diff --git a/doc/contributions.txt b/doc/contributions.txt index 96ee446a0c2674db226aa215cf98730288ffc170..ee2dea7344347eee4e972343b790285e79cd224e 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -69,6 +69,7 @@ Aleric Inglewood VWR-10759 VWR-10837 VWR-12691 + VWR-12984 VWR-13996 VWR-14426 SNOW-84 diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index c0edd92bc117421a3501d71cd992f2f901c6cce8..096e8e07ab000d87d95b6c0c03e0c52599f83cc9 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -610,41 +610,46 @@ void LLGLManager::shutdownGL() void LLGLManager::initExtensions() { #if LL_MESA_HEADLESS -# if GL_ARB_multitexture +# ifdef GL_ARB_multitexture mHasMultitexture = TRUE; # else mHasMultitexture = FALSE; # endif -# if GL_ARB_texture_env_combine +# ifdef GL_ARB_texture_env_combine mHasARBEnvCombine = TRUE; # else mHasARBEnvCombine = FALSE; # endif -# if GL_ARB_texture_compression +# ifdef GL_ARB_texture_compression mHasCompressedTextures = TRUE; # else mHasCompressedTextures = FALSE; # endif -# if GL_ARB_vertex_buffer_object +# ifdef GL_ARB_vertex_buffer_object mHasVertexBufferObject = TRUE; # else mHasVertexBufferObject = FALSE; # endif -# if GL_EXT_framebuffer_object +# ifdef GL_EXT_framebuffer_object mHasFramebufferObject = TRUE; # else mHasFramebufferObject = FALSE; # endif -# if GL_EXT_framebuffer_multisample +# ifdef GL_EXT_framebuffer_multisample mHasFramebufferMultisample = TRUE; # else mHasFramebufferMultisample = FALSE; # endif -# if GL_ARB_draw_buffers +# ifdef GL_ARB_draw_buffers mHasDrawBuffers = TRUE; #else mHasDrawBuffers = FALSE; # endif +# if defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp) + mHasDepthClamp = TRUE; +#else + mHasDepthClamp = FALSE; +#endif # if GL_EXT_blend_func_separate mHasBlendFuncSeparate = TRUE; #else @@ -671,6 +676,7 @@ void LLGLManager::initExtensions() mHasCompressedTextures = glh_init_extensions("GL_ARB_texture_compression"); mHasOcclusionQuery = ExtensionExists("GL_ARB_occlusion_query", gGLHExts.mSysExts); mHasVertexBufferObject = ExtensionExists("GL_ARB_vertex_buffer_object", gGLHExts.mSysExts); + mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts); // mask out FBO support when packed_depth_stencil isn't there 'cause we need it for LLRenderTarget -Brad mHasFramebufferObject = ExtensionExists("GL_EXT_framebuffer_object", gGLHExts.mSysExts) && ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts); @@ -694,6 +700,7 @@ void LLGLManager::initExtensions() if (getenv("LL_GL_NOEXT")) { //mHasMultitexture = FALSE; // NEEDED! + mHasDepthClamp = FALSE; mHasARBEnvCombine = FALSE; mHasCompressedTextures = FALSE; mHasVertexBufferObject = FALSE; @@ -755,6 +762,7 @@ void LLGLManager::initExtensions() if (strchr(blacklist,'s')) mHasFramebufferMultisample = FALSE; if (strchr(blacklist,'t')) mHasTextureRectangle = FALSE; if (strchr(blacklist,'u')) mHasBlendFuncSeparate = FALSE;//S + if (strchr(blacklist,'v')) mHasDepthClamp = FALSE; } #endif // LL_LINUX || LL_SOLARIS @@ -2037,7 +2045,7 @@ void LLGLDepthTest::checkState() } } -LLGLClampToFarClip::LLGLClampToFarClip(glh::matrix4f P) +LLGLSquashToFarClip::LLGLSquashToFarClip(glh::matrix4f P) { for (U32 i = 0; i < 4; i++) { @@ -2050,7 +2058,7 @@ LLGLClampToFarClip::LLGLClampToFarClip(glh::matrix4f P) glMatrixMode(GL_MODELVIEW); } -LLGLClampToFarClip::~LLGLClampToFarClip() +LLGLSquashToFarClip::~LLGLSquashToFarClip() { glMatrixMode(GL_PROJECTION); glPopMatrix(); diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 5e8965c06add464aa3d5bdedd1d39642ccf9b704..b0decc14999e3cd26b4a3435b3777ae3475da023 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -92,6 +92,7 @@ class LLGLManager BOOL mHasOcclusionQuery; BOOL mHasPointParameters; BOOL mHasDrawBuffers; + BOOL mHasDepthClamp; BOOL mHasTextureRectangle; // Other extensions. @@ -315,11 +316,11 @@ class LLGLUserClipPlane leaves this class. Does not stack. */ -class LLGLClampToFarClip +class LLGLSquashToFarClip { public: - LLGLClampToFarClip(glh::matrix4f projection); - ~LLGLClampToFarClip(); + LLGLSquashToFarClip(glh::matrix4f projection); + ~LLGLSquashToFarClip(); }; /* diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 5a34b46d0cd3fc2d49c6494c1fc948f69f8a8f5d..576969b81ae0f6eeab173375280d7fc91e103470 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -829,5 +829,15 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif // LL_MESA / LL_WINDOWS / LL_DARWIN +// Even when GL_ARB_depth_clamp is available in the driver, the (correct) +// headers, and therefore GL_DEPTH_CLAMP might not be defined. +// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just +// use the known numeric. +// +// To avoid #ifdef's in the code. Just define this here. +#ifndef GL_DEPTH_CLAMP +// Probably (still) called GL_DEPTH_CLAMP_NV. +#define GL_DEPTH_CLAMP 0x864F +#endif #endif // LL_LLGLHEADERS_H diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 583bb541608ec7a66caa54b744921fd6d9b78f48..8106fada111b5aa02aceed2f091fafefbdc28e59 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -358,6 +358,7 @@ void LLDrawable::makeActive() { U32 pcode = mVObjp->getPCode(); if (pcode == LLViewerObject::LL_VO_WATER || + pcode == LLViewerObject::LL_VO_VOID_WATER || pcode == LLViewerObject::LL_VO_SURFACE_PATCH || pcode == LLViewerObject::LL_VO_PART_GROUP || pcode == LLViewerObject::LL_VO_HUD_PART_GROUP || diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index cb651f9d3a23773cfd4ff1105f2769c605ebe1fc..ba576ff97f260365af30c2b8c413c9d8f0d81319 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -89,6 +89,7 @@ LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerTexture *tex0) case POOL_SKY: poolp = new LLDrawPoolSky(); break; + case POOL_VOIDWATER: case POOL_WATER: poolp = new LLDrawPoolWater(); break; diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index c69fee2bdf1ab8271d33e789742d38078fae6a7c..1d6f99d346eacc551f8e4486ee46f6e1a9d5e89c 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -57,6 +57,7 @@ class LLDrawPool POOL_BUMP, POOL_INVISIBLE, // see below * POOL_AVATAR, + POOL_VOIDWATER, POOL_WATER, POOL_GLOW, POOL_ALPHA, diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp index bb7c55e9317d547d49cb75248c9ebde546eb6433..ce07e62122de7d44ed340cd50344c9c485b84c09 100644 --- a/indra/newview/lldrawpoolground.cpp +++ b/indra/newview/lldrawpoolground.cpp @@ -68,7 +68,7 @@ void LLDrawPoolGround::render(S32 pass) LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - LLGLClampToFarClip far_clip(glh_get_current_projection()); + LLGLSquashToFarClip far_clip(glh_get_current_projection()); F32 water_height = gAgent.getRegion()->getWaterHeight(); glPushMatrix(); diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp index 41ea8d73b372b91ee6e2593c1235a8b7123d1011..6b45c5abb0a57c7aa497ec64416e09b7c76d128c 100644 --- a/indra/newview/lldrawpoolsky.cpp +++ b/indra/newview/lldrawpoolsky.cpp @@ -97,7 +97,7 @@ void LLDrawPoolSky::render(S32 pass) LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - LLGLClampToFarClip far_clip(glh_get_current_projection()); + LLGLSquashToFarClip far_clip(glh_get_current_projection()); LLGLEnable fog_enable( (mVertexShaderLevel < 1 && LLViewerCamera::getInstance()->cameraUnderWater()) ? GL_FOG : 0); diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index c20e1f9a263b5368687e383ebe7b07207c5a4af5..0ee70bcdd14525a810dd9c11461b4d8239a927b1 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -532,6 +532,7 @@ void LLDrawPoolWater::shade() glColor4fv(water_color.mV); { + LLGLEnable depth_clamp(gGLManager.mHasDepthClamp ? GL_DEPTH_CLAMP : 0); LLGLDisable cullface(GL_CULL_FACE); for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); iter != mDrawFace.end(); iter++) @@ -548,30 +549,19 @@ void LLDrawPoolWater::shade() sNeedsReflectionUpdate = TRUE; - if (water->getUseTexture()) + if (water->getUseTexture() || !water->getIsEdgePatch()) { sNeedsDistortionUpdate = TRUE; face->renderIndexed(); } + else if (gGLManager.mHasDepthClamp || deferred_render) + { + face->renderIndexed(); + } else - { //smash background faces to far clip plane - if (water->getIsEdgePatch()) - { - if (deferred_render) - { - face->renderIndexed(); - } - else - { - LLGLClampToFarClip far_clip(glh_get_current_projection()); - face->renderIndexed(); - } - } - else - { - sNeedsDistortionUpdate = TRUE; - face->renderIndexed(); - } + { + LLGLSquashToFarClip far_clip(glh_get_current_projection()); + face->renderIndexed(); } } } diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 41a299151e1c08e55a2ea82f7847d38a2ec9fef2..eaa6aa7e37cbacc6199f5f31736e0b2661912a14 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -260,7 +260,7 @@ void LLDrawPoolWLSky::render(S32 pass) LLGLDepthTest depth(GL_TRUE, GL_FALSE); LLGLDisable clip(GL_CLIP_PLANE0); - LLGLClampToFarClip far_clip(glh_get_current_projection()); + LLGLSquashToFarClip far_clip(glh_get_current_projection()); renderSkyHaze(camHeightLocal); diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp index 662e1c4f422c2df41a7e7dbd3ea96151e7d9a7f0..a34e0353ec5d9cd9593a20a858a5c54894b7050c 100644 --- a/indra/newview/llfloatergodtools.cpp +++ b/indra/newview/llfloatergodtools.cpp @@ -209,13 +209,6 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg) llassert(msg); if (!msg) return; - LLHost host = msg->getSender(); - if (host != gAgent.getRegionHost()) - { - // update is for a different region than the one we're in - return; - } - //const S32 SIM_NAME_BUF = 256; U32 region_flags; U8 sim_access; @@ -233,6 +226,8 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg) S32 redirect_grid_y; LLUUID cache_id; + LLHost host = msg->getSender(); + msg->getStringFast(_PREHASH_RegionInfo, _PREHASH_SimName, sim_name); msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_EstateID, estate_id); msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_ParentEstateID, parent_estate_id); @@ -242,6 +237,15 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg) msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_ObjectBonusFactor, object_bonus_factor); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_BillableFactor, billable_factor); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_WaterHeight, water_height); + + if (host != gAgent.getRegionHost()) + { + // Update is for a different region than the one we're in. + // Just check for a waterheight change. + LLWorld::getInstance()->waterHeightRegionInfo(sim_name, water_height); + return; + } + msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainRaiseLimit, terrain_raise_limit); msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainLowerLimit, terrain_lower_limit); msg->getS32Fast(_PREHASH_RegionInfo, _PREHASH_PricePerMeter, price_per_meter); diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 723689454266181e51eced97bfa1e9ec624fdf8a..ba0eb8a711c065f8cdca800c488d76f7e4af5335 100644 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -635,7 +635,7 @@ void LLFloaterWorldMap::updateTeleportCoordsDisplay( const LLVector3d& pos ) // convert global specified position to a local one F32 region_local_x = (F32)fmod( pos.