From 1762cc49395d2596ab0788b2a4504abaefbe64db Mon Sep 17 00:00:00 2001 From: Dave Parks <davep@lindenlab.com> Date: Thu, 20 Oct 2011 14:20:12 -0500 Subject: [PATCH] SH-2570 Don't minimize viewer when reloading shaders (revert hack that didn't work) and pause shader loading until after all feature masks have been applied when switching detail levels --- indra/newview/llfeaturemanager.cpp | 8 +++++++- indra/newview/llviewershadermgr.cpp | 6 ++---- indra/newview/llviewershadermgr.h | 1 + 3 files changed, 10 insertions(+), 5 deletions(-) diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index db9a0424c0d..eb0cdf28c0e 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -51,6 +51,7 @@ #include "llcontrol.h" #include "llboost.h" #include "llweb.h" +#include "llviewershadermgr.h" #if LL_WINDOWS #include "lldxhardware.h" @@ -662,8 +663,10 @@ void LLFeatureManager::applyFeatures(bool skipFeatures) void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures) { - applyBaseMasks(); + LLViewerShaderMgr::sSkipReload = true; + applyBaseMasks(); + switch (level) { case 0: @@ -684,6 +687,9 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures) } applyFeatures(skipFeatures); + + LLViewerShaderMgr::sSkipReload = false; + LLViewerShaderMgr::instance()->setShaders(); } void LLFeatureManager::applyBaseMasks() diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 50910e26e59..e50625af600 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -59,6 +59,7 @@ using std::make_pair; using std::string; BOOL LLViewerShaderMgr::sInitialized = FALSE; +bool LLViewerShaderMgr::sSkipReload = false; LLVector4 gShinyOrigin; @@ -350,7 +351,7 @@ void LLViewerShaderMgr::setShaders() //setShaders might be called redundantly by gSavedSettings, so return on reentrance static bool reentrance = false; - if (!gPipeline.mInitialized || !sInitialized || reentrance) + if (!gPipeline.mInitialized || !sInitialized || reentrance || sSkipReload) { return; } @@ -401,9 +402,6 @@ void LLViewerShaderMgr::setShaders() if (gViewerWindow) { gViewerWindow->setCursor(UI_CURSOR_WAIT); - //VICIOUS HACK -- some drivers will time out if we don't redraw the window within 2 seconds, and this operation can take awhile - //minimizing tells the driver we won't be updating the window for a bit - gViewerWindow->getWindow()->minimize(); } // Lighting diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 26cef8cb3ef..3f670dfb145 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -33,6 +33,7 @@ class LLViewerShaderMgr: public LLShaderMgr { public: static BOOL sInitialized; + static bool sSkipReload; LLViewerShaderMgr(); /* virtual */ ~LLViewerShaderMgr(); -- GitLab