != obj_list.end()) && add_object; objlist_iter++)
+				{
+					LLViewerObject* obj = *objlist_iter;
+					if (obj->getID() == mainlist_obj_id)
+					{
+						add_object = false; // duplicate found.
+					}
+				}
+				// end looking for duplicates
+
+				if(add_object)
+				{
+					obj_list.push_back(affected_object);
+				}
+
+			}
+
+		}
+		
+	} // end of face-iterating for()
+
+	return obj_list;
+}
+
+void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id)
+{
+	std::vector<LLViewerObject*> objectlist = prepUpdateObjects(old_id);
+
+	for(std::vector<LLViewerObject*>::iterator object_iterator = objectlist.begin();
+		object_iterator != objectlist.end(); object_iterator++)
+	{
+		LLViewerObject* object = *object_iterator;
+
+		if(object)
+		{
+			bool update_obj = false;
+			S32 num_faces = object->getNumFaces();
+
+			for (U8 face_iter = 0; face_iter < num_faces; face_iter++)
+			{
+				if (object->mDrawable)
+				{
+					LLFace* face = object->mDrawable->getFace(face_iter);
+					if (face && face->getTexture() && face->getTexture()->getID() == old_id)
+					{
+						object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture
+							(new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+
+						update_obj = true;
+					}
+				}
+			}
+			
+			if (update_obj)
+			{
+				object->sendTEUpdate();
+			}
+		}
+	}
+	
+}
+
+void LLLocalBitmap::updateUserSculpts(LLUUID old_id, LLUUID new_id)
+{
+	LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id);
+	for(U32 volume_iter = 0; volume_iter < old_texture->getNumVolumes(); volume_iter++)
+	{
+		LLVOVolume* volume_to_object = (*old_texture->getVolumeList())[volume_iter];
+		LLViewerObject* object = (LLViewerObject*)volume_to_object;
+	
+		if(object)
+		{
+			if (object->isSculpted() && object->getVolume() &&
+				object->getVolume()->getParams().getSculptID() == old_id)
+			{
+				LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+				LLSculptParams new_params(*old_params);
+				new_params.setSculptTexture(new_id);
+				object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, TRUE);
+			}
+		}
+	}
+}
+
+void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type)
+{
+	U32 count = gAgentWearables.getWearableCount(type);
+	for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++)
+	{
+		LLWearable* wearable = gAgentWearables.getWearable(type, wearable_iter);
+		if (wearable)
+		{
+			std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq();
+			for(std::vector<LLLocalTextureObject*>::iterator texture_iter = texture_list.begin();
+				texture_iter != texture_list.end(); texture_iter++)
+			{
+				LLLocalTextureObject* lto = *texture_iter;
+
+				if (lto && lto->getID() == old_id)
+				{
+					U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */
+					LLVOAvatarDefines::EBakedTextureIndex baked_texind =
+						lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex();
+				
+					LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind);
+					if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES)
+					{
+						U32 index = gAgentWearables.getWearableIndex(wearable);
+						gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index);
+						gAgentAvatarp->wearableUpdated(type, FALSE);
+
+						/* telling the manager to rebake once update cycle is fully done */
+						LLLocalBitmapMgr::setNeedsRebake();
+					}
+
+				}
+			}
+		}
+	}
+}
+
+LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
+	LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind)
+{
+	LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return.
+
+	switch(type)
+	{
+		case LLWearableType::WT_ALPHA:
+		{
+			switch(baked_texind)
+			{
+				case LLVOAvatarDefines::BAKED_EYES:
+				{
+					result = LLVOAvatarDefines::TEX_EYES_ALPHA;
+					break;
+				}
+
+				case LLVOAvatarDefines::BAKED_HAIR:
+				{
+					result = LLVOAvatarDefines::TEX_HAIR_ALPHA;
+					break;
+				}
+
+				case LLVOAvatarDefines::BAKED_HEAD:
+				{
+					result = LLVOAvatarDefines::TEX_HEAD_ALPHA;
+					break;
+				}
+
+				case LLVOAvatarDefines::BAKED_LOWER:
+				{
+					result = LLVOAvatarDefines::TEX_LOWER_ALPHA;
+					break;
+				}
+				case LLVOAvatarDefines::BAKED_UPPER:
+				{
+					result = LLVOAvatarDefines::TEX_UPPER_ALPHA;
+					break;
+				}
+
+				default:
+				{
+					break;
+				}
+
+			}
+			break;
+
+		}
+
+		case LLWearableType::WT_EYES:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_EYES)
+			{
+				result = LLVOAvatarDefines::TEX_EYES_IRIS;
+			}
+
+			break;
+		}
+
+		case LLWearableType::WT_GLOVES:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+			{
+				result = LLVOAvatarDefines::TEX_UPPER_GLOVES;
+			}
+
+			break;
+		}
+
+		case LLWearableType::WT_JACKET:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+			{
+				result = LLVOAvatarDefines::TEX_LOWER_JACKET;
+			}
+			else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+			{
+				result = LLVOAvatarDefines::TEX_UPPER_JACKET;
+			}
+
+			break;
+		}
+
+		case LLWearableType::WT_PANTS:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+			{
+				result = LLVOAvatarDefines::TEX_LOWER_PANTS;
+			}
+
+			break;
+		}
+
+		case LLWearableType::WT_SHIRT:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+			{
+				result = LLVOAvatarDefines::TEX_UPPER_SHIRT;
+			}
+
+			break;
+		}
+
+		case LLWearableType::WT_SHOES:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+			{
+				result = LLVOAvatarDefines::TEX_LOWER_SHOES;
+			}
+
+			break;
+		}
+
+		case LLWearableType::WT_SKIN:
+		{
+			switch(baked_texind)
+			{
+				case LLVOAvatarDefines::BAKED_HEAD:
+				{
+					result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT;
+					break;
+				}
+
+				case LLVOAvatarDefines::BAKED_LOWER:
+				{
+					result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT;
+					break;
+				}
+				case LLVOAvatarDefines::BAKED_UPPER:
+				{
+					result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT;
+					break;
+				}
+
+				default:
+				{
+					break;
+				}
+
+			}
+			break;
+		}
+
+		case LLWearableType::WT_SKIRT:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT)
+			{
+				result = LLVOAvatarDefines::TEX_SKIRT;
+			}
+
+			break;
+		}
+
+		case LLWearableType::WT_SOCKS:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+			{
+				result = LLVOAvatarDefines::TEX_LOWER_SOCKS;
+			}
+
+			break;
+		}
+
+		case LLWearableType::WT_TATTOO:
+		{
+			switch(baked_texind)
+			{
+				case LLVOAvatarDefines::BAKED_HEAD:
+				{
+					result = LLVOAvatarDefines::TEX_HEAD_TATTOO;
+					break;
+				}
+
+				case LLVOAvatarDefines::BAKED_LOWER:
+				{
+					result = LLVOAvatarDefines::TEX_LOWER_TATTOO;
+					break;
+				}
+				case LLVOAvatarDefines::BAKED_UPPER:
+				{
+					result = LLVOAvatarDefines::TEX_UPPER_TATTOO;
+					break;
+				}
+
+				default:
+				{
+					break;
+				}
+
+			}
+			break;
+		}
+
+		case LLWearableType::WT_UNDERPANTS:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+			{
+				result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS;
+			}
+
+			break;
+		}
+
+		case LLWearableType::WT_UNDERSHIRT:
+		{
+			if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+			{
+				result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT;
+			}
+
+			break;
+		}
+
+		default:
+		{
+			llwarns << "Unknown wearable type: " << (int)type << "\n"
+				    << "Baked Texture Index: " << (int)baked_texind << "\n"
+					<< "Filename: " << mFilename << "\n"
+					<< "TrackingID: " << mTrackingID << "\n"
+					<< "InworldID: " << mWorldID << llendl;
+		}
+
+	}
+	return result;
+}
+
+/*=======================================*/
+/*  LLLocalBitmapTimer: timer class      */
+/*=======================================*/ 
+LLLocalBitmapTimer::LLLocalBitmapTimer() : LLEventTimer(LL_LOCAL_TIMER_HEARTBEAT)
+{
+}
+
+LLLocalBitmapTimer::~LLLocalBitmapTimer()
+{
+}
+
+void LLLocalBitmapTimer::startTimer()
+{
+	mEventTimer.start();
+}
+
+void LLLocalBitmapTimer::stopTimer()
+{
+	mEventTimer.stop();
+}
+
+bool LLLocalBitmapTimer::isRunning()
+{
+	return mEventTimer.getStarted();
+}
+
+BOOL LLLocalBitmapTimer::tick()
+{
+	LLLocalBitmapMgr::doUpdates();
+	return FALSE;
+}
+
+/*=======================================*/
+/*  LLLocalBitmapMgr: manager class      */
+/*=======================================*/ 
+LLLocalBitmapMgr::LLLocalBitmapMgr()
+{
+	// The class is all made of static members, should i even bother instantiating?
+}
+
+LLLocalBitmapMgr::~LLLocalBitmapMgr()
+{
+}
+
+bool LLLocalBitmapMgr::addUnit()
+{
+	bool add_successful = false;
+
+	LLFilePicker& picker = LLFilePicker::instance();
+	if (picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE))
+	{
+		sTimer.stopTimer();
+
+		std::string filename = picker.getFirstFile();
+		while(!filename.empty())
+		{
+			LLLocalBitmap* unit = new LLLocalBitmap(filename);
+
+			if (unit->getValid())
+			{
+				sBitmapList.push_back(unit);
+				add_successful = true;
+			}
+			else
+			{
+				llwarns << "Attempted to add invalid or unreadable image file, attempt cancelled.\n"
+					    << "Filename: " << filename << llendl;
+
+				LLSD notif_args;
+				notif_args["FNAME"] = filename;
+				LLNotificationsUtil::add("LocalBitmapsVerifyFail", notif_args);
+
+				delete unit;
+				unit = NULL;
+			}
+
+			filename = picker.getNextFile();
+		}
+		
+		sTimer.startTimer();
+	}
+
+	return add_successful;
+}
+
+void LLLocalBitmapMgr::delUnit(LLUUID tracking_id)
+{
+	if (!sBitmapList.empty())
+	{	
+		std::vector<LLLocalBitmap*> to_delete;
+		for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+		{   /* finding which ones we want deleted and making a separate list */
+			LLLocalBitmap* unit = *iter;
+			if (unit->getTrackingID() == tracking_id)
+			{
+				to_delete.push_back(unit);
+			}
+		}
+
+		for(std::vector<LLLocalBitmap*>::iterator del_iter = to_delete.begin();
+			del_iter != to_delete.end(); del_iter++)
+		{   /* iterating over a temporary list, hence preserving the iterator validity while deleting. */
+			LLLocalBitmap* unit = *del_iter;
+			sBitmapList.remove(unit);
+			delete unit;
+			unit = NULL;
+		}
+	}
+}
+
+LLUUID LLLocalBitmapMgr::getWorldID(LLUUID tracking_id)
+{
+	LLUUID world_id = LLUUID::null;
+
+	for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+	{
+		LLLocalBitmap* unit = *iter;
+		if (unit->getTrackingID() == tracking_id)
+		{
+			world_id = unit->getWorldID();
+		}
+	}
+
+	return world_id;
+}
+
+std::string LLLocalBitmapMgr::getFilename(LLUUID tracking_id)
+{
+	std::string filename = "";
+
+	for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+	{
+		LLLocalBitmap* unit = *iter;
+		if (unit->getTrackingID() == tracking_id)
+		{
+			filename = unit->getFilename();
+		}
+	}
+
+	return filename;
+}
+
+void LLLocalBitmapMgr::feedScrollList(LLScrollListCtrl* ctrl)
+{
+	if (ctrl)
+	{
+		ctrl->clearRows();
+
+		if (!sBitmapList.empty())
+		{
+			for (local_list_iter iter = sBitmapList.begin();
+				 iter != sBitmapList.end(); iter++)
+			{
+				LLSD element;
+				element["columns"][0]["column"] = "unit_name";
+				element["columns"][0]["type"]   = "text";
+				element["columns"][0]["value"]  = (*iter)->getShortName();
+
+				element["columns"][1]["column"] = "unit_id_HIDDEN";
+				element["columns"][1]["type"]   = "text";
+				element["columns"][1]["value"]  = (*iter)->getTrackingID();
+
+				ctrl->addElement(element);
+			}
+		}
+	}
+
+}
+
+void LLLocalBitmapMgr::doUpdates()
+{
+	// preventing theoretical overlap in cases with huge number of loaded images.
+	sTimer.stopTimer();
+	sNeedsRebake = false;
+
+	for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+	{
+		(*iter)->updateSelf();
+	}
+
+	doRebake();
+	sTimer.startTimer();
+}
+
+void LLLocalBitmapMgr::setNeedsRebake()
+{
+	sNeedsRebake = true;
+}
+
+void LLLocalBitmapMgr::doRebake()
+{ /* separated that from doUpdates to insure a rebake can be called separately during deletion */
+	if (sNeedsRebake)
+	{
+		gAgentAvatarp->forceBakeAllTextures(LL_LOCAL_SLAM_FOR_DEBUG);
+		sNeedsRebake = false;
+	}
+}
+
diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h
new file mode 100644
index 0000000000000000000000000000000000000000..7a23c7ef6e3d2a203b07b4137960f58e00fafd40
--- /dev/null
+++ b/indra/newview/lllocalbitmaps.h
@@ -0,0 +1,136 @@
+/** 
+ * @file lllocalbitmaps.h
+ * @author Vaalith Jinn
+ * @brief Local Bitmaps header
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ * 
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ * 
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+ * 
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LOCALBITMAPS_H
+#define LL_LOCALBITMAPS_H
+
+#include "lleventtimer.h"
+#include "llwearabletype.h"
+#include "llvoavatardefines.h"
+
+class LLScrollListCtrl;
+
+class LLLocalBitmap
+{
+	public: /* main */
+		LLLocalBitmap(std::string filename);
+		~LLLocalBitmap();
+
+	public: /* accessors */
+		std::string	getFilename();
+		std::string	getShortName();
+		LLUUID		getTrackingID();
+		LLUUID		getWorldID();
+		bool		getValid();
+
+	public: /* self update public section */
+		enum EUpdateType
+		{
+			UT_FIRSTUSE,
+			UT_REGUPDATE
+		};
+
+		bool updateSelf(EUpdateType = UT_REGUPDATE);
+
+	private: /* self update private section */
+		bool decodeBitmap(LLPointer<LLImageRaw> raw);
+		void replaceIDs(LLUUID old_id, LLUUID new_id);
+		std::vector<LLViewerObject*> prepUpdateObjects(LLUUID old_id);
+		void updateUserPrims(LLUUID old_id, LLUUID new_id);
+		void updateUserSculpts(LLUUID old_id, LLUUID new_id);
+		void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type);
+		LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind);
+
+	private: /* private enums */
+		enum ELinkStatus
+		{
+			LS_ON,
+			LS_BROKEN,
+		};
+
+		enum EExtension
+		{
+			ET_IMG_BMP,
+			ET_IMG_TGA,
+			ET_IMG_JPG,
+			ET_IMG_PNG
+		};
+
+	private: /* members */
+		std::string mFilename;
+		std::string mShortName;
+		LLUUID      mTrackingID;
+		LLUUID      mWorldID;
+		bool        mValid;
+		LLSD        mLastModified;
+		EExtension  mExtension;
+		ELinkStatus mLinkStatus;
+		S32         mUpdateRetries;
+
+};
+
+class LLLocalBitmapTimer : public LLEventTimer
+{
+	public:
+		LLLocalBitmapTimer();
+		~LLLocalBitmapTimer();
+
+	public:
+		void startTimer();
+		void stopTimer();
+		bool isRunning();
+		BOOL tick();
+
+};
+
+class LLLocalBitmapMgr
+{
+	public:
+		LLLocalBitmapMgr();
+		~LLLocalBitmapMgr();
+
+	public:
+		static bool         addUnit();
+		static void         delUnit(LLUUID tracking_id);
+
+		static LLUUID       getWorldID(LLUUID tracking_id);
+		static std::string  getFilename(LLUUID tracking_id);
+		
+		static void         feedScrollList(LLScrollListCtrl* ctrl);
+		static void         doUpdates();
+		static void         setNeedsRebake();
+		static void         doRebake();
+		
+	private:
+		static std::list<LLLocalBitmap*>    sBitmapList;
+		static LLLocalBitmapTimer           sTimer;
+		static bool                         sNeedsRebake;
+		typedef std::list<LLLocalBitmap*>::iterator local_list_iter;
+};
+
+#endif
+
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index bd202101909fa6c4cb432211f643e3bc4cec5465..f461c7e46fb4baa46bdc46ac2f5c31404f1230a8 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -508,6 +508,7 @@ void LLMeshRepoThread::run()
 			
 			while (!mLODReqQ.empty() && count < MAX_MESH_REQUESTS_PER_SECOND && sActiveLODRequests < sMaxConcurrentRequests)
 			{
+				if (mMutex)
 				{
 					mMutex->lock();
 					LODRequest req = mLODReqQ.front();
@@ -525,6 +526,7 @@ void LLMeshRepoThread::run()
 
 			while (!mHeaderReqQ.empty() && count < MAX_MESH_REQUESTS_PER_SECOND && sActiveHeaderRequests < sMaxConcurrentRequests)
 			{
+				if (mMutex)
 				{
 					mMutex->lock();
 					HeaderRequest req = mHeaderReqQ.front();
@@ -671,6 +673,12 @@ std::string LLMeshRepoThread::constructUrl(LLUUID mesh_id)
 
 bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
 { //protected by mMutex
+	
+	if (!mHeaderMutex)
+	{
+		return false;
+	}
+
 	mHeaderMutex->lock();
 
 	if (mMeshHeader.find(mesh_id) == mMeshHeader.end())
@@ -747,6 +755,11 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
 
 bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
 { //protected by mMutex
+	if (!mHeaderMutex)
+	{
+		return false;
+	}
+
 	mHeaderMutex->lock();
 
 	if (mMeshHeader.find(mesh_id) == mMeshHeader.end())
@@ -824,6 +837,11 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
 
 bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
 { //protected by mMutex
+	if (!mHeaderMutex)
+	{
+		return false;
+	}
+
 	mHeaderMutex->lock();
 
 	if (mMeshHeader.find(mesh_id) == mMeshHeader.end())
@@ -950,6 +968,11 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, U32& c
 //return false if failed to get mesh lod.
 bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, U32& count)
 { //protected by mMutex
+	if (!mHeaderMutex)
+	{
+		return false;
+	}
+
 	mHeaderMutex->lock();
 
 	bool retval = true;
@@ -1068,10 +1091,11 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
 	{
 		LLUUID mesh_id = mesh_params.getSculptID();
 		
-		mHeaderMutex->lock();
-		mMeshHeaderSize[mesh_id] = header_size;
-		mMeshHeader[mesh_id] = header;
-		mHeaderMutex->unlock();
+		{
+			LLMutexLock lock(mHeaderMutex);
+			mMeshHeaderSize[mesh_id] = header_size;
+			mMeshHeader[mesh_id] = header;
+			}
 
 		//check for pending requests
 		pending_lod_map::iterator iter = mPendingLOD.find(mesh_params);
@@ -1646,6 +1670,11 @@ void LLMeshUploadThread::requestWholeModelFee()
 
 void LLMeshRepoThread::notifyLoadedMeshes()
 {
+	if (!mMutex)
+	{
+		return;
+	}
+
 	while (!mLoadedQ.empty())
 	{
 		mMutex->lock();
@@ -2357,93 +2386,92 @@ void LLMeshRepository::notifyLoadedMeshes()
 		}
 	}
 
-	mMeshMutex->lock();	
-	mThread->mMutex->lock();
-		
-	//popup queued error messages from background threads
-	while (!mUploadErrorQ.empty())
 	{
-		LLNotificationsUtil::add("MeshUploadError", mUploadErrorQ.front());
-		mUploadErrorQ.pop();
-	}
+		LLMutexLock lock1(mMeshMutex);
+		LLMutexLock lock2(mThread->mMutex);
+		
+		//popup queued error messages from background threads
+		while (!mUploadErrorQ.empty())
+		{
+			LLNotificationsUtil::add("MeshUploadError", mUploadErrorQ.front());
+			mUploadErrorQ.pop();
+		}
 
-	S32 push_count = LLMeshRepoThread::sMaxConcurrentRequests-(LLMeshRepoThread::sActiveHeaderRequests+LLMeshRepoThread::sActiveLODRequests);
+		S32 push_count = LLMeshRepoThread::sMaxConcurrentRequests-(LLMeshRepoThread::sActiveHeaderRequests+LLMeshRepoThread::sActiveLODRequests);
 
-	if (push_count > 0)
-	{
-		//calculate "score" for pending requests
+		if (push_count > 0)
+		{
+			//calculate "score" for pending requests
 
-		//create score map
-		std::map<LLUUID, F32> score_map;
+			//create score map
+			std::map<LLUUID, F32> score_map;
 
-		for (U32 i = 0; i < 4; ++i)
-		{
-			for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin();  iter != mLoadingMeshes[i].end(); ++iter)
+			for (U32 i = 0; i < 4; ++i)
 			{
-				F32 max_score = 0.f;
-				for (std::set<LLUUID>::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
+				for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin();  iter != mLoadingMeshes[i].end(); ++iter)
 				{
-					LLViewerObject* object = gObjectList.findObject(*obj_iter);
-
-					if (object)
+					F32 max_score = 0.f;
+					for (std::set<LLUUID>::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
 					{
-						LLDrawable* drawable = object->mDrawable;
-						if (drawable)
+						LLViewerObject* object = gObjectList.findObject(*obj_iter);
+
+						if (object)
 						{
-							F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f);
-							max_score = llmax(max_score, cur_score);
+							LLDrawable* drawable = object->mDrawable;
+							if (drawable)
+							{
+								F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f);
+								max_score = llmax(max_score, cur_score);
+							}
 						}
 					}
-				}
 				
-				score_map[iter->first.getSculptID()] = max_score;
+					score_map[iter->first.getSculptID()] = max_score;
+				}
+			}
+
+			//set "score" for pending requests
+			for (std::vector<LLMeshRepoThread::LODRequest>::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter)
+			{
+				iter->mScore = score_map[iter->mMeshParams.getSculptID()];
+			}
+
+			//sort by "score"
+			std::sort(mPendingRequests.begin(), mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater());
+
+			while (!mPendingRequests.empty() && push_count > 0)
+			{
+				LLMeshRepoThread::LODRequest& request = mPendingRequests.front();
+				mThread->loadMeshLOD(request.mMeshParams, request.mLOD);
+				mPendingRequests.erase(mPendingRequests.begin());
+				LLMeshRepository::sLODPending--;
+				push_count--;
 			}
 		}
 
-		//set "score" for pending requests
-		for (std::vector<LLMeshRepoThread::LODRequest>::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter)
+		//send skin info requests
+		while (!mPendingSkinRequests.empty())
 		{
-			iter->mScore = score_map[iter->mMeshParams.getSculptID()];
+			mThread->loadMeshSkinInfo(mPendingSkinRequests.front());
+			mPendingSkinRequests.pop();
 		}
-
-		//sort by "score"
-		std::sort(mPendingRequests.begin(), mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater());
-
-		while (!mPendingRequests.empty() && push_count > 0)
+	
+		//send decomposition requests
+		while (!mPendingDecompositionRequests.empty())
 		{
-			LLMeshRepoThread::LODRequest& request = mPendingRequests.front();
-			mThread->loadMeshLOD(request.mMeshParams, request.mLOD);
-			mPendingRequests.erase(mPendingRequests.begin());
-			LLMeshRepository::sLODPending--;
-			push_count--;
+			mThread->loadMeshDecomposition(mPendingDecompositionRequests.front());
+			mPendingDecompositionRequests.pop();
 		}
-	}
-
-	//send skin info requests
-	while (!mPendingSkinRequests.empty())
-	{
-		mThread->loadMeshSkinInfo(mPendingSkinRequests.front());
-		mPendingSkinRequests.pop();
-	}
 	
-	//send decomposition requests
-	while (!mPendingDecompositionRequests.empty())
-	{
-		mThread->loadMeshDecomposition(mPendingDecompositionRequests.front());
-		mPendingDecompositionRequests.pop();
-	}
+		//send physics shapes decomposition requests
+		while (!mPendingPhysicsShapeRequests.empty())
+		{
+			mThread->loadMeshPhysicsShape(mPendingPhysicsShapeRequests.front());
+			mPendingPhysicsShapeRequests.pop();
+		}
 	
-	//send physics shapes decomposition requests
-	while (!mPendingPhysicsShapeRequests.empty())
-	{
-		mThread->loadMeshPhysicsShape(mPendingPhysicsShapeRequests.front());
-		mPendingPhysicsShapeRequests.pop();
+		mThread->notifyLoadedMeshes();
 	}
-	
-	mThread->notifyLoadedMeshes();
-
-	mThread->mMutex->unlock();
-	mMeshMutex->unlock();
 
 	mThread->mSignal->signal();
 }
@@ -3091,13 +3119,14 @@ void LLPhysicsDecomp::doDecomposition()
 			num_hulls = LLConvexDecomposition::getInstance()->getNumHullsFromStage(stage);
 		}
 		
-		mMutex->lock();
-		mCurRequest->mHull.clear();
-		mCurRequest->mHull.resize(num_hulls);
+		{
+			LLMutexLock lock(mMutex);
+			mCurRequest->mHull.clear();
+			mCurRequest->mHull.resize(num_hulls);
 
-		mCurRequest->mHullMesh.clear();
-		mCurRequest->mHullMesh.resize(num_hulls);
-		mMutex->unlock();
+			mCurRequest->mHullMesh.clear();
+			mCurRequest->mHullMesh.resize(num_hulls);
+		}
 
 		for (S32 i = 0; i < num_hulls; ++i)
 		{
@@ -3121,14 +3150,14 @@ void LLPhysicsDecomp::doDecomposition()
 
 			get_vertex_buffer_from_mesh(mesh, mCurRequest->mHullMesh[i]);
 			
-			mMutex->lock();
-			mCurRequest->mHull[i] = p;
-			mMutex->unlock();
+			{
+				LLMutexLock lock(mMutex);
+				mCurRequest->mHull[i] = p;
+			}
 		}
 	
 		{
 			LLMutexLock lock(mMutex);
-
 			mCurRequest->setStatusMessage("FAIL");
 			completeCurrent();						
 		}
@@ -3196,7 +3225,6 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
 	
 	LLCDMeshData mesh;	
 
-#if 1
 	setMeshData(mesh, true);
 
 	LLCDResult ret = decomp->buildSingleHull() ;
@@ -3207,11 +3235,12 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
 	}
 	else
 	{
-		mMutex->lock();
-		mCurRequest->mHull.clear();
-		mCurRequest->mHull.resize(1);
-		mCurRequest->mHullMesh.clear();
-		mMutex->unlock();
+		{
+			LLMutexLock lock(mMutex);
+			mCurRequest->mHull.clear();
+			mCurRequest->mHull.resize(1);
+			mCurRequest->mHullMesh.clear();
+		}
 
 		std::vector<LLVector3> p;
 		LLCDHull hull;
@@ -3227,93 +3256,12 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
 			p.push_back(vert);
 			v = (F32*) (((U8*) v) + hull.mVertexStrideBytes);
 		}
-						
-		mMutex->lock();
-		mCurRequest->mHull[0] = p;
-		mMutex->unlock();	
-	}		
-#else
-	setMeshData(mesh, false);
-
-	//set all parameters to default
-	std::map<std::string, const LLCDParam*> param_map;
-
-	static const LLCDParam* params = NULL;
-	static S32 param_count = 0;
-
-	if (!params)
-	{
-		param_count = decomp->getParameters(&params);
-	}
-	
-	for (S32 i = 0; i < param_count; ++i)
-	{
-		decomp->setParam(params[i].mName, params[i].mDefault.mIntOrEnumValue);
-	}
-
-	const S32 STAGE_DECOMPOSE = mStageID["Decompose"];	
-	const S32 STAGE_SIMPLIFY = mStageID["Simplify"];
-	const S32 DECOMP_PREVIEW = 0;
-	const S32 SIMPLIFY_RETAIN = 0;
-	
-	decomp->setParam("Decompose Quality", DECOMP_PREVIEW);
-	decomp->setParam("Simplify Method", SIMPLIFY_RETAIN);
-	decomp->setParam("Retain%", 0.f);
-
-	LLCDResult ret = LLCD_OK;
-	ret = decomp->executeStage(STAGE_DECOMPOSE);
-	
-	if (ret)
-	{
-		llwarns << "Could not execute decomposition stage when attempting to create single hull." << llendl;
-		make_box(mCurRequest);
-	}
-	else
-	{
-		ret = decomp->executeStage(STAGE_SIMPLIFY);
-
-		if (ret)
-		{
-			llwarns << "Could not execute simiplification stage when attempting to create single hull." << llendl;
-			make_box(mCurRequest);
-		}
-		else
+					
 		{
-			S32 num_hulls =0;
-			if (LLConvexDecomposition::getInstance() != NULL)
-			{
-				num_hulls = LLConvexDecomposition::getInstance()->getNumHullsFromStage(STAGE_SIMPLIFY);
-			}
-			
-			mMutex->lock();
-			mCurRequest->mHull.clear();
-			mCurRequest->mHull.resize(num_hulls);
-			mCurRequest->mHullMesh.clear();
-			mMutex->unlock();
-
-			for (S32 i = 0; i < num_hulls; ++i)
-			{
-				std::vector<LLVector3> p;
-				LLCDHull hull;
-				// if LLConvexDecomposition is a stub, num_hulls should have been set to 0 above, and we should not reach this code
-				LLConvexDecomposition::getInstance()->getHullFromStage(STAGE_SIMPLIFY, i, &hull);
-
-				const F32* v = hull.mVertexBase;
-
-				for (S32 j = 0; j < hull.mNumVertices; ++j)
-				{
-					LLVector3 vert(v[0], v[1], v[2]); 
-					p.push_back(vert);
-					v = (F32*) (((U8*) v) + hull.mVertexStrideBytes);
-				}
-						
-				mMutex->lock();
-				mCurRequest->mHull[i] = p;
-				mMutex->unlock();
-			}
+			LLMutexLock lock(mMutex);
+			mCurRequest->mHull[0] = p;
 		}
-	}
-#endif
+	}		
 
 	{
 		completeCurrent();
diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp
index 1dc4d796ab20d1af7f6953f6b5ffffdf24e2f41d..ef5ef2ddc82353bfc2e70d7d2ea8cfb60d574775 100644
--- a/indra/newview/lloutfitslist.cpp
+++ b/indra/newview/lloutfitslist.cpp
@@ -640,7 +640,7 @@ void LLOutfitsList::onOutfitsRemovalConfirmation(const LLSD& notification, const
 
 	if (mSelectedOutfitUUID.notNull())
 	{
-		remove_category(&gInventory, mSelectedOutfitUUID);
+		gInventory.removeCategory(mSelectedOutfitUUID);
 	}
 }
 
diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp
index ca48e8561b11aa4b9dbd1fe769717992bb37a227..7a15d931811371ac3dc5bd7fcf22e69c1270416f 100644
--- a/indra/newview/llpanelgroupinvite.cpp
+++ b/indra/newview/llpanelgroupinvite.cpp
@@ -289,12 +289,12 @@ void LLPanelGroupInvite::impl::callbackClickAdd(void* userdata)
 		//Soon the avatar picker will be embedded into this panel
 		//instead of being it's own separate floater.  But that is next week.
 		//This will do for now. -jwolk May 10, 2006
-		LLFloater* parentp;
-
-		parentp = gFloaterView->getParentFloater(panelp);
-		parentp->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(impl::callbackAddUsers, _1,
-																panelp->mImplementation),
-																 TRUE));
+		LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+			boost::bind(impl::callbackAddUsers, _1, panelp->mImplementation), TRUE);
+		if (picker)
+		{
+			gFloaterView->getParentFloater(panelp)->addDependentFloater(picker);
+		}
 	}
 }
 
diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp
index c7454e85a91d82929c11adffd9256ff2c645a32d..68a3b6d1cdd5957b8abb76ed6d0676ad1bb2e4b1 100644
--- a/indra/newview/llpanellandmarks.cpp
+++ b/indra/newview/llpanellandmarks.cpp
@@ -1149,7 +1149,7 @@ Processes such actions: cut/rename/delete/paste actions
 	- cut/rename/delete in any other accordions
 	- paste - only in Favorites, Landmarks accordions
  3. For Folders we can: perform any action in Landmarks accordion, except Received folder
- 4. We can not paste folders from Clipboard (processed by LLFolderView::canPaste())
+ 4. We can paste folders from Clipboard (processed by LLFolderView::canPaste())
  5. Check LLFolderView/Inventory Bridges rules
  */
 bool LLLandmarksPanel::canItemBeModified(const std::string& command_name, LLFolderViewItem* item) const
@@ -1206,8 +1206,7 @@ bool LLLandmarksPanel::canItemBeModified(const std::string& command_name, LLFold
 
 		if ("cut" == command_name)
 		{
-			// "Cut" disabled for folders. See EXT-8697.
-			can_be_modified = root_folder->canCut() && listenerp->getInventoryType() != LLInventoryType::IT_CATEGORY;
+			can_be_modified = root_folder->canCut();
 		}
 		else if ("rename" == command_name)
 		{
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
index c3c62920d338e8a7773a0f4244be5b1debb38337..c11597f532366fd793cafca0d26a6910cfcf5336 100644
--- a/indra/newview/llpanelmaininventory.cpp
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -375,7 +375,7 @@ void LLPanelMainInventory::onClearSearch()
 	if (mActivePanel)
 	{
 		mActivePanel->setFilterSubString(LLStringUtil::null);
-		mActivePanel->setFilterTypes(0xffffffff);
+		mActivePanel->setFilterTypes(0xffffffffffffffffULL);
 		mActivePanel->setFilterLinks(LLInventoryFilter::FILTERLINK_INCLUDE_LINKS);
 	}
 
@@ -726,7 +726,7 @@ void LLFloaterInventoryFinder::updateElementsFromFilter()
 void LLFloaterInventoryFinder::draw()
 {
 	LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
-	U32 filter = 0xffffffff;
+	U64 filter = 0xffffffffffffffffULL;
 	BOOL filtered_by_all_types = TRUE;
 
 	if (!getChild<LLUICtrl>("check_animation")->getValue())
diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp
index 98ea6805043ea1f69fb2f251e1553f0caed4a532..1ca24f30316339da42901fe3e6e0acddb20090cc 100644
--- a/indra/newview/llpanelobjectinventory.cpp
+++ b/indra/newview/llpanelobjectinventory.cpp
@@ -124,7 +124,7 @@ class LLTaskInvFVBridge : public LLFolderViewEventListener
 	virtual void move(LLFolderViewEventListener* parent_listener);
 	virtual BOOL isItemCopyable() const;
 	virtual BOOL copyToClipboard() const;
-	virtual void cutToClipboard();
+	virtual BOOL cutToClipboard() const;
 	virtual BOOL isClipboardPasteable() const;
 	virtual void pasteFromClipboard();
 	virtual void pasteLinkFromClipboard();
@@ -524,8 +524,9 @@ BOOL LLTaskInvFVBridge::copyToClipboard() const
 	return FALSE;
 }
 
-void LLTaskInvFVBridge::cutToClipboard()
+BOOL LLTaskInvFVBridge::cutToClipboard() const
 {
+	return FALSE;
 }
 
 BOOL LLTaskInvFVBridge::isClipboardPasteable() const
@@ -1568,7 +1569,7 @@ void LLPanelObjectInventory::reset()
 	scroll_p.rect(scroller_rect);
 	scroll_p.tab_stop(true);
 	scroll_p.follows.flags(FOLLOWS_ALL);
-	mScroller = LLUICtrlFactory::create<LLScrollContainer>(scroll_p);
+	mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroll_p);
 	addChild(mScroller);
 	mScroller->addChild(mFolders);
 	
diff --git a/indra/newview/llpanelteleporthistory.cpp b/indra/newview/llpanelteleporthistory.cpp
index 1f1cccad856bc8890381f08c8af2c771e626b8e7..c63d89fc9812706427b7b41282a38184ca31e8f7 100644
--- a/indra/newview/llpanelteleporthistory.cpp
+++ b/indra/newview/llpanelteleporthistory.cpp
@@ -358,7 +358,7 @@ void LLTeleportHistoryPanel::ContextMenu::onInfo()
 //static
 void LLTeleportHistoryPanel::ContextMenu::gotSLURLCallback(const std::string& slurl)
 {
-	gClipboard.copyFromString(utf8str_to_wstring(slurl));
+	LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size());
 }
 
 void LLTeleportHistoryPanel::ContextMenu::onCopyToClipboard()
diff --git a/indra/newview/llpaneltopinfobar.cpp b/indra/newview/llpaneltopinfobar.cpp
index eb4c7572d43c0151119a4500926d437839154b42..280cc11179670ea84450245460433d7890a1cf7f 100644
--- a/indra/newview/llpaneltopinfobar.cpp
+++ b/indra/newview/llpaneltopinfobar.cpp
@@ -467,7 +467,7 @@ void LLPanelTopInfoBar::onContextMenuItemClicked(const LLSD::String& item)
 		LLAgentUI::buildSLURL(slurl, false);
 		LLUIString location_str(slurl.getSLURLString());
 
-		gClipboard.copyFromString(location_str);
+		LLClipboard::instance().copyToClipboard(location_str,0,location_str.length());
 	}
 }
 
diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp
index e2801c09bde095d5a28b6f26b8c1b9b87cf6518c..3b9934d4be36b08b941ac55b711a455af598fc3d 100644
--- a/indra/newview/llpanelwearing.cpp
+++ b/indra/newview/llpanelwearing.cpp
@@ -302,6 +302,6 @@ void LLPanelWearing::copyToClipboard()
 		}
 	}
 
-	gClipboard.copyFromString(utf8str_to_wstring(text));
+	LLClipboard::instance().copyToClipboard(utf8str_to_wstring(text),0,text.size());
 }
 // EOF
diff --git a/indra/newview/llpreviewnotecard.cpp b/indra/newview/llpreviewnotecard.cpp
index 4974dde282c24044446503e184dbe3fc36ccd76b..3a9360fd23dbab67252ce95890ef83fb87fe83da 100644
--- a/indra/newview/llpreviewnotecard.cpp
+++ b/indra/newview/llpreviewnotecard.cpp
@@ -29,7 +29,6 @@
 #include "llpreviewnotecard.h"
 
 #include "llinventory.h"
-#include "llinventoryfunctions.h" // for change_item_parent()
 
 #include "llagent.h"
 #include "llassetuploadresponders.h"
@@ -494,7 +493,7 @@ void LLPreviewNotecard::deleteNotecard()
 	if (item != NULL)
 	{
 		const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
-		change_item_parent(&gInventory, item, trash_id, FALSE);
+		gInventory.changeItemParent(item, trash_id, FALSE);
 	}
 
 	closeFloater();
diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp
index c8b67cc9ecfe978609157b57bc9f306c4a28e300..4f9ab318a56807443cc0fdee6c3bad8f0b25d207 100644
--- a/indra/newview/llsidepanelinventory.cpp
+++ b/indra/newview/llsidepanelinventory.cpp
@@ -78,7 +78,6 @@ static const char * const MARKETPLACE_INBOX_PANEL = "marketplace_inbox";
 //
 // Helpers
 //
-
 class LLInboxAddedObserver : public LLInventoryCategoryAddedObserver
 {
 public:
@@ -130,6 +129,11 @@ LLSidepanelInventory::LLSidepanelInventory()
 
 LLSidepanelInventory::~LLSidepanelInventory()
 {
+	LLLayoutPanel* inbox_layout_panel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
+
+	// Save the InventoryMainPanelHeight in settings per account
+	gSavedPerAccountSettings.setS32("InventoryInboxHeight", inbox_layout_panel->getTargetDim());
+
 	if (mCategoriesObserver && gInventory.containsObserver(mCategoriesObserver))
 	{
 		gInventory.removeObserver(mCategoriesObserver);
@@ -226,7 +230,12 @@ BOOL LLSidepanelInventory::postBuild()
 		bool is_inbox_collapsed = !inbox_button->getToggleState();
 
 		// Restore the collapsed inbox panel state
-		inv_stack->collapsePanel(getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME), is_inbox_collapsed);
+		LLLayoutPanel* inbox_panel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
+		inv_stack->collapsePanel(inbox_panel, is_inbox_collapsed);
+		if (!is_inbox_collapsed)
+		{
+			inbox_panel->setTargetDim(gSavedPerAccountSettings.getS32("InventoryInboxHeight"));
+		}
 
 		// Set the inbox visible based on debug settings (final setting comes from http request below)
 		enableInbox(gSavedSettings.getBOOL("InventoryDisplayInbox"));
@@ -370,10 +379,19 @@ void LLSidepanelInventory::onToggleInboxBtn()
 	// Expand/collapse the indicated panel
 	inv_stack->collapsePanel(inboxPanel, !inbox_expanded);
 
-	if (inbox_expanded && inboxPanel->isInVisibleChain())
+	if (inbox_expanded)
 	{
-		gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected());
+		inboxPanel->setTargetDim(gSavedPerAccountSettings.getS32("InventoryInboxHeight"));
+		if (inboxPanel->isInVisibleChain())
+		{
+			gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected());
+		}
 	}
+	else
+	{
+		gSavedPerAccountSettings.setS32("InventoryInboxHeight", inboxPanel->getTargetDim());
+	}
+
 }
 
 void LLSidepanelInventory::onOpen(const LLSD& key)
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 19a944e88e9a9510e324cc3430e2ae50ff5d846d..ed9faa070601ea72801cee172df5fecdd9bd58fb 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -67,6 +67,9 @@
 #include "lluictrlfactory.h"
 #include "lltrans.h"
 
+#include "llradiogroup.h"
+#include "llfloaterreg.h"
+#include "lllocalbitmaps.h"
 
 static const S32 HPAD = 4;
 static const S32 VPAD = 4;
@@ -78,6 +81,8 @@ static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f;
 static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
 static const F32 CONTEXT_FADE_TIME = 0.08f;
 
+static const S32 LOCAL_TRACKING_ID_COLUMN = 1;
+
 //static const char CURRENT_IMAGE_NAME[] = "Current Texture";
 //static const char WHITE_IMAGE_NAME[] = "Blank Texture";
 //static const char NO_IMAGE_NAME[] = "None";
@@ -142,6 +147,12 @@ class LLFloaterTexturePicker : public LLFloater
 	static void		onApplyImmediateCheck(LLUICtrl* ctrl, void* userdata);
 		   void		onTextureSelect( const LLTextureEntry& te );
 
+	static void		onModeSelect(LLUICtrl* ctrl, void *userdata);
+	static void		onBtnAdd(void* userdata);
+	static void		onBtnRemove(void* userdata);
+	static void		onBtnUpload(void* userdata);
+	static void		onLocalScrollCommit(LLUICtrl* ctrl, void* userdata);
+
 protected:
 	LLPointer<LLViewerTexture> mTexturep;
 	LLTextureCtrl*		mOwner;
@@ -169,8 +180,10 @@ class LLFloaterTexturePicker : public LLFloater
 	BOOL				mNoCopyTextureSelected;
 	F32					mContextConeOpacity;
 	LLSaveFolderState	mSavedFolderState;
-
 	BOOL				mSelectedItemPinned;
+	
+	LLRadioGroup*		mModeSelector;
+	LLScrollListCtrl*	mLocalScrollCtrl;
 };
 
 LLFloaterTexturePicker::LLFloaterTexturePicker(	
@@ -437,6 +450,17 @@ BOOL LLFloaterTexturePicker::postBuild()
 		mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
 	}
 
+	mModeSelector = getChild<LLRadioGroup>("mode_selection");
+	mModeSelector->setCommitCallback(onModeSelect, this);
+	mModeSelector->setSelectedIndex(0, 0);
+
+	childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this);
+	childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this);
+	childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this);
+
+	mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list");
+	mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this);
+	LLLocalBitmapMgr::feedScrollList(mLocalScrollCtrl);
 
 	mNoCopyTextureSelected = FALSE;
 
@@ -464,7 +488,6 @@ BOOL LLFloaterTexturePicker::postBuild()
 // virtual
 void LLFloaterTexturePicker::draw()
 {
-	S32 floater_header_size = getHeaderHeight();
 	if (mOwner)
 	{
 		// draw cone of context pointing back to texture swatch	
@@ -554,10 +577,7 @@ void LLFloaterTexturePicker::draw()
 		}
 
 		// Border
-		LLRect border( BORDER_PAD, 
-					   getRect().getHeight() - floater_header_size - BORDER_PAD, 
-					   ((getMinWidth() / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD,
-					   BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - getMinHeight()));
+		LLRect border = getChildView("preview_widget")->getRect();
 		gl_rect_2d( border, LLColor4::black, FALSE );
 
 
@@ -748,7 +768,15 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata)
 	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
 	if (self->mOwner)
 	{
-		self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT);
+		LLUUID local_id = LLUUID::null;
+
+		if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty())
+		{
+			LLUUID temp_id = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
+			local_id = LLLocalBitmapMgr::getWorldID(temp_id);
+		}
+
+		self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT, local_id);
 	}
 	self->closeFloater();
 }
@@ -791,6 +819,112 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
 	}
 }
 
+// static
+void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
+{
+	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+	bool mode = (self->mModeSelector->getSelectedIndex() == 0);
+
+	self->getChild<LLButton>("Default")->setVisible(mode);
+	self->getChild<LLButton>("Blank")->setVisible(mode);
+	self->getChild<LLButton>("None")->setVisible(mode);
+	self->getChild<LLButton>("Pipette")->setVisible(mode);
+	self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode);
+	self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode);
+
+	/*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
+	  no idea under which conditions the above is even shown, needs testing. */
+
+	self->getChild<LLButton>("l_add_btn")->setVisible(!mode);
+	self->getChild<LLButton>("l_rem_btn")->setVisible(!mode);
+	self->getChild<LLButton>("l_upl_btn")->setVisible(!mode);
+	self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(!mode);
+}
+
+// static
+void LLFloaterTexturePicker::onBtnAdd(void* userdata)
+{
+	if (LLLocalBitmapMgr::addUnit() == true)
+	{
+		LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+		LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl);
+	}
+}
+
+// static
+void LLFloaterTexturePicker::onBtnRemove(void* userdata)
+{
+	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+	std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+
+	if (!selected_items.empty())
+	{
+		for(std::vector<LLScrollListItem*>::iterator iter = selected_items.begin();
+			iter != selected_items.end(); iter++)
+		{
+			LLScrollListItem* list_item = *iter;
+			if (list_item)
+			{
+				LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
+				LLLocalBitmapMgr::delUnit(tracking_id);
+			}
+		}
+
+		self->getChild<LLButton>("l_rem_btn")->setEnabled(false);
+		self->getChild<LLButton>("l_upl_btn")->setEnabled(false);
+		LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl);
+	}
+
+}
+
+// static
+void LLFloaterTexturePicker::onBtnUpload(void* userdata)
+{
+	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+	std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+
+	if (selected_items.empty())
+	{
+		return;
+	}
+
+	/* currently only allows uploading one by one, picks the first item from the selection list.  (not the vector!)
+	   in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */
+	
+	LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN);
+	std::string filename = LLLocalBitmapMgr::getFilename(tracking_id);
+
+	if (!filename.empty())
+	{
+		LLFloaterReg::showInstance("upload_image", LLSD(filename));
+	}
+
+}
+
+//static
+void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
+{
+	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+	std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+	bool has_selection = !selected_items.empty();
+
+	self->getChild<LLButton>("l_rem_btn")->setEnabled(has_selection);
+	self->getChild<LLButton>("l_upl_btn")->setEnabled(has_selection && (selected_items.size() < 2));
+	/* since multiple-localbitmap upload is not implemented, upl button gets disabled if more than one is selected. */
+
+	if (has_selection)
+	{
+		LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN); 
+		LLUUID inworld_id = LLLocalBitmapMgr::getWorldID(tracking_id);
+		self->mOwner->setImageAssetID(inworld_id);
+
+		if (self->childGetValue("apply_immediate_check").asBoolean())
+		{
+			self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CHANGE, inworld_id);
+		}
+	}
+}
+
 // static
 void LLFloaterTexturePicker::onShowFolders(LLUICtrl* ctrl, void *user_data)
 {
@@ -1133,7 +1267,7 @@ void LLTextureCtrl::onFloaterClose()
 	mFloaterHandle.markDead();
 }
 
-void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
+void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id)
 {
 	LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
 
@@ -1146,14 +1280,24 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
 		// (i.e. op == TEXTURE_SELECT) or texture changes via DnD.
 		else if (mCommitOnSelection || op == TEXTURE_SELECT)
 			mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
-			
-		if( floaterp->isDirty() )
+
+		if(floaterp->isDirty() || id.notNull()) // mModelView->setDirty does not work.
 		{
 			setTentative( FALSE );
-			mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
-			lldebugs << "mImageItemID: " << mImageItemID << llendl;
-			mImageAssetID = floaterp->getAssetID();
-			lldebugs << "mImageAssetID: " << mImageAssetID << llendl;
+
+			if (id.notNull())
+			{
+				mImageItemID = id;
+				mImageAssetID = id;
+			}
+			else
+			{
+				mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
+				lldebugs << "mImageItemID: " << mImageItemID << llendl;
+				mImageAssetID = floaterp->getAssetID();
+				lldebugs << "mImageAssetID: " << mImageAssetID << llendl;
+			}
+
 			if (op == TEXTURE_SELECT && mOnSelectCallback)
 			{
 				mOnSelectCallback( this, LLSD() );
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index b1312d641f64fe848d7e136be829db43576f43b0..3abe84dcc31a630ad2ea3c1903e37d9eb9d71c9c 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -157,7 +157,7 @@ class LLTextureCtrl
 	void			closeDependentFloater();
 
 	void			onFloaterClose();
-	void			onFloaterCommit(ETexturePickOp op);
+	void			onFloaterCommit(ETexturePickOp op, LLUUID id = LLUUID::null);
 
 	// This call is returned when a drag is detected. Your callback
 	// should return TRUE if the drag is acceptable.
diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp
index de305bf3d9d3de96586d68e4c8fb7845509577c4..a8060649ba6789d0870d3bf9117f2d6e045594a9 100644
--- a/indra/newview/lltoastnotifypanel.cpp
+++ b/indra/newview/lltoastnotifypanel.cpp
@@ -243,8 +243,8 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt
 	mBtnCallbackData.push_back(userdata);
 
 	LLButton::Params p;
-	bool is_ignore_btn = form_element["index"].asInteger() == -1;
-	const LLFontGL* font = is_ignore_btn ? sFontSmall: sFont; // for ignore button in script dialog
+	bool make_small_btn = form_element["index"].asInteger() == -1 || form_element["index"].asInteger() == -2;
+	const LLFontGL* font = make_small_btn ? sFontSmall: sFont; // for block and ignore buttons in script dialog
 	p.name(form_element["name"].asString());
 	p.label(form_element["text"].asString());
 	p.font(font);
@@ -264,7 +264,7 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt
 		p.rect.width = 1;
 		p.auto_resize = true;
 	}
-	else if (mIsScriptDialog && is_ignore_btn)
+	else if (mIsScriptDialog && make_small_btn)
 	{
 		// this is ignore button, make it smaller
 		p.rect.height = BTN_HEIGHT_SMALL;
diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp
index eccb2cf2f15900301f90b63e3e101fcbe66e9fee..81ad96f39e4f34b321ee0bb3a47b982e0a01e36c 100644
--- a/indra/newview/lltoolbarview.cpp
+++ b/indra/newview/lltoolbarview.cpp
@@ -75,6 +75,7 @@ LLToolBarView::LLToolBarView(const LLToolBarView::Params& p)
 	mDragStarted(false),
 	mShowToolbars(true),
 	mDragToolbarButton(NULL),
+	mDragItem(NULL),
 	mToolbarsLoaded(false)
 {
 	for (S32 i = 0; i < TOOLBAR_COUNT; i++)
@@ -579,7 +580,6 @@ BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetTyp
 			uuid_vec_t cargo_ids;
 			types.push_back(DAD_WIDGET);
 			cargo_ids.push_back(uuid);
-			gClipboard.setSourceObject(uuid,LLAssetType::AT_WIDGET);
 			LLToolDragAndDrop::ESource src = LLToolDragAndDrop::SOURCE_VIEWER;
 			LLUUID srcID;
 			LLToolDragAndDrop::getInstance()->beginMultiDrag(types, cargo_ids, src, srcID);
@@ -662,6 +662,18 @@ void LLToolBarView::resetDragTool(LLToolBarButton* toolbarButton)
 	gToolBarView->mDragToolbarButton = toolbarButton;
 }
 
+// Provide a handle on a free standing inventory item containing references to the tool.
+// This might be used by Drag and Drop to move around references to tool items.
+LLInventoryObject* LLToolBarView::getDragItem()
+{
+	if (mDragToolbarButton)
+	{
+		LLUUID item_uuid = mDragToolbarButton->getCommandId().uuid();
+		mDragItem = new LLInventoryObject (item_uuid, LLUUID::null, LLAssetType::AT_WIDGET, "");
+	}
+	return mDragItem;
+}
+
 void LLToolBarView::setToolBarsVisible(bool visible)
 {
 	mShowToolbars = visible;
diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h
index be66bcae3614feb779a67a2f62e3597c44af3932..9c4194ebed1ce1c78a40f24bcd579d40f752e63f 100644
--- a/indra/newview/lltoolbarview.h
+++ b/indra/newview/lltoolbarview.h
@@ -31,6 +31,7 @@
 #include "lluictrl.h"
 #include "lltoolbar.h"
 #include "llcommandmanager.h"
+#include "llinventory.h"
 
 class LLUICtrlFactory;
 
@@ -106,6 +107,7 @@ class LLToolBarView : public LLUICtrl
 	static BOOL handleDragTool(S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type);
 	static BOOL handleDropTool(void* cargo_data, S32 x, S32 y, LLToolBar* toolbar);
 	static void resetDragTool(LLToolBarButton* toolbarButton);
+	LLInventoryObject* getDragItem();
 
 	bool isModified() const;
 	
@@ -129,6 +131,7 @@ class LLToolBarView : public LLUICtrl
 	
 	bool				mDragStarted;
 	LLToolBarButton*	mDragToolbarButton;
+	LLInventoryObject*	mDragItem;
 	bool				mShowToolbars;
 };
 
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index c7ab934f9eba9563f937fe73581d7fb6b3a15ae0..4f4eef0f3d5421dc8cec30ffbccebc1e7a816e63 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -48,6 +48,7 @@
 #include "llpreviewnotecard.h"
 #include "llrootview.h"
 #include "llselectmgr.h"
+#include "lltoolbarview.h"
 #include "lltoolmgr.h"
 #include "lltooltip.h"
 #include "lltrans.h"
@@ -2528,7 +2529,7 @@ LLInventoryObject* LLToolDragAndDrop::locateInventory(
 	}
 	else if(mSource == SOURCE_VIEWER)
 	{
-		item = (LLViewerInventoryItem*)gClipboard.getSourceObject();
+		item = (LLViewerInventoryItem*)gToolBarView->getDragItem();
 	}
 	if(item) return item;
 	if(cat) return cat;
diff --git a/indra/newview/llurllineeditorctrl.cpp b/indra/newview/llurllineeditorctrl.cpp
index 56b5bbf9420685965a9562183f83314dda4b2951..cad57690421a4c0b51fb1403fb4f6305cb884525 100644
--- a/indra/newview/llurllineeditorctrl.cpp
+++ b/indra/newview/llurllineeditorctrl.cpp
@@ -89,5 +89,5 @@ void LLURLLineEditor::copyEscapedURLToClipboard()
 	else // human-readable location
 		text_to_copy = utf8str_to_wstring(unescaped_text);
 		
-	gClipboard.copyFromString( text_to_copy );
+	LLClipboard::instance().copyToClipboard(text_to_copy, 0, text_to_copy.size());
 }
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index d7168a401c19d0e31a3a35f8092ca10e3e62181b..bb4e77fa9d390b82547540d0f94bb19120e2816c 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -185,6 +185,16 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
 	return true;
 }
 
+static bool handleLUTBufferChanged(const LLSD& newvalue)
+{
+	if (gPipeline.isInit())
+	{
+		gPipeline.releaseLUTBuffers();
+		gPipeline.createLUTBuffers();
+	}
+	return true;
+}
+
 static bool handleAnisotropicChanged(const LLSD& newvalue)
 {
 	LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean();
@@ -592,9 +602,9 @@ void settings_setup_listeners()
 	gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
 	gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
 	gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
-	gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
-	gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
-	gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+	gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+	gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+	gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
 	gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2));
 	gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
 	gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 6ed2d78edf7f413b72a7cf567bb2c3a5a180df99..361a56e458dcecb1fe2714b40c513d3254fcd415 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -25,6 +25,11 @@
  */
 
 #include "llviewerprecompiledheaders.h"
+
+#ifdef INCLUDE_VLD
+#include "vld.h"
+#endif
+
 #include "llviewermenu.h" 
 
 // linden library includes
@@ -215,7 +220,7 @@ void near_sit_down_point(BOOL success, void *);
 
 
 void velocity_interpolate( void* );
-
+void handle_visual_leak_detector_toggle(void*);
 void handle_rebake_textures(void*);
 BOOL check_admin_override(void*);
 void handle_admin_override_toggle(void*);
@@ -2019,6 +2024,15 @@ class LLAdvancedToggleViewAdminOptions : public view_listener_t
 	}
 };
 
+class LLAdvancedToggleVisualLeakDetector : public view_listener_t
+{
+	bool handleEvent(const LLSD& userdata)
+	{
+		handle_visual_leak_detector_toggle(NULL);
+		return true;
+	}
+};
+
 class LLAdvancedCheckViewAdminOptions : public view_listener_t
 {
 	bool handleEvent(const LLSD& userdata)
@@ -3445,6 +3459,35 @@ void handle_admin_override_toggle(void*)
 	show_debug_menus();
 }
 
+void handle_visual_leak_detector_toggle(void*)
+{
+	static bool vld_enabled = false;
+
+	if ( vld_enabled )
+	{
+#ifdef INCLUDE_VLD
+		// only works for debug builds (hard coded into vld.h)
+#ifdef _DEBUG
+		// start with Visual Leak Detector turned off
+		VLDDisable();
+#endif // _DEBUG
+#endif // INCLUDE_VLD
+		vld_enabled = false;
+	}
+	else
+	{
+#ifdef INCLUDE_VLD
+		// only works for debug builds (hard coded into vld.h)
+	#ifdef _DEBUG
+		// start with Visual Leak Detector turned off
+		VLDEnable();
+	#endif // _DEBUG
+#endif // INCLUDE_VLD
+
+		vld_enabled = true;
+	};
+}
+
 void handle_god_mode(void*)
 {
 	gAgent.requestEnterGodMode();
@@ -6586,31 +6629,37 @@ class LLToolsSelectedScriptAction : public view_listener_t
 		std::string action = userdata.asString();
 		bool mono = false;
 		std::string msg, name;
+		std::string title;
 		if (action == "compile mono")
 		{
 			name = "compile_queue";
 			mono = true;
 			msg = "Recompile";
+			title = LLTrans::getString("CompileQueueTitle");
 		}
 		if (action == "compile lsl")
 		{
 			name = "compile_queue";
 			msg = "Recompile";
+			title = LLTrans::getString("CompileQueueTitle");
 		}
 		else if (action == "reset")
 		{
 			name = "reset_queue";
 			msg = "Reset";
+			title = LLTrans::getString("ResetQueueTitle");
 		}
 		else if (action == "start")
 		{
 			name = "start_queue";
 			msg = "SetRunning";
+			title = LLTrans::getString("RunQueueTitle");
 		}
 		else if (action == "stop")
 		{
 			name = "stop_queue";
 			msg = "SetRunningNot";
+			title = LLTrans::getString("NotRunQueueTitle");
 		}
 		LLUUID id; id.generate();
 		
@@ -6619,6 +6668,7 @@ class LLToolsSelectedScriptAction : public view_listener_t
 		{
 			queue->setMono(mono);
 			queue_actions(queue, msg);
+			queue->setTitle(title);
 		}
 		else
 		{
@@ -8323,6 +8373,8 @@ void initialize_menus()
 	view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
 	view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
 	view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions");
+	view_listener_t::addMenu(new LLAdvancedToggleVisualLeakDetector(), "Advanced.ToggleVisualLeakDetector");
+
 	view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus");
 	view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus");
 
diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp
index dc55247df2db0e428feb9151e7657687b2b1d2c7..dc2ea4bd1f48d98be0cd2655b5c6538b9f2bae0a 100644
--- a/indra/newview/llviewermenufile.cpp
+++ b/indra/newview/llviewermenufile.cpp
@@ -975,11 +975,12 @@ void upload_done_callback(
 			args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
 			LLNotificationsUtil::add("CannotUploadReason", args);
 		}
+
+		delete data;
+		data = NULL;
 	}
 
 	LLUploadDialog::modalUploadFinished();
-	delete data;
-	data = NULL;
 
 	// *NOTE: This is a pretty big hack. What this does is check the
 	// file picker if there are any more pending uploads. If so,
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 2917fee62e978519f585c2d51bda430c82f8f7e7..854e2bea5264e3a687a4001595dbd26c4ce00dae 100755
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -156,7 +156,8 @@ const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
 		"AddAndRemoveJoints",
 		"ChangePermissions",
 		"TrackYourCamera",
-		"ControlYourCamera"
+		"ControlYourCamera",
+		"TeleportYourAgent"
 	};
 
 const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = 
@@ -171,7 +172,8 @@ const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
 	FALSE,	// AddAndRemoveJoints
 	FALSE,	// ChangePermissions
 	FALSE,	// TrackYourCamera,
-	FALSE	// ControlYourCamera
+	FALSE,	// ControlYourCamera
+	FALSE	// TeleportYourAgent
 };
 
 bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
@@ -1065,7 +1067,9 @@ class LLDiscardAgentOffer : public LLInventoryFetchItemsObserver
 		// If we now try to remove the inventory item, it will cause a nested
 		// notifyObservers() call, which won't work.
 		// So defer moving the item to trash until viewer gets idle (in a moment).
-		LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeItem, &gInventory, mObjectID));
+		// Use removeObject() rather than removeItem() because at this level,
+		// the object could be either an item or a folder.
+		LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeObject, &gInventory, mObjectID));
 		gInventory.removeObserver(this);
 		delete this;
 	}
@@ -6845,12 +6849,14 @@ void process_covenant_reply(LLMessageSystem* msg, void**)
 
 	LLPanelEstateCovenant::updateEstateName(estate_name);
 	LLPanelLandCovenant::updateEstateName(estate_name);
+	LLPanelEstateInfo::updateEstateName(estate_name);
 	LLFloaterBuyLand::updateEstateName(estate_name);
 
 	std::string owner_name =
 		LLSLURL("agent", estate_owner_id, "inspect").getSLURLString();
 	LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
 	LLPanelLandCovenant::updateEstateOwnerName(owner_name);
+	LLPanelEstateInfo::updateEstateOwnerName(owner_name);
 	LLFloaterBuyLand::updateEstateOwnerName(owner_name);
 
 	LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel<LLPanelPlaceProfile>("places", "panel_place_profile");
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index e590f29a9a3f8b798cf277e26725fbf73b6a6977..cd300accb7f74070ea0f940d7d7d459912393d25 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -877,6 +877,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
 	LLMemType mt(LLMemType::MTYPE_OBJECT);
 	U32 retval = 0x0;
 	
+	// If region is removed from the list it is also deleted.
+	if (!LLWorld::instance().isRegionListed(mRegionp))
+	{
+		llwarns << "Updating object in an invalid region" << llendl;
+		return retval;
+	}
+
 	// Coordinates of objects on simulators are region-local.
 	U64 region_handle;
 	mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
@@ -3478,7 +3485,8 @@ LLNameValue *LLViewerObject::getNVPair(const std::string& name) const
 
 void LLViewerObject::updatePositionCaches() const
 {
-	if(mRegionp)
+	// If region is removed from the list it is also deleted.
+	if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
 	{
 		if (!isRoot())
 		{
@@ -3495,7 +3503,8 @@ void LLViewerObject::updatePositionCaches() const
 
 const LLVector3d LLViewerObject::getPositionGlobal() const
 {	
-	if(mRegionp)
+	// If region is removed from the list it is also deleted.
+	if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
 	{
 		LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
 
@@ -3514,7 +3523,8 @@ const LLVector3d LLViewerObject::getPositionGlobal() const
 
 const LLVector3 &LLViewerObject::getPositionAgent() const
 {
-	if (mRegionp)
+	// If region is removed from the list it is also deleted.
+	if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
 	{
 		if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent()))
 		{
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 6db213868874b5e783cbf7326b29c5c62906a205..10c61c01d5c17e671dd318c7a5fb7b7fc1dcca56 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -363,6 +363,12 @@ void LLViewerShaderMgr::setShaders()
 	//NEVER use more than 16 texture channels (work around for prevalent driver bug)
 	LLGLSLShader::sIndexedTextureChannels = llmin(LLGLSLShader::sIndexedTextureChannels, 16);
 
+	if (gGLManager.mGLSLVersionMajor < 1 ||
+		(gGLManager.mGLSLVersionMajor == 1 && gGLManager.mGLSLVersionMinor <= 20))
+	{ //NEVER use indexed texture rendering when GLSL version is 1.20 or earlier
+		LLGLSLShader::sIndexedTextureChannels = 1;
+	}
+
 	reentrance = true;
 
 	if (LLRender::sGLCoreProfile)
@@ -407,6 +413,8 @@ void LLViewerShaderMgr::setShaders()
 
 	// Shaders
 	LL_INFOS("ShaderLoading") << "\n~~~~~~~~~~~~~~~~~~\n Loading Shaders:\n~~~~~~~~~~~~~~~~~~" << LL_ENDL;
+	LL_INFOS("ShaderLoading") << llformat("Using GLSL %d.%d", gGLManager.mGLSLVersionMajor, gGLManager.mGLSLVersionMinor) << llendl;
+
 	for (S32 i = 0; i < SHADER_COUNT; i++)
 	{
 		mVertexShaderLevel[i] = 0;
@@ -416,6 +424,7 @@ void LLViewerShaderMgr::setShaders()
 	LLGLSLShader::sNoFixedFunction = false;
 	LLVertexBuffer::unbind();
 	if (LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable") 
+		&& (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 10)
 		&& gSavedSettings.getBOOL("VertexShaderEnable"))
 	{
 		//using shaders, disable fixed function
@@ -741,7 +750,10 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
 	shaders.push_back( make_pair( "windlight/atmosphericsV.glsl",			mVertexShaderLevel[SHADER_WINDLIGHT] ) );
 	shaders.push_back( make_pair( "avatar/avatarSkinV.glsl",				1 ) );
 	shaders.push_back( make_pair( "avatar/objectSkinV.glsl",				1 ) );
-	shaders.push_back( make_pair( "objects/indexedTextureV.glsl",			1 ) );
+	if (gGLManager.mGLSLVersionMajor >= 2 || gGLManager.mGLSLVersionMinor >= 30)
+	{
+		shaders.push_back( make_pair( "objects/indexedTextureV.glsl",			1 ) );
+	}
 	shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl",		1 ) );
 
 	// We no longer have to bind the shaders to global glhandles, they are automatically added to a map now.
@@ -758,11 +770,11 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
 	// (in order of shader function call depth for reference purposes, deepest level first)
 
 	shaders.clear();
-	S32 ch = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
+	S32 ch = 1;
 
-	if (gGLManager.mGLVersion < 3.1f)
-	{ //force to 1 texture index channel for old drivers
-		ch = 1;
+	if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
+	{ //use indexed texture rendering for GLSL >= 1.30
+		ch = llmax(LLGLSLShader::sIndexedTextureChannels-1, 1);
 	}
 
 	std::vector<S32> index_channels;
@@ -1206,6 +1218,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
 	if (success)
 	{
 		std::string fragment;
+		std::string vertex = "deferred/sunLightV.glsl";
 
 		if (gSavedSettings.getBOOL("RenderDeferredSSAO"))
 		{
@@ -1214,11 +1227,15 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
 		else
 		{
 			fragment = "deferred/sunLightF.glsl";
+			if (mVertexShaderLevel[SHADER_DEFERRED] == 1)
+			{ //no shadows, no SSAO, no frag coord
+				vertex = "deferred/sunLightNoFragCoordV.glsl";
+			}
 		}
 
 		gDeferredSunProgram.mName = "Deferred Sun Shader";
 		gDeferredSunProgram.mShaderFiles.clear();
-		gDeferredSunProgram.mShaderFiles.push_back(make_pair("deferred/sunLightV.glsl", GL_VERTEX_SHADER_ARB));
+		gDeferredSunProgram.mShaderFiles.push_back(make_pair(vertex, GL_VERTEX_SHADER_ARB));
 		gDeferredSunProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB));
 		gDeferredSunProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
 		success = gDeferredSunProgram.createShader(NULL, NULL);
@@ -1416,7 +1433,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
 		gDeferredAvatarAlphaProgram.mFeatures.isAlphaLighting = true;
 		gDeferredAvatarAlphaProgram.mFeatures.disableTextureIndex = true;
 		gDeferredAvatarAlphaProgram.mShaderFiles.clear();
-		gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaV.glsl", GL_VERTEX_SHADER_ARB));
+		gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaNoColorV.glsl", GL_VERTEX_SHADER_ARB));
 		gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedNoColorF.glsl", GL_FRAGMENT_SHADER_ARB));
 		gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
 
@@ -1440,7 +1457,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
 	{
 		gDeferredPostProgram.mName = "Deferred Post Shader";
 		gDeferredPostProgram.mShaderFiles.clear();
-		gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB));
+		gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB));
 		gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredF.glsl", GL_FRAGMENT_SHADER_ARB));
 		gDeferredPostProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
 		success = gDeferredPostProgram.createShader(NULL, NULL);
@@ -1450,7 +1467,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
 	{
 		gDeferredCoFProgram.mName = "Deferred CoF Shader";
 		gDeferredCoFProgram.mShaderFiles.clear();
-		gDeferredCoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB));
+		gDeferredCoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB));
 		gDeferredCoFProgram.mShaderFiles.push_back(make_pair("deferred/cofF.glsl", GL_FRAGMENT_SHADER_ARB));
 		gDeferredCoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
 		success = gDeferredCoFProgram.createShader(NULL, NULL);
@@ -1460,7 +1477,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
 	{
 		gDeferredDoFCombineProgram.mName = "Deferred DoFCombine Shader";
 		gDeferredDoFCombineProgram.mShaderFiles.clear();
-		gDeferredDoFCombineProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB));
+		gDeferredDoFCombineProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB));
 		gDeferredDoFCombineProgram.mShaderFiles.push_back(make_pair("deferred/dofCombineF.glsl", GL_FRAGMENT_SHADER_ARB));
 		gDeferredDoFCombineProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
 		success = gDeferredDoFCombineProgram.createShader(NULL, NULL);
@@ -1470,7 +1487,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
 	{
 		gDeferredPostNoDoFProgram.mName = "Deferred Post Shader";
 		gDeferredPostNoDoFProgram.mShaderFiles.clear();
-		gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB));
+		gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoTCV.glsl", GL_VERTEX_SHADER_ARB));
 		gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoDoFF.glsl", GL_FRAGMENT_SHADER_ARB));
 		gDeferredPostNoDoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
 		success = gDeferredPostNoDoFProgram.createShader(NULL, NULL);
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index e0a362596d196a8f33c60f09a9259df7daaabbf2..b386c73d2a5ef876229f504ca26f884a721ded4b 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -65,6 +65,7 @@ class LLViewerTextureList
 
 	friend class LLTextureView;
 	friend class LLViewerTextureManager;
+	friend class LLLocalBitmap;
 	
 public:
 	static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec);
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 589714c25c249d85b927136c0b9da0cc108382cb..ecd76f5495edc4611be211c95c91d263e8b447f4 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -610,7 +610,7 @@ class LLDebugText
 				addText(xpos, ypos, llformat("%d/%d Mesh HTTP Requests/Retries", LLMeshRepository::sHTTPRequestCount,
 					LLMeshRepository::sHTTPRetryCount));
 				ypos += y_inc;
-				
+
 				addText(xpos, ypos, llformat("%d/%d Mesh LOD Pending/Processing", LLMeshRepository::sLODPending, LLMeshRepository::sLODProcessing));
 				ypos += y_inc;
 
@@ -1969,12 +1969,12 @@ void LLViewerWindow::shutdownViews()
 		gMorphView->setVisible(FALSE);
 	}
 	llinfos << "Global views cleaned." << llendl ;
-
+	
 	// DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open
 	// will crump with LL_ERRS.
 	LLModalDialog::shutdownModals();
 	llinfos << "LLModalDialog shut down." << llendl; 
-	
+
 	// destroy the nav bar, not currently part of gViewerWindow
 	// *TODO: Make LLNavigationBar part of gViewerWindow
 	if (LLNavigationBar::instanceExists())
@@ -1982,17 +1982,17 @@ void LLViewerWindow::shutdownViews()
 		delete LLNavigationBar::getInstance();
 	}
 	llinfos << "LLNavigationBar destroyed." << llendl ;
-
+	
 	// destroy menus after instantiating navbar above, as it needs
 	// access to gMenuHolder
 	cleanup_menus();
 	llinfos << "menus destroyed." << llendl ;
-
+	
 	// Delete all child views.
 	delete mRootView;
 	mRootView = NULL;
 	llinfos << "RootView deleted." << llendl ;
-
+	
 	// Automatically deleted as children of mRootView.  Fix the globals.
 	gStatusBar = NULL;
 	gIMMgr = NULL;
@@ -2161,13 +2161,19 @@ void LLViewerWindow::reshape(S32 width, S32 height)
 			// tell the OS specific window code about min window size
 			mWindow->setMinSize(min_window_width, min_window_height);
 
+			LLCoordScreen window_rect;
+			if (mWindow->getSize(&window_rect))
+			{
 			// Only save size if not maximized
-			gSavedSettings.setU32("WindowWidth", mWindowRectRaw.getWidth());
-			gSavedSettings.setU32("WindowHeight", mWindowRectRaw.getHeight());
+				gSavedSettings.setU32("WindowWidth", window_rect.mX);
+				gSavedSettings.setU32("WindowHeight", window_rect.mY);
+			}
 		}
 
 		LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width);
 		LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_HEIGHT, (F64)height);
+
+		LLLayoutStack::updateClass();
 	}
 }
 
@@ -4100,7 +4106,7 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
 	gViewerWindow->getWindow()->getSize(&size);
 	if ( size != new_size )
 	{
-		gViewerWindow->getWindow()->setSize(new_size.convert());
+		gViewerWindow->getWindow()->setSize(new_size);
 	}
 }
 
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index bc7f5a9744a326d68fa051757296eedb1f4e1d32..a7a4281860da8b1e5de1f67397f70dda29a98227 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -149,10 +149,6 @@ const F32 PELVIS_LAG_WALKING	= 0.4f;	// ...while walking
 const F32 PELVIS_LAG_MOUSELOOK = 0.15f;
 const F32 MOUSELOOK_PELVIS_FOLLOW_FACTOR = 0.5f;
 const F32 PELVIS_LAG_WHEN_FOLLOW_CAM_IS_ON = 0.0001f; // not zero! - something gets divided by this!
-
-const F32 PELVIS_ROT_THRESHOLD_SLOW = 60.0f;	// amount of deviation allowed between
-const F32 PELVIS_ROT_THRESHOLD_FAST = 2.0f;	// the pelvis and the view direction
-											// when moving fast & slow
 const F32 TORSO_NOISE_AMOUNT = 1.0f;	// Amount of deviation from up-axis, in degrees
 const F32 TORSO_NOISE_SPEED = 0.2f;	// Time scale factor on torso noise.
 