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_local_y = (F32)fmod( pos.mdV[VY], (F64)REGION_WIDTH_METERS ); - F32 region_local_z = (F32)fmod( pos.mdV[VZ], (F64)REGION_WIDTH_METERS ); + F32 region_local_z = (F32)llclamp( pos.mdV[VZ], 0.0, (F64)REGION_HEIGHT_METERS ); // write in the values childSetValue("teleport_coordinate_x", region_local_x ); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index fb984a7c6289820a12a9fa3c143a670e1ec03f96..960e72ee421e9b3ac65de574fc0489ca81273c7a 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1555,7 +1555,9 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) { if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1) { - if (earlyFail(camera, this)) + // Don't cull hole/edge water, unless we have the GL_ARB_depth_clamp extension + if ((mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER && !gGLManager.mHasDepthClamp) || + earlyFail(camera, this)) { setOcclusionState(LLSpatialGroup::DISCARD_QUERY); assert_states_valid(this); @@ -1576,7 +1578,18 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) { buildOcclusion(); } - + + // Depth clamp all water to avoid it being culled as a result of being + // behind the far clip plane, and in the case of edge water to avoid + // it being culled while still visible. + bool const use_depth_clamp = gGLManager.mHasDepthClamp && + (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER || + mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER); + if (use_depth_clamp) + { + glEnable(GL_DEPTH_CLAMP); + } + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mOcclusionQuery[LLViewerCamera::sCurCameraID]); glVertexPointer(3, GL_FLOAT, 0, mOcclusionVerts); if (camera->getOrigin().isExactlyZero()) @@ -1592,6 +1605,11 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) GL_UNSIGNED_BYTE, get_box_fan_indices(camera, mBounds[0])); } glEndQueryARB(GL_SAMPLES_PASSED_ARB); + + if (use_depth_clamp) + { + glDisable(GL_DEPTH_CLAMP); + } } setOcclusionState(LLSpatialGroup::QUERY_PENDING); @@ -2591,9 +2609,10 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) gGL.color4f(0.5f,0.5f,0.5f,1.0f); break; case LLViewerObject::LL_VO_PART_GROUP: - case LLViewerObject::LL_VO_HUD_PART_GROUP: + case LLViewerObject::LL_VO_HUD_PART_GROUP: gGL.color4f(0,0,1,1); break; + case LLViewerObject::LL_VO_VOID_WATER: case LLViewerObject::LL_VO_WATER: gGL.color4f(0,0.5f,1,1); break; diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 1a25f3f85dee6e17f9dfbc0595fcef8b4fb3affd..2b9cf6c6300498ea17b122b1e259b73ef3cf8aa6 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -551,6 +551,13 @@ class LLWaterPartition : public LLSpatialPartition virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } }; +//spatial partition for hole and edge water (implemented in LLVOWater.cpp) +class LLVoidWaterPartition : public LLWaterPartition +{ +public: + LLVoidWaterPartition(); +}; + //spatial partition for terrain (impelmented in LLVOSurfacePatch.cpp) class LLTerrainPartition : public LLSpatialPartition { diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index af4d9fa7b950c3a14494d9fb3953dcd7e1979e44..6fc8153b7783585e12d785f7605e4d5d0ff698b5 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -1162,8 +1162,13 @@ void LLSurface::setWaterHeight(F32 height) if (!mWaterObjp.isNull()) { LLVector3 water_pos_region = mWaterObjp->getPositionRegion(); + bool changed = water_pos_region.mV[VZ] != height; water_pos_region.mV[VZ] = height; mWaterObjp->setPositionRegion(water_pos_region); + if (changed) + { + LLWorld::getInstance()->updateWaterObjects(); + } } else { diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 6640e32cd21a9c2ace2c9d4a93d7f03453c924aa..d1cb9dabf1d5596426520b36c8dfb654a2bdad97 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -573,7 +573,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) S32 water_clip = 0; if ((LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT) > 1) && - gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_WATER)) + (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_WATER) || + gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_VOIDWATER))) { if (LLViewerCamera::getInstance()->cameraUnderWater()) { diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index a58b0d68de8d570dca43b817b54b53181d69e7bd..0e1553c421eaedf94121e79de7995ba819f16c71 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -168,8 +168,10 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco res = new LLVOSurfacePatch(id, pcode, regionp); break; case LL_VO_SKY: res = new LLVOSky(id, pcode, regionp); break; + case LL_VO_VOID_WATER: + res = new LLVOVoidWater(id, pcode, regionp); break; case LL_VO_WATER: - res = new LLVOWater(id, pcode, regionp); break; + res = new LLVOWater(id, pcode, regionp); break; case LL_VO_GROUND: res = new LLVOGround(id, pcode, regionp); break; case LL_VO_PART_GROUP: diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 7d697a4a5fd74aff5229b991bea78d13dba3930c..c2475c2709e6d13be27e983de0db30c3317b468d 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -131,7 +131,7 @@ class LLViewerObject : public LLPrimitive, public LLRefCount, public LLGLUpdate typedef const child_list_t const_child_list_t; - LLViewerObject(const LLUUID &id, const LLPCode type, LLViewerRegion *regionp, BOOL is_global = FALSE); + LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global = FALSE); MEM_TYPE_NEW(LLMemType::MTYPE_OBJECT); virtual void markDead(); // Mark this object as dead, and clean up its references @@ -518,14 +518,14 @@ class LLViewerObject : public LLPrimitive, public LLRefCount, public LLGLUpdate { LL_VO_CLOUDS = LL_PCODE_APP | 0x20, LL_VO_SURFACE_PATCH = LL_PCODE_APP | 0x30, - //LL_VO_STARS = LL_PCODE_APP | 0x40, + LL_VO_WL_SKY = LL_PCODE_APP | 0x40, LL_VO_SQUARE_TORUS = LL_PCODE_APP | 0x50, LL_VO_SKY = LL_PCODE_APP | 0x60, - LL_VO_WATER = LL_PCODE_APP | 0x70, - LL_VO_GROUND = LL_PCODE_APP | 0x80, - LL_VO_PART_GROUP = LL_PCODE_APP | 0x90, - LL_VO_TRIANGLE_TORUS = LL_PCODE_APP | 0xa0, - LL_VO_WL_SKY = LL_PCODE_APP | 0xb0, // should this be moved to 0x40? + LL_VO_VOID_WATER = LL_PCODE_APP | 0x70, + LL_VO_WATER = LL_PCODE_APP | 0x80, + LL_VO_GROUND = LL_PCODE_APP | 0x90, + LL_VO_PART_GROUP = LL_PCODE_APP | 0xa0, + LL_VO_TRIANGLE_TORUS = LL_PCODE_APP | 0xb0, LL_VO_HUD_PART_GROUP = LL_PCODE_APP | 0xc0, } EVOType; @@ -717,8 +717,8 @@ class LLViewerObjectMedia class LLAlphaObject : public LLViewerObject { public: - LLAlphaObject(const LLUUID &id, const LLPCode type, LLViewerRegion *regionp) - : LLViewerObject(id,type,regionp) + LLAlphaObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) + : LLViewerObject(id,pcode,regionp) { mDepth = 0.f; } virtual F32 getPartSize(S32 idx); @@ -735,8 +735,8 @@ class LLAlphaObject : public LLViewerObject class LLStaticViewerObject : public LLViewerObject { public: - LLStaticViewerObject(const LLUUID& id, const LLPCode type, LLViewerRegion* regionp, BOOL is_global = FALSE) - : LLViewerObject(id,type,regionp, is_global) + LLStaticViewerObject(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp, BOOL is_global = FALSE) + : LLViewerObject(id,pcode,regionp, is_global) { } virtual void updateDrawable(BOOL force_damped); diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 7fb259e012bf48d781eb959f2c2657054dbb3b35..b684206960b329d900492b2f38d23fb8bb2d490f 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -266,6 +266,7 @@ LLViewerRegion::LLViewerRegion(const U64 &handle, //MUST MATCH declaration of eObjectPartitions mObjectPartition.push_back(new LLHUDPartition()); //PARTITION_HUD mObjectPartition.push_back(new LLTerrainPartition()); //PARTITION_TERRAIN + mObjectPartition.push_back(new LLVoidWaterPartition()); //PARTITION_VOIDWATER mObjectPartition.push_back(new LLWaterPartition()); //PARTITION_WATER mObjectPartition.push_back(new LLTreePartition()); //PARTITION_TREE mObjectPartition.push_back(new LLParticlePartition()); //PARTITION_PARTICLE diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 1ba025312b29462efbb899759147cbe3a838e0ec..8b71998f6054ddbaa7fccb8a1ee94ee317a5e093 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -73,6 +73,7 @@ class LLViewerRegion: public LLCapabilityProvider // implements this interface { PARTITION_HUD=0, PARTITION_TERRAIN, + PARTITION_VOIDWATER, PARTITION_WATER, PARTITION_TREE, PARTITION_PARTICLE, diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index d078c153160eabfa54a62f52213620296b4a1495..c1abead36e4c9d10ae9fe4cad57cd4901f4d9eca 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -335,8 +335,8 @@ void LLViewerShaderMgr::setShaders() } else { - LLPipeline::sRenderGlow = - LLPipeline::sWaterReflections = FALSE; + LLPipeline::sRenderGlow = FALSE; + LLPipeline::sWaterReflections = FALSE; } //hack to reset buffers that change behavior with shaders diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0ee7a41378813cc5641f01f382df51b20c22712d..88d55cf14e732c18d237ae2ba30bd1f4b1d51765 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1404,6 +1404,11 @@ LLViewerWindow::LLViewerWindow( gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE); } + if (!gGLManager.mHasDepthClamp) + { + LL_INFOS("RenderInit") << "Missing feature GL_ARB_depth_clamp. Void water might disappear in rare cases." << LL_ENDL; + } + // If we crashed while initializng GL stuff last time, disable certain features if (gSavedSettings.getBOOL("RenderInitError")) { diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index eba600b50a30b87a95873b783662af4847fff869..2eb43984887adacb618d174a8eb69b04eef146aa 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -80,7 +80,7 @@ class LLVertexBufferTerrain : public LLVertexBuffer //============================================================================ LLVOSurfacePatch::LLVOSurfacePatch(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) - : LLStaticViewerObject(id, LL_VO_SURFACE_PATCH, regionp), + : LLStaticViewerObject(id, pcode, regionp), mDirtiedPatch(FALSE), mPool(NULL), mBaseComp(0), diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 598938b710f4eff12dbc35cf13a0d6a58d8c2299..9280eb8fa48ded86450bab537fc1700b7d93c049 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -61,7 +61,8 @@ const