diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index d1abebf84ce529641cb279022c1c2f5b0b3ad667..cd7a76db28c67959f6e50f8487be938a0ccc0bca 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -534,11 +534,17 @@ void main() #ifdef FOR_IMPOSTOR vec4 color; color.rgb = diff.rgb; - color.a = diff.a; + +#ifdef USE_VERTEX_COLOR + float final_alpha = diff.a * vertex_color.a; + diff.rgb *= vertex_color.rgb; +#else + float final_alpha = diff.a; +#endif // Insure we don't pollute depth with invis pixels in impostor rendering // - if (color.a < 0.01) + if (final_alpha < 0.01) { discard; }