@@ -3365,7 +3361,7 @@ void LLVOAvatar::slamPosition()
 	mRoot.updateWorldMatrixChildren();
 }
 
-bool LLVOAvatar::isVisuallyMuted()
+bool LLVOAvatar::isVisuallyMuted() const
 {
 	static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit");
 	static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit");
@@ -3434,7 +3430,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
 	// the rest should only be done occasionally for far away avatars
 	//--------------------------------------------------------------------
 
-	if (visible && !isSelf() && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter)
+	if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter)
 	{
 		const LLVector4a* ext = mDrawable->getSpatialExtents();
 		LLVector4a size;
@@ -3474,6 +3470,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
 
 		visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE;
 	}
+	else
+	{
+		mUpdatePeriod = 1;
+	}
+
 
 	// don't early out for your own avatar, as we rely on your animations playing reliably
 	// for example, the "turn around" animation when entering customize avatar needs to trigger
@@ -3652,7 +3653,11 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
 			BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook();
 
 			LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV );
-			F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, PELVIS_ROT_THRESHOLD_SLOW, PELVIS_ROT_THRESHOLD_FAST);
+
+			static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow");
+			static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast");
+
+			F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast);
 						
 			if (self_in_mouselook)
 			{
@@ -5029,7 +5034,7 @@ void LLVOAvatar::addDebugText(const std::string& text)
 //-----------------------------------------------------------------------------
 // getID()
 //-----------------------------------------------------------------------------
-const LLUUID& LLVOAvatar::getID()
+const LLUUID& LLVOAvatar::getID() const
 {
 	return mID;
 }
@@ -7532,12 +7537,16 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
 void LLVOAvatar::dumpArchetypeXML( void* )
 {
 	LLAPRFile outfile;
-	outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,"new archetype.xml"), LL_APR_WB );
-	apr_file_t* file = outfile.getFileHandle() ;
+	outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml"), LL_APR_WB );
+	apr_file_t* file = outfile.getFileHandle();
 	if (!file)
 	{
 		return;
 	}
+	else
+	{
+		llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml") << llendl;
+	}
 
 	apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" );
 	apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" );
@@ -7577,6 +7586,11 @@ void LLVOAvatar::dumpArchetypeXML( void* )
 	}
 	apr_file_printf( file, "\t</archetype>\n" );
 	apr_file_printf( file, "\n</linden_genepool>\n" );
+	//explictly close the file if it is still open which it should be
+	if (file)
+	{
+		outfile.close();
+	}
 }
 
 
@@ -8296,7 +8310,7 @@ void LLVOAvatar::updateImpostors()
 
 BOOL LLVOAvatar::isImpostor() const
 {
-	return (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD) ? TRUE : FALSE;
+	return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE;
 }
 
 
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index dd0317f555d4072093658aae464f2b4e933b4a9c..6a4e09593c1dc22335efb0f65feb263089c63a2a 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -185,7 +185,7 @@ class LLVOAvatar :
 	void					resetSpecificJointPosition( const std::string& name );
 	
 	virtual const char*		getAnimationPrefix() { return "avatar"; }
-	virtual const LLUUID&   getID();
+	virtual const LLUUID&   getID() const;
 	virtual LLVector3		getVolumePos(S32 joint_index, LLVector3& volume_offset);
 	virtual LLJoint*		findCollisionVolume(U32 volume_id);
 	virtual S32				getCollisionVolumeID(std::string &name);
@@ -382,7 +382,7 @@ class LLVOAvatar :
 
 public:
 	U32 		renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0);
-	bool		isVisuallyMuted();
+	bool		isVisuallyMuted() const;
 
 	U32 		renderRigid();
 	U32 		renderSkinned(EAvatarRenderPass pass);
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 438d578ac5f4b191c3dd7fb28b0d9071f7214c45..e7c35d8220f66be60b0b8ce661bc34898c8eb95c 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -4714,11 +4714,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
 		buffer_index = -1;
 	}
 
-	S32 texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity
+	S32 texture_index_channels = 1;
 	
-	if (gGLManager.mGLVersion < 3.1f)
+	if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
 	{
-		texture_index_channels = 1;
+		texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity;
 	}
 
 	if (LLPipeline::sRenderDeferred && distance_sort)
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index 315616e8a5c9f4652334a9ae13710f86419c8b88..cd7815794444869bfa417251a8605f30ef7276a4 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -160,7 +160,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
 	static const unsigned int vertices_per_quad = 4;
 	static const unsigned int indices_per_quad = 6;
 
-	const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") && !LLGLSLShader::sNoFixedFunction ? 16 : 1;
+	const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") && LLGLSLShader::sNoFixedFunction ? 16 : 1;
 
 	const S32 num_quads = size * size;
 	face->setSize(vertices_per_quad * num_quads,
@@ -197,6 +197,13 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
 
 	F32 size_inv = 1.f / size;
 
+	F32 z_fudge = 0.f;
+
+	if (getIsEdgePatch())
+	{ //bump edge patches down 10 cm to prevent aliasing along edges
+		z_fudge = -0.1f;
+	}
+
 	for (y = 0; y < size; y++)
 	{
 		for (x = 0; x < size; x++)
@@ -205,6 +212,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
 			position_agent = getPositionAgent() - getScale() * 0.5f;
 			position_agent.mV[VX] += (x + 0.5f) * step_x;
 			position_agent.mV[VY] += (y + 0.5f) * step_y;
+			position_agent.mV[VZ] += z_fudge;
 
 			*verticesp++  = position_agent - right + up;
 			*verticesp++  = position_agent - right - up;
diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp
index 0f7f63061be64291f9f58b2aef42ba6b6a30b66c..402504933cd9e3ea8e4e5fdb5ccb5da7f94cceeb 100644
--- a/indra/newview/llwearable.cpp
+++ b/indra/newview/llwearable.cpp
@@ -810,6 +810,20 @@ const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
 	return NULL;
 }
 
+std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
+{
+	std::vector<LLLocalTextureObject*> result;
+
+	for(te_map_t::const_iterator iter = mTEMap.begin();
+		iter != mTEMap.end(); iter++)
+	{
+		LLLocalTextureObject* lto = iter->second;
+		result.push_back(lto);
+	}
+
+	return result;
+}
+
 void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject &lto)
 {
 	if( mTEMap.find(index) != mTEMap.end() )
diff --git a/indra/newview/llwearable.h b/indra/newview/llwearable.h
index fd614ade64b5b3c46d712df76d3c8b381aac3d25..3d8c53a755c3a17efe810d10d272b224f0d750f8 100644
--- a/indra/newview/llwearable.h
+++ b/indra/newview/llwearable.h
@@ -106,6 +106,7 @@ class LLWearable
 
 	LLLocalTextureObject* getLocalTextureObject(S32 index);
 	const LLLocalTextureObject* getLocalTextureObject(S32 index) const;
+	std::vector<LLLocalTextureObject*> getLocalTextureListSeq();
 
 	void				setLocalTextureObject(S32 index, LLLocalTextureObject &lto);
 	void				addVisualParam(LLVisualParam *param);
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index fbd8b3ada3932f66ae33a48ffb47b56563cb39b0..3d971e738e328a5ef9d8e2c6c5c2ad87f8a13768 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -1188,20 +1188,23 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
 		iter != LLCharacter::sInstances.end(); ++iter)
 	{
 		LLVOAvatar* pVOAvatar = (LLVOAvatar*) *iter;
-		LLVector3d pos_global = pVOAvatar->getPositionGlobal();
-		LLUUID uuid = pVOAvatar->getID();
-		if( !pVOAvatar->isDead()
-			&& !pVOAvatar->isSelf()
-			&& !uuid.isNull() &&
-			dist_vec_squared(pos_global, relative_to) <= radius_squared)
+
+		if (!pVOAvatar->isDead() && !pVOAvatar->isSelf())
 		{
-			if(positions != NULL)
-			{
-				positions->push_back(pos_global);
-			}
-			if(avatar_ids !=NULL)
+			LLVector3d pos_global = pVOAvatar->getPositionGlobal();
+			LLUUID uuid = pVOAvatar->getID();
+
+			if (!uuid.isNull()
+				&& dist_vec_squared(pos_global, relative_to) <= radius_squared)
 			{
-				avatar_ids->push_back(uuid);
+				if(positions != NULL)
+				{
+					positions->push_back(pos_global);
+				}
+				if(avatar_ids !=NULL)
+				{
+					avatar_ids->push_back(uuid);
+				}
 			}
 		}
 	}
@@ -1232,6 +1235,11 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector<LLVector3d>* positi
 	}
 }
 
+bool LLWorld::isRegionListed(const LLViewerRegion* region) const
+{
+	region_list_t::const_iterator it = find(mRegionList.begin(), mRegionList.end(), region);
+	return it != mRegionList.end();
+}
 
 LLHTTPRegistration<LLEstablishAgentCommunication>
 	gHTTPRegistrationEstablishAgentCommunication(
diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h
index d8ab4bc5080e4b6833ba1b593307ccf34525eb05..f350009d100c09f6d10f4b0cc4f1014716f88995 100644
--- a/indra/newview/llworld.h
+++ b/indra/newview/llworld.h
@@ -157,6 +157,11 @@ class LLWorld : public LLSingleton<LLWorld>
 		std::vector<LLVector3d>* positions = NULL, 
 		const LLVector3d& relative_to = LLVector3d(), F32 radius = FLT_MAX) const;
 
+	// Returns 'true' if the region is in mRegionList,
+	// 'false' if the region has been removed due to region change
+	// or if the circuit to this simulator had been lost.
+	bool isRegionListed(const LLViewerRegion* region) const;
+
 private:
 	region_list_t	mActiveRegionList;
 	region_list_t	mRegionList;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index a64655960f65348a0f5583ef67536c34577d8331..ab994c71cbdf87cc7182dc7da89f09d91a10bdaa 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -811,6 +811,10 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
 
 	if (LLPipeline::sRenderDeferred)
 	{
+		// Set this flag in case we crash while resizing window or allocating space for deferred rendering targets
+		gSavedSettings.setBOOL("RenderInitError", TRUE);
+		gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
+
 		S32 shadow_detail = RenderShadowDetail;
 		BOOL ssao = RenderDeferredSSAO;
 		
@@ -872,6 +876,10 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
 				mShadow[i].release();
 			}
 		}
+
+		// don't disable shaders on next session
+		gSavedSettings.setBOOL("RenderInitError", FALSE);
+		gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
 	}
 	else
 	{
@@ -1027,11 +1035,7 @@ void LLPipeline::releaseGLBuffers()
 		mTrueNoiseMap = 0;
 	}
 
-	if (mLightFunc)
-	{
-		LLImageGL::deleteTextures(1, &mLightFunc);
-		mLightFunc = 0;
-	}
+	releaseLUTBuffers();
 
 	mWaterRef.release();
 	mWaterDis.release();
@@ -1047,6 +1051,15 @@ void LLPipeline::releaseGLBuffers()
 	LLVOAvatar::resetImpostors();
 }
 
+void LLPipeline::releaseLUTBuffers()
+{
+	if (mLightFunc)
+	{
+		LLImageGL::deleteTextures(1, &mLightFunc);
+		mLightFunc = 0;
+	}
+}
+
 void LLPipeline::releaseScreenBuffers()
 {
 	mUIScreen.release();
@@ -1076,10 +1089,11 @@ void LLPipeline::createGLBuffers()
 
 	if (LLPipeline::sWaterReflections)
 	{ //water reflection texture
-		U32 res = (U32) gSavedSettings.getS32("RenderWaterRefResolution");
+		U32 res = (U32) llmax(gSavedSettings.getS32("RenderWaterRefResolution"), 512);
 			
 		mWaterRef.allocate(res,res,GL_RGBA,TRUE,FALSE);
-		mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE);
+		//always use FBO for mWaterDis so it can be used for avatar texture bakes
+		mWaterDis.allocate(res,res,GL_RGBA,TRUE,FALSE,LLTexUnit::TT_TEXTURE, true);
 	}
 
 	mHighlight.allocate(256,256,GL_RGBA, FALSE, FALSE);
@@ -1141,50 +1155,69 @@ void LLPipeline::createGLBuffers()
 			gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
 		}
 
+		createLUTBuffers();
+	}
+
+	gBumpImageList.restoreGL();
+}
+
+void LLPipeline::createLUTBuffers()
+{
+	if (sRenderDeferred)
+	{
 		if (!mLightFunc)
 		{
 			U32 lightResX = gSavedSettings.getU32("RenderSpecularResX");
 			U32 lightResY = gSavedSettings.getU32("RenderSpecularResY");
-			U8* lg = new U8[lightResX*lightResY];
-
+			U8* ls = new U8[lightResX*lightResY];
+			F32 specExp = gSavedSettings.getF32("RenderSpecularExponent");
+            // Calculate the (normalized) Blinn-Phong specular lookup texture.
 			for (U32 y = 0; y < lightResY; ++y)
 			{
 				for (U32 x = 0; x < lightResX; ++x)
 				{
-					//spec func
+					ls[y*lightResX+x] = 0;
 					F32 sa = (F32) x/(lightResX-1);
 					F32 spec = (F32) y/(lightResY-1);
-					//lg[y*lightResX+x] = (U8) (powf(sa, 128.f*spec*spec)*255);
-
-					//F32 sp = acosf(sa)/(1.f-spec);
-
-					sa = powf(sa, gSavedSettings.getF32("RenderSpecularExponent"));
-					F32 a = acosf(sa*0.25f+0.75f);
-					F32 m = llmax(0.5f-spec*0.5f, 0.001f);
-					F32 t2 = tanf(a)/m;
-					t2 *= t2;
-
-					F32 c4a = (3.f+4.f*cosf(2.f*a)+cosf(4.f*a))/8.f;
-					F32 bd = 1.f/(4.f*m*m*c4a)*powf(F_E, -t2);
-
-					lg[y*lightResX+x] = (U8) (llclamp(bd, 0.f, 1.f)*255);
+					F32 n = spec * spec * specExp;
+					
+					// Nothing special here.  Just your typical blinn-phong term.
+					spec = powf(sa, n);
+					
+					// Apply our normalization function.
+					// Note: This is the full equation that applies the full normalization curve, not an approximation.
+					// This is fine, given we only need to create our LUT once per buffer initialization.
+					// The only trade off is we have a really low dynamic range.
+					// This means we have to account for things not being able to exceed 0 to 1 in our shaders.
+					spec *= (((n + 2) * (n + 4)) / (8 * F_PI * (powf(2, -n/2) + n)));
+					
+					// Always sample at a 1.0/2.2 curve.
+					// This "Gamma corrects" our specular term, boosting our lower exponent reflections.
+					spec = powf(spec, 1.f/2.2f);
+					
+					// Easy fix for our dynamic range problem: divide by 6 here, multiply by 6 in our shaders.
+					// This allows for our specular term to exceed a value of 1 in our shaders.
+					// This is something that can be important for energy conserving specular models where higher exponents can result in highlights that exceed a range of 0 to 1.
+					// Technically, we could just use an R16F texture, but driver support for R16F textures can be somewhat spotty at times.
+					// This works remarkably well for higher specular exponents, though banding can sometimes be seen on lower exponents.
+					// Combined with a bit of noise and trilinear filtering, the banding is hardly noticable.
+					ls[y*lightResX+x] = (U8)(llclamp(spec * (1.f / 6), 0.f, 1.f) * 255);
 				}
 			}
-
+			
 			LLImageGL::generateTextures(1, &mLightFunc);
 			gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc);
-			LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, lg);
+			LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls);
 			gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
 			gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
-
-			delete [] lg;
+			
+			delete [] ls;
 		}
 	}
-
-	gBumpImageList.restoreGL();
 }
 
-void LLPipeline::restoreGL() 
+
+void LLPipeline::restoreGL()
 {
 	LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_RESTORE_GL);
 	assertInitialized();
@@ -6642,9 +6675,12 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
 				mDeferredLight.flush();
 			}
 
+			U32 dof_width = (U32) (mScreen.getWidth()*CameraDoFResScale);
+			U32 dof_height = (U32) (mScreen.getHeight()*CameraDoFResScale);
+			
 			{ //perform DoF sampling at half-res (preserve alpha channel)
 				mScreen.bindTarget();
-				glViewport(0,0,(GLsizei) (mScreen.getWidth()*CameraDoFResScale), (GLsizei) (mScreen.getHeight()*CameraDoFResScale));
+				glViewport(0,0, dof_width, dof_height);
 				gGL.setColorMask(true, false);
 
 				shader = &gDeferredPostProgram;
@@ -6657,7 +6693,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
 
 				shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
 				shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
-
+				
 				gGL.begin(LLRender::TRIANGLE_STRIP);
 				gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
 				gGL.vertex2f(-1,-1);
@@ -6702,6 +6738,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
 
 				shader->uniform1f(LLShaderMgr::DOF_MAX_COF, CameraMaxCoF);
 				shader->uniform1f(LLShaderMgr::DOF_RES_SCALE, CameraDoFResScale);
+				shader->uniform1f(LLShaderMgr::DOF_WIDTH, dof_width-1);
+				shader->uniform1f(LLShaderMgr::DOF_HEIGHT, dof_height-1);
 
 				gGL.begin(LLRender::TRIANGLE_STRIP);
 				gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
@@ -8811,16 +8849,16 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
 		
 		da = powf(da, split_exp.mV[2]);
 
-
 		F32 sxp = split_exp.mV[1] + (split_exp.mV[0]-split_exp.mV[1])*da;
-
-
+		
 		for (U32 i = 0; i < 4; ++i)
 		{
 			F32 x = (F32)(i+1)/4.f;
 			x = powf(x, sxp);
 			mSunClipPlanes.mV[i] = near_clip+range*x;
 		}
+
+		mSunClipPlanes.mV[0] *= 1.25f; //bump back first split for transition padding
 	}
 
 	// convenience array of 4 near clip plane distances
@@ -8877,8 +8915,8 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
 				delta += (frust[i+4]-frust[(i+2)%4+4])*0.05f;
 				delta.normVec();
 				F32 dp = delta*pn;
-				frust[i] = eye + (delta*dist[j]*0.95f)/dp;
-				frust[i+4] = eye + (delta*dist[j+1]*1.05f)/dp;
+				frust[i] = eye + (delta*dist[j]*0.75f)/dp;
+				frust[i+4] = eye + (delta*dist[j+1]*1.25f)/dp;
 			}
 						
 			shadow_cam.calcAgentFrustumPlanes(frust);
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 3c4e389ce0c3fbab7032a1b1780c96190e58e776..b8b4f164fed2e1f709676d04b3adf1c9bc10e207 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -114,8 +114,10 @@ class LLPipeline
 	void doResetVertexBuffers();
 	void resizeScreenTexture();
 	void releaseGLBuffers();
+	void releaseLUTBuffers();
 	void releaseScreenBuffers();
 	void createGLBuffers();
+	void createLUTBuffers();
 
 	void allocateScreenBuffer(U32 resX, U32 resY);
 	bool allocateScreenBuffer(U32 resX, U32 resY, U32 samples);
diff --git a/indra/newview/skins/default/xui/de/floater_about_land.xml b/indra/newview/skins/default/xui/de/floater_about_land.xml
index b893ab79e506767ef7ae592c549ec4eacc27031c..9e330f97662d148798134fb959da65e0c7ad1b52 100644
--- a/indra/newview/skins/default/xui/de/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/de/floater_about_land.xml
@@ -374,7 +374,7 @@ Nur große Parzellen können in der Suche aufgeführt werden.
 			</text>
 			<texture_picker label="" name="snapshot_ctrl" tool_tip="Klicken Sie hier, um ein Bild auszuwählen"/>
 			<text name="allow_label5">
-				Avatare auf dieser Parzelle sehen und mit ihnen chatten
+				Avatare in anderen Parzellen können Avatare in dieser Parzelle sehen und mit ihnen chatten
 			</text>
 			<check_box label="Avatare sehen" name="SeeAvatarsCheck" tool_tip="Gestattet sowohl Avataren auf anderen Parzellen, Avatare auf dieser Parzelle zu sehen und mit ihnen zu chatten, als auch Ihnen, diese Avatare auf anderen Parzellen zu sehen und mit ihnen zu chatten."/>
 			<text name="landing_point">
@@ -458,12 +458,12 @@ Nur große Parzellen können in der Suche aufgeführt werden.
 			<text name="Limit access to this parcel to:">
 				Zugang zu dieser Parzelle
 			</text>
-			<check_box label="Öffentlichen Zugang erlauben [MATURITY]" name="public_access"/>
+			<check_box label="Öffentlichen Zugang gestatten (bei Deaktivierung dieser Option werden Bannlinien generiert)" name="public_access"/>
 			<text name="Only Allow" width="400">
-				Zugang auf Einwohner beschränken, die überprüft wurden von:
+				Zugang nur Einwohnern gestatten, die:
 			</text>
-			<check_box label="Zahlungsinformation gespeichert [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Einwohner ohne Zahlungsinformation nicht zulassen."/>
-			<check_box label="Altersüberprüfung [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Einwohner ohne Altersüberprüfung nicht zulassen. Weitere Informationen finden Sie im [SUPPORT_SITE]."/>
+			<check_box label="Zahlungsinformationen hinterlegt haben [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Um diese Parzelle besuchen zu können, müssen Einwohner Zahlungsinformationen hinterlegt haben. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
+			<check_box label="ihr Alter bestätigt haben [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Um diese Parzelle besuchen zu können, müssen Einwohner ihr Alter bestätigt haben. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
 			<check_box label="Gruppenzugang erlauben: [GROUP]" name="GroupCheck" tool_tip="Gruppe im Register „Allgemein“ festlegen."/>
 			<check_box label="Pässe verkaufen an:" name="PassCheck" tool_tip="Ermöglicht befristeten Zugang zu dieser Parzelle"/>
 			<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..3dc554b1202513a35110a0cbe34cf6ab2c0f1172
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+	<text name="name_label">
+		Name:
+	</text>
+	<text name="description_label">
+		Beschreibung:
+	</text>
+	<button label="Hochladen (L$ [AMOUNT])" name="ok_btn"/>
+	<button label="Abbrechen" label_selected="Abbrechen" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/de/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..9a6f5e016694ad96673d26ee038f56393e38423a
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+	<floater.string name="failed_to_initialize">
+		Bewegung konnte nicht initialisiert werden
+	</floater.string>
+	<floater.string name="anim_too_long">
+		Animationsdatei ist [LENGTH] Sekunden lang.
+
+Maximal erlaubt sind [MAX_LENGTH] Sekunden.
+	</floater.string>
+	<floater.string name="failed_file_read">
+		Animationsdatei kann nicht gelesen werden.
+
+[STATUS]
+	</floater.string>
+	<floater.string name="E_ST_OK">
+		OK
+	</floater.string>
+	<floater.string name="E_ST_EOF">
+		Vorzeitiges Dateiende.
+	</floater.string>
+	<floater.string name="E_ST_NO_CONSTRAINT">
+		Constraint-Definition kann nicht gelesen werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_FILE">
+		BVH-Datei kann nicht geöffnet werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_HIER">
+		Ungültige HIERARCHY-Kopfzeile.
+	</floater.string>
+	<floater.string name="E_ST_NO_JOINT">
+		ROOT oder JOINT nicht gefunden.
+	</floater.string>
+	<floater.string name="E_ST_NO_NAME">
+		JOINT-Name nicht erfasst.
+	</floater.string>
+	<floater.string name="E_ST_NO_OFFSET">
+		OFFSET nicht gefunden.
+	</floater.string>
+	<floater.string name="E_ST_NO_CHANNELS">
+		CHANNELS nicht gefunden.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROTATION">
+		Rotationsreihenfolge kann nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_AXIS">
+		Rotationsachse kann nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_MOTION">
+		MOTION nicht gefunden.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAMES">
+		Anzahl der Bilder kann nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAME_TIME">
+		Bildzeit kann nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_POS">
+		Positionswerte können nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROT">
+		Rotationswerte können nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_FILE">
+		Transformationsdatei kann nicht geöffnet werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HEADER">
+		Transformationskopfzeile kann nicht gelesen werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_NAME">
+		Transformationsnamen können nicht gelesen werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_IGNORE">
+		Ignorieren-Transformationswert kann nicht gelesen werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_RELATIVE">
+		Relativer Transformationswert kann nicht gelesen werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_OUTNAME">
+		Outname-Transformationswert kann nicht gelesen werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MATRIX">
+		Transformationsmatrix kann nicht gelesen werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGECHILD">
+		Mergechild-Name kann nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGEPARENT">
+		Mergeparent-Name kann nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_PRIORITY">
+		Priority-Wert kann nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_LOOP">
+		Loop-Wert kann nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEIN">
+		EaseIn-Werte können nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEOUT">
+		EaseOut-Werte können nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HAND">
+		Hand-Morph-Wert kann nicht erfasst werden.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EMOTE">
+		Emote-Name kann nicht gelesen werden.
+	</floater.string>
+	<floater.string name="E_ST_BAD_ROOT">
+		Falscher Root-Joint-Name, „hip“ verwenden.
+	</floater.string>
+	<text name="name_label">
+		Name:
+	</text>
+	<text name="description_label">
+		Beschreibung:
+	</text>
+	<spinner label="Priorität" name="priority" tool_tip="Steuert, welche Animationen von dieser Animation überschrieben werden können"/>
+	<check_box label="Schleife" name="loop_check" tool_tip="Erzeugt eine Animationsschleife"/>
+	<spinner label="Ein (%)" name="loop_in_point" tool_tip="Anfang einer Animationsschleife festlegen"/>
+	<spinner label="Aus (%)" name="loop_out_point" tool_tip="Ende einer Animationsschleife festlegen"/>
+	<text name="hand_label">
+		Handhaltung
+	</text>
+	<combo_box name="hand_pose_combo" tool_tip="Steuert während der Animation die Bewegung der Hände">
+		<combo_box.item label="Dehnen" name="Spread"/>
+		<combo_box.item label="Entspannt" name="Relaxed"/>
+		<combo_box.item label="Beide zeigen" name="PointBoth"/>
+		<combo_box.item label="Faust" name="Fist"/>
+		<combo_box.item label="Links entspannt" name="RelaxedLeft"/>
+		<combo_box.item label="Nach links zeigen" name="PointLeft"/>
+		<combo_box.item label="Linke Faust" name="FistLeft"/>
+		<combo_box.item label="Rechts entspannt" name="RelaxedRight"/>
+		<combo_box.item label="Nach rechts zeigen" name="PointRight"/>
+		<combo_box.item label="Rechte Faust" name="FistRight"/>
+		<combo_box.item label="Rechts salutieren" name="SaluteRight"/>
+		<combo_box.item label="Tippen" name="Typing"/>
+		<combo_box.item label="Friedensgeste rechts" name="PeaceRight"/>
+	</combo_box>
+	<text name="emote_label">
+		Ausdruck
+	</text>
+	<combo_box name="emote_combo" tool_tip="Steuert Gesichtsregungen während der Animation">
+		<item label="(Keine)" name="[None]" value=""/>
+		<item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+		<item label="Ängstlich" name="Afraid" value="Ängstlich"/>
+		<item label="Verärgert" name="Angry" value="Verärgert"/>
+		<item label="Grinst" name="BigSmile" value="Grinst"/>
+		<item label="Gelangweilt" name="Bored" value="Gelangweilt"/>
+		<item label="Weinen" name="Cry" value="Weinen"/>
+		<item label="Verachtung" name="Disdain" value="Verachtung"/>
+		<item label="Verlegen" name="Embarrassed" value="Verlegen"/>
+		<item label="Stirnrunzeln" name="Frown" value="Stirnrunzeln"/>
+		<item label="Küssen" name="Kiss" value="Küssen"/>
+		<item label="Lachen" name="Laugh" value="Lachen"/>
+		<item label="Bäääh" name="Plllppt" value="Bäääh"/>
+		<item label="Angewidert" name="Repulsed" value="Angewidert"/>
+		<item label="Traurig" name="Sad" value="Traurig"/>
+		<item label="Achselzucken" name="Shrug" value="Achselzucken"/>
+		<item label="Lächeln" name="Smile" value="Lächeln"/>
+		<item label="Ãœberraschung" name="Surprise" value="Ãœberraschung"/>
+		<item label="Zwinkern" name="Wink" value="Zwinkern"/>
+		<item label="Sorgenvoll" name="Worry" value="Sorgenvoll"/>
+	</combo_box>
+	<text name="preview_label">
+		Vorschau während:
+	</text>
+	<combo_box name="preview_base_anim" tool_tip="Hiermit können Sie das Verhalten Ihres Avatars testen, während Ihr Avatar normale Bewegungen ausführt.">
+		<item label="Stehen" name="Standing" value="Stehen"/>
+		<item label="Gehen" name="Walking" value="Gehen"/>
+		<item label="Sitzen" name="Sitting" value="Sitzen"/>
+		<item label="Fliegen" name="Flying" value="Fliegen"/>
+	</combo_box>
+	<spinner label="Einblenden (s)" name="ease_in_time" tool_tip="Einblendungszeit für Animationen (in Sekunden)"/>
+	<spinner label="Ausblenden (s)" name="ease_out_time" tool_tip="Ausblendungszeit für Animationen (in Sekunden)"/>
+	<button name="play_btn" tool_tip="Animation abspielen"/>
+	<button name="pause_btn" tool_tip="Animation unterbrechen"/>
+	<button name="stop_btn" tool_tip="Animation anhalten"/>
+	<text name="bad_animation_text">
+		Animationsdatei kann nicht gelesen werden.
+
+Wir empfehlen exportierte BVH-Dateien aus Poser 4.
+	</text>
+	<button label="Hochladen (L$ [AMOUNT])" name="ok_btn"/>
+	<button label="Abbrechen" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/de/floater_merchant_outbox.xml
new file mode 100644
index 0000000000000000000000000000000000000000..a412b530a40f4175a5e2ec1c7e8e263ed35551c5
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="HÄNDLER-OUTBOX">
+	<string name="OutboxFolderCount1">
+		1 Ordner
+	</string>
+	<string name="OutboxFolderCountN">
+		[NUM] Ordner
+	</string>
+	<string name="OutboxImporting">
+		Ordner übertragen...
+	</string>
+	<string name="OutboxInitializing">
+		Initialisieren...
+	</string>
+	<panel label="">
+		<panel>
+			<panel name="outbox_inventory_placeholder_panel">
+				<text name="outbox_inventory_placeholder_title">
+					Laden...
+				</text>
+			</panel>
+		</panel>
+		<panel>
+			<button label="In Marktplatz übertragen" name="outbox_import_btn" tool_tip="In meinen Marktplatz-Laden verschieben"/>
+		</panel>
+	</panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_model_wizard.xml b/indra/newview/skins/default/xui/de/floater_model_wizard.xml
index a90f36f2026fccc69cf7bf6984c03a9fe4d77216..ee26d51d32e288308ef9e93b4f4e9f2b2c48c1b3 100644
--- a/indra/newview/skins/default/xui/de/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/de/floater_model_wizard.xml
@@ -6,12 +6,12 @@
 	<button label="2. Optimieren" name="optimize_btn"/>
 	<button label="1. Datei auswählen" name="choose_file_btn"/>
 	<panel name="choose_file_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="choose_file_header_panel">
+			<text name="choose_file_header_text">
 				Modelldatei auswählen
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="choose_file_content">
 			<text name="advanced_users_text">
 				Fortgeschrittene Benutzer: Wenn Sie bereits mit Tools zur Erstellung von 3D-Inhalten vertraut sind, können Sie den erweiterten Uploader verwenden.
 			</text>
@@ -35,26 +35,26 @@
 		</panel>
 	</panel>
 	<panel name="optimize_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="optimize_header_panel">
+			<text name="optimize_header_text">
 				Modell optimieren
 			</text>
 		</panel>
-		<text name="description">
+		<text name="optimize_description">
 			Wir haben das Modell auf Leistung optimiert. Sie können es bei Bedarf weiter anpassen.
 		</text>
-		<panel name="content">
+		<panel name="optimize_content">
 			<text name="high_detail_text">
-				Detailstufe generieren: Hoch
+				Detailstufe generieren: hoch
 			</text>
 			<text name="medium_detail_text">
-				Detailstufe generieren: Mittel
+				Detailstufe generieren: mittel
 			</text>
 			<text name="low_detail_text">
-				Detailstufe generieren: Niedrig
+				Detailstufe generieren: niedrig
 			</text>
 			<text name="lowest_detail_text">
-				Detailstufe generieren: Niedrigste
+				Detailstufe generieren: niedrigste
 			</text>
 		</panel>
 		<panel name="content2">
@@ -79,15 +79,15 @@
 		</panel>
 	</panel>
 	<panel name="physics_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="physics_header_panel">
+			<text name="physics_header_text">
 				Physik anpassen
 			</text>
 		</panel>
-		<text name="description">
+		<text name="physics_description">
 			Wir erstellen eine Form für die Außenhülle des Modells. Passen Sie die Detailstufe der Form wie für den beabsichtigten Zweck erforderlich an.
 		</text>
-		<panel name="content">
+		<panel name="physics_content">
 			<button label="Physik neu berechnen" name="recalculate_physics_btn"/>
 			<button label="Neu berechnen..." name="recalculating_physics_btn"/>
 			<text name="lod_label">
@@ -110,17 +110,17 @@
 		</panel>
 	</panel>
 	<panel name="review_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="review_header_panel">
+			<text name="review_header_text">
 				Überprüfen
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="review_content">
 			<text name="review_prim_equiv">
 				Auswirkung auf Parzelle/Region: Prim-Äquivalenzwert [EQUIV]
 			</text>
 			<text name="review_fee">
-				Die für das Hochladen anfallende Gebühr in Höhe von [FEE] L$ wird von Ihrem Konto abgebucht.
+				Die für das Hochladen anfallende Gebühr in Höhe von L$ [FEE] wird von Ihrem Konto abgebucht.
 			</text>
 			<text name="review_confirmation">
 				Durch Klicken auf „Hochladen“ bestätigen Sie, dass Sie die erforderlichen Rechte für das im Modell enthaltene Material besitzen.
@@ -128,8 +128,8 @@
 		</panel>
 	</panel>
 	<panel name="upload_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="upload_header_panel">
+			<text name="upload_header_text">
 				Upload abgeschlossen
 			</text>
 		</panel>
diff --git a/indra/newview/skins/default/xui/de/floater_preview_animation.xml b/indra/newview/skins/default/xui/de/floater_preview_animation.xml
index 3dcdb52555742654bda28f662f397831da939a89..2dd47a27ad810e897c14d2f74e8701c92647cb73 100644
--- a/indra/newview/skins/default/xui/de/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/de/floater_preview_animation.xml
@@ -7,6 +7,6 @@
 		Beschreibung:
 	</text>
 	<line_editor left="108" name="desc" width="160"/>
-	<button label="Inworld abspielen" label_selected="Stopp" name="Anim play btn" tool_tip="Diese Animation so wiedergeben, dass andere sie sehen können." width="116"/>
-	<button label="Lokal abspielen" label_selected="Stopp" left="171" name="Anim audition btn" tool_tip="Diese Animation so wiedergeben, dass nur Sie sie sehen." width="116"/>
+	<button label="Inworld abspielen" label_selected="Stopp" name="Inworld" tool_tip="Diese Animation so wiedergeben, dass andere sie sehen können."/>
+	<button label="Lokal wiedergeben" label_selected="Stopp" name="Locally" tool_tip="Diese Animation so wiedergeben, dass nur Sie sie sehen."/>
 </floater>
diff --git a/indra/newview/skins/default/xui/de/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/de/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000000000000000000000000000000000..429447c3784e826c592d5db66c9e4672474d2d45
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK-TESTS"/>
diff --git a/indra/newview/skins/default/xui/de/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/de/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000000000000000000000000000000000..506d2b013a27b48b2cbcd821b6b00a5e8234ab82
--- /dev/null
+++ b/indra/newview/skins/default/xui/de/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="TEST-FENSTER"/>
diff --git a/indra/newview/skins/default/xui/de/floater_tools.xml b/indra/newview/skins/default/xui/de/floater_tools.xml
index cf1d03f32d25182d6b1457f3590267e88f0c910b..dee89b28e532a30fd7ca5e91e038d5c85d737f70 100644
--- a/indra/newview/skins/default/xui/de/floater_tools.xml
+++ b/indra/newview/skins/default/xui/de/floater_tools.xml
@@ -1,5 +1,20 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <floater name="toolbox floater" short_title="BAU-WERKZEUGE" title="">
+	<floater.string name="grid_screen_text">
+		Bildschirm
+	</floater.string>
+	<floater.string name="grid_local_text">
+		Lokal
+	</floater.string>
+	<floater.string name="grid_world_text">
+		Welt
+	</floater.string>
+	<floater.string name="grid_reference_text">
+		Referenz
+	</floater.string>
+	<floater.string name="grid_attachment_text">
+		Anhang
+	</floater.string>
 	<floater.string name="status_rotate">
 		An den farbigen Bändern ziehen, um das Objekt zu drehen
 	</floater.string>
@@ -63,7 +78,12 @@
 	</text>
 	<check_box initial_value="true" label="Texturen dehnen" name="checkbox stretch textures" top_pad="-5"/>
 	<check_box initial_value="true" label="Einrasten" name="checkbox snap to grid" top_pad="15"/>
-	<button label="Optionen..." label_selected="Optionen..." name="Options..." tool_tip="Mehr Raster-Optionen anzeigen"/>
+	<combo_box name="combobox grid mode" tool_tip="Wählen Sie das gewünschte Rasterlineal zum Positionieren des Objekts aus.">
+		<combo_box.item label="Welt" name="World"/>
+		<combo_box.item label="Lokal" name="Local"/>
+		<combo_box.item label="Referenz" name="Reference"/>
+	</combo_box>
+	<button label="" label_selected="Optionen..." name="Options..." tool_tip="Mehr Raster-Optionen anzeigen"/>
 	<button label="" label_selected="" name="ToolCube" tool_tip="Würfel"/>
 	<button label="" label_selected="" name="ToolPrism" tool_tip="Prisma"/>
 	<button label="" label_selected="" name="ToolPyramid" tool_tip="Pyramide"/>
diff --git a/indra/newview/skins/default/xui/de/floater_voice_effect.xml b/indra/newview/skins/default/xui/de/floater_voice_effect.xml
index 3dc0fc2322f2846f1344c513e3403fc52dc827f2..413a46525c56146876bcb8fe4ee226097d0b577f 100644
--- a/indra/newview/skins/default/xui/de/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/de/floater_voice_effect.xml
@@ -42,13 +42,16 @@
 	<string name="effect_Demon">
 		Dämon
 	</string>
+	<string name="effect_Female Elf">
+		Weibliche Elfe
+	</string>
 	<string name="effect_Flirty">
 		Kokett
 	</string>
 	<string name="effect_Foxy">
 		Attraktiv
 	</string>
-	<string name="effect_Halloween_2010_Bonus">
+	<string name="effect_Halloween 2010 Bonus">
 		Bonus_Halloween_2010
 	</string>
 	<string name="effect_Helium">
@@ -57,9 +60,18 @@
 	<string name="effect_Husky">
 		Rauchig
 	</string>
+	<string name="effect_Husky Whisper">
+		Rauchiges Flüstern
+	</string>
 	<string name="effect_Intercom">
 		Intercom
 	</string>
+	<string name="effect_Julia">
+		Julia
+	</string>
+	<string name="effect_Lo Lilt">
+		Leises Trällern
+	</string>
 	<string name="effect_Macho">
 		Macho
 	</string>
@@ -69,6 +81,9 @@
 	<string name="effect_Mini">
 		Mini
 	</string>
+	<string name="effect_Model">
+		Modell
+	</string>
 	<string name="effect_Nano">
 		Nano
 	</string>
@@ -90,6 +105,9 @@
 	<string name="effect_Roxanne">
 		Roxanne
 	</string>
+	<string name="effect_Rumble">
+		Rumpeln
+	</string>
 	<string name="effect_Sabrina">
 		Sabrina
 	</string>
@@ -102,6 +120,9 @@
 	<string name="effect_Shorty">
 		Shorty
 	</string>
+	<string name="effect_Smaller">
+		Kleiner
+	</string>
 	<string name="effect_Sneaky">
 		Hinterhältig
 	</string>
diff --git a/indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml
index 7c47913e30feaeec58d6c3fb55398c2f5c69ba5f..73e0029b76cc20b496e8a0c0c1a3312097cef56a 100644
--- a/indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
 	<menu_item_call label="Berühren" name="touch"/>
 	<menu_item_call label="Sitzen" name="sit"/>
 	<menu_item_call label="Bezahlen" name="pay"/>
@@ -12,7 +12,8 @@
 	<menu_item_call label="Hinzufügen" name="add"/>
 	<menu_item_call label="Melden" name="report"/>
 	<menu_item_call label="Ignorieren" name="block"/>
+	<menu_item_call label="Freischalten" name="unblock"/>
 	<menu_item_call label="Hineinzoomen" name="zoom_in"/>
 	<menu_item_call label="Entfernen" name="remove"/>
 	<menu_item_call label="Weitere Infos" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/de/menu_inventory.xml b/indra/newview/skins/default/xui/de/menu_inventory.xml
index 733a0b85c38223e208bdcafc436284154033925a..39b3099336ab2279fc1e0d9de0317f90283e7aec 100644
--- a/indra/newview/skins/default/xui/de/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/de/menu_inventory.xml
@@ -59,6 +59,7 @@
 	<menu_item_call label="Eigenschaften" name="Properties"/>
 	<menu_item_call label="Umbenennen" name="Rename"/>
 	<menu_item_call label="Asset-UUID kopieren" name="Copy Asset UUID"/>
+	<menu_item_call label="Ausschneiden" name="Cut"/>
 	<menu_item_call label="Kopieren" name="Copy"/>
 	<menu_item_call label="Einfügen" name="Paste"/>
 	<menu_item_call label="Als Link einfügen" name="Paste As Link"/>
@@ -84,6 +85,6 @@
 	<menu_item_call label="Hinzufügen" name="Wearable Add"/>
 	<menu_item_call label="Ausziehen" name="Take Off"/>
 	<menu_item_call label="In Händler-Outbox kopieren" name="Merchant Copy"/>
-	<menu_item_call label="In Händler-Outbox verschieben" name="Merchant Move"/>
+	<menu_item_call label="In Marktplatz übertragen" name="Marketplace Send"/>
 	<menu_item_call label="--keine Optionen--" name="--no options--"/>
 </menu>
diff --git a/indra/newview/skins/default/xui/de/menu_login.xml b/indra/newview/skins/default/xui/de/menu_login.xml
index c90205fbe482d4eb4d2f6ff8f5c0eaaf378aa7dd..b43b41a5dc2cf0f80a47e047e4092d2d6c5f9431 100644
--- a/indra/newview/skins/default/xui/de/menu_login.xml
+++ b/indra/newview/skins/default/xui/de/menu_login.xml
@@ -17,8 +17,8 @@
 		<menu_item_call label="Fenstergröße einstellen..." name="Set Window Size..."/>
 		<menu_item_call label="Servicebedingungen anzeigen" name="TOS"/>
 		<menu_item_call label="Wichtige Meldung anzeigen" name="Critical"/>
-		<menu_item_call label="Test Medienbrowser" name="Web Browser Test"/>
 		<menu_item_call label="Web Content Floater Debug Test" name="Web Content Floater Debug Test"/>
+		<menu label="Protokollierungsstufe festlegen" name="Set Logging Level"/>
 		<menu_item_check label="Grid-Auswahl anzeigen" name="Show Grid Picker"/>
 		<menu_item_call label="Benachrichtigungs-Konsole anzeigen" name="Show Notifications Console"/>
 	</menu>
diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml
index a81874bee9c4459ccd974cb67d520e1638f82001..d011c7295cb7169d8b42bc6985b9e1f4238e2d69 100644
--- a/indra/newview/skins/default/xui/de/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/de/menu_viewer.xml
@@ -14,14 +14,14 @@
 			<menu_item_check label="Fliegen" name="Fly"/>
 			<menu_item_check label="Immer rennen" name="Always Run"/>
 			<menu_item_call label="Animation meines Avatars stoppen" name="Stop Animating My Avatar"/>
+			<menu_item_call label="Gehen/Rennen/Fliegen..." name="Walk / run / fly"/>
 		</menu>
 		<menu label="Status" name="Status">
 			<menu_item_call label="Abwesend" name="Set Away"/>
 			<menu_item_call label="Beschäftigt" name="Set Busy"/>
 		</menu>
-		<menu_item_call label="Admin-Status anfordern" name="Request Admin Options"/>
-		<menu_item_call label="Admin-Status verlassen" name="Leave Admin Options"/>
-		<menu_item_call label="L$ kaufen" name="Buy and Sell L$"/>
+		<menu_item_call label="L$ kaufen..." name="Buy and Sell L$"/>
+		<menu_item_call label="Händler-Outbox..." name="MerchantOutbox"/>
 		<menu_item_call label="Kontoübersicht..." name="Manage My Account">
 			<menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=de"/>
 		</menu_item_call>
@@ -63,7 +63,7 @@
 			<menu_item_check label="Parzelleneigenschaften" name="Parcel Properties"/>
 			<menu_item_check label="Menü „Erweitert“" name="Show Advanced Menu"/>
 		</menu>
-		<menu label="Sonne" name="Environment Settings">
+		<menu label="Sonne" name="Sun">
 			<menu_item_call label="Sonnenaufgang" name="Sunrise"/>
 			<menu_item_call label="Mittag" name="Noon"/>
 			<menu_item_call label="Sonnenuntergang" name="Sunset"/>
@@ -178,22 +178,22 @@
 			<menu_item_check label="Fadenkreuz für Mouselook anzeigen" name="ShowCrosshairs"/>
 		</menu>
 		<menu label="Darstellungstypen" name="Rendering Types">
-			<menu_item_check label="Einfach" name="Simple"/>
-			<menu_item_check label="Alpha" name="Alpha"/>
-			<menu_item_check label="Baum" name="Tree"/>
-			<menu_item_check label="Avatare" name="Character"/>
-			<menu_item_check label="Flächenpatch" name="Surface Patch"/>
-			<menu_item_check label="Himmel" name="Sky"/>
-			<menu_item_check label="Wasser" name="Water"/>
-			<menu_item_check label="Boden" name="Ground"/>
-			<menu_item_check label="Volumen" name="Volume"/>
-			<menu_item_check label="Gras" name="Grass"/>
-			<menu_item_check label="Wolken" name="Clouds"/>
-			<menu_item_check label="Partikel" name="Particles"/>
-			<menu_item_check label="Unebenheiten" name="Bump"/>
+			<menu_item_check label="Einfach" name="Rendering Type Simple"/>
+			<menu_item_check label="Alpha" name="Rendering Type Alpha"/>
+			<menu_item_check label="Baum" name="Rendering Type Tree"/>
+			<menu_item_check label="Avatare" name="Rendering Type Character"/>
+			<menu_item_check label="Flächenpatch" name="Rendering Type Surface Patch"/>
+			<menu_item_check label="Himmel" name="Rendering Type Sky"/>
+			<menu_item_check label="Wasser" name="Rendering Type Water"/>
+			<menu_item_check label="Boden" name="Rendering Type Ground"/>
+			<menu_item_check label="Volumen" name="Rendering Type Volume"/>
+			<menu_item_check label="Gras" name="Rendering Type Grass"/>
+			<menu_item_check label="Wolken" name="Rendering Type Clouds"/>
+			<menu_item_check label="Partikel" name="Rendering Type Particles"/>
+			<menu_item_check label="Unebenheiten" name="Rendering Type Bump"/>
 		</menu>
 		<menu label="Rendering-Eigenschaften" name="Rendering Features">
-			<menu_item_check label="UI" name="UI"/>
+			<menu_item_check label="UI" name="ToggleUI"/>
 			<menu_item_check label="Ausgewählt" name="Selected"/>
 			<menu_item_check label="Farblich hervorgehoben" name="Highlighted"/>
 			<menu_item_check label="Dynamische Texturen" name="Dynamic Textures"/>
@@ -207,8 +207,6 @@
 		<menu_item_check label="Weiche Mausbewegung" name="Mouse Smoothing"/>
 		<menu_item_call label="Tasten freigeben" name="Release Keys"/>
 		<menu label="Tastaturkürzel" name="Shortcuts">
-			<menu_item_call label="Bild ([COST] L$)..." name="Upload Image"/>
-			<menu_item_check label="Suchen" name="Search"/>
 			<menu_item_check label="Erweitert-Menü anzeigen - veraltetet" name="Show Advanced Menu - legacy shortcut"/>
 			<menu_item_call label="Fenster schließen" name="Close Window"/>
 			<menu_item_call label="Alle Fenster schließen" name="Close All Windows"/>
@@ -217,13 +215,6 @@
 			<menu_item_check label="Joystick-Flycam" name="Joystick Flycam"/>
 			<menu_item_call label="Ansicht zurücksetzen" name="Reset View"/>
 			<menu_item_call label="Letzten Chatter ansehen" name="Look at Last Chatter"/>
-			<menu label="Bauwerkzeug auswählen" name="Select Tool">
-				<menu_item_call label="Fokus-Werkzeug" name="Focus"/>
-				<menu_item_call label="Werkzeug „Bewegen“" name="Move"/>
-				<menu_item_call label="Bearbeiten" name="Edit"/>
-				<menu_item_call label="Werkzeug „Erstellen&quot;" name="Create"/>
-				<menu_item_call label="Land-Werkzeug" name="Land"/>
-			</menu>
 			<menu_item_call label="Hineinzoomen" name="Zoom In"/>
 			<menu_item_call label="Zoom-Standard" name="Zoom Default"/>
 			<menu_item_call label="Wegzoomen" name="Zoom Out"/>
@@ -296,6 +287,7 @@
 			<menu_item_check label="Raycast" name="Raycast"/>
 			<menu_item_check label="Windvektoren" name="Wind Vectors"/>
 			<menu_item_check label="Komplexität beim Rendern" name="rendercomplexity"/>
+			<menu_item_check label="Byte in Anhängen" name="attachment bytes"/>
 			<menu_item_check label="Formen" name="Sculpt"/>
 		</menu>
 		<menu label="Rendering" name="Rendering">
@@ -337,9 +329,8 @@
 			<menu_item_call label="Aufnahme starten" name="Start Record"/>
 			<menu_item_call label="Aufnahme stoppen" name="Stop Record"/>
 		</menu>
-		<menu label="Welt" name="World">
+		<menu label="Welt" name="DevelopWorld">
 			<menu_item_check label="Sonnen-Override für Sim" name="Sim Sun Override"/>
-			<menu_item_check label="Pulsierender Strahl" name="Cheesy Beacon"/>
 			<menu_item_check label="Festgelegtes Wetter" name="Fixed Weather"/>
 			<menu_item_call label="Regionsobjekt-Cache ausgeben" name="Dump Region Object Cache"/>
 		</menu>
@@ -371,11 +362,11 @@
 		</menu>
 		<menu label="Avatar" name="Character">
 			<menu label="Geladene Textur nehmen" name="Grab Baked Texture">
-				<menu_item_call label="Iris" name="Iris"/>
-				<menu_item_call label="Kopf" name="Head"/>
-				<menu_item_call label="Oberkörper" name="Upper Body"/>
-				<menu_item_call label="Unterkörper" name="Lower Body"/>
-				<menu_item_call label="Rock" name="Skirt"/>
+				<menu_item_call label="Iris" name="Grab Iris"/>
+				<menu_item_call label="Kopf" name="Grab Head"/>
+				<menu_item_call label="Oberkörper" name="Grab Upper Body"/>
+				<menu_item_call label="Unterkörper" name="Grab Lower Body"/>
+				<menu_item_call label="Rock" name="Grab Skirt"/>
 			</menu>
 			<menu label="Avatar-Tests" name="Character Tests">
 				<menu_item_call label="Aussehen als XML speichern" name="Appearance To XML"/>
@@ -403,20 +394,28 @@
 		<menu_item_check label="HTTP-Texturen" name="HTTP Textures"/>
 		<menu_item_check label="HTTP-Inventar" name="HTTP Inventory"/>
 		<menu_item_call label="Bilder komprimieren" name="Compress Images"/>
+		<menu_item_call label="Visual Leak Detector aktivieren" name="Enable Visual Leak Detector"/>
 		<menu_item_check label="Ausgabe Fehlerbeseitigung ausgeben" name="Output Debug Minidump"/>
 		<menu_item_check label="Bei nächster Ausführung Fenster öffnen" name="Console Window"/>
+		<menu label="Protokollierungsstufe festlegen" name="Set Logging Level">
+			<menu_item_check label="Debug" name="Debug"/>
+			<menu_item_check label="Info" name="Info"/>
+			<menu_item_check label="Warnung" name="Warning"/>
+			<menu_item_check label="Fehler" name="Error"/>
+			<menu_item_check label="Keine" name="None"/>
+		</menu>
 		<menu_item_call label="Admin-Status anfordern" name="Request Admin Options"/>
 		<menu_item_call label="Admin-Status verlassen" name="Leave Admin Options"/>
 		<menu_item_check label="Admin-Menü anzeigen" name="View Admin Options"/>
 	</menu>
 	<menu label="Admin" name="Admin">
-		<menu label="Object">
-			<menu_item_call label="Kopie nehmen" name="Take Copy"/>
-			<menu_item_call label="Besitzer zu mir zwingen" name="Force Owner To Me"/>
-			<menu_item_call label="Erlaubnis des Besitzers erzwingen" name="Force Owner Permissive"/>
+		<menu label="Objekt" name="AdminObject">
+			<menu_item_call label="Kopie nehmen" name="Admin Take Copy"/>
+			<menu_item_call label="Mich zum Besitzer machen" name="Force Owner To Me"/>
+			<menu_item_call label="Besitzererlaubnis erzwingen" name="Force Owner Permissive"/>
 			<menu_item_call label="Löschen" name="Delete"/>
-			<menu_item_call label="Fest" name="Lock"/>
-			<menu_item_call label="Asset-ID zulassen" name="Get Assets IDs"/>
+			<menu_item_call label="Sperren" name="Lock"/>
+			<menu_item_call label="Asset-IDs abrufen" name="Get Assets IDs"/>
 		</menu>
 		<menu label="Parzelle" name="Parcel">
 			<menu_item_call label="Besitzer zu mir zwingen" name="Owner To Me"/>
@@ -447,14 +446,14 @@
 			<menu_item_call label="Physik" name="Physics"/>
 			<menu_item_call label="Alle Kleider" name="All Clothes"/>
 		</menu>
-		<menu label="Hilfe" name="Help">
+		<menu label="Hilfe" name="DeprecatedHelp">
 			<menu_item_call label="Offizielles Linden-Blog" name="Official Linden Blog"/>
 			<menu_item_call label="Scripting-Portal" name="Scripting Portal"/>
 			<menu label="Fehlermeldungen" name="Bug Reporting">
 				<menu_item_call label="Allgemeiner Probleme-Tracker" name="Public Issue Tracker"/>
 				<menu_item_call label="Hilfe zum Allgemeinen Probleme-Tracker" name="Publc Issue Tracker Help"/>
 				<menu_item_call label="Fehlermeldungs-1x1" name="Bug Reporing 101"/>
-				<menu_item_call label="Sicherheitsfragen" name="Security Issues"/>
+				<menu_item_call label="Sicherheitsprobleme" name="Security Issues"/>
 				<menu_item_call label="QA-Wiki" name="QA Wiki"/>
 			</menu>
 		</menu>
diff --git a/indra/newview/skins/default/xui/de/notifications.xml b/indra/newview/skins/default/xui/de/notifications.xml
index a34b938a7a61384554dd0ff9d392958232a3bfee..ac068fcd4ea1be1ed135094464bac53d5e69ffa5 100644
--- a/indra/newview/skins/default/xui/de/notifications.xml
+++ b/indra/newview/skins/default/xui/de/notifications.xml
@@ -86,17 +86,38 @@ Stellen Sie sicher, dass Ihre Internetverbindung funktioniert.
 		<usetemplate canceltext="Abbrechen" name="yesnocancelbuttons" notext="Nicht speichern" yestext="Speichern"/>
 	</notification>
 	<notification name="ConfirmNoCopyToOutbox">
-		Ihnen fehlt die Berechtigung zum Kopieren dieses Artikels in die Händler-Outbox. Möchten Sie wirklich den folgenden Artikel verschieben?
-        [ITEM_NAME]
-		<usetemplate name="okcancelbuttons" notext="Nein" yestext="Ja"/>
+		Sie sind nicht berechtigt, einen oder mehrere dieser Artikel in die Händler-Outbox zu kopieren. Sie können sie verschieben oder zurücklassen.
+		<usetemplate name="okcancelbuttons" notext="Artikel nicht verschieben" yestext="Artikel verschieben"/>
+	</notification>
+	<notification name="OutboxFolderCreated">
+		Für jeden Artikel, den Sie in die oberste Ebene Ihrer Händler-Outbox übertragen haben, wurde ein neuer Ordner erstellt.
+		<usetemplate ignoretext="Neuer Ordner in Händler-Outbox erstellt" name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadComplete">
-		Marktplatz-Upload abgeschlossen.
-		<usetemplate name="okbutton" yestext="Hurra!"/>
+	<notification name="OutboxImportComplete">
+		Erfolg
+
+Alle Ordner wurden erfolgreich an den Marktplatz übertragen.
+		<usetemplate ignoretext="Alle Ordner an den Marktplatz übertragen" name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadHadErrors">
-		Marktplatz-Upload mit Fehlern abgeschlossen. Korrigieren Sie die Fehler in Ihrer Outbox und versuchen Sie es erneut. Vielen Dank!
-		<usetemplate name="okbutton" yestext="Erneut versuchen"/>
+	<notification name="OutboxImportHadErrors">
+		Einige Ordner wurden nicht übertragen
+
+Beim Übertragen bestimmter Ordner an den Marktplatz ist ein Fehler aufgetreten. Diese Ordner befinden sich noch in Ihrer Händler-Outbox.
+
+Weitere Informationen finden Sie im [[MARKETPLACE_IMPORTS_URL] Fehlerprotokoll].
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxImportFailed">
+		Ãœbertragung fehlgeschlagen
+
+Aufgrund eines System- oder Netzwerkfehlers wurden keine Ordner an den Marktplatz übertragen. Versuchen Sie es später erneut.
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxInitFailed">
+		Marktplatzinitialisierung fehlgeschlagen
+
+Marktplatzinitialisierung aufgrund eines System- oder Netzwerkfehlers fehlgeschlagen. Versuchen Sie es später erneut.
+		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
 	<notification name="CompileQueueSaveText">
 		Der Text für ein Skript konnte aus folgendem Grund nicht hochgeladen werden: [REASON]. Bitte versuchen Sie es erneut.
@@ -656,7 +677,7 @@ Erwartet wurde [VALIDS]
 		Ausgabedatei konnte nicht erstellt werden: [FILE]
 	</notification>
 	<notification name="DoNotSupportBulkAnimationUpload">
-		Der Mehrfach-Upload von Animationsdateien wird zurzeit von [APP_NAME] nicht unterstützt.
+		Der Bulk-Upload von BVH-Animationsdateien wird zurzeit von [APP_NAME] nicht unterstützt.
 	</notification>
 	<notification name="CannotUploadReason">
 		Datei [FILE] kann aus folgendem Grund nicht hochgeladen werden: [REASON]
@@ -1448,7 +1469,7 @@ Zur Installation des Updates muss [APP_NAME] neu gestartet werden.
 		<usetemplate ignoretext="Bestätigen, bevor Objekte an Ihre Eigentümer zurückgegeben werden" name="okcancelignore" notext="Abbrechen" yestext="OK"/>
 	</notification>
 	<notification name="GroupLeaveConfirmMember">
-		Sie sind Mitglied der Gruppe &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
+		Sie sind gegenwärtig Mitglied der Gruppe &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
 Diese Gruppe verlassen?
 		<usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/>
 	</notification>
@@ -2623,16 +2644,16 @@ Anfrage gestatten?
 		„&lt;nolink&gt;[TITLE]&lt;/nolink&gt;“ von [NAME]
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Blockieren"/>
-			<button name="Ignore" text="Ignorieren"/>
+			<button name="Client_Side_Mute" text="Blockieren"/>
+			<button name="Client_Side_Ignore" text="Ignorieren"/>
 		</form>
 	</notification>
 	<notification name="ScriptDialogGroup">
 		„&lt;nolink&gt;[TITLE]&lt;/nolink&gt;“ von [GROUPNAME]
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Blockieren"/>
-			<button name="Ignore" text="Ignorieren"/>
+			<button name="Client_Side_Mute" text="Blockieren"/>
+			<button name="Client_Side_Ignore" text="Ignorieren"/>
 		</form>
 	</notification>
 	<notification name="BuyLindenDollarSuccess">
@@ -2828,6 +2849,18 @@ Details finden Sie in der Protokolldatei.
 
 für folgende Einwohner freigeben:
 
+[RESIDENTS]
+		<usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/>
+	</notification>
+	<notification name="ShareFolderConfirmation">
+		Es kann nur jeweils ein Ordner geteilt werden.
+
+Möchten Sie wirklich die folgenden Artikel:
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+mit den folgenden Einwohnern teilen:
+
 [RESIDENTS]
 		<usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/>
 	</notification>
diff --git a/indra/newview/skins/default/xui/de/panel_nearby_chat.xml b/indra/newview/skins/default/xui/de/panel_nearby_chat.xml
index 2068c39024366cdc6beeb9982bf44def6df939b3..07ad761791cd7bd3f7be2091ddcc65ad5928a0e1 100644
--- a/indra/newview/skins/default/xui/de/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/de/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="nearby_chat">
-	<check_box label="Chat übersetzen" name="translate_chat_checkbox"/>
+	<layout_stack name="stack">
+		<layout_panel name="translate_chat_checkbox_lp">
+			<check_box label="Chat übersetzen" name="translate_chat_checkbox"/>
+		</layout_panel>
+	</layout_stack>
 </panel>
diff --git a/indra/newview/skins/default/xui/de/panel_region_estate.xml b/indra/newview/skins/default/xui/de/panel_region_estate.xml
index b93bd3e44210d6377084e8fca6ed7e84f800580e..aecf6f62fc5ed3167b81edeab1927f7a02329a3d 100644
--- a/indra/newview/skins/default/xui/de/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/de/panel_region_estate.xml
@@ -16,10 +16,10 @@
 		(unbekannt)
 	</text>
 	<text name="Only Allow">
-		Zugang nur dann, wenn überprüft mit:
+		Zugang nur Einwohnern gestatten, die:
 	</text>
-	<check_box label="Zahlungsinformation gespeichert" name="limit_payment" tool_tip="Einwohner ohne Zahlungsinformation nicht zulassen."/>
-	<check_box label="Altersüberprüfung" name="limit_age_verified" tool_tip="Einwohner ohne Altersüberprüfung verbannen. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
+	<check_box label="Zahlungsinformationen hinterlegt haben" name="limit_payment" tool_tip="Um diesen Grundbesitz besuchen zu können, müssen Einwohner Zahlungsinformationen hinterlegt haben. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
+	<check_box label="ihr Alter bestätigt haben" name="limit_age_verified" tool_tip="Um diesen Grundbesitz besuchen zu können, müssen Einwohner ihr Alter bestätigt haben. Weitere Informationen finden Sie auf [SUPPORT_SITE]."/>
 	<check_box label="Voice-Chat erlauben" name="voice_chat_check"/>
 	<button label="?" name="voice_chat_help"/>
 	<text name="abuse_email_text" width="222">
diff --git a/indra/newview/skins/default/xui/de/panel_script_ed.xml b/indra/newview/skins/default/xui/de/panel_script_ed.xml
index adfe2a342b77a694e6130fecafef47d633099c1e..7e03aeff15fec2e3ec31323658613299965ccdb9 100644
--- a/indra/newview/skins/default/xui/de/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/de/panel_script_ed.xml
@@ -22,6 +22,8 @@
 		<menu label="Datei" name="File">
 			<menu_item_call label="Speichern" name="Save"/>
 			<menu_item_call label="Alle Änderungen zurücksetzen" name="Revert All Changes"/>
+			<menu_item_call label="Aus Datei laden..." name="LoadFromFile"/>
+			<menu_item_call label="In Datei speichern..." name="SaveToFile"/>
 		</menu>
 		<menu label="Bearbeiten" name="Edit">
 			<menu_item_call label="Rückgängig" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/de/panel_status_bar.xml b/indra/newview/skins/default/xui/de/panel_status_bar.xml
index 2493d60df6697edbbabbe0b81fdbef6d468decba..14ace0ac3af0d071f3365356a2017bffeacf7360 100644
--- a/indra/newview/skins/default/xui/de/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/de/panel_status_bar.xml
@@ -15,7 +15,7 @@
 	<panel.string name="buycurrencylabel">
 		[AMT] L$
 	</panel.string>
-	<panel name="balance_bg">
+	<panel left="-415" name="balance_bg" width="205">
 		<text name="balance" tool_tip="Klicken, um L$-Guthaben zu aktualisieren" value="20 L$"/>
 		<button label="L$ kaufen" name="buyL" tool_tip="Hier klicken, um mehr L$ zu kaufen"/>
 		<button label="Einkaufen" name="goShop" tool_tip="Second Life-Marktplatz öffnen" width="85"/>
diff --git a/indra/newview/skins/default/xui/de/sidepanel_inventory.xml b/indra/newview/skins/default/xui/de/sidepanel_inventory.xml
index 674ea3376b39a8ac5889ebeb32b149d2e2101eb0..18aad64f964dbf8058b93b98d676e510301b4a66 100644
--- a/indra/newview/skins/default/xui/de/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/de/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
 <panel label="Sonstiges" name="objects panel">
 	<panel label="" name="sidepanel__inventory_panel">
 		<layout_stack name="inventory_layout_stack">
-			<layout_panel name="inbox_outbox_layout_panel">
-				<layout_stack name="inbox_outbox_layout_stack">
-					<layout_panel name="inbox_layout_panel">
-						<panel label="" name="marketplace_inbox">
-							<string name="InboxLabelWithArg">
-								Erhaltene Artikel ([NUM])
-							</string>
-							<string name="InboxLabelNoArg">
-								Erhaltene Artikel
-							</string>
-							<button label="Erhaltene Artikel" name="inbox_btn"/>
-							<text name="inbox_fresh_new_count">
-								[NUM] neu
-							</text>
-							<panel tool_tip="Drag and drop items to your inventory to manage and use them">
-								<text name="inbox_inventory_placeholder">
-									Einkäufe auf dem Marktplatz werden hierher geliefert.
-								</text>
-							</panel>
-						</panel>
-					</layout_panel>
-					<layout_panel name="outbox_layout_panel">
-						<panel label="" name="marketplace_outbox">
-							<string name="OutboxLabelWithArg">
-								Händler-Outbox ([NUM])
-							</string>
-							<string name="OutboxLabelNoArg">
-								Händler-Outbox
-							</string>
-							<button label="Händler-Outbox" name="outbox_btn"/>
-							<button label="" name="outbox_sync_btn" tool_tip="In meinen Marktplatz-Laden verschieben"/>
-							<panel>
-								<panel name="outbox_inventory_placeholder_panel">
-									<text name="outbox_inventory_placeholder_title">
-										Laden...
-									</text>
-								</panel>
-							</panel>
-						</panel>
-					</layout_panel>
-				</layout_stack>
+			<layout_panel name="inbox_layout_panel">
+				<panel label="" name="marketplace_inbox">
+					<string name="InboxLabelWithArg">
+						Erhaltene Artikel ([NUM])
+					</string>
+					<string name="InboxLabelNoArg">
+						Erhaltene Artikel
+					</string>
+					<button label="Erhaltene Artikel" name="inbox_btn"/>
+					<text name="inbox_fresh_new_count">
+						[NUM] neu
+					</text>
+					<panel name="inbox_inventory_placeholder_panel" tool_tip="Artikel zur Verwendung in Ihr Inventar ziehen">
+						<text name="inbox_inventory_placeholder">
+							Einkäufe aus dem Marktplatz werden hierher geliefert.
+						</text>
+					</panel>
+				</panel>
 			</layout_panel>
 		</layout_stack>
 		<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml
index 14e9fcdb7f355aacc8e306fd20563826424ce60d..d917d33d12ee9426f2dc627fd62a0345137dba60 100644
--- a/indra/newview/skins/default/xui/de/strings.xml
+++ b/indra/newview/skins/default/xui/de/strings.xml
@@ -181,8 +181,8 @@ Aktuelle Informationen finden Sie unter www.secondlife.com/status.
 	</string>
 	<string name="LoginFailedPremiumOnly">
 		Die Anmeldung bei Second Life ist vorübergehend eingeschränkt, um sicherzustellen, dass Einwohner, die sich bereits inworld aufhalten, das bestmögliche Erlebnis haben.
-	 	
-Benutzer mit kostenlosen Konten können sich während dieses Zeitraums nicht bei Second Life anmelden, damit die Kapazität den Benutzern zur Verfügung steht, die ein gebührenpflichtiges Premium-Konto besitzen.
+
+Benutzer mit kostenlosen Konten können sich während dieses Zeitraums nicht bei Second Life anmelden, damit die Kapazität Benutzern zur Verfügung steht, die ein gebührenpflichtiges Premium-Konto besitzen.
 	</string>
 	<string name="LoginFailedComputerProhibited">
 		Der Zugriff auf Second Life ist von diesem Computer aus nicht möglich.
@@ -339,17 +339,35 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
 		Sie können nur ein einzelnes Objekt hierher ziehen
 	</string>
 	<string name="TooltipPrice" value="[AMOUNT] L$"/>
+	<string name="TooltipOutboxDragToWorld">
+		Sie können Artikel nicht in Ihrer Händler-Outbox rezzen
+	</string>
 	<string name="TooltipOutboxNoTransfer">
-		Eines oder mehrere dieser Objekte können nicht verkauft oder an einen anderen Benutzer übertragen werden.
+		Einer oder mehrere dieser Artikel können nicht verkauft oder übertragen werden.
+	</string>
+	<string name="TooltipOutboxNotInInventory">
+		Nur Artikel direkt aus Ihrem Inventar können in Ihre Händler-Outbox gelegt werden
 	</string>
 	<string name="TooltipOutboxWorn">
-		Sie tragen eines oder mehrere dieser Objekte. Nehmen Sie es/sie von Ihrem Avatar ab und versuchen Sie dann erneut, es/sie zu verschieben.
+		Artikel, die Sie tragen, können nicht in Ihre Händler-Outbox gelegt werden.
+	</string>
+	<string name="TooltipOutboxCallingCard">
+		Sie können keine Visitenkarten in Ihre Händler-Outbox legen
 	</string>
 	<string name="TooltipOutboxFolderLevels">
-		Dieser Ordner hat zu viele Unterordnerebenen. Ordnen Sie die Unterordner so an, dass maximal vier Verschachtelungsebenen vorhanden sind (Stammordner enthält A enthält B enthält C).
+		Tiefe der verschachtelten Ordner überschreitet 3
+	</string>
+	<string name="TooltipOutboxTooManyFolders">
+		Anzahl von Unterordnern im obersten Ordner überschreitet 20
 	</string>
 	<string name="TooltipOutboxTooManyObjects">
-		Dieser Ordner enthält mehr als 200 Objekte. Verpacken Sie einige dieser Artikel in Behältern, um die Anzahl zu verringern.
+		Anzahl von Artikeln im obersten Ordner überschreitet 200
+	</string>
+	<string name="TooltipDragOntoOwnChild">
+		Sie können einen Ordner nicht in einen seiner untergeordneten Ordner verschieben
+	</string>
+	<string name="TooltipDragOntoSelf">
+		Sie können einen Ordner nicht in sich selbst verschieben
 	</string>
 	<string name="TooltipHttpUrl">
 		Anklicken, um Webseite anzuzeigen
@@ -817,6 +835,9 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
 	<string name="anim_yes_head">
 		Ja
 	</string>
+	<string name="multiple_textures">
+		Mehrfach
+	</string>
 	<string name="texture_loading">
 		Wird geladen...
 	</string>
@@ -976,6 +997,9 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
 	<string name="choose_the_directory">
 		Verzeichnis auswählen
 	</string>
+	<string name="script_files">
+		Skripts
+	</string>
 	<string name="AvatarSetNotAway">
 		Nicht abwesend
 	</string>
@@ -1214,43 +1238,36 @@ Warten Sie kurz und versuchen Sie dann noch einmal, sich anzumelden.
 		Sie haben keine Kopie dieser Textur in Ihrem Inventar.
 	</string>
 	<string name="InventoryInboxNoItems">
-		Wenn Sie einen Artikel kaufen oder anderweitig erhalten, erscheint er hier, damit Sie ihn in einen Ordner in Ihrem Inventar ziehen bzw. löschen können, wenn Sie ihn nicht behalten möchten.
+		Einkäufe aus dem Marktplatz erscheinen hier. Sie können diese dann zur Verwendung in Ihr Inventar ziehen.
 	</string>
 	<string name="MarketplaceURL">
-		http://marketplace.[DOMAIN_NAME]
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
 	</string>
 	<string name="MarketplaceURL_CreateStore">
-		http://marketplace.[DOMAIN_NAME]/create_store
+		http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
 	</string>
-	<string name="MarketplaceURL_LearnMore">
-		http://marketplace.[DOMAIN_NAME]/learn_more
-	</string>
-	<string name="InventoryOutboxCreationErrorTitle">
-		Ihre Händler-Outbox ist nicht richtig konfiguriert
+	<string name="MarketplaceURL_Dashboard">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
 	</string>
-	<string name="InventoryOutboxCreationErrorTooltip">
-		Konfigurationsfehler in Händler-Outbox
+	<string name="MarketplaceURL_Imports">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
 	</string>
-	<string name="InventoryOutboxCreationError">
-		Wenden Sie sich zur Behebung des Problems an den Kundendienst.
+	<string name="MarketplaceURL_LearnMore">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
 	</string>
 	<string name="InventoryOutboxNotMerchantTitle">
-		Jeder kann Artikel im Marktplatz verkaufen
-	</string>
-	<string name="InventoryOutboxNotMerchantTooltip">
-		Werden Sie Händler!
+		Jeder kann Artikel im Marktplatz verkaufen.
 	</string>
+	<string name="InventoryOutboxNotMerchantTooltip"/>
 	<string name="InventoryOutboxNotMerchant">
-		[[MARKETPLACE_URL] Im Second Life Marktplatz] werden über eine Million virtuelle Produkte zum Verkauf angeboten, die alle von Einwohnern erstellt wurden. Auch Sie können selbst erstellte Artikel sowie bestimmte gekaufte Artikel verkaufen. Die Einrichtung eines Händlerkontos geht blitzschnell und ist kostenlos. [[LEARN_MORE_URL] Lesen Sie weitere Informationen] oder [[CREATE_STORE_URL] öffnen Sie einen Laden] im Marktplatz, um Ihre Objekte zu verkaufen.
+		Wenn Sie als Händler aktiv werden möchten, müssen Sie einen [[MARKETPLACE_CREATE_STORE_URL] Laden im Marktplatz erstellen].
 	</string>
 	<string name="InventoryOutboxNoItemsTitle">
-		Eine neue Methode, um Artikel in den Marktplatz zu übertragen
-	</string>
-	<string name="InventoryOutboxNoItemsTooltip">
-		Legen Sie Artikel hier ab, um sie zum Verkauf im Marktplatz vorzubereiten
+		Ihre Outbox ist leer.
 	</string>
+	<string name="InventoryOutboxNoItemsTooltip"/>
 	<string name="InventoryOutboxNoItems">
-		Ziehen Sie zu verkaufende Artikel oder Ordner in diesen Bereich. Es erscheinen Kopien der Artikel; Ihr Inventar bleibt unverändert, es sei denn, es handelt sich um einen nicht kopierbaren Artikel. Wenn die Artikel in den Marktplatz übertragen werden sollen, klicken Sie auf die Schaltfläche „Hochladen“. Nach Übertragung der Artikel in Ihr Marktplatz-Inventar verschwinden sie aus diesem Ordner.
+		Ziehen Sie Ordner in dien Bereich und klicken Sie auf „In Marktplatz übertragen“, um sie im [[MARKETPLACE_DASHBOARD_URL] Marktplatz] zum Verkauf anzubieten.
 	</string>
 	<string name="Marketplace Error None">
 		Keine Fehler
@@ -3907,6 +3924,9 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_
 	<string name="Saved_message">
 		(Gespeichert am [LONG_TIMESTAMP])
 	</string>
+	<string name="IM_unblock_only_groups_friends">
+		Wenn Sie diese Meldung sehen, müssen Sie unter „Einstellungen“ &gt; „Privatsphäre“ die Option „Nur IMs und Anrufe von Freunden oder Gruppen durchstellen“ deaktivieren.
+	</string>
 	<string name="answered_call">
 		Ihr Anruf wurde entgegengenommen
 	</string>
@@ -4103,8 +4123,8 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_
 		Online
 	</string>
 	<string name="uploading_abuse_report">
-		Bericht wird hochgeladen...
-  
+		Hochladen...
+
 Missbrauchsbericht
 	</string>
 	<string name="New Shape">
@@ -4372,8 +4392,8 @@ Missbrauchsbericht
 	<string name="server_is_down">
 		Trotz all unserer Bemühungen ist ein unerwarteter Fehler aufgetreten.
 