F32 WAVE_STEP_INV = (1. / WAVE_STEP); LLVOWater::LLVOWater(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) -: LLStaticViewerObject(id, LL_VO_WATER, regionp) +: LLStaticViewerObject(id, pcode, regionp), + mRenderType(LLPipeline::RENDER_TYPE_WATER) { // Terrain must draw during selection passes so it can block objects behind it. mbCanSelect = FALSE; @@ -114,7 +115,7 @@ LLDrawable *LLVOWater::createDrawable(LLPipeline *pipeline) { pipeline->allocDrawable(this); mDrawable->setLit(FALSE); - mDrawable->setRenderType(LLPipeline::RENDER_TYPE_WATER); + mDrawable->setRenderType(mRenderType); LLDrawPoolWater *pool = (LLDrawPoolWater*) gPipeline.getPool(LLDrawPool::POOL_WATER); @@ -268,6 +269,11 @@ U32 LLVOWater::getPartitionType() const return LLViewerRegion::PARTITION_WATER; } +U32 LLVOVoidWater::getPartitionType() const +{ + return LLViewerRegion::PARTITION_VOIDWATER; +} + LLWaterPartition::LLWaterPartition() : LLSpatialPartition(0, FALSE, 0) { @@ -275,3 +281,9 @@ LLWaterPartition::LLWaterPartition() mDrawableType = LLPipeline::RENDER_TYPE_WATER; mPartitionType = LLViewerRegion::PARTITION_WATER; } + +LLVoidWaterPartition::LLVoidWaterPartition() +{ + mDrawableType = LLPipeline::RENDER_TYPE_VOIDWATER; + mPartitionType = LLViewerRegion::PARTITION_VOIDWATER; +} diff --git a/indra/newview/llvowater.h b/indra/newview/llvowater.h index beefc3f17f186c79a0ff3f1304c5510c5868fd87..cb9584cabf6e7292da48f95dbabe00f9d0e638d2 100644 --- a/indra/newview/llvowater.h +++ b/indra/newview/llvowater.h @@ -29,6 +29,7 @@ #include "llviewerobject.h" #include "llviewertexture.h" +#include "pipeline.h" #include "v2math.h" const U32 N_RES = 16; //32 // number of subdivisions of wave tile @@ -77,6 +78,19 @@ class LLVOWater : public LLStaticViewerObject protected: BOOL mUseTexture; BOOL mIsEdgePatch; + S32 mRenderType; }; +class LLVOVoidWater : public LLVOWater +{ +public: + LLVOVoidWater(LLUUID const& id, LLPCode pcode, LLViewerRegion* regionp) : LLVOWater(id, pcode, regionp) + { + mRenderType = LLPipeline::RENDER_TYPE_VOIDWATER; + } + + /*virtual*/ U32 getPartitionType() const; +}; + + #endif // LL_VOSURFACEPATCH_H diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 5760d04a084aff147368f0b11782df586570ced0..8731c9e1a7ef901ab4146651e7ef5ab6612fdda9 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -55,6 +55,11 @@ #include "pipeline.h" #include "llappviewer.h" // for do_disconnect() +#include <deque> +#include <queue> +#include <map> +#include <cstring> + // // Globals // @@ -834,10 +839,69 @@ F32 LLWorld::getLandFarClip() const void LLWorld::setLandFarClip(const F32 far_clip) { + static S32 const rwidth = (S32)REGION_WIDTH_U32; + S32 const n1 = (llceil(mLandFarClip) - 1) / rwidth; + S32 const n2 = (llceil(far_clip) - 1) / rwidth; + bool need_water_objects_update = n1 != n2; + mLandFarClip = far_clip; + + if (need_water_objects_update) + { + updateWaterObjects(); + } } +// Some region that we're connected to, but not the one we're in, gave us +// a (possibly) new water height. Update it in our local copy. +void LLWorld::waterHeightRegionInfo(std::string const& sim_name, F32 water_height) +{ + for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) + { + if ((*iter)->getName() == sim_name) + { + (*iter)->setWaterHeight(water_height); + break; + } + } +} +// There are three types of water objects: +// Region water objects: the water in a region. +// Hole water objects: water in the void but within current draw distance. +// Edge water objects: the water outside the draw distance, up till the horizon. +// +// For example: +// +// -----------------------horizon------------------------- +// | | | | +// | Edge Water | | | +// | | | | +// | | | | +// | | | | +// | | | | +// | | rwidth | | +// | | <-----> | | +// ------------------------------------------------------- +// | |Hole |other| | | +// | |Water|reg. | | | +// | |-----------------| | +// | |other|cur. |<--> | | +// | |reg. | reg.| \__|_ draw distance | +// | |-----------------| | +// | | | |<--->| | +// | | | | \__|_ range | +// ------------------------------------------------------- +// | |<----width------>|<--horizon ext.->| +// | | | | +// | | | | +// | | | | +// | | | | +// | | | | +// | | | | +// | | | | +// ------------------------------------------------------- +// void LLWorld::updateWaterObjects() { if (!gAgent.getRegion()) @@ -850,128 +914,265 @@ void LLWorld::updateWaterObjects() return; } - // First, determine the min and max "box" of water objects - S32 min_x = 0; - S32 min_y = 0; - S32 max_x = 0; - S32 max_y = 0; + // Region width in meters. + S32 const rwidth = (S32)REGION_WIDTH_U32; + + // The distance we might see into the void + // when standing on the edge of a region, in meters. + S32 const draw_distance = llceil(mLandFarClip); + + // We can only have "holes" in the water (where there no region) if we + // can have existing regions around it. Taking into account that this + // code is only executed when we enter a region, and not when we walk + // around in it, we (only) need to take into account regions that fall + // within the draw_distance. + // + // Set 'range' to draw_distance, rounded up to the nearest multiple of rwidth. + S32 const nsims = (draw_distance + rwidth - 1) / rwidth; + S32 const range = nsims * rwidth; + + // Get South-West corner of current region. + LLViewerRegion const* regionp = gAgent.getRegion(); U32 region_x, region_y; - - S32 rwidth = 256; - - // We only want to fill in water for stuff that's near us, say, within 256 or 512m - S32 range = LLViewerCamera::getInstance()->getFar() > 256.f ? 