-	Bitte überprüfen Sie status.secondlifegrid.net, um festzustellen, ob ein Problem besteht.  
-        Falls Sie weiterhin Problem haben, überprüfen Sie bitte Ihre Netzwerk- und Firewalleinstellungen.
+	Bitte überprüfen Sie status.secondlifegrid.net, um herauszufinden, ob ein Problem besteht.
+ Falls Sie weiterhin Problem haben, überprüfen Sie bitte Ihre Netzwerk- und Firewalleinstellungen.
 	</string>
 	<string name="dateTimeWeekdaysNames">
 		Sonntag:Montag:Dienstag:Mittwoch:Donnerstag:Freitag:Samstag
@@ -4839,6 +4859,9 @@ Setzen Sie den Editorpfad in Anführungszeichen
 	<string name="Command_Move_Label">
 		Gehen / Rennen / Fliegen
 	</string>
+	<string name="Command_Outbox_Label">
+		Händler-Outbox
+	</string>
 	<string name="Command_People_Label">
 		Leute
 	</string>
@@ -4911,6 +4934,9 @@ Setzen Sie den Editorpfad in Anführungszeichen
 	<string name="Command_Move_Tooltip">
 		Ihren Avatar bewegen
 	</string>
+	<string name="Command_Outbox_Tooltip">
+		Artikel zum Verkauf in den Marktplatz übertragen
+	</string>
 	<string name="Command_People_Tooltip">
 		Freunde, Gruppen und Leute in der Nähe
 	</string>
diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml
index c7e9ec781daa343bdbf3ff75220412b4df54548e..060d88900327b5adf81538625697af44b2c9d353 100644
--- a/indra/newview/skins/default/xui/en/floater_about.xml
+++ b/indra/newview/skins/default/xui/en/floater_about.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="centered"
+ positioning="centered"
  legacy_header_height="18"
  height="440"
  layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml
index 3a6c2678c1adfbb0ea37474d6b49ba3f5668fef2..fb123ec4d1df418d7077b74183834f804d6107b4 100644
--- a/indra/newview/skins/default/xui/en/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/en/floater_about_land.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  can_tear_off="false"
  height="420"
  layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/floater_avatar.xml b/indra/newview/skins/default/xui/en/floater_avatar.xml
index 82c340300823b5f509e9b421eadbc37b63c5a55b..cd5cca02bdb19023929b882956c8308713bb7f6b 100644
--- a/indra/newview/skins/default/xui/en/floater_avatar.xml
+++ b/indra/newview/skins/default/xui/en/floater_avatar.xml
@@ -1,13 +1,13 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  ignore_ui_scale="false"
  legacy_header_height="225"
  can_minimize="true"
  can_close="true"
  can_resize="true"
  min_height="230"
- min_width="450"
+ min_width="515"
  height="230"
  layout="topleft"
  name="Avatar"
diff --git a/indra/newview/skins/default/xui/en/floater_avatar_picker.xml b/indra/newview/skins/default/xui/en/floater_avatar_picker.xml
index cbbbeb609481a49ce10f0c3b6111d078e447f4b6..1a55dc2e2ce46108413c32671dd27c480783defe 100644
--- a/indra/newview/skins/default/xui/en/floater_avatar_picker.xml
+++ b/indra/newview/skins/default/xui/en/floater_avatar_picker.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  legacy_header_height="18"
  can_resize="true"
  height="350"
diff --git a/indra/newview/skins/default/xui/en/floater_camera.xml b/indra/newview/skins/default/xui/en/floater_camera.xml
index 4673c6def59a729e2a241588dbff3ae60e175d09..22bc488a925377a06c974a10b9bd11393c3f726f 100644
--- a/indra/newview/skins/default/xui/en/floater_camera.xml
+++ b/indra/newview/skins/default/xui/en/floater_camera.xml
@@ -1,8 +1,9 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="specified"
- specified_left="458"
- specified_bottom="80"
+ positioning="specified"
+ left="458"
+ bottom="-80"
+ follows="left|bottom"
  legacy_header_height="18"
  can_minimize="true"
  can_close="true"
diff --git a/indra/newview/skins/default/xui/en/floater_chat_bar.xml b/indra/newview/skins/default/xui/en/floater_chat_bar.xml
index 32a2c26cf00b198e893423fc5888e3091804b14c..405557242fa8c47465c5d6bf828a98b02f120fd4 100644
--- a/indra/newview/skins/default/xui/en/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/en/floater_chat_bar.xml
@@ -1,8 +1,8 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="specified"
- specified_left="10"
- specified_bottom="10"
+ positioning="specified"
+ left="10"
+ bottom="-10"
  height="60"
  layout="topleft"
  legacy_header_height="25"
diff --git a/indra/newview/skins/default/xui/en/floater_critical.xml b/indra/newview/skins/default/xui/en/floater_critical.xml
index 13b15bf724060976b62fdae0f1a1437628d08e66..143bcb44300ad988dbc8590fa0d8bbed27255062 100644
--- a/indra/newview/skins/default/xui/en/floater_critical.xml
+++ b/indra/newview/skins/default/xui/en/floater_critical.xml
@@ -6,7 +6,7 @@
  height="500"
  layout="topleft"
  name="modal container"
- open_positioning="centered"
+ positioning="centered"
  width="600">
     <button
      height="20"
diff --git a/indra/newview/skins/default/xui/en/floater_destinations.xml b/indra/newview/skins/default/xui/en/floater_destinations.xml
index 373114a1eb8a748170552b2dcf1450fd86defe16..39aa8e07bb647b5131ad52614b8429aa6d4b2d33 100644
--- a/indra/newview/skins/default/xui/en/floater_destinations.xml
+++ b/indra/newview/skins/default/xui/en/floater_destinations.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  ignore_ui_scale="false"
  legacy_header_height="225"
  can_minimize="true"
diff --git a/indra/newview/skins/default/xui/en/floater_gesture.xml b/indra/newview/skins/default/xui/en/floater_gesture.xml
index b96a94a849b2e299e169ee31fd072d26960eaca8..200e9b9537c2228ad07e799201ce8c3b84b999d4 100644
--- a/indra/newview/skins/default/xui/en/floater_gesture.xml
+++ b/indra/newview/skins/default/xui/en/floater_gesture.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  save_rect="true"
  legacy_header_height="18"
  can_resize="true"
diff --git a/indra/newview/skins/default/xui/en/floater_help_browser.xml b/indra/newview/skins/default/xui/en/floater_help_browser.xml
index cd075abc415f5762666fb493d595443c8fd5edd6..c06cb63f8acd1b414d814a5e708740f7306dcc38 100644
--- a/indra/newview/skins/default/xui/en/floater_help_browser.xml
+++ b/indra/newview/skins/default/xui/en/floater_help_browser.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  legacy_header_height="18"
  can_resize="true"
  height="600"
diff --git a/indra/newview/skins/default/xui/en/floater_image_preview.xml b/indra/newview/skins/default/xui/en/floater_image_preview.xml
index 86232de1a4711d88783cf07120802a1139e97ee2..44d2c14cc8d1cbd2090e8bd3407900a222c73540 100644
--- a/indra/newview/skins/default/xui/en/floater_image_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_image_preview.xml
@@ -2,7 +2,7 @@
 <floater
  legacy_header_height="18"
  can_minimize="false"
- height="440"
+ height="460"
  layout="topleft"
  name="Image Preview"
  help_topic="image_preview"
@@ -108,7 +108,7 @@
     <text
      type="string"
      length="1"
-     bottom="225"
+     bottom="250"
      height="45"
      word_wrap="true"
      follows="top|left"
@@ -137,7 +137,7 @@ Try saving image as 24 bit Targa (.tga).
      layout="topleft"
      left="165"
      name="cancel_btn"
-     top="410"
+     top="430"
      width="125" />
     <button
      follows="bottom|left"
diff --git a/indra/newview/skins/default/xui/en/floater_joystick.xml b/indra/newview/skins/default/xui/en/floater_joystick.xml
index 6e1bb8fcd02fa9b8469766331d618122832b4911..59f6a9434c4ac5661411b878b34c9874b0b2c765 100644
--- a/indra/newview/skins/default/xui/en/floater_joystick.xml
+++ b/indra/newview/skins/default/xui/en/floater_joystick.xml
@@ -13,6 +13,7 @@
     </floater.string>
     <check_box
      bottom="38"
+     height="10"
      control_name="JoystickEnabled"
      halign="left"
      label="Enable Joystick:"
@@ -28,6 +29,7 @@
      width="380" />
     <spinner
      bottom="48"
+     height="10"
      control_name="JoystickAxis1"
      decimal_digits="0"
      increment="1"
@@ -41,6 +43,7 @@
      width="140" />
     <spinner
      bottom="48"
+     height="10"     
      control_name="JoystickAxis2"
      decimal_digits="0"
      increment="1"
@@ -54,6 +57,7 @@
      width="140" />
     <spinner
      bottom="48"
+     height="10"     
      control_name="JoystickAxis0"
      decimal_digits="0"
      increment="1"
@@ -67,6 +71,7 @@
      width="140" />
     <spinner
      bottom="68"
+     height="10"     
      control_name="JoystickAxis4"
      decimal_digits="0"
      increment="1"
@@ -80,6 +85,7 @@
      width="140" />
     <spinner
      bottom="68"
+     height="10"     
      control_name="JoystickAxis5"
      decimal_digits="0"
      increment="1"
@@ -93,6 +99,7 @@
      width="140" />
     <spinner
      bottom="68"
+     height="10"     
      control_name="JoystickAxis3"
      decimal_digits="0"
      increment="1"
@@ -106,6 +113,7 @@
      width="140" />
     <spinner
      bottom="88"
+     height="10"     
      control_name="JoystickAxis6"
      decimal_digits="0"
      increment="1"
@@ -119,6 +127,7 @@
      width="140" />
     <check_box
      bottom_delta="18"
+     height="10"
      control_name="ZoomDirect"
      label="Direct Zoom"
      layout="topleft"
@@ -127,6 +136,7 @@
      width="60" />
     <check_box
      bottom_delta="0"
+     height="10"     
      control_name="Cursor3D"
      label="3D Cursor"
      layout="topleft"
@@ -135,6 +145,7 @@
      width="60" />
     <check_box
      bottom_delta="0"
+     height="10"     
      control_name="AutoLeveling"
      label="Auto Level"
      layout="topleft"
@@ -157,6 +168,7 @@
     </text>
     <check_box
      bottom="127"
+     height="10"     
      control_name="JoystickAvatarEnabled"
      halign="center"
      label="Avatar"
@@ -166,6 +178,7 @@
      width="60" />
     <check_box
      bottom="127"
+     height="10"     
      control_name="JoystickBuildEnabled"
      halign="center"
      label="Build"
@@ -175,6 +188,7 @@
      width="60" />
     <check_box
      bottom="127"
+     height="10"     
      control_name="JoystickFlycamEnabled"
      halign="center"
      label="Flycam"
@@ -257,6 +271,7 @@
     </text>
     <spinner
      bottom="144"
+     height="10"     
      control_name="AvatarAxisScale1"
      decimal_digits="2"
      label_width="0"
@@ -268,6 +283,7 @@
      width="56" />
     <spinner
      bottom="144"
+     height="10"     
      control_name="BuildAxisScale1"
      decimal_digits="2"
      label_width="0"
@@ -279,6 +295,7 @@
      width="56" />
     <spinner
      bottom="144"
+     height="10"     
      control_name="FlycamAxisScale1"
      decimal_digits="2"
      label_width="0"
@@ -301,6 +318,7 @@
     </text>
     <spinner
      bottom="164"
+     height="10"     
      control_name="AvatarAxisScale2"
      decimal_digits="2"
      label_width="0"
@@ -312,6 +330,7 @@
      width="56" />
     <spinner
      bottom="164"
+     height="10"     
      control_name="BuildAxisScale2"
      decimal_digits="2"
      label_width="0"
@@ -323,6 +342,7 @@
      width="56" />
     <spinner
      bottom="164"
+     height="10"     
      control_name="FlycamAxisScale2"
      decimal_digits="2"
      label_width="0"
@@ -345,6 +365,7 @@
     </text>
     <spinner
      bottom="184"
+     height="10"     
      control_name="AvatarAxisScale0"
      decimal_digits="2"
      label_width="0"
@@ -356,6 +377,7 @@
      width="56" />
     <spinner
      bottom="184"
+     height="10"     
      control_name="BuildAxisScale0"
      decimal_digits="2"
      label_width="0"
@@ -367,6 +389,7 @@
      width="56" />
     <spinner
      bottom="184"
+     height="10"     
      control_name="FlycamAxisScale0"
      decimal_digits="2"
      label_width="0"
@@ -389,6 +412,7 @@
     </text>
     <spinner
      bottom="204"
+     height="10"     
      control_name="AvatarAxisScale4"
      decimal_digits="2"
      label_width="0"
@@ -400,6 +424,7 @@
      width="56" />
     <spinner
      bottom="204"
+     height="10"     
      control_name="BuildAxisScale4"
      decimal_digits="2"
      label_width="0"
@@ -411,6 +436,7 @@
      width="56" />
     <spinner
      bottom="204"
+     height="10"     
      control_name="FlycamAxisScale4"
      decimal_digits="2"
      label_width="0"
@@ -433,6 +459,7 @@
     </text>
     <spinner
      bottom="224"
+     height="10"
      control_name="AvatarAxisScale5"
      decimal_digits="2"
      label_width="0"
@@ -444,6 +471,7 @@
      width="56" />
     <spinner
      bottom="224"
+     height="10"
      control_name="BuildAxisScale5"
      decimal_digits="2"
      label_width="0"
@@ -455,6 +483,7 @@
      width="56" />
     <spinner
      bottom="224"
+     height="10"
      control_name="FlycamAxisScale5"
      decimal_digits="2"
      label_width="0"
@@ -477,6 +506,7 @@
     </text>
     <spinner
      bottom="244"
+     height="10"
      control_name="BuildAxisScale3"
      decimal_digits="2"
      label_width="0"
@@ -488,6 +518,7 @@
      width="56" />
     <spinner
      bottom="244"
+     height="10"
      control_name="FlycamAxisScale3"
      decimal_digits="2"
      label_width="0"
@@ -510,6 +541,7 @@
     </text>
     <spinner
      bottom="274"
+     height="10"
      control_name="AvatarAxisDeadZone1"
      decimal_digits="2"
      increment="0.01"
@@ -520,6 +552,7 @@
      width="56" />
     <spinner
      bottom="274"
+     height="10"
      control_name="BuildAxisDeadZone1"
      decimal_digits="2"
      increment="0.01"
@@ -530,6 +563,7 @@
      width="56" />
     <spinner
      bottom="274"
+     height="10"
      control_name="FlycamAxisDeadZone1"
      decimal_digits="2"
      increment="0.01"
@@ -551,6 +585,7 @@
     </text>
     <spinner
      bottom="294"
+     height="10"     
      control_name="AvatarAxisDeadZone2"
      decimal_digits="2"
      increment="0.01"
@@ -561,6 +596,7 @@
      width="56" />
     <spinner
      bottom="294"
+     height="10"
      control_name="BuildAxisDeadZone2"
      decimal_digits="2"
      increment="0.01"
@@ -571,6 +607,7 @@
      width="56" />
     <spinner
      bottom="294"
+     height="10"
      control_name="FlycamAxisDeadZone2"
      decimal_digits="2"
      increment="0.01"
@@ -592,6 +629,7 @@
     </text>
     <spinner
      bottom="314"
+     height="10"
      control_name="AvatarAxisDeadZone0"
      decimal_digits="2"
      increment="0.01"
@@ -602,6 +640,7 @@
      width="56" />
     <spinner
      bottom="314"
+     height="10"
      control_name="BuildAxisDeadZone0"
      decimal_digits="2"
      increment="0.01"
@@ -612,6 +651,7 @@
      width="56" />
     <spinner
      bottom="314"
+     height="10"
      control_name="FlycamAxisDeadZone0"
      decimal_digits="2"
      increment="0.01"
@@ -633,6 +673,7 @@
     </text>
     <spinner
      bottom="334"
+     height="10"
      control_name="AvatarAxisDeadZone4"
      decimal_digits="2"
      increment="0.01"
@@ -643,6 +684,7 @@
      width="56" />
     <spinner
      bottom="334"
+     height="10"
      control_name="BuildAxisDeadZone4"
      decimal_digits="2"
      increment="0.01"
@@ -653,6 +695,7 @@
      width="56" />
     <spinner
      bottom="334"
+     height="10"
      control_name="FlycamAxisDeadZone4"
      decimal_digits="2"
      increment="0.01"
@@ -674,6 +717,7 @@
     </text>
     <spinner
      bottom="354"
+     height="10"
      control_name="AvatarAxisDeadZone5"
      decimal_digits="2"
      increment="0.01"
@@ -684,6 +728,7 @@
      width="56" />
     <spinner
      bottom="354"
+     height="10"
      control_name="BuildAxisDeadZone5"
      decimal_digits="2"
      increment="0.01"
@@ -694,6 +739,7 @@
      width="56" />
     <spinner
      bottom="354"
+     height="10"
      control_name="FlycamAxisDeadZone5"
      decimal_digits="2"
      increment="0.01"
@@ -715,6 +761,7 @@
     </text>
     <spinner
      bottom="374"
+     height="10"
      control_name="BuildAxisDeadZone3"
      decimal_digits="2"
      increment="0.01"
@@ -725,6 +772,7 @@
      width="56" />
     <spinner
      bottom="374"
+     height="10"
      control_name="FlycamAxisDeadZone3"
      decimal_digits="2"
      increment="0.01"
@@ -802,6 +850,7 @@
     </text>
     <spinner
      bottom="430"
+     height="10"
      control_name="FlycamAxisScale6"
      decimal_digits="2"
      label_width="0"
@@ -824,6 +873,7 @@
     </text>
     <spinner
      bottom="450"
+     height="10"
      control_name="FlycamAxisDeadZone6"
      decimal_digits="2"
      increment="0.01"
diff --git a/indra/newview/skins/default/xui/en/floater_land_holdings.xml b/indra/newview/skins/default/xui/en/floater_land_holdings.xml
index 3737294ebe633bb0b9e0e65c7e6182f305181435..390ec9ab7d4015364fbc0bcd1660fb2acc994377 100644
--- a/indra/newview/skins/default/xui/en/floater_land_holdings.xml
+++ b/indra/newview/skins/default/xui/en/floater_land_holdings.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="centered"
+ positioning="centered"
  legacy_header_height="18"
  height="430"
  layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/floater_map.xml b/indra/newview/skins/default/xui/en/floater_map.xml
index 3eeebcf120628eb393daa6b73d77056f9e41d3aa..b8893e11d90207b5430afd4630aadccc0f57fc44 100644
--- a/indra/newview/skins/default/xui/en/floater_map.xml
+++ b/indra/newview/skins/default/xui/en/floater_map.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  can_minimize="true" 
  can_resize="true"
  chrome="true"
diff --git a/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml
index 3d33d19de5885afb692a4ef47a09da6bdd58cc62..b98f280b562735228408e092aa809394db6b4f01 100644
--- a/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml
+++ b/indra/newview/skins/default/xui/en/floater_merchant_outbox.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
 <floater
-    open_positioning="cascading"
+    positioning="cascading"
     can_close="true"
     can_resize="true"
     height="440"
diff --git a/indra/newview/skins/default/xui/en/floater_moveview.xml b/indra/newview/skins/default/xui/en/floater_moveview.xml
index 065dab0413110dce69077744dbf9b9d788026c1d..4e7ee7913fba8e7766646b3406b49bc1c81df15e 100644
--- a/indra/newview/skins/default/xui/en/floater_moveview.xml
+++ b/indra/newview/skins/default/xui/en/floater_moveview.xml
@@ -1,8 +1,8 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="specified"
- specified_left="320"
- specified_bottom="80"
+ positioning="specified"
+ left="320"
+ bottom="-80"
  legacy_header_height="18"
  can_dock="false"
  can_minimize="true"
diff --git a/indra/newview/skins/default/xui/en/floater_my_appearance.xml b/indra/newview/skins/default/xui/en/floater_my_appearance.xml
index 1c4b25a7b02a4bb8e6fbfd158660252e4e0a383c..fdea7a821ab28e26259eb9d2a54d417f77a5af57 100644
--- a/indra/newview/skins/default/xui/en/floater_my_appearance.xml
+++ b/indra/newview/skins/default/xui/en/floater_my_appearance.xml
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
 
 <floater
-  open_positioning="cascading"
+  positioning="cascading"
   legacy_header_height="18"
   can_resize="true"
   height="588"
diff --git a/indra/newview/skins/default/xui/en/floater_my_inventory.xml b/indra/newview/skins/default/xui/en/floater_my_inventory.xml
index cd0b59dc5136e76f1e1b9a1391d33b1df62808be..184f29625595a485568d60304ff98e526df51ba0 100644
--- a/indra/newview/skins/default/xui/en/floater_my_inventory.xml
+++ b/indra/newview/skins/default/xui/en/floater_my_inventory.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  can_close="true"
  can_resize="true"
  height="570"
diff --git a/indra/newview/skins/default/xui/en/floater_people.xml b/indra/newview/skins/default/xui/en/floater_people.xml
index d6d8431150af131810b6811d53549a2f3fd22283..08d0b00a835ebd5140021d85e94d9b23ddb12d74 100644
--- a/indra/newview/skins/default/xui/en/floater_people.xml
+++ b/indra/newview/skins/default/xui/en/floater_people.xml
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
 
 <floater
-  open_positioning="cascading"
+  positioning="cascading"
   can_close="true"
   can_resize="true"
   height="570"
diff --git a/indra/newview/skins/default/xui/en/floater_picks.xml b/indra/newview/skins/default/xui/en/floater_picks.xml
index 78821166624401bdea23a42c6c97d09a1aa11f25..984894b0165a4012b6056806ac3a813cc96d5b5a 100644
--- a/indra/newview/skins/default/xui/en/floater_picks.xml
+++ b/indra/newview/skins/default/xui/en/floater_picks.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  can_close="true"
  can_resize="true"
  height="572"
diff --git a/indra/newview/skins/default/xui/en/floater_places.xml b/indra/newview/skins/default/xui/en/floater_places.xml
index ccceac0a7b28af05d95e0b55d00238308a1c1e61..b241e265a9a7ba6bcc502e18d9443131ca6e6a2c 100644
--- a/indra/newview/skins/default/xui/en/floater_places.xml
+++ b/indra/newview/skins/default/xui/en/floater_places.xml
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
 
 <floater
-  open_positioning="cascading"
+  positioning="cascading"
   legacy_header_height="18"
   can_resize="true"
   height="588"
diff --git a/indra/newview/skins/default/xui/en/floater_preferences.xml b/indra/newview/skins/default/xui/en/floater_preferences.xml
index bcfbe8d8738eb0528b1e34e3fd24c2c98900dafc..9433866c4d05ff6f6c75763513027a4dff922d64 100644
--- a/indra/newview/skins/default/xui/en/floater_preferences.xml
+++ b/indra/newview/skins/default/xui/en/floater_preferences.xml
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
  legacy_header_height="18"
- open_positioning="centered"
+ positioning="centered"
  default_tab_group="1"
  height="460"
  layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/floater_search.xml b/indra/newview/skins/default/xui/en/floater_search.xml
index dd818e2e0659646b6f3d1dda5f582631dfda8640..c3e7028dc5b79e2686a0230143d91e691e84a960 100644
--- a/indra/newview/skins/default/xui/en/floater_search.xml
+++ b/indra/newview/skins/default/xui/en/floater_search.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
-  open_positioning="cascading"
+  positioning="cascading"
   legacy_header_height="18"
   can_resize="true"
   height="775"
diff --git a/indra/newview/skins/default/xui/en/floater_snapshot.xml b/indra/newview/skins/default/xui/en/floater_snapshot.xml
index 0c38283d5975298ddead8832f1297029d26ab539..49d64767cc783f28164c1ad28da13ef9515bab51 100644
--- a/indra/newview/skins/default/xui/en/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/en/floater_snapshot.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  legacy_header_height="18"
  can_minimize="true"
  can_close="true"
diff --git a/indra/newview/skins/default/xui/en/floater_test_text_editor.xml b/indra/newview/skins/default/xui/en/floater_test_text_editor.xml
index 548e24efba3d9cdd817377a4e6ca8cceafb949f6..e1fefc363133250c94dfaa3c8819b24ce71204ff 100644
--- a/indra/newview/skins/default/xui/en/floater_test_text_editor.xml
+++ b/indra/newview/skins/default/xui/en/floater_test_text_editor.xml
@@ -3,6 +3,7 @@
  legacy_header_height="18"
  can_resize="true"
  height="600"
+ single_instance="false"
  layout="topleft"
  name="floater_test_text_editor"
  translate="false"
diff --git a/indra/newview/skins/default/xui/en/floater_test_widgets.xml b/indra/newview/skins/default/xui/en/floater_test_widgets.xml
index 13c850c86c0300c1000a46c372011795bdf3b13b..10854f5a499c358bba03f8b2b4a84f69ce2f7e6a 100644
--- a/indra/newview/skins/default/xui/en/floater_test_widgets.xml
+++ b/indra/newview/skins/default/xui/en/floater_test_widgets.xml
@@ -115,6 +115,7 @@
   </flyout_button>
   <check_box
    bottom_delta="35"
+   height="10"
    label="Checkbox"
    layout="topleft"
    tool_tip="checkbox"
@@ -275,6 +276,7 @@
   <!-- "spinner" is a numerical input widget with an up and down arrow to
        change the value. -->
   <spinner
+    height="10"
    bottom_delta="35"
    follows="top|left"
    label="Spinner"
diff --git a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
index cad7d72ed7f913e6f342f137c53b4159ff64fb51..ffb8b842f0cbb3920eb1507d22de4fa25d5fc1cf 100644
--- a/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
+++ b/indra/newview/skins/default/xui/en/floater_texture_ctrl.xml
@@ -3,15 +3,17 @@
  legacy_header_height="18"
  can_minimize="false"
  can_resize="true"
- height="290"
+ height="330"
  layout="topleft"
- min_height="290"
+ min_height="330"
  min_width="410"
  name="texture picker"
  help_topic="texture_picker"
  title="PICK: TEXTURE"
  width="410">
-    <floater.string
+ 
+<!--  top static -->
+ <floater.string
      name="choose_picture">
         Click to choose a picture
     </floater.string>
@@ -19,6 +21,16 @@
      name="pick title">
         Pick:
     </floater.string>
+
+    <view
+     left="4"
+     top="20"
+     name="preview_widget"
+     height="165"
+     width="165"
+     follows="left|top"
+    />
+  
     <text
      type="string"
      length="1"
@@ -34,70 +46,94 @@
      width="163">
         Multiple textures
     </text>
+	
+	<!-- mode selector -->
+	   <radio_group
+     control_name="mode_selection"
+     height="20"
+     layout="topleft"
+     left="18"
+     top_pad="80"
+     name="mode_selection"
+     follows="left|top">
+        <radio_item
+         label="Inventory"
+         name="inventory"
+         top_delta="20" 
+         layout="topleft"
+         height="16" 
+         left="0" 
+         value="0"
+         width="80" />
+        <radio_item
+         label="Local"
+         left_pad="0"
+         layout="topleft"
+         top_delta="0" 
+         height="16" 
+         name="local"
+         value="1"
+         width="75" />
+    </radio_group>
+	<!-- -->
+	
     <text
      type="string"
      length="1"
      follows="left|top"
      height="14"
      layout="topleft"
-     left_delta="0"
+     left_delta="-12"
      name="unknown"
-     top_pad="80"
-     width="163">
+     top_pad="4"
+     width="">
         Size: [DIMENSIONS]
     </text>
+    
+<!--  middle: inventory mode -->
+
     <button
      enabled="false"
-     follows="left|bottom"
-     height="20"
+     follows="left|top"
+     height="18"
      label="Default"
      label_selected="Default"
      layout="topleft"
-     left_delta="0"
      name="Default"
-     top_pad="4"
-     width="80" />
+     width="73"
+	 left="94"
+     top="215"/>
     <button
+     follows="left|top"
+     height="20"
+     label="Blank"
+     label_selected="Blank"
+     layout="topleft"
+     left_delta="0"
+     name="Blank"
+     top_pad="5"
+     width="73" />
+     <button
      enabled="false"
-     follows="left|bottom"
+     follows="left|top"
      height="20"
      label="None"
      label_selected="None"
      layout="topleft"
-     left_pad="4"
+     left_delta="0"
      name="None"
-     top_delta="0"
-     width="80" />
-    <button
-     follows="left|bottom"
-     height="20"
-     label="Blank"
-     label_selected="Blank"
-     layout="topleft"
-     left="4"
-     name="Blank"
      top_pad="5"
-     width="80" />
-         <button
-     follows="left|bottom"
+     width="73" />
+    <button
+     follows="left|top"
      height="28"
      image_selected="eye_button_active.tga"
      image_unselected="eye_button_inactive.tga"
      layout="topleft"
-     left_pad="50"
-     top_delta="3"
+     left_delta="-80"
+     top_delta="-25"
      name="Pipette"
      width="28" />
-   <check_box
-     follows="left|bottom"
-     height="20"
-     initial_value="true"
-     label="Apply now"
-     layout="topleft"
-     left="4"
-     name="apply_immediate_check"
-     top="262"
-     width="120" />
     <filter_editor
      follows="left|top|right"
      height="23"
@@ -113,7 +149,7 @@
      bg_alpha_color="DkGray2"
      border="false"
      follows="all"
-     height="200"
+     height="233"
      layout="topleft"
      left_delta="0"
      name="inventory panel"
@@ -128,23 +164,89 @@
      top_pad="0"
      left_delta="-3"
      width="200" />
-         <button
-     follows="right|bottom"
+
+<!--  middle: local mode -->
+    <button
+     follows="left|top"
+     height="18"
+     label="Add"
+     label_selected="Add"
+     layout="topleft"
+     left="94"
+     top="215"
+     name="l_add_btn"
+     width="73"
+     visible="false"/>
+    <button
+     enabled="false"
+     follows="left|top"
+     height="20"
+     label="Remove"
+     label_selected="Remove"
+     layout="topleft"
+     left_delta="0"
+     name="l_rem_btn"
+     top_pad="5"
+     width="73"
+     visible="false"/>
+    <button
+     enabled="false"
+     follows="left|top"
+     height="20"
+     label="Upload"
+     label_selected="Upload"
+     layout="topleft"
+     left_delta="0"
+     name="l_upl_btn"
+     top_pad="5"
+     width="73"
+     visible="false"/>
+    <scroll_list
+     name="l_name_list"
+     left="170"
+     top="22"
+     width="235"
+     height="260"
+     follows="left|top|right|bottom"
+     column_padding="0"
+     can_resize="false"
+     draw_heading="true"
+     multi_select="true"
+     search_column="1"
+     visible="false">
+        <column name="unit_name" label="Name" dynamicwidth="true" />
+        <column name="unit_id_HIDDEN" label="ID" width="0" />
+    </scroll_list>
+     
+<!-- bottom static -->
+    <button
+     follows="bottom"
      height="20"
      label="OK"
      label_selected="OK"
      layout="topleft"
-     right="-120"
+     left="95"
+     top="-30"
      name="Select"
      width="100" />
     <button
-     follows="right|bottom"
+     follows="bottom"
      height="20"
      label="Cancel"
      label_selected="Cancel"
      layout="topleft"
-     right="-10"
-     left_pad="5"
+     left_delta="120"
+     top_delta="0"
      name="Cancel"
      width="100" />
+    <check_box
+     follows="left|bottom"
+     height="20"
+     initial_value="true"
+     label="Apply now"
+     layout="topleft"
+     left="6"
+     name="apply_immediate_check"
+     top_delta="0"
+     width="120" />
 </floater>
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index 2d63c94fe11f896e91d53c5613edc2be904cbe9d..e37740d20cd71aa64c8ca4746165bb36d7253829 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  legacy_header_height="18"
  height="580"
  layout="topleft"
@@ -1206,6 +1206,7 @@ even though the user gets a free copy.
              label="Modify"
              layout="topleft"
              left="10"
+             height="10"
              name="checkbox next owner can modify"
              width="85" />
             <check_box
diff --git a/indra/newview/skins/default/xui/en/floater_toybox.xml b/indra/newview/skins/default/xui/en/floater_toybox.xml
index fcaae9d172aa08bb8b11d9b1260ec8d6b3b71e63..d8211c24a72744f149cdc82c4126fcc79c251654 100644
--- a/indra/newview/skins/default/xui/en/floater_toybox.xml
+++ b/indra/newview/skins/default/xui/en/floater_toybox.xml
@@ -10,7 +10,7 @@
   layout="topleft"
   legacy_header_height="18"
   name="Toybox"
-  open_positioning="centered"
+  positioning="centered"
   save_rect="true"
   single_instance="true"
   title="TOOLBAR BUTTONS"
diff --git a/indra/newview/skins/default/xui/en/floater_voice_controls.xml b/indra/newview/skins/default/xui/en/floater_voice_controls.xml
index d99b29f32476bac8614c28e3352ece41a0534200..dce2720cf8cf46c63eddfc054524f05ddafd38b3 100644
--- a/indra/newview/skins/default/xui/en/floater_voice_controls.xml
+++ b/indra/newview/skins/default/xui/en/floater_voice_controls.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
 <floater
- open_positioning="cascading"
+ positioning="cascading"
  can_resize="true"
  can_minimize="true"
  can_close="true"
diff --git a/indra/newview/skins/default/xui/en/floater_voice_effect.xml b/indra/newview/skins/default/xui/en/floater_voice_effect.xml
index 77fb21e27c5eadddaa008933318d557af24602cf..35cb2670d0904187dfcd55e9cd06c0df45a4f27d 100644
--- a/indra/newview/skins/default/xui/en/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/en/floater_voice_effect.xml
@@ -36,15 +36,20 @@
   <string name="effect_Cyber">Cyber</string>
   <string name="effect_DeepBot">DeepBot</string>
   <string name="effect_Demon">Demon</string>
+  <string name="effect_Female Elf">Female Elf</string>
   <string name="effect_Flirty">Flirty</string>
   <string name="effect_Foxy">Foxy</string>
-  <string name="effect_Halloween_2010_Bonus">Halloween_2010_Bonus</string>
+  <string name="effect_Halloween 2010 Bonus">Halloween_2010_Bonus</string>
   <string name="effect_Helium">Helium</string>
   <string name="effect_Husky">Husky</string>
+  <string name="effect_Husky Whisper">Husky Whisper</string>
   <string name="effect_Intercom">Intercom</string>
+  <string name="effect_Julia">Julia</string>
+  <string name="effect_Lo Lilt">Lo Lilt</string>
   <string name="effect_Macho">Macho</string>
   <string name="effect_Micro">Micro</string>
   <string name="effect_Mini">Mini</string>
+  <string name="effect_Model">Model</string>
   <string name="effect_Nano">Nano</string>
   <string name="effect_Nightmare">Nightmare</string>
   <string name="effect_PopBot">PopBot</string>
@@ -52,10 +57,12 @@
   <string name="effect_Radio">Radio</string>
   <string name="effect_Robot">Robot</string>
   <string name="effect_Roxanne">Roxanne</string>
+  <string name="effect_Rumble">Rumble</string>
   <string name="effect_Sabrina">Sabrina</string>
   <string name="effect_Samantha">Samantha</string>
   <string name="effect_Sexy">Sexy</string>
   <string name="effect_Shorty">Shorty</string>
+  <string name="effect_Smaller">Smaller</string>
   <string name="effect_Sneaky">Sneaky</string>
   <string name="effect_Stallion">Stallion</string>
   <string name="effect_Sultry">Sultry</string>
diff --git a/indra/newview/skins/default/xui/en/floater_window_size.xml b/indra/newview/skins/default/xui/en/floater_window_size.xml
index 355d25778542db0881796c7aa2f9412bc2ffd4a9..115fe413f3ca4e3dc96c1375ea660487cfed895f 100644
--- a/indra/newview/skins/default/xui/en/floater_window_size.xml
+++ b/indra/newview/skins/default/xui/en/floater_window_size.xml
@@ -28,22 +28,50 @@
      tool_tip="width x height"
      top_pad="5"
      width="179">
-        <combo_box.item
-         label="1000 x 700 (default)"
-         name="item0"
-         value="1000 x 700" />
-        <combo_box.item
-         label="1024 x 768"
-         name="item1"
-         value="1024 x 768" />
-        <combo_box.item
-         label="1280 x 720 (720p)"
-         name="item2"
-         value="1280 x 720" />
-        <combo_box.item
-         label="1920 x 1080 (1080p)"
-         name="item3"
-         value="1920 x 1080" />
+      <combo_box.item
+       label="1000 x 700 (default)"
+       name="item1"
+       value="1000 x 700" />
+      <combo_box.item
+       label="1024 x 768 (4:3 XGA)"
+       name="item2"
+       value="1024 x 768" />
+      <combo_box.item
+       label="1280 x 720 (16:9 HDTV)"
+       name="item3"
+       value="1280 x 720" />
+      <combo_box.item
+       label="1280 x 800 (5:8 WXGA)"
+       name="item4"
+       value="1280 x 800" />
+      <combo_box.item
+       label="1280 x 1024 (5:4 SXGA)"
+       name="item5"
+       value="1280 x 1024" />
+      <combo_box.item
+       label="1440 x 900 (8:5 WSXGA)"
+       name="item7"
+       value="1440 x 900" />
+      <combo_box.item
+       label="1600 x 900 (16:9 HD+)"
+       name="item8"
+       value="1600 x 900" />
+      <combo_box.item
+       label="1600 x 1200 (4:3 UXGA)"
+       name="item9"
+       value="1600 x 1200" />
+      <combo_box.item
+       label="1680 x 1050 (8:5 WSXGA+)"
+       name="item10"
+       value="1680 x 1050" />
+      <combo_box.item
+       label="1920 x 1080 (16:9 HDTV)"
+       name="item11"
+       value="1920 x 1080" />
+      <combo_box.item
+       label="1920 x 1200 (8:5 WUXGA)"
+       name="item12"
+       value="1920 x 1200" />
     </combo_box>
     <button
      follows="right|bottom"
diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml
index 56d79f62c7bf0586b15c66991bc76951f3c1b564..83407069d2eee1ab962a8d3381a9c897bd9c746a 100644
--- a/indra/newview/skins/default/xui/en/floater_world_map.xml
+++ b/indra/newview/skins/default/xui/en/floater_world_map.xml
@@ -2,7 +2,7 @@
 <floater
  legacy_header_height="18"
  can_resize="true"
- open_positioning="centered"
+ positioning="centered"
  height="600"
  layout="topleft"
  min_height="520"
diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml
index ef4a1bc0618b275f25c7b219e85443acecb2b1c9..b13bf5b5086d7594984a3e446139fdf410f2f8ae 100644
--- a/indra/newview/skins/default/xui/en/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/en/menu_inventory.xml
@@ -452,6 +452,14 @@
     <menu_item_separator
      layout="topleft" 
      name="Copy Separator" />
+    <menu_item_call
+     label="Cut"
+     layout="topleft"
+     name="Cut">
+        <menu_item_call.on_click
+         function="Inventory.DoToSelected"
+         parameter="cut" />
+    </menu_item_call>
     <menu_item_call
      label="Copy"
      layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 1d11abcf73eb06d08ad5443113d44dc193debb63..5ba566b175e59a113a0abc154e62f0748e39f9fd 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -3268,6 +3268,14 @@
             <menu_item_call.on_click
              function="Advanced.CompressImage" />
         </menu_item_call>
+
+      <menu_item_call
+         label="Enable Visual Leak Detector"
+         name="Enable Visual Leak Detector">
+        <menu_item_call.on_click
+           function="Advanced.ToggleVisualLeakDetector" />
+        </menu_item_call>
+      
         <menu_item_check
          label="Output Debug Minidump"
          name="Output Debug Minidump">
@@ -3294,6 +3302,7 @@
          name="Set Logging Level"
          tear_off="true">
           <menu_item_check
+            name="Debug"
             label="Debug">
             <menu_item_check.on_check
               function="Develop.CheckLoggingLevel"
@@ -3303,6 +3312,7 @@
              parameter="0" />
           </menu_item_check>
           <menu_item_check
+            name="Info"
             label="Info">
             <menu_item_check.on_check
               function="Develop.CheckLoggingLevel"
@@ -3312,6 +3322,7 @@
              parameter="1" />
           </menu_item_check>
           <menu_item_check
+            name="Warning"
             label="Warning">
             <menu_item_check.on_check
               function="Develop.CheckLoggingLevel"
@@ -3321,6 +3332,7 @@
              parameter="2" />
           </menu_item_check>
           <menu_item_check
+            name="Error"
             label="Error">
             <menu_item_check.on_check
               function="Develop.CheckLoggingLevel"
@@ -3330,6 +3342,7 @@
              parameter="3" />
           </menu_item_check>
           <menu_item_check
+            name="None"
             label="None">
             <menu_item_check.on_check
               function="Develop.CheckLoggingLevel"
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 59dd17ea9d3e964e26df311cd178098e3ecf8ed5..afc5b916e77d5345896c82cf41587082bea2a0de 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -7696,4 +7696,31 @@ Otherwise, you can look at the Map and find places marked &quot;Infohub&quot;.
 You died and have been teleported to your home location.
   </global>
 
+  <notification
+   icon="alertmodal.tga"
+   name="LocalBitmapsUpdateFileNotFound"
+   persist="true"
+   type="notify">
+[FNAME] could not be updated because the file could no longer be found.
+Disabling future updates for this file.
+  </notification>
+
+  <notification
+   icon="alertmodal.tga"
+   name="LocalBitmapsUpdateFailedFinal"
+   persist="true"
+   type="notify">
+[FNAME] could not be opened or decoded for [NRETRIES] attempts, and is now considered broken.
+Disabling future updates for this file.
+  </notification>
+
+  <notification
+   icon="alertmodal.tga"
+   name="LocalBitmapsVerifyFail"
+   persist="true"
+   type="notify">
+Attempted to add an invalid or unreadable image file [FNAME] which could not be opened or decoded.
+Attempt cancelled.
+  </notification>
+  
 </notifications>
diff --git a/indra/newview/skins/default/xui/en/panel_chat_item.xml b/indra/newview/skins/default/xui/en/panel_chat_item.xml
index 1b97de2b05e30f2d655e5195a4cf631897d79cf8..1ef99649e67d27cd2a46c75406f6fe9adb1f702f 100644
--- a/indra/newview/skins/default/xui/en/panel_chat_item.xml
+++ b/indra/newview/skins/default/xui/en/panel_chat_item.xml
@@ -18,6 +18,7 @@
 	<text_chat
       top="3"
       left="30"
+      right="-10"
       height="120"
       text_color="white"
       word_wrap="true"
diff --git a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml
index e9427a23882beed63b894f6b99ebb334a94a7893..3f67a48b14ff3f848bedd91fd330cab8f9373949 100644
--- a/indra/newview/skins/default/xui/en/panel_postcard_settings.xml
+++ b/indra/newview/skins/default/xui/en/panel_postcard_settings.xml
@@ -85,6 +85,7 @@
              top_delta="0"
              width="95" />
             <check_box
+              height="10"
              bottom_delta="20"
              follows="left|top"
              label="Constrain proportions"
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
index 9057ebb65eb4d96915d6a5bc2b46e2cd75e40381..71d808fa4b22b0ac5145739dc3015488bbd59a6a 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml
@@ -114,6 +114,7 @@
      width="95" />
     <check_box
      bottom_delta="20"
+     height="10"
      follows="left|top"
      label="Constrain proportions"
      layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml
index b966358f18d74114288b608dfd88672bb7f84b58..781ab174031b942158a3d8708012983f2a2f8769 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_local.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_local.xml
@@ -132,6 +132,7 @@
              width="95" />
             <check_box
              bottom_delta="20"
+             height="10"
              follows="left|top"
              label="Constrain proportions"
              layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml
index 5bd383b81e85b585ffe6c608e6d6c6b917a70d98..0dd357aa1a747c9711c800ea5f45c9117ff32039 100644
--- a/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml
+++ b/indra/newview/skins/default/xui/en/panel_snapshot_profile.xml
@@ -119,6 +119,7 @@
              top_delta="0"
              width="95" />
             <check_box
+              height="10"
              bottom_delta="20"
              label="Constrain proportions"
              layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/panel_status_bar.xml b/indra/newview/skins/default/xui/en/panel_status_bar.xml
index 22c1139cdb5539ae92f7030ea899fb89326cb787..3aa34439f13210f1f1b51cd88d147bc29f3831b6 100644
--- a/indra/newview/skins/default/xui/en/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/en/panel_status_bar.xml
@@ -35,8 +35,8 @@
     </panel.string>
   <panel
     height="18"
-    left="-370"
-    width="160"
+    left="-395"
+    width="185"
     top="1"
     follows="right|top" 
     name="balance_bg">
diff --git a/indra/newview/skins/default/xui/en/panel_toast.xml b/indra/newview/skins/default/xui/en/panel_toast.xml
index 0b5aff54ca8fca29db3ad694a05bf89909aaace0..37a904bca81ac724d06613c70a9eef3f0846d6a1 100644
--- a/indra/newview/skins/default/xui/en/panel_toast.xml
+++ b/indra/newview/skins/default/xui/en/panel_toast.xml
@@ -10,7 +10,6 @@
 -->
 
 <floater
- open_positioning="none"
  legacy_header_height="0"
  header_height="0"
  name="toast"
diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
index ee790e8dd4c95070d20f77a108d4fc8c4b73698f..6ecb57b41d8da6bc45d16df29bc672080f1618ed 100644
--- a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml
@@ -48,10 +48,10 @@
                       height="300"
                       width="330" />
              </layout_panel>
-			    <layout_panel
+			 <layout_panel
                  width="330"
                  layout="topleft"
-                 auto_resize="true"
+                 auto_resize="false"
                  user_resize="true"
                  follows="left|right|top"
                  name="inbox_layout_panel"
@@ -105,6 +105,7 @@
                         [NUM] new
                      </text>
                      <panel
+                        name="inbox_inventory_placeholder_panel"
                         follows="all"
                         left="10"
                         bottom="235"
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 97526526794d8f7044523b93e2c15230729df61e..4ccec4838ac00a6bdf57cd01fee2d23cb5e5a251 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -403,8 +403,9 @@ Please try logging in again in a minute.</string>
 	<string name="AddAndRemoveJoints">Add and remove joints with other objects</string>
 	<string name="ChangePermissions">Change its permissions</string>
 	<string name="TrackYourCamera">Track your camera</string>
-	<string name="ControlYourCamera">Control your camera</string>
-	<string name="NotConnected">Not Connected</string>
+  <string name="ControlYourCamera">Control your camera</string>
+  <string name="TeleportYourAgent">Teleport you</string>
+  <string name="NotConnected">Not Connected</string>
 
 	<!-- Sim Access labels -->
 	<string name="SIM_ACCESS_PG">General</string>
diff --git a/indra/newview/skins/default/xui/en/widgets/floater.xml b/indra/newview/skins/default/xui/en/widgets/floater.xml
index adbb183317884bb66bb78384ce827354fc317d00..97a5ae7d4e575451496c357d644206b4a582a03c 100644
--- a/indra/newview/skins/default/xui/en/widgets/floater.xml
+++ b/indra/newview/skins/default/xui/en/widgets/floater.xml
@@ -2,7 +2,7 @@
 <!-- See also settings.xml UIFloater* settings for configuration -->
 <floater
  name="floater"
- open_positioning="none"
+ positioning="none"
  layout="topleft"
  bg_opaque_color="FloaterFocusBackgroundColor"
  bg_alpha_color="FloaterDefaultBackgroundColor"
diff --git a/indra/newview/skins/default/xui/es/floater_about_land.xml b/indra/newview/skins/default/xui/es/floater_about_land.xml
index 6b8a1ff906d8430a908fe2b1b5937473d9196789..fd54d74af28cf0ab06649817195a575ab56953b0 100644
--- a/indra/newview/skins/default/xui/es/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/es/floater_about_land.xml
@@ -373,7 +373,7 @@ Sólo las parcelas más grandes pueden listarse en la búsqueda.
 			</text>
 			<texture_picker label="" name="snapshot_ctrl" tool_tip="Pulse para elegir una imagen"/>
 			<text name="allow_label5">
-				a los avatares de esta parcela y chatear con ellos
+				Los avatares de otras parcelas pueden ver a los avatares de esta parcela y chatear con ellos
 			</text>
 			<check_box label="Ver los avatares" name="SeeAvatarsCheck" tool_tip="Permite que los avatares de otras parcelas vean a los avatares de ésta y chateen con ellos, y también que tú puedas verles y chatear con ellos."/>
 			<text name="landing_point">
@@ -460,12 +460,12 @@ los media:
 			<text name="Limit access to this parcel to:">
 				Acceso a esta parcela
 			</text>
-			<check_box label="Permitir el acceso público [MATURITY]" name="public_access"/>
+			<check_box label="Permitir el acceso público (si no seleccionas esta opción, se crearán líneas de prohibición)" name="public_access"/>
 			<text name="Only Allow">
-				Restringir el acceso a residentes verificados con:
+				Permitir únicamente el acceso a los Residentes que:
 			</text>
-			<check_box label="Información de pago aportada [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Expulsa a los Residentes no identificados."/>
-			<check_box label="Verificación de edad [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Expulsa a los Residentes que no hayan verificado su edad. Más información en [SUPPORT_SITE]."/>
+			<check_box label="Han aportado información de pago [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Para poder acceder a esta parcela los Residentes deben haber aportado información de pago en su cuenta. Para más información, ver [SUPPORT_SITE]."/>
+			<check_box label="Han verificado su edad [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Para poder acceder a esta parcela los Residentes deben haber verificado su edad. Para más información, ver [SUPPORT_SITE]."/>
 			<check_box label="Acceso permitido al grupo: [GROUP]" name="GroupCheck" tool_tip="Elija el grupo en la pestaña General."/>
 			<check_box label="Vender pases a:" name="PassCheck" tool_tip="Permitir acceso temporal a esta parcela"/>
 			<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/es/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/es/floater_merchant_outbox.xml
new file mode 100644
index 0000000000000000000000000000000000000000..a7c17fc136c01cdd3790f7fee96c95dff9f62473
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="BUZÓN DE SALIDA DE COMERCIANTE">
+	<string name="OutboxFolderCount1">
+		1 carpeta
+	</string>
+	<string name="OutboxFolderCountN">
+		[NUM] carpetas
+	</string>
+	<string name="OutboxImporting">
+		Enviando carpetas...
+	</string>
+	<string name="OutboxInitializing">
+		Inicializando...
+	</string>
+	<panel label="">
+		<panel>
+			<panel name="outbox_inventory_placeholder_panel">
+				<text name="outbox_inventory_placeholder_title">
+					Cargando...
+				</text>
+			</panel>
+		</panel>
+		<panel>
+			<button label="Enviar al Mercado" name="outbox_import_btn" tool_tip="Poner en el escaparate de Mi Mercado"/>
+		</panel>
+	</panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_model_wizard.xml b/indra/newview/skins/default/xui/es/floater_model_wizard.xml
index e27db5a1c4ae2997ad72e92364d036b705f3a228..5bd6b5e0e55731176d5373ce0390a43d0f6bf555 100644
--- a/indra/newview/skins/default/xui/es/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/es/floater_model_wizard.xml
@@ -6,12 +6,12 @@
 	<button label="2. Optimizar" name="optimize_btn"/>
 	<button label="1. Seleccionar archivo" name="choose_file_btn"/>
 	<panel name="choose_file_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="choose_file_header_panel">
+			<text name="choose_file_header_text">
 				Elige el archivo de modelo
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="choose_file_content">
 			<text name="advanced_users_text">
 				Usuarios avanzados: si tienes experiencia con las herramientas de creación de contenidos 3D, quizá te interese utilizar la función de subida avanzada.
 			</text>
@@ -19,7 +19,7 @@
 			<text name="Cache location">
 				Elige el archivo de modelo que deseas subir
 			</text>
-			<button label="Buscar..." label_selected="Buscar..." name="browse"/>
+			<button label="Examinar..." label_selected="Examinar..." name="browse"/>
 			<text name="Model types">
 				‎Second Life admite los archivos COLLADA (.dae)
 			</text>
@@ -35,15 +35,15 @@
 		</panel>
 	</panel>
 	<panel name="optimize_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="optimize_header_panel">
+			<text name="optimize_header_text">
 				Optimizar el modelo
 			</text>
 		</panel>
-		<text name="description">
+		<text name="optimize_description">
 			Hemos optimizado el rendimiento del modelo, pero puedes ajustarlo más si lo deseas.
 		</text>
-		<panel name="content">
+		<panel name="optimize_content">
 			<text name="high_detail_text">
 				Generar el nivel de detalle: Alto
 			</text>
@@ -79,15 +79,15 @@
 		</panel>
 	</panel>
 	<panel name="physics_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="physics_header_panel">
+			<text name="physics_header_text">
 				Ajustar la física
 			</text>
 		</panel>
-		<text name="description">
+		<text name="physics_description">
 			Crearemos una forma para la apariencia exterior del modelo. Ajusta el nivel de detalle de la forma según se necesite para el propósito proyectado del modelo.
 		</text>
-		<panel name="content">
+		<panel name="physics_content">
 			<button label="Recalcular física" name="recalculate_physics_btn"/>
 			<button label="Recalculando..." name="recalculating_physics_btn"/>
 			<text name="lod_label">
@@ -110,12 +110,12 @@
 		</panel>
 	</panel>
 	<panel name="review_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="review_header_panel">
+			<text name="review_header_text">
 				Revisar
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="review_content">
 			<text name="review_prim_equiv">
 				Impacto en la parcela/región: [EQUIV] equivalentes en prim
 			</text>
@@ -128,8 +128,8 @@
 		</panel>
 	</panel>
 	<panel name="upload_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="upload_header_panel">
+			<text name="upload_header_text">
 				Subida finalizada
 			</text>
 		</panel>
diff --git a/indra/newview/skins/default/xui/es/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/es/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000000000000000000000000000000000..b479d5f6d6bbc342a4c4bb9a33199290356156d9
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml
index bcdc25894f4f609ae983a65424c272270e0abc54..9d0a8c50ef4cea0c155d5e9677751592a20d25f0 100644
--- a/indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
 	<menu_item_call label="Tocar" name="touch"/>
 	<menu_item_call label="Sentarse" name="sit"/>
 	<menu_item_call label="Pagar" name="pay"/>
@@ -12,7 +12,8 @@
 	<menu_item_call label="Añadir" name="add"/>
 	<menu_item_call label="Denunciar" name="report"/>
 	<menu_item_call label="Ignorar" name="block"/>
+	<menu_item_call label="No ignorar" name="unblock"/>
 	<menu_item_call label="Acercar el zoom" name="zoom_in"/>
 	<menu_item_call label="Quitar" name="remove"/>
 	<menu_item_call label="Más información" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/es/menu_inventory.xml b/indra/newview/skins/default/xui/es/menu_inventory.xml
index f1f1ef091fc2f1c22f596381d964dd1e83ce3842..4a8f37dee4d825ed54b5d3c607e0e3bbbdf2b414 100644
--- a/indra/newview/skins/default/xui/es/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/es/menu_inventory.xml
@@ -84,6 +84,6 @@
 	<menu_item_call label="Añadir" name="Wearable Add"/>
 	<menu_item_call label="Quitarse" name="Take Off"/>
 	<menu_item_call label="Copiar al Buzón de salida de comerciante" name="Merchant Copy"/>
-	<menu_item_call label="Mover al Buzón de salida de comerciante" name="Merchant Move"/>
+	<menu_item_call label="Enviar al Mercado" name="Marketplace Send"/>
 	<menu_item_call label="--sin opciones--" name="--no options--"/>
 </menu>
diff --git a/indra/newview/skins/default/xui/es/menu_login.xml b/indra/newview/skins/default/xui/es/menu_login.xml
index e3abf7ad6295795919f834f1990b0c20505ce6bc..289ac3f0757089861087c2e3a867d93e05f73267 100644
--- a/indra/newview/skins/default/xui/es/menu_login.xml
+++ b/indra/newview/skins/default/xui/es/menu_login.xml
@@ -16,8 +16,8 @@
 		<menu_item_call label="Definir el tamaño de la ventana..." name="Set Window Size..."/>
 		<menu_item_call label="Mostrar los &apos;TOS&apos;" name="TOS"/>
 		<menu_item_call label="Mostrar mensaje crítico" name="Critical"/>
-		<menu_item_call label="Prueba de navegadores de medios" name="Web Browser Test"/>
 		<menu_item_call label="Prueba de depuración de ventanas de contenido web" name="Web Content Floater Debug Test"/>
+		<menu label="Configurar el nivel de registro" name="Set Logging Level"/>
 		<menu_item_check label="Mostrar el selector de Grid" name="Show Grid Picker"/>
 		<menu_item_call label="Mostrar la consola de notificaciones" name="Show Notifications Console"/>
 	</menu>
diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml
index 4762e3f4a43b365ef1c4bec16f1290fd72fb5909..9522d4eac669ccf3e8a089019f189ae35939768d 100644
--- a/indra/newview/skins/default/xui/es/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/es/menu_viewer.xml
@@ -14,14 +14,13 @@
 			<menu_item_check label="Volar" name="Fly"/>
 			<menu_item_check label="Correr siempre" name="Always Run"/>
 			<menu_item_call label="Parar mis animaciones" name="Stop Animating My Avatar"/>
+			<menu_item_call label="Caminar / Correr / Volar..." name="Walk / run / fly"/>
 		</menu>
 		<menu label="Estado" name="Status">
 			<menu_item_call label="Ausente" name="Set Away"/>
 			<menu_item_call label="Ocupado" name="Set Busy"/>
 		</menu>
-		<menu_item_call label="Solicitar estatus de Administrador" name="Request Admin Options"/>
-		<menu_item_call label="Dejar el estatus de Administrador" name="Leave Admin Options"/>
-		<menu_item_call label="Comprar L$" name="Buy and Sell L$"/>
+		<menu_item_call label="Comprar L$..." name="Buy and Sell L$"/>
 		<menu_item_call label="Panel de control de la cuenta..." name="Manage My Account">
 			<menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=es"/>
 		</menu_item_call>
@@ -63,7 +62,7 @@
 			<menu_item_check label="Propiedades de la parcela" name="Parcel Properties"/>
 			<menu_item_check label="Menú Avanzado" name="Show Advanced Menu"/>
 		</menu>
-		<menu label="Sol" name="Environment Settings">
+		<menu label="Sol" name="Sun">
 			<menu_item_call label="Amanecer" name="Sunrise"/>
 			<menu_item_call label="Mediodía" name="Noon"/>
 			<menu_item_call label="Atardecer" name="Sunset"/>
@@ -178,22 +177,22 @@
 			<menu_item_check label="Mostrar el Punto de Mira en la vista subjetiva" name="ShowCrosshairs"/>
 		</menu>
 		<menu label="Objetos representados" name="Rendering Types">
-			<menu_item_check label="Simple" name="Simple"/>
-			<menu_item_check label="Alfa" name="Alpha"/>
-			<menu_item_check label="Árbol" name="Tree"/>
-			<menu_item_check label="Avatares" name="Character"/>
-			<menu_item_check label="Parche de superficie" name="Surface Patch"/>
-			<menu_item_check label="Cielo" name="Sky"/>
-			<menu_item_check label="Agua" name="Water"/>
-			<menu_item_check label="Terreno" name="Ground"/>
-			<menu_item_check label="volumen" name="Volume"/>
-			<menu_item_check label="Hierba" name="Grass"/>
-			<menu_item_check label="Nubes" name="Clouds"/>
-			<menu_item_check label="Partículas" name="Particles"/>
-			<menu_item_check label="Efectos de relieve" name="Bump"/>
+			<menu_item_check label="Simple" name="Rendering Type Simple"/>
+			<menu_item_check label="Alfa" name="Rendering Type Alpha"/>
+			<menu_item_check label="Árbol" name="Rendering Type Tree"/>
+			<menu_item_check label="Avatares" name="Rendering Type Character"/>
+			<menu_item_check label="Parcela de superficie" name="Rendering Type Surface Patch"/>
+			<menu_item_check label="Cielo" name="Rendering Type Sky"/>
+			<menu_item_check label="Agua" name="Rendering Type Water"/>
+			<menu_item_check label="Terreno" name="Rendering Type Ground"/>
+			<menu_item_check label="Volumen" name="Rendering Type Volume"/>
+			<menu_item_check label="Hierba" name="Rendering Type Grass"/>
+			<menu_item_check label="Nubes" name="Rendering Type Clouds"/>
+			<menu_item_check label="Partículas" name="Rendering Type Particles"/>
+			<menu_item_check label="Efectos de relieve" name="Rendering Type Bump"/>
 		</menu>
 		<menu label="Rasgos renderizados" name="Rendering Features">
-			<menu_item_check label="UI" name="UI"/>
+			<menu_item_check label="UI" name="ToggleUI"/>
 			<menu_item_check label="Seleccionado" name="Selected"/>
 			<menu_item_check label="Realzados" name="Highlighted"/>
 			<menu_item_check label="Texturas dinámicas" name="Dynamic Textures"/>
@@ -206,8 +205,6 @@
 		<menu_item_check label="Vista subjetiva suavizada" name="Mouse Smoothing"/>
 		<menu_item_call label="Recuperar las teclas" name="Release Keys"/>
 		<menu label="Atajos de teclado" name="Shortcuts">
-			<menu_item_call label="Imagen ([COST] L$)..." name="Upload Image"/>
-			<menu_item_check label="Buscar" name="Search"/>
 			<menu_item_check label="Mostrar el menú Avanzado - acceso directo antiguo" name="Show Advanced Menu - legacy shortcut"/>
 			<menu_item_call label="Cerrar la ventana" name="Close Window"/>
 			<menu_item_call label="Cerrar todas las ventanas" name="Close All Windows"/>
@@ -216,13 +213,6 @@
 			<menu_item_check label="Flycam del joystick" name="Joystick Flycam"/>
 			<menu_item_call label="Volver a la vista por defecto" name="Reset View"/>
 			<menu_item_call label="Mirar al último que habló" name="Look at Last Chatter"/>
-			<menu label="Seleccionar la herramienta de construcción" name="Select Tool">
-				<menu_item_call label="Herramienta Visión" name="Focus"/>
-				<menu_item_call label="Herramienta Mover" name="Move"/>
-				<menu_item_call label="Herramienta Editar" name="Edit"/>
-				<menu_item_call label="Herramienta Crear" name="Create"/>
-				<menu_item_call label="Herramienta Terreno" name="Land"/>
-			</menu>
 			<menu_item_call label="Acercar el zoom" name="Zoom In"/>
 			<menu_item_call label="Zoom por defecto" name="Zoom Default"/>
 			<menu_item_call label="Alejar el zoom" name="Zoom Out"/>
@@ -278,6 +268,7 @@
 			<menu_item_check label="Crear cola" name="Build Queue"/>
 			<menu_item_check label="Vectores de viento" name="Wind Vectors"/>
 			<menu_item_check label="Complejidad del renderizado" name="rendercomplexity"/>
+			<menu_item_check label="Bytes de adjunto" name="attachment bytes"/>
 			<menu_item_check label="Esculpir" name="Sculpt"/>
 		</menu>
 		<menu label="Rendering" name="Rendering">
@@ -300,11 +291,10 @@
 			<menu_item_call label="Drop a Packet" name="Drop a Packet"/>
 		</menu>
 		<menu_item_call label="Bumps, Pushes &amp; Hits" name="Bumps, Pushes &amp;amp; Hits"/>
-		<menu label="World" name="World">
-			<menu_item_check label="Region Sun Override" name="Sim Sun Override"/>
-			<menu_item_check label="Beacon flashing effect" name="Cheesy Beacon"/>
-			<menu_item_check label="Fixed Weather" name="Fixed Weather"/>
-			<menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/>
+		<menu label="Mundo virtual" name="DevelopWorld">
+			<menu_item_check label="Anular el sol del Sim" name="Sim Sun Override"/>
+			<menu_item_check label="Meteorología fija" name="Fixed Weather"/>
+			<menu_item_call label="Volcar la caché de objetos de la región" name="Dump Region Object Cache"/>
 		</menu>
 		<menu label="UI" name="UI">
 			<menu_item_call label="Prueba de navegadores de medios" name="Web Browser Test"/>
@@ -324,11 +314,11 @@
 		</menu>
 		<menu label="Avatar" name="Character">
 			<menu label="Grab Baked Texture" name="Grab Baked Texture">
-				<menu_item_call label="Iris" name="Iris"/>
-				<menu_item_call label="Head" name="Head"/>
-				<menu_item_call label="Upper Body" name="Upper Body"/>
-				<menu_item_call label="Lower Body" name="Lower Body"/>
-				<menu_item_call label="Skirt" name="Skirt"/>
+				<menu_item_call label="Iris" name="Grab Iris"/>
+				<menu_item_call label="Cabeza" name="Grab Head"/>
+				<menu_item_call label="Parte superior del cuerpo" name="Grab Upper Body"/>
+				<menu_item_call label="Parte inferior del cuerpo" name="Grab Lower Body"/>
+				<menu_item_call label="Falda" name="Grab Skirt"/>
 			</menu>
 			<menu label="Character Tests" name="Character Tests">
 				<menu_item_call label="Toggle Character Geometry" name="Toggle Character Geometry"/>
@@ -345,17 +335,19 @@
 		<menu_item_check label="HTTP Textures" name="HTTP Textures"/>
 		<menu_item_check label="Inventario HTTP" name="HTTP Inventory"/>
 		<menu_item_check label="Console Window on next Run" name="Console Window"/>
+		<menu label="Configurar el nivel de registro" name="Set Logging Level"/>
 		<menu_item_call label="Request Admin Status" name="Request Admin Options"/>
 		<menu_item_call label="Leave Admin Status" name="Leave Admin Options"/>
 		<menu_item_check label="Show Admin Menu" name="View Admin Options"/>
 	</menu>
 	<menu label="Admin" name="Admin">
-		<menu label="Object">
-			<menu_item_call label="Coger una copia" name="Take Copy"/>
-			<menu_item_call label="Force Owner To Me" name="Force Owner To Me"/>
-			<menu_item_call label="Force Owner Permissive" name="Force Owner Permissive"/>
+		<menu label="Objeto" name="AdminObject">
+			<menu_item_call label="Tomar una copia" name="Admin Take Copy"/>
+			<menu_item_call label="Forzar que yo sea el propietario" name="Force Owner To Me"/>
+			<menu_item_call label="Forzar permiso al propietario" name="Force Owner Permissive"/>
 			<menu_item_call label="Eliminar" name="Delete"/>
-			<menu_item_call label="Lock" name="Lock"/>
+			<menu_item_call label="Bloquear" name="Lock"/>
+			<menu_item_call label="Obtener ID de objetos" name="Get Assets IDs"/>
 		</menu>
 		<menu label="Parcel" name="Parcel">
 			<menu_item_call label="Force Owner To Me" name="Owner To Me"/>
@@ -372,5 +364,16 @@
 		<menu label="Take Off Clothing" name="Take Off Clothing">
 			<menu_item_call label="Física" name="Physics"/>
 		</menu>
+		<menu label="Ayuda" name="DeprecatedHelp">
+			<menu_item_call label="Blog oficial" name="Official Linden Blog"/>
+			<menu_item_call label="Portal de programación" name="Scripting Portal"/>
+			<menu label="Informes de fallos" name="Bug Reporting">
+				<menu_item_call label="Public Issue Tracker" name="Public Issue Tracker"/>
+				<menu_item_call label="Ayuda del Public Issue Tracker" name="Publc Issue Tracker Help"/>
+				<menu_item_call label="Informes de fallos - instrucciones" name="Bug Reporing 101"/>
+				<menu_item_call label="Problemas de seguridad" name="Security Issues"/>
+				<menu_item_call label="Wiki QA" name="QA Wiki"/>
+			</menu>
+		</menu>
 	</menu>
 </menu_bar>
diff --git a/indra/newview/skins/default/xui/es/notifications.xml b/indra/newview/skins/default/xui/es/notifications.xml
index e0a20683c50178636b5c896255b88d8e46b04a81..d47c3d7ad886da40e1a5d7345de4e8c80c09d69b 100644
--- a/indra/newview/skins/default/xui/es/notifications.xml
+++ b/indra/newview/skins/default/xui/es/notifications.xml
@@ -86,17 +86,38 @@ Asegúrate de que tu conexión a Internet está funcionando adecuadamente.
 		<usetemplate canceltext="Cancelar" name="yesnocancelbuttons" notext="No guardarlos" yestext="Guardarlos"/>
 	</notification>
 	<notification name="ConfirmNoCopyToOutbox">
-		No tienes permiso para copiar este objeto en el Buzón de salida de comerciante. ¿Estás seguro de que quieres mover el objeto siguiente?
-        [ITEM_NAME]
-		<usetemplate name="okcancelbuttons" notext="No" yestext="Sí"/>
+		No tienes permiso para copiar uno o varios de estos objetos en el Buzón de salida de comerciante. Puedes moverlos o dejártelos.
+		<usetemplate name="okcancelbuttons" notext="No mover objeto(s)" yestext="Mover objeto(s)"/>
+	</notification>
+	<notification name="OutboxFolderCreated">
+		Se ha creado una carpeta nueva para cada objeto que has transferido al nivel superior de tu Buzón de salida de comerciante.
+		<usetemplate ignoretext="Se ha creado una carpeta nueva en el Buzón de salida de comerciante" name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadComplete">
-		Envío al mercado finalizado.
-		<usetemplate name="okbutton" yestext="¡Hurra!"/>
+	<notification name="OutboxImportComplete">
+		Éxito
+
+Todas las carpetas se han enviado correctamente al Mercado.
+		<usetemplate ignoretext="Todas las carpetas enviadas al Mercado" name="okignore" yestext="OK"/>
+	</notification>
+	<notification name="OutboxImportHadErrors">
+		Algunas carpetas no se han transferido
+
+Han ocurrido errores al enviar algunas carpetas al Mercado. Dichas carpetas todavía están en tu Buzón de salida de comerciante.
+
+Puedes consultar más información en el [[MARKETPLACE_IMPORTS_URL] registro de errores].
+		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadHadErrors">
-		El envío al mercado ha tenido errores. Corrige los problemas de tu buzón de salida y repite la operación. Muchas gracias.
-		<usetemplate name="okbutton" yestext="Reintentar"/>
+	<notification name="OutboxImportFailed">
+		Error de transferencia
+
+No se han enviado carpetas al Mercado a causa de un error del sistema o de la red. Vuelve a intentarlo más tarde.
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxInitFailed">
+		Error al inicializar el mercado
+
+La inicialización del mercado ha fallado por un error del sistema o de la red. Vuelve a intentarlo más tarde.
+		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
 	<notification name="CompileQueueSaveText">
 		Hubo un problema al subir el texto de un script por la siguiente razón: [REASON]. Por favor, inténtalo más tarde.
@@ -1442,8 +1463,8 @@ Debemos reiniciar [APP_NAME] para instalar la actualización.
 		<usetemplate ignoretext="Confirmar antes de devolver objetos a sus propietarios." name="okcancelignore" notext="Cancelar" yestext="OK"/>
 	</notification>
 	<notification name="GroupLeaveConfirmMember">
-		Actualmente, eres miembro del grupo &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
-¿Dejar el grupo?
+		Actualmente perteneces al grupo &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
+¿Deseas abandonar el grupo?
 		<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
 	</notification>
 	<notification name="ConfirmKick">
@@ -2823,6 +2844,18 @@ Con los siguientes residentes:
 [RESIDENTS]
 		<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
 	</notification>
+	<notification name="ShareFolderConfirmation">
+		Sólo puedes compartir una carpeta en cada momento.
+
+¿Estás seguro de que quieres compartir los elementos siguientes?
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+Con los siguientes Residentes:
+
+[RESIDENTS]
+		<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Aceptar"/>
+	</notification>
 	<notification name="ItemsShared">
 		Los elementos se han compartido correctamente.
 	</notification>
diff --git a/indra/newview/skins/default/xui/es/panel_region_estate.xml b/indra/newview/skins/default/xui/es/panel_region_estate.xml
index 3d0de4f083d3a375e8becc2e43e9ed6be86d529c..84c1ed7686cf9dfa68f24f1d8ac81a4a8fb49799 100644
--- a/indra/newview/skins/default/xui/es/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/es/panel_region_estate.xml
@@ -23,10 +23,10 @@
 	<check_box label="Permitir el acceso público" name="externally_visible_check"/>
 	<button label="?" name="externally_visible_help"/>
 	<text name="Only Allow">
-		Restringir el acceso a cuentas verificadas por:
+		Permitir únicamente el acceso a los Residentes que:
 	</text>
-	<check_box label="Información de pago aportada" name="limit_payment" tool_tip="Expulsa a los Residentes no identificados."/>
-	<check_box label="Verificación de la edad" name="limit_age_verified" tool_tip="Expulsa a los Residentes que no hayan verificado su edad. Más información en [SUPPORT_SITE]."/>
+	<check_box label="Han aportado la información de pago." name="limit_payment" tool_tip="Para poder acceder a este estado los Residentes deben haber aportado información de pago en su cuenta. Para más información, ver [SUPPORT_SITE]."/>
+	<check_box label="Han verificado su edad" name="limit_age_verified" tool_tip="Para poder acceder a este estado los Residentes deben haber verificado su edad. Para más información, ver [SUPPORT_SITE]."/>
 	<check_box label="Permitir el chat de voz" name="voice_chat_check"/>
 	<button label="?" name="voice_chat_help"/>
 	<check_box label="Permitir el teleporte a cualquier punto" name="allow_direct_teleport"/>
diff --git a/indra/newview/skins/default/xui/es/panel_script_ed.xml b/indra/newview/skins/default/xui/es/panel_script_ed.xml
index 46952c6974ff27ae8ef164e52ab031506ff49219..4c4077b96f0ad3b3724c915e83f0ef7735b08864 100644
--- a/indra/newview/skins/default/xui/es/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/es/panel_script_ed.xml
@@ -22,6 +22,8 @@
 		<menu label="Archivo" name="File">
 			<menu_item_call label="Guardar" name="Save"/>
 			<menu_item_call label="Deshacer todos los cambios" name="Revert All Changes"/>
+			<menu_item_call label="Cargar desde archivo..." name="LoadFromFile"/>
+			<menu_item_call label="Guardar en archivo..." name="SaveToFile"/>
 		</menu>
 		<menu label="Editar" name="Edit">
 			<menu_item_call label="Deshacer" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/es/panel_status_bar.xml b/indra/newview/skins/default/xui/es/panel_status_bar.xml
index 79b2c32b23617c0a3e7d357f8b55784531bcea8a..7eead3bc184ddb340d1d18590c79931fc3598f5c 100644
--- a/indra/newview/skins/default/xui/es/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/es/panel_status_bar.xml
@@ -15,7 +15,7 @@
 	<panel.string name="buycurrencylabel">
 		[AMT] L$
 	</panel.string>
-	<panel name="balance_bg">
+	<panel left="-410" name="balance_bg" width="200">
 		<text name="balance" tool_tip="Haz clic para actualizar tu saldo en L$" value="20 L$"/>
 		<button label="Comprar L$" name="buyL" tool_tip="Pulsa para comprar más L$"/>
 		<button label="Comprar" name="goShop" tool_tip="Abrir el mercado de Second Life" width="80"/>
diff --git a/indra/newview/skins/default/xui/es/sidepanel_inventory.xml b/indra/newview/skins/default/xui/es/sidepanel_inventory.xml
index 79d0cb84e8990b374ccf379d9b6b78a1d1b03680..f68dcc65e390e14f882d10371beee57737e58013 100644
--- a/indra/newview/skins/default/xui/es/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/es/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
 <panel label="Cosas" name="objects panel">
 	<panel label="" name="sidepanel__inventory_panel">
 		<layout_stack name="inventory_layout_stack">
-			<layout_panel name="inbox_outbox_layout_panel">
-				<layout_stack name="inbox_outbox_layout_stack">
-					<layout_panel name="inbox_layout_panel">
-						<panel label="" name="marketplace_inbox">
-							<string name="InboxLabelWithArg">
-								Objetos recibidos ([NUM])
-							</string>
-							<string name="InboxLabelNoArg">
-								Objetos recibidos
-							</string>
-							<button label="Objetos recibidos" name="inbox_btn"/>
-							<text name="inbox_fresh_new_count">
-								[NUM] nuevos
-							</text>
-							<panel tool_tip="Drag and drop items to your inventory to manage and use them">
-								<text name="inbox_inventory_placeholder">
-									Aquí se entregarán las compras realizadas en el mercado.
-								</text>
-							</panel>
-						</panel>
-					</layout_panel>
-					<layout_panel name="outbox_layout_panel">
-						<panel label="" name="marketplace_outbox">
-							<string name="OutboxLabelWithArg">
-								Buzón de salida de comerciante ([NUM])
-							</string>
-							<string name="OutboxLabelNoArg">
-								Buzón de salida de comerciante
-							</string>
-							<button label="Buzón de salida de comerciante" name="outbox_btn"/>
-							<button label="" name="outbox_sync_btn" tool_tip="Poner en el escaparate de Mi Mercado"/>
-							<panel>
-								<panel name="outbox_inventory_placeholder_panel">
-									<text name="outbox_inventory_placeholder_title">
-										Cargando...
-									</text>
-								</panel>
-							</panel>
-						</panel>
-					</layout_panel>
-				</layout_stack>
+			<layout_panel name="inbox_layout_panel">
+				<panel label="" name="marketplace_inbox">
+					<string name="InboxLabelWithArg">
+						Objetos recibidos ([NUM])
+					</string>
+					<string name="InboxLabelNoArg">
+						Objetos recibidos
+					</string>
+					<button label="Objetos recibidos" name="inbox_btn"/>
+					<text name="inbox_fresh_new_count">
+						[NUM] nuevos
+					</text>
+					<panel tool_tip="Drag and drop items to your inventory to manage and use them">
+						<text name="inbox_inventory_placeholder">
+							Aquí se entregarán las compras realizadas en el mercado.
+						</text>
+					</panel>
+				</panel>
 			</layout_panel>
 		</layout_stack>
 		<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml
index 2a6f32f84f5a68742c10a17d0fd78dc2327dffe4..67c65c6ce9a48b700356d9721951c5ed66fd1136 100644
--- a/indra/newview/skins/default/xui/es/strings.xml
+++ b/indra/newview/skins/default/xui/es/strings.xml
@@ -171,9 +171,9 @@ Actualmente, solo se permite iniciar sesión a los empleados.
 Consulta www.secondlife.com/status si deseas obtener actualizaciones.
 	</string>
 	<string name="LoginFailedPremiumOnly">
-		Se ha restringido de manera temporal el inicio de sesión en Second Life con el fin de garantizar una experiencia óptima a nuestros residentes.
-	 	
-Aquellos usuarios que dispongan de cuentas gratuitas no podrán acceder a Second Life durante este período de tiempo, ya que el propósito de esta medida es obtener espacio suficiente para los residentes que hayan pagado por acceder a Second Life.
+		Las conexiones a Second Life se han restringido provisionalmente para garantizar que los usuarios que ya están conectados tengan la mejor experiencia posible.
+
+Durante este tiempo, las personas con cuentas gratuitas no podrán acceder a Second Life, ya que tienen prioridad los usuarios con una cuenta de pago.
 	</string>
 	<string name="LoginFailedComputerProhibited">
 		No se puede acceder a Second Life desde este ordenador.
@@ -330,17 +330,35 @@ Intenta iniciar sesión de nuevo en unos instantes.
 		Aquí se puede arrastrar sólo un ítem
 	</string>
 	<string name="TooltipPrice" value="[AMOUNT] L$:"/>
+	<string name="TooltipOutboxDragToWorld">
+		No puedes colocar objetos en tu buzón de salida de comerciante
+	</string>
 	<string name="TooltipOutboxNoTransfer">
-		Uno o varios de estos objetos no se pueden vender o transferir a otro usuario.
+		Uno o varios de estos objetos no se pueden vender o transferir.
+	</string>
+	<string name="TooltipOutboxNotInInventory">
+		Tu buzón de salida de comerciante sólo puede aceptar objetos procedentes directamente de tu inventario
 	</string>
 	<string name="TooltipOutboxWorn">
-		Llevas puestos uno o más de estos objetos. Quítatelos del avatar y vuelve a intentar moverlos.
+		No puedes poner artículos que llevas puestos en el buzón de salida de comerciante
+	</string>
+	<string name="TooltipOutboxCallingCard">
+		No puedes poner tarjetas de visita en tu buzón de salida de comerciante
 	</string>
 	<string name="TooltipOutboxFolderLevels">
-		Esta carpeta tiene demasiados niveles de subcarpetas. Reorganiza las carpetas interiores de forma que tengas como máximo 4 niveles de profundidad (la carpeta raíz contiene A, que contiene B, que contiene C).
+		La profundidad de carpetas anidadas excede de 3
+	</string>
+	<string name="TooltipOutboxTooManyFolders">
+		El número de subcarpetas de la carpeta de nivel superior excede de 20
 	</string>
 	<string name="TooltipOutboxTooManyObjects">
-		Esta carpeta contiene más de 200 objetos. Guarda algunos objetos en una caja para disminuir su cantidad.
+		El número de elementos de la carpeta de nivel superior excede de 200
+	</string>
+	<string name="TooltipDragOntoOwnChild">
+		No puedes mover una carpeta a su carpeta secundaria
+	</string>
+	<string name="TooltipDragOntoSelf">
+		No puedes mover una carpeta dentro de sí misma
 	</string>
 	<string name="TooltipHttpUrl">
 		Pulsa para ver esta página web
@@ -961,6 +979,9 @@ Intenta iniciar sesión de nuevo en unos instantes.
 	<string name="choose_the_directory">
 		Elegir directorio
 	</string>
+	<string name="script_files">
+		Scripts
+	</string>
 	<string name="AvatarSetNotAway">
 		Salir del estado ausente
 	</string>
@@ -1199,43 +1220,36 @@ Intenta iniciar sesión de nuevo en unos instantes.
 		No tienes en tu inventario una copia de esta textura
 	</string>
 	<string name="InventoryInboxNoItems">
-		Cuando compres un objeto o lo recibas por otra vía, aparecerá aquí, para que puedas arrastrarlo a una carpeta de tu inventario o eliminarlo si no deseas conservarlo.
+		Aquí aparecerán algunos de los objetos que recibas, como los regalos Premium. Después puedes arrastrarlos a tu inventario.
 	</string>
 	<string name="MarketplaceURL">
-		http://marketplace.[DOMAIN_NAME]
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
 	</string>
 	<string name="MarketplaceURL_CreateStore">
-		http://marketplace.[DOMAIN_NAME]/create_store
+		http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
 	</string>
-	<string name="MarketplaceURL_LearnMore">
-		http://marketplace.[DOMAIN_NAME]/learn_more
-	</string>
-	<string name="InventoryOutboxCreationErrorTitle">
-		Tu Buzón de salida de comerciante no está configurado correctamente
+	<string name="MarketplaceURL_Dashboard">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
 	</string>
-	<string name="InventoryOutboxCreationErrorTooltip">
-		Error de configuración del Buzón de salida de comerciante
+	<string name="MarketplaceURL_Imports">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
 	</string>
-	<string name="InventoryOutboxCreationError">
-		Ponte en contacto con el servicio de atención al cliente para resolver el problema.
+	<string name="MarketplaceURL_LearnMore">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
 	</string>
 	<string name="InventoryOutboxNotMerchantTitle">
-		Cualquiera puede vender objetos en el mercado
-	</string>
-	<string name="InventoryOutboxNotMerchantTooltip">
-		¡Hazte comerciante!
+		Cualquier usuario puede vender objetos en el mercado.
 	</string>
+	<string name="InventoryOutboxNotMerchantTooltip"/>
 	<string name="InventoryOutboxNotMerchant">
-		[[MARKETPLACE_URL] El Mercado de Second Life] pone en venta más de un millón de productos virtuales, todos ellos creados por residentes. Tú también puedes vender los objetos que crees, así como algunos de los objetos que hayas comprado. Es fácil y es gratuito. [[LEARN_MORE_URL] Más información] o [[CREATE_STORE_URL] crea una tienda] en el mercado para empezar.
+		Para hacerte comerciante debes [[MARKETPLACE_CREATE_STORE_URL] crear una tienda del Mercado].
 	</string>
 	<string name="InventoryOutboxNoItemsTitle">
-		Una nueva forma para enviar objetos al mercado
-	</string>
-	<string name="InventoryOutboxNoItemsTooltip">
-		Arrastra y coloca aquí los objetos que desees preparar para venderlos en el mercado
+		El buzón de salida está vacío.
 	</string>
+	<string name="InventoryOutboxNoItemsTooltip"/>
 	<string name="InventoryOutboxNoItems">
-		Arrastra a esta zona los objetos o carpetas que desees vender. Aparecerá una copia del objeto, sin quitarlo de tu inventario, salvo que el objeto arrastrado sea &quot;no copiable&quot;. Cuando estés listo para enviar los objetos al mercado, pulsa en el botón Subir. Cuando se hayan trasladado los objetos a tu inventario en el mercado, desaparecerán de esta carpeta.
+		Arrastra carpetas a esta sección y pulsa en &quot;Enviar al Mercado&quot; para incluirlas en la lista de venta del [[MARKETPLACE_DASHBOARD_URL] Mercado].
 	</string>
 	<string name="Marketplace Error None">
 		Sin errores
@@ -4017,7 +4031,7 @@ Si sigues recibiendo este mensaje, contacta con [SUPPORT_SITE].
 	</string>
 	<string name="uploading_abuse_report">
 		Subiendo...
-  
+
 Denuncia de infracción
 	</string>
 	<string name="New Shape">
@@ -4285,7 +4299,7 @@ Denuncia de infracción
 	<string name="server_is_down">
 		Parece que hay algún problema que ha escapado a nuestros controles.
 
-	Visita status.secondlifegrid.net para ver si hay alguna incidencia conocida que esté afectando al servicio.  
+	Visita status.secondlifegrid.net para ver si hay alguna incidencia conocida que esté afectando al servicio.
         Si sigues teniendo problemas, comprueba la configuración de la red y del servidor de seguridad.
 	</string>
 	<string name="dateTimeWeekdaysNames">
@@ -4752,6 +4766,9 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas
 	<string name="Command_Move_Label">
 		Caminar / Correr / Volar
 	</string>
+	<string name="Command_Outbox_Label">
+		Buzón de salida de comerciante
+	</string>
 	<string name="Command_People_Label">
 		Gente
 	</string>
@@ -4824,6 +4841,9 @@ Inténtalo incluyendo la ruta de acceso al editor entre comillas
 	<string name="Command_Move_Tooltip">
 		Desplazando el avatar
 	</string>
+	<string name="Command_Outbox_Tooltip">
+		Transfiere objetos a tu mercado para venderlos
+	</string>
 	<string name="Command_People_Tooltip">
 		Amigos, grupos y personas próximas
 	</string>
diff --git a/indra/newview/skins/default/xui/fr/floater_about_land.xml b/indra/newview/skins/default/xui/fr/floater_about_land.xml
index b554a0a892f2729ad5d890e74710f93e2803b0af..6f8885487a07a17a7d03729a991210161abb17ab 100644
--- a/indra/newview/skins/default/xui/fr/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/fr/floater_about_land.xml
@@ -377,7 +377,7 @@ Seules les parcelles de grande taille peuvent apparaître dans la recherche.
 			</text>
 			<texture_picker label="" name="snapshot_ctrl" tool_tip="Cliquez pour sélectionner une image"/>
 			<text name="allow_label5">
-				et chatter avec les avatars sur cette parcelle
+				Les avatars présents sur d&apos;autres parcelles peuvent voir et chatter avec les avatars présents sur cette parcelle.
 			</text>
 			<check_box label="Voir les avatars" name="SeeAvatarsCheck" tool_tip="Permettre aux avatars présents sur d&apos;autres parcelles de voir et chatter avec les avatars présents sur cette parcelle et à vous de les voir et de chatter avec eux."/>
 			<text name="landing_point">
@@ -465,12 +465,12 @@ musique :
 			<text name="Limit access to this parcel to:">
 				Accès à cette parcelle
 			</text>
-			<check_box label="Autoriser l&apos;accès public [MATURITY]" name="public_access"/>
+			<check_box label="Autoriser l&apos;accès public (des lignes d&apos;interdiction seront créées si cette case n&apos;est pas cochée)" name="public_access"/>
 			<text name="Only Allow">
-				Limiter l&apos;accès aux résidents vérifiés par :
+				Conditions d&apos;accès des résidents :
 			</text>
-			<check_box label="Informations de paiement enregistrées [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Bannir les résidents non identifiés."/>
-			<check_box label="Vérification de l&apos;âge [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Bannir les résidents qui n&apos;ont pas vérifié leur âge. Consultez la page [SUPPORT_SITE] pour plus d&apos;informations."/>
+			<check_box label="Informations de paiement enregistrées [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Pour pouvoir accéder à cette parcelle, les résidents doivent avoir enregistré des informations de paiement. Consultez le [SUPPORT_SITE] pour plus d&apos;informations."/>
+			<check_box label="Âge vérifié [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Pour que les résidents puissent accéder à cette parcelle, leur âge doit avoir fait l&apos;objet d&apos;une vérification. Consultez le [SUPPORT_SITE] pour plus d&apos;informations."/>
 			<check_box label="Autoriser l&apos;accès au groupe : [GROUP]" name="GroupCheck" tool_tip="Définir le groupe à l&apos;onglet Général."/>
 			<check_box label="Vendre des pass à :" name="PassCheck" tool_tip="Autoriser un accès temporaire à cette parcelle"/>
 			<combo_box name="pass_combo" width="110">
diff --git a/indra/newview/skins/default/xui/fr/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/fr/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..e82518ce8055749ee1100ab2ff1db779a8929abd
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+	<text name="name_label">
+		Nom :
+	</text>
+	<text name="description_label">
+		Description :
+	</text>
+	<button label="Charger ([AMOUNT] L$)" name="ok_btn"/>
+	<button label="Annuler" label_selected="Annuler" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/fr/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..84c40b5987f38526034301bd2b80a6589338f66d
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+	<floater.string name="failed_to_initialize">
+		Échec de l&apos;initialisation du mouvement
+	</floater.string>
+	<floater.string name="anim_too_long">
+		La durée du fichier d&apos;animation est de [LENGTH] secondes.
+
+La limite maximale est de [MAX_LENGTH] secondes.
+	</floater.string>
+	<floater.string name="failed_file_read">
+		Impossible de lire le fichier d&apos;animation.
+
+[STATUS]
+	</floater.string>
+	<floater.string name="E_ST_OK">
+		Ok
+	</floater.string>
+	<floater.string name="E_ST_EOF">
+		Fin prématurée du fichier.
+	</floater.string>
+	<floater.string name="E_ST_NO_CONSTRAINT">
+		Impossible de lire la définition des contraintes.
+	</floater.string>
+	<floater.string name="E_ST_NO_FILE">
+		Impossible d&apos;ouvrir le fichier BVH.
+	</floater.string>
+	<floater.string name="E_ST_NO_HIER">
+		En-tête HIERARCHY non valide.
+	</floater.string>
+	<floater.string name="E_ST_NO_JOINT">
+		Impossible de trouver ROOT ou JOINT.
+	</floater.string>
+	<floater.string name="E_ST_NO_NAME">
+		Impossible d&apos;obtenir le nom JOINT.
+	</floater.string>
+	<floater.string name="E_ST_NO_OFFSET">
+		Impossible de trouver OFFSET.
+	</floater.string>
+	<floater.string name="E_ST_NO_CHANNELS">
+		CHANNELS introuvables.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROTATION">
+		Impossible d&apos;obtenir l&apos;ordre de rotation.
+	</floater.string>
+	<floater.string name="E_ST_NO_AXIS">
+		Impossible d&apos;obtenir l&apos;axe de rotation.
+	</floater.string>
+	<floater.string name="E_ST_NO_MOTION">
+		Impossible de trouver MOTION.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAMES">
+		Impossible d&apos;obtenir le nombre d&apos;images.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAME_TIME">
+		Impossible d&apos;obtenir la durée des images.
+	</floater.string>
+	<floater.string name="E_ST_NO_POS">
+		Impossible d&apos;obtenir les valeurs de position.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROT">
+		Impossible d&apos;obtenir les valeurs de rotation.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_FILE">
+		Impossible d&apos;ouvrir le fichier de traduction.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HEADER">
+		Impossible de lire l&apos;en-tête de traduction.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_NAME">
+		Impossible de lire les noms de traduction.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_IGNORE">
+		Impossible de lire la valeur ignorant la traduction.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_RELATIVE">
+		Impossible de lire la valeur relative de la traduction.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_OUTNAME">
+		Impossible de lire la valeur outname de la traduction.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MATRIX">
+		Impossible de lire la matrice de traduction.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGECHILD">
+		Impossible d&apos;obtenir le nom mergechild.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGEPARENT">
+		Impossible d&apos;obtenir le nom mergeparent.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_PRIORITY">
+		Impossible d&apos;obtenir la valeur priority.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_LOOP">
+		Impossible d&apos;obtenir la valeur loop.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEIN">
+		Impossible d&apos;obtenir les valeurs easeIn.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEOUT">
+		Impossible d&apos;obtenir les valeurs easeOut.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HAND">
+		Impossible d&apos;obtenir la valeur hand morph.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EMOTE">
+		Impossible de lire le nom emote.
+	</floater.string>
+	<floater.string name="E_ST_BAD_ROOT">
+		Nom root joint incorrect ; utiliser &quot;hip&quot;.
+	</floater.string>
+	<text name="name_label">
+		Nom :
+	</text>
+	<text name="description_label">
+		Description :
+	</text>
+	<spinner label="Priorité" name="priority" tool_tip="Contrôle quelles autres animations peuvent être remplacées par cette animation."/>
+	<check_box label="Boucle" name="loop_check" tool_tip="Entraîne la lecture en boucle de cette animation."/>
+	<spinner label="Début (%)" name="loop_in_point" tool_tip="Définit le point de l&apos;animation auquel retourne la boucle."/>
+	<spinner label="Fin (%)" name="loop_out_point" tool_tip="Définit le point de l&apos;animation auquel se termine la boucle."/>
+	<text name="hand_label">
+		Pose des mains
+	</text>
+	<combo_box name="hand_pose_combo" tool_tip="Contrôle ce que font les mains pendant l&apos;animation.">
+		<combo_box.item label="Écartées" name="Spread"/>
+		<combo_box.item label="Détendues" name="Relaxed"/>
+		<combo_box.item label="Montrer du doigt (les deux)" name="PointBoth"/>
+		<combo_box.item label="Poing" name="Fist"/>
+		<combo_box.item label="Détendue (gauche)" name="RelaxedLeft"/>
+		<combo_box.item label="Montrer du doigt (gauche)" name="PointLeft"/>
+		<combo_box.item label="Poing (gauche)" name="FistLeft"/>
+		<combo_box.item label="Détendue (droite)" name="RelaxedRight"/>
+		<combo_box.item label="Montrer du doigt (droite)" name="PointRight"/>
+		<combo_box.item label="Poing (droite)" name="FistRight"/>
+		<combo_box.item label="Salut (droite)" name="SaluteRight"/>
+		<combo_box.item label="Clavier" name="Typing"/>
+		<combo_box.item label="Paix (droite)" name="PeaceRight"/>
+	</combo_box>
+	<text name="emote_label">
+		Expression
+	</text>
+	<combo_box name="emote_combo" tool_tip="Contrôle ce que fait le visage pendant l&apos;animation.">
+		<item label="(Aucune)" name="[None]" value=""/>
+		<item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+		<item label="Effrayé" name="Afraid" value="Effrayé"/>
+		<item label="En colère" name="Angry" value="En colère"/>
+		<item label="Grand sourire" name="BigSmile" value="Grand sourire"/>
+		<item label="Ennui" name="Bored" value="Ennui"/>
+		<item label="Pleurer" name="Cry" value="Pleurer"/>
+		<item label="Mépris" name="Disdain" value="Mépris"/>
+		<item label="Gêne" name="Embarrassed" value="Gêne"/>
+		<item label="Froncer les sourcils" name="Frown" value="Froncer les sourcils"/>
+		<item label="Embrasser" name="Kiss" value="Embrasser"/>
+		<item label="Rire" name="Laugh" value="Rire"/>
+		<item label="Tirer la langue" name="Plllppt" value="Tirer la langue"/>
+		<item label="Dégoût" name="Repulsed" value="Dégoût"/>
+		<item label="Triste" name="Sad" value="Triste"/>
+		<item label="Hausser les épaules" name="Shrug" value="Hausser les épaules"/>
+		<item label="Sourire" name="Smile" value="Sourire"/>
+		<item label="Surprise" name="Surprise" value="Surprise"/>
+		<item label="Clin d&apos;Å“il" name="Wink" value="Clin d&apos;Å“il"/>
+		<item label="Inquiétude" name="Worry" value="Inquiétude"/>
+	</combo_box>
+	<text name="preview_label">
+		Aperçu
+	</text>
+	<combo_box name="preview_base_anim" tool_tip="Permet de tester le comportement de l&apos;animation lorsque votre avatar effectue certaines actions courantes.">
+		<item label="Debout" name="Standing" value="Debout"/>
+		<item label="En marche" name="Walking" value="En marche"/>
+		<item label="Assis" name="Sitting" value="Assis"/>
+		<item label="En vol" name="Flying" value="En vol"/>
+	</combo_box>
+	<spinner label="Transition début (s)" name="ease_in_time" tool_tip="Durée (en secondes) de l&apos;entrée en fondu de l&apos;animation."/>
+	<spinner label="Transition fin (s)" name="ease_out_time" tool_tip="Durée (en secondes) de la sortie en fondu de l&apos;animation."/>
+	<button name="play_btn" tool_tip="Lire l&apos;animation."/>
+	<button name="pause_btn" tool_tip="Suspendre l&apos;animation."/>
+	<button name="stop_btn" tool_tip="Arrêter la lecture de l&apos;animation."/>
+	<text name="bad_animation_text">
+		Impossible de lire le fichier d&apos;animation.
+
+Les fichiers BVH exportés depuis Poser 4 sont recommandés.
+	</text>
+	<button label="Charger ([AMOUNT] L$)" name="ok_btn"/>
+	<button label="Annuler" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_chat_bar.xml b/indra/newview/skins/default/xui/fr/floater_chat_bar.xml
index c7d27c058959a921d703deac88ddb1dc43a37cd2..890411d09182c28bcebbeb3b7f0d9c4dca6011d3 100644
--- a/indra/newview/skins/default/xui/fr/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/fr/floater_chat_bar.xml
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <floater name="chat_bar" title="CHAT PRÈS DE MOI">
 	<panel name="bottom_panel">
-		<line_editor label="Cliquer ici pour chatter." name="chat_box" tool_tip="Appuyer sur Entrée pour dire, Ctrl-Entrée pour crier"/>
-		<button name="show_nearby_chat" tool_tip="Affiche/Masque le journal de chats près de vous"/>
+		<line_editor label="Cliquer ici pour chatter." name="chat_box" tool_tip="Appuyer sur Entrée pour dire, Ctrl+Entrée pour crier"/>
+		<button name="show_nearby_chat" tool_tip="Afficher/masquer le journal de chat près de vous."/>
 	</panel>
 </floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/fr/floater_merchant_outbox.xml
new file mode 100644
index 0000000000000000000000000000000000000000..b491dd6aed368839398f0a6281d2c4e7e7970631
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="BOÃŽTE D&apos;ENVOI VENDEUR">
+	<string name="OutboxFolderCount1">
+		1 dossier
+	</string>
+	<string name="OutboxFolderCountN">
+		[NUM] dossiers
+	</string>
+	<string name="OutboxImporting">
+		Envoi de dossiers...
+	</string>
+	<string name="OutboxInitializing">
+		Initialisation...
+	</string>
+	<panel label="">
+		<panel>
+			<panel name="outbox_inventory_placeholder_panel">
+				<text name="outbox_inventory_placeholder_title">
+					Chargement...
+				</text>
+			</panel>
+		</panel>
+		<panel>
+			<button label="Envoyer vers la Place du marché" name="outbox_import_btn" tool_tip="Vers ma vitrine de la Place du marché"/>
+		</panel>
+	</panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_model_wizard.xml b/indra/newview/skins/default/xui/fr/floater_model_wizard.xml
index 63feb1d40375cb776b35793e1969045dd5e1a2fa..128b9d6fa40af3486a149e85fde5299618f16eea 100644
--- a/indra/newview/skins/default/xui/fr/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/fr/floater_model_wizard.xml
@@ -6,12 +6,12 @@
 	<button label="2. Optimisation" name="optimize_btn"/>
 	<button label="1. Sélection du fichier" name="choose_file_btn"/>
 	<panel name="choose_file_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="choose_file_header_panel">
+			<text name="choose_file_header_text">
 				Choisir un fichier de modèle
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="choose_file_content">
 			<text name="advanced_users_text">
 				Utilisateurs expérimentés : si vous êtes habitué à utiliser des outils de création de contenu en 3D, l&apos;outil de chargement avancé est mis à votre disposition.
 			</text>
@@ -30,20 +30,20 @@
 				AVERTISSEMENT :
 			</text>
 			<text name="warning_text">
-				Vous ne pourrez pas effectuer l&apos;étape de chargement finale du modèle sur les serveurs Second Life. [secondlife:///app/floater/learn_more Découvrez comment] configurer votre compte pour les chargements de modèle de maillage.
+				Vous ne pourrez pas effectuer l&apos;étape de chargement finale du modèle sur les serveurs Second Life. [secondlife:///app/floater/learn_more Découvrez comment] configurer votre compte pour le chargement de modèles de maillage.
 			</text>
 		</panel>
 	</panel>
 	<panel name="optimize_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="optimize_header_panel">
+			<text name="optimize_header_text">
 				Optimiser le modèle
 			</text>
 		</panel>
-		<text name="description">
+		<text name="optimize_description">
 			Le modèle a été optimisé en termes de performances. Vous pouvez l&apos;ajuster si vous le souhaitez.
 		</text>
-		<panel name="content">
+		<panel name="optimize_content">
 			<text name="high_detail_text">
 				Générer le niveau de détail : Élevé
 			</text>
@@ -79,15 +79,15 @@
 		</panel>
 	</panel>
 	<panel name="physics_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="physics_header_panel">
+			<text name="physics_header_text">
 				Ajuster les propriétés physiques
 			</text>
 		</panel>
-		<text name="description">
+		<text name="physics_description">
 			Une forme va être créée pour l&apos;enveloppe externe du modèle. Ajustez le niveau de détail de la forme en fonction de l&apos;objectif souhaité pour votre modèle.
 		</text>
-		<panel name="content">
+		<panel name="physics_content">
 			<button label="Recalcul physique" name="recalculate_physics_btn"/>
 			<button label="Recalcul en cours..." name="recalculating_physics_btn"/>
 			<text name="lod_label">
@@ -110,12 +110,12 @@
 		</panel>
 	</panel>
 	<panel name="review_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="review_header_panel">
+			<text name="review_header_text">
 				Vérification
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="review_content">
 			<text name="review_prim_equiv">
 				Impact sur la parcelle/région : équivalent à [EQUIV] prims
 			</text>
@@ -128,8 +128,8 @@
 		</panel>
 	</panel>
 	<panel name="upload_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="upload_header_panel">
+			<text name="upload_header_text">
 				Chargement terminé
 			</text>
 		</panel>
diff --git a/indra/newview/skins/default/xui/fr/floater_preview_animation.xml b/indra/newview/skins/default/xui/fr/floater_preview_animation.xml
index fdd2ac8beb6d8c5ab70a8a43eeaa91a7b23c31b3..f2cb1d5e70eb0ade6fa6c54e65fbc74d1e4c9e2f 100644
--- a/indra/newview/skins/default/xui/fr/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/fr/floater_preview_animation.xml
@@ -6,6 +6,6 @@
 	<text name="desc txt">
 		Description :
 	</text>
-	<button label="Exécuter dans Second Life" label_selected="Stop" name="Anim play btn" tool_tip="Lire cette animation de façon à ce que les autres puissent la voir" width="131"/>
-	<button label="Exécuter localement" label_selected="Stop" left="160" name="Anim audition btn" tool_tip="Lire cette animation de façon à ce que vous soyez la seule personne à pouvoir la voir" width="120"/>
+	<button label="Exécuter dans Second Life" label_selected="Arrêter" name="Inworld" tool_tip="Lire cette animation de façon à ce que les autres la voient."/>
+	<button label="Exécuter localement" label_selected="Arrêter" name="Locally" tool_tip="Lire cette animation de façon à ce que vous soyez la seule personne à la voir."/>
 </floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/fr/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000000000000000000000000000000000..b479d5f6d6bbc342a4c4bb9a33199290356156d9
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/fr/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/fr/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000000000000000000000000000000000..702170ef524a9d1accfff8ca2697c5f197b574fa
--- /dev/null
+++ b/indra/newview/skins/default/xui/fr/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="FLOATER TEST"/>
diff --git a/indra/newview/skins/default/xui/fr/floater_tools.xml b/indra/newview/skins/default/xui/fr/floater_tools.xml
index af5678ff0e796ec87db514445b4a3241aa002d06..e21c6f4c08e78b30110e09d6461706aa09e8e09a 100644
--- a/indra/newview/skins/default/xui/fr/floater_tools.xml
+++ b/indra/newview/skins/default/xui/fr/floater_tools.xml
@@ -1,5 +1,20 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <floater name="toolbox floater" short_title="OUTILS POUR LA CONSTRUCTION" title="">
+	<floater.string name="grid_screen_text">
+		Écran
+	</floater.string>
+	<floater.string name="grid_local_text">
+		Local
+	</floater.string>
+	<floater.string name="grid_world_text">
+		Monde
+	</floater.string>
+	<floater.string name="grid_reference_text">
+		Référence
+	</floater.string>
+	<floater.string name="grid_attachment_text">
+		Élément attaché
+	</floater.string>
 	<floater.string name="status_rotate">
 		Pour faire tourner l&apos;objet, faites glisser les bandes de couleur.
 	</floater.string>
@@ -63,7 +78,12 @@
 	</text>
 	<check_box initial_value="true" label="Étirer les textures" name="checkbox stretch textures"/>
 	<check_box initial_value="true" label="Fixer" name="checkbox snap to grid"/>
-	<button label="Options..." label_selected="Options..." name="Options..." tool_tip="Afficher d&apos;autres options de grille"/>
+	<combo_box name="combobox grid mode" tool_tip="Choisir le type d&apos;axe de grille pour le positionnement de l&apos;objet.">
+		<combo_box.item label="Monde" name="World"/>
+		<combo_box.item label="Local" name="Local"/>
+		<combo_box.item label="Référence" name="Reference"/>
+	</combo_box>
+	<button label="" label_selected="Options..." name="Options..." tool_tip="Afficher d&apos;autres options de grille"/>
 	<button label="" label_selected="" name="ToolCube" tool_tip="Cube"/>
 	<button label="" label_selected="" name="ToolPrism" tool_tip="Prisme droit"/>
 	<button label="" label_selected="" name="ToolPyramid" tool_tip="Pyramide"/>
@@ -106,7 +126,7 @@
 		Aucune sélection effectuée.
 	</text>
 	<text name="remaining_capacity">
-		[CAPACITY_STRING] [secondlife:///app/openfloater/object_weights Plus d'infos]
+		[CAPACITY_STRING] [secondlife:///app/openfloater/object_weights Plus d&apos;infos]
 	</text>
 	<tab_container name="Object Info Tabs">
 		<panel label="Général" name="General">
diff --git a/indra/newview/skins/default/xui/fr/floater_voice_effect.xml b/indra/newview/skins/default/xui/fr/floater_voice_effect.xml
index 92ee6ecf24f875ef91f8dc8091fc103f7aabd773..671fb5c14db16b31120104fe2ba635538e8a4172 100644
--- a/indra/newview/skins/default/xui/fr/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/fr/floater_voice_effect.xml
@@ -42,13 +42,16 @@
 	<string name="effect_Demon">
 		Démon
 	</string>
+	<string name="effect_Female Elf">
+		Femme elfe
+	</string>
 	<string name="effect_Flirty">
 		Flirt
 	</string>
 	<string name="effect_Foxy">
 		Séduction
 	</string>
-	<string name="effect_Halloween_2010_Bonus">
+	<string name="effect_Halloween 2010 Bonus">
 		Halloween_2010_Bonus
 	</string>
 	<string name="effect_Helium">
@@ -57,9 +60,18 @@
 	<string name="effect_Husky">
 		Rauque
 	</string>
+	<string name="effect_Husky Whisper">
+		Murmure rauque
+	</string>
 	<string name="effect_Intercom">
 		Interphone
 	</string>
+	<string name="effect_Julia">
+		Julia
+	</string>
+	<string name="effect_Lo Lilt">
+		Mélodieux
+	</string>
 	<string name="effect_Macho">
 		Macho
 	</string>
@@ -69,6 +81,9 @@
 	<string name="effect_Mini">
 		Mini
 	</string>
+	<string name="effect_Model">
+		Modèle
+	</string>
 	<string name="effect_Nano">
 		Nano
 	</string>
@@ -90,6 +105,9 @@
 	<string name="effect_Roxanne">
 		Roxanne
 	</string>
+	<string name="effect_Rumble">
+		Grondement
+	</string>
 	<string name="effect_Sabrina">
 		Sabrina
 	</string>
@@ -102,6 +120,9 @@
 	<string name="effect_Shorty">
 		Petite voix
 	</string>
+	<string name="effect_Smaller">
+		Plus faible
+	</string>
 	<string name="effect_Sneaky">
 		Sournois
 	</string>
diff --git a/indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml
index 074bb54cdc512824bf538283af811694d7e2f007..f3b974aba582e2c6ffaae695f50823431803cc2a 100644
--- a/indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
 	<menu_item_call label="Toucher" name="touch"/>
 	<menu_item_call label="M&apos;asseoir" name="sit"/>
 	<menu_item_call label="Payer" name="pay"/>
@@ -12,7 +12,8 @@
 	<menu_item_call label="Ajouter" name="add"/>
 	<menu_item_call label="Signaler" name="report"/>
 	<menu_item_call label="Ignorer" name="block"/>
+	<menu_item_call label="Ne plus ignorer" name="unblock"/>
 	<menu_item_call label="Zoomer en avant" name="zoom_in"/>
 	<menu_item_call label="Supprimer" name="remove"/>
 	<menu_item_call label="En savoir plus" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_inventory.xml b/indra/newview/skins/default/xui/fr/menu_inventory.xml
index 403111c4ded7f10eb07ee1284d239ad79ce7708d..59dcff907556df80dcf24dbde73ffaa3363a9e36 100644
--- a/indra/newview/skins/default/xui/fr/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/fr/menu_inventory.xml
@@ -59,6 +59,7 @@
 	<menu_item_call label="Propriétés" name="Properties"/>
 	<menu_item_call label="Renommer" name="Rename"/>
 	<menu_item_call label="Copier l&apos;UUID (identifiant universel unique)" name="Copy Asset UUID"/>
+	<menu_item_call label="Couper" name="Cut"/>
 	<menu_item_call label="Copier" name="Copy"/>
 	<menu_item_call label="Coller" name="Paste"/>
 	<menu_item_call label="Coller comme lien" name="Paste As Link"/>
@@ -84,6 +85,6 @@
 	<menu_item_call label="Ajouter" name="Wearable Add"/>
 	<menu_item_call label="Enlever" name="Take Off"/>
 	<menu_item_call label="Copier vers la boîte d&apos;envoi vendeur" name="Merchant Copy"/>
-	<menu_item_call label="Déplacer vers la boîte d&apos;envoi vendeur" name="Merchant Move"/>
+	<menu_item_call label="Envoyer vers la Place du marché" name="Marketplace Send"/>
 	<menu_item_call label="--aucune option--" name="--no options--"/>
 </menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_login.xml b/indra/newview/skins/default/xui/fr/menu_login.xml
index 8210c1be514626832b553039399a8d88c2d5b6ac..dc6b2793caefbe4990d4c2016e060ff4888f087e 100644
--- a/indra/newview/skins/default/xui/fr/menu_login.xml
+++ b/indra/newview/skins/default/xui/fr/menu_login.xml
@@ -17,8 +17,8 @@
 		<menu_item_call label="Définir la taille de la fenêtre..." name="Set Window Size..."/>
 		<menu_item_call label="Afficher les conditions d&apos;utilisation" name="TOS"/>
 		<menu_item_call label="Afficher le message critique" name="Critical"/>
-		<menu_item_call label="Test du navigateur de médias" name="Web Browser Test"/>
 		<menu_item_call label="Test de débogage de la fenêtre flottante du contenu Web" name="Web Content Floater Debug Test"/>
+		<menu label="Définir le niveau de connexion" name="Set Logging Level"/>
 		<menu_item_check label="Afficher le sélecteur de grille" name="Show Grid Picker"/>
 		<menu_item_call label="Afficher la console des notifications" name="Show Notifications Console"/>
 	</menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml
index 9303815c301afec1446f5157b32465d4a7e7ed6e..3c3d4f5f6940104d92dcf95b59213dd02c5ebaa8 100644
--- a/indra/newview/skins/default/xui/fr/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml
@@ -14,14 +14,14 @@
 			<menu_item_check label="Voler" name="Fly"/>
 			<menu_item_check label="Toujours courir" name="Always Run"/>
 			<menu_item_call label="Arrêter mon animation" name="Stop Animating My Avatar"/>
+			<menu_item_call label="Marcher / Courir / Voler..." name="Walk / run / fly"/>
 		</menu>
 		<menu label="Statut" name="Status">
 			<menu_item_call label="Absent" name="Set Away"/>
 			<menu_item_call label="Occupé" name="Set Busy"/>
 		</menu>
-		<menu_item_call label="Demander le statut Admin" name="Request Admin Options"/>
-		<menu_item_call label="Quitter le statut Admin" name="Leave Admin Options"/>
-		<menu_item_call label="Acheter des L$" name="Buy and Sell L$"/>
+		<menu_item_call label="Acheter des L$..." name="Buy and Sell L$"/>
+		<menu_item_call label="Boîte d&apos;envoi vendeur..." name="MerchantOutbox"/>
 		<menu_item_call label="Page d&apos;accueil du compte..." name="Manage My Account">
 			<menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=fr"/>
 		</menu_item_call>
@@ -63,7 +63,7 @@
 			<menu_item_check label="Propriétés de la parcelle" name="Parcel Properties"/>
 			<menu_item_check label="Menu Avancé" name="Show Advanced Menu"/>
 		</menu>
-		<menu label="Luminosité" name="Environment Settings">
+		<menu label="Luminosité" name="Sun">
 			<menu_item_call label="Aube" name="Sunrise"/>
 			<menu_item_call label="Milieu de journée" name="Noon"/>
 			<menu_item_call label="Coucher de soleil" name="Sunset"/>
@@ -178,22 +178,22 @@
 			<menu_item_check label="Afficher le réticule de la vue subjective" name="ShowCrosshairs"/>
 		</menu>
 		<menu label="Types de rendu" name="Rendering Types">
-			<menu_item_check label="Simple" name="Simple"/>
-			<menu_item_check label="Alpha" name="Alpha"/>
-			<menu_item_check label="Arbre" name="Tree"/>
-			<menu_item_check label="Avatars" name="Character"/>
-			<menu_item_check label="Patch de surface" name="Surface Patch"/>
-			<menu_item_check label="Ciel" name="Sky"/>
-			<menu_item_check label="Eau" name="Water"/>
-			<menu_item_check label="Sol" name="Ground"/>
-			<menu_item_check label="Volume" name="Volume"/>
-			<menu_item_check label="Herbe" name="Grass"/>
-			<menu_item_check label="Nuages" name="Clouds"/>
-			<menu_item_check label="Particules" name="Particles"/>
-			<menu_item_check label="Placage de relief" name="Bump"/>
+			<menu_item_check label="Simple" name="Rendering Type Simple"/>
+			<menu_item_check label="Alpha" name="Rendering Type Alpha"/>
+			<menu_item_check label="Arbre" name="Rendering Type Tree"/>
+			<menu_item_check label="Avatars" name="Rendering Type Character"/>
+			<menu_item_check label="Patch de surface" name="Rendering Type Surface Patch"/>
+			<menu_item_check label="Ciel" name="Rendering Type Sky"/>
+			<menu_item_check label="Eau" name="Rendering Type Water"/>
+			<menu_item_check label="Sol" name="Rendering Type Ground"/>
+			<menu_item_check label="Volume" name="Rendering Type Volume"/>
+			<menu_item_check label="Herbe" name="Rendering Type Grass"/>
+			<menu_item_check label="Nuages" name="Rendering Type Clouds"/>
+			<menu_item_check label="Particules" name="Rendering Type Particles"/>
+			<menu_item_check label="Placage de relief" name="Rendering Type Bump"/>
 		</menu>
 		<menu label="Fonctionnalités de rendu" name="Rendering Features">
-			<menu_item_check label="Interface" name="UI"/>
+			<menu_item_check label="Interface" name="ToggleUI"/>
 			<menu_item_check label="Sélection" name="Selected"/>
 			<menu_item_check label="En surbrillance" name="Highlighted"/>
 			<menu_item_check label="Textures dynamiques" name="Dynamic Textures"/>
@@ -207,8 +207,6 @@
 		<menu_item_check label="Effet de lissage de la souris" name="Mouse Smoothing"/>
 		<menu_item_call label="Libérer les touches" name="Release Keys"/>
 		<menu label="Raccourcis" name="Shortcuts">
-			<menu_item_call label="Image ([COST] L$)..." name="Upload Image"/>
-			<menu_item_check label="Rechercher" name="Search"/>
 			<menu_item_check label="Afficher le menu Avancé - raccourci existant" name="Show Advanced Menu - legacy shortcut"/>
 			<menu_item_call label="Fermer la fenêtre" name="Close Window"/>
 			<menu_item_call label="Fermer toutes les fenêtres" name="Close All Windows"/>
@@ -217,13 +215,6 @@
 			<menu_item_check label="Joystick Flycam" name="Joystick Flycam"/>
 			<menu_item_call label="Réinitialiser la vue" name="Reset View"/>
 			<menu_item_call label="Regarder la dernière conversation" name="Look at Last Chatter"/>
-			<menu label="Sélectionner un outil de construction" name="Select Tool">
-				<menu_item_call label="Outil de mise au point" name="Focus"/>
-				<menu_item_call label="Outil de déplacement" name="Move"/>
-				<menu_item_call label="Outil de modification" name="Edit"/>
-				<menu_item_call label="Outil de création" name="Create"/>
-				<menu_item_call label="Outil Terrain" name="Land"/>
-			</menu>
 			<menu_item_call label="Zoomer en avant" name="Zoom In"/>
 			<menu_item_call label="Zoom par défaut" name="Zoom Default"/>
 			<menu_item_call label="Zoomer en arrière" name="Zoom Out"/>
@@ -296,6 +287,7 @@
 			<menu_item_check label="Rayons" name="Raycast"/>
 			<menu_item_check label="Vecteurs de vent" name="Wind Vectors"/>
 			<menu_item_check label="Complexité du rendu" name="rendercomplexity"/>
+			<menu_item_check label="Octets d&apos;éléments attachés" name="attachment bytes"/>
 			<menu_item_check label="Sculpture" name="Sculpt"/>
 		</menu>
 		<menu label="Rendu" name="Rendering">
@@ -337,9 +329,8 @@
 			<menu_item_call label="Commencer l&apos;enregistrement" name="Start Record"/>
 			<menu_item_call label="Arrêter l&apos;enregistrement" name="Stop Record"/>
 		</menu>
-		<menu label="Monde" name="World">
+		<menu label="Monde" name="DevelopWorld">
 			<menu_item_check label="Ignorer les paramètres du soleil de la sim" name="Sim Sun Override"/>
-			<menu_item_check label="Balise animée" name="Cheesy Beacon"/>
 			<menu_item_check label="Météo fixe" name="Fixed Weather"/>
 			<menu_item_call label="Vidage de cache d&apos;objet de la région" name="Dump Region Object Cache"/>
 		</menu>
@@ -371,11 +362,11 @@
 		</menu>
 		<menu label="Avatar" name="Character">
 			<menu label="Récupérer la texture fixée" name="Grab Baked Texture">
-				<menu_item_call label="Iris" name="Iris"/>
-				<menu_item_call label="Tête" name="Head"/>
-				<menu_item_call label="Haut du corps" name="Upper Body"/>
-				<menu_item_call label="Bas du corps" name="Lower Body"/>
-				<menu_item_call label="Jupe" name="Skirt"/>
+				<menu_item_call label="Iris" name="Grab Iris"/>
+				<menu_item_call label="Tête" name="Grab Head"/>
+				<menu_item_call label="Haut du corps" name="Grab Upper Body"/>
+				<menu_item_call label="Bas du corps" name="Grab Lower Body"/>
+				<menu_item_call label="Jupe" name="Grab Skirt"/>
 			</menu>
 			<menu label="Tests personnages" name="Character Tests">
 				<menu_item_call label="Apparence dans XML" name="Appearance To XML"/>
@@ -403,20 +394,28 @@
 		<menu_item_check label="Textures HTTP" name="HTTP Textures"/>
 		<menu_item_check label="Inventaire HTTP" name="HTTP Inventory"/>
 		<menu_item_call label="Compresser les images" name="Compress Images"/>
+		<menu_item_call label="Activer Visual Leak Detector" name="Enable Visual Leak Detector"/>
 		<menu_item_check label="Output Debug Minidump" name="Output Debug Minidump"/>
 		<menu_item_check label="Console Window on next Run" name="Console Window"/>
+		<menu label="Définir le niveau de connexion" name="Set Logging Level">
+			<menu_item_check label="Débogage" name="Debug"/>
+			<menu_item_check label="Infos" name="Info"/>
+			<menu_item_check label="Avertissement" name="Warning"/>
+			<menu_item_check label="Erreur" name="Error"/>
+			<menu_item_check label="Aucun" name="None"/>
+		</menu>
 		<menu_item_call label="Demander le statut Admin" name="Request Admin Options"/>
 		<menu_item_call label="Quitter le statut Admin" name="Leave Admin Options"/>
 		<menu_item_check label="Afficher le menu Admin" name="View Admin Options"/>
 	</menu>
 	<menu label="Admin" name="Admin">
-		<menu label="Object">
-			<menu_item_call label="Prendre une copie" name="Take Copy"/>
-			<menu_item_call label="Téléporter le propriétaire" name="Force Owner To Me"/>
+		<menu label="Objet" name="AdminObject">
+			<menu_item_call label="Prendre une copie" name="Admin Take Copy"/>
+			<menu_item_call label="Me faire devenir propriétaire" name="Force Owner To Me"/>
 			<menu_item_call label="Forcer la permission du propriétaire" name="Force Owner Permissive"/>
 			<menu_item_call label="Supprimer" name="Delete"/>
 			<menu_item_call label="Verrouiller" name="Lock"/>
-			<menu_item_call label="Obtenir les ID d&apos;actifs" name="Get Assets IDs"/>
+			<menu_item_call label="Obtenir les ID des actifs" name="Get Assets IDs"/>
 		</menu>
 		<menu label="Parcelle" name="Parcel">
 			<menu_item_call label="Téléporter le propriétaire" name="Owner To Me"/>
@@ -447,10 +446,10 @@
 			<menu_item_call label="Propriétés physiques" name="Physics"/>
 			<menu_item_call label="Tous les habits" name="All Clothes"/>
 		</menu>
-		<menu label="Aide" name="Help">
+		<menu label="Aide" name="DeprecatedHelp">
 			<menu_item_call label="Blog officiel des Linden" name="Official Linden Blog"/>
 			<menu_item_call label="Portail d&apos;écriture de scripts" name="Scripting Portal"/>
-			<menu label="Signaler des bugs" name="Bug Reporting">
+			<menu label="Signaler un bug" name="Bug Reporting">
 				<menu_item_call label="JIRA" name="Public Issue Tracker"/>
 				<menu_item_call label="Aide du JIRA" name="Publc Issue Tracker Help"/>
 				<menu_item_call label="Comment signaler des bugs" name="Bug Reporing 101"/>
diff --git a/indra/newview/skins/default/xui/fr/notifications.xml b/indra/newview/skins/default/xui/fr/notifications.xml
index 2f9bf23bc42b970d88dd14967b2b04b134311ecc..746a4b1d5552800f2ebb6a18a6956a070f0b2494 100644
--- a/indra/newview/skins/default/xui/fr/notifications.xml
+++ b/indra/newview/skins/default/xui/fr/notifications.xml
@@ -86,16 +86,37 @@ Veuillez vérifier votre connexion Internet.
 		<usetemplate canceltext="Cancel" name="yesnocancelbuttons" notext="Ne pas enregistrer" yestext="Enregistrer"/>
 	</notification>
 	<notification name="ConfirmNoCopyToOutbox">
-		Vous n&apos;êtes pas autorisé à copier cet article dans la boîte d&apos;envoi vers la Place du marché. Voulez-vous vraiment déplacer l&apos;article suivant ?
-        [ITEM_NAME]
-		<usetemplate name="okcancelbuttons" notext="Non" yestext="Oui"/>
+		Vous n&apos;êtes pas autorisé à copier un ou plusieurs de ces articles dans la boîte d&apos;envoi vendeur. Vous pouvez les déplacer ou les laisser.
+		<usetemplate name="okcancelbuttons" notext="Ne pas déplacer les articles" yestext="Déplacer les articles"/>
+	</notification>
+	<notification name="OutboxFolderCreated">
+		Un nouveau dossier a été créé pour chaque article que vous avez transféré vers le niveau supérieur de votre boîte d&apos;envoi vendeur.
+		<usetemplate ignoretext="Un nouveau dossier a été créé dans la boîte d&apos;envoi vendeur." name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadComplete">
-		Chargement sur la Place du marché terminé.
-		<usetemplate name="okbutton" yestext="Hourra !"/>
+	<notification name="OutboxImportComplete">
+		Transfert réussi
+
+Tous les dossiers ont été envoyés vers la Place du marché.
+		<usetemplate ignoretext="Tous les dossiers envoyés vers la Place du marché" name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadHadErrors">
-		Chargement sur la Place du marché effectué avec des erreurs ! Corrigez les problèmes dans votre boîte d&apos;envoi et réessayez. Merci !
+	<notification name="OutboxImportHadErrors">
+		Impossible de transférer certains dossiers
+
+Des erreurs se sont produites lors de l&apos;envoi de certains dossiers vers la Place du marché. Ces dossiers sont toujours disponibles dans votre boîte d&apos;envoi vendeur.
+
+Pour plus d&apos;informations, consultez le [[MARKETPLACE_IMPORTS_URL] journal des erreurs].
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxImportFailed">
+		Échec de transfert
+
+Aucun dossier n&apos;a été envoyé vers la Place du marché en raison d&apos;une erreur système ou réseau. Veuillez réessayer ultérieurement.
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxInitFailed">
+		Échec d&apos;initialisation de la Place du marché
+
+L&apos;initialisation de la Place du marché a échoué en raison d&apos;une erreur système ou réseau. Veuillez réessayer ultérieurement.
 		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
 	<notification name="CompileQueueSaveText">
@@ -648,7 +669,7 @@ Assurez-vous que le fichier a l&apos;extension correcte.
 		Impossible de créer le fichier de sortie : [FILE]
 	</notification>
 	<notification name="DoNotSupportBulkAnimationUpload">
-		Actuellement, [APP_NAME] ne prend pas en charge le chargement de lots de fichiers d&apos;animation.
+		Actuellement, [APP_NAME] ne prend pas en charge le chargement par lot de fichiers d&apos;animation au format BVH.
 	</notification>
 	<notification name="CannotUploadReason">
 		Impossible de charger [FILE] suite au problème suivant : [REASON]
@@ -1434,7 +1455,7 @@ Version [VERSION]
 	</notification>
 	<notification name="GroupLeaveConfirmMember">
 		Vous êtes actuellement membre du groupe &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
-Quitter le groupe ?
+Quitter le groupe ?
 		<usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/>
 	</notification>
 	<notification name="ConfirmKick">
@@ -2609,16 +2630,16 @@ Accepter cette requête ?
 		&lt;nolink&gt;[TITLE]&lt;/nolink&gt; de [NAME]
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Ignorer"/>
-			<button name="Ignore" text="Ignorer"/>
+			<button name="Client_Side_Mute" text="Bloquer"/>
+			<button name="Client_Side_Ignore" text="Ignorer"/>
 		</form>
 	</notification>
 	<notification name="ScriptDialogGroup">
 		&lt;nolink&gt;[TITLE]&lt;/nolink&gt; de [GROUPNAME]
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Ignorer"/>
-			<button name="Ignore" text="Ignorer"/>
+			<button name="Client_Side_Mute" text="Bloquer"/>
+			<button name="Client_Side_Ignore" text="Ignorer"/>
 		</form>
 	</notification>
 	<notification name="BuyLindenDollarSuccess">
@@ -2816,6 +2837,18 @@ avec les résidents suivants :
 [RESIDENTS] ?
 		<usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/>
 	</notification>
+	<notification name="ShareFolderConfirmation">
+		Vous ne pouvez partager qu&apos;un dossier à la fois.
+
+Voulez-vous vraiment partager les articles suivants :
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+avec les résidents suivants :
+
+[RESIDENTS] ?
+		<usetemplate name="okcancelbuttons" notext="Annuler" yestext="Ok"/>
+	</notification>
 	<notification name="ItemsShared">
 		Articles partagés.
 	</notification>
diff --git a/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml b/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml
index 00bd6e81aeda3b49c076cb3bb0579e3b0e7025af..b02e53269b07266948ca5b25e5e002f79e842167 100644
--- a/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/fr/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="nearby_chat">
-	<check_box label="Traduire le chat" name="translate_chat_checkbox"/>
+	<layout_stack name="stack">
+		<layout_panel name="translate_chat_checkbox_lp">
+			<check_box label="Traduire le chat" name="translate_chat_checkbox"/>
+		</layout_panel>
+	</layout_stack>
 </panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_region_estate.xml b/indra/newview/skins/default/xui/fr/panel_region_estate.xml
index fb650ff6462d2d5ebdc67669e8b1051cf436cd0b..9d97d1bf298375a74ae58260652bf129bc854b9b 100644
--- a/indra/newview/skins/default/xui/fr/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/fr/panel_region_estate.xml
@@ -18,10 +18,10 @@ domaine.
 		(inconnu)
 	</text>
 	<text name="Only Allow">
-		Limiter l&apos;accès aux comptes vérifiés par :
+		Conditions d&apos;accès des résidents :
 	</text>
-	<check_box label="Infos de paiement enregistrées" name="limit_payment" tool_tip="Bannir les résidents non identifiés"/>
-	<check_box label="Vérification de l&apos;âge" name="limit_age_verified" tool_tip="Bannir les résidents qui n&apos;ont pas vérifié leur âge. Consultez la page [SUPPORT_SITE] pour plus d&apos;informations."/>
+	<check_box label="Informations de paiement enregistrées" name="limit_payment" tool_tip="Pour pouvoir accéder à ce domaine, les résidents doivent avoir enregistré des informations de paiement. Consultez le [SUPPORT_SITE] pour plus d&apos;informations."/>
+	<check_box label="Âge vérifié" name="limit_age_verified" tool_tip="Pour que les résidents puissent accéder à ce domaine, leur âge doit avoir fait l&apos;objet d&apos;une vérification. Consultez le [SUPPORT_SITE] pour plus d&apos;informations."/>
 	<check_box label="Autoriser les chats vocaux" name="voice_chat_check"/>
 	<button label="?" name="voice_chat_help"/>
 	<text name="abuse_email_text">
diff --git a/indra/newview/skins/default/xui/fr/panel_script_ed.xml b/indra/newview/skins/default/xui/fr/panel_script_ed.xml
index 2b08ae56c55885d15656e1782d986ccfa8c46b9e..29fbe3c7e7d7d1c2f184d5b028b676113a87c183 100644
--- a/indra/newview/skins/default/xui/fr/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/fr/panel_script_ed.xml
@@ -22,6 +22,8 @@
 		<menu label="Fichier" name="File">
 			<menu_item_call label="Enregistrer" name="Save"/>
 			<menu_item_call label="Annuler tous les changements" name="Revert All Changes"/>
+			<menu_item_call label="Charger depuis un fichier..." name="LoadFromFile"/>
+			<menu_item_call label="Enregistrer sous..." name="SaveToFile"/>
 		</menu>
 		<menu label="Modifier" name="Edit">
 			<menu_item_call label="Annuler" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/fr/panel_status_bar.xml b/indra/newview/skins/default/xui/fr/panel_status_bar.xml
index c0d59a3182d034c3ae276c666e382ee78bf8831e..ba36a7d2991f5f49f344a32bd45a51848422d851 100644
--- a/indra/newview/skins/default/xui/fr/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/fr/panel_status_bar.xml
@@ -15,7 +15,7 @@
 	<panel.string name="buycurrencylabel">
 		[AMT] L$
 	</panel.string>
-	<panel name="balance_bg">
+	<panel left="-405" name="balance_bg" width="195">
 		<text name="balance" tool_tip="Cliquer sur ce bouton pour actualiser votre solde en L$." value="20 L$"/>
 		<button label="Acheter L$" name="buyL" tool_tip="Cliquer pour acheter plus de L$."/>
 		<button label="Achats" name="goShop" tool_tip="Ouvrir la Place du marché Second Life." width="75"/>
diff --git a/indra/newview/skins/default/xui/fr/sidepanel_inventory.xml b/indra/newview/skins/default/xui/fr/sidepanel_inventory.xml
index 969bd1ac447809e7d8a40646df89240ef97b8336..1b9c8326799883a2d5423be00fffb56507475b4b 100644
--- a/indra/newview/skins/default/xui/fr/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/fr/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
 <panel label="Choses" name="objects panel">
 	<panel label="" name="sidepanel__inventory_panel">
 		<layout_stack name="inventory_layout_stack">
-			<layout_panel name="inbox_outbox_layout_panel">
-				<layout_stack name="inbox_outbox_layout_stack">
-					<layout_panel name="inbox_layout_panel">
-						<panel label="" name="marketplace_inbox">
-							<string name="InboxLabelWithArg">
-								Articles reçus ([NUM])
-							</string>
-							<string name="InboxLabelNoArg">
-								Articles reçus
-							</string>
-							<button label="Articles reçus" name="inbox_btn"/>
-							<text name="inbox_fresh_new_count">
-								[NUM] nouv.
-							</text>
-							<panel tool_tip="Drag and drop items to your inventory to manage and use them">
-								<text name="inbox_inventory_placeholder">
-									Ici seront livrés les achats effectués sur la Place du marché.
-								</text>
-							</panel>
-						</panel>
-					</layout_panel>
-					<layout_panel name="outbox_layout_panel">
-						<panel label="" name="marketplace_outbox">
-							<string name="OutboxLabelWithArg">
-								Boîte d&apos;envoi vendeur ([NUM])
-							</string>
-							<string name="OutboxLabelNoArg">
-								Boîte d&apos;envoi vendeur
-							</string>
-							<button label="Boîte d&apos;envoi vendeur" name="outbox_btn"/>
-							<button label="" name="outbox_sync_btn" tool_tip="Vers ma vitrine de la Place du marché"/>
-							<panel>
-								<panel name="outbox_inventory_placeholder_panel">
-									<text name="outbox_inventory_placeholder_title">
-										Chargement...
-									</text>
-								</panel>
-							</panel>
-						</panel>
-					</layout_panel>
-				</layout_stack>
+			<layout_panel name="inbox_layout_panel">
+				<panel label="" name="marketplace_inbox">
+					<string name="InboxLabelWithArg">
+						Articles reçus ([NUM])
+					</string>
+					<string name="InboxLabelNoArg">
+						Articles reçus
+					</string>
+					<button label="Articles reçus" name="inbox_btn"/>
+					<text name="inbox_fresh_new_count">
+						[NUM] nouv.
+					</text>
+					<panel name="inbox_inventory_placeholder_panel" tool_tip="Glisser-déposer des articles dans votre inventaire pour les utiliser.">
+						<text name="inbox_inventory_placeholder">
+							Ici seront livrés les achats effectués sur la Place du marché.
+						</text>
+					</panel>
+				</panel>
 			</layout_panel>
 		</layout_stack>
 		<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/fr/strings.xml b/indra/newview/skins/default/xui/fr/strings.xml
index d959a965650fded7f9ca324d9d84cca04ce13dee..3eebed450f6eaa48843ad77c49cd9a9a593f3320 100644
--- a/indra/newview/skins/default/xui/fr/strings.xml
+++ b/indra/newview/skins/default/xui/fr/strings.xml
@@ -181,8 +181,8 @@ Consultez la page www.secondlife.com/status pour plus d&apos;informations.
 	</string>
 	<string name="LoginFailedPremiumOnly">
 		Les connexions à Second Life sont temporairement limitées afin de s&apos;assurer que l&apos;expérience des utilisateurs présents dans le monde virtuel soit optimale.
-	 	
-Les personnes disposant de comptes gratuits ne pourront pas accéder à Second Life pendant ce temps afin de permettre à celles qui ont payé pour pouvoir utiliser Second Life puissent le faire.
+
+Les personnes disposant de comptes gratuits ne pourront pas accéder à Second Life pendant ce temps afin de permettre à celles qui ont payé pour pouvoir utiliser Second Life de le faire.
 	</string>
 	<string name="LoginFailedComputerProhibited">
 		Impossible d&apos;accéder à Second Life depuis cet ordinateur.
@@ -339,17 +339,35 @@ Veuillez réessayer de vous connecter dans une minute.
 		Impossible de faire glisser plus d&apos;un objet ici
 	</string>
 	<string name="TooltipPrice" value="[AMOUNT] L$ :"/>
+	<string name="TooltipOutboxDragToWorld">
+		Impossible de rezzer des articles dans la boîte d&apos;envoi vendeur
+	</string>
 	<string name="TooltipOutboxNoTransfer">
-		Impossible de vendre ou de transférer un ou plusieurs de ces objets à un autre utilisateur.
+		Impossible de vendre ou de transférer un ou plusieurs de ces objets.
+	</string>
+	<string name="TooltipOutboxNotInInventory">
+		La boîte d&apos;envoi vendeur n&apos;accepte que les articles directement issus de votre inventaire.
 	</string>
 	<string name="TooltipOutboxWorn">
-		Vous portez un ou plusieurs de ces objets. Retirez-les de votre avatar, puis réessayez de les déplacer.
+		Impossible de placer des articles que vous portez dans votre boîte d&apos;envoi vendeur
+	</string>
+	<string name="TooltipOutboxCallingCard">
+		Impossible de placer des cartes de visite dans votre boîte d&apos;envoi vendeur
 	</string>
 	<string name="TooltipOutboxFolderLevels">
-		Trop de niveaux de sous-dossiers dans ce dossier. Réorganisez-le de sorte qu&apos;un maximum de 4 niveaux soit utilisé (dossier racine contenant A contenant B contenant C).
+		Il existe plus de 3 niveaux de dossiers imbriqués.
+	</string>
+	<string name="TooltipOutboxTooManyFolders">
+		Le dossier de niveau supérieur contient plus de 20 sous-dossiers.
 	</string>
 	<string name="TooltipOutboxTooManyObjects">
-		Ce dossier contient plus de 200 objets. Regroupez une partie des articles dans un paquet afin de réduire le nombre d&apos;objets.
+		Le dossier de niveau supérieur contient plus de 200 articles.
+	</string>
+	<string name="TooltipDragOntoOwnChild">
+		Impossible de déplacer un dossier vers son enfant
+	</string>
+	<string name="TooltipDragOntoSelf">
+		Impossible de déplacer un dossier vers lui-même
 	</string>
 	<string name="TooltipHttpUrl">
 		Cliquez pour afficher cette page web
@@ -817,6 +835,9 @@ Veuillez réessayer de vous connecter dans une minute.
 	<string name="anim_yes_head">
 		Oui
 	</string>
+	<string name="multiple_textures">
+		Multiples
+	</string>
 	<string name="texture_loading">
 		Chargement...
 	</string>
@@ -976,6 +997,9 @@ Veuillez réessayer de vous connecter dans une minute.
 	<string name="choose_the_directory">
 		Choisir le répertoire
 	</string>
+	<string name="script_files">
+		Scripts
+	</string>
 	<string name="AvatarSetNotAway">
 		Présent
 	</string>
@@ -1214,43 +1238,36 @@ Veuillez réessayer de vous connecter dans une minute.
 		Vous n&apos;avez pas de copie de cette texture dans votre inventaire
 	</string>
 	<string name="InventoryInboxNoItems">
-		Lorsque vous achetez ou recevez un article, il s&apos;affiche ici. Vous pouvez alors le faire glisser vers un dossier de votre inventaire ou le supprimer si vous ne souhaitez pas le conserver.
+		Les achats que vous avez effectués sur la Place du marché s&apos;affichent ici. Vous pouvez alors les faire glisser vers votre inventaire afin de les utiliser.
 	</string>
 	<string name="MarketplaceURL">
-		http://marketplace.[DOMAIN_NAME]
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
 	</string>
 	<string name="MarketplaceURL_CreateStore">
-		http://marketplace.[DOMAIN_NAME]/create_store
+		http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
 	</string>
-	<string name="MarketplaceURL_LearnMore">
-		http://marketplace.[DOMAIN_NAME]/learn_more
-	</string>
-	<string name="InventoryOutboxCreationErrorTitle">
-		Configuration incorrecte de votre boîte d&apos;envoi vendeur
+	<string name="MarketplaceURL_Dashboard">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
 	</string>
-	<string name="InventoryOutboxCreationErrorTooltip">
-		Erreur de configuration de la boîte d&apos;envoi vendeur
+	<string name="MarketplaceURL_Imports">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
 	</string>
-	<string name="InventoryOutboxCreationError">
-		Veuillez contacter le service clientèle pour résoudre le problème.
+	<string name="MarketplaceURL_LearnMore">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
 	</string>
 	<string name="InventoryOutboxNotMerchantTitle">
-		Tout le monde peut vendre des articles sur la Place du marché
-	</string>
-	<string name="InventoryOutboxNotMerchantTooltip">
-		Devenez vendeur !
+		Tout le monde peut vendre des articles sur la Place du marché.
 	</string>
+	<string name="InventoryOutboxNotMerchantTooltip"/>
 	<string name="InventoryOutboxNotMerchant">
-		[[MARKETPLACE_URL] La Place du marché Second Life] comprend plus d&apos;un million de produits virtuels à vendre, tous créés par des résidents. Vous aussi pouvez vendre les articles que vous créez, ainsi que certains articles que vous avez achetés. Le processus est simple et la configuration gratuite. [[LEARN_MORE_URL] En savoir plus] ou [[CREATE_STORE_URL] créer une boutique] sur la Place du marché pour démarrer
+		Pour devenir vendeur, vous devez [[MARKETPLACE_CREATE_STORE_URL] créer une boutique sur la Place du marché].
 	</string>
 	<string name="InventoryOutboxNoItemsTitle">
-		Un nouveau moyen d&apos;envoyer des articles sur la Place du marché
-	</string>
-	<string name="InventoryOutboxNoItemsTooltip">
-		Glisser-déposer des articles ici afin de les préparer à la vente sur la Place du marché.
+		Votre boîte d&apos;envoi est vide.
 	</string>
+	<string name="InventoryOutboxNoItemsTooltip"/>
 	<string name="InventoryOutboxNoItems">
-		Faites glisser les articles ou dossiers d&apos;articles à vendre dans cette zone. Une copie de l&apos;article s&apos;affiche, sans que votre inventaire ne soit modifié, sauf si vous avez fait glisser un article pour lequel la copie est interdite. Une fois prêt à envoyer les articles vers la Place du marché, cliquez sur le bouton Charger. Les articles disparaissent de ce dossier lorsqu&apos;ils ont été déplacés vers l&apos;inventaire de la Place du marché.
+		Pour mettre des dossiers en vente sur la [[MARKETPLACE_DASHBOARD_URL] Place du marché], faites-les glisser vers cette zone et cliquez sur &quot;Envoyer vers la Place du marché&quot;.
 	</string>
 	<string name="Marketplace Error None">
 		Aucune erreur
@@ -3907,6 +3924,9 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE].
 	<string name="Saved_message">
 		(Enregistrement : [LONG_TIMESTAMP])
 	</string>
+	<string name="IM_unblock_only_groups_friends">
+		Pour afficher ce message, vous devez désactiver la case Seuls mes amis et groupes peuvent m&apos;appeler ou m&apos;envoyer un IM, sous Préférences/Confidentialité.
+	</string>
 	<string name="answered_call">
 		Votre appel a fait l&apos;objet d&apos;une réponse
 	</string>
@@ -4103,9 +4123,9 @@ Si ce message persiste, veuillez aller sur la page [SUPPORT_SITE].
 		En ligne
 	</string>
 	<string name="uploading_abuse_report">
-		Chargement en cours... 
+		Chargement...
 
-de l&apos;infraction signalée
+du rapport d&apos;infraction
 	</string>
 	<string name="New Shape">
 		Nouvelle silhouette
@@ -4372,7 +4392,7 @@ de l&apos;infraction signalée
 	<string name="server_is_down">
 		Malgré nos efforts, une erreur inattendue s&apos;est produite.
 