512 : 256; - - LLViewerRegion* regionp = gAgent.getRegion(); from_region_handle(regionp->getHandle(), ®ion_x, ®ion_y); - min_x = (S32)region_x - range; - min_y = (S32)region_y - range; - max_x = (S32)region_x + range; - max_y = (S32)region_y + range; + // The min. and max. coordinates of the South-West corners of the Hole water objects. + S32 const min_x = (S32)region_x - range; + S32 const min_y = (S32)region_y - range; + S32 const max_x = (S32)region_x + range; + S32 const max_y = (S32)region_y + range; + + // Attempt to determine a sensible water height for all the + // Hole Water objects. + // + // It make little sense to try to guess what the best water + // height should be when that isn't completely obvious: if it's + // impossible to satisfy every region's water height without + // getting a jump in the water height. + // + // In order to keep the reasoning simple, we assume something + // logical as a group of connected regions, where the coastline + // is at the outer edge. Anything more complex that would "break" + // under such an assumption would probably break anyway (would + // depend on terrain editing and existing mega prims, say, if + // anything would make sense at all). + // + // So, what we do is find all connected regions within the + // draw distance that border void, and then pick the lowest + // water height of those (coast) regions. + S32 const n = 2 * nsims + 1; + S32 const origin = nsims + nsims * n; + std::vector<F32> water_heights(n * n); + std::vector<U8> checked(n * n, 0); // index = nx + ny * n + origin; + U8 const region_bit = 1; + U8 const hole_bit = 2; + U8 const bordering_hole_bit = 4; + U8 const bordering_edge_bit = 8; + // Use the legacy waterheight for the Edge water in the case + // that we don't find any Hole water at all. + F32 water_height = DEFAULT_WATER_HEIGHT; + int max_count = 0; + LL_DEBUGS("WaterHeight") << "Current region: " << regionp->getName() << "; water height: " << regionp->getWaterHeight() << " m." << LL_ENDL; + std::map<S32, int> water_height_counts; + typedef std::queue<std::pair<S32, S32>, std::deque<std::pair<S32, S32> > > nxny_pairs_type; + nxny_pairs_type nxny_pairs; + nxny_pairs.push(nxny_pairs_type::value_type(0, 0)); + water_heights[origin] = regionp->getWaterHeight(); + checked[origin] = region_bit; + // For debugging purposes. + int number_of_connected_regions = 1; + int uninitialized_regions = 0; + int bordering_hole = 0; + int bordering_edge = 0; + while(!nxny_pairs.empty()) + { + S32 const nx = nxny_pairs.front().first; + S32 const ny = nxny_pairs.front().second; + LL_DEBUGS("WaterHeight") << "nx,ny = " << nx << "," << ny << LL_ENDL; + S32 const index = nx + ny * n + origin; + nxny_pairs.pop(); + for (S32 dir = 0; dir < 4; ++dir) + { + S32 const cnx = nx + gDirAxes[dir][0]; + S32 const cny = ny + gDirAxes[dir][1]; + LL_DEBUGS("WaterHeight") << "dir = " << dir << "; cnx,cny = " << cnx << "," << cny << LL_ENDL; + S32 const cindex = cnx + cny * n + origin; + bool is_hole = false; + bool is_edge = false; + LLViewerRegion* new_region_found = NULL; + if (cnx < -nsims || cnx > nsims || + cny < -nsims || cny > nsims) + { + LL_DEBUGS("WaterHeight") << " Edge Water!" << LL_ENDL; + // Bumped into Edge water object. + is_edge = true; + } + else if (checked[cindex]) + { + LL_DEBUGS("WaterHeight") << " Already checked before!" << LL_ENDL; + // Already checked. + is_hole = (checked[cindex] & hole_bit); + } + else + { + S32 x = (S32)region_x + cnx * rwidth; + S32 y = (S32)region_y + cny * rwidth; + U64 region_handle = to_region_handle(x, y); + new_region_found = getRegionFromHandle(region_handle); + is_hole = !new_region_found; + checked[cindex] = is_hole ? hole_bit : region_bit; + } + if (is_hole) + { + // This was a region that borders at least one 'hole'. + // Count the found coastline. + F32 new_water_height = water_heights[index]; + LL_DEBUGS("WaterHeight") << " This is void; counting coastline with water height of " << new_water_height << LL_ENDL; + S32 new_water_height_cm = llround(new_water_height * 100); + int count = (water_height_counts[new_water_height_cm] += 1); + // Just use the lowest water height: this is mainly about the horizon water, + // and whatever we do, we don't want it to be possible to look under the water + // when looking in the distance: it is better to make a step downwards in water + // height when going away from the avie than a step upwards. However, since + // everyone is used to DEFAULT_WATER_HEIGHT, don't allow a single region + // to drag the water level below DEFAULT_WATER_HEIGHT on it's own. + if (bordering_hole == 0 || // First time we get here. + (new_water_height >= DEFAULT_WATER_HEIGHT && + new_water_height < water_height) || + (new_water_height < DEFAULT_WATER_HEIGHT && + count > max_count) + ) + { + water_height = new_water_height; + } + if (count > max_count) + { + max_count = count; + } + if (!(checked[index] & bordering_hole_bit)) + { + checked[index] |= bordering_hole_bit; + ++bordering_hole; + } + } + else if (is_edge && !