-	Veuillez vous reporter à status.secondlifegrid.net afin de déterminer si un problème connu existe avec ce service.  
+	Veuillez vous reporter à status.secondlifegrid.net afin de déterminer si un problème connu existe avec ce service.
         Si le problème persiste, vérifiez la configuration de votre réseau et de votre pare-feu.
 	</string>
 	<string name="dateTimeWeekdaysNames">
@@ -4839,6 +4859,9 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
 	<string name="Command_Move_Label">
 		Marcher / Courir / Voler
 	</string>
+	<string name="Command_Outbox_Label">
+		Boîte d&apos;envoi vendeur
+	</string>
 	<string name="Command_People_Label">
 		Personnes
 	</string>
@@ -4911,6 +4934,9 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
 	<string name="Command_Move_Tooltip">
 		Faire bouger votre avatar
 	</string>
+	<string name="Command_Outbox_Tooltip">
+		Transférer des articles vers votre place de marché afin de les vendre.
+	</string>
 	<string name="Command_People_Tooltip">
 		Amis, groupes et personnes près de vous
 	</string>
diff --git a/indra/newview/skins/default/xui/it/floater_about_land.xml b/indra/newview/skins/default/xui/it/floater_about_land.xml
index 528cf185fcfd5ba2ce93051b4e07227e531b7754..cfc3ad8fdb538f4a28241ed9af6951614c28fa8c 100644
--- a/indra/newview/skins/default/xui/it/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/it/floater_about_land.xml
@@ -378,7 +378,7 @@ Solamente terreni più grandi possono essere abilitati nella ricerca.
 			</text>
 			<texture_picker label="" name="snapshot_ctrl" tool_tip="Clicca per scegliere una immagine"/>
 			<text name="allow_label5">
-				e chattare con avatar in questo lotto
+				Gli avatar su altri lotti possono vedere gli avatar su questo lotto e chattare con loro
 			</text>
 			<check_box label="Vedi avatar" name="SeeAvatarsCheck" tool_tip="Consente ad avatar in altri lotti di vedere e chattare con avatar in questo lotto e viceversa."/>
 			<text name="landing_point">
@@ -465,12 +465,12 @@ Media:
 			<text name="Limit access to this parcel to:">
 				Accesso a questo terreno
 			</text>
-			<check_box label="Consenti l&apos;accesso pubblico [MATURITY]" name="public_access"/>
+			<check_box label="Consenti l&apos;accesso pubblico (se si rimuove la selezione vengono create linee di espulsione)" name="public_access"/>
 			<text name="Only Allow">
-				Consenti l&apos;accesso soltanto ai residenti verificati tramite:
+				Consenti l&apos;accesso solo ai Residenti che:
 			</text>
-			<check_box label="Informazioni di pagamento in archivio [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Espelli i residenti non identificati."/>
-			<check_box label="Verifica dell&apos;età [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Espelli i residenti che non hanno la loro età verificata. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
+			<check_box label="Hanno informazioni di pagamento in archivio [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Per poter visitare questo lotto i Residenti devono aver fornito informazioni di pagamento a Linden Lab.  Vedi [SUPPORT_SITE] per maggiori informazioni."/>
+			<check_box label="Hanno verificato l&apos;età [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Per poter visitare questo lotto i Residenti devono aver verificato la propria età. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
 			<check_box label="Permetti accesso al gruppo: [GROUP]" name="GroupCheck" tool_tip="Imposta il gruppo nel pannello generale."/>
 			<check_box label="Vendi pass a:" name="PassCheck" tool_tip="Permetti in questo terreno l&apos;accesso temporaneo"/>
 			<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/it/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/it/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..a2bce0014175004bb05fa8a4c8d9b61881d99ac4
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+	<text name="name_label">
+		Nome:
+	</text>
+	<text name="description_label">
+		Descrizione:
+	</text>
+	<button label="Carica ([AMOUNT] L$)" name="ok_btn"/>
+	<button label="Annulla" label_selected="Annulla" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/it/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..a4319f2e77ed253209ebd5f0732adbdd46bfcbc6
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+	<floater.string name="failed_to_initialize">
+		Movimento non inizializzato
+	</floater.string>
+	<floater.string name="anim_too_long">
+		La lunghezza del file di animazione è di [LENGTH] secondi.
+
+La lunghezza massima dell&apos;animazione è [MAX_LENGTH] secondi.
+	</floater.string>
+	<floater.string name="failed_file_read">
+		Impossibile leggere il file di animazione.
+
+[STATUS]
+	</floater.string>
+	<floater.string name="E_ST_OK">
+		Ok
+	</floater.string>
+	<floater.string name="E_ST_EOF">
+		Fine prematura del file.
+	</floater.string>
+	<floater.string name="E_ST_NO_CONSTRAINT">
+		Impossibile leggere la definizione del vincolo.
+	</floater.string>
+	<floater.string name="E_ST_NO_FILE">
+		Impossibile aprire il file BVH.
+	</floater.string>
+	<floater.string name="E_ST_NO_HIER">
+		Intestazione HIERARCHY non valida.
+	</floater.string>
+	<floater.string name="E_ST_NO_JOINT">
+		Impossibile trovare la ROOT o JOINT.
+	</floater.string>
+	<floater.string name="E_ST_NO_NAME">
+		Impossibile trovare il nome JOINT.
+	</floater.string>
+	<floater.string name="E_ST_NO_OFFSET">
+		Impossibile trovare OFFSET.
+	</floater.string>
+	<floater.string name="E_ST_NO_CHANNELS">
+		Impossibile trovare CHANNELS.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROTATION">
+		Impossibile ottenere un ordine di rotazione.
+	</floater.string>
+	<floater.string name="E_ST_NO_AXIS">
+		Rotazione dell&apos;asse non disponibile.
+	</floater.string>
+	<floater.string name="E_ST_NO_MOTION">
+		Impossibile trovare MOTION.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAMES">
+		Impossibile ottenere il numero dei frame.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAME_TIME">
+		Impossibile ottenere il tempo del frame.
+	</floater.string>
+	<floater.string name="E_ST_NO_POS">
+		Impossibile ottenere i valori della posizione.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROT">
+		Impossibile ottenere i valori di rotazione.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_FILE">
+		Impossibile aprire il file di traduzione.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HEADER">
+		Impossibile leggere l&apos;intestazione della traduzione.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_NAME">
+		Impossibile leggere i nomi della traduzione.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_IGNORE">
+		Impossibile leggere la traduzione, ignora il valore.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_RELATIVE">
+		Impossibile leggere la traduzione del valore relativo.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_OUTNAME">
+		Valore non trovato.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MATRIX">
+		Impossibile leggere la matrice di traduzione.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGECHILD">
+		Impossibile trovare il nome mergechild.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGEPARENT">
+		Impossibile ottenere il nome mergeparent.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_PRIORITY">
+		Impossibile ottenere il valore di priorità.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_LOOP">
+		Impossibile ottenere il valore di ripetizione.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEIN">
+		Impossibile ottenere i valori easeIn.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEOUT">
+		Cannot get ease Out values.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HAND">
+		Impossibile ottenere il valore morph della mano.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EMOTE">
+		Impossibile leggere il nome emote.
+	</floater.string>
+	<floater.string name="E_ST_BAD_ROOT">
+		Nome non corretto del root joint, usa &quot;hip&quot;.
+	</floater.string>
+	<text name="name_label">
+		Nome:
+	</text>
+	<text name="description_label">
+		Descrizione:
+	</text>
+	<spinner label="Priorità" name="priority" tool_tip="Definisce quali altre animazioni possono essere sostituite da questa animazione"/>
+	<check_box label="Ripetizione" name="loop_check" tool_tip="Riproduce questa animazione in ripetizione"/>
+	<spinner label="Dentro(%)" name="loop_in_point" tool_tip="Imposta il punto sul quale ritorna l&apos;animazione"/>
+	<spinner label="Fuori(%)" name="loop_out_point" tool_tip="Imposta il punto sul quale termina l&apos;animazione"/>
+	<text name="hand_label">
+		Posa delle mani
+	</text>
+	<combo_box name="hand_pose_combo" tool_tip="Definisce ciò che fanno le mani durante l&apos;animazione">
+		<combo_box.item label="Estese" name="Spread"/>
+		<combo_box.item label="Rilassate" name="Relaxed"/>
+		<combo_box.item label="Indicano entrambe" name="PointBoth"/>
+		<combo_box.item label="Pugno" name="Fist"/>
+		<combo_box.item label="Sinistra rilassata" name="RelaxedLeft"/>
+		<combo_box.item label="Indica sinistra" name="PointLeft"/>
+		<combo_box.item label="Pugno con la sinistra" name="FistLeft"/>
+		<combo_box.item label="Destra rilassata" name="RelaxedRight"/>
+		<combo_box.item label="Indica destra" name="PointRight"/>
+		<combo_box.item label="Pugno destro" name="FistRight"/>
+		<combo_box.item label="Saluta a destra" name="SaluteRight"/>
+		<combo_box.item label="Battitura" name="Typing"/>
+		<combo_box.item label="Pace a destra" name="PeaceRight"/>
+	</combo_box>
+	<text name="emote_label">
+		Espressione
+	</text>
+	<combo_box name="emote_combo" tool_tip="Definisce ciò che fa il viso durante l&apos;animazione">
+		<item label="(Nulla)" name="[None]" value=""/>
+		<item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+		<item label="Spavento" name="Afraid" value="Spavento"/>
+		<item label="Arrabbiato" name="Angry" value="Arrabbiato"/>
+		<item label="Grande sorriso" name="BigSmile" value="Grande sorriso"/>
+		<item label="Annoiato" name="Bored" value="Annoiato"/>
+		<item label="Pianto" name="Cry" value="Pianto"/>
+		<item label="Disdegno" name="Disdain" value="Disdegno"/>
+		<item label="Imbarazzato" name="Embarrassed" value="Imbarazzato"/>
+		<item label="Accigliato" name="Frown" value="Accigliato"/>
+		<item label="Bacio" name="Kiss" value="Bacio"/>
+		<item label="Risata" name="Laugh" value="Risata"/>
+		<item label="Linguaccia" name="Plllppt" value="Linguaccia"/>
+		<item label="Repulsione" name="Repulsed" value="Repulsione"/>
+		<item label="Triste" name="Sad" value="Triste"/>
+		<item label="Scrollata di spalle" name="Shrug" value="Scrollata di spalle"/>
+		<item label="Sorriso" name="Smile" value="Sorriso"/>
+		<item label="Stupore" name="Surprise" value="Stupore"/>
+		<item label="Occhiolino" name="Wink" value="Occhiolino"/>
+		<item label="Preoccupato" name="Worry" value="Preoccupato"/>
+	</combo_box>
+	<text name="preview_label">
+		Anteprima mentre
+	</text>
+	<combo_box name="preview_base_anim" tool_tip="Prova il comportamento dell&apos;animazione mentre l&apos;avatar esegue attività comuni.">
+		<item label="In piedi" name="Standing" value="In piedi"/>
+		<item label="Camminare" name="Walking" value="Camminare"/>
+		<item label="Seduto" name="Sitting" value="Seduto"/>
+		<item label="Volare" name="Flying" value="Volare"/>
+	</combo_box>
+	<spinner label="Transizione in ingresso (sec)" name="ease_in_time" tool_tip="Durata (in secondi) della fusione in entrata delle animazioni"/>
+	<spinner label="Transizione in uscita (sec)" name="ease_out_time" tool_tip="Durata (in secondi) della fusione in uscita delle animazioni"/>
+	<button name="play_btn" tool_tip="Riproduci la tua animazione"/>
+	<button name="pause_btn" tool_tip="Metti in pausa la tua animazione"/>
+	<button name="stop_btn" tool_tip="Interrompi la riproduzione dell&apos;animazione"/>
+	<text name="bad_animation_text">
+		Impossibile leggere il file di animazione.
+
+Consigliamo file BVH esportati da Poser 4.
+	</text>
+	<button label="Carica ([AMOUNT] L$)" name="ok_btn"/>
+	<button label="Annulla" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/it/floater_merchant_outbox.xml
new file mode 100644
index 0000000000000000000000000000000000000000..02f257d4664dc25750cb3f142fd7f45f878db1e2
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="CASELLA IN USCITA DEL RIVENDITORE">
+	<string name="OutboxFolderCount1">
+		1 cartella
+	</string>
+	<string name="OutboxFolderCountN">
+		[NUM] cartelle
+	</string>
+	<string name="OutboxImporting">
+		Invio cartelle...
+	</string>
+	<string name="OutboxInitializing">
+		Inizializzazione...
+	</string>
+	<panel label="">
+		<panel>
+			<panel name="outbox_inventory_placeholder_panel">
+				<text name="outbox_inventory_placeholder_title">
+					Caricamento...
+				</text>
+			</panel>
+		</panel>
+		<panel>
+			<button label="Invia a Marketplace" name="outbox_import_btn" tool_tip="Push su negozio Marketplace"/>
+		</panel>
+	</panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_model_wizard.xml b/indra/newview/skins/default/xui/it/floater_model_wizard.xml
index 7c1b13c18fb844340532028fda9e7d090164a88b..ab5fdb29e4a36deb6a150e80588946c6675b0ee7 100644
--- a/indra/newview/skins/default/xui/it/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/it/floater_model_wizard.xml
@@ -6,12 +6,12 @@
 	<button label="2. Ottimizza" name="optimize_btn"/>
 	<button label="1. Seleziona file" name="choose_file_btn"/>
 	<panel name="choose_file_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="choose_file_header_panel">
+			<text name="choose_file_header_text">
 				Seleziona file modello
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="choose_file_content">
 			<text name="advanced_users_text">
 				Utenti avanzati: Gli utenti che hanno dimestichezza con gli strumenti di creazione 3D possono usare le opzioni di caricamento avanzate.
 			</text>
@@ -35,15 +35,15 @@
 		</panel>
 	</panel>
 	<panel name="optimize_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="optimize_header_panel">
+			<text name="optimize_header_text">
 				Ottimizza modello
 			</text>
 		</panel>
-		<text name="description">
+		<text name="optimize_description">
 			Abbiamo ottimizzato il modello per migliorare le prestazioni. Se necessario, può essere regolato ulteriormente.
 		</text>
-		<panel name="content">
+		<panel name="optimize_content">
 			<text name="high_detail_text">
 				Genera livello di dettaglio: Alto
 			</text>
@@ -79,15 +79,15 @@
 		</panel>
 	</panel>
 	<panel name="physics_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="physics_header_panel">
+			<text name="physics_header_text">
 				Modifica fisica
 			</text>
 		</panel>
-		<text name="description">
+		<text name="physics_description">
 			Verrà creata una forma per lo scafo esterno del modello. Regola il livello di dettaglio della forma in base al fine desiderato del modello.
 		</text>
-		<panel name="content">
+		<panel name="physics_content">
 			<button label="Ricalcola fisica" name="recalculate_physics_btn"/>
 			<button label="Ricalcolo in corso..." name="recalculating_physics_btn"/>
 			<text name="lod_label">
@@ -110,12 +110,12 @@
 		</panel>
 	</panel>
 	<panel name="review_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="review_header_panel">
+			<text name="review_header_text">
 				Rivedi
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="review_content">
 			<text name="review_prim_equiv">
 				Impatto sul lotto o sulla regione: [EQUIV] prim equivalenti
 			</text>
@@ -128,8 +128,8 @@
 		</panel>
 	</panel>
 	<panel name="upload_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="upload_header_panel">
+			<text name="upload_header_text">
 				Caricamento completato
 			</text>
 		</panel>
diff --git a/indra/newview/skins/default/xui/it/floater_preview_animation.xml b/indra/newview/skins/default/xui/it/floater_preview_animation.xml
index 73082c952686bcd9ab11c5b86bf60078eae46747..ed609c70fa228381969fb146c9ccc6b4ad17995f 100644
--- a/indra/newview/skins/default/xui/it/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/it/floater_preview_animation.xml
@@ -6,6 +6,6 @@
 	<text name="desc txt">
 		Descrizione:
 	</text>
-	<button label="Riproduci in Second Life" label_selected="Ferma" left="20" name="Anim play btn" tool_tip="Riproduci questa animazione così che gli altri possano vederla" width="131"/>
-	<button label="Esegui localmente" label_selected="Ferma" left="162" name="Anim audition btn" tool_tip="Riproduci questa animazione così che solo tu possa vederla" width="125"/>
+	<button label="Riproduci in Second Life" label_selected="Ferma" name="Inworld" tool_tip="Riproduci questa animazione così che gli altri possano vederla"/>
+	<button label="Riproduci localmente" label_selected="Ferma" name="Locally" tool_tip="Riproduci questa animazione così che solo tu possa vederla"/>
 </floater>
diff --git a/indra/newview/skins/default/xui/it/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/it/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000000000000000000000000000000000..b479d5f6d6bbc342a4c4bb9a33199290356156d9
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/it/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/it/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000000000000000000000000000000000..23da6f7588fc9f0d9da40a9be826c32c3ebf932e
--- /dev/null
+++ b/indra/newview/skins/default/xui/it/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="FINESTRA DI TEST"/>
diff --git a/indra/newview/skins/default/xui/it/floater_tools.xml b/indra/newview/skins/default/xui/it/floater_tools.xml
index 0d981e2424ea46933aee29dcb9813b95f5484130..c963ac72e6a414df3430a9c49a91786a4555ed14 100644
--- a/indra/newview/skins/default/xui/it/floater_tools.xml
+++ b/indra/newview/skins/default/xui/it/floater_tools.xml
@@ -1,5 +1,20 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <floater name="toolbox floater" short_title="STRUMENTI PER COSTRUZIONE">
+	<floater.string name="grid_screen_text">
+		Schermo
+	</floater.string>
+	<floater.string name="grid_local_text">
+		Locale
+	</floater.string>
+	<floater.string name="grid_world_text">
+		Mondo
+	</floater.string>
+	<floater.string name="grid_reference_text">
+		Riferimento
+	</floater.string>
+	<floater.string name="grid_attachment_text">
+		Allegato
+	</floater.string>
 	<floater.string name="status_rotate">
 		Sposta le fasce colorate per ruotare l&apos;oggetto
 	</floater.string>
@@ -63,7 +78,12 @@
 	</text>
 	<check_box initial_value="true" label="Ridimensiona le texture" name="checkbox stretch textures"/>
 	<check_box initial_value="true" label="Scatto" name="checkbox snap to grid"/>
-	<button label="Opzioni..." label_selected="Opzioni..." name="Options..." tool_tip="Vedi più opzioni della griglia"/>
+	<combo_box name="combobox grid mode" tool_tip="Scegli il tipo di righello per posizionare l&apos;oggetto">
+		<combo_box.item label="Mondo" name="World"/>
+		<combo_box.item label="Locale" name="Local"/>
+		<combo_box.item label="Riferimento" name="Reference"/>
+	</combo_box>
+	<button label="" label_selected="Opzioni..." name="Options..." tool_tip="Vedi più opzioni della griglia"/>
 	<button label="" label_selected="" name="ToolCube" tool_tip="Cubo"/>
 	<button label="" label_selected="" name="ToolPrism" tool_tip="Prisma"/>
 	<button label="" label_selected="" name="ToolPyramid" tool_tip="Piramide"/>
diff --git a/indra/newview/skins/default/xui/it/floater_voice_effect.xml b/indra/newview/skins/default/xui/it/floater_voice_effect.xml
index a0e49525ea648dbfaa42d25ab16ba448d7487b60..c83b11f698a2b4c08a54c04b32ff93fe9ea431a9 100644
--- a/indra/newview/skins/default/xui/it/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/it/floater_voice_effect.xml
@@ -42,13 +42,16 @@
 	<string name="effect_Demon">
 		Demonio
 	</string>
+	<string name="effect_Female Elf">
+		Elfo donna
+	</string>
 	<string name="effect_Flirty">
 		Civettuolo
 	</string>
 	<string name="effect_Foxy">
 		Scaltro
 	</string>
-	<string name="effect_Halloween_2010_Bonus">
+	<string name="effect_Halloween 2010 Bonus">
 		Halloween_2010_Bonus
 	</string>
 	<string name="effect_Helium">
@@ -57,9 +60,18 @@
 	<string name="effect_Husky">
 		Fusto
 	</string>
+	<string name="effect_Husky Whisper">
+		Sospiro rauco
+	</string>
 	<string name="effect_Intercom">
 		Interfono
 	</string>
+	<string name="effect_Julia">
+		Julia
+	</string>
+	<string name="effect_Lo Lilt">
+		Inflessione bassa
+	</string>
 	<string name="effect_Macho">
 		Macho
 	</string>
@@ -69,6 +81,9 @@
 	<string name="effect_Mini">
 		Mini
 	</string>
+	<string name="effect_Model">
+		Modella
+	</string>
 	<string name="effect_Nano">
 		Nano
 	</string>
@@ -90,6 +105,9 @@
 	<string name="effect_Roxanne">
 		Rosanna
 	</string>
+	<string name="effect_Rumble">
+		Rombo
+	</string>
 	<string name="effect_Sabrina">
 		Sabrina
 	</string>
@@ -102,6 +120,9 @@
 	<string name="effect_Shorty">
 		Bassotto
 	</string>
+	<string name="effect_Smaller">
+		Più piccolo
+	</string>
 	<string name="effect_Sneaky">
 		Vile
 	</string>
diff --git a/indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml
index ede4a507c02e25307a77685989fbe9b00e344188..4740c9bf67042f323e6e5598f737a3efbb693249 100644
--- a/indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
 	<menu_item_call label="Tocca" name="touch"/>
 	<menu_item_call label="Siediti" name="sit"/>
 	<menu_item_call label="Paga" name="pay"/>
@@ -12,7 +12,8 @@
 	<menu_item_call label="Aggiungi" name="add"/>
 	<menu_item_call label="Segnala" name="report"/>
 	<menu_item_call label="Blocca" name="block"/>
+	<menu_item_call label="Sblocca" name="unblock"/>
 	<menu_item_call label="Zoom avanti" name="zoom_in"/>
 	<menu_item_call label="Rimuovi" name="remove"/>
 	<menu_item_call label="Maggiori informazioni" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/it/menu_inventory.xml b/indra/newview/skins/default/xui/it/menu_inventory.xml
index 57aa4dc97dc4097295781514ae0806fe477c6251..4bf6be82fd8afd067f0e0d0ed512f548deb2996a 100644
--- a/indra/newview/skins/default/xui/it/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/it/menu_inventory.xml
@@ -59,6 +59,7 @@
 	<menu_item_call label="Proprietà" name="Properties"/>
 	<menu_item_call label="Rinomina" name="Rename"/>
 	<menu_item_call label="Copia UUID dell&apos;oggetto" name="Copy Asset UUID"/>
+	<menu_item_call label="Taglia" name="Cut"/>
 	<menu_item_call label="Copia" name="Copy"/>
 	<menu_item_call label="Incolla" name="Paste"/>
 	<menu_item_call label="Incolla come link" name="Paste As Link"/>
@@ -84,6 +85,6 @@
 	<menu_item_call label="Aggiungi" name="Wearable Add"/>
 	<menu_item_call label="Togli" name="Take Off"/>
 	<menu_item_call label="Copia nella casella venditore in uscita" name="Merchant Copy"/>
-	<menu_item_call label="Passa alla casella venditore in uscita" name="Merchant Move"/>
+	<menu_item_call label="Invia a Marketplace" name="Marketplace Send"/>
 	<menu_item_call label="--nessuna opzione--" name="--no options--"/>
 </menu>
diff --git a/indra/newview/skins/default/xui/it/menu_login.xml b/indra/newview/skins/default/xui/it/menu_login.xml
index 834db974dafc0eeca1bf3e1e10d4a7d037a73b07..7b060e65654074640e9042ac16031fdcb8ad12fb 100644
--- a/indra/newview/skins/default/xui/it/menu_login.xml
+++ b/indra/newview/skins/default/xui/it/menu_login.xml
@@ -16,8 +16,8 @@
 		<menu_item_call label="Imposta dimensioni della finestra..." name="Set Window Size..."/>
 		<menu_item_call label="Mostra i Termini del servizio (TOS)" name="TOS"/>
 		<menu_item_call label="Mostra messaggio critico" name="Critical"/>
-		<menu_item_call label="Test browser multimedia" name="Web Browser Test"/>
 		<menu_item_call label="Test debug finestra contenuti Web" name="Web Content Floater Debug Test"/>
+		<menu label="Imposta livello di registrazione" name="Set Logging Level"/>
 		<menu_item_check label="Mostra selettore griglia" name="Show Grid Picker"/>
 		<menu_item_call label="Mostra Console notifiche" name="Show Notifications Console"/>
 	</menu>
diff --git a/indra/newview/skins/default/xui/it/menu_viewer.xml b/indra/newview/skins/default/xui/it/menu_viewer.xml
index 5140d2b1ec19ba4c328c2f7d6d6787a6cc5a6b4e..99b7e3c4e6b5f5e75167e7f19840b5ae0f8fb9e3 100644
--- a/indra/newview/skins/default/xui/it/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/it/menu_viewer.xml
@@ -14,14 +14,14 @@
 			<menu_item_check label="Vola" name="Fly"/>
 			<menu_item_check label="Corri sempre" name="Always Run"/>
 			<menu_item_call label="Ferma animazione" name="Stop Animating My Avatar"/>
+			<menu_item_call label="Cammina / corri / vola..." name="Walk / run / fly"/>
 		</menu>
 		<menu label="Stato" name="Status">
 			<menu_item_call label="Assente" name="Set Away"/>
 			<menu_item_call label="Non disponibile" name="Set Busy"/>
 		</menu>
-		<menu_item_call label="Richiedi diritti Admin" name="Request Admin Options"/>
-		<menu_item_call label="Lascia stato Admin" name="Leave Admin Options"/>
-		<menu_item_call label="Compra L$" name="Buy and Sell L$"/>
+		<menu_item_call label="Acquista L$..." name="Buy and Sell L$"/>
+		<menu_item_call label="Casella venditore in uscita..." name="MerchantOutbox"/>
 		<menu_item_call label="Dashboard dell&apos;account..." name="Manage My Account">
 			<menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=it"/>
 		</menu_item_call>
@@ -63,7 +63,7 @@
 			<menu_item_check label="Proprietà del lotto" name="Parcel Properties"/>
 			<menu_item_check label="Menu Avanzato" name="Show Advanced Menu"/>
 		</menu>
-		<menu label="Sole" name="Environment Settings">
+		<menu label="Sole" name="Sun">
 			<menu_item_call label="Alba" name="Sunrise"/>
 			<menu_item_call label="Mezzogiorno" name="Noon"/>
 			<menu_item_call label="Tramonto" name="Sunset"/>
@@ -178,22 +178,22 @@
 			<menu_item_check label="Mostra mirino visuale soggettiva" name="ShowCrosshairs"/>
 		</menu>
 		<menu label="Modalità di rendering" name="Rendering Types">
-			<menu_item_check label="Semplice" name="Simple"/>
-			<menu_item_check label="Alpha (Trasparenza)" name="Alpha"/>
-			<menu_item_check label="Albero" name="Tree"/>
-			<menu_item_check label="Avatar" name="Character"/>
-			<menu_item_check label="Superficie chiusa" name="Surface Patch"/>
-			<menu_item_check label="Cielo" name="Sky"/>
-			<menu_item_check label="Acqua" name="Water"/>
-			<menu_item_check label="Suolo" name="Ground"/>
-			<menu_item_check label="Volume" name="Volume"/>
-			<menu_item_check label="Erba" name="Grass"/>
-			<menu_item_check label="Nuvole" name="Clouds"/>
-			<menu_item_check label="Particelle" name="Particles"/>
-			<menu_item_check label="Urti" name="Bump"/>
+			<menu_item_check label="Semplice" name="Rendering Type Simple"/>
+			<menu_item_check label="Alpha (Trasparenza)" name="Rendering Type Alpha"/>
+			<menu_item_check label="Albero" name="Rendering Type Tree"/>
+			<menu_item_check label="Avatar" name="Rendering Type Character"/>
+			<menu_item_check label="Toppa superficie" name="Rendering Type Surface Patch"/>
+			<menu_item_check label="Cielo" name="Rendering Type Sky"/>
+			<menu_item_check label="Acqua" name="Rendering Type Water"/>
+			<menu_item_check label="Suolo" name="Rendering Type Ground"/>
+			<menu_item_check label="Volume" name="Rendering Type Volume"/>
+			<menu_item_check label="Erba" name="Rendering Type Grass"/>
+			<menu_item_check label="Nuvole" name="Rendering Type Clouds"/>
+			<menu_item_check label="Particelle" name="Rendering Type Particles"/>
+			<menu_item_check label="Urto" name="Rendering Type Bump"/>
 		</menu>
 		<menu label="Caratteristiche di rendering" name="Rendering Features">
-			<menu_item_check label="Interfaccia utente" name="UI"/>
+			<menu_item_check label="Interfaccia utente" name="ToggleUI"/>
 			<menu_item_check label="Selezionati" name="Selected"/>
 			<menu_item_check label="Evidenziato" name="Highlighted"/>
 			<menu_item_check label="Texture dinamiche" name="Dynamic Textures"/>
@@ -206,8 +206,6 @@
 		<menu_item_check label="Fluidità mouse" name="Mouse Smoothing"/>
 		<menu_item_call label="Rilascia tasti" name="Release Keys"/>
 		<menu label="Scorciatoie" name="Shortcuts">
-			<menu_item_call label="Immagine ([COST]L$)..." name="Upload Image"/>
-			<menu_item_check label="Cerca" name="Search"/>
 			<menu_item_check label="Mostra menu Avanzato - tasti di scelta rapida esistenti" name="Show Advanced Menu - legacy shortcut"/>
 			<menu_item_call label="Chiudi finestra" name="Close Window"/>
 			<menu_item_call label="Chiudi tutte le finestre" name="Close All Windows"/>
@@ -216,13 +214,6 @@
 			<menu_item_check label="Joystick Flycam" name="Joystick Flycam"/>
 			<menu_item_call label="Reimposta vista" name="Reset View"/>
 			<menu_item_call label="Guarda l&apos;ultima conversazione" name="Look at Last Chatter"/>
-			<menu label="Seleziona strumento di costruzione" name="Select Tool">
-				<menu_item_call label="Strumento Ingrandisci" name="Focus"/>
-				<menu_item_call label="Strumento Movimento" name="Move"/>
-				<menu_item_call label="Strumento Modifica" name="Edit"/>
-				<menu_item_call label="Strumento Crea" name="Create"/>
-				<menu_item_call label="Strumento Terreno" name="Land"/>
-			</menu>
 			<menu_item_call label="Zoom avanti" name="Zoom In"/>
 			<menu_item_call label="Zoom predefinito" name="Zoom Default"/>
 			<menu_item_call label="Zoom indietro" name="Zoom Out"/>
@@ -278,6 +269,7 @@
 			<menu_item_check label="Crea coda" name="Build Queue"/>
 			<menu_item_check label="Vettori vento" name="Wind Vectors"/>
 			<menu_item_check label="Complessità rendering" name="rendercomplexity"/>
+			<menu_item_check label="Byte collegamento" name="attachment bytes"/>
 			<menu_item_check label="Scolpisci" name="Sculpt"/>
 		</menu>
 		<menu label="Rendering" name="Rendering">
@@ -300,9 +292,8 @@
 			<menu_item_call label="Lascia un pacchetto" name="Drop a Packet"/>
 		</menu>
 		<menu_item_call label="Urti, spinte e contatti" name="Bumps, Pushes &amp;amp; Hits"/>
-		<menu label="Mondo" name="World">
-			<menu_item_check label="Esclusione al sole della regione" name="Sim Sun Override"/>
-			<menu_item_check label="Effetto marcatore lampeggiante" name="Cheesy Beacon"/>
+		<menu label="Mondo" name="DevelopWorld">
+			<menu_item_check label="Esclusione al sole della simulazione" name="Sim Sun Override"/>
 			<menu_item_check label="Clima fisso" name="Fixed Weather"/>
 			<menu_item_call label="Dump della cache oggetti regione" name="Dump Region Object Cache"/>
 		</menu>
@@ -324,11 +315,11 @@
 		</menu>
 		<menu label="Avatar" name="Character">
 			<menu label="Grab Baked Texture" name="Grab Baked Texture">
-				<menu_item_call label="Iride" name="Iris"/>
-				<menu_item_call label="Testa" name="Head"/>
-				<menu_item_call label="Parte superiore del corpo" name="Upper Body"/>
-				<menu_item_call label="Parte inferiore del corpo" name="Lower Body"/>
-				<menu_item_call label="Gonna" name="Skirt"/>
+				<menu_item_call label="Iride" name="Grab Iris"/>
+				<menu_item_call label="Testa" name="Grab Head"/>
+				<menu_item_call label="Parte superiore del corpo" name="Grab Upper Body"/>
+				<menu_item_call label="Parte inferiore del corpo" name="Grab Lower Body"/>
+				<menu_item_call label="Gonna" name="Grab Skirt"/>
 			</menu>
 			<menu label="Test personaggio" name="Character Tests">
 				<menu_item_call label="Alterna la geometria dei personaggi" name="Toggle Character Geometry"/>
@@ -344,18 +335,27 @@
 		</menu>
 		<menu_item_check label="Texture HTTP" name="HTTP Textures"/>
 		<menu_item_check label="Inventario HTTP" name="HTTP Inventory"/>
+		<menu_item_call label="Attiva Visual Leak Detector" name="Enable Visual Leak Detector"/>
 		<menu_item_check label="Finestra Console al prossimo lancio" name="Console Window"/>
+		<menu label="Imposta livello di registrazione" name="Set Logging Level">
+			<menu_item_check label="Debug" name="Debug"/>
+			<menu_item_check label="Informazioni" name="Info"/>
+			<menu_item_check label="Attenzione" name="Warning"/>
+			<menu_item_check label="Errore" name="Error"/>
+			<menu_item_check label="Nessuno" name="None"/>
+		</menu>
 		<menu_item_call label="Richiedi diritti Admin" name="Request Admin Options"/>
 		<menu_item_call label="Lascia stato Admin" name="Leave Admin Options"/>
 		<menu_item_check label="Mostra menu Admin" name="View Admin Options"/>
 	</menu>
 	<menu label="Admin" name="Admin">
-		<menu label="Object">
-			<menu_item_call label="Prendi copia" name="Take Copy"/>
+		<menu label="Oggetto" name="AdminObject">
+			<menu_item_call label="Prendi copia" name="Admin Take Copy"/>
 			<menu_item_call label="Rendimi proprietario" name="Force Owner To Me"/>
 			<menu_item_call label="Forza permesso proprietario" name="Force Owner Permissive"/>
 			<menu_item_call label="Elimina" name="Delete"/>
 			<menu_item_call label="Blocca" name="Lock"/>
+			<menu_item_call label="Ottieni ID asset" name="Get Assets IDs"/>
 		</menu>
 		<menu label="Lotto" name="Parcel">
 			<menu_item_call label="Rendimi proprietario" name="Owner To Me"/>
@@ -372,5 +372,16 @@
 		<menu label="Take Off Clothing" name="Take Off Clothing">
 			<menu_item_call label="Fisica" name="Physics"/>
 		</menu>
+		<menu label="Guida" name="DeprecatedHelp">
+			<menu_item_call label="Blog ufficiale Linden" name="Official Linden Blog"/>
+			<menu_item_call label="Portale script" name="Scripting Portal"/>
+			<menu label="Segnalazione bug" name="Bug Reporting">
+				<menu_item_call label="Monitoraggio problemi pubblici" name="Public Issue Tracker"/>
+				<menu_item_call label="Guida Monitoraggio problemi pubblici" name="Publc Issue Tracker Help"/>
+				<menu_item_call label="Guida alla segnalazione di bug" name="Bug Reporing 101"/>
+				<menu_item_call label="Problemi sicurezza" name="Security Issues"/>
+				<menu_item_call label="Wiki domande e risposte" name="QA Wiki"/>
+			</menu>
+		</menu>
 	</menu>
 </menu_bar>
diff --git a/indra/newview/skins/default/xui/it/notifications.xml b/indra/newview/skins/default/xui/it/notifications.xml
index fcc515186df51bbdfa6c5af76daac22d0eab91d0..0e6fee60d16a99587936c5aedb44874e42124ddb 100644
--- a/indra/newview/skins/default/xui/it/notifications.xml
+++ b/indra/newview/skins/default/xui/it/notifications.xml
@@ -86,17 +86,38 @@ Accertati che la tua connessione Internet stia funzionando correttamente.
 		<usetemplate canceltext="Annulla" name="yesnocancelbuttons" notext="Non salvare" yestext="Salva"/>
 	</notification>
 	<notification name="ConfirmNoCopyToOutbox">
-		Non hai l&apos;autorizzazione necessaria per copiare questo oggetto nella casella in uscita di Marketplace. Sei sicuro di volere spostare gli oggetti seguenti?
-        [ITEM_NAME]
-		<usetemplate name="okcancelbuttons" notext="No" yestext="Sì"/>
+		Non hai l&apos;autorizzazione necessaria per copiare almeno uno di questi elementi nella casella in uscita del rivenditore.  Puoi spostarli o lasciarli indietro.
+		<usetemplate name="okcancelbuttons" notext="Non spostare gli oggetti" yestext="Sposta oggetti"/>
 	</notification>
-	<notification name="OutboxUploadComplete">
-		Caricamento di Marketplace completato.
-		<usetemplate name="okbutton" yestext="Ottimo!"/>
+	<notification name="OutboxFolderCreated">
+		Una nuova cartella è stata creata per ciascun elemento trasferito nel livello superiore della casella in uscita del rivenditore.
+		<usetemplate ignoretext="Una nuova cartella è stata creata nella casella in uscita del rivenditore" name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadHadErrors">
-		Caricamento di Marketplace completato senza errori.  Correggi i problemi nella casella in uscita e riprova. Grazie.
-		<usetemplate name="okbutton" yestext="Riprova"/>
+	<notification name="OutboxImportComplete">
+		Successo
+
+Tutte le cartelle sono state inviate a Marketplace correttamente.
+		<usetemplate ignoretext="Tutte le cartelle inviate a Marketplace" name="okignore" yestext="OK"/>
+	</notification>
+	<notification name="OutboxImportHadErrors">
+		Alcune cartelle non sono state trasferite
+
+Si sono verificati degli errori durante l&apos;invio di alcune cartelle a Marketplace.  Tali cartelle sono ancora nella casella in uscita del rivenditore.
+
+Per ulteriori informazioni consulta il [[MARKETPLACE_IMPORTS_URL] registro errori].
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxImportFailed">
+		Trasferimento non riuscito
+
+Nessuna cartella è stata inviata a Marketplace, a causa di un errore di sistema o di rete.  Riprova più tardi.
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxInitFailed">
+		Inizializzazione Marketplace non riuscita
+
+L&apos;inizializzazione con il Marketplace non ha avuto successo a causa di un errore di sistema o di rete.  Riprova più tardi.
+		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
 	<notification name="CompileQueueSaveText">
 		C&apos;è stato un problema importando il testo di uno script per la seguente ragione: [REASON]. Riprova più tardi.
@@ -647,7 +668,7 @@ Attese [VALIDS]
 		Impossibile creare il file in uscita: [FILE]
 	</notification>
 	<notification name="DoNotSupportBulkAnimationUpload">
-		[APP_NAME] non supporta ancora il caricamento in blocco di file di animazione.
+		[APP_NAME] non supporta ancora il caricamento in blocco di file di animazione in formato BVH.
 	</notification>
 	<notification name="CannotUploadReason">
 		Impossibile importare il file [FILE] a causa del seguente motivo: [REASON]
@@ -1437,8 +1458,8 @@ Per installare l&apos;aggiornamento è necessario riavviare [APP_NAME].
 		<usetemplate ignoretext="Conferma prima di restituire gli oggetti ai relativi proprietari" name="okcancelignore" notext="Annulla" yestext="OK"/>
 	</notification>
 	<notification name="GroupLeaveConfirmMember">
-		Sei attualmente un membro del gruppo &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
-Vuoi lasciare il gruppo?
+		Attualmente sei un membro del gruppo &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
+Lasciare il gruppo?
 		<usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/>
 	</notification>
 	<notification name="ConfirmKick">
@@ -2611,16 +2632,16 @@ Concedi questa richiesta?
 		&apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos; di [NAME]
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Blocca"/>
-			<button name="Ignore" text="Ignora"/>
+			<button name="Client_Side_Mute" text="Blocca"/>
+			<button name="Client_Side_Ignore" text="Ignora"/>
 		</form>
 	</notification>
 	<notification name="ScriptDialogGroup">
 		&apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos; di [GROUPNAME]
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Blocca"/>
-			<button name="Ignore" text="Ignora"/>
+			<button name="Client_Side_Mute" text="Blocca"/>
+			<button name="Client_Side_Ignore" text="Ignora"/>
 		</form>
 	</notification>
 	<notification name="BuyLindenDollarSuccess">
@@ -2818,6 +2839,18 @@ Con i seguenti residenti?
 [RESIDENTS]
 		<usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/>
 	</notification>
+	<notification name="ShareFolderConfirmation">
+		Si può condividere solo una cartella alla volta.
+
+Sei sicuro di volere condividere gli oggetti seguenti:
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+Con i seguenti residenti:
+
+[RESIDENTS]
+		<usetemplate name="okcancelbuttons" notext="Annulla" yestext="Ok"/>
+	</notification>
 	<notification name="ItemsShared">
 		Gli oggetti sono stati condivisi.
 	</notification>
diff --git a/indra/newview/skins/default/xui/it/panel_nearby_chat.xml b/indra/newview/skins/default/xui/it/panel_nearby_chat.xml
index 1b529e2737cf403c303ac640efc6d406d1424dbc..d46a15c735637fb6dcb804d7ffcfd21860498af4 100644
--- a/indra/newview/skins/default/xui/it/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/it/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="nearby_chat">
-	<check_box label="Traduci chat" name="translate_chat_checkbox"/>
+	<layout_stack name="stack">
+		<layout_panel name="translate_chat_checkbox_lp">
+			<check_box label="Traduci chat" name="translate_chat_checkbox"/>
+		</layout_panel>
+	</layout_stack>
 </panel>
diff --git a/indra/newview/skins/default/xui/it/panel_region_estate.xml b/indra/newview/skins/default/xui/it/panel_region_estate.xml
index 61e3f310243ef748bbe6c8bda3ad19ee652dbf78..da6b6b277f58df3ca042c5292322a53a46161ea2 100644
--- a/indra/newview/skins/default/xui/it/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/it/panel_region_estate.xml
@@ -23,10 +23,10 @@
 	<check_box label="Permetti accesso pubblico" name="externally_visible_check"/>
 	<button label="?" name="externally_visible_help"/>
 	<text name="Only Allow">
-		Limita l&apos;accesso agli account verificati con:
+		Consenti l&apos;accesso solo ai Residenti che:
 	</text>
-	<check_box label="Informazioni di pagamento in archivio" name="limit_payment" tool_tip="Espelli i residenti non identificati"/>
-	<check_box label="Verifica età" name="limit_age_verified" tool_tip="Espelli i residenti che non hanno la loro età verificata. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
+	<check_box label="Hanno memorizzato le informazioni per l&apos;addebito" name="limit_payment" tool_tip="Per poter visitare questa proprietà immobiliare i Residenti devono aver fornito informazioni di pagamento a Linden Lab.  Vedi [SUPPORT_SITE] per maggiori informazioni."/>
+	<check_box label="Hanno verificato l&apos;età" name="limit_age_verified" tool_tip="Per poter visitare questa proprietà immobiliare i Residenti devono aver verificato la propria età. Vedi [SUPPORT_SITE] per maggiori informazioni."/>
 	<check_box label="Permetti la chat voice" name="voice_chat_check"/>
 	<button label="?" name="voice_chat_help"/>
 	<check_box label="Permetti teleport diretto" name="allow_direct_teleport"/>
diff --git a/indra/newview/skins/default/xui/it/panel_script_ed.xml b/indra/newview/skins/default/xui/it/panel_script_ed.xml
index 950dfacf3a429af30ff4914ccedeee09aff97936..d7ee8230b354fffbdfd0088c1c67eed40723ec3b 100644
--- a/indra/newview/skins/default/xui/it/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/it/panel_script_ed.xml
@@ -22,6 +22,8 @@
 		<menu label="File" name="File">
 			<menu_item_call label="Salva" name="Save"/>
 			<menu_item_call label="Annulla tutte le modifiche" name="Revert All Changes"/>
+			<menu_item_call label="Carica da file..." name="LoadFromFile"/>
+			<menu_item_call label="Salva su file..." name="SaveToFile"/>
 		</menu>
 		<menu label="Modifica" name="Edit">
 			<menu_item_call label="Annulla" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/it/panel_status_bar.xml b/indra/newview/skins/default/xui/it/panel_status_bar.xml
index 4abc90113f4cbb7322cb956b6cc425b184e0b8c5..0aaf89d8c89d8788645d40ddb59183d925bb41b2 100644
--- a/indra/newview/skins/default/xui/it/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/it/panel_status_bar.xml
@@ -15,7 +15,7 @@
 	<panel.string name="buycurrencylabel">
 		L$ [AMT]
 	</panel.string>
-	<panel name="balance_bg">
+	<panel left="-405" name="balance_bg" width="195">
 		<text name="balance" tool_tip="Clicca per aggiornare il tuo saldo in L$" value="L$ 20"/>
 		<button label="Acquista L$" name="buyL" tool_tip="Clicca per acquistare più L$"/>
 		<button label="Acquisti" name="goShop" tool_tip="Apri Mercato Second Life" width="75"/>
diff --git a/indra/newview/skins/default/xui/it/sidepanel_inventory.xml b/indra/newview/skins/default/xui/it/sidepanel_inventory.xml
index 5d6c7681f9a00b94db714083ad68d940688fb2fc..5ac0961bd754b5be842130b6c4edefd08835538d 100644
--- a/indra/newview/skins/default/xui/it/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/it/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
 <panel label="Cose" name="objects panel">
 	<panel label="" name="sidepanel__inventory_panel">
 		<layout_stack name="inventory_layout_stack">
-			<layout_panel name="inbox_outbox_layout_panel">
-				<layout_stack name="inbox_outbox_layout_stack">
-					<layout_panel name="inbox_layout_panel">
-						<panel label="" name="marketplace_inbox">
-							<string name="InboxLabelWithArg">
-								Oggetti ricevuti ([NUM])
-							</string>
-							<string name="InboxLabelNoArg">
-								Oggetti ricevuti
-							</string>
-							<button label="Oggetti ricevuti" name="inbox_btn"/>
-							<text name="inbox_fresh_new_count">
-								[NUM] nuovi
-							</text>
-							<panel tool_tip="Drag and drop items to your inventory to manage and use them">
-								<text name="inbox_inventory_placeholder">
-									Gli acquisti dal mercato verranno consegnati qui.
-								</text>
-							</panel>
-						</panel>
-					</layout_panel>
-					<layout_panel name="outbox_layout_panel">
-						<panel label="" name="marketplace_outbox">
-							<string name="OutboxLabelWithArg">
-								Casella venditore in uscita ([NUM])
-							</string>
-							<string name="OutboxLabelNoArg">
-								Casella venditore in uscita
-							</string>
-							<button label="Casella venditore in uscita" name="outbox_btn"/>
-							<button label="" name="outbox_sync_btn" tool_tip="Push su negozio Marketplace"/>
-							<panel>
-								<panel name="outbox_inventory_placeholder_panel">
-									<text name="outbox_inventory_placeholder_title">
-										Caricamento in corso...
-									</text>
-								</panel>
-							</panel>
-						</panel>
-					</layout_panel>
-				</layout_stack>
+			<layout_panel name="inbox_layout_panel">
+				<panel label="" name="marketplace_inbox">
+					<string name="InboxLabelWithArg">
+						Oggetti ricevuti ([NUM])
+					</string>
+					<string name="InboxLabelNoArg">
+						Oggetti ricevuti
+					</string>
+					<button label="Oggetti ricevuti" name="inbox_btn"/>
+					<text name="inbox_fresh_new_count">
+						[NUM] nuovi
+					</text>
+					<panel name="inbox_inventory_placeholder_panel" tool_tip="Trascina gli elementi nell&apos;inventario per usarli">
+						<text name="inbox_inventory_placeholder">
+							Gli acquisti dal mercato verranno consegnati qui.
+						</text>
+					</panel>
+				</panel>
 			</layout_panel>
 		</layout_stack>
 		<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/it/strings.xml b/indra/newview/skins/default/xui/it/strings.xml
index c81dd0f55d50a1536cc2179c7ceb7228c2308096..8529fadd7def85ed002bfef479bb0a54b158a81c 100644
--- a/indra/newview/skins/default/xui/it/strings.xml
+++ b/indra/newview/skins/default/xui/it/strings.xml
@@ -178,8 +178,8 @@ Visita www.secondlife.com/status per aggiornamenti.
 	</string>
 	<string name="LoginFailedPremiumOnly">
 		L&apos;accesso a Second Life è temporaneamente limitato per garantire che chi è nel mondo virtuale abbia la migliore esperienza possibile.
-	 	
-Le persona con account gratuiti non potrenno accedere a Second Life durante questo periodo, per lasciare spazio alle persone che hanno pagato per Second Life.
+
+Le persone con account gratuiti non potranno accedere a Second Life durante questo periodo, per lasciare spazio alle persone che hanno pagato per Second Life.
 	</string>
 	<string name="LoginFailedComputerProhibited">
 		Non si può accedere a Second Life da questo computer.
@@ -336,17 +336,35 @@ Prova ad accedere nuovamente tra un minuto.
 		Solo un singolo oggetto può essere creato qui
 	</string>
 	<string name="TooltipPrice" value="L$ [AMOUNT]:"/>
+	<string name="TooltipOutboxDragToWorld">
+		Non puoi rezzare elementi nella tua casella in uscita del rivenditore
+	</string>
 	<string name="TooltipOutboxNoTransfer">
-		Almeno un oggetto non può essere venduto o trasferito a un altro utente.
+		Almeno uno di questi oggetti non può essere venduto o trasferito.
+	</string>
+	<string name="TooltipOutboxNotInInventory">
+		La tua casella in uscita del rivenditore può accettare solo elementi provenienti dal tuo inventario
 	</string>
 	<string name="TooltipOutboxWorn">
-		Stai indossando almeno uno degli oggetti. Rimuovili dall&apos;avatar e prova nuovamente a spostarli.
+		Non puoi mettere gli elementi che indossi nella casella in uscita del rivenditore
+	</string>
+	<string name="TooltipOutboxCallingCard">
+		Non puoi inserire il tuo biglietto da visita nella tua casella in uscita del rivenditore
 	</string>
 	<string name="TooltipOutboxFolderLevels">
-		Questa cartella contiene troppi livelli di cartelle nidificate. Riordina le cartelle interne in modo che non ci siano più di 4 livelli (cartella principale che contiene la cartella A, che contiene la cartella B, che contiene la cartella C).
+		La profondità delle caselle nidificate è maggiore di 3
+	</string>
+	<string name="TooltipOutboxTooManyFolders">
+		Il numero di sottocartelle nella cartella al livello più alto è maggiore di 20
 	</string>
 	<string name="TooltipOutboxTooManyObjects">
-		Questa cartella contiene più di 200 oggetti. Inserisci alcuni oggetti in scatole per ridurne il numero.
+		Il numero di elementi nella cartella al livello più alto è maggiore di 200
+	</string>
+	<string name="TooltipDragOntoOwnChild">
+		Non puoi spostare una cartella nella relativa cartella secondaria
+	</string>
+	<string name="TooltipDragOntoSelf">
+		Non puoi spostare una cartella in se stessa
 	</string>
 	<string name="TooltipHttpUrl">
 		Clicca per visitare questa pagina web
@@ -811,6 +829,9 @@ Prova ad accedere nuovamente tra un minuto.
 	<string name="anim_yes_head">
 		Si
 	</string>
+	<string name="multiple_textures">
+		Multiple
+	</string>
 	<string name="texture_loading">
 		Caricamento in corso...
 	</string>
@@ -967,6 +988,9 @@ Prova ad accedere nuovamente tra un minuto.
 	<string name="choose_the_directory">
 		Scegli la cartella
 	</string>
+	<string name="script_files">
+		Script
+	</string>
 	<string name="AvatarSetNotAway">
 		Imposta come non assente
 	</string>
@@ -1205,43 +1229,36 @@ Prova ad accedere nuovamente tra un minuto.
 		Non hai una copia di questa texture nel tuo inventario
 	</string>
 	<string name="InventoryInboxNoItems">
-		Quando acquisti o ricevi un oggetto, verrà visualizzato qui per permetterti di trascinarlo in una cartella dell&apos;inventario o di cancellarlo se non desideri mantenerlo.
+		Gli acquissti dal mercato verranno mostrati qui. Potrai quindi trascinarli nel tuo inventario per usarli.
 	</string>
 	<string name="MarketplaceURL">
-		http://marketplace.[DOMAIN_NAME]/learn_more
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
 	</string>
 	<string name="MarketplaceURL_CreateStore">
-		http://marketplace.[DOMAIN_NAME]/create_store
+		http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
 	</string>
-	<string name="MarketplaceURL_LearnMore">
-		http://marketplace.[DOMAIN_NAME]/learn_more
-	</string>
-	<string name="InventoryOutboxCreationErrorTitle">
-		La casella in uscita del rivenditore non è configurata correttamente
+	<string name="MarketplaceURL_Dashboard">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
 	</string>
-	<string name="InventoryOutboxCreationErrorTooltip">
-		Errore di configurazione della casella in uscita del rivenditore
+	<string name="MarketplaceURL_Imports">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
 	</string>
-	<string name="InventoryOutboxCreationError">
-		Contatta l&apos;Assistenza clienti per correggere il problema.
+	<string name="MarketplaceURL_LearnMore">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
 	</string>
 	<string name="InventoryOutboxNotMerchantTitle">
-		Chiunque può vendere oggetti nel Marketplace
-	</string>
-	<string name="InventoryOutboxNotMerchantTooltip">
-		Diventa un rivenditore!
+		Chiunque può vendere oggetti nel Marketplace.
 	</string>
+	<string name="InventoryOutboxNotMerchantTooltip"/>
 	<string name="InventoryOutboxNotMerchant">
-		[[MARKETPLACE_URL] Second Life Marketplace] offre in vendita più di un milione di prodotti virtuali, tutti creati da Residenti. Anche tu puoi vendere gli oggetti che crei, oltre ad alcuni degli oggetti che hai acquistato. È facile da usare e l&apos;impostazione è gratuita. [[LEARN_MORE_URL] Leggi ulteriori informazioni] oppure [[CREATE_STORE_URL] crea un negozio] sul Marketplace per cominciare.
+		Per diventare un venditore, devi [[MARKETPLACE_CREATE_STORE_URL] creare un negozio nel Marketplace].
 	</string>
 	<string name="InventoryOutboxNoItemsTitle">
-		Un nuovo modo di inviare oggetti al Marketplace
-	</string>
-	<string name="InventoryOutboxNoItemsTooltip">
-		Trascina gli oggetti qui per prepararli per la vendita nel Marketplace
+		La tua casella in uscita è vuota.
 	</string>
+	<string name="InventoryOutboxNoItemsTooltip"/>
 	<string name="InventoryOutboxNoItems">
-		Trascina elementi o cartelle che desideri vendere in quest&apos;area. Verrà visualizzata una copia dell&apos;elemento, senza che venga modificato l&apos;inventario, tranne nel caso in cui venga trascinato un oggetto per cui non è permessa la copia. Clicca sul pulsante Carica per caricare gli elementi su Marketplace. Dopo aver spostato gli elementi nell&apos;inventario di Marketplace, non saranno più visibili in questa cartella.
+		Trascina le cartelle in questa area e clicca su &quot;Invia a Marketplace&quot; per metterle in vendita su [[MARKETPLACE_DASHBOARD_URL] Marketplace].
 	</string>
 	<string name="Marketplace Error None">
 		Nessun errore
@@ -1253,7 +1270,7 @@ Prova ad accedere nuovamente tra un minuto.
 		Errore: questa cartella non include alcun contenuto.
 	</string>
 	<string name="Marketplace Error Unassociated Products">
-		Errore: Oggetto non caricato perché il tuo account venditore ha troppi oggetti che non sono associati con dei prodotti. Per risolvere questo errore, esegui l&apos;accesso al sito di Marketplace e riduci il numero di oggetti non associati.
+		Errore: Oggetto non caricato perché il tuo account venditore ha troppi oggetti che non sono associati con dei prodotti.  Per risolvere questo errore, esegui l&apos;accesso al sito di Marketplace e riduci il numero di oggetti non associati.
 	</string>
 	<string name="Marketplace Error Object Limit">
 		Errore: questo elemento contiene troppi oggetti. Per risolvere questo problema, inserisci più oggetti insieme in una scatola per ridurre a meno di 200 il numero totale di oggetti.
@@ -3829,6 +3846,9 @@ Se il messaggio persiste, contatta [SUPPORT_SITE].
 	<string name="Saved_message">
 		(Salvato [LONG_TIMESTAMP])
 	</string>
+	<string name="IM_unblock_only_groups_friends">
+		Per vedere questo messaggio, devi deselezionare &apos;Solo amici e gruppi possono chiamarmi o mandarmi IM&apos; in Preferenze/Privacy.
+	</string>
 	<string name="answered_call">
 		Risposto alla chiamata
 	</string>
@@ -4014,7 +4034,7 @@ Se il messaggio persiste, contatta [SUPPORT_SITE].
 	</string>
 	<string name="uploading_abuse_report">
 		Caricamento in corso...
-  
+
 Segnala abuso
 	</string>
 	<string name="New Shape">
@@ -4282,7 +4302,7 @@ Segnala abuso
 	<string name="server_is_down">
 		Nonostante i nostri tentativi, si è verificato un errore imprevisto.
 
-	Consulta la pagina status.secondlifegrid.net per determinare se si sia verificato un problema noto con il servizio.  
+	Consulta la pagina status.secondlifegrid.net per determinare se si sia verificato un problema noto con il servizio.
         Se il problema continua, ti consigliamo di controllare le tue impostazioni di rete e della firewall.
 	</string>
 	<string name="dateTimeWeekdaysNames">
@@ -4749,6 +4769,9 @@ Prova a racchiudere il percorso dell&apos;editor in doppie virgolette.
 	<string name="Command_Move_Label">
 		Cammina / corri / vola
 	</string>
+	<string name="Command_Outbox_Label">
+		Casella in uscita del rivenditore
+	</string>
 	<string name="Command_People_Label">
 		Persone
 	</string>
@@ -4821,6 +4844,9 @@ Prova a racchiudere il percorso dell&apos;editor in doppie virgolette.
 	<string name="Command_Move_Tooltip">
 		Movimento avatar
 	</string>
+	<string name="Command_Outbox_Tooltip">
+		Trasferisci elementi al tuo mercato per la vendita
+	</string>
 	<string name="Command_People_Tooltip">
 		Amici, gruppi e persone vicine
 	</string>
diff --git a/indra/newview/skins/default/xui/ja/floater_about_land.xml b/indra/newview/skins/default/xui/ja/floater_about_land.xml
index 816a6ff203ef38e9a4548c7a2b5520dde53aff56..7c87bad5a347de64c590bae6654e257a297ff674 100644
--- a/indra/newview/skins/default/xui/ja/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/ja/floater_about_land.xml
@@ -375,7 +375,7 @@
 			</text>
 			<texture_picker label="" name="snapshot_ctrl" tool_tip="写真をクリックして選択"/>
 			<text name="allow_label5">
-				この区画にいるアバターに会ってチャットできます
+				他の区画にいるアバターがこの区画にいるアバターに会ってチャットできる
 			</text>
 			<check_box label="アバターを表示" name="SeeAvatarsCheck" tool_tip="他の区画のアバターが、この区画にいるアバターに会ってチャットすることを許可し、あなたもそれらアバターに会ってチャットできるようにします。"/>
 			<text name="landing_point">
@@ -459,12 +459,12 @@
 			<text name="Limit access to this parcel to:">
 				この区画へのアクセス
 			</text>
-			<check_box label="パブリックアクセスを許可する [MATURITY]" name="public_access"/>
+			<check_box label="パブリックアクセスを許可(このオプションをオフにすると立入禁止ラインが作成されます)" name="public_access"/>
 			<text name="Only Allow">
-				次の住人のアクセスを許可:
+				次の住人にのみアクセスを許可:
 			</text>
-			<check_box label="支払情報登録済 [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="未確認の住人の立入を禁止します。"/>
-			<check_box label="年齢確認 [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="年齢確認を済ませていない住人の立入を禁止します。 詳しい情報は [SUPPORT_SITE] をご覧下さい。"/>
+			<check_box label="支払情情報が登録されている [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="支払情報が登録されていないと、この区画にアクセスすることはできません。詳細については、[SUPPORT_SITE] をご覧ください。"/>
+			<check_box label="年齢確認が済んでいる [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="この区画にアクセスするには、年齢確認を済ませる必要があります。詳細については、[SUPPORT_SITE] をご覧ください。"/>
 			<check_box label="グループのアクセスを許可:[GROUP]" name="GroupCheck" tool_tip="「一般」タブで、グループを選択してください。"/>
 			<check_box label="入場許可を販売:" name="PassCheck" tool_tip="この区画への一時的なアクセスを許可します。"/>
 			<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/ja/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/ja/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..2bada303ae0b690dc7d23e7cdc0a3c6380193ec0
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+	<text name="name_label">
+		名前:
+	</text>
+	<text name="description_label">
+		説明:
+	</text>
+	<button label="アップロード(L$[AMOUNT])" name="ok_btn"/>
+	<button label="取り消し" label_selected="取り消し" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/ja/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..f74bab3598941114a511e624ff75419eb0908cd5
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+	<floater.string name="failed_to_initialize">
+		動きを初期化できませんでした
+	</floater.string>
+	<floater.string name="anim_too_long">
+		アニメーションファイルの長さは [LENGTH] 秒です。
+
+アニメーションの最大長は [MAX_LENGTH] 秒です。
+	</floater.string>
+	<floater.string name="failed_file_read">
+		アニメーションファイルを読み取れません。
+
+[STATUS]
+	</floater.string>
+	<floater.string name="E_ST_OK">
+		Ok
+	</floater.string>
+	<floater.string name="E_ST_EOF">
+		ファイルの終端が不完全です。
+	</floater.string>
+	<floater.string name="E_ST_NO_CONSTRAINT">
+		制約定義を読み取れません。
+	</floater.string>
+	<floater.string name="E_ST_NO_FILE">
+		BVH ファイルを開けません。
+	</floater.string>
+	<floater.string name="E_ST_NO_HIER">
+		HIERARCHY ヘッダーが無効です。
+	</floater.string>
+	<floater.string name="E_ST_NO_JOINT">
+		ROOT または JOINT が見つかりません。
+	</floater.string>
+	<floater.string name="E_ST_NO_NAME">
+		JOINT 名を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_OFFSET">
+		OFFSET が見つかりません。
+	</floater.string>
+	<floater.string name="E_ST_NO_CHANNELS">
+		CHANNELS が見つかりません。
+	</floater.string>
+	<floater.string name="E_ST_NO_ROTATION">
+		回転順序を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_AXIS">
+		回転軸を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_MOTION">
+		MOTION が見つかりません。
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAMES">
+		フレーム数を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAME_TIME">
+		フレーム時間を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_POS">
+		位置の値を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_ROT">
+		回転値を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_FILE">
+		変換ファイルを開けません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HEADER">
+		変換ヘッダーを読み取れません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_NAME">
+		変換名を読み取れません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_IGNORE">
+		変換無視値を読み取れません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_RELATIVE">
+		変換相対値を読み取れません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_OUTNAME">
+		変換 outname 値を読み取れません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MATRIX">
+		変換行列を読み取れません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGECHILD">
+		Mergechild 名を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGEPARENT">
+		Mergeparent 名を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_PRIORITY">
+		priority 値を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_LOOP">
+		loop 値を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEIN">
+		easeln 値を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEOUT">
+		easeOut 値を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HAND">
+		Hand morph 値を取得できません。
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EMOTE">
+		emote 名を読みとれません。
+	</floater.string>
+	<floater.string name="E_ST_BAD_ROOT">
+		ルートジョイント名が不正です。「hip」を使用してください。
+	</floater.string>
+	<text name="name_label">
+		名前:
+	</text>
+	<text name="description_label">
+		説明:
+	</text>
+	<spinner label="優先度" name="priority" tool_tip="このアニメーションでどのアニメーションを上書きできるかを決めます"/>
+	<check_box label="ループ" name="loop_check" tool_tip="このアニメーションをループ再生にします"/>
+	<spinner label="イン(%)" name="loop_in_point" tool_tip="アニメーションのループ復帰点を設定します"/>
+	<spinner label="アウト(%)" name="loop_out_point" tool_tip="アニメーションのループ終了点を設定します"/>
+	<text name="hand_label">
+		手のポーズ
+	</text>
+	<combo_box name="hand_pose_combo" tool_tip="アニメーション再生中の手の動きを決めます">
+		<combo_box.item label="広げる" name="Spread"/>
+		<combo_box.item label="リラックス" name="Relaxed"/>
+		<combo_box.item label="指を指す・両手" name="PointBoth"/>
+		<combo_box.item label="拳" name="Fist"/>
+		<combo_box.item label="リラックス・左" name="RelaxedLeft"/>
+		<combo_box.item label="指を指す・左" name="PointLeft"/>
+		<combo_box.item label="拳を上げる・左" name="FistLeft"/>
+		<combo_box.item label="リラックス・右" name="RelaxedRight"/>
+		<combo_box.item label="指を指す・右" name="PointRight"/>
+		<combo_box.item label="拳を上げる・右" name="FistRight"/>
+		<combo_box.item label="敬礼・右" name="SaluteRight"/>
+		<combo_box.item label="タイピング" name="Typing"/>
+		<combo_box.item label="ピース・右" name="PeaceRight"/>
+	</combo_box>
+	<text name="emote_label">
+		表情
+	</text>
+	<combo_box name="emote_combo" tool_tip="アニメーション再生中の顔の表情を決めます">
+		<item label="(なし)" name="[None]" value=""/>
+		<item label="アーーーーー" name="Aaaaah" value="アーーーーー"/>
+		<item label="恐れる" name="Afraid" value="恐れる"/>
+		<item label="怒る" name="Angry" value="怒る"/>
+		<item label="満面の笑み" name="BigSmile" value="満面の笑み"/>
+		<item label="退屈" name="Bored" value="退屈"/>
+		<item label="泣く" name="Cry" value="泣く"/>
+		<item label="軽蔑" name="Disdain" value="軽蔑"/>
+		<item label="恥ずかしがる" name="Embarrassed" value="恥ずかしがる"/>
+		<item label="しかめっ面" name="Frown" value="しかめっ面"/>
+		<item label="キス" name="Kiss" value="キス"/>
+		<item label="笑う" name="Laugh" value="笑う"/>
+		<item label="むかつく" name="Plllppt" value="むかつく"/>
+		<item label="嫌悪感" name="Repulsed" value="嫌悪感"/>
+		<item label="悲しい" name="Sad" value="悲しい"/>
+		<item label="肩をすくめる" name="Shrug" value="肩をすくめる"/>
+		<item label="微笑む" name="Smile" value="微笑む"/>
+		<item label="驚く" name="Surprise" value="驚く"/>
+		<item label="ウィンク" name="Wink" value="ウィンク"/>
+		<item label="心配する" name="Worry" value="心配する"/>
+	</combo_box>
+	<text name="preview_label">
+		プレビュー中の動作
+	</text>
+	<combo_box name="preview_base_anim" tool_tip="これを使用して、アバターが一般的なアクションを実行している間にアニメーションの動作をテストします。">
+		<item label="立つ" name="Standing" value="立つ"/>
+		<item label="歩く" name="Walking" value="歩く"/>
+		<item label="座る" name="Sitting" value="座る"/>
+		<item label="飛ぶ" name="Flying" value="飛ぶ"/>
+	</combo_box>
+	<spinner label="イーズイン(秒)" name="ease_in_time" tool_tip="アニメーションのブレンドイン時間(秒)"/>
+	<spinner label="イーズアウト(秒)" name="ease_out_time" tool_tip="アニメーションのブレンドアウト時間(秒)"/>
+	<button name="play_btn" tool_tip="アニメーションを再生する"/>
+	<button name="pause_btn" tool_tip="アニメーションを一時停止する"/>
+	<button name="stop_btn" tool_tip="アニメーションの再生を停止する"/>
+	<text name="bad_animation_text">
+		アニメーションファイルを読み取れません。
+
+Poser 4 からエクスポートした BVH ファイルをお勧めします。
+	</text>
+	<button label="アップロード(L$[AMOUNT])" name="ok_btn"/>
+	<button label="取り消し" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_chat_bar.xml b/indra/newview/skins/default/xui/ja/floater_chat_bar.xml
index 504cea5931bdf7ea82f3e6bdedb1a583aef8ae23..11f223ade63011c4ff19b9a7ca1a894fbb560a89 100644
--- a/indra/newview/skins/default/xui/ja/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/ja/floater_chat_bar.xml
@@ -2,6 +2,6 @@
 <floater name="chat_bar" title="近くのチャット">
 	<panel name="bottom_panel">
 		<line_editor label="ここをクリックしてチャットを開始します。" name="chat_box" tool_tip="Enter キーを押して話し、Ctrl + Enter キーで叫びます。"/>
-		<button name="show_nearby_chat" tool_tip="近くのチャットログを表示・非表示"/>
+		<button name="show_nearby_chat" tool_tip="近くのチャットログを表示/非表示"/>
 	</panel>
 </floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
index 725214086a57ca1878349298e6fe762b991b6bef..c01c46211ec323c51780c404f5c9e2f1c96e60ed 100644
--- a/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
+++ b/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="item properties" title="持ち物アイテムのプロパティ">
+<floater name="item properties" title="インベントリアイテムのプロパティ">
 	<floater.string name="unknown">
 		(不明)
 	</floater.string>
@@ -24,11 +24,11 @@
 	<text name="LabelCreatorTitle">
 		クリエーター
 	</text>
-	<button label="情報" label_selected="" name="BtnCreator"/>
+	<button label="プロフィール..." label_selected="" name="BtnCreator"/>
 	<text name="LabelOwnerTitle">
 		オーナー:
 	</text>
-	<button label="情報" label_selected="" name="BtnOwner"/>
+	<button label="プロフィール..." label_selected="" name="BtnOwner"/>
 	<text name="LabelAcquiredTitle">
 		入手日時:
 	</text>
diff --git a/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml
index 47d57da0310451c1888e0e7a9762d2263f09d522..af96edda79bbf8cc5082f29c00ed9d247cca6c7c 100644
--- a/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml
+++ b/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml
@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="Inventory Finder" title="最近取得した持ち物アイテム">
+<floater name="Inventory Finder" title="インベントリ最近取得したアイテム">
 	<check_box label="アニメーション" name="check_animation"/>
 	<check_box label="コーリング・カード" name="check_calling_card"/>
 	<check_box label="服" name="check_clothing"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/ja/floater_merchant_outbox.xml
new file mode 100644
index 0000000000000000000000000000000000000000..c59a3dc0ab7e4544e02368ceccfe85fb3df734ed
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="マーチャントアウトボックス">
+	<string name="OutboxFolderCount1">
+		1 個のフォルダ
+	</string>
+	<string name="OutboxFolderCountN">
+		[NUM] 個のフォルダ
+	</string>
+	<string name="OutboxImporting">
+		フォルダを送信中...
+	</string>
+	<string name="OutboxInitializing">
+		初期化中...
+	</string>
+	<panel label="">
+		<panel>
+			<panel name="outbox_inventory_placeholder_panel">
+				<text name="outbox_inventory_placeholder_title">
+					ロード中...
+				</text>
+			</panel>
+		</panel>
+		<panel>
+			<button label="マーケットプレイスに送信" name="outbox_import_btn" tool_tip="自分のマーケットプレイス店頭に移動"/>
+		</panel>
+	</panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_model_wizard.xml b/indra/newview/skins/default/xui/ja/floater_model_wizard.xml
index 6aaa9a42a5dbb01e8564f387a4dfdfbcabbda225..746bd8553c8f3b6b8a0b0806a26274d7d963edcc 100644
--- a/indra/newview/skins/default/xui/ja/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/ja/floater_model_wizard.xml
@@ -6,20 +6,20 @@
 	<button label="2. 最適化" name="optimize_btn"/>
 	<button label="1. ファイルを選択" name="choose_file_btn"/>
 	<panel name="choose_file_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="choose_file_header_panel">
+			<text name="choose_file_header_text">
 				モデルファイルを選択
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="choose_file_content">
 			<text name="advanced_users_text">
-				上級ユーザーの場合:3D コンテンツの制作ツールを使い慣れた方は、高度なアップローダーもお試しください。
+				上級ユーザーの場合:3D コンテンツ制作ツールの使用に慣れている方は、高度なアップローダーもお試しください。
 			</text>
 			<button label="アドバンスモードに切り替える" name="switch_to_advanced"/>
 			<text name="Cache location">
-				アップロードするモデルファイルの選択
+				アップロードするモデルファイルを選択
 			</text>
-			<button label="参照" label_selected="参照" name="browse"/>
+			<button label="参照..." label_selected="参照..." name="browse"/>
 			<text name="Model types">
 				Second Life は COLLADA (.dae) ファイルをサポートします。
 			</text>
@@ -35,15 +35,15 @@
 		</panel>
 	</panel>
 	<panel name="optimize_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="optimize_header_panel">
+			<text name="optimize_header_text">
 				モデルを最適化
 			</text>
 		</panel>
-		<text name="description">
-			パフォーマンスを重視してモデルを最適化しました。必要に応じて調整してください。
+		<text name="optimize_description">
+			モデルはパフォーマンスを重視して最適化されています。必要に応じて調整してください。
 		</text>
-		<panel name="content">
+		<panel name="optimize_content">
 			<text name="high_detail_text">
 				次の描画詳細度を作成:高
 			</text>
@@ -79,16 +79,16 @@
 		</panel>
 	</panel>
 	<panel name="physics_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="physics_header_panel">
+			<text name="physics_header_text">
 				物理作用の調整
 			</text>
 		</panel>
-		<text name="description">
+		<text name="physics_description">
 			モデルの外殻構造のシェイプは弊社が作成します。モデルの目的に応じてシェイプの詳細度を調整してください。
 		</text>
-		<panel name="content">
-			<button label="物理演算ウェイトを再計算" name="recalculate_physics_btn"/>
+		<panel name="physics_content">
+			<button label="物理作用を再計算" name="recalculate_physics_btn"/>
 			<button label="再計算中..." name="recalculating_physics_btn"/>
 			<text name="lod_label">
 				物理作用のプレビュー
@@ -110,12 +110,12 @@
 		</panel>
 	</panel>
 	<panel name="review_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="review_header_panel">
+			<text name="review_header_text">
 				確認
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="review_content">
 			<text name="review_prim_equiv">
 				区画/リージョンへの負荷:[EQUIV] プリム換算値
 			</text>
@@ -123,13 +123,13 @@
 				L$ [FEE] のアップロード料金があなたのアカウントに請求されます。
 			</text>
 			<text name="review_confirmation">
-				アップロードボタンをクリックすると、モデルに含まれるマテリアルの所有権や使用許可を所持することを認めたことになります。
+				アップロードボタンをクリックすることにより、モデルに含まれるマテリアルの所有権や使用許可の所持を認めたことになります。
 			</text>
 		</panel>
 	</panel>
 	<panel name="upload_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="upload_header_panel">
+			<text name="upload_header_text">
 				アップロード完了
 			</text>
 		</panel>
@@ -137,7 +137,7 @@
 			モデルがアップロードされました。
 		</text>
 		<text name="inventory_text">
-			それは持ち物の「オブジェクト」フォルダにあります。
+			それはインベントリの「オブジェクト」フォルダにあります。
 		</text>
 		<text name="charged_fee">
 			あなたのアカウントに L$ [FEE] が請求されました。
diff --git a/indra/newview/skins/default/xui/ja/floater_my_inventory.xml b/indra/newview/skins/default/xui/ja/floater_my_inventory.xml
index c6a789b63b19e73f4b2d82e93271666c5a4cac98..d708fc3decb93b1f3cefec84dd2b61893743c1f5 100644
--- a/indra/newview/skins/default/xui/ja/floater_my_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/floater_my_inventory.xml
@@ -1,2 +1,2 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_my_inventory" title="持ち物"/>
+<floater name="floater_my_inventory" title="インベントリ"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_object_weights.xml b/indra/newview/skins/default/xui/ja/floater_object_weights.xml
index 3bd9b6b069e232660631e482e7a3f50a34a0e2b7..d727a268fb676151ff18241a546b2e8bd5ca5985 100644
--- a/indra/newview/skins/default/xui/ja/floater_object_weights.xml
+++ b/indra/newview/skins/default/xui/ja/floater_object_weights.xml
@@ -6,7 +6,7 @@
 	<text name="objects_label" value="オブジェクト"/>
 	<text name="prims" value="--"/>
 	<text name="prims_label" value="プリム"/>
-	<text name="weights_of_selected_text" value="選択済み項目のウエイト"/>
+	<text name="weights_of_selected_text" value="選択済みアイテムのウエイト"/>
 	<text name="download" value="--"/>
 	<text name="download_label" value="ダウンロード"/>
 	<text name="physics" value="--"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_openobject.xml b/indra/newview/skins/default/xui/ja/floater_openobject.xml
index bd1b650f9855fd24c8c661a412f18064e46c6b42..af02ffedda1091d2874fba0bfa47a6913a418458 100644
--- a/indra/newview/skins/default/xui/ja/floater_openobject.xml
+++ b/indra/newview/skins/default/xui/ja/floater_openobject.xml
@@ -3,6 +3,6 @@
 	<text name="object_name">
 		[DESC]:
 	</text>
-	<button label="持ち物にコピー" label_selected="持ち物にコピー" name="copy_to_inventory_button"/>
+	<button label="インベントリにコピー" label_selected="インベントリにコピー" name="copy_to_inventory_button"/>
 	<button label="コピーして装着" label_selected="コピーして装着" name="copy_and_wear_button"/>
 </floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_people.xml b/indra/newview/skins/default/xui/ja/floater_people.xml
index 08bee881034d19b182f8b99a1e51bee518ffae53..b180658ab721e4bac0b9989c828f2dd630d47809 100644
--- a/indra/newview/skins/default/xui/ja/floater_people.xml
+++ b/indra/newview/skins/default/xui/ja/floater_people.xml
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <floater name="floater_people" title="人">
 	<panel_container name="main_panel">
-		<panel label="グループ情報" name="panel_group_info_sidetray"/>
+		<panel label="グループプロフィール" name="panel_group_info_sidetray"/>
 		<panel label="ブロックされた住人とオブジェクト" name="panel_block_list_sidetray"/>
 	</panel_container>
 </floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_preview_animation.xml b/indra/newview/skins/default/xui/ja/floater_preview_animation.xml
index 4fc59e16d336026dd219cf379b687595f581f0af..a3042f66ea3d51329837ba8faf3075ec1c7ad2ee 100644
--- a/indra/newview/skins/default/xui/ja/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/ja/floater_preview_animation.xml
@@ -6,6 +6,6 @@
 	<text name="desc txt">
 		説明:
 	</text>
-	<button label="インワールドで再生" label_selected="停止" name="Anim play btn" tool_tip="他人にも見えるように再生します"/>
-	<button label="ローカル再生" label_selected="停止" name="Anim audition btn" tool_tip="自分だけが見えるように再生します"/>
+	<button label="インワールドで再生" label_selected="停止" name="Inworld" tool_tip="他人に見えるように再生"/>
+	<button label="ローカル再生" label_selected="停止" name="Locally" tool_tip="自分だけが見えるように再生"/>
 </floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_preview_texture.xml b/indra/newview/skins/default/xui/ja/floater_preview_texture.xml
index 6ea1d79cfcfcc6b3d10e038b3c065b2cdbca8974..4617fd1d92c76bbc95f90985cfcfb0d3fc7aab0c 100644
--- a/indra/newview/skins/default/xui/ja/floater_preview_texture.xml
+++ b/indra/newview/skins/default/xui/ja/floater_preview_texture.xml
@@ -4,7 +4,7 @@
 		テクスチャ: [NAME]
 	</floater.string>
 	<floater.string name="Copy">
-		持ち物にコピー
+		インベントリにコピー
 	</floater.string>
 	<text name="desc txt">
 		説明:
diff --git a/indra/newview/skins/default/xui/ja/floater_snapshot.xml b/indra/newview/skins/default/xui/ja/floater_snapshot.xml
index cf4732a68ef0c8316545ebe4792eedbbf57f0802..f145a2e8b887ea45df8009b814c4d3576b391b7b 100644
--- a/indra/newview/skins/default/xui/ja/floater_snapshot.xml
+++ b/indra/newview/skins/default/xui/ja/floater_snapshot.xml
@@ -10,7 +10,7 @@
 		投稿
 	</string>
 	<string name="inventory_progress_str">
-		持ち物に保存
+		インベントリに保存
 	</string>
 	<string name="local_progress_str">
 		コンピュータに保存
@@ -22,7 +22,7 @@
 		メールが送信されました
 	</string>
 	<string name="inventory_succeeded_str">
-		持ち物に保存されました
+		インベントリに保存されました
 	</string>
 	<string name="local_succeeded_str">
 		コンピュータに保存されました
@@ -34,7 +34,7 @@
 		メールを送信できませんでした。
 	</string>
 	<string name="inventory_failed_str">
-		持ち物に保存できませんでした。
+		インベントリに保存できませんでした。
 	</string>
 	<string name="local_failed_str">
 		コンピュータに保存できませんでした。
diff --git a/indra/newview/skins/default/xui/ja/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/ja/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000000000000000000000000000000000..31b5bbd3bff774197078aa4bf3a96ad5efaff94a
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="レイアウトスタックテスト"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/ja/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000000000000000000000000000000000..40fd8e9f93f0c5e74637b8674e7809803bb8345c
--- /dev/null
+++ b/indra/newview/skins/default/xui/ja/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="テスト用ウィンドウ"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_tools.xml b/indra/newview/skins/default/xui/ja/floater_tools.xml
index 8eddf55a44b680da114fa52cf81a07d6d64a178b..2d12a5e56a4592781546b1c31b9cafa718e288eb 100644
--- a/indra/newview/skins/default/xui/ja/floater_tools.xml
+++ b/indra/newview/skins/default/xui/ja/floater_tools.xml
@@ -1,5 +1,20 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <floater name="toolbox floater" short_title="制作ツール" title="">
+	<floater.string name="grid_screen_text">
+		画面
+	</floater.string>
+	<floater.string name="grid_local_text">
+		ローカル
+	</floater.string>
+	<floater.string name="grid_world_text">
+		世界
+	</floater.string>
+	<floater.string name="grid_reference_text">
+		リファレンス
+	</floater.string>
+	<floater.string name="grid_attachment_text">
+		アタッチメント
+	</floater.string>
 	<floater.string name="status_rotate">
 		色の付いたバンドをドラッグしてオブジェクトを回転
 	</floater.string>
@@ -63,7 +78,12 @@
 	</text>
 	<check_box initial_value="true" label="テクスチャを引き延ばす" name="checkbox stretch textures"/>
 	<check_box initial_value="true" label="スナップ" name="checkbox snap to grid"/>
-	<button label="オプション..." label_selected="オプション" name="Options..." tool_tip="グリッドオプションを表示します"/>
+	<combo_box name="combobox grid mode" tool_tip="オブジェクトの配置に使うグリッドルーラの種類を選択">
+		<combo_box.item label="世界" name="World"/>
+		<combo_box.item label="ローカル" name="Local"/>
+		<combo_box.item label="リファレンス" name="Reference"/>
+	</combo_box>
+	<button label="" label_selected="オプション" name="Options..." tool_tip="グリッドオプションを表示します"/>
 	<button label="" label_selected="" name="ToolCube" tool_tip="キューブ"/>
 	<button label="" label_selected="" name="ToolPrism" tool_tip="プリズム"/>
 	<button label="" label_selected="" name="ToolPyramid" tool_tip="ピラミッド"/>
diff --git a/indra/newview/skins/default/xui/ja/floater_voice_effect.xml b/indra/newview/skins/default/xui/ja/floater_voice_effect.xml
index 801b7a9db09d3c2ed0a3c182125d1235a3a058c7..ee675e143b00e1c45fea1ad0d50ef51bdd6e30f7 100644
--- a/indra/newview/skins/default/xui/ja/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/ja/floater_voice_effect.xml
@@ -42,13 +42,16 @@
 	<string name="effect_Demon">
 		デーモン
 	</string>
+	<string name="effect_Female Elf">
+		女性のエルフ
+	</string>
 	<string name="effect_Flirty">
 		気のありそうな
 	</string>
 	<string name="effect_Foxy">
 		魅惑的
 	</string>
-	<string name="effect_Halloween_2010_Bonus">
+	<string name="effect_Halloween 2010 Bonus">
 		ハロウィン_2010_ボーナス
 	</string>
 	<string name="effect_Helium">
@@ -57,9 +60,18 @@
 	<string name="effect_Husky">
 		ハスキー
 	</string>
+	<string name="effect_Husky Whisper">
+		スモーキーウィスパー
+	</string>
 	<string name="effect_Intercom">
 		インターホン
 	</string>
+	<string name="effect_Julia">
+		ジュリア
+	</string>
+	<string name="effect_Lo Lilt">
+		軽快
+	</string>
 	<string name="effect_Macho">
 		マッチョ
 	</string>
@@ -69,6 +81,9 @@
 	<string name="effect_Mini">
 		ミニ
 	</string>
+	<string name="effect_Model">
+		モデル
+	</string>
 	<string name="effect_Nano">
 		ナノ
 	</string>
@@ -90,6 +105,9 @@
 	<string name="effect_Roxanne">
 		ロクサン
 	</string>
+	<string name="effect_Rumble">
+		ランブル
+	</string>
 	<string name="effect_Sabrina">
 		サブリナ
 	</string>
@@ -102,6 +120,9 @@
 	<string name="effect_Shorty">
 		チビ
 	</string>
+	<string name="effect_Smaller">
+		小さめ
+	</string>
 	<string name="effect_Sneaky">
 		コソコソ
 	</string>
diff --git a/indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml
index 2edade70bfc1b17d1b8fd6ec03ff4cc59549abcd..5a0519ba192b8dff7bc1ab9bcdd935f8657b2358 100644
--- a/indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
 	<menu_item_call label="触る" name="touch"/>
 	<menu_item_call label="座る" name="sit"/>
 	<menu_item_call label="支払う" name="pay"/>
@@ -12,7 +12,8 @@
 	<menu_item_call label="追加" name="add"/>
 	<menu_item_call label="報告" name="report"/>
 	<menu_item_call label="ブロック" name="block"/>
+	<menu_item_call label="ブロック解除" name="unblock"/>
 	<menu_item_call label="ズームイン" name="zoom_in"/>
 	<menu_item_call label="削除" name="remove"/>
 	<menu_item_call label="詳細" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_inventory.xml b/indra/newview/skins/default/xui/ja/menu_inventory.xml
index 9449e61274036d51ab2a16c74632703bae41460f..d1893a0fc86184b27b30d5f7b3c275ad3acbb34f 100644
--- a/indra/newview/skins/default/xui/ja/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/menu_inventory.xml
@@ -59,6 +59,7 @@
 	<menu_item_call label="プロパティ" name="Properties"/>
 	<menu_item_call label="名前を変更する" name="Rename"/>
 	<menu_item_call label="UUID をコピーする" name="Copy Asset UUID"/>
+	<menu_item_call label="カット" name="Cut"/>
 	<menu_item_call label="コピー" name="Copy"/>
 	<menu_item_call label="貼り付け" name="Paste"/>
 	<menu_item_call label="リンクを貼り付ける" name="Paste As Link"/>
@@ -84,6 +85,6 @@
 	<menu_item_call label="追加" name="Wearable Add"/>
 	<menu_item_call label="取り外す" name="Take Off"/>
 	<menu_item_call label="マーチャントのアウトボックスにコピー" name="Merchant Copy"/>
-	<menu_item_call label="マーチャントのアウトボックスに移動" name="Merchant Move"/>
+	<menu_item_call label="マーケットプレイスに送信" name="Marketplace Send"/>
 	<menu_item_call label="--オプションなし--" name="--no options--"/>
 </menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml
index 1f425df83c0fa87d7430c7f9b7aa2c15bad19556..f38dbc71a8a33ac580afdb126dd1ea1df1339e96 100644
--- a/indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml
+++ b/indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <toggleable_menu name="menu_gear_default">
-	<menu_item_call label="新しい持ち物ウィンドウ" name="new_window"/>
+	<menu_item_call label="新しいインベントリウィンドウ" name="new_window"/>
 	<menu_item_check label="名前で並べ替え" name="sort_by_name"/>
 	<menu_item_check label="新しい順に並べ替え" name="sort_by_recent"/>
 	<menu_item_check label="フォルダを常に名前順に並べる" name="sort_folders_by_name"/>
diff --git a/indra/newview/skins/default/xui/ja/menu_login.xml b/indra/newview/skins/default/xui/ja/menu_login.xml
index 4c88f17f3dbdaec8e840b448b7cf1d7b662714ce..ab6d9e3546d560f24e16dfed4da7be0488c45822 100644
--- a/indra/newview/skins/default/xui/ja/menu_login.xml
+++ b/indra/newview/skins/default/xui/ja/menu_login.xml
@@ -17,8 +17,8 @@
 		<menu_item_call label="ウィンドウのサイズを設定..." name="Set Window Size..."/>
 		<menu_item_call label="利用規約を表示" name="TOS"/>
 		<menu_item_call label="クリティカルメッセージを表示" name="Critical"/>
-		<menu_item_call label="メディアブラウザのテスト" name="Web Browser Test"/>
 		<menu_item_call label="Web コンテンツフローターのデバッグテスト" name="Web Content Floater Debug Test"/>
+		<menu label="ログレベルを設定" name="Set Logging Level"/>
 		<menu_item_check label="グリッドピッカーを表示する" name="Show Grid Picker"/>
 		<menu_item_call label="通知コンソールを表示する" name="Show Notifications Console"/>
 	</menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml b/indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml
index e64f97fda54be3bdd3566b9ba942ad026705c52c..c45520472273f84849795d18087ef3b7e47a46fd 100644
--- a/indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml
+++ b/indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml
@@ -1,8 +1,8 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <toggleable_menu name="menu_folder_gear">
 	<menu_item_call label="ランドマークを追加" name="add_landmark"/>
 	<menu_item_call label="フォルダを追加" name="add_folder"/>
-	<menu_item_call label="商品を復元" name="restore_item"/>
+	<menu_item_call label="アイテムを復元" name="restore_item"/>
 	<menu_item_call label="切り取り" name="cut"/>
 	<menu_item_call label="コピー" name="copy_folder"/>
 	<menu_item_call label="貼り付け" name="paste"/>
diff --git a/indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml b/indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml
index f416b5b1f66a653572a7cddd124eb357c378aff9..579f2c2cbd10005438ab513b068d174a5951b003 100644
--- a/indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml
+++ b/indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml
@@ -1,11 +1,11 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <toggleable_menu name="menu_ladmark_gear">
 	<menu_item_call label="テレポート" name="teleport"/>
 	<menu_item_call label="もっと詳しく" name="more_info"/>
 	<menu_item_call label="地図に表示" name="show_on_map"/>
 	<menu_item_call label="ランドマークを追加" name="add_landmark"/>
 	<menu_item_call label="フォルダを追加" name="add_folder"/>
-	<menu_item_call label="商品を復元" name="restore_item"/>
+	<menu_item_call label="アイテムを復元" name="restore_item"/>
 	<menu_item_call label="切り取り" name="cut"/>
 	<menu_item_call label="ランドマークをコピー" name="copy_landmark"/>
 	<menu_item_call label="SLurl をコピー" name="copy_slurl"/>
diff --git a/indra/newview/skins/default/xui/ja/menu_url_inventory.xml b/indra/newview/skins/default/xui/ja/menu_url_inventory.xml
index 7af2f9e2cd866262c8f7290218f6ffc74e12c08b..147ab44a1b1f1f2e0258bae03c8d72635cfbf487 100644
--- a/indra/newview/skins/default/xui/ja/menu_url_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/menu_url_inventory.xml
@@ -1,6 +1,6 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <context_menu name="Url Popup">
-	<menu_item_call label="持ち物アイテムを表示" name="show_item"/>
+	<menu_item_call label="インベントリアイテムを表示" name="show_item"/>
 	<menu_item_call label="名前をクリップボードにコピー" name="url_copy_label"/>
 	<menu_item_call label="SLurl をクリップボードにコピー" name="url_copy"/>
 </context_menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml
index ef3261f1d434f2524321049a298ed903bdfcf28d..8496dfb1dbff3e9a9ad50a24370555ad8c4c0248 100644
--- a/indra/newview/skins/default/xui/ja/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml
@@ -4,8 +4,8 @@
 		<menu_item_call label="プロフィール..." name="Profile"/>
 		<menu_item_call label="容姿..." name="ChangeOutfit"/>
 		<menu_item_call label="アバターを選択..." name="Avatar Picker"/>
-		<menu_item_check label="持ち物..." name="Inventory"/>
-		<menu_item_call label="新しい持ち物ウィンドウ" name="NewInventoryWindow"/>
+		<menu_item_check label="インベントリ..." name="Inventory"/>
+		<menu_item_call label="新しいインベントリウィンドウ" name="NewInventoryWindow"/>
 		<menu_item_call label="場所..." name="Places"/>
 		<menu_item_call label="ピック..." name="Picks"/>
 		<menu_item_call label="カメラコントロール..." name="Camera Controls"/>
@@ -14,14 +14,14 @@
 			<menu_item_check label="飛ぶ" name="Fly"/>
 			<menu_item_check label="常に走る" name="Always Run"/>
 			<menu_item_call label="私のアニメーションを停止する" name="Stop Animating My Avatar"/>
+			<menu_item_call label="歩行/走行/飛行..." name="Walk / run / fly"/>
 		</menu>
 		<menu label="ログイン" name="Status">
 			<menu_item_call label="一時退席中" name="Set Away"/>
 			<menu_item_call label="取り込み中" name="Set Busy"/>
 		</menu>
-		<menu_item_call label="管理者権限のリクエスト" name="Request Admin Options"/>
-		<menu_item_call label="管理者ステータス解除" name="Leave Admin Options"/>
-		<menu_item_call label="L$ の購入" name="Buy and Sell L$"/>
+		<menu_item_call label="L$ の購入..." name="Buy and Sell L$"/>
+		<menu_item_call label="マーチャントアウトボックス..." name="MerchantOutbox"/>
 		<menu_item_call label="マイアカウント..." name="Manage My Account">
 			<menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=ja"/>
 		</menu_item_call>
@@ -63,11 +63,11 @@
 			<menu_item_check label="区画プロパティ" name="Parcel Properties"/>
 			<menu_item_check label="アドバンスメニュー" name="Show Advanced Menu"/>
 		</menu>
-		<menu label="太陽" name="Environment Settings">
+		<menu label="太陽" name="Sun">
 			<menu_item_call label="日の出" name="Sunrise"/>
 			<menu_item_call label="正午" name="Noon"/>
 			<menu_item_call label="日没" name="Sunset"/>
-			<menu_item_call label="深夜" name="Midnight"/>
+			<menu_item_call label="真夜中" name="Midnight"/>
 			<menu_item_call label="リージョンの設定を使用" name="Use Region Settings"/>
 		</menu>
 		<menu label="自然環境エディター" name="Environment Editor">
@@ -113,7 +113,7 @@
 			<menu_item_call label="買う" name="Menu Object Buy"/>
 			<menu_item_call label="取る" name="Menu Object Take"/>
 			<menu_item_call label="コピーを取る" name="Take Copy"/>
-			<menu_item_call label="「持ち物」に保存" name="Save Object Back to My Inventory"/>
+			<menu_item_call label="マイインベントリに保存" name="Save Object Back to My Inventory"/>
 			<menu_item_call label="オブジェクトの中身に保存" name="Save Object Back to Object Contents"/>
 			<menu_item_call label="オブジェクトを返却する" name="Return Object back to Owner"/>
 		</menu>
@@ -178,22 +178,22 @@
 			<menu_item_check label="一人称視点のときに十字線を表示する" name="ShowCrosshairs"/>
 		</menu>
 		<menu label="レンダリング(種類)" name="Rendering Types">
-			<menu_item_check label="シンプル" name="Simple"/>
-			<menu_item_check label="アルファ" name="Alpha"/>
-			<menu_item_check label="木" name="Tree"/>
-			<menu_item_check label="アバター" name="Character"/>
-			<menu_item_check label="サーフェスパッチ" name="Surface Patch"/>
-			<menu_item_check label="空" name="Sky"/>
-			<menu_item_check label="æ°´" name="Water"/>
-			<menu_item_check label="地面" name="Ground"/>
-			<menu_item_check label="ボリューム" name="Volume"/>
-			<menu_item_check label="草" name="Grass"/>
-			<menu_item_check label="雲" name="Clouds"/>
-			<menu_item_check label="パーティクル" name="Particles"/>
-			<menu_item_check label="衝突" name="Bump"/>
+			<menu_item_check label="シンプル" name="Rendering Type Simple"/>
+			<menu_item_check label="アルファ" name="Rendering Type Alpha"/>
+			<menu_item_check label="木" name="Rendering Type Tree"/>
+			<menu_item_check label="アバター" name="Rendering Type Character"/>
+			<menu_item_check label="サーフェスパッチ" name="Rendering Type Surface Patch"/>
+			<menu_item_check label="空" name="Rendering Type Sky"/>
+			<menu_item_check label="æ°´" name="Rendering Type Water"/>
+			<menu_item_check label="地面" name="Rendering Type Ground"/>
+			<menu_item_check label="取引高" name="Rendering Type Volume"/>
+			<menu_item_check label="草" name="Rendering Type Grass"/>
+			<menu_item_check label="雲" name="Rendering Type Clouds"/>
+			<menu_item_check label="パーティクル" name="Rendering Type Particles"/>
+			<menu_item_check label="衝突" name="Rendering Type Bump"/>
 		</menu>
 		<menu label="レンダリング(機能)" name="Rendering Features">
-			<menu_item_check label="UI" name="UI"/>
+			<menu_item_check label="UI" name="ToggleUI"/>
 			<menu_item_check label="選択済" name="Selected"/>
 			<menu_item_check label="ハイライト" name="Highlighted"/>
 			<menu_item_check label="ダイナミックテクスチャ" name="Dynamic Textures"/>
@@ -207,8 +207,6 @@
 		<menu_item_check label="マウスの平滑化" name="Mouse Smoothing"/>
 		<menu_item_call label="リリースキー" name="Release Keys"/>
 		<menu label="ショートカット" name="Shortcuts">
-			<menu_item_call label="画像 (L$ [COST] )..." name="Upload Image"/>
-			<menu_item_check label="検索" name="Search"/>
 			<menu_item_check label="アドバンスメニューを表示 - レガシーのショートカット" name="Show Advanced Menu - legacy shortcut"/>
 			<menu_item_call label="ウィンドウを閉じる" name="Close Window"/>
 			<menu_item_call label="全てのウィンドウを閉じる" name="Close All Windows"/>
@@ -217,13 +215,6 @@
 			<menu_item_check label="ジョイスティックフライカム" name="Joystick Flycam"/>
 			<menu_item_call label="表示をリセットする" name="Reset View"/>
 			<menu_item_call label="最後の発言者を見る" name="Look at Last Chatter"/>
-			<menu label="制作ツールを選択する" name="Select Tool">
-				<menu_item_call label="焦点ツール" name="Focus"/>
-				<menu_item_call label="移動ツール" name="Move"/>
-				<menu_item_call label="編集ツール" name="Edit"/>
-				<menu_item_call label="作成ツール" name="Create"/>
-				<menu_item_call label="土地ツール" name="Land"/>
-			</menu>
 			<menu_item_call label="ズームイン" name="Zoom In"/>
 			<menu_item_call label="ズーム(デフォルト)" name="Zoom Default"/>
 			<menu_item_call label="ズームアウト" name="Zoom Out"/>
@@ -296,6 +287,7 @@
 			<menu_item_check label="レイキャスト" name="Raycast"/>
 			<menu_item_check label="風のベクトル" name="Wind Vectors"/>
 			<menu_item_check label="描画の詳細度" name="rendercomplexity"/>
+			<menu_item_check label="添付アイテムのバイト数" name="attachment bytes"/>
 			<menu_item_check label="スカルプト" name="Sculpt"/>
 		</menu>
 		<menu label="レンダリング" name="Rendering">
@@ -337,17 +329,16 @@
 			<menu_item_call label="記録開始" name="Start Record"/>
 			<menu_item_call label="記録停止" name="Stop Record"/>
 		</menu>
-		<menu label="世界" name="World">
+		<menu label="世界" name="DevelopWorld">
 			<menu_item_check label="シムの太陽の設定を無視する" name="Sim Sun Override"/>
-			<menu_item_check label="ビーコンを強調表示する" name="Cheesy Beacon"/>
 			<menu_item_check label="固定された天気" name="Fixed Weather"/>
-			<menu_item_call label="リージョンオブジェクトのキャッシュをダンプする" name="Dump Region Object Cache"/>
+			<menu_item_call label="リージョンオブジェクトのキャッシュをダンプ" name="Dump Region Object Cache"/>
 		</menu>
 		<menu label="UI" name="UI">
 			<menu_item_call label="メディアブラウザのテスト" name="Web Browser Test"/>
 			<menu_item_call label="Web コンテンツブラウザ" name="Web Content Browser"/>
 			<menu_item_call label="SelectMgr をダンプ" name="Dump SelectMgr"/>
-			<menu_item_call label="持ち物の出力" name="Dump Inventory"/>
+			<menu_item_call label="インベントリの出力" name="Dump Inventory"/>
 			<menu_item_call label="タイマーをダンプ" name="Dump Timers"/>
 			<menu_item_call label="フォーカスホールダーをダンプ" name="Dump Focus Holder"/>
 			<menu_item_call label="選択したオブジェクト情報をプリント" name="Print Selected Object Info"/>
@@ -371,11 +362,11 @@
 		</menu>
 		<menu label="アバター" name="Character">
 			<menu label="ベークドテクスチャを取得する" name="Grab Baked Texture">
-				<menu_item_call label="çž³" name="Iris"/>
-				<menu_item_call label="é ­" name="Head"/>
-				<menu_item_call label="上半身" name="Upper Body"/>
-				<menu_item_call label="下半身" name="Lower Body"/>
-				<menu_item_call label="スカート" name="Skirt"/>
+				<menu_item_call label="çž³" name="Grab Iris"/>
+				<menu_item_call label="é ­" name="Grab Head"/>
+				<menu_item_call label="上半身" name="Grab Upper Body"/>
+				<menu_item_call label="下半身" name="Grab Lower Body"/>
+				<menu_item_call label="スカート" name="Grab Skirt"/>
 			</menu>
 			<menu label="キャラクターテスト" name="Character Tests">
 				<menu_item_call label="容姿を XML に保存する" name="Appearance To XML"/>
@@ -401,22 +392,30 @@
 			<menu_item_call label="ローカルテクスチャをダンプ" name="Dump Local Textures"/>
 		</menu>
 		<menu_item_check label="HTTP Texture" name="HTTP Textures"/>
-		<menu_item_check label="HTTP 持ち物" name="HTTP Inventory"/>
+		<menu_item_check label="HTTP インベントリ" name="HTTP Inventory"/>
 		<menu_item_call label="圧縮画像" name="Compress Images"/>
+		<menu_item_call label="Visual Leak Detector を有効にする" name="Enable Visual Leak Detector"/>
 		<menu_item_check label="デバッグ用のミニダンプを出力する" name="Output Debug Minidump"/>
 		<menu_item_check label="次回の起動時にコンソールウィンドウを表示する" name="Console Window"/>
+		<menu label="ログレベルを設定" name="Set Logging Level">
+			<menu_item_check label="デバッグ" name="Debug"/>
+			<menu_item_check label="情報" name="Info"/>
+			<menu_item_check label="警告" name="Warning"/>
+			<menu_item_check label="エラー" name="Error"/>
+			<menu_item_check label="なし" name="None"/>
+		</menu>
 		<menu_item_call label="管理者ステータスの呼び出し" name="Request Admin Options"/>
 		<menu_item_call label="管理者ステータス解除" name="Leave Admin Options"/>
 		<menu_item_check label="管理者メニューを表示する" name="View Admin Options"/>
 	</menu>
 	<menu label="管理者" name="Admin">
-		<menu label="Object">
-			<menu_item_call label="コピーを取る" name="Take Copy"/>
+		<menu label="オブジェクト" name="AdminObject">
+			<menu_item_call label="コピーを取る" name="Admin Take Copy"/>
 			<menu_item_call label="私を所有者にする" name="Force Owner To Me"/>
-			<menu_item_call label="所有者権限を実行する" name="Force Owner Permissive"/>
+			<menu_item_call label="所有者権限の実行" name="Force Owner Permissive"/>
 			<menu_item_call label="削除" name="Delete"/>
 			<menu_item_call label="ロック" name="Lock"/>
-			<menu_item_call label="アセット ID を取得する" name="Get Assets IDs"/>
+			<menu_item_call label="アセット ID を取得" name="Get Assets IDs"/>
 		</menu>
 		<menu label="区画" name="Parcel">
 			<menu_item_call label="私を所有者にする" name="Owner To Me"/>
@@ -447,7 +446,7 @@
 			<menu_item_call label="物理作用" name="Physics"/>
 			<menu_item_call label="すべての衣類" name="All Clothes"/>
 		</menu>
-		<menu label="ヘルプ" name="Help">
+		<menu label="ヘルプ" name="DeprecatedHelp">
 			<menu_item_call label="リンデン公式ブログ" name="Official Linden Blog"/>
 			<menu_item_call label="スクリプトポータル" name="Scripting Portal"/>
 			<menu label="バグの報告" name="Bug Reporting">
diff --git a/indra/newview/skins/default/xui/ja/notifications.xml b/indra/newview/skins/default/xui/ja/notifications.xml
index 20468c8c2af75ddf030ebae35af34f9052a04042..54031ccf12411652d0b297ea31b304e7a9cde947 100644
--- a/indra/newview/skins/default/xui/ja/notifications.xml
+++ b/indra/newview/skins/default/xui/ja/notifications.xml
@@ -85,17 +85,38 @@
 		<usetemplate canceltext="キャンセル" name="yesnocancelbuttons" notext="保存しない" yestext="保存"/>
 	</notification>
 	<notification name="ConfirmNoCopyToOutbox">
-		マーチャントのアウトボックスにこれをコピーする権限があります。次のアイテムを移動しますか?
-[ITEM_NAME]
-		<usetemplate name="okcancelbuttons" notext="いいえ" yestext="はい"/>
+		これらのアイテムの 1 つまたは複数をマーチャントアウトボックスにコピーする許可がありません。移動するか、置き去りにすることはできます。
+		<usetemplate name="okcancelbuttons" notext="アイテムを移動しない" yestext="アイテムを移動"/>
+	</notification>
+	<notification name="OutboxFolderCreated">
+		マーチャントアウトボックスの最上位に転送した各アイテムにつき、それぞれ 1 つの新しいフォルダが作成されました。
+		<usetemplate ignoretext="新しいフォルダがマーチャントアウトボックス内に作成されました" name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadComplete">
-		マーケットプレイスへのアップロードが完了しました。
-		<usetemplate name="okbutton" yestext="やったあ!"/>
+	<notification name="OutboxImportComplete">
+		成功
+
+マーケットプレイスに正常に送信されたすべてのフォルダ
+		<usetemplate ignoretext="マーケットプレイスに送信されたすべてのフォルダ" name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadHadErrors">
-		マーケットプレイスへのアップロードの完了時にエラーが発生しました。アウトボックスの問題を解決して、もう一度お試しください。ありがとうございます。
-		<usetemplate name="okbutton" yestext="再トライ!"/>
+	<notification name="OutboxImportHadErrors">
+		一部のフォルダは転送されませんでした
+
+一部のフォルダがマーケットプレイスに送信されたときにエラーが発生しました。これらのフォルダはまだマーチャントアウトボックス内にあります。
+
+詳細については、[[MARKETPLACE_IMPORTS_URL] エラーログ]をご覧ください。
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxImportFailed">
+		転送に失敗
+
+システムまたはネットワークのエラーのため、フォルダはマーケットプレイスに送信されませんでした。後でもう一度お試しください。
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxInitFailed">
+		マーケットプレイスの初期化に失敗
+
+システムまたはネットワークのエラーのため、マーケットプレイスの初期化に失敗しました。後でもう一度お試しください。
+		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
 	<notification name="CompileQueueSaveText">
 		次の理由で、スクリプト用テキストのアップロード時に問題が起こりました。
@@ -243,7 +264,7 @@ L$ が不足しているのでこのグループに参加することができ
 		<usetemplate name="okcancelbuttons" notext="キャンセル" yestext="OK"/>
 	</notification>
 	<notification name="ReturnObjectsDeededToGroup">
-		この区画のグループ [NAME] 共有のすべてのオブジェクトを、以前の所有者の「持ち物」に戻そうとしています。
+		この区画のグループ [NAME] 共有のすべてのオブジェクトを、以前の所有者のインベントリに戻そうとしています。
 操作を続行しますか?
 
 *警告* これにより、
@@ -254,21 +275,21 @@ L$ が不足しているのでこのグループに参加することができ
 	<notification name="ReturnObjectsOwnedByUser">
 		この区画で、
 住人 [NAME] が所有する全てのオブジェクトを
-本人の「持ち物」に本当に返却してもよいですか?
+本人のインベントリに本当に返却してもよいですか?
 
 オブジェクト: [N]
 		<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
 	</notification>
 	<notification name="ReturnObjectsOwnedBySelf">
 		この土地区画内にある、あなたが所有するすべてのオブジェクトを、
-あなたの「持ち物」に戻そうとしています。続けますか?
+あなたのインベントリに戻そうとしています。続けますか?
 
 オブジェクト: [N]
 		<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
 	</notification>
 	<notification name="ReturnObjectsNotOwnedBySelf">
 		この土地区画内にある、あなた以外が所有するすべてのオブジェクトを、
-それぞれの所有者の「持ち物」に戻そうとしています。
+それぞれの所有者のインベントリに戻そうとしています。
 操作を続行しますか?
 グループに譲渡された「再販・プレゼント可」のオブジェクトは、以前の所有者に返却されます。
 
@@ -279,7 +300,7 @@ L$ が不足しているのでこのグループに参加することができ
 	</notification>
 	<notification name="ReturnObjectsNotOwnedByUser">
 		この土地区画内にある、
-[NAME]以外による所有のオブジェクトをすべてそれぞれの所有者の「持ち物」に返却しようとしています。
+[NAME]以外による所有のオブジェクトをすべてそれぞれの所有者のインベントリに返却しようとしています。
 操作を続行しますか?グループに譲渡された「再販・プレゼント可」のオブジェクトは、以前の所有者に返却されます。
 
 *警告* これにより、
@@ -443,14 +464,14 @@ L$ が不足しているのでこのグループに参加することができ
 		ジェスチャーの保存に失敗しました。少し待ってからもう一度試してください。
 	</notification>
 	<notification name="GestureSaveFailedObjectNotFound">
-		ジェスチャーの保存に失敗しました。オブジェクト、または関連するオブジェクト持ち物が見つかりません。
+		ジェスチャーの保存に失敗しました。オブジェクト、または関連するオブジェクトインベントリが見つかりません。
 オブジェクトが範囲内に存在しないか、または削除された可能性があります。
 	</notification>
 	<notification name="GestureSaveFailedReason">
 		次の理由で、ジェスチャーの保存時に問題が起こりました。 [REASON]。  後でもう一度試してください。
 	</notification>
 	<notification name="SaveNotecardFailObjectNotFound">
-		ノートカードの保存に失敗しました。オブジェクト、または関連するオブジェクト持ち物が見つかりません。
+		ノートカードの保存に失敗しました。オブジェクト、または関連するオブジェクトインベントリが見つかりません。
 オブジェクトが範囲内に存在しないか、または削除された可能性があります。
 	</notification>
 	<notification name="SaveNotecardFailReason">
@@ -514,11 +535,11 @@ L$ が不足しているのでこのグループに参加することができ
 		[REGION] では、地形の変更ができません。
 	</notification>
 	<notification name="CannotCopyWarning">
-		あなたには[ITEMS]というアイテムをコピーする許可がありません。他の住人に提供すると、そのアイテムはあなたの「持ち物」から削除されます。本当にこれらのアイテムを譲りますか?
+		あなたには[ITEMS]というアイテムをコピーする許可がありません。他の住人に提供すると、そのアイテムはあなたのインベントリから削除されます。本当にこれらのアイテムを譲りますか?
 		<usetemplate name="okcancelbuttons" notext="いいえ" yestext="はい"/>
 	</notification>
 	<notification name="CannotGiveItem">
-		持ち物のアイテムを渡せません。
+		インベントリのアイテムを渡せません。
 	</notification>
 	<notification name="TransactionCancelled">
 		取引がキャンセルされました。
@@ -531,7 +552,7 @@ L$ が不足しているのでこのグループに参加することができ
 	</notification>
 	<notification name="CannotCopyCountItems">
 		あなたは選択した [COUNT] 個のアイテムののコピーを許されていません。
-これらのアイテムはあなたの「持ち物」から失われます。
+これらのアイテムはあなたのインベントリから失われます。
 本当にアイテムを渡したいですか?
 		<usetemplate name="okcancelbuttons" notext="いいえ" yestext="はい"/>
 	</notification>
@@ -672,7 +693,7 @@ L$ が不足しているのでこのグループに参加することができ
 		出力ファイルを作成できません: [FILE]
 	</notification>
 	<notification name="DoNotSupportBulkAnimationUpload">
-		現在 [APP_NAME] では、アニメーションの一括アップロードはサポートされていません。
+		現在 [APP_NAME] では、BVH 形式のアニメーションファイルの一括アップロードはサポートされていません。
 	</notification>
 	<notification name="CannotUploadReason">
 		次の理由で、「 [FILE] 」をアップロードできません: [REASON]
@@ -775,7 +796,7 @@ L$ が不足しているのでこのグループに参加することができ
 		テレポート目的地を見つけられません。目的地が一時的に利用できない状態か、すでに消滅している可能性があります。数分後にやり直してください。
 	</notification>
 	<notification name="no_inventory_host">
-		持ち物システムは現在利用できません。
+		インベントリシステムは現在利用できません。
 	</notification>
 	<notification name="CannotSetLandOwnerNothingSelected">
 		土地所有者設定ができません:
@@ -938,7 +959,7 @@ L$ は返金されません。
 		<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
 	</notification>
 	<notification name="ConfirmItemCopy">
-		このアイテムをあなたの持ち物にコピーしますか?
+		このアイテムをあなたのインベントリにコピーしますか?
 		<usetemplate name="okcancelbuttons" notext="取り消し" yestext="コピー"/>
 	</notification>
 	<notification name="ResolutionSwitchFail">
@@ -990,7 +1011,7 @@ L$ は返金されません。
 		</form>
 	</notification>
 	<notification label="着用物を保存" name="SaveWearableAs">
-		アイテムを別名で持ち物に保存:
+		アイテムを別名でインベントリに保存:
 		<form name="form">
 			<input name="message">
 				[DESC](新規)
@@ -1472,8 +1493,8 @@ http://secondlife.com/download から最新バージョンをダウンロード
 		<usetemplate ignoretext="オブジェクトを所有者に返却する前の確認" name="okcancelignore" notext="取り消し" yestext="OK"/>
 	</notification>
 	<notification name="GroupLeaveConfirmMember">
-		現在あなたは &lt;nolink&gt;[GROUP]&lt;/nolink&gt; のメンバーです。
-このグループを抜けますか?
+		現在、あなたは &lt;nolink&gt;[GROUP]&lt;/nolink&gt; グループのメンバーです。
+グループから脱退しますか?
 		<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
 	</notification>
 	<notification name="ConfirmKick">
@@ -1875,7 +1896,7 @@ Adult 専用リージョンに入るには、住人のアカウントが年齢
 	</notification>
 	<notification name="BuyCopy">
 		コピーを [OWNER] から L$ [PRICE] で購入しますか?
-購入したオブジェクトは、あなたの「持ち物」にコピーされます。
+購入したオブジェクトは、あなたのインベントリにコピーされます。
 可能な操作は、
 修正:[MODIFYPERM]、コピー:[COPYPERM]、
 再販・プレゼント:[RESELLPERM] です。
@@ -1883,7 +1904,7 @@ Adult 専用リージョンに入るには、住人のアカウントが年齢
 	</notification>
 	<notification name="BuyCopyNoOwner">
 		L$ [PRICE] でコピーを購入しますか?
-購入したオブジェクトは、あなたの「持ち物」にコピーされます。
+購入したオブジェクトは、あなたのインベントリにコピーされます。
 可能な操作は、
 修正:[MODIFYPERM]、コピー:[COPYPERM]、
 再販・プレゼント:[RESELLPERM] です。
@@ -1891,12 +1912,12 @@ Adult 専用リージョンに入るには、住人のアカウントが年齢
 	</notification>
 	<notification name="BuyContents">
 		中身を [OWNER] から L$ [PRICE] で購入しますか?
-購入した中身は、あなたの「持ち物」にコピーされます。
+購入した中身は、あなたのインベントリにコピーされます。
 		<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
 	</notification>
 	<notification name="BuyContentsNoOwner">
 		L$ [PRICE] で中身を購入しますか?
-購入した中身は、あなたの「持ち物」にコピーされます。
+購入した中身は、あなたのインベントリにコピーされます。
 		<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
 	</notification>
 	<notification name="ConfirmPurchase">
@@ -1925,20 +1946,20 @@ Adult 専用リージョンに入るには、住人のアカウントが年齢
 		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
 	<notification name="MoveInventoryFromObject">
-		「コピー不可」の持ち物アイテムを選択しました。
-これらのアイテムはコピーされないまま、あなたの「持ち物」に移動されます。
+		「コピー不可」のインベントリアイテムを選択しました。
+これらのアイテムはコピーされないまま、あなたのインベントリに移動されます。
 
 
 アイテムを動かしますか?
 		<usetemplate ignoretext="「コピー不可」のアイテムをオブジェクトから動かす前の警告" name="okcancelignore" notext="キャンセル" yestext="OK"/>
 	</notification>
 	<notification name="MoveInventoryFromScriptedObject">
-		「コピー不可」の持ち物アイテムを選択しました。
-これらのアイテムはコピーされずに、あなたの「持ち物」に移動されます。
-このオブジェクトはスクリプト付きなので、「持ち物」に移動させると
+		「コピー不可」のインベントリアイテムを選択しました。
+これらのアイテムはコピーされずに、あなたのインベントリに移動されます。
+このオブジェクトはスクリプト付きなので、インベントリに移動させると
 スクリプトに誤動作が起きる可能性があります。
 
-持ち物アイテムを移動しますか?
+インベントリアイテムを移動しますか?
 		<usetemplate ignoretext="スクリプト入りのオブジェクトを壊す恐れのある「コピー不可」のアイテムを動かす前の警告" name="okcancelignore" notext="キャンセル" yestext="OK"/>
 	</notification>
 	<notification name="ClickActionNotPayable">
@@ -2047,7 +2068,7 @@ Linden Lab
 	</notification>
 	<notification name="ConfirmEmptyTrash">
 		ごみ箱の中身をすべて削除しますか?
-		<usetemplate ignoretext="持ち物のごみ箱フォルダを空にする前の確認" name="okcancelignore" notext="キャンセル" yestext="OK"/>
+		<usetemplate ignoretext="インベントリのごみ箱フォルダを空にする前の確認" name="okcancelignore" notext="キャンセル" yestext="OK"/>
 	</notification>
 	<notification name="ConfirmClearBrowserCache">
 		トラベル、Web、検索の履歴をすべて削除しますか?
@@ -2231,7 +2252,7 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
 		親エステート間では IM を送信できません。
 	</notification>
 	<notification name="TransferInventoryAcrossParentEstates">
-		親エステート間で持ち物を移動することはできません。
+		親エステート間でインベントリを移動することはできません。
 	</notification>
 	<notification name="UnableToLoadNotecard">
 		ノートカードを読み込めません。あとで再度お試しください。
@@ -2283,7 +2304,7 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
 		[NAME] は、あなたが渡したアイテムを受け取りました。
 	</notification>
 	<notification name="InventoryDeclined">
-		[NAME] は、持ち物の提供を断りました。
+		[NAME] は、インベントリの提供を断りました。
 	</notification>
 	<notification name="ObjectMessage">
 		[NAME]: [MESSAGE]
@@ -2368,16 +2389,16 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
 		</form>
 	</notification>
 	<notification name="OwnedObjectsReturned">
-		選択した土地の区画上にあったあなたのオブジェクトは、すべてあなたの「持ち物」に返却されました。
+		選択した土地の区画上にあったあなたのオブジェクトは、すべてあなたのインベントリに返却されました。
 	</notification>
 	<notification name="OtherObjectsReturned">
-		[NAME] が所有する、選択した区画にあるオブジェクトは、所有者の持ち物に返却されました。
+		[NAME] が所有する、選択した区画にあるオブジェクトは、所有者のインベントリに返却されました。
 	</notification>
 	<notification name="OtherObjectsReturned2">
 		「 [NAME] 」という名前の住人が所有する、選択した区画上のオブジェクトは、本人に返却されました。
 	</notification>
 	<notification name="GroupObjectsReturned">
-		選択した区画上の、[GROUPNAME] というグループと共有していたオブジェクトは、それぞれの所有者の「持ち物」に返却されました。
+		選択した区画上の、[GROUPNAME] というグループと共有していたオブジェクトは、それぞれの所有者のインベントリに返却されました。
 譲渡されていた「再販・プレゼント可」のオブジェクトは、以前の所有者に返却されました。
 グループに譲渡されていた「再販・プレゼント不可」のオブジェクトは、削除されました。
 	</notification>
@@ -2596,7 +2617,7 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
 	</notification>
 	<notification name="OfferCallingCard">
 		[NAME] がコーリングカードを渡そうとしています。
-あなたの持ち物にブックマークが追加され、この住人に素早く IM を送ることができます。
+あなたのインベントリにブックマークが追加され、この住人に素早く IM を送ることができます。
 		<form name="form">
 			<button name="Accept" text="受け入れる"/>
 			<button name="Decline" text="辞退"/>
@@ -2658,16 +2679,16 @@ Web ページにリンクすると、他人がこの場所に簡単にアクセ
 		[NAME] の「&lt;nolink&gt;[TITLE]&lt;/nolink&gt;」
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="ブロック"/>
-			<button name="Ignore" text="無視する"/>
+			<button name="Client_Side_Mute" text="ブロック"/>
+			<button name="Client_Side_Ignore" text="無視"/>
 		</form>
 	</notification>
 	<notification name="ScriptDialogGroup">
 		[GROUPNAME] の「&lt;nolink&gt;[TITLE]&lt;/nolink&gt;」
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="ブロック"/>
-			<button name="Ignore" text="無視する"/>
+			<button name="Client_Side_Mute" text="ブロック"/>
+			<button name="Client_Side_Ignore" text="無視"/>
 		</form>
 	</notification>
 	<notification name="BuyLindenDollarSuccess">
@@ -2686,7 +2707,7 @@ M キーを押して変更します。
 	<notification name="FirstSandbox">
 		ここはサンドボックスエリアです。住人が制作を学ぶことができます。
 
-ここで制作されたものは時間が経つと削除されます。制作したアイテムを右クリックして「取る」を選び、持ち物に入れてお持ち帰りするのをお忘れなく。
+ここで制作されたものは時間が経つと削除されます。制作したアイテムを右クリックして「取る」を選び、インベントリに入れてお持ち帰りするのをお忘れなく。
 	</notification>
 	<notification name="MaxListSelectMessage">
 		このリストから [MAX_SELECT] 個までのアイテムを選択できます。
@@ -2707,7 +2728,7 @@ M キーを押して変更します。
 		[NAME] はお金を受け取り、自動的にブロックが解除されました。
 	</notification>
 	<notification name="AutoUnmuteByInventory">
-		[NAME] は持ち物を受け取り、自動的にブロックが解除されました。
+		[NAME] はインベントリを受け取り、自動的にブロックが解除されました。
 	</notification>
 	<notification name="VoiceInviteGroup">
 		[NAME] は [GROUP] のボイスチャットコールに参加しました。
@@ -2862,6 +2883,18 @@ M キーを押して変更します。
 [RESIDENTS]
 		<usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/>
 	</notification>
+	<notification name="ShareFolderConfirmation">
+		フォルダは一度に 1 つしか共有できません。
+
+次のアイテムを共有しますか?
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+次の住人と共有:
+
+[RESIDENTS]
+		<usetemplate name="okcancelbuttons" notext="取り消し" yestext="Ok"/>
+	</notification>
 	<notification name="ItemsShared">
 		アイテムが共有されました。
 	</notification>
@@ -2988,7 +3021,7 @@ M キーを押して変更します。
 		カメラの視点を変更するには、水平・垂直コントロールを使います。Escape を押すか、または歩行すると、視点がリセットされます。
 	</notification>
 	<notification label="インベントリ" name="HintInventory">
-		持ち物にはあなたのアイテムがすべて含まれます。新しく追加されたアイテムは「最新」タブに一覧表示されています。
+		インベントリにはあなたのアイテムがすべて含まれます。新しく追加されたアイテムは「最新」タブに一覧表示されています。
 	</notification>
 	<notification label="あなたのリンデンドル" name="HintLindenDollar">
 		これがあなたの L$ 残高です。リンデンドルを購入するには「L$ の購入」をクリックします。
@@ -3096,7 +3129,7 @@ M キーを押して変更します。
 		<usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/>
 	</notification>
 	<notification label="" name="NoInventory">
-		持ち物の表示はアドバンスモードでのみ利用できます。ログアウトしてモードを変更しますか?
+		インベントリの表示はアドバンスモードでのみ利用できます。ログアウトしてモードを変更しますか?
 		<usetemplate name="okcancelbuttons" notext="終了しない" yestext="終了"/>
 	</notification>
 	<notification label="" name="NoAppearance">
diff --git a/indra/newview/skins/default/xui/ja/panel_group_control_panel.xml b/indra/newview/skins/default/xui/ja/panel_group_control_panel.xml
index f7f575206abffaaf18d05558e0c81fb2a2d42e13..49749732c96eec279c8c310eb5ba1978359ba36a 100644
--- a/indra/newview/skins/default/xui/ja/panel_group_control_panel.xml
+++ b/indra/newview/skins/default/xui/ja/panel_group_control_panel.xml
@@ -1,8 +1,8 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="panel_im_control_panel">
 	<layout_stack name="vertical_stack">
 		<layout_panel name="group_info_btn_panel">
-			<button label="グループ情報" name="group_info_btn"/>
+			<button label="グループプロフィール" name="group_info_btn"/>
 		</layout_panel>
 		<layout_panel name="call_btn_panel">
 			<button label="グループコール" name="call_btn"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml b/indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml
index 85406702bcc6337ceb87f4433b248e38da617e54..7aa1aec6d0e551bda507fb60cab710774d51fa3d 100644
--- a/indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml
+++ b/indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml
@@ -1,5 +1,5 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="グループ情報" name="GroupInfo">
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel label="グループインベントリ" name="GroupInfo">
 	<panel.string name="default_needs_apply_text">
 		保存していない変更があります
 	</panel.string>
diff --git a/indra/newview/skins/default/xui/ja/panel_group_notices.xml b/indra/newview/skins/default/xui/ja/panel_group_notices.xml
index 96e038297554dc76f92afcdead0de681a228e983..ddad6c1f9b024d13772b9d6199a7295c41a3b3c9 100644
--- a/indra/newview/skins/default/xui/ja/panel_group_notices.xml
+++ b/indra/newview/skins/default/xui/ja/panel_group_notices.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel label="通知" name="notices_tab">
 	<panel.string name="help_text">
 		通知でメッセージを送ることができ、通知にアイテムを添付することができます。
@@ -39,10 +39,10 @@
 		<text name="string">
 			ここにアイテムをドラッグ&ドロップして添付してください:
 		</text>
-		<button label="持ち物" name="open_inventory" tool_tip="持ち物を開きます"/>
+		<button label="インベントリ" name="open_inventory" tool_tip="インベントリを開きます"/>
 		<button label="取り外す" label_selected="添付物を削除" name="remove_attachment" tool_tip="あなたの通知から添付されたアイテムを削除します"/>
 		<button label="送信" label_selected="送信" name="send_notice"/>
-		<group_drop_target name="drop_target" tool_tip="持ち物のアイテムをこのボックスにドラッグして、通知と一緒に送ります。 添付するには、そのアイテムのコピーと再販・プレゼントの権限があなたにある必要があります。"/>
+		<group_drop_target name="drop_target" tool_tip="インベントリのアイテムをこのボックスにドラッグして、通知と一緒に送ります。 添付するには、そのアイテムのコピーと再販・プレゼントの権限があなたにある必要があります。"/>
 	</panel>
 	<panel label="過去の通知を表示" name="panel_view_past_notice">
 		<text name="lbl">
diff --git a/indra/newview/skins/default/xui/ja/panel_landmarks.xml b/indra/newview/skins/default/xui/ja/panel_landmarks.xml
index e3b716c35bf7c95d95b938e532620c15b0877371..24d6ff23aedeca8dc7e2c307321fad8827a7ae31 100644
--- a/indra/newview/skins/default/xui/ja/panel_landmarks.xml
+++ b/indra/newview/skins/default/xui/ja/panel_landmarks.xml
@@ -1,9 +1,9 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="Landmarks">
 	<accordion name="landmarks_accordion">
 		<accordion_tab name="tab_favorites" title="お気に入りバー"/>
 		<accordion_tab name="tab_landmarks" title="マイ ランドマーク"/>
-		<accordion_tab name="tab_inventory" title="持ち物"/>
+		<accordion_tab name="tab_inventory" title="インベントリ"/>
 		<accordion_tab name="tab_library" title="ライブラリ"/>
 	</accordion>
 	<panel name="bottom_panel">
diff --git a/indra/newview/skins/default/xui/ja/panel_main_inventory.xml b/indra/newview/skins/default/xui/ja/panel_main_inventory.xml
index ff968696b7bb61007a35cf612da9a03281afc66d..f908262f4f0ecfb670034b8fbfd300819d080edf 100644
--- a/indra/newview/skins/default/xui/ja/panel_main_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/panel_main_inventory.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel label="もの" name="main inventory panel">
 	<panel.string name="ItemcountFetching">
 		[ITEM_COUNT] 個のアイテムを取得中です... [FILTER]
@@ -9,9 +9,9 @@
 	<text name="ItemcountText">
 		アイテム:
 	</text>
-	<filter_editor label="持ち物をフィルター" name="inventory search editor"/>
+	<filter_editor label="インベントリをフィルター" name="inventory search editor"/>
 	<tab_container name="inventory filter tabs">
-		<inventory_panel label="持ち物" name="All Items"/>
+		<inventory_panel label="インベントリ" name="All Items"/>
 		<recent_inventory_panel label="最新" name="Recent Items"/>
 	</tab_container>
 	<layout_stack name="bottom_panel">
diff --git a/indra/newview/skins/default/xui/ja/panel_me.xml b/indra/newview/skins/default/xui/ja/panel_me.xml
index 896bbff0ee3abea6c5e007d7df179ff6bdc669c0..3df1ae804870c69914a595f59e64e364394e524e 100644
--- a/indra/newview/skins/default/xui/ja/panel_me.xml
+++ b/indra/newview/skins/default/xui/ja/panel_me.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel label="マイ プロフィール" name="panel_me">
-	<panel label="マイ ピック" name="panel_picks"/>
+	<panel label="マイ-ピック" name="panel_picks"/>
 </panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml b/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml
index aca055bb438fc1614ee41a02c6f7bd55a823b4d1..4048b48d3a59922a01be80605874bb2754b4130d 100644
--- a/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/ja/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="nearby_chat">
-	<check_box label="チャットを翻訳" name="translate_chat_checkbox"/>
+	<layout_stack name="stack">
+		<layout_panel name="translate_chat_checkbox_lp">
+			<check_box label="チャットを翻訳" name="translate_chat_checkbox"/>
+		</layout_panel>
+	</layout_stack>
 </panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml b/indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml
index 47f570ab86afe2a9a80f8cdd4ab2d3214749662f..1a142831134257c67698fb7ed4bb2b2a398389ca 100644
--- a/indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml
@@ -1,2 +1,2 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<outbox_inventory_panel name="inventory_outbox" tool_tip="商品をここにドラッグアンドドロップすると、あなたの店頭に並びます"/>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<outbox_inventory_panel name="inventory_outbox" tool_tip="アイテムをここにドラッグアンドドロップすると、あなたの店頭に並びます"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_outfit_edit.xml b/indra/newview/skins/default/xui/ja/panel_outfit_edit.xml
index 6897660214750f703e0f8efd8feb7db2b59e1e4a..e89ce0c47931297eed6ab8ae512eb5b009cb9d1b 100644
--- a/indra/newview/skins/default/xui/ja/panel_outfit_edit.xml
+++ b/indra/newview/skins/default/xui/ja/panel_outfit_edit.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <!-- Side tray Outfit Edit panel -->
 <panel label="アウトフットの編集" name="outfit_edit">
 	<string name="No Outfit" value="アウトフィットなし"/>
@@ -30,7 +30,7 @@
 					<button label="さらに追加..." name="show_add_wearables_btn" tool_tip="開く/閉じる"/>
 				</layout_panel>
 				<layout_panel name="filter_panel">
-					<filter_editor label="持ち物の着用物をフィルター" name="look_item_filter"/>
+					<filter_editor label="インベントリの着用物をフィルター" name="look_item_filter"/>
 				</layout_panel>
 			</layout_stack>
 		</layout_panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml b/indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml
index 2a0647653de25b946161213ebe6838e627800f08..93df0ba2bd41de1c9a10d640ceca1d27fe691106 100644
--- a/indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml
@@ -1,10 +1,10 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel label="もの" name="Outfits">
 	<panel.string name="wear_outfit_tooltip">
 		選択したアウトフィットを着用する
 	</panel.string>
 	<panel.string name="wear_items_tooltip">
-		選択した商品を着用
+		選択したアイテムを着用
 	</panel.string>
 	<tab_container name="appearance_tabs">
 		<panel label="マイ アウトフィット" name="outfitslist_tab"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_people.xml b/indra/newview/skins/default/xui/ja/panel_people.xml
index 1c90f7327eed51c75228c57a7d9594ac377363e1..88c31451b51cc1d6caf98795e094a9488f604285 100644
--- a/indra/newview/skins/default/xui/ja/panel_people.xml
+++ b/indra/newview/skins/default/xui/ja/panel_people.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <!-- Side tray panel -->
 <panel label="人" name="people_panel">
 	<string name="no_recent_people" value="最近交流した人はいません。 一緒に何かする仲間をお探しですか? [secondlife:///app/search/people 検索] か [secondlife:///app/worldmap 世界地図] をお試しください。"/>
@@ -73,7 +73,7 @@
 				<button label="コール" name="call_btn" tool_tip="この住人にコールする"/>
 			</layout_panel>
 			<layout_panel name="share_btn_lp">
-				<button label="共有" name="share_btn" tool_tip="「持ち物」のアイテムを共有する"/>
+				<button label="共有" name="share_btn" tool_tip="インベントリのアイテムを共有する"/>
 			</layout_panel>
 			<layout_panel name="teleport_btn_lp">
 				<button label="テレポート" name="teleport_btn" tool_tip="テレポートを送ります"/>
@@ -81,7 +81,7 @@
 		</layout_stack>
 		<layout_stack name="bottom_bar_ls1">
 			<layout_panel name="group_info_btn_lp">
-				<button label="グループ情報" name="group_info_btn" tool_tip="グループ情報を表示します"/>
+				<button label="グループプロフィール" name="group_info_btn" tool_tip="グループプロフィールを表示します"/>
 			</layout_panel>
 			<layout_panel name="chat_btn_lp">
 				<button label="グループチャット" name="chat_btn" tool_tip="チャットを開始します"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_region_estate.xml b/indra/newview/skins/default/xui/ja/panel_region_estate.xml
index 5b2ef3604531412eb1ebf26db56e256b7c2f49c3..2e58c5a8f1d75d850ff23f99ee07eafc6d48363f 100644
--- a/indra/newview/skins/default/xui/ja/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/ja/panel_region_estate.xml
@@ -16,10 +16,10 @@
 		(不明)
 	</text>
 	<text name="Only Allow">
-		次のアカウントのみアクセスを許可:
+		次の住人にのみアクセスを許可:
 	</text>
-	<check_box label="支払情報登録済" name="limit_payment" tool_tip="未確認の住人の立入を禁止します"/>
-	<check_box label="年齢確認済" name="limit_age_verified" tool_tip="年齢確認を済ませていない住人の立入を禁止します。 詳しい情報は [SUPPORT_SITE] をご覧下さい。"/>
+	<check_box label="支払情情報が登録されている" name="limit_payment" tool_tip="支払情報が登録されていないと、この不動産にアクセスすることはできません。詳細については、[SUPPORT_SITE] をご覧ください。"/>
+	<check_box label="年齢確認が済んでいる" name="limit_age_verified" tool_tip="この不動産にアクセスするには、年齢確認を済ませる必要があります。詳細については、[SUPPORT_SITE] をご覧ください。"/>
 	<check_box label="ボイスチャットを許可" name="voice_chat_check"/>
 	<button label="?" name="voice_chat_help"/>
 	<text name="abuse_email_text">
diff --git a/indra/newview/skins/default/xui/ja/panel_script_ed.xml b/indra/newview/skins/default/xui/ja/panel_script_ed.xml
index 9fdd16d567c1a405da70c8ea8f66ec6322ad9e77..14d55002a386af0637085f1b4a611626aa01c8f6 100644
--- a/indra/newview/skins/default/xui/ja/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/ja/panel_script_ed.xml
@@ -22,6 +22,8 @@
 		<menu label="ファイル" name="File">
 			<menu_item_call label="保存" name="Save"/>
 			<menu_item_call label="変更を元に戻す" name="Revert All Changes"/>
+			<menu_item_call label="ファイルからロード..." name="LoadFromFile"/>
+			<menu_item_call label="ファイルに保存..." name="SaveToFile"/>
 		</menu>
 		<menu label="編集" name="Edit">
 			<menu_item_call label="元に戻す" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
index 46f2b0a3f99ea49212b29ba5d54fb3305fc83f49..e496e6602b1d2cf2a02e4e19f383c34caab8d9d4 100644
--- a/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml
@@ -1,10 +1,10 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="panel_snapshot_inventory">
 	<text name="title">
-		「持ち物」に保存
+		インベントリに保存
 	</text>
 	<text name="hint_lbl">
-		画像を持ち物に保存するには L$[UPLOAD_COST] の費用がかかります。画像をテクスチャとして保存するには平方形式の 1 つを選択してください。
+		画像をインベントリに保存するには L$[UPLOAD_COST] の費用がかかります。画像をテクスチャとして保存するには平方形式の 1 つを選択してください。
 	</text>
 	<combo_box label="解像度" name="texture_size_combo">
 		<combo_box.item label="現在のウィンドウ" name="CurrentWindow"/>
diff --git a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
index cd5b7590ad8e680aed43e742091fb5baffd8521e..c3b1cd91e7349dca8fdb254755f30ba00bdacb9e 100644
--- a/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
+++ b/indra/newview/skins/default/xui/ja/panel_snapshot_options.xml
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="panel_snapshot_options">
 	<button label="プロフィールフィードに投稿する" name="save_to_profile_btn"/>
 	<button label="メール" name="save_to_email_btn"/>
-	<button label="持ち物に保存(L$[Amount])" name="save_to_inventory_btn"/>
+	<button label="インベントリに保存(L$[Amount])" name="save_to_inventory_btn"/>
 	<button label="コンピューターに保存" name="save_to_computer_btn"/>
 </panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_status_bar.xml b/indra/newview/skins/default/xui/ja/panel_status_bar.xml
index 4fb876f690bd95fa00360b6b516d32fcbdc3e1a1..f09643d56223817b68da9a208b260e7d6dd2b830 100644
--- a/indra/newview/skins/default/xui/ja/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/ja/panel_status_bar.xml
@@ -15,7 +15,7 @@
 	<panel.string name="buycurrencylabel">
 		L$ [AMT]
 	</panel.string>
-	<panel name="balance_bg">
+	<panel left="-370" name="balance_bg" width="160">
 		<text name="balance" tool_tip="クリックして L$ 残高を更新" value="L$20"/>
 		<button label="L$ の購入" name="buyL" tool_tip="クリックして L$ を購入します"/>
 		<button label="店" name="goShop" tool_tip="Second Life マーケットプレイスを開く"  width="40"/>
diff --git a/indra/newview/skins/default/xui/ja/role_actions.xml b/indra/newview/skins/default/xui/ja/role_actions.xml
index c53ad838f74390fdce9c77c8bdca4fc57d12c1d7..896ed556ae4de38d4515b216837dec531081fdd8 100644
--- a/indra/newview/skins/default/xui/ja/role_actions.xml
+++ b/indra/newview/skins/default/xui/ja/role_actions.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <role_actions>
 	<action_set description="これらの能力には、グループメンバーを追加、排除し、招待状なしに新メンバーの参加を認める権限が含まれます。" name="Membership">
 		<action description="このグループに人を招待" longdescription="「役割」セクションの「メンバー」タブ内にある「招待」ボタンを押して、このグループにメンバーを招待します。" name="member invite" value="1"/>
@@ -51,7 +51,7 @@
 		<action description="グループ所有オブジェクトの返却" longdescription="グループ所有の区画上のオブジェクトのうち、グループ所有のオブジェクトを返却するには、「土地情報」>「オブジェクト」タブを使います。" name="land return group owned" value="48"/>
 		<action description="グループに設定されているオブジェクトを返却" longdescription="グループ所有の区画上のオブジェクトのうち、グループに設定されているオブジェクトを返却するには、「土地情報」>「オブジェクト」タブを使います。" name="land return group set" value="33"/>
 		<action description="非グループオブジェクトの返却" longdescription="グループ所有の区画上のオブジェクトのうち、グループ以外のオブジェクトを返却するには、「土地情報」>「オブジェクト」タブを使います。" name="land return non group" value="34"/>
-		<action description="リンデン製の植物を使用して景観作成" longdescription="リンデン製の樹木、植物、草を植える、景観づくりの能力です。 これらの植物はあなたの持ち物内の「ライブラリ」 &gt; 「オブジェクト」フォルダにあります。「制作」メニューで作成することもできます。" name="land gardening" value="35"/>
+		<action description="リンデン製の植物を使用して景観作成" longdescription="リンデン製の樹木、植物、草を植える、景観づくりの能力です。 これらの植物はあなたのインベントリ内の「ライブラリ」 &gt; 「オブジェクト」フォルダにあります。「制作」メニューで作成することもできます。" name="land gardening" value="35"/>
 	</action_set>
 	<action_set description="これらの「能力」には、グループ所有のオブジェクトを譲渡、修正、販売する権限が含まれます。 変更は「制作ツール」 &gt; 「一般」タブで行います。 オブジェクトを右クリックして「編集」を開くと設定内容を確認できます。" name="Object Management">
 		<action description="グループにオブジェクトを譲渡" longdescription="「制作ツール」 &gt; 「一般」タブで、オブジェクトをグループに譲渡します。" name="object deed" value="36"/>
diff --git a/indra/newview/skins/default/xui/ja/sidepanel_inventory.xml b/indra/newview/skins/default/xui/ja/sidepanel_inventory.xml
index fc0293307bfa76ad2d7f6adc65a521825d325b04..51d6d48f90aad1a93597759a8ab6a3f2174d2481 100644
--- a/indra/newview/skins/default/xui/ja/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/ja/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
 <panel label="もの" name="objects panel">
 	<panel label="" name="sidepanel__inventory_panel">
 		<layout_stack name="inventory_layout_stack">
-			<layout_panel name="inbox_outbox_layout_panel">
-				<layout_stack name="inbox_outbox_layout_stack">
-					<layout_panel name="inbox_layout_panel">
-						<panel label="" name="marketplace_inbox">
-							<string name="InboxLabelWithArg">
-								受け取った商品([NUM])
-							</string>
-							<string name="InboxLabelNoArg">
-								受け取った商品
-							</string>
-							<button label="受け取った商品" name="inbox_btn"/>
-							<text name="inbox_fresh_new_count">
-								[NUM] 個の新商品
-							</text>
-							<panel tool_tip="Drag and drop items to your inventory to manage and use them">
-								<text name="inbox_inventory_placeholder">
-									マーケットプレイスから購入した商品はここに配達されます。
-								</text>
-							</panel>
-						</panel>
-					</layout_panel>
-					<layout_panel name="outbox_layout_panel">
-						<panel label="" name="marketplace_outbox">
-							<string name="OutboxLabelWithArg">
-								マーチャントのアウトボックス ([NUM])
-							</string>
-							<string name="OutboxLabelNoArg">
-								マーチャントのアウトボックス
-							</string>
-							<button label="マーチャントのアウトボックス" name="outbox_btn"/>
-							<button label="" name="outbox_sync_btn" tool_tip="自分のマーケットプレイス店頭に移動"/>
-							<panel>
-								<panel name="outbox_inventory_placeholder_panel">
-									<text name="outbox_inventory_placeholder_title">
-										ローディング...
-									</text>
-								</panel>
-							</panel>
-						</panel>
-					</layout_panel>
-				</layout_stack>
+			<layout_panel name="inbox_layout_panel">
+				<panel label="" name="marketplace_inbox">
+					<string name="InboxLabelWithArg">
+						受け取ったアイテム([NUM])
+					</string>
+					<string name="InboxLabelNoArg">
+						受け取ったアイテム
+					</string>
+					<button label="受け取ったアイテム" name="inbox_btn"/>
+					<text name="inbox_fresh_new_count">
+						[NUM] 個の新アイテム
+					</text>
+					<panel name="inbox_inventory_placeholder_panel" tool_tip="アイテムを使用するには、そのアイテムをインベントリにドラッグアンドドロップ">
+						<text name="inbox_inventory_placeholder">
+							マーケットプレイスから購入した商品はここに配達されます。
+						</text>
+					</panel>
+				</panel>
 			</layout_panel>
 		</layout_stack>
 		<panel name="button_panel">
@@ -51,7 +28,7 @@
 					<button label="プロフィール" name="info_btn" tool_tip="オブジェクトのプロフィールを表示する"/>
 				</layout_panel>
 				<layout_panel name="share_btn_lp">
-					<button label="共有" name="share_btn" tool_tip="「持ち物」のアイテムを共有する"/>
+					<button label="共有" name="share_btn" tool_tip="インベントリのアイテムを共有する"/>
 				</layout_panel>
 				<layout_panel name="shop_btn_lp">
 					<button label="店" name="shop_btn" tool_tip="マーケットプレイスのサイトを開く"/>
diff --git a/indra/newview/skins/default/xui/ja/sidepanel_item_info.xml b/indra/newview/skins/default/xui/ja/sidepanel_item_info.xml
index d820994b59029cfa67e344219c757fe344e775b8..6931e448b312c26218ea8ebfb24059c8822be5cf 100644
--- a/indra/newview/skins/default/xui/ja/sidepanel_item_info.xml
+++ b/indra/newview/skins/default/xui/ja/sidepanel_item_info.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="item properties" title="アイテムのプロフィール">
 	<panel.string name="unknown">
 		(不明)
@@ -16,13 +16,13 @@
 		[year,datetime,local] [mth,datetime,local] [day,datetime,local] [wkday,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local]
 	</panel.string>
 	<panel.string name="origin_inventory">
-		(持ち物)
+		(インベントリ)
 	</panel.string>
 	<panel.string name="origin_inworld">
 		(インワールド)
 	</panel.string>
 	<text name="title" value="アイテムのプロフィール"/>
-	<text name="origin" value="(持ち物)"/>
+	<text name="origin" value="(インベントリ)"/>
 	<scroll_container name="item_profile_scroll">
 		<panel label="" name="item_profile">
 			<text name="LabelItemNameTitle">
diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml
index c6b033ed950efe70bd19041ee1c7381aa6b7d3b8..680ef608909e84b8687a3396d92aad455f44c72f 100644
--- a/indra/newview/skins/default/xui/ja/strings.xml
+++ b/indra/newview/skins/default/xui/ja/strings.xml
@@ -181,8 +181,8 @@ http://secondlife.com/viewer-access-faq
 	</string>
 	<string name="LoginFailedPremiumOnly">
 		既にログインしているユーザーに最上のインワールド体験を提供するため、Second Life へのログインは一時的に制限されています。
-	 	
-申し訳ございませんが、有料アカウントのユーザーを優先するために、現時点のところ無料アカウントのユーザーには Second Life へのアクセスをご遠慮いただいています。
+
+申し訳ございませんが、有料アカウントのユーザーを優先するため、現在のところ無料アカウントのユーザーには Second Life へのアクセスをご遠慮いただいています。
 	</string>
 	<string name="LoginFailedComputerProhibited">
 		このパソコンからは Second Life にアクセスできません。
@@ -339,17 +339,35 @@ support@secondlife.com にお問い合わせください。
 		アイテムは 1 つだけここにドラッグできます
 	</string>
 	<string name="TooltipPrice" value="L$[AMOUNT]:"/>
+	<string name="TooltipOutboxDragToWorld">
+		マーチャントボックス内のアイテムを Rez することはできません
+	</string>
 	<string name="TooltipOutboxNoTransfer">
-		これらオブジェクトの 1 つまたは複数は、別のユーザーに売り渡したり譲渡できないものです。
+		これらオブジェクトの 1 つまたは複数は売り渡したり譲渡したりできないものです。
+	</string>
+	<string name="TooltipOutboxNotInInventory">
+		マーチャントアウトボックスでは、ご自分のインベントリからのアイテムしか受け入れることができません
 	</string>
 	<string name="TooltipOutboxWorn">
-		あなたはこれらオブジェクトの 1 つまたは複数を装着しています。アバターからそれらを取り外し、再び移動してみてください。
+		着用しているアイテムをマーチャントアウトボックスに入れることはできません
+	</string>
+	<string name="TooltipOutboxCallingCard">
+		コーリングカードをマーチャントアウトボックスに入れることはできません
 	</string>
 	<string name="TooltipOutboxFolderLevels">
-		このフォルダにあるサブフォルダの階層が多すぎます。サブフォルダは4階層以内(ルートフォルダの下にA、その下にB、その下にCという風に)にまとめ直してください。
+		ネスト入りフォルダの深さが 3 を超えています
+	</string>
+	<string name="TooltipOutboxTooManyFolders">
+		最上位フォルダ内のサブフォルダ数が 20 を超えています
 	</string>
 	<string name="TooltipOutboxTooManyObjects">
-		このフォルダには 200 個以上のオブジェクトが含まれます。商品のいつかをボックスに入れ、オブジェクト数を減らしてください。
+		最上位フォルダ内のアイテム数が 200 を超えています
+	</string>
+	<string name="TooltipDragOntoOwnChild">
+		フォルダをその子フォルダに移動することはできません
+	</string>
+	<string name="TooltipDragOntoSelf">
+		フォルダをそのフォルダ自身に移動することはできません
 	</string>
 	<string name="TooltipHttpUrl">
 		クリックしてこの Web ページを見ます
@@ -817,6 +835,9 @@ support@secondlife.com にお問い合わせください。
 	<string name="anim_yes_head">
 		頷く
 	</string>
+	<string name="multiple_textures">
+		複数
+	</string>
 	<string name="texture_loading">
 		ローディング...
 	</string>
@@ -976,6 +997,9 @@ support@secondlife.com にお問い合わせください。
 	<string name="choose_the_directory">
 		参照
 	</string>
+	<string name="script_files">
+		スクリプト
+	</string>
 	<string name="AvatarSetNotAway">
 		一時退席中解除
 	</string>
@@ -1211,70 +1235,63 @@ support@secondlife.com にお問い合わせください。
 		ここにランドマークをドラッグしてお気に入りに追加します。
 	</string>
 	<string name="InventoryNoTexture">
-		「持ち物」内にこのテクスチャのコピーがありません
+		インベントリ内にこのテクスチャのコピーがありません
 	</string>
 	<string name="InventoryInboxNoItems">
-		購入するなどして取得したアイテムや商品はここに表示され、持ち物のフォルダにドラッグして移動することもできれば、要らなくなった場合には削除することができます。
+		マーケットプレイスで購入した商品はここに表示されます。その後、アイテムをインベントリにドラッグすれば、それらのアイテムを使用できます。
 	</string>
 	<string name="MarketplaceURL">
-		http://marketplace.[DOMAIN_NAME]
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
 	</string>
 	<string name="MarketplaceURL_CreateStore">
-		http://marketplace.[DOMAIN_NAME]/create_store
+		http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
 	</string>
-	<string name="MarketplaceURL_LearnMore">
-		http://marketplace.[DOMAIN_NAME]/learn_more
-	</string>
-	<string name="InventoryOutboxCreationErrorTitle">
-		マーチャントアウトボックスが正しく設定されていません
+	<string name="MarketplaceURL_Dashboard">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
 	</string>
-	<string name="InventoryOutboxCreationErrorTooltip">
-		マーチャントアウトボックスの設定エラー
+	<string name="MarketplaceURL_Imports">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
 	</string>
-	<string name="InventoryOutboxCreationError">
-		問題を解決するにはカスタマーサービスにお問い合わせください。
+	<string name="MarketplaceURL_LearnMore">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
 	</string>
 	<string name="InventoryOutboxNotMerchantTitle">
-		マーケットプレイスは皆の売り場です
-	</string>
-	<string name="InventoryOutboxNotMerchantTooltip">
-		あなたもマーチャントに!
+		マーケットプレイスでは誰でもアイテムを売ることができます。
 	</string>
+	<string name="InventoryOutboxNotMerchantTooltip"/>
 	<string name="InventoryOutboxNotMerchant">
-		[[MARKETPLACE_URL] Second Life マーケットプレイス] では、SL 住人が制作した商品 100 万点以上が販売されています。あなたもご自分の自信作や、あなたが購入したアイテムを商品として売ってみませんか。その手順は簡単で、セットアップは無料です。[[LEARN_MORE_URL] こちらで詳細を確かめ]、マーケットプレイスに[[CREATE_STORE_URL] ストアを作成] しましょう。
+		マーチャントになりたい方は、[[MARKETPLACE_CREATE_STORE_URL] マーケットプレイスストアを作成]する必要があります。
 	</string>
 	<string name="InventoryOutboxNoItemsTitle">
-		マーケットプレイスへの新しい出荷方法
-	</string>
-	<string name="InventoryOutboxNoItemsTooltip">
-		商品をここにドラッグアンドドロップするだけで、マーケットプレイスの売り物となります
+		アウトボックスは空です。
 	</string>
+	<string name="InventoryOutboxNoItemsTooltip"/>
 	<string name="InventoryOutboxNoItems">
-		販売する商品またはフォルダをこのエリアにドラッグします。コピー不可のアイテムでない限り、ドラッグした商品のコピーが表示されるだけで、あなたの持ち物から商品が実際に移動するわけではありません。マーケットプレイスに商品を送る準備が整ったら、「アップロード」ボタンをクリックします。商品はマーケットプレイスインベントリに移動した時点でこのフォルダから削除されます。
+		[[MARKETPLACE_DASHBOARD_URL] マーケットプレイス]に販売するアイテムを一覧するには、フォルダをこのエリアにドラッグし、「マーケットプレイスに送信」をクリックします。
 	</string>
 	<string name="Marketplace Error None">
 		エラーなし
 	</string>
 	<string name="Marketplace Error Not Merchant">
-		エラー:マーケットプレイスに商品を送る前に、あなた自身をマーチャント登録する必要があります(登録は無料です)。
+		エラー:マーケットプレイスにアイテムを送る前に、あなた自身をマーチャント登録する必要があります(登録は無料です)。
 	</string>
 	<string name="Marketplace Error Empty Folder">
 		エラー:このフォルダは空です。
 	</string>
 	<string name="Marketplace Error Unassociated Products">
-		エラー:あなたのマーチャントアカウントには、商品と無関係のアイテムが多すぎるため、このアイテムをアップロードできませんでした。このエラーを解消するには、マーケットプレイスのウェブサイトにログインし、商品に関係のないアイテム数を減らしてください。
+		エラー:あなたのマーチャントアカウントには、商品に関連付けられていないアイテムが多すぎるため、このアイテムをアップロードできませんでした。このエラーを解消するには、マーケットプレイスの Web サイトにログインし、関連付けられていないアイテムの数を減らしてください。
 	</string>
 	<string name="Marketplace Error Object Limit">
-		エラー:この商品に含まれるオブジェクトが多すぎます。オブジェクトをいくつかボックスにまとめ、オブジェクト数を200以下に減らしてください。
+		エラー:このアイテムに含まれるオブジェクトが多すぎます。オブジェクトをいくつかボックスにまとめ、オブジェクト数を200以下に減らしてください。
 	</string>
 	<string name="Marketplace Error Folder Depth">
-		エラー:この商品はネスト入りフォルダの階層が多すぎます。ネスト入りフォルダを 3 階層以内にまとめ直してください。
+		エラー:このアイテムはネスト入りフォルダの階層が多すぎます。ネスト入りフォルダを 3 階層以内にまとめ直してください。
 	</string>
 	<string name="Marketplace Error Unsellable Item">
-		エラー:この項目をマーケットプレイスで販売することはできません。
+		エラー:このアイテムをマーケットプレイスで販売することはできません。
 	</string>
 	<string name="Marketplace Error Internal Import">
-		エラー:この商品に関して問題が発生しました。しばらくしてからお試しください。
+		エラー:このアイテムに関して問題が発生しました。しばらくしてからお試しください。
 	</string>
 	<string name="Open landmarks">
 		ランドマークを開く
@@ -1323,7 +1340,7 @@ support@secondlife.com にお問い合わせください。
 	<string name="No Filters" value="いいえ "/>
 	<string name="Since Logoff" value=" - ログオフ以来"/>
 	<string name="InvFolder My Inventory">
-		持ち物
+		インベントリ
 	</string>
 	<string name="InvFolder Library">
 		ライブラリ
@@ -1356,7 +1373,7 @@ support@secondlife.com にお問い合わせください。
 		新規フォルダ
 	</string>
 	<string name="InvFolder Inventory">
-		持ち物
+		インベントリ
 	</string>
 	<string name="InvFolder Uncompressed Images">
 		圧縮されていない画像
@@ -3907,6 +3924,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
 	<string name="Saved_message">
 		(保存日時:[LONG_TIMESTAMP])
 	</string>
+	<string name="IM_unblock_only_groups_friends">
+		このメッセージを表示するには、「環境設定」の「プライバシー」で「フレンドとグループ以外からはコールと IM を受信しない」チェックボックスをオフにします。
+	</string>
 	<string name="answered_call">
 		相手がコールを受けました
 	</string>
@@ -3938,10 +3958,10 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
 		[AGENT_NAME] とコンファレンスする
 	</string>
 	<string name="inventory_item_offered-im">
-		持ち物アイテムを送りました
+		インベントリアイテムを送りました
 	</string>
 	<string name="share_alert">
-		持ち物からここにアイテムをドラッグします
+		インベントリからここにアイテムをドラッグします
 	</string>
 	<string name="no_session_message">
 		(IM セッションが存在しません)
@@ -4104,7 +4124,7 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
 	</string>
 	<string name="uploading_abuse_report">
 		アップロード中...
-  
+
 嫌がらせの報告
 	</string>
 	<string name="New Shape">
@@ -4370,10 +4390,10 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
 	</string>
 	<string name="words_separator" value=","/>
 	<string name="server_is_down">
-		大変申し訳ございませんが、予期せぬ問題が発生しました。
+		大変申し訳ございませんが、予期しない問題が発生しました。
 