(checked[index] & bordering_edge_bit)) + { + checked[index] |= bordering_edge_bit; + ++bordering_edge; + } + if (!new_region_found) + { + // Dead end, there is no region here. + continue; + } + // Found a new connected region. + ++number_of_connected_regions; + if (new_region_found->getName().empty()) + { + // Uninitialized LLViewerRegion, don't use it's water height. + LL_DEBUGS("WaterHeight") << " Uninitialized region." << LL_ENDL; + ++uninitialized_regions; + continue; + } + nxny_pairs.push(nxny_pairs_type::value_type(cnx, cny)); + water_heights[cindex] = new_region_found->getWaterHeight(); + LL_DEBUGS("WaterHeight") << " Found a new region (name: " << new_region_found->getName() << "; water height: " << water_heights[cindex] << " m)!" << LL_ENDL; + } + } + llinfos << "Number of connected regions: " << number_of_connected_regions << " (" << uninitialized_regions << + " uninitialized); number of regions bordering Hole water: " << bordering_hole << + "; number of regions bordering Edge water: " << bordering_edge << llendl; + llinfos << "Coastline count (height, count): "; + bool first = true; + for (std::map<S32, int>::iterator iter = water_height_counts.begin(); iter != water_height_counts.end(); ++iter) + { + if (!first) llcont << ", "; + llcont << "(" << (iter->first / 100.f) << ", " << iter->second << ")"; + first = false; + } + llcont << llendl; + llinfos << "Water height used for Hole and Edge water objects: " << water_height << llendl; - F32 height = 0.f; - - for (region_list_t::iterator iter = mRegionList.begin(); - iter != mRegionList.end(); ++iter) + // Update all Region water objects. + for (region_list_t::iterator iter = mRegionList.begin(); iter != mRegionList.end(); ++iter) { LLViewerRegion* regionp = *iter; LLVOWater* waterp = regionp->getLand().getWaterObj(); - height += regionp->getWaterHeight(); if (waterp) { gObjectList.updateActive(waterp); } } + // Clean up all existing Hole water objects. for (std::list<LLVOWater*>::iterator iter = mHoleWaterObjects.begin(); - iter != mHoleWaterObjects.end(); ++ iter) + iter != mHoleWaterObjects.end(); ++iter) { LLVOWater* waterp = *iter; gObjectList.killObject(waterp); } mHoleWaterObjects.clear(); - // Now, get a list of the holes - S32 x, y; - for (x = min_x; x <= max_x; x += rwidth) + // Let the Edge and Hole water boxes be 1024 meter high so that they + // are never too small to be drawn (A LL_VO_*_WATER box has water + // rendered on it's bottom surface only), and put their bottom at + // the current regions water height. + F32 const box_height = 1024; + F32 const water_center_z = water_height + box_height / 2; + + // Create new Hole water objects within 'range' where there is no region. + for (S32 x = min_x; x <= max_x; x += rwidth) { - for (y = min_y; y <= max_y; y += rwidth) + for (S32 y = min_y; y <= max_y; y += rwidth) { U64 region_handle = to_region_handle(x, y); if (!getRegionFromHandle(region_handle)) { - LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion()); + LLVOWater* waterp = (LLVOWater*)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER, gAgent.getRegion()); waterp->setUseTexture(FALSE); - waterp->setPositionGlobal(LLVector3d(x + rwidth/2, - y + rwidth/2, - 256.f+DEFAULT_WATER_HEIGHT)); - waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f)); + waterp->setPositionGlobal(LLVector3d(x + rwidth / 2, y + rwidth / 2, water_center_z)); + waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, box_height)); gPipeline.createObject(waterp); mHoleWaterObjects.push_back(waterp); } } } - // Update edge water objects - S32 wx, wy; - S32 center_x, center_y; - wx = (max_x - min_x) + rwidth; - wy = (max_y - min_y) + rwidth; - center_x = min_x + (wx >> 1); - center_y = min_y + (wy >> 1); - - S32 add_boundary[4] = { - 512 - (max_x - region_x), - 512 - (max_y - region_y), - 512 - (region_x - min_x), - 512 - (region_y - min_y) }; + // Center of the region. + S32 const center_x = region_x + rwidth / 2; + S32 const center_y = region_y + rwidth / 2; + // Width of the area with Hole water objects. + S32 const width = rwidth + 2 * range; + S32 const horizon_extend = 2048 + 512 - range; // Legacy value. + // The overlap is needed to get rid of sky pixels being visible between the + // Edge and Hole water object at greater distances (due to floating point + // round off errors). + S32 const edge_hole_overlap = 1; // Twice the actual overlap. - S32 dir; - for (dir = 0; dir < 8; dir++) + for (S32 dir = 0; dir < 8; ++dir) { - S32 dim[2] = { 0 }; - switch (gDirAxes[dir][0]) - { - case -1: dim[0] = add_boundary[2]; break; - case 0: dim[0] = wx; break; - default: dim[0] = add_boundary[0]; break; - } - switch (gDirAxes[dir][1]) - { - case -1: dim[1] = add_boundary[3]; break; - case 0: dim[1] = wy; break; - default: dim[1] = add_boundary[1]; break; - } + // Size of the Edge water objects. + S32 const dim_x = (gDirAxes[dir][0] == 0) ? width : (horizon_extend + edge_hole_overlap); + S32 const dim_y = (gDirAxes[dir][1] == 0) ? width : (horizon_extend + edge_hole_overlap); + // And their position. + S32 const water_center_x = center_x + (width + horizon_extend) / 2 * gDirAxes[dir][0]; + S32 const water_center_y = center_y + (width + horizon_extend) / 2 * gDirAxes[dir][1]; - // Resize and reshape the water objects - const S32 water_center_x = center_x + llround((wx + dim[0]) * 