-	status.secondlifegrid.netで、サービスに関する既知の問題についてお調べください。
-        問題が引き続き発生する場合は、お使いのネットワークやファイアウォールの設定を確認してください。
+	サービスに関する既知の問題については、status.secondlifegrid.net をご覧ください。
+問題が引き続き発生する場合は、お使いのネットワークやファイアウォールの設定を調べてください。
 	</string>
 	<string name="dateTimeWeekdaysNames">
 		日曜日:月曜日:火曜日:水曜日:木曜日:金曜日:土曜日
@@ -4825,7 +4845,7 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
 		ハウツー
 	</string>
 	<string name="Command_Inventory_Label">
-		持ち物
+		インベントリ
 	</string>
 	<string name="Command_Map_Label">
 		地図
@@ -4839,6 +4859,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
 	<string name="Command_Move_Label">
 		歩行 / 走行 / 飛行
 	</string>
+	<string name="Command_Outbox_Label">
+		マーチャントアウトボックス
+	</string>
 	<string name="Command_People_Label">
 		人
 	</string>
@@ -4897,7 +4920,7 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
 		一般的タスクの実行方法
 	</string>
 	<string name="Command_Inventory_Tooltip">
-		持ち物を表示・使用
+		インベントリを表示・使用
 	</string>
 	<string name="Command_Map_Tooltip">
 		世界地図
@@ -4911,6 +4934,9 @@ www.secondlife.com から最新バージョンをダウンロードしてくだ
 	<string name="Command_Move_Tooltip">
 		アバターの移動
 	</string>
+	<string name="Command_Outbox_Tooltip">
+		販売用にアイテムをマーケットプレイスに転送
+	</string>
 	<string name="Command_People_Tooltip">
 		フレンド、グループ、近くの人
 	</string>
diff --git a/indra/newview/skins/default/xui/ja/teleport_strings.xml b/indra/newview/skins/default/xui/ja/teleport_strings.xml
index 6c69c7a2313b62b9b49ea06d3ae2a4b02358770a..64f01f4030cde9c26968a5bc6a7eab56708cca03 100644
--- a/indra/newview/skins/default/xui/ja/teleport_strings.xml
+++ b/indra/newview/skins/default/xui/ja/teleport_strings.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <teleport_messages>
 	<message_set name="errors">
 		<message name="invalid_tport">
@@ -45,7 +45,7 @@
 			テレポートの目的地を見つけられません。目的地が一時的に利用できない状態か、またはすでに消滅している可能性があります。数分後にやり直してください。
 		</message>
 		<message name="no_inventory_host">
-			持ち物システムは現在利用できません。
+			インベントリシステムは現在利用できません。
 		</message>
 	</message_set>
 	<message_set name="progress">
diff --git a/indra/newview/skins/default/xui/pt/floater_about_land.xml b/indra/newview/skins/default/xui/pt/floater_about_land.xml
index 30d4b0290c093437311709f633549e2f9e381e2a..cd0fb4c41bf222df311c46f23ef6359884946891 100644
--- a/indra/newview/skins/default/xui/pt/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/pt/floater_about_land.xml
@@ -373,7 +373,7 @@ Apenas lotes maiores podem ser listados na busca.
 			</text>
 			<texture_picker label="" name="snapshot_ctrl" tool_tip="Clique para escolher uma imagem"/>
 			<text name="allow_label5">
-				e bater papo com avatares neste lote
+				Avatares em outros lotes podem ver e conversar com avatares neste lote
 			</text>
 			<check_box label="Ver avatares" name="SeeAvatarsCheck" tool_tip="Permite que os avatares em outros lotes vejam e batam papo com avatares neste lote. Você poderá vê-los e conversar com eles."/>
 			<text name="landing_point">
@@ -460,12 +460,12 @@ Mídia:
 			<text name="Limit access to this parcel to:">
 				Acesso a este lote
 			</text>
-			<check_box label="Acesso para público categoria [MATURITY]" name="public_access"/>
+			<check_box label="Permitir acesso público (Desmarcar esse item cria limites)" name="public_access"/>
 			<text name="Only Allow">
-				Restringir acesso a contas confirmardas por:
+				Permitir acesso apenas para residentes que:
 			</text>
-			<check_box label="Dados de pagamento fornecidos [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Banir residentes sem identificação."/>
-			<check_box label="Idade comprovada: [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Banir residentes que não comprovaram a idade. Consulte o [SUPPORT_SITE] para saber mais."/>
+			<check_box label="Possuam Dados de pagamento fornecidos [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Os residentes devem ter seus dados de pagamento cadastrados para acessar este lote.  Consulte o [SUPPORT_SITE] para saber mais."/>
+			<check_box label="Tiveram sua idade verificada [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Os residentes devem ter a idade verificada para acessar este lote. Consulte o [SUPPORT_SITE] para saber mais."/>
 			<check_box label="Permitir acesso do grupo: [GROUP]" name="GroupCheck" tool_tip="Definir grupo na aba Geral."/>
 			<check_box label="Vender passes para:" name="PassCheck" tool_tip="Permite acesso temporário a este terreno"/>
 			<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/pt/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/pt/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..05326d85948bf96fba298ce69d7bc50f6a59b5ee
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+	<text name="name_label">
+		Nome:
+	</text>
+	<text name="description_label">
+		Descrição:
+	</text>
+	<button label="Envio (L$[AMOUNT])" name="ok_btn"/>
+	<button label="Cancelar" label_selected="Cancelar" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/pt/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..5cae581045eb6dd0be3446da7a41ecdc231c1eac
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+	<floater.string name="failed_to_initialize">
+		Falha ao iniciar animação
+	</floater.string>
+	<floater.string name="anim_too_long">
+		O arquivo de animação possui [LENGTH] segundos de duração.
+
+A duração máxima da animação é de [MAX_LENGTH] segundos.
+	</floater.string>
+	<floater.string name="failed_file_read">
+		Não foi possível ler o arquivo de animação.
+
+[STATUS]
+	</floater.string>
+	<floater.string name="E_ST_OK">
+		Ok
+	</floater.string>
+	<floater.string name="E_ST_EOF">
+		Fim de arquivo prematuro.
+	</floater.string>
+	<floater.string name="E_ST_NO_CONSTRAINT">
+		Impossível ler definição constraint.
+	</floater.string>
+	<floater.string name="E_ST_NO_FILE">
+		Impossível abrir arquivo BVH.
+	</floater.string>
+	<floater.string name="E_ST_NO_HIER">
+		Invalid HIERARCHY header.
+	</floater.string>
+	<floater.string name="E_ST_NO_JOINT">
+		RAIZ ou JUNTA não encontrados.
+	</floater.string>
+	<floater.string name="E_ST_NO_NAME">
+		Impossível obter nome JOINT.
+	</floater.string>
+	<floater.string name="E_ST_NO_OFFSET">
+		Impossível localizar OFFSET.
+	</floater.string>
+	<floater.string name="E_ST_NO_CHANNELS">
+		Impossível localizar CHANNELS.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROTATION">
+		Impossível obter ordem de rotação.
+	</floater.string>
+	<floater.string name="E_ST_NO_AXIS">
+		Impossível obter eixo de rotação.
+	</floater.string>
+	<floater.string name="E_ST_NO_MOTION">
+		Impossível localizar MOTION.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAMES">
+		Impossível determinar número de quadros.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAME_TIME">
+		Impossível determinar tempo dos quadros.
+	</floater.string>
+	<floater.string name="E_ST_NO_POS">
+		Impossível definir posicionamento.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROT">
+		Impossível definir valores da rotação.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_FILE">
+		Impossível abrir arquivo de tradução.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HEADER">
+		Impossível ler cabeçalho de tradução.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_NAME">
+		Impossível ler nomes traduzidos.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_IGNORE">
+		Impossível obter valor traduzido a ignorar.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_RELATIVE">
+		Impossível obter valor traduzido relativo.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_OUTNAME">
+		Impossível obter valor traduzido.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MATRIX">
+		Impossível ler matriz de tradução.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGECHILD">
+		Impossível obter nome mergechild.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGEPARENT">
+		Impossível obter nome mergeparent.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_PRIORITY">
+		Impossível obter valor prioritário.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_LOOP">
+		Impossível obter valor do loop.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEIN">
+		Impossível obter valor easeIn.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEOUT">
+		Impossível obter valor easeOut.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HAND">
+		Impossível obter valor de morph da mão.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EMOTE">
+		Impossível ler nome do emote.
+	</floater.string>
+	<floater.string name="E_ST_BAD_ROOT">
+		Nome da junta incorreto, use &quot;quadril&quot;.
+	</floater.string>
+	<text name="name_label">
+		Nome:
+	</text>
+	<text name="description_label">
+		Descrição:
+	</text>
+	<spinner label="Prioridade" name="priority" tool_tip="Controla quais animações podem ser interrompidas por esta animação"/>
+	<check_box label="Loop" name="loop_check" tool_tip="Executa esta animação sem parar"/>
+	<spinner label="Dentro(%)" name="loop_in_point" tool_tip="Define o ponto em que a animação em loop reinicia"/>
+	<spinner label="Fora(%)" name="loop_out_point" tool_tip="Define o ponto em que a animação em loop acaba"/>
+	<text name="hand_label">
+		Pose das mãos
+	</text>
+	<combo_box name="hand_pose_combo" tool_tip="Controla os gestos das mãos durante a animação">
+		<combo_box.item label="Abrir" name="Spread"/>
+		<combo_box.item label="Relaxado" name="Relaxed"/>
+		<combo_box.item label="Apontar ambas" name="PointBoth"/>
+		<combo_box.item label="Punho" name="Fist"/>
+		<combo_box.item label="E relaxada" name="RelaxedLeft"/>
+		<combo_box.item label="Apontar E" name="PointLeft"/>
+		<combo_box.item label="Punho E" name="FistLeft"/>
+		<combo_box.item label="D relaxada" name="RelaxedRight"/>
+		<combo_box.item label="Apontar D" name="PointRight"/>
+		<combo_box.item label="Punho D" name="FistRight"/>
+		<combo_box.item label="Saudação D" name="SaluteRight"/>
+		<combo_box.item label="Escrevendo" name="Typing"/>
+		<combo_box.item label="Paz D" name="PeaceRight"/>
+	</combo_box>
+	<text name="emote_label">
+		Expressão
+	</text>
+	<combo_box name="emote_combo" tool_tip="Controla as expressões faciais durante a animação">
+		<item label="(nenhum)" name="[None]" value=""/>
+		<item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+		<item label="Com medo" name="Afraid" value="Com medo"/>
+		<item label="Bravo" name="Angry" value="Bravo"/>
+		<item label="Sorriso contagiante" name="BigSmile" value="Sorriso contagiante"/>
+		<item label="À toa" name="Bored" value="À toa"/>
+		<item label="Chorar" name="Cry" value="Chorar"/>
+		<item label="Desdenho" name="Disdain" value="Desdenho"/>
+		<item label="Com vergonha" name="Embarrassed" value="Com vergonha"/>
+		<item label="Franzir testa" name="Frown" value="Franzir testa"/>
+		<item label="Beijo" name="Kiss" value="Beijo"/>
+		<item label="Rir" name="Laugh" value="Rir"/>
+		<item label="Mostrar a língua" name="Plllppt" value="Mostrar a língua"/>
+		<item label="Asco" name="Repulsed" value="Asco"/>
+		<item label="Triste" name="Sad" value="Triste"/>
+		<item label="Encolher os ombros" name="Shrug" value="Encolher os ombros"/>
+		<item label="Sorriso" name="Smile" value="Sorriso"/>
+		<item label="Surpresa" name="Surprise" value="Surpresa"/>
+		<item label="Piscar" name="Wink" value="Piscar"/>
+		<item label="Preocupado" name="Worry" value="Preocupado"/>
+	</combo_box>
+	<text name="preview_label">
+		Visualizar enquanto
+	</text>
+	<combo_box name="preview_base_anim" tool_tip="Use para testar o comportamento de sua animação enquanto seu avatar executa ações comuns.">
+		<item label="Em pé" name="Standing" value="Em pé"/>
+		<item label="Andar" name="Walking" value="Andar"/>
+		<item label="Sentado" name="Sitting" value="Sentado"/>
+		<item label="Voar" name="Flying" value="Voar"/>
+	</combo_box>
+	<spinner label="Aproximação (seg)" name="ease_in_time" tool_tip="Tempo (em segundos) da transição inicial da animação"/>
+	<spinner label="Afastamento (seg)" name="ease_out_time" tool_tip="Tempo (em segundos) da transição de saída da animação"/>
+	<button name="play_btn" tool_tip="Executar animação"/>
+	<button name="pause_btn" tool_tip="Pausar a animação"/>
+	<button name="stop_btn" tool_tip="Interromper a execução da animação"/>
+	<text name="bad_animation_text">
+		Não foi possível ler o arquivo de animação.
+
+Recomendamos que os arquivos BVH sejam exportados do Poser 4.
+	</text>
+	<button label="Envio (L$[AMOUNT])" name="ok_btn"/>
+	<button label="Cancelar" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/pt/floater_merchant_outbox.xml
new file mode 100644
index 0000000000000000000000000000000000000000..bb6113671beda020f6ba16d8a93597d04f2399c3
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="CAIXA DE SAÍDA DO LOJISTA">
+	<string name="OutboxFolderCount1">
+		1 pasta
+	</string>
+	<string name="OutboxFolderCountN">
+		[NUM] pasta(s)
+	</string>
+	<string name="OutboxImporting">
+		Enviando pastas...
+	</string>
+	<string name="OutboxInitializing">
+		Iniciando...
+	</string>
+	<panel label="">
+		<panel>
+			<panel name="outbox_inventory_placeholder_panel">
+				<text name="outbox_inventory_placeholder_title">
+					Carregando...
+				</text>
+			</panel>
+		</panel>
+		<panel>
+			<button label="Enviar para Mercado" name="outbox_import_btn" tool_tip="Enviar para a Frente da loja do meu Mercado"/>
+		</panel>
+	</panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_model_wizard.xml b/indra/newview/skins/default/xui/pt/floater_model_wizard.xml
index 498058f93372db6e48f6f7df02d4eae0fd924a0f..0d07303c910fdd7e9b7ccb989be610ba85fda348 100644
--- a/indra/newview/skins/default/xui/pt/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/pt/floater_model_wizard.xml
@@ -6,12 +6,12 @@
 	<button label="2. Otimizar" name="optimize_btn"/>
 	<button label="1. Selecionra arquivo" name="choose_file_btn"/>
 	<panel name="choose_file_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="choose_file_header_panel">
+			<text name="choose_file_header_text">
 				Escolher arquivo de modelo
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="choose_file_content">
 			<text name="advanced_users_text">
 				Usuários avançados: se você estiver familiarizado com ferramentas de criação de conteúdo 3D, use o Advanced Uploader.
 			</text>
@@ -35,15 +35,15 @@
 		</panel>
 	</panel>
 	<panel name="optimize_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="optimize_header_panel">
+			<text name="optimize_header_text">
 				Otimizar modelo
 			</text>
 		</panel>
-		<text name="description">
+		<text name="optimize_description">
 			O modelo foi ajustado para desempenho. Faça novos ajustes, se desejar.
 		</text>
-		<panel name="content">
+		<panel name="optimize_content">
 			<text name="high_detail_text">
 				Gerar nível de detalhes: Alto
 			</text>
@@ -54,7 +54,7 @@
 				Gerar nível de detalhes: Baixo
 			</text>
 			<text name="lowest_detail_text">
-				Gerar nível de detalhes: mais baixo
+				Gerar nível de detalhes: Mais baixo
 			</text>
 		</panel>
 		<panel name="content2">
@@ -79,15 +79,15 @@
 		</panel>
 	</panel>
 	<panel name="physics_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="physics_header_panel">
+			<text name="physics_header_text">
 				Ajustar físico
 			</text>
 		</panel>
-		<text name="description">
+		<text name="physics_description">
 			Criaremos uma forma para o corpo externo do modelo. Ajuste o nível de detalhes como necessário para a finalidade desejada de seu modelo.
 		</text>
-		<panel name="content">
+		<panel name="physics_content">
 			<button label="Recalcular físico" name="recalculate_physics_btn"/>
 			<button label="Recalculando..." name="recalculating_physics_btn"/>
 			<text name="lod_label">
@@ -110,12 +110,12 @@
 		</panel>
 	</panel>
 	<panel name="review_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="review_header_panel">
+			<text name="review_header_text">
 				Revisar
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="review_content">
 			<text name="review_prim_equiv">
 				Impacto no lote/região: [EQUIV] equivalentes de prim
 			</text>
@@ -128,8 +128,8 @@
 		</panel>
 	</panel>
 	<panel name="upload_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="upload_header_panel">
+			<text name="upload_header_text">
 				Upload concluído
 			</text>
 		</panel>
diff --git a/indra/newview/skins/default/xui/pt/floater_preview_animation.xml b/indra/newview/skins/default/xui/pt/floater_preview_animation.xml
index b650b7945c3764e30ea55a670583f7d74ab4cfba..19474d80996288a2dd7bc323a89428be56344b0a 100644
--- a/indra/newview/skins/default/xui/pt/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/pt/floater_preview_animation.xml
@@ -6,6 +6,6 @@
 	<text name="desc txt">
 		Descrição:
 	</text>
-	<button label="Tocar inworld" label_selected="Parar" name="Anim play btn" tool_tip="Tocar essa animação de forma que outros possam ver" width="131"/>
-	<button label="Executar localmente" label_selected="Parar" left="162" name="Anim audition btn" tool_tip="Tocar essa animação de forma que apenas você possa ver" width="120"/>
+	<button label="Tocar inworld" label_selected="Parar" name="Inworld" tool_tip="Executar essa animação de forma que outros possam ver"/>
+	<button label="Tocar localmente" label_selected="Parar" name="Locally" tool_tip="Executar animação de forma que apenas você possa ver"/>
 </floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/pt/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000000000000000000000000000000000..b479d5f6d6bbc342a4c4bb9a33199290356156d9
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/pt/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/pt/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000000000000000000000000000000000..dd282bf1fce726874ada239d75b48eda59c1b07a
--- /dev/null
+++ b/indra/newview/skins/default/xui/pt/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="JANELA DE TESTE"/>
diff --git a/indra/newview/skins/default/xui/pt/floater_tools.xml b/indra/newview/skins/default/xui/pt/floater_tools.xml
index f35f31f5f7e067996887a72ec1865372a4287a02..4b318336021dba31ac55a5f5eb05f935131dc19c 100644
--- a/indra/newview/skins/default/xui/pt/floater_tools.xml
+++ b/indra/newview/skins/default/xui/pt/floater_tools.xml
@@ -1,5 +1,20 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <floater name="toolbox floater" short_title="BUILD TOOLS" title="">
+	<floater.string name="grid_screen_text">
+		Tela
+	</floater.string>
+	<floater.string name="grid_local_text">
+		Local
+	</floater.string>
+	<floater.string name="grid_world_text">
+		Mundo
+	</floater.string>
+	<floater.string name="grid_reference_text">
+		Referência
+	</floater.string>
+	<floater.string name="grid_attachment_text">
+		Anexo
+	</floater.string>
 	<floater.string name="status_rotate">
 		Arrastar as faixas coloridas para girar o objeto
 	</floater.string>
@@ -63,7 +78,12 @@
 	</text>
 	<check_box initial_value="true" label="Esticar texturas" name="checkbox stretch textures"/>
 	<check_box initial_value="true" label="Ajustar" name="checkbox snap to grid"/>
-	<button label="Opções..." label_selected="Opções..." name="Options..." tool_tip="Mais opções de grade"/>
+	<combo_box name="combobox grid mode" tool_tip="Selecione o tipo de régua da grade onde o objeto será colocado">
+		<combo_box.item label="Mundo" name="World"/>
+		<combo_box.item label="Local" name="Local"/>
+		<combo_box.item label="Referência" name="Reference"/>
+	</combo_box>
+	<button label="" label_selected="Opções..." name="Options..." tool_tip="Mais opções de grade"/>
 	<button label="" label_selected="" name="ToolCube" tool_tip="Cubo"/>
 	<button label="" label_selected="" name="ToolPrism" tool_tip="Prisma"/>
 	<button label="" label_selected="" name="ToolPyramid" tool_tip="Pirâmide"/>
diff --git a/indra/newview/skins/default/xui/pt/floater_voice_effect.xml b/indra/newview/skins/default/xui/pt/floater_voice_effect.xml
index 4f01600d9fce4f8d65c8afb6f469407776baa9cc..b29ca3d699fff88bb9221975865bcf138fce9a10 100644
--- a/indra/newview/skins/default/xui/pt/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/pt/floater_voice_effect.xml
@@ -42,13 +42,16 @@
 	<string name="effect_Demon">
 		Demônio
 	</string>
+	<string name="effect_Female Elf">
+		Elfa
+	</string>
 	<string name="effect_Flirty">
 		Paquerador
 	</string>
 	<string name="effect_Foxy">
 		Sensual
 	</string>
-	<string name="effect_Halloween_2010_Bonus">
+	<string name="effect_Halloween 2010 Bonus">
 		Bônus_Halloween_2010
 	</string>
 	<string name="effect_Helium">
@@ -57,9 +60,18 @@
 	<string name="effect_Husky">
 		Rouco
 	</string>
+	<string name="effect_Husky Whisper">
+		Sussurro rouco
+	</string>
 	<string name="effect_Intercom">
 		Interfone
 	</string>
+	<string name="effect_Julia">
+		Julia
+	</string>
+	<string name="effect_Lo Lilt">
+		Cantarolado baixo
+	</string>
 	<string name="effect_Macho">
 		Macho
 	</string>
@@ -69,6 +81,9 @@
 	<string name="effect_Mini">
 		Mini
 	</string>
+	<string name="effect_Model">
+		Modelo
+	</string>
 	<string name="effect_Nano">
 		Nano
 	</string>
@@ -90,6 +105,9 @@
 	<string name="effect_Roxanne">
 		Roxanne
 	</string>
+	<string name="effect_Rumble">
+		Ronco
+	</string>
 	<string name="effect_Sabrina">
 		Sabrina
 	</string>
@@ -102,6 +120,9 @@
 	<string name="effect_Shorty">
 		Baixinho
 	</string>
+	<string name="effect_Smaller">
+		Menor
+	</string>
 	<string name="effect_Sneaky">
 		Sorrateiro
 	</string>
diff --git a/indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml
index 184db26538def0c429cf94c9c994e7f4f9ada8db..7e271904e9caa7d5958eeda89fc0b7aa7734ddd4 100644
--- a/indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml
@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
-<menu name="Gear Menu">
+<toggleable_menu name="Gear Menu">
 	<menu_item_call label="Tocar" name="touch"/>
 	<menu_item_call label="Sentar" name="sit"/>
 	<menu_item_call label="Pagar" name="pay"/>
@@ -12,7 +12,8 @@
 	<menu_item_call label="Adicionar" name="add"/>
 	<menu_item_call label="Denunciar" name="report"/>
 	<menu_item_call label="Bloquear" name="block"/>
+	<menu_item_call label="Desbloquear" name="unblock"/>
 	<menu_item_call label="Mais zoom" name="zoom_in"/>
 	<menu_item_call label="Tirar" name="remove"/>
 	<menu_item_call label="Mais informações" name="more_info"/>
-</menu>
+</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/pt/menu_inventory.xml b/indra/newview/skins/default/xui/pt/menu_inventory.xml
index ba3879b5a160fbe6ec52990367623a3803bf47e4..09e1fbf72ea8d5dc97c8dae88fff93f40f0446d5 100644
--- a/indra/newview/skins/default/xui/pt/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/pt/menu_inventory.xml
@@ -59,6 +59,7 @@
 	<menu_item_call label="Propriedades" name="Properties"/>
 	<menu_item_call label="Renomear" name="Rename"/>
 	<menu_item_call label="Copiar item UUID" name="Copy Asset UUID"/>
+	<menu_item_call label="Cortar" name="Cut"/>
 	<menu_item_call label="Copiar" name="Copy"/>
 	<menu_item_call label="Colar" name="Paste"/>
 	<menu_item_call label="Colar como link" name="Paste As Link"/>
@@ -84,6 +85,6 @@
 	<menu_item_call label="Adicionar" name="Wearable Add"/>
 	<menu_item_call label="Tirar" name="Take Off"/>
 	<menu_item_call label="Copiar para Caixa de saída do lojista" name="Merchant Copy"/>
-	<menu_item_call label="Mover para Caixa de saída do lojista" name="Merchant Move"/>
+	<menu_item_call label="Enviar para Mercado" name="Marketplace Send"/>
 	<menu_item_call label="--Sem opções--" name="--no options--"/>
 </menu>
diff --git a/indra/newview/skins/default/xui/pt/menu_login.xml b/indra/newview/skins/default/xui/pt/menu_login.xml
index 94195f1b8c5c42a4e0681c9518a93c58d121bc8d..be94ad49dbeba0f08598de1764b9f4cb3e583f26 100644
--- a/indra/newview/skins/default/xui/pt/menu_login.xml
+++ b/indra/newview/skins/default/xui/pt/menu_login.xml
@@ -16,8 +16,8 @@
 		<menu_item_call label="Definir tamanho da janela:" name="Set Window Size..."/>
 		<menu_item_call label="Mostrar TOS" name="TOS"/>
 		<menu_item_call label="Mostrar mensagem crítica" name="Critical"/>
-		<menu_item_call label="Teste de mídia do navegador" name="Web Browser Test"/>
 		<menu_item_call label="Test de Bugs de Conteúdo Web" name="Web Content Floater Debug Test"/>
+		<menu label="Configurar nível de registro em log" name="Set Logging Level"/>
 		<menu_item_check label="Exibir seletor da grade" name="Show Grid Picker"/>
 		<menu_item_call label="Exibir painel de notificações" name="Show Notifications Console"/>
 	</menu>
diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml
index 119a3bdcfe7276877f0ab8e036f5d87fc09173b8..d7d5d59a3326141ac91934ccbbac9fe1cc45c14c 100644
--- a/indra/newview/skins/default/xui/pt/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml
@@ -14,14 +14,14 @@
 			<menu_item_check label="Voar" name="Fly"/>
 			<menu_item_check label="Correr sempre" name="Always Run"/>
 			<menu_item_call label="Parar minha animação" name="Stop Animating My Avatar"/>
+			<menu_item_call label="Andar/correr/voar..." name="Walk / run / fly"/>
 		</menu>
 		<menu label="Status" name="Status">
 			<menu_item_call label="Ausente" name="Set Away"/>
 			<menu_item_call label="Ocupado" name="Set Busy"/>
 		</menu>
-		<menu_item_call label="Request Admin Status" name="Request Admin Options"/>
-		<menu_item_call label="Sair do modo admin" name="Leave Admin Options"/>
-		<menu_item_call label="Comprar L$" name="Buy and Sell L$"/>
+		<menu_item_call label="Comprar L$..." name="Buy and Sell L$"/>
+		<menu_item_call label="Caixa de saída do lojista..." name="MerchantOutbox"/>
 		<menu_item_call label="Painel da conta..." name="Manage My Account">
 			<menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=pt"/>
 		</menu_item_call>
@@ -63,10 +63,10 @@
 			<menu_item_check label="Propriedades do lote" name="Parcel Properties"/>
 			<menu_item_check label="Menu avançado" name="Show Advanced Menu"/>
 		</menu>
-		<menu label="Sol" name="Environment Settings">
+		<menu label="Sol" name="Sun">
 			<menu_item_call label="Amanhecer" name="Sunrise"/>
 			<menu_item_call label="Meio-dia" name="Noon"/>
-			<menu_item_call label="Pôr-do-Sol" name="Sunset"/>
+			<menu_item_call label="Pôr-do-sol" name="Sunset"/>
 			<menu_item_call label="Meia-noite" name="Midnight"/>
 			<menu_item_call label="Usar configurações da região" name="Use Region Settings"/>
 		</menu>
@@ -178,22 +178,22 @@
 			<menu_item_check label="Mostrar retículo na vista subjetiva" name="ShowCrosshairs"/>
 		</menu>
 		<menu label="Tipos de renderização" name="Rendering Types">
-			<menu_item_check label="Simples" name="Simple"/>
-			<menu_item_check label="Alpha" name="Alpha"/>
-			<menu_item_check label="Árvore" name="Tree"/>
-			<menu_item_check label="Avatares" name="Character"/>
-			<menu_item_check label="Patch de superfície" name="Surface Patch"/>
-			<menu_item_check label="Céu" name="Sky"/>
-			<menu_item_check label="Água" name="Water"/>
-			<menu_item_check label="Chão" name="Ground"/>
-			<menu_item_check label="Volume" name="Volume"/>
-			<menu_item_check label="Grama" name="Grass"/>
-			<menu_item_check label="Nuvens" name="Clouds"/>
-			<menu_item_check label="Partículas" name="Particles"/>
-			<menu_item_check label="Elevação" name="Bump"/>
+			<menu_item_check label="Simples" name="Rendering Type Simple"/>
+			<menu_item_check label="Alpha" name="Rendering Type Alpha"/>
+			<menu_item_check label="Árvore" name="Rendering Type Tree"/>
+			<menu_item_check label="Avatares" name="Rendering Type Character"/>
+			<menu_item_check label="Patch de superfície" name="Rendering Type Surface Patch"/>
+			<menu_item_check label="Céu" name="Rendering Type Sky"/>
+			<menu_item_check label="Água" name="Rendering Type Water"/>
+			<menu_item_check label="Chão" name="Rendering Type Ground"/>
+			<menu_item_check label="Volume" name="Rendering Type Volume"/>
+			<menu_item_check label="Grama" name="Rendering Type Grass"/>
+			<menu_item_check label="Nuvens" name="Rendering Type Clouds"/>
+			<menu_item_check label="Partículas" name="Rendering Type Particles"/>
+			<menu_item_check label="Elevação" name="Rendering Type Bump"/>
 		</menu>
 		<menu label="Recursos de renderização" name="Rendering Features">
-			<menu_item_check label="Interface" name="UI"/>
+			<menu_item_check label="Interface" name="ToggleUI"/>
 			<menu_item_check label="Selecionado" name="Selected"/>
 			<menu_item_check label="Realçado" name="Highlighted"/>
 			<menu_item_check label="Texturas dinâmicas" name="Dynamic Textures"/>
@@ -206,8 +206,6 @@
 		<menu_item_check label="Smoothing de mouse" name="Mouse Smoothing"/>
 		<menu_item_call label="Liberar teclas" name="Release Keys"/>
 		<menu label="Atalhos" name="Shortcuts">
-			<menu_item_call label="Imagem (L$[COST])..." name="Upload Image"/>
-			<menu_item_check label="Busca" name="Search"/>
 			<menu_item_check label="Mostrar menu avançado - atalho antigo" name="Show Advanced Menu - legacy shortcut"/>
 			<menu_item_call label="Fechar janela" name="Close Window"/>
 			<menu_item_call label="Fechar todas as janelas" name="Close All Windows"/>
@@ -216,13 +214,6 @@
 			<menu_item_check label="Flycam Joystick" name="Joystick Flycam"/>
 			<menu_item_call label="Visão padrão" name="Reset View"/>
 			<menu_item_call label="Olhar para quem fala por último" name="Look at Last Chatter"/>
-			<menu label="Selecionar ferramenta de construção" name="Select Tool">
-				<menu_item_call label="Ferramenta enfoque" name="Focus"/>
-				<menu_item_call label="Ferramenta de movimentação" name="Move"/>
-				<menu_item_call label="Ferramenta de edição" name="Edit"/>
-				<menu_item_call label="Ferramenta criar" name="Create"/>
-				<menu_item_call label="Ferramenta de terrenos" name="Land"/>
-			</menu>
 			<menu_item_call label="Mais zoom" name="Zoom In"/>
 			<menu_item_call label="Zoom padrão" name="Zoom Default"/>
 			<menu_item_call label="Menos zoom" name="Zoom Out"/>
@@ -278,6 +269,7 @@
 			<menu_item_check label="Fila de construção" name="Build Queue"/>
 			<menu_item_check label="Vetores de vento" name="Wind Vectors"/>
 			<menu_item_check label="Renderizar complexidade" name="rendercomplexity"/>
+			<menu_item_check label="Bytes do anexo" name="attachment bytes"/>
 			<menu_item_check label="Esculpir" name="Sculpt"/>
 		</menu>
 		<menu label="Rendering" name="Rendering">
@@ -300,11 +292,10 @@
 			<menu_item_call label="Drop a Packet" name="Drop a Packet"/>
 		</menu>
 		<menu_item_call label="Empurrões, trombadas e tapas" name="Bumps, Pushes &amp;amp; Hits"/>
-		<menu label="Mundo" name="World">
-			<menu_item_check label="Impor sobre sol regional" name="Sim Sun Override"/>
-			<menu_item_check label="Efeito baliza piscando" name="Cheesy Beacon"/>
-			<menu_item_check label="Fixed Weather" name="Fixed Weather"/>
-			<menu_item_call label="Dump Region Object Cache" name="Dump Region Object Cache"/>
+		<menu label="Mundo" name="DevelopWorld">
+			<menu_item_check label="Impor sobre sol de simulação" name="Sim Sun Override"/>
+			<menu_item_check label="Clima fixo" name="Fixed Weather"/>
+			<menu_item_call label="Descartar cache do objeto de região" name="Dump Region Object Cache"/>
 		</menu>
 		<menu label="Interface" name="UI">
 			<menu_item_call label="Teste de mídia do navegador" name="Web Browser Test"/>
@@ -324,11 +315,11 @@
 		</menu>
 		<menu label="Avatar" name="Character">
 			<menu label="Grab Baked Texture" name="Grab Baked Texture">
-				<menu_item_call label="Íris" name="Iris"/>
-				<menu_item_call label="Cabeça" name="Head"/>
-				<menu_item_call label="Cintura acima" name="Upper Body"/>
-				<menu_item_call label="Cintura para baixo" name="Lower Body"/>
-				<menu_item_call label="Saia" name="Skirt"/>
+				<menu_item_call label="Íris" name="Grab Iris"/>
+				<menu_item_call label="Cabeça" name="Grab Head"/>
+				<menu_item_call label="Cintura acima" name="Grab Upper Body"/>
+				<menu_item_call label="Cintura para baixo" name="Grab Lower Body"/>
+				<menu_item_call label="Saia" name="Grab Skirt"/>
 			</menu>
 			<menu label="Testes de personagem" name="Character Tests">
 				<menu_item_call label="Toggle Character Geometry" name="Toggle Character Geometry"/>
@@ -344,18 +335,27 @@
 		</menu>
 		<menu_item_check label="Texturas HTTP" name="HTTP Textures"/>
 		<menu_item_check label="Inventário HTTP" name="HTTP Inventory"/>
+		<menu_item_call label="Habilitar Visual Leak Detector" name="Enable Visual Leak Detector"/>
 		<menu_item_check label="Console Window on next Run" name="Console Window"/>
+		<menu label="Configurar nível de registro em log" name="Set Logging Level">
+			<menu_item_check label="Depurar" name="Debug"/>
+			<menu_item_check label="Info" name="Info"/>
+			<menu_item_check label="Aviso" name="Warning"/>
+			<menu_item_check label="Error" name="Error"/>
+			<menu_item_check label="Nenhum" name="None"/>
+		</menu>
 		<menu_item_call label="Request Admin Status" name="Request Admin Options"/>
 		<menu_item_call label="Sair do modo admin" name="Leave Admin Options"/>
 		<menu_item_check label="Mostrar menu admin" name="View Admin Options"/>
 	</menu>
 	<menu label="Admin" name="Admin">
-		<menu label="Object">
-			<menu_item_call label="Pegar uma cópia" name="Take Copy"/>
-			<menu_item_call label="Force Owner To Me" name="Force Owner To Me"/>
-			<menu_item_call label="Force Owner Permissive" name="Force Owner Permissive"/>
+		<menu label="Objeto" name="AdminObject">
+			<menu_item_call label="Pegar uma cópia" name="Admin Take Copy"/>
+			<menu_item_call label="Forçar propriedade para mim" name="Force Owner To Me"/>
+			<menu_item_call label="Forçar permissão de proprietário" name="Force Owner Permissive"/>
 			<menu_item_call label="Excluir" name="Delete"/>
 			<menu_item_call label="Bloquear" name="Lock"/>
+			<menu_item_call label="Obter IDs dos bens" name="Get Assets IDs"/>
 		</menu>
 		<menu label="Lote" name="Parcel">
 			<menu_item_call label="Force Owner To Me" name="Owner To Me"/>
@@ -372,5 +372,16 @@
 		<menu label="Take Off Clothing" name="Take Off Clothing">
 			<menu_item_call label="Físico" name="Physics"/>
 		</menu>
+		<menu label="Ajuda" name="DeprecatedHelp">
+			<menu_item_call label="Blog oficial da Linden" name="Official Linden Blog"/>
+			<menu_item_call label="Portal de scripts" name="Scripting Portal"/>
+			<menu label="Relatar bugs" name="Bug Reporting">
+				<menu_item_call label="Monitor de problemas" name="Public Issue Tracker"/>
+				<menu_item_call label="Ajuda do monitor de problemas" name="Publc Issue Tracker Help"/>
+				<menu_item_call label="Relatório de bugs 101" name="Bug Reporing 101"/>
+				<menu_item_call label="Problemas de segurança" name="Security Issues"/>
+				<menu_item_call label="Página Wiki" name="QA Wiki"/>
+			</menu>
+		</menu>
 	</menu>
 </menu_bar>
diff --git a/indra/newview/skins/default/xui/pt/notifications.xml b/indra/newview/skins/default/xui/pt/notifications.xml
index 2c5ccd6e1913362605a66410595d515e9ec5cc44..3b39c0f92cb1948b836a7a29e48e1ff686958d66 100644
--- a/indra/newview/skins/default/xui/pt/notifications.xml
+++ b/indra/newview/skins/default/xui/pt/notifications.xml
@@ -85,17 +85,38 @@ Verifique se a conexão à internet está funcionando.
 		<usetemplate canceltext="Cancelar" name="yesnocancelbuttons" notext="Não salvar" yestext="Salvar"/>
 	</notification>
 	<notification name="ConfirmNoCopyToOutbox">
-		Você não tem permissão para copiar este item para a Caixa de saída do lojista. Tem certeza de que deseja mover o itens a seguir?
-        [ITEM_NAME]
-		<usetemplate name="okcancelbuttons" notext="Não" yestext="Sim"/>
+		Você não possui permissão para copiar um ou mais destes itens para a Caixa de saída do lojista.  Você pode movê-los ou abandoná-los.
+		<usetemplate name="okcancelbuttons" notext="Não mover item(ns)" yestext="Mover item(ns)"/>
+	</notification>
+	<notification name="OutboxFolderCreated">
+		Uma nova pasta foi criada para cada item transferido para o nível superior de sua Caixa de saída do lojista.
+		<usetemplate ignoretext="Uma nova pasta foi criada na Caixa de saída do lojista" name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadComplete">
-		Envio para Mercado concluído.
-		<usetemplate name="okbutton" yestext="Viva!"/>
+	<notification name="OutboxImportComplete">
+		Êxito
+
+Todas as pastas foram enviadas para o Mercado com êxito.
+		<usetemplate ignoretext="Todas as pastas enviadas para o Mercado" name="okignore" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadHadErrors">
-		Envio para Mercado concluído com erros!  Corrija os problemas em sua caixa de saída e tente novamente. Obrigado.
-		<usetemplate name="okbutton" yestext="Tudo bem!"/>
+	<notification name="OutboxImportHadErrors">
+		Algumas pastas não foram transferidas
+
+Erro ao enviar algumas pastas para o Mercado.  Estas pastas ainda estão na sua Caixa de saída do lojista.
+
+Consulte o [[MARKETPLACE_IMPORTS_URL] log de erros] para mais informações.
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxImportFailed">
+		Falha de transferência
+
+Nenhuma pasta enviada para o Mercado devido a um erro do sistema ou da rede.  Tente novamente mais tarde.
+		<usetemplate name="okbutton" yestext="OK"/>
+	</notification>
+	<notification name="OutboxInitFailed">
+		Falha na inicialização do Mercado
+
+Falha na inicialização do mercado devido a um erro do sistema ou da rede.  Tente novamente mais tarde.
+		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
 	<notification name="CompileQueueSaveText">
 		Houve um problema com o carregamento do texto para um script devido à seguinte razão: [REASON]. Por favor, tente novamente mais tarde.
@@ -643,7 +664,7 @@ Esperada [VALIDS]
 		Incapaz de criar arquivo de saída: [FILE]
 	</notification>
 	<notification name="DoNotSupportBulkAnimationUpload">
-		O [APP_NAME] ainda não faz o upload de vários arquivos de animação de uma vez.
+		O [APP_NAME] ainda não faz o upload de vários arquivos de animação no formato BVH de uma vez.
 	</notification>
 	<notification name="CannotUploadReason">
 		Incapaz de carregar [FILE] devido ao seguinte motivo: [REASON]
@@ -1424,8 +1445,7 @@ Para instalar a atualização, será preciso reiniciar o [APP_NAME].
 		<usetemplate ignoretext="Confirmar antes de devolver objetos a seus donos" name="okcancelignore" notext="Cancelar" yestext="Retornar"/>
 	</notification>
 	<notification name="GroupLeaveConfirmMember">
-		Você é atualmente um membro do grupo &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
-Sair do grupo?
+		Você é atualmente um membro do grupo
 		<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Sair"/>
 	</notification>
 	<notification name="ConfirmKick">
@@ -2592,16 +2612,16 @@ Deseja aceitar?
 		&apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos; de [NAME]
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Bloquear"/>
-			<button name="Ignore" text="Ignorar"/>
+			<button name="Client_Side_Mute" text="Bloquear"/>
+			<button name="Client_Side_Ignore" text="Ignorar"/>
 		</form>
 	</notification>
 	<notification name="ScriptDialogGroup">
 		&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos; de [GROUPNAME]&apos;
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Bloquear"/>
-			<button name="Ignore" text="Ignorar"/>
+			<button name="Client_Side_Mute" text="Bloquear"/>
+			<button name="Client_Side_Ignore" text="Ignorar"/>
 		</form>
 	</notification>
 	<notification name="BuyLindenDollarSuccess">
@@ -2799,6 +2819,12 @@ Com os seguintes residentes:
 [RESIDENTS]
 		<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
 	</notification>
+	<notification name="ShareFolderConfirmation">
+		Apenas uma pasta pode ser compartilhada por vez.
+
+Tem certeza de que quer compartilhar os itens abaixo?
+		<usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/>
+	</notification>
 	<notification name="ItemsShared">
 		Itens compartilhados.
 	</notification>
diff --git a/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml b/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml
index 15470dc94a182224a2f71ee6d7a7f192ec54fbc3..6828d41deeb583a182512e65a92638a1644f3760 100644
--- a/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/pt/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="nearby_chat">
-	<check_box label="Traduzir bate-papo" name="translate_chat_checkbox"/>
+	<layout_stack name="stack">
+		<layout_panel name="translate_chat_checkbox_lp">
+			<check_box label="Traduzir bate-papo" name="translate_chat_checkbox"/>
+		</layout_panel>
+	</layout_stack>
 </panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_region_estate.xml b/indra/newview/skins/default/xui/pt/panel_region_estate.xml
index e5d394865cfda98fb9af01d56690c92abba4b82a..6c5945aa15ea552bb9c1537ce3af345fd7e69cb7 100644
--- a/indra/newview/skins/default/xui/pt/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/pt/panel_region_estate.xml
@@ -23,10 +23,10 @@
 	<check_box label="Permitir acesso público" name="externally_visible_check"/>
 	<button label="?" name="externally_visible_help"/>
 	<text name="Only Allow">
-		Restringir acesso a contas confirmardas por:
+		Permitir acesso apenas para residentes que:
 	</text>
-	<check_box label="Dados de pagamento fornecidos" name="limit_payment" tool_tip="Banir residentes sem identificação."/>
-	<check_box label="Verificação de idade" name="limit_age_verified" tool_tip="Banir residentes que não comprovaram a idade. Consulte o [SUPPORT_SITE] para saber mais."/>
+	<check_box label="Dados de pagamento constam no registro." name="limit_payment" tool_tip="Propriedade de acesso restrito a residentes que já cadastraram seus dados de pagamento  Consulte o [SUPPORT_SITE] para saber mais."/>
+	<check_box label="A idade foi verificada" name="limit_age_verified" tool_tip="Residentes devem ter a idade verificada para acessar esta propriedade. Consulte o [SUPPORT_SITE] para saber mais."/>
 	<check_box label="Permitir conversa de voz" name="voice_chat_check"/>
 	<button label="?" name="voice_chat_help"/>
 	<check_box label="Permitir Tele-transporte direto" name="allow_direct_teleport"/>
diff --git a/indra/newview/skins/default/xui/pt/panel_script_ed.xml b/indra/newview/skins/default/xui/pt/panel_script_ed.xml
index a1acb18cb4118879844d3f4ee14ae4a4168f9e13..de02aafe2fd1aaf8f5cd01875438f04e77e2bff4 100644
--- a/indra/newview/skins/default/xui/pt/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/pt/panel_script_ed.xml
@@ -22,6 +22,8 @@
 		<menu label="Arquivo" name="File">
 			<menu_item_call label="Salvar" name="Save"/>
 			<menu_item_call label="Reverter todas as alterações" name="Revert All Changes"/>
+			<menu_item_call label="Carregar do arquivo..." name="LoadFromFile"/>
+			<menu_item_call label="Salvar para o arquivo..." name="SaveToFile"/>
 		</menu>
 		<menu label="Editar" name="Edit">
 			<menu_item_call label="desfazer" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/pt/panel_status_bar.xml b/indra/newview/skins/default/xui/pt/panel_status_bar.xml
index 22853f0643cd32d1deaa7e9ccaaf52530f54e07f..cb9a6eb757629b22f5b0e4fc9a3ed9dcaaa88638 100644
--- a/indra/newview/skins/default/xui/pt/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/pt/panel_status_bar.xml
@@ -15,7 +15,7 @@
 	<panel.string name="buycurrencylabel">
 		L$ [AMT]
 	</panel.string>
-	<panel name="balance_bg">
+	<panel left="-410" name="balance_bg" width="200">
 		<text name="balance" tool_tip="Atualizar saldo de L$" value="L$20"/>
 		<button label="Comprar L$" name="buyL" tool_tip="Comprar mais L$"/>
 		<button label="Comprar" name="goShop" tool_tip="Abrir Mercado do Second Life" width="80"/>
diff --git a/indra/newview/skins/default/xui/pt/sidepanel_inventory.xml b/indra/newview/skins/default/xui/pt/sidepanel_inventory.xml
index 77c552a852dbaa2c2b167a1990bd1a20110af413..7908ea5f3a44430d3064d71d52c781766c61ed53 100644
--- a/indra/newview/skins/default/xui/pt/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/pt/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
 <panel label="Coisas" name="objects panel">
 	<panel label="" name="sidepanel__inventory_panel">
 		<layout_stack name="inventory_layout_stack">
-			<layout_panel name="inbox_outbox_layout_panel">
-				<layout_stack name="inbox_outbox_layout_stack">
-					<layout_panel name="inbox_layout_panel">
-						<panel label="" name="marketplace_inbox">
-							<string name="InboxLabelWithArg">
-								Itens recebidos ([NUM])
-							</string>
-							<string name="InboxLabelNoArg">
-								Itens recebidos
-							</string>
-							<button label="Itens recebidos" name="inbox_btn"/>
-							<text name="inbox_fresh_new_count">
-								[NUM] novo(s)
-							</text>
-							<panel tool_tip="Drag and drop items to your inventory to manage and use them">
-								<text name="inbox_inventory_placeholder">
-									Compras do marketplace serão entregues aqui.
-								</text>
-							</panel>
-						</panel>
-					</layout_panel>
-					<layout_panel name="outbox_layout_panel">
-						<panel label="" name="marketplace_outbox">
-							<string name="OutboxLabelWithArg">
-								Caixa de saída do lojista ([NUM])
-							</string>
-							<string name="OutboxLabelNoArg">
-								Caixa de saída do lojista
-							</string>
-							<button label="Caixa de saída do lojista" name="outbox_btn"/>
-							<button label="" name="outbox_sync_btn" tool_tip="Enviar para a frente do meu mercado"/>
-							<panel>
-								<panel name="outbox_inventory_placeholder_panel">
-									<text name="outbox_inventory_placeholder_title">
-										Carregando...
-									</text>
-								</panel>
-							</panel>
-						</panel>
-					</layout_panel>
-				</layout_stack>
+			<layout_panel name="inbox_layout_panel">
+				<panel label="" name="marketplace_inbox">
+					<string name="InboxLabelWithArg">
+						Itens recebidos ([NUM])
+					</string>
+					<string name="InboxLabelNoArg">
+						Itens recebidos
+					</string>
+					<button label="Itens recebidos" name="inbox_btn"/>
+					<text name="inbox_fresh_new_count">
+						[NUM] novo(s)
+					</text>
+					<panel name="inbox_inventory_placeholder_panel" tool_tip="Arraste e solte itens para o seu inventário para usá-los">
+						<text name="inbox_inventory_placeholder">
+							As compras do marketplace serão entregues aqui.
+						</text>
+					</panel>
+				</panel>
 			</layout_panel>
 		</layout_stack>
 		<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/pt/strings.xml b/indra/newview/skins/default/xui/pt/strings.xml
index 4babd9cc43e90ea4d2355cba649c146b91b3fb9f..342a52356b95e8360578272e0f1a039da7a481e5 100644
--- a/indra/newview/skins/default/xui/pt/strings.xml
+++ b/indra/newview/skins/default/xui/pt/strings.xml
@@ -157,9 +157,9 @@ Para saber mais, visite as perguntas frequentes abaixo: http://secondlife.com/vi
 		O Second Life está fechado para manutenção no momento.  Somente funcionários podem acessá-lo.  Consulte www.secondlife.com/status para as últimas atualizações.
 	</string>
 	<string name="LoginFailedPremiumOnly">
-		O acesso ao Second Life está sendo restrito por alguns instantes para que todos tenham a melhor experiência possível. 
-	 	
-Titulares de contas gratuitas não poderão acessar o Second Life para acomodar os assinantes do Second Life.
+		Logons do Second Life estão temporariamente restritos para garantir a melhor experiência possível para os usuários no mundo virtual.
+
+Pessoas com contas gratuitas não poderão acessar o Second Life no momento para dar espaço para aquelas que pagaram pelo Second Life.
 	</string>
 	<string name="LoginFailedComputerProhibited">
 		O Second Life não pode ser acessado deste computador.  Se você acredita que houve algum equívoco, contate support@secondlife.com.
@@ -291,17 +291,35 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
 		Apenas um item único pode ser arrastado para este local
 	</string>
 	<string name="TooltipPrice" value="L$[AMOUNT]"/>
+	<string name="TooltipOutboxDragToWorld">
+		Não é possível fazer rez do itens em sua caixa de saída do lojista
+	</string>
 	<string name="TooltipOutboxNoTransfer">
-		Um ou mais objetos não podem ser vendidos ou transferidos para outros usuário.
+		Um ou mais destes objetos não podem ser vendidos ou transferidos.
+	</string>
+	<string name="TooltipOutboxNotInInventory">
+		Sua caixa de saída do lojista aceita apenas itens direto do seu inventário
 	</string>
 	<string name="TooltipOutboxWorn">
-		Você está usando um ou mais desses objetos. Remova-os de seu avatar e tente movê-los novamente.
+		Você não pode colocar os itens que está vestindo na sua caixa de saída do lojista
+	</string>
+	<string name="TooltipOutboxCallingCard">
+		Não é possível colocar cartões de visita em sua caixa de saída do lojista
 	</string>
 	<string name="TooltipOutboxFolderLevels">
-		Esta pasta tem muitos níveis de subpastas. Reorganize as pastas internas em até 4 níveis no máximo (Pasta raiz contém A que contém B que contém C).
+		A profundidade das pastas aninhadas excede 3
+	</string>
+	<string name="TooltipOutboxTooManyFolders">
+		A contagem de subpastas na pasta de nível superior excede 20
 	</string>
 	<string name="TooltipOutboxTooManyObjects">
-		Esta pasta contém mais de 200 objetos. Embale alguns dos itens para reduzir a contagem de objetos.
+		A contagem de itens na pasta de nível superior excede 200
+	</string>
+	<string name="TooltipDragOntoOwnChild">
+		Não é possível mover uma pasta para seu filho
+	</string>
+	<string name="TooltipDragOntoSelf">
+		Não é possível mover uma pasta para dentro dela mesma
 	</string>
 	<string name="TooltipHttpUrl">
 		Clique para ver a página web
@@ -766,6 +784,9 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
 	<string name="anim_yes_head">
 		Sim
 	</string>
+	<string name="multiple_textures">
+		Múltiplo
+	</string>
 	<string name="texture_loading">
 		Carregando...
 	</string>
@@ -922,6 +943,9 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
 	<string name="choose_the_directory">
 		Selecionar pasta
 	</string>
+	<string name="script_files">
+		Scripts
+	</string>
 	<string name="AvatarSetNotAway">
 		deixar como ausente
 	</string>
@@ -1160,43 +1184,36 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
 		Você não possui uma cópia desta textura no seu inventário
 	</string>
 	<string name="InventoryInboxNoItems">
-		Quando você comprar ou receber um item, ele aparecerá aqui para que você possa arrastá-lo para uma pasta em seu inventário ou excluí-lo caso não queira mantê-lo.
+		Suas compras do Marketplace aparecerão aqui. Depois, você poderá arrastá-las para seu inventário para usá-las.
 	</string>
 	<string name="MarketplaceURL">
-		http://marketplace.[DOMAIN_NAME]
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
 	</string>
 	<string name="MarketplaceURL_CreateStore">
-		http://marketplace.[DOMAIN_NAME]/create_store
+		http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
 	</string>
-	<string name="MarketplaceURL_LearnMore">
-		http://marketplace.[DOMAIN_NAME]/learn_more
-	</string>
-	<string name="InventoryOutboxCreationErrorTitle">
-		Sua Caixa de saída do lojista não está configurada corretamente
+	<string name="MarketplaceURL_Dashboard">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
 	</string>
-	<string name="InventoryOutboxCreationErrorTooltip">
-		Erro de configuração na Caixa de saída do lojista
+	<string name="MarketplaceURL_Imports">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
 	</string>
-	<string name="InventoryOutboxCreationError">
-		Entre em contato com o Atendimento para corrigir o problema.
+	<string name="MarketplaceURL_LearnMore">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
 	</string>
 	<string name="InventoryOutboxNotMerchantTitle">
-		Qualquer um pode vender itens no Mercado
-	</string>
-	<string name="InventoryOutboxNotMerchantTooltip">
-		Torne-se um lojista!
+		Qualquer um pode vender itens no Mercado.
 	</string>
+	<string name="InventoryOutboxNotMerchantTooltip"/>
 	<string name="InventoryOutboxNotMerchant">
-		[[MARKETPLACE_URL] O Mercado do Second Life] oferece mais de um milhão de produtos virtuais para venda, todos criados pelos residentes. Você também pode vender os itens que você cria, além de alguns itens que comprou. É fácil e a configuração é gratuita. [[LEARN_MORE_URL] Saiba mais] ou [[CREATE_STORE_URL] crie uma loja] no Mercado para começar.
+		Se você deseja se tornar um lojista, precisará [[MARKETPLACE_CREATE_STORE_URL] criar uma loja no Mercado].
 	</string>
 	<string name="InventoryOutboxNoItemsTitle">
-		Uma nova maneira de vender os itens no Mercado
-	</string>
-	<string name="InventoryOutboxNoItemsTooltip">
-		Arraste e solte os itens aqui para prepará-los para venda no Mercado
+		Sua caixa de saída está vazia
 	</string>
+	<string name="InventoryOutboxNoItemsTooltip"/>
 	<string name="InventoryOutboxNoItems">
-		Arraste os itens ou pastas que deseja vender para esta área. Será exibida uma cópia deles, deixando seu inventário inalterado, a menos que você arraste um item que não permita cópia. Quando estiver pronto para enviar os itens para o Mercado, clique no botão Enviar. Quando os itens tiverem sido movidos para seu Inventário de mercado, eles desaparecerão desta pasta.
+		Arraste as pastas para estas áreas e então clique em &quot;Enviar para Mercado&quot; para listar os itens para venda no [[MARKETPLACE_DASHBOARD_URL] Mercado].
 	</string>
 	<string name="Marketplace Error None">
 		Sem erros
@@ -1208,7 +1225,7 @@ Titulares de contas gratuitas não poderão acessar o Second Life para acomodar
 		Erro: esta pasta está vazia.
 	</string>
 	<string name="Marketplace Error Unassociated Products">
-		Erro: ocorreu uma falha ao enviar este item, pois sua conta de lojista tem muitos itens não associados a produtos. Para corrigir esse erro, faça o login no site do mercado e reduza a contagem de itens não associados.
+		Erro: ocorreu uma falha ao enviar este item, pois sua conta de lojista tem muitos itens não associados a produtos.  Para corrigir esse erro, faça o login no site do mercado e reduza a contagem de itens não associados.
 	</string>
 	<string name="Marketplace Error Object Limit">
 		Erro: este item contém muitos objetos. Corrija esse erro unindo os objetos em caixa para reduzir a contagem total a menos de 200.
@@ -3783,6 +3800,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
 	<string name="Saved_message">
 		(Salvo em [LONG_TIMESTAMP])
 	</string>
+	<string name="IM_unblock_only_groups_friends">
+		Para visualizar esta mensagem, você deve desmarcar &quot;Apenas amigos e grupos podem me ligar ou enviar MIs&quot; em Preferências/Privacidade.
+	</string>
 	<string name="answered_call">
 		Ligação atendida
 	</string>
@@ -3971,7 +3991,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
 	</string>
 	<string name="uploading_abuse_report">
 		Carregando...
-  
+
 Denunciar abuso
 	</string>
 	<string name="New Shape">
@@ -4237,10 +4257,10 @@ Denunciar abuso
 	</string>
 	<string name="words_separator" value=","/>
 	<string name="server_is_down">
-		Aconteceu algo inesperado, apesar de termos tentador impedir isso.
+		Aconteceu algo inesperado, apesar de termos tentado impedir isso.
 
-	Cheque secondlifegrid.net para saber se foi detectado um problema com o serviço.   
-        Se o problema persisitr, cheque a configuração da sua rede e firewall.
+	Cheque secondlifegrid.net para saber se foi detectado um problema com o serviço.
+        Se o problema persistir, cheque a configuração da sua rede e firewall.
 	</string>
 	<string name="dateTimeWeekdaysNames">
 		Domingo:Segunda:Terça:Quarta:Quinta:Sexta:Sábado
@@ -4706,6 +4726,9 @@ Tente colocar o caminho do editor entre aspas.
 	<string name="Command_Move_Label">
 		Andar/correr/voar
 	</string>
+	<string name="Command_Outbox_Label">
+		Caixa de saída do lojista
+	</string>
 	<string name="Command_People_Label">
 		Pessoas
 	</string>
@@ -4778,6 +4801,9 @@ Tente colocar o caminho do editor entre aspas.
 	<string name="Command_Move_Tooltip">
 		Movendo seu avatar
 	</string>
+	<string name="Command_Outbox_Tooltip">
+		Transferir itens para o seu mercado para venda
+	</string>
 	<string name="Command_People_Tooltip">
 		Amigos, grupos e pessoas próximas
 	</string>
diff --git a/indra/newview/skins/default/xui/ru/floater_about_land.xml b/indra/newview/skins/default/xui/ru/floater_about_land.xml
index 46414a530aa9b9b4dd6455938c6fc6f2bb23d625..ee74aad5ccce7179db67416151eeda6a41edfb82 100644
--- a/indra/newview/skins/default/xui/ru/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/ru/floater_about_land.xml
@@ -306,9 +306,6 @@
 			<panel.string name="push_restrict_region_text">
 				Не толкать (настройки региона)
 			</panel.string>
-			<panel.string name="see_avs_text">
-				Аватары с других участков могут видеть
-			</panel.string>
 			<text name="allow_label">
 				Позволить другим жителям:
 			</text>
@@ -371,7 +368,7 @@
 			</text>
 			<texture_picker name="snapshot_ctrl" tool_tip="Щелкните для выбора изображения"/>
 			<text name="allow_label5">
-				аватары на этом участке и общаться с ними
+				Аватары с других участков могут видеть аватары на этом участке и общаться с ними
 			</text>
 			<check_box label="Видны аватары" name="SeeAvatarsCheck" tool_tip="Аватары с других участков смогут видеть аватары на этом участке и общаться с ними в чате, а вы также сможете видеть их и общаться с ними."/>
 			<text name="landing_point">
@@ -446,20 +443,15 @@
 			<panel.string name="access_estate_defined">
 				(Определено на землевладении)
 			</panel.string>
-			<panel.string name="allow_public_access">
-				Разрешить общий доступ ([MATURITY]) (Снятие приведет к созданию линий запрета)
-			</panel.string>
 			<panel.string name="estate_override">
 				Часть этих параметров установлена на уровне землевладения
 			</panel.string>
-			<text name="Limit access to this parcel to:">
-				Доступ на этот участок
-			</text>
+			<check_box label="Разрешить публичный доступ (снятие флажка приведет к созданию линий запрета)" name="public_access"/>
 			<text name="Only Allow">
-				Разрешить доступ только жителям, у которых:
+				Разрешить доступ только таким жителям:
 			</text>
-			<check_box label="Записана информация об оплате [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Банить нераспознанных жителей."/>
-			<check_box label="Проверка возраста [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Банить жителей, не прошедших проверку возраста. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
+			<check_box label="Зарегистрирована информация об оплате [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Для доступа к этому участку у жителя должна быть зарегистрирована информация об оплате.  Более подробная информация находится здесь: [SUPPORT_SITE]."/>
+			<check_box label="Подтвержден возраст [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Для доступа к этому участку житель должен подтвердить свой возраст. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
 			<check_box label="Разрешить доступ группе: [GROUP]" name="GroupCheck" tool_tip="Группа устанавливается на основной вкладке."/>
 			<check_box label="Продать доступ:" name="PassCheck" tool_tip="Разрешить временный доступ к участку."/>
 			<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/ru/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/ru/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..711afc271723fadcf366921ba18afd1ff934632f
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+	<text name="name_label">
+		Название:
+	</text>
+	<text name="description_label">
+		Описание:
+	</text>
+	<button label="Передать (L$[AMOUNT])" name="ok_btn"/>
+	<button label="Отмена" label_selected="Отмена" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/ru/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..8ad9d8657a154096af470401e2e3f2f5ba0bc261
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+	<floater.string name="failed_to_initialize">
+		Невозможно инициализировать движение
+	</floater.string>
+	<floater.string name="anim_too_long">
+		Длина файла анимации: [LENGTH] с.
+
+Максимальная длина анимации: [MAX_LENGTH] с.
+	</floater.string>
+	<floater.string name="failed_file_read">
+		Невозможно прочитать файл анимации.
+
+[STATUS]
+	</floater.string>
+	<floater.string name="E_ST_OK">
+		ОК
+	</floater.string>
+	<floater.string name="E_ST_EOF">
+		Преждевременный конец файла.
+	</floater.string>
+	<floater.string name="E_ST_NO_CONSTRAINT">
+		Не могу прочитать определение ограничений.
+	</floater.string>
+	<floater.string name="E_ST_NO_FILE">
+		Не удалось открыть BVH-файл.
+	</floater.string>
+	<floater.string name="E_ST_NO_HIER">
+		Неправильный заголовок HIERARCHY.
+	</floater.string>
+	<floater.string name="E_ST_NO_JOINT">
+		Не удалось найти ROOT или JOINT.
+	</floater.string>
+	<floater.string name="E_ST_NO_NAME">
+		Не удалось получить имя JOINT.
+	</floater.string>
+	<floater.string name="E_ST_NO_OFFSET">
+		Не удалось найти OFFSET.
+	</floater.string>
+	<floater.string name="E_ST_NO_CHANNELS">
+		Не удалось найти CHANNELS.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROTATION">
+		Не удалось получить порядок вращения.
+	</floater.string>
+	<floater.string name="E_ST_NO_AXIS">
+		Не удалось получить оси вращения.
+	</floater.string>
+	<floater.string name="E_ST_NO_MOTION">
+		Не удалось найти MOTION.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAMES">
+		Не удалось получить количество кадров.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAME_TIME">
+		Не удалось получить время кадра.
+	</floater.string>
+	<floater.string name="E_ST_NO_POS">
+		Не удалось получить значения position.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROT">
+		Не удалось получить значения rotation.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_FILE">
+		Не удалось открыть файл перевода.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HEADER">
+		Не удалось прочитать заголовок перевода.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_NAME">
+		Не удалось прочитать имена перевода.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_IGNORE">
+		Не удалось прочитать значение перевода ignore.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_RELATIVE">
+		Не удалось прочитать значение перевода relative.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_OUTNAME">
+		Не удалось прочитать значение перевода outname.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MATRIX">
+		Не удалось прочитать матрицу перевода.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGECHILD">
+		Не удалось получить имя mergechild.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGEPARENT">
+		Не удалось получить имя mergeparent.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_PRIORITY">
+		Не удалось получить значение priority.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_LOOP">
+		Не удалось получить значение loop.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEIN">
+		Не удалось получить значения easeIn.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEOUT">
+		Не удалось получить значения easeOut.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HAND">
+		Не удалось получить значение hand morph.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EMOTE">
+		Не удалось прочитать имя emote.
+	</floater.string>
+	<floater.string name="E_ST_BAD_ROOT">
+		Неверное имя корневого соединения, должно быть «hip».
+	</floater.string>
+	<text name="name_label">
+		Название:
+	</text>
+	<text name="description_label">
+		Описание:
+	</text>
+	<spinner label="Приоритет" name="priority" tool_tip="Управляет тем, как другие анимации могут перекрываться этой"/>
+	<check_box label="Цикл" name="loop_check" tool_tip="Делает анимацию зацикленной"/>
+	<spinner label="Начало(%)" name="loop_in_point" tool_tip="Устанавливает точку возврата цикла"/>
+	<spinner label="Конец(%)" name="loop_out_point" tool_tip="Устанавливает точку конца цикла"/>
+	<text name="hand_label">
+		Положение пальцев
+	</text>
+	<combo_box name="hand_pose_combo" tool_tip="Контролирует положение пальцев во время анимации">
+		<combo_box.item label="Разведены" name="Spread"/>
+		<combo_box.item label="Расслаблены" name="Relaxed"/>
+		<combo_box.item label="Указывают" name="PointBoth"/>
+		<combo_box.item label="Сжаты в кулак" name="Fist"/>
+		<combo_box.item label="Левые расслаблены" name="RelaxedLeft"/>
+		<combo_box.item label="Левые указывают" name="PointLeft"/>
+		<combo_box.item label="Левые в кулак" name="FistLeft"/>
+		<combo_box.item label="Правые расслаблены" name="RelaxedRight"/>
+		<combo_box.item label="Правые указывают" name="PointRight"/>
+		<combo_box.item label="Правые в кулак" name="FistRight"/>
+		<combo_box.item label="Правые в приветствии" name="SaluteRight"/>
+		<combo_box.item label="Печатают" name="Typing"/>
+		<combo_box.item label="Правые «V»" name="PeaceRight"/>
+	</combo_box>
+	<text name="emote_label">
+		Выражение лица
+	</text>
+	<combo_box name="emote_combo" tool_tip="Контролирует выражение лица во время анимации">
+		<item label="(нет)" name="[None]" value=""/>
+		<item label="Ааааах" name="Aaaaah" value="Ааааах"/>
+		<item label="Боится" name="Afraid" value="Боится"/>
+		<item label="Злится" name="Angry" value="Злится"/>
+		<item label="Широко улыбается" name="BigSmile" value="Широко улыбается"/>
+		<item label="Скучает" name="Bored" value="Скучает"/>
+		<item label="Плачет" name="Cry" value="Плачет"/>
+		<item label="Презирает" name="Disdain" value="Презирает"/>
+		<item label="Смущается" name="Embarrassed" value="Смущается"/>
+		<item label="Хмурится" name="Frown" value="Хмурится"/>
+		<item label="Целует" name="Kiss" value="Целует"/>
+		<item label="Смеется" name="Laugh" value="Смеется"/>
+		<item label="Дразнится" name="Plllppt" value="Дразнится"/>
+		<item label="Не соглашается" name="Repulsed" value="Не соглашается"/>
+		<item label="Грустит" name="Sad" value="Грустит"/>
+		<item label="Не понимает" name="Shrug" value="Не понимает"/>
+		<item label="Улыбается" name="Smile" value="Улыбается"/>
+		<item label="Удивляется" name="Surprise" value="Удивляется"/>
+		<item label="Подмигивает" name="Wink" value="Подмигивает"/>
+		<item label="Беспокоится" name="Worry" value="Беспокоится"/>
+	</combo_box>
+	<text name="preview_label">
+		Просмотр во время
+	</text>
+	<combo_box name="preview_base_anim" tool_tip="Просмотр вашей анимации во время выполнения аватаром действий.">
+		<item label="Стояние" name="Standing" value="Стояние"/>
+		<item label="Ходьба" name="Walking" value="Ходьба"/>
+		<item label="Сидение" name="Sitting" value="Сидение"/>
+		<item label="Полет" name="Flying" value="Полет"/>
+	</combo_box>
+	<spinner label="Вход (сек.)" name="ease_in_time" tool_tip="Количество времени (в секундах) для входа в стартовое положение"/>
+	<spinner label="Выход (сек.)" name="ease_out_time" tool_tip="Количество времени (в секундах) для выхода из анимации"/>
+	<button name="play_btn" tool_tip="Проиграть анимацию"/>
+	<button name="pause_btn" tool_tip="Приостановить анимацию"/>
+	<button name="stop_btn" tool_tip="Остановить проигрывание анимации"/>
+	<text name="bad_animation_text">
+		Невозможно прочитать файл анимации.
+
+Рекомендуется использовать BVH-файлы, экспортированные из Poser 4.
+	</text>
+	<button label="Передать (L$[AMOUNT])" name="ok_btn"/>
+	<button label="Отмена" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/ru/floater_merchant_outbox.xml
new file mode 100644
index 0000000000000000000000000000000000000000..332fa3b82fc383c9e5ee348da53a8e3211de271d
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="ТОРГОВЫЕ ИСХОДЯЩИЕ">
+	<string name="OutboxFolderCount1">
+		1 папка
+	</string>
+	<string name="OutboxFolderCountN">
+		[NUM] папки
+	</string>
+	<string name="OutboxImporting">
+		Отправка папок....
+	</string>
+	<string name="OutboxInitializing">
+		Инициализация...
+	</string>
+	<panel label="">
+		<panel>
+			<panel name="outbox_inventory_placeholder_panel">
+				<text name="outbox_inventory_placeholder_title">
+					Загрузка...
+				</text>
+			</panel>
+		</panel>
+		<panel>
+			<button label="Отправить в торговый центр" name="outbox_import_btn" tool_tip="Выставить на витрину моего магазина"/>
+		</panel>
+	</panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_model_wizard.xml b/indra/newview/skins/default/xui/ru/floater_model_wizard.xml
index 5b03dd2c73163cb60c98dff3175a86efcfd16f75..c1a63bf7da652d1199fa0a16a0c2a607cd93a1a9 100644
--- a/indra/newview/skins/default/xui/ru/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/ru/floater_model_wizard.xml
@@ -6,14 +6,14 @@
 	<button label="2. Оптимизировать" name="optimize_btn"/>
 	<button label="1. Выбрать файл" name="choose_file_btn"/>
 	<panel name="choose_file_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="choose_file_header_panel">
+			<text name="choose_file_header_text">
 				Выберите файл модели
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="choose_file_content">
 			<text name="advanced_users_text">
-				Пользователям в расширенном режиме: если вы умеете создавать трехмерные графические объекты, то, возможно, захотите воспользоваться средством Advanced Uploader, которое предоставляет расширенные возможности передачи объектов.
+				Пользователям, работающим в расширенном режиме: если вы умеете создавать трехмерные графические объекты, то, возможно, захотите воспользоваться средством Advanced Uploader, которое предоставляет расширенные возможности передачи объектов.
 			</text>
 			<button label="Перейти в расширенный режим" name="switch_to_advanced"/>
 			<text name="Cache location">
@@ -35,26 +35,26 @@
 		</panel>
 	</panel>
 	<panel name="optimize_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="optimize_header_panel">
+			<text name="optimize_header_text">
 				Оптимизировать модель
 			</text>
 		</panel>
-		<text name="description">
+		<text name="optimize_description">
 			Мы оптимизировали модель для повышения быстродействия. По желанию можно выполнить дополнительную настройку.
 		</text>
-		<panel name="content">
+		<panel name="optimize_content">
 			<text name="high_detail_text">
-				Создать уровень детализации: высокий
+				Создать уровень детализации: Высокий
 			</text>
 			<text name="medium_detail_text">
-				Создать уровень детализации: средний
+				Создать уровень детализации: Средний
 			</text>
 			<text name="low_detail_text">
-				Создать уровень детализации: низкий
+				Создать уровень детализации: Низкий
 			</text>
 			<text name="lowest_detail_text">
-				Создать уровень детализации: самый низкий
+				Создать уровень детализации: Самый низкий
 			</text>
 		</panel>
 		<panel name="content2">
@@ -79,19 +79,19 @@
 		</panel>
 	</panel>
 	<panel name="physics_panel">
-		<panel name="header_panel">
-			<text name="header_text">
-				Настроить физику
+		<panel name="physics_header_panel">
+			<text name="physics_header_text">
+				Настроить физические параметры
 			</text>
 		</panel>
-		<text name="description">
+		<text name="physics_description">
 			Мы создадим форму для внешнего каркаса модели. Настройте уровень детализации формы в соответствии с целями, для которых предназначена модель.
 		</text>
-		<panel name="content">
-			<button label="Пересчитать физику" name="recalculate_physics_btn"/>
+		<panel name="physics_content">
+			<button label="Пересчитать физические данные" name="recalculate_physics_btn"/>
 			<button label="Пересчет..." name="recalculating_physics_btn"/>
 			<text name="lod_label">
-				Просмотр физики
+				Просмотр физических данных
 			</text>
 			<combo_box name="preview_lod_combo2" tool_tip="Уровень детализации при предварительном просмотре">
 				<combo_item name="high">
@@ -110,12 +110,12 @@
 		</panel>
 	</panel>
 	<panel name="review_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="review_header_panel">
+			<text name="review_header_text">
 				Просмотр
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="review_content">
 			<text name="review_prim_equiv">
 				Воздействие на участок/регион: эквивалент в примитивах: [EQUIV]
 			</text>
@@ -128,8 +128,8 @@
 		</panel>
 	</panel>
 	<panel name="upload_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="upload_header_panel">
+			<text name="upload_header_text">
 				Передача завершена
 			</text>
 		</panel>
diff --git a/indra/newview/skins/default/xui/ru/floater_preview_animation.xml b/indra/newview/skins/default/xui/ru/floater_preview_animation.xml
index a1fabedb85f49a09cf9c6268593f8e81fff6d2ae..22c6bc59015697b7a5f48d3f5034cf6a7654d0ff 100644
--- a/indra/newview/skins/default/xui/ru/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/ru/floater_preview_animation.xml
@@ -6,6 +6,6 @@
 	<text name="desc txt">
 		Описание:
 	</text>
-	<button label="Проиграть для всех" label_selected="Стоп" name="Anim play btn" tool_tip="Проигрывание этой анимации могут видеть другие участники"/>
-	<button label="Проиграть для себя" label_selected="Стоп" name="Anim audition btn" tool_tip="Проигрывание этой анимации можете видеть только вы"/>
+	<button label="Проиграть для всех" label_selected="Стоп" name="Inworld" tool_tip="Проигрывание этой анимации могут видеть другие участники"/>
+	<button label="Проиграть для себя" label_selected="Стоп" name="Locally" tool_tip="Проигрывание этой анимации можете видеть только вы"/>
 </floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/ru/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000000000000000000000000000000000..b479d5f6d6bbc342a4c4bb9a33199290356156d9
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/ru/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/ru/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000000000000000000000000000000000..d0bd86160e6898efabf651859aa6eb8f647ae81d
--- /dev/null
+++ b/indra/newview/skins/default/xui/ru/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="ТЕСТИРОВАТЬ ОКНО"/>
diff --git a/indra/newview/skins/default/xui/ru/floater_tools.xml b/indra/newview/skins/default/xui/ru/floater_tools.xml
index eb9083f7fc81f003399182f6cd0406c7970fbaf3..3d7d1198f083343e97fbabcb9456177ead3c3ab1 100644
--- a/indra/newview/skins/default/xui/ru/floater_tools.xml
+++ b/indra/newview/skins/default/xui/ru/floater_tools.xml
@@ -1,5 +1,20 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <floater name="toolbox floater" short_title="ИНСТРУМЕНТЫ ДЛЯ СТРОИТЕЛЬСТВА">
+	<floater.string name="grid_screen_text">
+		Экран
+	</floater.string>
+	<floater.string name="grid_local_text">
+		Локальная
+	</floater.string>
+	<floater.string name="grid_world_text">
+		Мировая
+	</floater.string>
+	<floater.string name="grid_reference_text">
+		Точка отсчета
+	</floater.string>
+	<floater.string name="grid_attachment_text">
+		Присоединение
+	</floater.string>
 	<floater.string name="status_rotate">
 		Перетягивайте цветные полосы для вращения объекта
 	</floater.string>
@@ -63,7 +78,12 @@
 	</text>
 	<check_box initial_value="истина" label="Растягивать текстуры" name="checkbox stretch textures"/>
 	<check_box initial_value="истина" label="Привязка" name="checkbox snap to grid"/>
-	<button label="Параметры..." name="Options..." tool_tip="Дополнительные параметры сетки"/>
+	<combo_box name="combobox grid mode" tool_tip="Выберите тип линейки сетки для размещения объекта">
+		<combo_box.item label="Мировая" name="World"/>
+		<combo_box.item label="Локальная" name="Local"/>
+		<combo_box.item label="Точка отсчета" name="Reference"/>
+	</combo_box>
+	<button label="" name="Options..." tool_tip="Дополнительные параметры сетки"/>
 	<button name="ToolCube" tool_tip="Куб"/>
 	<button name="ToolPrism" tool_tip="Призма"/>
 	<button name="ToolPyramid" tool_tip="Пирамида"/>
diff --git a/indra/newview/skins/default/xui/ru/floater_voice_effect.xml b/indra/newview/skins/default/xui/ru/floater_voice_effect.xml
index d4bf615fe45b9f4b13cdd8a7a9115e31dacec812..1eb8a94d7a7bba4373e729057f601a01b83113d5 100644
--- a/indra/newview/skins/default/xui/ru/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/ru/floater_voice_effect.xml
@@ -42,13 +42,16 @@
 	<string name="effect_Demon">
 		Demon
 	</string>
+	<string name="effect_Female Elf">
+		Фея
+	</string>
 	<string name="effect_Flirty">
 		Flirty
 	</string>
 	<string name="effect_Foxy">
 		Foxy
 	</string>
-	<string name="effect_Halloween_2010_Bonus">
+	<string name="effect_Halloween 2010 Bonus">
 		Бонус_за_Хэллоуин_2010
 	</string>
 	<string name="effect_Helium">
@@ -57,9 +60,18 @@
 	<string name="effect_Husky">
 		Husky
 	</string>
+	<string name="effect_Husky Whisper">
+		Хриплый шепот
+	</string>
 	<string name="effect_Intercom">
 		Внутренняя связь
 	</string>
+	<string name="effect_Julia">
+		Julia
+	</string>
+	<string name="effect_Lo Lilt">
+		Напев
+	</string>
 	<string name="effect_Macho">
 		Macho
 	</string>
@@ -69,6 +81,9 @@
 	<string name="effect_Mini">
 		Mini
 	</string>
+	<string name="effect_Model">
+		Модель
+	</string>
 	<string name="effect_Nano">
 		Nano
 	</string>
@@ -90,6 +105,9 @@
 	<string name="effect_Roxanne">
 		Roxanne
 	</string>
+	<string name="effect_Rumble">
+		Урчание
+	</string>
 	<string name="effect_Sabrina">
 		Sabrina
 	</string>
@@ -102,6 +120,9 @@
 	<string name="effect_Shorty">
 		Shorty
 	</string>
+	<string name="effect_Smaller">
+		Меньше
+	</string>
 	<string name="effect_Sneaky">
 		Sneaky
 	</string>
diff --git a/indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml
index a72b2bef2392dedfe8597db4e03a84e31cfde443..30953e830bcaa30b1084adfb32508d23536c5fda 100644
--- a/indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml
@@ -12,6 +12,7 @@
 	<menu_item_call label="Добавить" name="add"/>
 	<menu_item_call label="Пожаловаться" name="report"/>
 	<menu_item_call label="Заблокировать" name="block"/>
+	<menu_item_call label="Разблокировать" name="unblock"/>
 	<menu_item_call label="Приблизить" name="zoom_in"/>
 	<menu_item_call label="Удалить" name="remove"/>
 	<menu_item_call label="Дополнительная информация" name="more_info"/>
diff --git a/indra/newview/skins/default/xui/ru/menu_inventory.xml b/indra/newview/skins/default/xui/ru/menu_inventory.xml
index 4eeb1e46c2f40989f0b4b56de0f364f7f5c0967f..49f7281b4ebae7a58dd9e2d442c168565c9e39a4 100644
--- a/indra/newview/skins/default/xui/ru/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/ru/menu_inventory.xml
@@ -59,6 +59,7 @@
 	<menu_item_call label="Свойства" name="Properties"/>
 	<menu_item_call label="Переименовать" name="Rename"/>
 	<menu_item_call label="Копировать UUID актива" name="Copy Asset UUID"/>
+	<menu_item_call label="Вырезать" name="Cut"/>
 	<menu_item_call label="Копировать" name="Copy"/>
 	<menu_item_call label="Вставить" name="Paste"/>
 	<menu_item_call label="Вставить как ссылку" name="Paste As Link"/>
@@ -84,6 +85,6 @@
 	<menu_item_call label="Добавить" name="Wearable Add"/>
 	<menu_item_call label="Снять" name="Take Off"/>
 	<menu_item_call label="Копировать в «Торговые исходящие»" name="Merchant Copy"/>
-	<menu_item_call label="Переместить в «Торговые исходящие»" name="Merchant Move"/>
+	<menu_item_call label="Отправить в торговый центр" name="Marketplace Send"/>
 	<menu_item_call label="- нет действий -" name="--no options--"/>
 </menu>
diff --git a/indra/newview/skins/default/xui/ru/menu_login.xml b/indra/newview/skins/default/xui/ru/menu_login.xml
index aa3570f1765557afaf7fe9abd946a02da3cf1a42..93a5ffbb25f96b1b09454eefdd3ec0f6da3f7579 100644
--- a/indra/newview/skins/default/xui/ru/menu_login.xml
+++ b/indra/newview/skins/default/xui/ru/menu_login.xml
@@ -17,8 +17,8 @@
 		<menu_item_call label="Задать размер окна..." name="Set Window Size..."/>
 		<menu_item_call label="Показать лицензионное соглашение" name="TOS"/>
 		<menu_item_call label="Показать сообщение об ошибке" name="Critical"/>
-		<menu_item_call label="Проверка медиабраузера" name="Web Browser Test"/>
 		<menu_item_call label="Тест отладки плавающего окна с веб-контентом" name="Web Content Floater Debug Test"/>
+		<menu label="Уровень журнала" name="Set Logging Level"/>
 		<menu_item_check label="Выбор сетки" name="Show Grid Picker"/>
 		<menu_item_call label="Консоль уведомлений" name="Show Notifications Console"/>
 	</menu>
diff --git a/indra/newview/skins/default/xui/ru/menu_viewer.xml b/indra/newview/skins/default/xui/ru/menu_viewer.xml
index 93d0166568d667187c1e24631e922dd12ee8d01d..0699314d971f643dffd13e1c8ffc10ab3b50bddf 100644
--- a/indra/newview/skins/default/xui/ru/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/ru/menu_viewer.xml
@@ -14,14 +14,14 @@
 			<menu_item_check label="Полет" name="Fly"/>
 			<menu_item_check label="Всегда бегать" name="Always Run"/>
 			<menu_item_call label="Остановить анимацию" name="Stop Animating My Avatar"/>
+			<menu_item_call label="Ходьба / бег / полет..." name="Walk / run / fly"/>
 		</menu>
 		<menu label="Статус" name="Status">
 			<menu_item_call label="Нет на месте" name="Set Away"/>
 			<menu_item_call label="Не беспокоить" name="Set Busy"/>
 		</menu>
-		<menu_item_call label="Запрос статуса администратора" name="Request Admin Options"/>
-		<menu_item_call label="Выход из статуса администратора" name="Leave Admin Options"/>
-		<menu_item_call label="Купить L$" name="Buy and Sell L$"/>
+		<menu_item_call label="Купить L$..." name="Buy and Sell L$"/>
+		<menu_item_call label="Торговые исходящие..." name="MerchantOutbox"/>
 		<menu_item_call label="Информационная панель аккаунта..." name="Manage My Account"/>
 		<menu_item_call label="Настройки..." name="Preferences"/>
 		<menu_item_call label="Кнопки панели инструментов..." name="Toolbars"/>
@@ -61,7 +61,7 @@
 			<menu_item_check label="Свойства участка" name="Parcel Properties"/>
 			<menu_item_check label="Меню «Дополнительно»" name="Show Advanced Menu"/>
 		</menu>
-		<menu label="Солнце" name="Environment Settings">
+		<menu label="Солнце" name="Sun">
 			<menu_item_call label="Восход" name="Sunrise"/>
 			<menu_item_call label="Полдень" name="Noon"/>
 			<menu_item_call label="Закат" name="Sunset"/>
@@ -176,22 +176,22 @@
 			<menu_item_check label="Показывать прицел при обзоре мышью" name="ShowCrosshairs"/>
 		</menu>
 		<menu label="Типы визуализации" name="Rendering Types">
-			<menu_item_check label="Обычная" name="Simple"/>
-			<menu_item_check label="Альфа" name="Alpha"/>
-			<menu_item_check label="Дерево" name="Tree"/>
-			<menu_item_check label="Аватары" name="Character"/>
-			<menu_item_check label="Исправление поверхности" name="Surface Patch"/>
-			<menu_item_check label="Небо" name="Sky"/>
-			<menu_item_check label="Вода" name="Water"/>
-			<menu_item_check label="Земля" name="Ground"/>
-			<menu_item_check label="Объем" name="Volume"/>
-			<menu_item_check label="Трава" name="Grass"/>
-			<menu_item_check label="Облака" name="Clouds"/>
-			<menu_item_check label="Частицы" name="Particles"/>
-			<menu_item_check label="Рельефное" name="Bump"/>
+			<menu_item_check label="Простой" name="Rendering Type Simple"/>
+			<menu_item_check label="Альфа" name="Rendering Type Alpha"/>
+			<menu_item_check label="Дерево" name="Rendering Type Tree"/>
+			<menu_item_check label="Аватары" name="Rendering Type Character"/>
+			<menu_item_check label="Исправление поверхности" name="Rendering Type Surface Patch"/>
+			<menu_item_check label="Небо" name="Rendering Type Sky"/>
+			<menu_item_check label="Вода" name="Rendering Type Water"/>
+			<menu_item_check label="Земля" name="Rendering Type Ground"/>
+			<menu_item_check label="Объем" name="Rendering Type Volume"/>
+			<menu_item_check label="Трава" name="Rendering Type Grass"/>
+			<menu_item_check label="Облака" name="Rendering Type Clouds"/>
+			<menu_item_check label="Частицы" name="Rendering Type Particles"/>
+			<menu_item_check label="Рельефное" name="Rendering Type Bump"/>
 		</menu>
 		<menu label="Функции визуализации" name="Rendering Features">
-			<menu_item_check label="Интерфейс пользователя" name="UI"/>
+			<menu_item_check label="Интерфейс пользователя" name="ToggleUI"/>
 			<menu_item_check label="Выбрано" name="Selected"/>
 			<menu_item_check label="Выделено" name="Highlighted"/>
 			<menu_item_check label="Динамические текстуры" name="Dynamic Textures"/>
@@ -205,8 +205,6 @@
 		<menu_item_check label="Сглаживание мышью" name="Mouse Smoothing"/>
 		<menu_item_call label="Освободить клавиши" name="Release Keys"/>
 		<menu label="Горячие клавиши" name="Shortcuts">
-			<menu_item_call label="Изображение (L$[COST])..." name="Upload Image"/>
-			<menu_item_check label="Поиск" name="Search"/>
 			<menu_item_check label="Показать меню «Дополнительно» - старое сочетание клавиш" name="Show Advanced Menu - legacy shortcut"/>
 			<menu_item_call label="Закрыть окно" name="Close Window"/>
 			<menu_item_call label="Закрыть все окна" name="Close All Windows"/>
@@ -215,13 +213,6 @@
 			<menu_item_check label="Обзор джойстиком" name="Joystick Flycam"/>
 			<menu_item_call label="Сброс обзора" name="Reset View"/>
 			<menu_item_call label="Смотреть на последнего говорившего" name="Look at Last Chatter"/>
-			<menu label="Выбрать инструменты" name="Select Tool">
-				<menu_item_call label="Фокус" name="Focus"/>
-				<menu_item_call label="Перемещение" name="Move"/>
-				<menu_item_call label="Редактирование" name="Edit"/>
-				<menu_item_call label="Создание" name="Create"/>
-				<menu_item_call label="Земля" name="Land"/>
-			</menu>
 			<menu_item_call label="Приблизить" name="Zoom In"/>
 			<menu_item_call label="Стандартный масштаб" name="Zoom Default"/>
 			<menu_item_call label="Отодвинуть" name="Zoom Out"/>
@@ -294,6 +285,7 @@
 			<menu_item_check label="Лучи" name="Raycast"/>
 			<menu_item_check label="Направления ветра" name="Wind Vectors"/>
 			<menu_item_check label="Сложность визуализации" name="rendercomplexity"/>
+			<menu_item_check label="Байты присоединения" name="attachment bytes"/>
 			<menu_item_check label="Лепка" name="Sculpt"/>
 		</menu>
 		<menu label="Визуализация" name="Rendering">
@@ -335,9 +327,8 @@
 			<menu_item_call label="Начать запись" name="Start Record"/>
 			<menu_item_call label="Остановить запись" name="Stop Record"/>
 		</menu>
-		<menu label="Мир" name="World">
+		<menu label="Мир" name="DevelopWorld">
 			<menu_item_check label="Перекрытие солнца в симуляторе" name="Sim Sun Override"/>
-			<menu_item_check label="Мигающий маяк" name="Cheesy Beacon"/>
 			<menu_item_check label="Неизменная погода" name="Fixed Weather"/>
 			<menu_item_call label="Вывод кэша региональных объектов" name="Dump Region Object Cache"/>
 		</menu>
@@ -369,11 +360,11 @@
 		</menu>
 		<menu label="Аватар" name="Character">
 			<menu label="Захват запеченных текстур" name="Grab Baked Texture">
-				<menu_item_call label="Радужка" name="Iris"/>
-				<menu_item_call label="Голова" name="Head"/>
-				<menu_item_call label="Верхняя часть тела" name="Upper Body"/>
-				<menu_item_call label="Нижняя часть тела" name="Lower Body"/>
-				<menu_item_call label="Юбка" name="Skirt"/>
+				<menu_item_call label="Радужка" name="Grab Iris"/>
+				<menu_item_call label="Голова" name="Grab Head"/>
+				<menu_item_call label="Верхняя часть тела" name="Grab Upper Body"/>
+				<menu_item_call label="Нижняя часть тела" name="Grab Lower Body"/>
+				<menu_item_call label="Юбка" name="Grab Skirt"/>
 			</menu>
 			<menu label="Проверка персонажа" name="Character Tests">
 				<menu_item_call label="Внешний вид в XML" name="Appearance To XML"/>
@@ -401,16 +392,24 @@
 		<menu_item_check label="Текстуры HTTP" name="HTTP Textures"/>
 		<menu_item_check label="Инвентарь HTTP" name="HTTP Inventory"/>
 		<menu_item_call label="Сжатие изображений" name="Compress Images"/>
+		<menu_item_call label="Включить Visual Leak Detector" name="Enable Visual Leak Detector"/>
 		<menu_item_check label="Вывод минидампа при отладке" name="Output Debug Minidump"/>
 		<menu_item_check label="Окно консоли при следующем запуске" name="Console Window"/>
+		<menu label="Уровень журнала" name="Set Logging Level">
+			<menu_item_check label="Отладка" name="Debug"/>
+			<menu_item_check label="Информация" name="Info"/>
+			<menu_item_check label="Предупреждение" name="Warning"/>
+			<menu_item_check label="Ошибка" name="Error"/>
+			<menu_item_check label="Нет" name="None"/>
+		</menu>
 		<menu_item_call label="Запрос статуса администратора" name="Request Admin Options"/>
 		<menu_item_call label="Выход из статуса администратора" name="Leave Admin Options"/>
 		<menu_item_check label="Показать меню администратора" name="View Admin Options"/>
 	</menu>
 	<menu label="Администратор" name="Admin">
-		<menu label="Object">
-			<menu_item_call label="Взять копию" name="Take Copy"/>
-			<menu_item_call label="Назначить себя владельцем" name="Force Owner To Me"/>
+		<menu label="Объект" name="AdminObject">
+			<menu_item_call label="Сделать копию" name="Admin Take Copy"/>
+			<menu_item_call label="Назначить меня владельцем" name="Force Owner To Me"/>
 			<menu_item_call label="Назначить полноправным владельцем" name="Force Owner Permissive"/>
 			<menu_item_call label="Удалить" name="Delete"/>
 			<menu_item_call label="На месте" name="Lock"/>
@@ -445,7 +444,7 @@
 			<menu_item_call label="Физика" name="Physics"/>
 			<menu_item_call label="Вся одежда" name="All Clothes"/>
 		</menu>
-		<menu label="Справка" name="Help">
+		<menu label="Справка" name="DeprecatedHelp">
 			<menu_item_call label="Официальный блог Linden" name="Official Linden Blog"/>
 			<menu_item_call label="Портал скриптов" name="Scripting Portal"/>
 			<menu label="Сообщение об ошибке" name="Bug Reporting">
diff --git a/indra/newview/skins/default/xui/ru/notifications.xml b/indra/newview/skins/default/xui/ru/notifications.xml
index 04f2f6b486bc870478c4385a5009c28582c19b55..b4692385d185f4bef55731d65d59b4834aebd300 100644
--- a/indra/newview/skins/default/xui/ru/notifications.xml
+++ b/indra/newview/skins/default/xui/ru/notifications.xml
@@ -86,17 +86,38 @@
 		<usetemplate canceltext="Отмена" name="yesnocancelbuttons" notext="Не сохранять" yestext="Сохранить"/>
 	</notification>
 	<notification name="ConfirmNoCopyToOutbox">
-		У вас нет прав для копирования этого элемента в исходящую папку магазина. Вы действительно хотите переместить следующий элемент?
-        [ITEM_NAME]
-		<usetemplate name="okcancelbuttons" notext="Нет" yestext="Да"/>
+		У вас нет прав на копирование этих предметов в папку «Торговые исходящие».  Переместите их или оставьте здесь.
+		<usetemplate name="okcancelbuttons" notext="Не перемещать предмет(ы)" yestext="Переместить предмет(ы)"/>
+	</notification>
+	<notification name="OutboxFolderCreated">
+		Для каждого предмета, перенесенного на верхний уровень папки «Торговые исходящие», создана новая папка.
+		<usetemplate ignoretext="В папке «Торговые исходящие» создана новая папка" name="okignore" yestext="OK"/>
+	</notification>
+	<notification name="OutboxImportComplete">
+		Успешно
+
+Все папки успешно отправлены в торговый центр.
+		<usetemplate ignoretext="Все папки отправлены в торговый центр" name="okignore" yestext="OK"/>
+	</notification>
+	<notification name="OutboxImportHadErrors">
+		Некоторые папки не перенесены
+
+Ошибки при отправке некоторых папок в торговый центр.  Эти папки остались в вашей папке «Торговые исходящие».
+
+Подробнее см. в [[MARKETPLACE_IMPORTS_URL] журнале ошибок].
+		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadComplete">
-		Передача магазина завершена.
-		<usetemplate name="okbutton" yestext="Ура!"/>
+	<notification name="OutboxImportFailed">
+		Ошибка при передаче
+
+Папки не отправлены в торговый центр из-за ошибки системы или сети.  Повторите попытку позже.
+		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
-	<notification name="OutboxUploadHadErrors">
-		Передача магазина выполнена с ошибками!  Устраните проблемы в исходящей папке и повторите передачу.  Спасибо!
-		<usetemplate name="okbutton" yestext="Бу-у-у!"/>
+	<notification name="OutboxInitFailed">
+		Ошибка инициализации торгового центра
+
+Не удалось инициализировать торговый центр из-за ошибки системы или сети.  Повторите попытку позже.
+		<usetemplate name="okbutton" yestext="OK"/>
 	</notification>
 	<notification name="CompileQueueSaveText">
 		Ошибка при передаче текста скрипта по следующей причине: [REASON]. Повторите попытку позже.
@@ -649,7 +670,7 @@
 		Невозможно создать выходной файл: [FILE]
 	</notification>
 	<notification name="DoNotSupportBulkAnimationUpload">
-		[APP_NAME] пока не поддерживает массовую передачу файлов анимации.
+		[APP_NAME] пока не поддерживает массовую передачу файлов анимации формата BVH.
 	</notification>
 	<notification name="CannotUploadReason">
 		Невозможно передать [FILE] по следующей причине: [REASON]
@@ -1436,7 +1457,7 @@ http://secondlife.com/download.
 		<usetemplate ignoretext="Подтверждать перед возвратом объектов владельцам" name="okcancelignore" notext="Отмена" yestext="OK"/>
 	</notification>
 	<notification name="GroupLeaveConfirmMember">
-		Вы являетесь участником группы &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
+		Вы сейчас входите в группу &lt;nolink&gt;[GROUP]&lt;/nolink&gt;.
 Хотите покинуть группу?
 		<usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/>
 	</notification>
@@ -2609,16 +2630,16 @@ http://secondlife.com/download.
 		[NAME] – «&lt;nolink&gt;[TITLE]&lt;/nolink&gt;»
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Блокировать"/>
-			<button name="Ignore" text="Игнорировать"/>
+			<button name="Client_Side_Mute" text="Заблокировать"/>
+			<button name="Client_Side_Ignore" text="Игнорировать"/>
 		</form>
 	</notification>
 	<notification name="ScriptDialogGroup">
 		[GROUPNAME] – «&lt;nolink&gt;[TITLE]&lt;/nolink&gt;»
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Блокировать"/>
-			<button name="Ignore" text="Игнорировать"/>
+			<button name="Client_Side_Mute" text="Заблокировать"/>
+			<button name="Client_Side_Ignore" text="Игнорировать"/>
 		</form>
 	</notification>
 	<notification name="BuyLindenDollarSuccess">
@@ -2816,6 +2837,18 @@ http://secondlife.com/download.
 [RESIDENTS]
 		<usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/>
 	</notification>
+	<notification name="ShareFolderConfirmation">
+		Раздать можно только одну папку за раз.
+
+Вы действительно хотите поделиться предметами:
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+Со следующими жителями:
+
+[RESIDENTS]
+		<usetemplate name="okcancelbuttons" notext="Отмена" yestext="ОК"/>
+	</notification>
 	<notification name="ItemsShared">
 		Предметы успешно розданы.
 	</notification>
diff --git a/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml b/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml
index 8e3aac38d2dd356ab3164eba79fc9fcf7df1df00..a8fdfde1c4bc1d6c1a4084eaa598847150d260e2 100644
--- a/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/ru/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="nearby_chat">
-	<check_box label="Переводить чат" name="translate_chat_checkbox"/>
+	<layout_stack name="stack">
+		<layout_panel name="translate_chat_checkbox_lp">
+			<check_box label="Переводить чат" name="translate_chat_checkbox"/>
+		</layout_panel>
+	</layout_stack>
 </panel>
diff --git a/indra/newview/skins/default/xui/ru/panel_region_estate.xml b/indra/newview/skins/default/xui/ru/panel_region_estate.xml
index 27ec10b323e8c5cd019745bf06d2354103876188..93b21704bcd3ba4a8ad23fdf79ceaa89a2996edc 100644
--- a/indra/newview/skins/default/xui/ru/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/ru/panel_region_estate.xml
@@ -20,10 +20,10 @@
 	<slider label="Фаза" name="sun_hour_slider"/>
 	<check_box label="Разрешить общий доступ" name="externally_visible_check"/>
 	<text name="Only Allow">
-		Разрешить доступ только аккаунтам с подтверждением:
+		Разрешить доступ только таким жителям:
 	</text>
-	<check_box label="Информации об оплате в файле" name="limit_payment" tool_tip="Банить нераспознанных жителей"/>
-	<check_box label="Проверка возраста" name="limit_age_verified" tool_tip="Банить жителей, не прошедших проверку возраста. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
+	<check_box label="Зарегистрирована информация об оплате" name="limit_payment" tool_tip="Для доступа к этому землевладению у жителя должна быть зарегистрирована информация об оплате.  Более подробная информация находится здесь: [SUPPORT_SITE]."/>
+	<check_box label="Подтвержден возраст" name="limit_age_verified" tool_tip="Для доступа к этому землевладению житель должен подтвердить свой возраст. Более подробная информация находится здесь: [SUPPORT_SITE]."/>
 	<check_box label="Разрешить голосовое общение" name="voice_chat_check"/>
 	<check_box label="Разрешить прямой телепорт" name="allow_direct_teleport"/>
 	<button label="Применить" name="apply_btn"/>
diff --git a/indra/newview/skins/default/xui/ru/panel_script_ed.xml b/indra/newview/skins/default/xui/ru/panel_script_ed.xml
index 1a9c512147901fb4dd263c70f23f1f7a95cfd410..05ccaeb54b3603b2a4224edfef8660637d42d2bd 100644
--- a/indra/newview/skins/default/xui/ru/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/ru/panel_script_ed.xml
@@ -22,6 +22,8 @@
 		<menu label="Файл" name="File">
 			<menu_item_call label="Сохранить" name="Save"/>
 			<menu_item_call label="Отменить все изменения" name="Revert All Changes"/>
+			<menu_item_call label="Загрузить из файла..." name="LoadFromFile"/>
+			<menu_item_call label="Сохранить в файл..." name="SaveToFile"/>
 		</menu>
 		<menu label="Изменить" name="Edit">
 			<menu_item_call label="Отменить" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/ru/panel_status_bar.xml b/indra/newview/skins/default/xui/ru/panel_status_bar.xml
index babe5811acefa94369de93156ac3a53ae4fc778f..9c84ff1fd894e142e4a65e95c0e64b7128fd371d 100644
--- a/indra/newview/skins/default/xui/ru/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/ru/panel_status_bar.xml
@@ -15,7 +15,7 @@
 	<panel.string name="buycurrencylabel">
 		L$ [AMT]
 	</panel.string>
-	<panel name="balance_bg">
+	<panel left="-450" name="balance_bg" width="240">
 		<text name="balance" tool_tip="Щелкните для обновления вашего баланса L$" value="L$20"/>
 		<button label="Купить L$" name="buyL" tool_tip="Щелкните для покупки L$"/>
 		<button label="Торговый центр" name="goShop" tool_tip="Открыть торговый центр Second Life" width="121"/>
diff --git a/indra/newview/skins/default/xui/ru/sidepanel_inventory.xml b/indra/newview/skins/default/xui/ru/sidepanel_inventory.xml
index a4150f6e2fdb5bcd3ef1720aa789af0a0396279a..c106c2de7943defc766a3ab1f64be175f7273cf6 100644
--- a/indra/newview/skins/default/xui/ru/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/ru/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
 <panel label="Вещи" name="objects panel">
 	<panel label="" name="sidepanel__inventory_panel">
 		<layout_stack name="inventory_layout_stack">
-			<layout_panel name="inbox_outbox_layout_panel">
-				<layout_stack name="inbox_outbox_layout_stack">
-					<layout_panel name="inbox_layout_panel">
-						<panel label="" name="marketplace_inbox">
-							<string name="InboxLabelWithArg">
-								Полученные вещи ([NUM])
-							</string>
-							<string name="InboxLabelNoArg">
-								Полученные вещи
-							</string>
-							<button label="Полученные вещи" name="inbox_btn"/>
-							<text name="inbox_fresh_new_count">
-								Новых: [NUM]
-							</text>
-							<panel tool_tip="Drag and drop items to your inventory to manage and use them">
-								<text name="inbox_inventory_placeholder">
-									Покупки из торгового центра будут доставлены сюда.
-								</text>
-							</panel>
-						</panel>
-					</layout_panel>
-					<layout_panel name="outbox_layout_panel">
-						<panel label="" name="marketplace_outbox">
-							<string name="OutboxLabelWithArg">
-								Торговые исходящие ([NUM])
-							</string>
-							<string name="OutboxLabelNoArg">
-								Торговые исходящие
-							</string>
-							<button label="Торговые исходящие" name="outbox_btn"/>
-							<button label="" name="outbox_sync_btn" tool_tip="Выставить на витрину моего магазина"/>
-							<panel>
-								<panel name="outbox_inventory_placeholder_panel">
-									<text name="outbox_inventory_placeholder_title">
-										Загрузка...
-									</text>
-								</panel>
-							</panel>
-						</panel>
-					</layout_panel>
-				</layout_stack>
+			<layout_panel name="inbox_layout_panel">
+				<panel label="" name="marketplace_inbox">
+					<string name="InboxLabelWithArg">
+						Полученные вещи ([NUM])
+					</string>
+					<string name="InboxLabelNoArg">
+						Полученные вещи
+					</string>
+					<button label="Полученные вещи" name="inbox_btn"/>
+					<text name="inbox_fresh_new_count">
+						Новых: [NUM]
+					</text>
+					<panel name="inbox_inventory_placeholder_panel" tool_tip="Перетащите вещи в ваш инвентарь для их использования">
+						<text name="inbox_inventory_placeholder">
+							Покупки из торгового центра будут доставлены сюда.
+						</text>
+					</panel>
+				</panel>
 			</layout_panel>
 		</layout_stack>
 		<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/ru/strings.xml b/indra/newview/skins/default/xui/ru/strings.xml
index 6d954139ffa0e3a106d001bf9a5b1c45f9a5e60b..8dbc4f092d05f7d3c4f7080857d8ff0a0825a6dd 100644
--- a/indra/newview/skins/default/xui/ru/strings.xml
+++ b/indra/newview/skins/default/xui/ru/strings.xml
@@ -180,8 +180,8 @@ http://secondlife.com/viewer-access-faq
 Обновление состояния см. на веб-странице www.secondlife.com/status.
 	</string>
 	<string name="LoginFailedPremiumOnly">
-		Вход в Second Life временно ограничен, чтобы обеспечить наилучшее времяпровождение в игровом мире.
-	 	
+		Вход в Second Life временно ограничен, чтобы сохранить наивысшее качество игрового мира для текущих пользователей.
+
 В это время у пользователей с бесплатными аккаунтами не будет доступа к Second Life, чтобы у тех, кто заплатил, было больше места.
 	</string>
 	<string name="LoginFailedComputerProhibited">
@@ -339,17 +339,35 @@ support@secondlife.com.
 		Сюда можно перетащить только одну вещь
 	</string>
 	<string name="TooltipPrice" value="L$[AMOUNT]:"/>
+	<string name="TooltipOutboxDragToWorld">
+		Нельзя выложить предметы из папке «Торговые исходящие»
+	</string>
 	<string name="TooltipOutboxNoTransfer">
-		Часть этих объектов нельзя продать, или они переданы другому пользователю.
+		Часть этих объектов нельзя продать или передать.
+	</string>
+	<string name="TooltipOutboxNotInInventory">
+		Ваша папка «Торговые исходящие» может получать вещи только непосредственно из вашего инвентаря
 	</string>
 	<string name="TooltipOutboxWorn">
-		Часть этих объектов на вас. Снимите их со своего аватара и попробуйте переместить их еще раз.
+		Носимые предметы нельзя поместить в папку «Торговые исходящие»
+	</string>
+	<string name="TooltipOutboxCallingCard">
+		Визитки нельзя поместить в папку «Торговые исходящие»
 	</string>
 	<string name="TooltipOutboxFolderLevels">
-		В этой папке слишком много уровней вложенных папок. Измените структуру вложенных папок, ограничив ее глубину 4 уровнями (корневая папка, вложенные папки уровня А, вложенные в них папки уровня Б, вложенные в них папки уровня В).
+		Глубина вложения папок превышает 3
+	</string>
+	<string name="TooltipOutboxTooManyFolders">
+		В папке верхнего уровня более 20 подпапок
 	</string>
 	<string name="TooltipOutboxTooManyObjects">
-		Эта папка содержит более 200 объектов. Сложите некоторые вещи в коробки, чтобы уменьшить число объектов.
+		В папке верхнего уровня более 200 предметов
+	</string>
+	<string name="TooltipDragOntoOwnChild">
+		Папку нельзя переместить в ее подпапку
+	</string>
+	<string name="TooltipDragOntoSelf">
+		Папку нельзя переместить саму в себя
 	</string>
 	<string name="TooltipHttpUrl">
 		Щелкните, чтобы просмотреть эту веб-страницу
@@ -814,6 +832,9 @@ support@secondlife.com.
 	<string name="anim_yes_head">
 		Согласие
 	</string>
+	<string name="multiple_textures">
+		Несколько
+	</string>
 	<string name="texture_loading">
 		Загрузка...
 	</string>
@@ -973,6 +994,9 @@ support@secondlife.com.
 	<string name="choose_the_directory">
 		Выбрать каталог
 	</string>
+	<string name="script_files">
+		Скрипты
+	</string>
 	<string name="AvatarSetNotAway">
 		На месте
 	</string>
@@ -1211,43 +1235,36 @@ support@secondlife.com.
 		В вашем инвентаре нет копии этой текстуры
 	</string>
 	<string name="InventoryInboxNoItems">
-		Если вы купите или как-то иначе получите предмет, он появится здесь. Его можно будет перетащить в папку вашего инвентаря или удалить, если он больше не нужен.
+		Здесь будут показаны ваши покупки из торгового центра. Их можно будет перетащить в ваш инвентарь для использования.
 	</string>
 	<string name="MarketplaceURL">
-		http://marketplace.[DOMAIN_NAME]
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
 	</string>
 	<string name="MarketplaceURL_CreateStore">
-		http://marketplace.[DOMAIN_NAME]/create_store
+		http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
 	</string>
-	<string name="MarketplaceURL_LearnMore">
-		http://marketplace.[DOMAIN_NAME]/learn_more
-	</string>
-	<string name="InventoryOutboxCreationErrorTitle">
-		Папка «Торговые исходящие» настроена неправильно
+	<string name="MarketplaceURL_Dashboard">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
 	</string>
-	<string name="InventoryOutboxCreationErrorTooltip">
-		Ошибка конфигурации папки «Торговые исходящие»
+	<string name="MarketplaceURL_Imports">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
 	</string>
-	<string name="InventoryOutboxCreationError">
-		Чтобы исправить эту проблему, обратитесь в службу поддержки.
+	<string name="MarketplaceURL_LearnMore">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
 	</string>
 	<string name="InventoryOutboxNotMerchantTitle">
-		Продавать вещи в торговом центре может кто угодно
-	</string>
-	<string name="InventoryOutboxNotMerchantTooltip">
-		Станьте торговцем!
+		Продавать вещи в торговом центре может кто угодно.
 	</string>
+	<string name="InventoryOutboxNotMerchantTooltip"/>
 	<string name="InventoryOutboxNotMerchant">
-		[[MARKETPLACE_URL] Торговый центр Second Life] предлагает на продажу более миллиона виртуальных продуктов, и все они созданы жителями Second Life. Вы тоже можете продавать созданные вами вещи, а также некоторые из вещей, купленных вами. Это совсем несложно. Настройка выполняется бесплатно.  [[LEARN_MORE_URL] Узнайте подробности] или [[CREATE_STORE_URL] создайте магазин] в торговом центре, чтобы начать торговлю.
+		Если вы хотите стать торговцем, [[MARKETPLACE_CREATE_STORE_URL] создайте магазин].
 	</string>
 	<string name="InventoryOutboxNoItemsTitle">
-		Новый способ отправки вещей в торговый центр
-	</string>
-	<string name="InventoryOutboxNoItemsTooltip">
-		Перетащите вещи сюда, чтобы подготовить их для продажи в торговом центре
+		Ваша папка «Исходящие» пуста.
 	</string>
+	<string name="InventoryOutboxNoItemsTooltip"/>
 	<string name="InventoryOutboxNoItems">
-		Перетаскивайте в эту область вещи и папки, которые хотите продать.  При перетаскивании создается копия вещи (за исключением вещей, недоступных для копирования), поэтому инвентарь не изменяется.  Когда все готово для отправки вещей в торговый центр, нажмите кнопку «Передать». Вещи, перемещенные в инвентарь магазина, исчезают из этой папки.
+		Перетащите папки в эту область и щелкните «Отправить в торговый центр», чтобы выставить их на продажу в [[MARKETPLACE_DASHBOARD_URL] Торговом центре].
 	</string>
 	<string name="Marketplace Error None">
 		Ошибок нет
@@ -3901,6 +3918,9 @@ support@secondlife.com.
 	<string name="Saved_message">
 		(Сохранено [LONG_TIMESTAMP])
 	</string>
+	<string name="IM_unblock_only_groups_friends">
+		Для просмотра этого сообщения снимите флажок «Только друзья и группы могут звонить мне и отправлять IM» в окне «Настройки/Приватность».
+	</string>
 	<string name="answered_call">
 		На ваш звонок ответили
 	</string>
@@ -4098,7 +4118,7 @@ support@secondlife.com.
 	</string>
 	<string name="uploading_abuse_report">
 		Загружается...
-  
+
 Жалоба
 	</string>
 	<string name="New Shape">
@@ -4365,7 +4385,8 @@ support@secondlife.com.
 	<string name="words_separator" value=","/>
 	<string name="server_is_down">
 		Несмотря на наши усилия, что-то неожиданно пошло не так.
-	Ознакомьтесь с описанием известных проблем в работе этой службы на сайте status.secondlifegrid.net.  
+
+	Ознакомьтесь с описанием известных проблем в работе этой службы на сайте status.secondlifegrid.net.
         Если проблемы продолжаются, то проверьте подключение к сети и настройки брандмауэра.
 	</string>
 	<string name="dateTimeWeekdaysNames">
@@ -4844,6 +4865,9 @@ support@secondlife.com.
 	<string name="Command_Move_Label">
 		Ходьба / бег / полет
 	</string>
+	<string name="Command_Outbox_Label">
+		Торговые исходящие
+	</string>
 	<string name="Command_People_Label">
 		Люди
 	</string>
@@ -4916,6 +4940,9 @@ support@secondlife.com.
 	<string name="Command_Move_Tooltip">
 		Перемещение аватара
 	</string>
+	<string name="Command_Outbox_Tooltip">
+		Перенести предметы в торговый центр для продажи
+	</string>
 	<string name="Command_People_Tooltip">
 		Друзья, группы и люди поблизости
 	</string>
diff --git a/indra/newview/skins/default/xui/tr/floater_about_land.xml b/indra/newview/skins/default/xui/tr/floater_about_land.xml
index dde658d64d67ac1a4342a0b37e8861dedaef2cde..a478d347a8bad49d4447de678123098d9ca4fb9f 100644
--- a/indra/newview/skins/default/xui/tr/floater_about_land.xml
+++ b/indra/newview/skins/default/xui/tr/floater_about_land.xml
@@ -306,9 +306,6 @@ Sadece büyük parseller aramada görünür.
 			<panel.string name="push_restrict_region_text">
 				İtme Yok (Bölge Geçersiz Kılma)
 			</panel.string>
-			<panel.string name="see_avs_text">
-				DiÄŸer parsellerdeki avatarlar bu
-			</panel.string>
 			<text name="allow_label">
 				Sakinlere şunun için izin ver:
 			</text>
@@ -371,7 +368,7 @@ Sadece büyük parseller aramada görünür.
 			</text>
 			<texture_picker name="snapshot_ctrl" tool_tip="Bir resim seçmek için tıklayın"/>
 			<text name="allow_label5">
-				bu parseldeki avatarları görebilir ve onlarla sohbet edebilir
+				Başka parsellerdeki avatarlar bu parseldeki avatarları görebilir ve onlarla sohbet edebilir
 			</text>
 			<check_box label="Avatarları Gör" name="SeeAvatarsCheck" tool_tip="Diğer parsellerdeki avatarların bu parseldeki avatarları görmesine ve onlarla sohbet etmesine, sizin de onları görüp, onlarla sohbet etmenize imkan tanır."/>
 			<text name="landing_point">
@@ -446,20 +443,15 @@ Sadece büyük parseller aramada görünür.
 			<panel.string name="access_estate_defined">
 				(Gayrimenkul tarafından tanımlanır)
 			</panel.string>
-			<panel.string name="allow_public_access">
-				Kamusal Erişime İzin Ver ([MATURITY]) (Not: İşaret kaldırılırsa yasaklama çizgileri oluşur)
-			</panel.string>
 			<panel.string name="estate_override">
 				Bu seçeneklerden biri veya daha fazlası gayrimenkul düzeyinde ayarlanır
 			</panel.string>
-			<text name="Limit access to this parcel to:">
-				Bu Parsele EriÅŸim
-			</text>
+			<check_box label="Kamusal Erişime İzin Ver (Bunun işaretinin kaldırılması yasaklama çizgileri oluşturacaktır)" name="public_access"/>
 			<text name="Only Allow">
-				Erişimi şununla doğrulanan Sakinlerle Sınırla:
+				Sadece ÅŸu Sakinlere eriÅŸim izni verin:
 			</text>
-			<check_box label="Dosyadaki ödeme bilgileri [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Tanınmayan Sakinleri Yasakla."/>
-			<check_box label="Yaş doğrulama [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Yaşını doğrulamayan Sakinleri yasakla Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
+			<check_box label="Ödeme bilgileri kayıtlı [ESTATE_PAYMENT_LIMIT]" name="limit_payment" tool_tip="Sakinlerin bu parsele erişebilmesi için ödeme bilgilerinin kayıtlı olması gerekir.  Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
+			<check_box label="Yaş doğrulaması yapılmış [ESTATE_AGE_LIMIT]" name="limit_age_verified" tool_tip="Sakinlerin bu parsele erişebilmesi için yaş doğrulamalarının yapılmış olması gerekir. Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
 			<check_box label="Grup EriÅŸimine Ä°zin Ver: [GROUP]" name="GroupCheck" tool_tip="Genel sekmesinde grup ayarla."/>
 			<check_box label="Geçiş haklr. şuna sat:" name="PassCheck" tool_tip="Bu parsele geçici erişim verir"/>
 			<combo_box name="pass_combo">
diff --git a/indra/newview/skins/default/xui/tr/floater_animation_anim_preview.xml b/indra/newview/skins/default/xui/tr/floater_animation_anim_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..a63e1e107e4afb5bc7bf377c41bc73a76c36f9d4
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_animation_anim_preview.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Anim Preview" title="ANIMATION.ANIM">
+	<text name="name_label">
+		Ad:
+	</text>
+	<text name="description_label">
+		Açıklama:
+	</text>
+	<button label="Karşıya Yükle (L$[AMOUNT])" name="ok_btn"/>
+	<button label="Ä°ptal" label_selected="Ä°ptal" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_animation_bvh_preview.xml b/indra/newview/skins/default/xui/tr/floater_animation_bvh_preview.xml
new file mode 100644
index 0000000000000000000000000000000000000000..f8800c674d0b54dceae778ef1daea45410e581f0
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_animation_bvh_preview.xml
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Animation Preview">
+	<floater.string name="failed_to_initialize">
+		Hareket başlatılamadı
+	</floater.string>
+	<floater.string name="anim_too_long">
+		Animasyon dosyası [LENGTH] saniye uzunluğunda.
+
+Maksimum animasyon uzunluÄŸu [LENGTH] saniye.
+	</floater.string>
+	<floater.string name="failed_file_read">
+		Animasyon dosyası okunamadı.
+
+[STATUS]
+	</floater.string>
+	<floater.string name="E_ST_OK">
+		Tamam
+	</floater.string>
+	<floater.string name="E_ST_EOF">
+		Dosyanın zamanından önce sonu.
+	</floater.string>
+	<floater.string name="E_ST_NO_CONSTRAINT">
+		Kısıtlama tanımı okunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_FILE">
+		BVH dosyası açılamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_HIER">
+		Geçersiz HİYERARŞİ üst bilgisi.
+	</floater.string>
+	<floater.string name="E_ST_NO_JOINT">
+		KÖK veya EKLEM bulunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_NAME">
+		EKLEM adı alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_OFFSET">
+		OFSET bulunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_CHANNELS">
+		KANALLAR bulunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROTATION">
+		Döndürme sırası alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_AXIS">
+		Döndürme ekseni alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_MOTION">
+		HAREKET bulunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAMES">
+		kARE SAYISI alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_FRAME_TIME">
+		Kare zamanı alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_POS">
+		Konum değerleri alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_ROT">
+		Döndürme değerleri alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_FILE">
+		Çeviri dosyası açılamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HEADER">
+		Çeviri üst bilgisi okunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_NAME">
+		Çeviri adları okunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_IGNORE">
+		Çeviri yoksay değeri okunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_RELATIVE">
+		Çeviri nisbi değeri okunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_OUTNAME">
+		Çeviri çıkış adı değeri okunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MATRIX">
+		Çeviri matrisi okunamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGECHILD">
+		Birleştirme alt birim adı alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_MERGEPARENT">
+		Birleştirme üst birim adı alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_PRIORITY">
+		Öncelik değerleri alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_LOOP">
+		Döngü (tekrar) değerleri alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEIN">
+		Easln (Yavaş Başlangıç) değerleri alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EASEOUT">
+		EaseOut (Yavaş Bitiş) değerleri alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_HAND">
+		El şekillendirme değeri alınamadı.
+	</floater.string>
+	<floater.string name="E_ST_NO_XLT_EMOTE">
+		Duygu ifadesi adı okunamadı.
+	</floater.string>
+	<floater.string name="E_ST_BAD_ROOT">
+		Yanlış kök eklem adı, &quot;kalça&quot; kullanın
+	</floater.string>
+	<text name="name_label">
+		Ad:
+	</text>
+	<text name="description_label">
+		Açıklama:
+	</text>
+	<spinner label="Öncelik" name="priority" tool_tip="Bu animasyonun diğer animasyonları geçersiz kılabileceği kontrolleri"/>
+	<check_box label="Döngü" name="loop_check" tool_tip="Bu animasyonun döngülenmesini (tekrarlanmasını) sağlar"/>
+	<spinner label="İç (%)" name="loop_in_point" tool_tip="Döngünün döndüğü animasyon noktasını belirler"/>
+	<spinner label="Dış (%)" name="loop_out_point" tool_tip="Animasyonda döngünün bittiği noktayı belirler"/>
+	<text name="hand_label">
+		El DuruÅŸu
+	</text>
+	<combo_box name="hand_pose_combo" tool_tip="Ellerin animasyon sırasında neler yaptığını kontrol eder">
+		<combo_box.item label="Yayılım" name="Spread"/>
+		<combo_box.item label="Rahat" name="Relaxed"/>
+		<combo_box.item label="Her Ä°kisi de Ä°ÅŸaret Ediyor" name="PointBoth"/>
+		<combo_box.item label="Yumruk" name="Fist"/>
+		<combo_box.item label="Sol Rahat" name="RelaxedLeft"/>
+		<combo_box.item label="Sol Ä°ÅŸaret Ediyor" name="PointLeft"/>
+		<combo_box.item label="Sol Yumruk" name="FistLeft"/>
+		<combo_box.item label="SaÄŸ Rahat" name="RelaxedRight"/>
+		<combo_box.item label="SaÄŸ Ä°ÅŸaret Ediyor" name="PointRight"/>
+		<combo_box.item label="SaÄŸ Yumruk" name="FistRight"/>
+		<combo_box.item label="Sağı Selamlıyor" name="SaluteRight"/>
+		<combo_box.item label="Yazı Yazıyor" name="Typing"/>
+		<combo_box.item label="Sağ Barış" name="PeaceRight"/>
+	</combo_box>
+	<text name="emote_label">
+		Ä°fade
+	</text>
+	<combo_box name="emote_combo" tool_tip="Yüzün animasyon sırasındaki ifadesini kontrol eder">
+		<item label="(Hiçbiri)" name="[None]" value=""/>
+		<item label="Aaaaah" name="Aaaaah" value="Aaaaah"/>
+		<item label="KorkmuÅŸ" name="Afraid" value="KorkmuÅŸ"/>
+		<item label="Kızgın" name="Angry" value="Kızgın"/>
+		<item label="Yaygın Gülümseyiş" name="BigSmile" value="Yaygın Gülümseyiş"/>
+		<item label="Canı Sıkılmış" name="Bored" value="Canı Sıkılmış"/>
+		<item label="AÄŸlama" name="Cry" value="AÄŸlama"/>
+		<item label="Dudak Bükme" name="Disdain" value="Dudak Bükme"/>
+		<item label="Utanmış" name="Embarrassed" value="Utanmış"/>
+		<item label="Kaş Çatma" name="Frown" value="Kaş Çatma"/>
+		<item label="Öpücük" name="Kiss" value="Öpücük"/>
+		<item label="Gülme" name="Laugh" value="Gülme"/>
+		<item label="Kahkaha" name="Plllppt" value="Kahkaha"/>
+		<item label="TiksinmiÅŸ" name="Repulsed" value="TiksinmiÅŸ"/>
+		<item label="Üzgün" name="Sad" value="Üzgün"/>
+		<item label="Omuz Silkme" name="Shrug" value="Omuz Silkme"/>
+		<item label="Gülümseme" name="Smile" value="Gülümseme"/>
+		<item label="Sürpriz" name="Surprise" value="Sürpriz"/>
+		<item label="Göz Kırpma" name="Wink" value="Göz Kırpma"/>
+		<item label="EndiÅŸelenme" name="Worry" value="EndiÅŸelenme"/>
+	</combo_box>
+	<text name="preview_label">
+		Şu sırada önizle
+	</text>
+	<combo_box name="preview_base_anim" tool_tip="Animasyon davranışınızı avatarınız genel hareketleri yaparken test etmek için bunu kullanın.">
+		<item label="Ayakta Duruyor" name="Standing" value="Ayakta Duruyor"/>
+		<item label="Yürüyor" name="Walking" value="Yürüyor"/>
+		<item label="Oturuyor" name="Sitting" value="Oturuyor"/>
+		<item label="Uçuyor" name="Flying" value="Uçuyor"/>
+	</combo_box>
+	<spinner label="Yavaş Başlangıç (saniye)" name="ease_in_time" tool_tip="Animasyonun kaynaştığı süre (saniye olarak)"/>
+	<spinner label="Yavaş Bitiş (saniye)" name="ease_out_time" tool_tip="Animasyonun ayrıştığı süre (saniye olarak)"/>
+	<button name="play_btn" tool_tip="Animasyonunu oynat"/>
+	<button name="pause_btn" tool_tip="Animasyonunu duraklat"/>
+	<button name="stop_btn" tool_tip="Animasyo oynatmayı durdur"/>
+	<text name="bad_animation_text">
+		Animasyon dosyası okunamadı.
+
+Poser 4&apos;ten aktarılan BHV dosyalarını tavsiye ederiz.
+	</text>
+	<button label="Karşıya Yükle (L$[AMOUNT])" name="ok_btn"/>
+	<button label="Ä°ptal" name="cancel_btn"/>
+</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_chat_bar.xml b/indra/newview/skins/default/xui/tr/floater_chat_bar.xml
index dee17b7bc4c5782070abca38ab439fc63c0b5081..988c845982f4500c27e933bc7ea17828267eb701 100644
--- a/indra/newview/skins/default/xui/tr/floater_chat_bar.xml
+++ b/indra/newview/skins/default/xui/tr/floater_chat_bar.xml
@@ -2,6 +2,6 @@
 <floater name="chat_bar" title="YAKINDAKÄ° SOHBET">
 	<panel name="bottom_panel">
 		<line_editor label="Sohbet etmek için buraya tıklayın." name="chat_box" tool_tip="Söylemek için Enter, bağırmak için Ctrl+Enter yapın"/>
-		<button name="show_nearby_chat" tool_tip="yakın sohbet günlüğünü gösterir/gizler"/>
+		<button name="show_nearby_chat" tool_tip="Yakın sohbet günlüğünü gösterir/gizler"/>
 	</panel>
 </floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_merchant_outbox.xml b/indra/newview/skins/default/xui/tr/floater_merchant_outbox.xml
new file mode 100644
index 0000000000000000000000000000000000000000..325d1d9ed97a28b841dfb48f8cd5dc5c82dc34b1
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_merchant_outbox.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="floater_merchant_outbox" title="SATICI GÄ°DEN KUTUSU">
+	<string name="OutboxFolderCount1">
+		1 klasör
+	</string>
+	<string name="OutboxFolderCountN">
+		[NUM] klasör
+	</string>
+	<string name="OutboxImporting">
+		Klasörler gönderiliyor...
+	</string>
+	<string name="OutboxInitializing">
+		Başlatılıyor...
+	</string>
+	<panel label="">
+		<panel>
+			<panel name="outbox_inventory_placeholder_panel">
+				<text name="outbox_inventory_placeholder_title">
+					Yükleniyor...
+				</text>
+			</panel>
+		</panel>
+		<panel>
+			<button label="Pazaryerine Gönder" name="outbox_import_btn" tool_tip="Pazaryeri Vitrinime Gönder"/>
+		</panel>
+	</panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_model_wizard.xml b/indra/newview/skins/default/xui/tr/floater_model_wizard.xml
index b3c72ba2da45557de56d7c3067e3686051244932..9d8b982c249d768a4a212e7fff5e79816229b4fd 100644
--- a/indra/newview/skins/default/xui/tr/floater_model_wizard.xml
+++ b/indra/newview/skins/default/xui/tr/floater_model_wizard.xml
@@ -6,12 +6,12 @@
 	<button label="2. Optimize et" name="optimize_btn"/>
 	<button label="1. Dosya Seç" name="choose_file_btn"/>
 	<panel name="choose_file_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="choose_file_header_panel">
+			<text name="choose_file_header_text">
 				Model dosyasını seçin
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="choose_file_content">
 			<text name="advanced_users_text">
 				Gelişmiş kullanıcılar: Eğer 3B içerik oluşturma araçlarını kullanmayı biliyorsanız, Gelişmiş Karşıya Yükleyiciyi kullanmak isteyebilirsiniz.
 			</text>
@@ -35,15 +35,15 @@
 		</panel>
 	</panel>
 	<panel name="optimize_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="optimize_header_panel">
+			<text name="optimize_header_text">
 				Modeli optimize et
 			</text>
 		</panel>
-		<text name="description">
+		<text name="optimize_description">
 			Modeli performans için optimize ettik. İstiyorsanız daha da ayarlayabilirsiniz.
 		</text>
-		<panel name="content">
+		<panel name="optimize_content">
 			<text name="high_detail_text">
 				Ayrıntı Seviyesi Oluştur: Yüksek
 			</text>
@@ -79,15 +79,15 @@
 		</panel>
 	</panel>
 	<panel name="physics_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="physics_header_panel">
+			<text name="physics_header_text">
 				Fizik ayarlarını yap
 			</text>
 		</panel>
-		<text name="description">
+		<text name="physics_description">
 			Modelin dış gövdesi için bir şekil oluşturacağız. Modelinizin amacına uygun olarak şeklin ayrıntı seviyesini belirleyin.
 		</text>
-		<panel name="content">
+		<panel name="physics_content">
 			<button label="Fizik hesaplarını tekrar yap" name="recalculate_physics_btn"/>
 			<button label="Tekrar hesaplanıyor..." name="recalculating_physics_btn"/>
 			<text name="lod_label">
@@ -110,12 +110,12 @@
 		</panel>
 	</panel>
 	<panel name="review_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="review_header_panel">
+			<text name="review_header_text">
 				Ä°ncele
 			</text>
 		</panel>
-		<panel name="content">
+		<panel name="review_content">
 			<text name="review_prim_equiv">
 				Parsele/bölgeye etkisi: [EQUIV] prim eşdeğerleri
 			</text>
@@ -128,8 +128,8 @@
 		</panel>
 	</panel>
 	<panel name="upload_panel">
-		<panel name="header_panel">
-			<text name="header_text">
+		<panel name="upload_header_panel">
+			<text name="upload_header_text">
 				Karşıya yükleme bitti
 			</text>
 		</panel>
diff --git a/indra/newview/skins/default/xui/tr/floater_preview_animation.xml b/indra/newview/skins/default/xui/tr/floater_preview_animation.xml
index 1c526c75f9bd73a95f7006ff635183ea0f4d08e0..23b484833378add7b6832740b23b464045c321db 100644
--- a/indra/newview/skins/default/xui/tr/floater_preview_animation.xml
+++ b/indra/newview/skins/default/xui/tr/floater_preview_animation.xml
@@ -6,6 +6,6 @@
 	<text name="desc txt">
 		Açıklama:
 	</text>
-	<button label="SL Dünyasında Oynat" label_selected="Durdur" name="Anim play btn" tool_tip="Bu animasyonu başkaları görebilecek şekilde oynatın"/>
-	<button label="Yerel Olarak Oynat" label_selected="Durdur" name="Anim audition btn" tool_tip="Bu animasyonu sadece kendinizin görebileceği şekilde oynatın"/>
+	<button label="SL Dünyasında Oynat" label_selected="Durdur" name="Inworld" tool_tip="Bu animasyonu başkaları görebilecek şekilde oynatın"/>
+	<button label="Yerel Olarak Oynat" label_selected="Durdur" name="Locally" tool_tip="Bu animasyonu sadece kendinizin görebileceği şekilde oynatın"/>
 </floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_test_layout_stacks.xml b/indra/newview/skins/default/xui/tr/floater_test_layout_stacks.xml
new file mode 100644
index 0000000000000000000000000000000000000000..b479d5f6d6bbc342a4c4bb9a33199290356156d9
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_test_layout_stacks.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="LAYOUTSTACK TESTS"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_test_text_vertical_aligment.xml b/indra/newview/skins/default/xui/tr/floater_test_text_vertical_aligment.xml
new file mode 100644
index 0000000000000000000000000000000000000000..fcb7d87287f2196460d32533789b674e4998404e
--- /dev/null
+++ b/indra/newview/skins/default/xui/tr/floater_test_text_vertical_aligment.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<floater name="Test Floater" title="TEST PENCERESÄ°"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_tools.xml b/indra/newview/skins/default/xui/tr/floater_tools.xml
index d4ee9995ddab6d92436e38bb33b63b8d71769030..b0c59ced42444b0af0a60f499909e84c49695f4a 100644
--- a/indra/newview/skins/default/xui/tr/floater_tools.xml
+++ b/indra/newview/skins/default/xui/tr/floater_tools.xml
@@ -1,5 +1,20 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <floater name="toolbox floater" short_title="İNŞA ET ARAÇLARI">
+	<floater.string name="grid_screen_text">
+		Ekran
+	</floater.string>
+	<floater.string name="grid_local_text">
+		Yerel
+	</floater.string>
+	<floater.string name="grid_world_text">
+		Dünya
+	</floater.string>
+	<floater.string name="grid_reference_text">
+		Referans
+	</floater.string>
+	<floater.string name="grid_attachment_text">
+		Aksesuar
+	</floater.string>
 	<floater.string name="status_rotate">
 		Nesneyi döndürmek için renkli bantları sürükleyin
 	</floater.string>
@@ -63,7 +78,12 @@
 	</text>
 	<check_box initial_value="true" label="Dokuları Uzat" name="checkbox stretch textures"/>
 	<check_box initial_value="true" label="Yasla" name="checkbox snap to grid"/>
-	<button label="Seçenekler..." name="Options..." tool_tip="İlave ağ seçeneklerine bak"/>
+	<combo_box name="combobox grid mode" tool_tip="Nesneyi konumlandırmak için ağ cetvelini seçin">
+		<combo_box.item label="Dünya" name="World"/>
+		<combo_box.item label="Yerel" name="Local"/>
+		<combo_box.item label="Referans" name="Reference"/>
+	</combo_box>
+	<button label="" name="Options..." tool_tip="İlave ağ seçeneklerine bak"/>
 	<button name="ToolCube" tool_tip="Küp"/>
 	<button name="ToolPrism" tool_tip="Prizma"/>
 	<button name="ToolPyramid" tool_tip="Piramit"/>
diff --git a/indra/newview/skins/default/xui/tr/floater_voice_effect.xml b/indra/newview/skins/default/xui/tr/floater_voice_effect.xml
index a10da39a69ec04599e3dffbc3dc657e4524ddeba..3534a3fe906a58ac7f33f5b6ed8e0b96e44704fb 100644
--- a/indra/newview/skins/default/xui/tr/floater_voice_effect.xml
+++ b/indra/newview/skins/default/xui/tr/floater_voice_effect.xml
@@ -42,13 +42,16 @@
 	<string name="effect_Demon">
 		Ä°blis
 	</string>
+	<string name="effect_Female Elf">
+		DiÅŸi Cin
+	</string>
 	<string name="effect_Flirty">
 		Cilveli
 	</string>
 	<string name="effect_Foxy">
 		Alımlı
 	</string>
-	<string name="effect_Halloween_2010_Bonus">
+	<string name="effect_Halloween 2010 Bonus">
 		Halloween_2010_Bonus
 	</string>
 	<string name="effect_Helium">
@@ -57,9 +60,18 @@
 	<string name="effect_Husky">
 		Güçlü
 	</string>
+	<string name="effect_Husky Whisper">
+		Boğuk Fısıltı
+	</string>
 	<string name="effect_Intercom">
 		Ä°nterkom
 	</string>
+	<string name="effect_Julia">
+		Julia
+	</string>
+	<string name="effect_Lo Lilt">
+		Yavaş Mırıltı
+	</string>
 	<string name="effect_Macho">
 		Maço
 	</string>
@@ -69,6 +81,9 @@
 	<string name="effect_Mini">
 		Mini
 	</string>
+	<string name="effect_Model">
+		Model
+	</string>
 	<string name="effect_Nano">
 		Nano
 	</string>
@@ -90,6 +105,9 @@
 	<string name="effect_Roxanne">
 		Roxanne
 	</string>
+	<string name="effect_Rumble">
+		Gurultu
+	</string>
 	<string name="effect_Sabrina">
 		Sabrina
 	</string>
@@ -102,6 +120,9 @@
 	<string name="effect_Shorty">
 		Bücür
 	</string>
+	<string name="effect_Smaller">
+		Daha Küçük
+	</string>
 	<string name="effect_Sneaky">
 		Sinsi
 	</string>
diff --git a/indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml
index 02e541559801592ce494893bbb91792ca6f6549b..d1d3f9ac8dd8b512ccf8015195d814c8502728ee 100644
--- a/indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml
+++ b/indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml
@@ -12,6 +12,7 @@
 	<menu_item_call label="Ekle" name="add"/>
 	<menu_item_call label="Raporla" name="report"/>
 	<menu_item_call label="Engelle" name="block"/>
+	<menu_item_call label="Engellemeyi Kaldır" name="unblock"/>
 	<menu_item_call label="Yakınlaştır" name="zoom_in"/>
 	<menu_item_call label="Kaldır" name="remove"/>
 	<menu_item_call label="Ek Bilgi" name="more_info"/>
diff --git a/indra/newview/skins/default/xui/tr/menu_inventory.xml b/indra/newview/skins/default/xui/tr/menu_inventory.xml
index f14066fd7b51244acef4daaa36bf6c5d19bac155..170cdebd24ca5e23a34bb8508253a950ac3f07f6 100644
--- a/indra/newview/skins/default/xui/tr/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/tr/menu_inventory.xml
@@ -59,6 +59,7 @@
 	<menu_item_call label="Özellikler" name="Properties"/>
 	<menu_item_call label="Yeniden Adlandır" name="Rename"/>
 	<menu_item_call label="Varlık UUID&apos;sini Kopyala" name="Copy Asset UUID"/>
+	<menu_item_call label="Kes" name="Cut"/>
 	<menu_item_call label="Kopyala" name="Copy"/>
 	<menu_item_call label="Yapıştır" name="Paste"/>
 	<menu_item_call label="Bağlantı Olarak Yapıştır" name="Paste As Link"/>
@@ -84,6 +85,6 @@
 	<menu_item_call label="Ekle" name="Wearable Add"/>
 	<menu_item_call label="Çıkar" name="Take Off"/>
 	<menu_item_call label="Satıcı Giden Kutusuna Kopyala" name="Merchant Copy"/>
-	<menu_item_call label="Satıcı Giden Kutusuna Taşı" name="Merchant Move"/>
+	<menu_item_call label="Pazaryerine Gönder" name="Marketplace Send"/>
 	<menu_item_call label="--seçenek yok--" name="--no options--"/>
 </menu>
diff --git a/indra/newview/skins/default/xui/tr/menu_login.xml b/indra/newview/skins/default/xui/tr/menu_login.xml
index 4c3539b38b87181f5fe9db17db60ffb4942edd7f..f27908bf7ae2071d39ca5695df940fc9a56bf01d 100644
--- a/indra/newview/skins/default/xui/tr/menu_login.xml
+++ b/indra/newview/skins/default/xui/tr/menu_login.xml
@@ -17,8 +17,8 @@
 		<menu_item_call label="Pencere Büyüklüğünü Ayarla..." name="Set Window Size..."/>
 		<menu_item_call label="Hizmet Şartlarını Göster" name="TOS"/>
 		<menu_item_call label="Kritik İletiyi Göster" name="Critical"/>
-		<menu_item_call label="Ortam Tarayıcı Testi" name="Web Browser Test"/>
 		<menu_item_call label="Web İçeriği Gezdiricisi Hata Ayıklama Testi" name="Web Content Floater Debug Test"/>
+		<menu label="Günlük Tutma Seviyesini Seç" name="Set Logging Level"/>
 		<menu_item_check label="Izgara Seçiciyi Göster" name="Show Grid Picker"/>
 		<menu_item_call label="Bildirimler Konsolunu Göster" name="Show Notifications Console"/>
 	</menu>
diff --git a/indra/newview/skins/default/xui/tr/menu_viewer.xml b/indra/newview/skins/default/xui/tr/menu_viewer.xml
index ef10d639d7743e95425441321ab3521d0682dad7..d7b20bac4b4ef248562ad776de00ad683fdcbca8 100644
--- a/indra/newview/skins/default/xui/tr/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/tr/menu_viewer.xml
@@ -14,14 +14,14 @@
 			<menu_item_check label="Uç" name="Fly"/>
 			<menu_item_check label="Daima KoÅŸ" name="Always Run"/>
 			<menu_item_call label="Beni Anime Etmeyi Durdur" name="Stop Animating My Avatar"/>
+			<menu_item_call label="Yürü / koş / uç..." name="Walk / run / fly"/>
 		</menu>
 		<menu label="Durum" name="Status">
 			<menu_item_call label="Uzakta" name="Set Away"/>
 			<menu_item_call label="MeÅŸgul" name="Set Busy"/>
 		</menu>
-		<menu_item_call label="Yönetici Durumu Talep Et" name="Request Admin Options"/>
-		<menu_item_call label="Yönetici Durumundan Ayrıl" name="Leave Admin Options"/>
-		<menu_item_call label="L$ Satın Al" name="Buy and Sell L$"/>
+		<menu_item_call label="L$ Satın Al..." name="Buy and Sell L$"/>
+		<menu_item_call label="Satıcı Giden Kutusu..." name="MerchantOutbox"/>
 		<menu_item_call label="Hesap kontrol paneli..." name="Manage My Account"/>
 		<menu_item_call label="Tercihler..." name="Preferences"/>
 		<menu_item_call label="Araç çubuğu düğmeleri..." name="Toolbars"/>
@@ -61,12 +61,12 @@
 			<menu_item_check label="Parsel Özellikleri" name="Parcel Properties"/>
 			<menu_item_check label="Gelişmiş Menü" name="Show Advanced Menu"/>
 		</menu>
-		<menu label="Güneş" name="Environment Settings">
+		<menu label="Güneş" name="Sun">
 			<menu_item_call label="Gün Doğumu" name="Sunrise"/>
 			<menu_item_call label="Gün Ortası" name="Noon"/>
 			<menu_item_call label="Gün Batımı" name="Sunset"/>
 			<menu_item_call label="Gece Yarısı" name="Midnight"/>
-			<menu_item_call label="Bölge Ayarlarını Kullanın" name="Use Region Settings"/>
+			<menu_item_call label="Bölge Ayarlarını Kullan" name="Use Region Settings"/>
 		</menu>
 		<menu label="Ortam Düzenleyici" name="Environment Editor">
 			<menu_item_call label="Ortam Ayarları..." name="Environment Settings"/>
@@ -176,22 +176,22 @@
 			<menu_item_check label="Fare Üzerinden Görünüm Artı İşaretini Göster" name="ShowCrosshairs"/>
 		</menu>
 		<menu label="İşleme Türleri" name="Rendering Types">
-			<menu_item_check label="Basit" name="Simple"/>
-			<menu_item_check label="Alfa" name="Alpha"/>
-			<menu_item_check label="Ağaç" name="Tree"/>
-			<menu_item_check label="Avatarlar" name="Character"/>
-			<menu_item_check label="Yüzey Yaması" name="Surface Patch"/>
-			<menu_item_check label="Gökyüzü" name="Sky"/>
-			<menu_item_check label="Su" name="Water"/>
-			<menu_item_check label="Toprak" name="Ground"/>
-			<menu_item_check label="Hacim" name="Volume"/>
-			<menu_item_check label="Çimen" name="Grass"/>
-			<menu_item_check label="Bulutlar" name="Clouds"/>
-			<menu_item_check label="Parçacıklar" name="Particles"/>
-			<menu_item_check label="Tümsek" name="Bump"/>
+			<menu_item_check label="Basit" name="Rendering Type Simple"/>
+			<menu_item_check label="Alfa" name="Rendering Type Alpha"/>
+			<menu_item_check label="Ağaç" name="Rendering Type Tree"/>
+			<menu_item_check label="Avatarlar" name="Rendering Type Character"/>
+			<menu_item_check label="Yüzey Yaması" name="Rendering Type Surface Patch"/>
+			<menu_item_check label="Gökyüzü" name="Rendering Type Sky"/>
+			<menu_item_check label="Su" name="Rendering Type Water"/>
+			<menu_item_check label="Toprak" name="Rendering Type Ground"/>
+			<menu_item_check label="Hacim" name="Rendering Type Volume"/>
+			<menu_item_check label="Çimen" name="Rendering Type Grass"/>
+			<menu_item_check label="Bulutlar" name="Rendering Type Clouds"/>
+			<menu_item_check label="Parçacıklar" name="Rendering Type Particles"/>
+			<menu_item_check label="Tümsek" name="Rendering Type Bump"/>
 		</menu>
 		<menu label="İşleme Özellikleri" name="Rendering Features">
-			<menu_item_check label="KA" name="UI"/>
+			<menu_item_check label="KA" name="ToggleUI"/>
 			<menu_item_check label="Seçili" name="Selected"/>
 			<menu_item_check label="Vurgulanmış" name="Highlighted"/>
 			<menu_item_check label="Dinamik Dokular" name="Dynamic Textures"/>
@@ -205,8 +205,6 @@
 		<menu_item_check label="Fare Düzleştirme" name="Mouse Smoothing"/>
 		<menu_item_call label="Bırakma Anahtarları" name="Release Keys"/>
 		<menu label="Kısa Yollar" name="Shortcuts">
-			<menu_item_call label="Görüntü (L$[COST])..." name="Upload Image"/>
-			<menu_item_check label="Ara" name="Search"/>
 			<menu_item_check label="Gelişmiş Menüyü Göster - eski kısayol" name="Show Advanced Menu - legacy shortcut"/>
 			<menu_item_call label="Pencereyi Kapat" name="Close Window"/>
 			<menu_item_call label="Tüm Pencereleri Kapat" name="Close All Windows"/>
@@ -215,13 +213,6 @@
 			<menu_item_check label="Oyun Çubuğu Flycam" name="Joystick Flycam"/>
 			<menu_item_call label="Görünümü Sıfırla" name="Reset View"/>
 			<menu_item_call label="Son Sohbet Edene Bak" name="Look at Last Chatter"/>
-			<menu label="İnşa Et Aracını Seç" name="Select Tool">
-				<menu_item_call label="Odaklanma Aracı" name="Focus"/>
-				<menu_item_call label="Hareket Ettirme Aracı" name="Move"/>
-				<menu_item_call label="Düzenleme Aracı" name="Edit"/>
-				<menu_item_call label="Oluşturma Aracı" name="Create"/>
-				<menu_item_call label="Arazi Aracı" name="Land"/>
-			</menu>
 			<menu_item_call label="Yakınlaştır" name="Zoom In"/>
 			<menu_item_call label="Varsayılan Yakınlaştırma" name="Zoom Default"/>
 			<menu_item_call label="Uzaklaştırma" name="Zoom Out"/>
@@ -294,6 +285,7 @@
 			<menu_item_check label="Işın Yayını" name="Raycast"/>
 			<menu_item_check label="Rüzgar Vektörleri" name="Wind Vectors"/>
 			<menu_item_check label="İşleme Karmaşıklığı" name="rendercomplexity"/>
+			<menu_item_check label="Aksesuar Bayt Büyüklüğü" name="attachment bytes"/>
 			<menu_item_check label="Åžekillendir" name="Sculpt"/>
 		</menu>
 		<menu label="Ä°ÅŸleme" name="Rendering">
@@ -335,9 +327,8 @@
 			<menu_item_call label="Kaydı Başlat" name="Start Record"/>
 			<menu_item_call label="Kaydı Durdur" name="Stop Record"/>
 		</menu>
-		<menu label="Dünya" name="World">
+		<menu label="Dünya" name="DevelopWorld">
 			<menu_item_check label="Sim Güneşi Geçersiz Kıl" name="Sim Sun Override"/>
-			<menu_item_check label="Yanıp Sönen İşaret" name="Cheesy Beacon"/>
 			<menu_item_check label="Sabit Hava Durumu" name="Fixed Weather"/>
 			<menu_item_call label="Bölge Nesne Önbelleğinin Dökümünü Al" name="Dump Region Object Cache"/>
 		</menu>
@@ -369,11 +360,11 @@
 		</menu>
 		<menu label="Avatar" name="Character">
 			<menu label="KaydedilmiÅŸ Dokuyu Al" name="Grab Baked Texture">
-				<menu_item_call label="Ä°ris" name="Iris"/>
-				<menu_item_call label="BaÅŸ" name="Head"/>
-				<menu_item_call label="Üst Gövde" name="Upper Body"/>
-				<menu_item_call label="Alt Gövde" name="Lower Body"/>
-				<menu_item_call label="Etek" name="Skirt"/>
+				<menu_item_call label="Ä°ris" name="Grab Iris"/>
+				<menu_item_call label="BaÅŸ" name="Grab Head"/>
+				<menu_item_call label="Üst Gövde" name="Grab Upper Body"/>
+				<menu_item_call label="Alt Gövde" name="Grab Lower Body"/>
+				<menu_item_call label="Etek" name="Grab Skirt"/>
 			</menu>
 			<menu label="Karakter Testleri" name="Character Tests">
 				<menu_item_call label="XML&apos;de Görünüm" name="Appearance To XML"/>
@@ -401,17 +392,25 @@
 		<menu_item_check label="HTTP Dokuları" name="HTTP Textures"/>
 		<menu_item_check label="HTTP Envanteri" name="HTTP Inventory"/>
 		<menu_item_call label="Görüntüleri Sıkıştır" name="Compress Images"/>
+		<menu_item_call label="Visual Leak Detector&apos;ı Etkinleştir" name="Enable Visual Leak Detector"/>
 		<menu_item_check label="Mini Döküm Dosyası Hata Ayıklama Çıktısı" name="Output Debug Minidump"/>
 		<menu_item_check label="Sonraki Çalışmada Konsol Penceresi" name="Console Window"/>
+		<menu label="Günlük Tutma Seviyesini Seç" name="Set Logging Level">
+			<menu_item_check label="Hata ayıkla" name="Debug"/>
+			<menu_item_check label="Bilgi" name="Info"/>
+			<menu_item_check label="Uyarı" name="Warning"/>
+			<menu_item_check label="Hata" name="Error"/>
+			<menu_item_check label="Hiçbiri" name="None"/>
+		</menu>
 		<menu_item_call label="Yönetici Durumu Talep Et" name="Request Admin Options"/>
 		<menu_item_call label="Yönetici Durumundan Ayrıl" name="Leave Admin Options"/>
 		<menu_item_check label="Yönetici Menüsünü Göster" name="View Admin Options"/>
 	</menu>
 	<menu label="Yönetici" name="Admin">
-		<menu label="Object">
-			<menu_item_call label="Kopya Al" name="Take Copy"/>
-			<menu_item_call label="Mülkiyetime Geçir" name="Force Owner To Me"/>
-			<menu_item_call label="İzinlerle Birlikte Mülkiyetime Geçir" name="Force Owner Permissive"/>
+		<menu label="Nesne" name="AdminObject">
+			<menu_item_call label="Kopya Al" name="Admin Take Copy"/>
+			<menu_item_call label="Zorunlu Olarak Mülkiyetime Geçir" name="Force Owner To Me"/>
+			<menu_item_call label="Sahibin İzinlerini Zorunlu Kıl" name="Force Owner Permissive"/>
 			<menu_item_call label="Sil" name="Delete"/>
 			<menu_item_call label="Kilitle" name="Lock"/>
 			<menu_item_call label="Varlık Kimliklerini Al" name="Get Assets IDs"/>
@@ -445,7 +444,7 @@
 			<menu_item_call label="Fizik" name="Physics"/>
 			<menu_item_call label="Tüm Giysiler" name="All Clothes"/>
 		</menu>
-		<menu label="Yardım" name="Help">
+		<menu label="Yardım" name="DeprecatedHelp">
 			<menu_item_call label="Resmi Linden Blog&apos;u" name="Official Linden Blog"/>
 			<menu_item_call label="Komut Dosyası Portalı" name="Scripting Portal"/>
 			<menu label="Hata Raporlama" name="Bug Reporting">
diff --git a/indra/newview/skins/default/xui/tr/notifications.xml b/indra/newview/skins/default/xui/tr/notifications.xml
index 631634aa7d14200a12e239136861ec93eff07984..6681cdac7affacb6b216590ff983ae55b8b78b5f 100644
--- a/indra/newview/skins/default/xui/tr/notifications.xml
+++ b/indra/newview/skins/default/xui/tr/notifications.xml
@@ -86,17 +86,38 @@ Hata ayrıntıları: &apos;[_NAME]&apos; adlı bildirim notifications.xml içind
 		<usetemplate canceltext="Ä°ptal" name="yesnocancelbuttons" notext="Kaydetme" yestext="Kaydet"/>
 	</notification>
 	<notification name="ConfirmNoCopyToOutbox">
-		Bu öğeyi Pazaryeri Giden Kutunuza kopyalama izniniz yok. Aşağıdaki öğeyi taşımak istediğinize emin misiniz?
-        [ITEM_NAME]
-		<usetemplate name="okcancelbuttons" notext="Hayır" yestext="Evet"/>
+		Bu öğelerden bir veya daha fazlasını Satıcı Giden Kutusuna kopyalama izniniz yok.  Bunları taşıyabilir veya bırakabilirsiniz.
+		<usetemplate name="okcancelbuttons" notext="Öğeleri taşıma" yestext="Öğeleri taşı"/>
+	</notification>
+	<notification name="OutboxFolderCreated">
+		Satıcı Giden Kutunuzun üst seviyesine aktardığınız her bir öğe için yeni bir klasör oluşturuldu.
+		<usetemplate ignoretext="Satıcı Giden Kutusunda yeni bir klasör oluşturuldu" name="okignore" yestext="Tamam"/>
 	</notification>
-	<notification name="OutboxUploadComplete">
-		Pazaryerinin karşıya yüklenmesi tamamlandı.
-		<usetemplate name="okbutton" yestext="Yaşasın!"/>
+	<notification name="OutboxImportComplete">
+		Başarılı oldu
+
+Tüm klasörler başarıyla Pazaryerine gönderildi.
+		<usetemplate ignoretext="Tüm klasörler Pazaryerine gönderildi" name="okignore" yestext="Tamam"/>
 	</notification>
-	<notification name="OutboxUploadHadErrors">
-		Pazaryerinin karşıya yüklenmesi hatalarla tamamlandı!  Lütfen giden kutunuzdaki sorunları düzeltin ve tekrar deneyin.  Teşekkürler.
-		<usetemplate name="okbutton" yestext="Yuh!"/>
+	<notification name="OutboxImportHadErrors">
+		Bazı klasörler aktarılmadı
+
+Bazı klasörler Pazaryerine gönderildiğinde hatalar meydana geldi.  Bu klasörler hala Satıcı Giden Kutunuzda.
+
+Daha fazla bilgi için bkz. [[MARKETPLACE_IMPORTS_URL] hata günlüğü].
+		<usetemplate name="okbutton" yestext="Tamam"/>
+	</notification>
+	<notification name="OutboxImportFailed">
+		Aktarım başarılamadı
+
+Bir sistem veya ağ hatası nedeniyle Pazaryerine hiçbir klasör gönderilemedi.  Daha sonra tekrar deneyin.
+		<usetemplate name="okbutton" yestext="Tamam"/>
+	</notification>
+	<notification name="OutboxInitFailed">
+		Pazaryeri başlatılamadı.
+
+Bir sistem veya ağ hatası nedeniyle Pazaryeri başlatılamadı.  Daha sonra tekrar deneyin.
+		<usetemplate name="okbutton" yestext="Tamam"/>
 	</notification>
 	<notification name="CompileQueueSaveText">
 		Aşağıdaki nedenden dolayı, bir komut dosyası için metin karşıya yüklenirken bir sorun oluştu: [REASON]. Lütfen daha sonra tekrar deneyin.
@@ -649,7 +670,7 @@ Beklenen [VALIDS]
 		Çıkış dosyası oluşturulamıyor: [FILE]
 	</notification>
 	<notification name="DoNotSupportBulkAnimationUpload">
-		[APP_NAME] şu an için animasyon dosyalarının toplu olarak karşıya yüklenmesini desteklemiyor.
+		[APP_NAME] şu an için BVH formatında animasyon dosyalarının toplu olarak yüklenmesini desteklemiyor.
 	</notification>
 	<notification name="CannotUploadReason">
 		Aşağıdaki nedenden dolayı [FILE] dosyası karşıya yüklenemedi: [REASON]
@@ -2609,16 +2630,16 @@ Talep kabul edilsin mi?
 		[NAME] adlı kişiye ait &apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos;
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Engelle"/>
-			<button name="Ignore" text="Yok say"/>
+			<button name="Client_Side_Mute" text="Engelle"/>
+			<button name="Client_Side_Ignore" text="Yok say"/>
 		</form>
 	</notification>
 	<notification name="ScriptDialogGroup">
 		[GROUPNAME] grubuna ait &apos;&lt;nolink&gt;[TITLE]&lt;/nolink&gt;&apos;
 [MESSAGE]
 		<form name="form">
-			<button name="Mute" text="Engelle"/>
-			<button name="Ignore" text="Yok say"/>
+			<button name="Client_Side_Mute" text="Engelle"/>
+			<button name="Client_Side_Ignore" text="Yok say"/>
 		</form>
 	</notification>
 	<notification name="BuyLindenDollarSuccess">
@@ -2813,6 +2834,18 @@ Ayrıntılar için günlük dosyasına bakın.
 
 Paylaşmanın yapılacağı Sakinler:
 
+[RESIDENTS]
+		<usetemplate name="okcancelbuttons" notext="Ä°ptal" yestext="Tamam"/>
+	</notification>
+	<notification name="ShareFolderConfirmation">
+		Bir defada sadece bir klasör paylaşılabilir.
+
+Aşağıdaki öğeleri paylaşmak istediğinize emin misiniz?
+
+&lt;nolink&gt;[ITEMS]&lt;/nolink&gt;
+
+Paylaşmanın yapılacağı Second Life Sakinleri:
+
 [RESIDENTS]
 		<usetemplate name="okcancelbuttons" notext="Ä°ptal" yestext="Tamam"/>
 	</notification>
diff --git a/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml b/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml
index c405105e007570dacc5541ba2508f88db2bbb676..d238388b0eec421839e4df7d3353a182f7500f73 100644
--- a/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml
+++ b/indra/newview/skins/default/xui/tr/panel_nearby_chat.xml
@@ -1,4 +1,8 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes"?>
 <panel name="nearby_chat">
-	<check_box label="Sohbeti çevir" name="translate_chat_checkbox"/>
+	<layout_stack name="stack">
+		<layout_panel name="translate_chat_checkbox_lp">
+			<check_box label="Sohbeti çevir" name="translate_chat_checkbox"/>
+		</layout_panel>
+	</layout_stack>
 </panel>
diff --git a/indra/newview/skins/default/xui/tr/panel_region_estate.xml b/indra/newview/skins/default/xui/tr/panel_region_estate.xml
index 4ba55cafb6eebcacfb796b5a97f24a906d097f36..f1df13df612af1dc9e5ee1a6f02ac75e6bca3d4b 100644
--- a/indra/newview/skins/default/xui/tr/panel_region_estate.xml
+++ b/indra/newview/skins/default/xui/tr/panel_region_estate.xml
@@ -20,10 +20,10 @@
 	<slider label="Faz" name="sun_hour_slider"/>
 	<check_box label="Kamusal EriÅŸime Ä°zin Ver" name="externally_visible_check"/>
 	<text name="Only Allow">
-		Erişimi şununla doğrulanan hesaplarla sınırla:
+		Sadece ÅŸu Sakinlere eriÅŸim izni verin:
 	</text>
-	<check_box label="Dosyadaki Ödeme Bilgileri" name="limit_payment" tool_tip="Tanınmayan Sakinleri Yasakla"/>
-	<check_box label="Yaş Doğrulama" name="limit_age_verified" tool_tip="Yaşını doğrulamayan Sakinleri yasakla Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
+	<check_box label="Ödeme bilgileri kayıtlı" name="limit_payment" tool_tip="Sakinlerin bu gayrimenkule erişebilmesi için ödeme bilgilerinin kayıtlı olması gerekir.  Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
+	<check_box label="Yaş doğrulaması yapılmış" name="limit_age_verified" tool_tip="Sakinlerin bu gayrimenkule erişebilmesi için yaş doğrulamalarının yapılmış olması gerekir. Daha fazla bilgi için [SUPPORT_SITE] adresini ziyaret edin."/>
 	<check_box label="Sesli Sohbete Ä°zin Ver" name="voice_chat_check"/>
 	<check_box label="Doğrudan Işınlamaya İzin Ver" name="allow_direct_teleport"/>
 	<button label="Uygula" name="apply_btn"/>
diff --git a/indra/newview/skins/default/xui/tr/panel_script_ed.xml b/indra/newview/skins/default/xui/tr/panel_script_ed.xml
index bc30320fa519c6d8a6fe5eed775ab6adb71cb878..7aa1da6fb2c33318f9dbfdaccb84edcdf29a8c2a 100644
--- a/indra/newview/skins/default/xui/tr/panel_script_ed.xml
+++ b/indra/newview/skins/default/xui/tr/panel_script_ed.xml
@@ -22,6 +22,8 @@
 		<menu label="Dosya" name="File">
 			<menu_item_call label="Kaydet" name="Save"/>
 			<menu_item_call label="Tüm Değişiklikleri Geri Çevir" name="Revert All Changes"/>
+			<menu_item_call label="Dosyadan yükle..." name="LoadFromFile"/>
+			<menu_item_call label="Dosyaya kaydet..." name="SaveToFile"/>
 		</menu>
 		<menu label="Düzenle" name="Edit">
 			<menu_item_call label="Geri Al" name="Undo"/>
diff --git a/indra/newview/skins/default/xui/tr/panel_status_bar.xml b/indra/newview/skins/default/xui/tr/panel_status_bar.xml
index 81c304a5d80203d90663c9de7cbcc5573ae6d18c..178cbda4a2e000d64c0c39e08b3065417b09e91a 100644
--- a/indra/newview/skins/default/xui/tr/panel_status_bar.xml
+++ b/indra/newview/skins/default/xui/tr/panel_status_bar.xml
@@ -15,7 +15,7 @@
 	<panel.string name="buycurrencylabel">
 		L$ [AMT]
 	</panel.string>
-	<panel name="balance_bg">
+	<panel left="-425" name="balance_bg" width="215">
 		<text name="balance" tool_tip="L$ bakiyenizi yenilemek için buraya tıklayın" value="L$20"/>
 		<button label="L$ Satın Al" name="buyL" tool_tip="Daha fazla L$ satın almak için tıklayın"/>
 		<button label="Alışveriş yap" name="goShop" tool_tip="Second Life Pazaryeri Aç" width="95"/>
diff --git a/indra/newview/skins/default/xui/tr/sidepanel_inventory.xml b/indra/newview/skins/default/xui/tr/sidepanel_inventory.xml
index 70c449b4024133eb2bb42d05947493bbc475635a..938b5a76d83ca146acae7cc8d065d2a60d40928c 100644
--- a/indra/newview/skins/default/xui/tr/sidepanel_inventory.xml
+++ b/indra/newview/skins/default/xui/tr/sidepanel_inventory.xml
@@ -2,47 +2,24 @@
 <panel label="EÅŸyalar" name="objects panel">
 	<panel label="" name="sidepanel__inventory_panel">
 		<layout_stack name="inventory_layout_stack">
-			<layout_panel name="inbox_outbox_layout_panel">
-				<layout_stack name="inbox_outbox_layout_stack">
-					<layout_panel name="inbox_layout_panel">
-						<panel label="" name="marketplace_inbox">
-							<string name="InboxLabelWithArg">
-								Alınan öğeler ([NUM])
-							</string>
-							<string name="InboxLabelNoArg">
-								Alınan öğeler
-							</string>
-							<button label="Alınan öğeler" name="inbox_btn"/>
-							<text name="inbox_fresh_new_count">
-								[NUM] yeni
-							</text>
-							<panel tool_tip="Drag and drop items to your inventory to manage and use them">
-								<text name="inbox_inventory_placeholder">
-									Pazaryerinden satın alınan öğeler buraya teslim edilir.
-								</text>
-							</panel>
-						</panel>
-					</layout_panel>
-					<layout_panel name="outbox_layout_panel">
-						<panel label="" name="marketplace_outbox">
-							<string name="OutboxLabelWithArg">
-								Satıcı giden kutusu ([NUM])
-							</string>
-							<string name="OutboxLabelNoArg">
-								Satıcı giden kutusu
-							</string>
-							<button label="Satıcı giden kutusu" name="outbox_btn"/>
-							<button label="" name="outbox_sync_btn" tool_tip="Pazaryeri Vitrinime Gönder"/>
-							<panel>
-								<panel name="outbox_inventory_placeholder_panel">
-									<text name="outbox_inventory_placeholder_title">
-										Yükleniyor...
-									</text>
-								</panel>
-							</panel>
-						</panel>
-					</layout_panel>
-				</layout_stack>
+			<layout_panel name="inbox_layout_panel">
+				<panel label="" name="marketplace_inbox">
+					<string name="InboxLabelWithArg">
+						Alınan öğeler ([NUM])
+					</string>
+					<string name="InboxLabelNoArg">
+						Alınan öğeler
+					</string>
+					<button label="Alınan öğeler" name="inbox_btn"/>
+					<text name="inbox_fresh_new_count">
+						[NUM] yeni
+					</text>
+					<panel name="inbox_inventory_placeholder_panel" tool_tip="Öğeleri kullanmak için bunları sürükleyin ve envanterinize bırakın">
+						<text name="inbox_inventory_placeholder">
+							Pazaryerinden satın alınan öğeler buraya teslim edilir.
+						</text>
+					</panel>
+				</panel>
 			</layout_panel>
 		</layout_stack>
 		<panel name="button_panel">
diff --git a/indra/newview/skins/default/xui/tr/strings.xml b/indra/newview/skins/default/xui/tr/strings.xml
index 0dbc9b0a0ee84ce8276cbd7960a7d37c59d24f06..2a4e2c20a7e6d83eeb1c0fcddac7c1a0ecffa97f 100644
--- a/indra/newview/skins/default/xui/tr/strings.xml
+++ b/indra/newview/skins/default/xui/tr/strings.xml
@@ -181,7 +181,7 @@ Güncelleştirmeler için www.secondlife.com/status adresini kontrol edin.
 	</string>
 	<string name="LoginFailedPremiumOnly">
 		Second Life üzerindeki aktif kullanıcıların olası en iyi deneyimi yaşamasını sağlamak için, oturum açılması geçici olarak kısıtlanmıştır.
-	 	
+
 Second Life için ödeme yapmış olan kişilere öncelik tanımak amacıyla, ücretsiz hesaplara sahip kişiler bu süre içerisinde Second Life&apos;a erişemeyecekler.
 	</string>
 	<string name="LoginFailedComputerProhibited">
@@ -339,17 +339,35 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
 		Buraya sadece bir öğe sürüklenebilir.
 	</string>
 	<string name="TooltipPrice" value="L$[AMOUNT]:"/>
+	<string name="TooltipOutboxDragToWorld">
+		Satıcı giden kutunuzda öğeler oluşturamazsınız
+	</string>
 	<string name="TooltipOutboxNoTransfer">
-		Bu nesnelerden bir veya daha fazlası başka bir kullanıcıya satılamaz veya aktarılamaz.
+		Bu nesnelerden bir veya daha fazlası satılamaz veya aktarılamaz.
+	</string>
+	<string name="TooltipOutboxNotInInventory">
+		Satıcı giden kutunuza sadece doğrudan kendi envanterinizden öğeler koyabilirsiniz
 	</string>
 	<string name="TooltipOutboxWorn">
-		Bu nesnelerden bir veya daha fazlasını giyiyorsunuz. Bunları avatarınızdan kaldırın ve tekrar taşımayı deneyin.
+		Giymekte olduğunuz öğeleri Satıcı giden kutunuza koyamazsınız.
+	</string>
+	<string name="TooltipOutboxCallingCard">
+		Satıcı giden kutunuza arama kartları koyamazsınız
 	</string>
 	<string name="TooltipOutboxFolderLevels">
-		Bu klasörde çok fazla alt klasör seviyesi var. Dahili klasörleri tekrar düzenleyerek maksimum 4 seviye derinliğe azaltın (Kök Klasör içinde A içinde B içinde C şeklinde).
+		İç içe geçmiş klasörlerin derinliği üçü geçiyor
+	</string>
+	<string name="TooltipOutboxTooManyFolders">
+		Üst seviyedeki klasördeki alt klasör sayısı 20&apos;yi geçiyor
 	</string>
 	<string name="TooltipOutboxTooManyObjects">
-		Bu klasörde 200&apos;den fazla nesne var. Nesne sayısını azaltmak için öğelerden bazılarını kutuya koyun.
+		Üst seviyedeki klasördeki öğe sayısı 200&apos;ü geçiyor
+	</string>
+	<string name="TooltipDragOntoOwnChild">
+		Bir klasörü alt klasörüne taşıyamazsınız
+	</string>
+	<string name="TooltipDragOntoSelf">
+		Bir klasörü kendi içine taşıyamazsınız
 	</string>
 	<string name="TooltipHttpUrl">
 		Bu web sayfasını görmek için tıklayın
@@ -814,6 +832,9 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
 	<string name="anim_yes_head">
 		Evet
 	</string>
+	<string name="multiple_textures">
+		Birden Çok
+	</string>
 	<string name="texture_loading">
 		Yükleniyor...
 	</string>
@@ -973,6 +994,9 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
 	<string name="choose_the_directory">
 		Dizin Seç
 	</string>
+	<string name="script_files">
+		Komut Dosyaları
+	</string>
 	<string name="AvatarSetNotAway">
 		Uzakta DeÄŸil
 	</string>
@@ -1211,43 +1235,36 @@ Lütfen bir dakika içerisinde tekrar oturum açmayı deneyin.
 		Envanterinizde bu dokunun kopyası yok
 	</string>
 	<string name="InventoryInboxNoItems">
-		Bir öğeyi satın aldığınızda veya başka bir şekilde edindiğinizde burada görünür; bunu envanterinizdeki bir klasöre sürükleyebilir veya tutmak istemiyorsanız silebilirsiniz.
+		Pazaryerinda satın aldıklarınız burada görünecektir. Bunları kullanmak için envanterinize sürükleyebilirsiniz.
 	</string>
 	<string name="MarketplaceURL">
-		http://marketplace.[DOMAIN_NAME]
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/
 	</string>
 	<string name="MarketplaceURL_CreateStore">
-		http://marketplace.[DOMAIN_NAME]/create_store
-	</string>
-	<string name="MarketplaceURL_LearnMore">
-		http://marketplace.[DOMAIN_NAME]/learn_more
+		http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193#Section_.4
 	</string>
-	<string name="InventoryOutboxCreationErrorTitle">
-		Satıcı Giden Kutunuz düzgün yapılandırılmamıştır
+	<string name="MarketplaceURL_Dashboard">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard
 	</string>
-	<string name="InventoryOutboxCreationErrorTooltip">
-		Satıcı Giden Kutusu yapılandırma hatası
+	<string name="MarketplaceURL_Imports">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports
 	</string>
-	<string name="InventoryOutboxCreationError">
-		Sorunu düzeltmek için lütfen Müşteri Hizmetlerine başvurun.
+	<string name="MarketplaceURL_LearnMore">
+		https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more
 	</string>
 	<string name="InventoryOutboxNotMerchantTitle">
-		Pazaryerinde herkes öğe satabilir
-	</string>
-	<string name="InventoryOutboxNotMerchantTooltip">
-		Bir satıcı olun!
+		Pazaryerinde herkes öğe satabilir.
 	</string>
+	<string name="InventoryOutboxNotMerchantTooltip"/>
 	<string name="InventoryOutboxNotMerchant">
-		[[MARKETPLACE_URL] Second Life Pazaryeri] içerisinde bir milyondan fazla sanal ürün satışa sunulmuştur, bunların tümü Sakinler tarafından oluşturulmuştur. Siz de oluşturduğunuz öğeleri ve satın aldığınız öğelerin bazılarını satabilirsiniz. Bunu yapmak kolaydır, kurulum da ücretsizdir.  [[LEARN_MORE_URL] Daha fazla bilgi edinin] veya başlamak için Pazaryerinde [[CREATE_STORE_URL] bir mağaza açın].
+		Eğer bir satıcı olmak istiyorsanız, [Pazaryerinde [MARKETPLACE_CREATE_STORE_URL] bir mağaza açmanız gerekir].
 	</string>
 	<string name="InventoryOutboxNoItemsTitle">
-		Pazaryerine öğe göndermek için yeni bir yol
-	</string>
-	<string name="InventoryOutboxNoItemsTooltip">
-		Öğeleri Pazaryerinde satışa hazırlamak için sürükleyip buraya bırakın
+		Giden kutunuz boÅŸ.
 	</string>
+	<string name="InventoryOutboxNoItemsTooltip"/>
 	<string name="InventoryOutboxNoItems">
-		Satmak istediğiniz öğeleri veya klasörleri bu alana sürükleyin.  Öğenin bir kopyası burada görünür ve kopyalanamaz bir öğeyi sürüklemediyseniz, envanteriniz aynı kalır.  Öğeleri Pazaryerine göndermeye hazır olduğunuzda Karşıya Yükle düğmesine tıklayın. Öğeleriniz Pazaryeri Envanterinize taşındığında bu klasörden kaybolurlar.
+		Bu alana klasörleri sürükleyin ve bunları [[MARKETPLACE_DASHBOARD_URL] Pazaryerinde] satılık olarak duyurmak için &quot;Pazaryerine Gönder&quot; üzerine tıklayın.
 	</string>
 	<string name="Marketplace Error None">
 		Hata yok
@@ -3904,6 +3921,9 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
 	<string name="Saved_message">
 		(Kaydedildi [LONG_TIMESTAMP])
 	</string>
+	<string name="IM_unblock_only_groups_friends">
+		Bu mesajı görmek için Tercihler/Gizlilik&apos;de &apos;Sadece arkadaşlar ve gruplar beni arasın veya Aİ göndersin&apos; seçeneğinin işaretini kaldırmalısınız.
+	</string>
 	<string name="answered_call">
 		Aramanız yanıtlandı
 	</string>
@@ -4100,9 +4120,7 @@ Bu iletiyi almaya devam ederseniz, lütfen [SUPPORT_SITE] bölümüne başvurun.
 		Çevrimiçi
 	</string>
 	<string name="uploading_abuse_report">
-		Karşıya Yükleniyor...
-  
-Kötüye Kullanımı Bildirme
+		Kötüye Kullanım Bildirimi Karşıya Yükleniyor...
 	</string>
 	<string name="New Shape">
 		Yeni Åžekil
@@ -4369,7 +4387,7 @@ Kötüye Kullanımı Bildirme
 	<string name="server_is_down">
 		Tüm çabalarımıza rağmen beklenmeyen bir hata meydana geldi.
 
-	Hizmetle ilişkili bilinen bir sorun olup olmadığını görmek için lütfen status.secondlifegrid.net adresine bakın.  
+	Hizmetle ilişkili bilinen bir sorun olup olmadığını görmek için lütfen status.secondlifegrid.net adresine bakın.
         Sorun yaşamaya devam ederseniz lütfen ağınızın ve güvenlik duvarınızın ayarlarına bakın.
 	</string>
 	<string name="dateTimeWeekdaysNames">
@@ -4848,6 +4866,9 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin.
 	<string name="Command_Move_Label">
 		Yürü / koş / uç
 	</string>
+	<string name="Command_Outbox_Label">
+		Satıcı giden kutusu
+	</string>
 	<string name="Command_People_Label">
 		KiÅŸiler
 	</string>
@@ -4920,6 +4941,9 @@ Düzenleyici yolunu çift tırnakla çevrelemeyi deneyin.
 	<string name="Command_Move_Tooltip">
 		Avatarınızı hareket ettirmek
 	</string>
+	<string name="Command_Outbox_Tooltip">
+		Satmak amacıyla Pazaryerinize öğeler taşıyın
+	</string>
 	<string name="Command_People_Tooltip">
 		Arkadaşlar, gruplar ve yakındaki kişiler
 	</string>