0.5f * gDirAxes[dir][0]); - const S32 water_center_y = center_y + llround((wy + dim[1]) * 0.5f * gDirAxes[dir][1]); - LLVOWater* waterp = mEdgeWaterObjects[dir]; if (!waterp || waterp->isDead()) { // The edge water objects can be dead because they're attached to the region that the // agent was in when they were originally created. - mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, - gAgent.getRegion()); + mEdgeWaterObjects[dir] = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_VOID_WATER, gAgent.getRegion()); waterp = mEdgeWaterObjects[dir]; waterp->setUseTexture(FALSE); - waterp->setIsEdgePatch(TRUE); + waterp->setIsEdgePatch(TRUE); // Mark that this is edge water and not hole water. gPipeline.createObject(waterp); } waterp->setRegion(gAgent.getRegion()); - LLVector3d water_pos(water_center_x, water_center_y, - DEFAULT_WATER_HEIGHT+256.f); - LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f); - - //stretch out to horizon - water_scale.mV[0] += fabsf(2048.f * gDirAxes[dir][0]); - water_scale.mV[1] += fabsf(2048.f * gDirAxes[dir][1]); - - water_pos.mdV[0] += 1024.f * gDirAxes[dir][0]; - water_pos.mdV[1] += 1024.f * gDirAxes[dir][1]; + LLVector3d water_pos(water_center_x, water_center_y, water_center_z); + LLVector3 water_scale((F32) dim_x, (F32) dim_y, box_height); waterp->setPositionGlobal(water_pos); waterp->setScale(water_scale); diff --git a/indra/newview/llworld.h b/indra/newview/llworld.h index 4465fde210885eb77890928f1540c0e4955a86b3..c60dc8dc292aaa1e2ca621ca72398b02bdc695f8 100644 --- a/indra/newview/llworld.h +++ b/indra/newview/llworld.h @@ -137,6 +137,7 @@ class LLWorld : public LLSingleton<LLWorld> LLViewerTexture *getDefaultWaterTexture(); void updateWaterObjects(); + void waterHeightRegionInfo(std::string const& sim_name, F32 water_height); void shiftRegions(const LLVector3& offset); void setSpaceTimeUSec(const U64 space_time_usec); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 45e6ba996fde422fa05695440ff0fc5f65e07cdb..37c8f48de9f3ae361dc5d8c910bf5f90d7b0f5ad 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -628,14 +628,14 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) //static void LLPipeline::updateRenderDeferred() { - BOOL deferred = (gSavedSettings.getBOOL("RenderDeferred") && - LLRenderTarget::sUseFBO && - LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && - gSavedSettings.getBOOL("VertexShaderEnable") && - gSavedSettings.getBOOL("RenderAvatarVP") && - (gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && - !gUseWireframe; - + BOOL deferred = ((gSavedSettings.getBOOL("RenderDeferred") && + LLRenderTarget::sUseFBO && + LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + gSavedSettings.getBOOL("VertexShaderEnable") && + gSavedSettings.getBOOL("RenderAvatarVP") && + gSavedSettings.getBOOL("WindLightUseAtmosShaders")) ? TRUE : FALSE) && + !gUseWireframe; + sRenderDeferred = deferred; } @@ -1637,20 +1637,14 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl camera.disableUserClipPlane(); - if (gSky.mVOSkyp.notNull() && gSky.mVOSkyp->mDrawable.notNull()) + if (hasRenderType(LLPipeline::RENDER_TYPE_SKY) && + gSky.mVOSkyp.notNull() && + gSky.mVOSkyp->mDrawable.notNull()) { - // Hack for sky - always visible. - if (hasRenderType(LLPipeline::RENDER_TYPE_SKY)) - { - gSky.mVOSkyp->mDrawable->setVisible(camera); - sCull->pushDrawable(gSky.mVOSkyp->mDrawable); - gSky.updateCull(); - stop_glerror(); - } - } - else - { - llinfos << "No sky drawable!" << llendl; + gSky.mVOSkyp->mDrawable->setVisible(camera); + sCull->pushDrawable(gSky.mVOSkyp->mDrawable); + gSky.updateCull(); + stop_glerror(); } if (hasRenderType(LLPipeline::RENDER_TYPE_GROUND) && @@ -2220,6 +2214,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_TREE, LLPipeline::RENDER_TYPE_SKY, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_WATER, LLPipeline::END_RENDER_TYPES)) { @@ -4832,6 +4827,10 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light) void LLPipeline::toggleRenderType(U32 type) { gPipeline.mRenderTypeEnabled[type] = !gPipeline.mRenderTypeEnabled[type]; + if (type == LLPipeline::RENDER_TYPE_WATER) + { + gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER] = !gPipeline.mRenderTypeEnabled[LLPipeline::RENDER_TYPE_VOIDWATER]; + } } //static @@ -7159,6 +7158,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gPipeline.pushRenderTypeMask(); clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_GROUND, LLPipeline::RENDER_TYPE_SKY, LLPipeline::RENDER_TYPE_CLOUDS, @@ -7211,6 +7211,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) { camera.setFar(camera_in.getFar()); clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_GROUND, END_RENDER_TYPES); stop_glerror(); @@ -7727,6 +7728,7 @@ void LLPipeline::generateGI(LLCamera& camera, LLVector3& lightDir, std::vector<L LLPipeline::RENDER_TYPE_TREE, LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, LLPipeline::RENDER_TYPE_AVATAR, LLPipeline::RENDER_TYPE_PASS_SIMPLE, @@ -7910,6 +7912,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) LLPipeline::RENDER_TYPE_TREE, LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_PASS_ALPHA_SHADOW, LLPipeline::RENDER_TYPE_PASS_SIMPLE, LLPipeline::RENDER_TYPE_PASS_BUMP, diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 397d64aa1d0abd210ed0f530be8b3f2f16dc0990..3f785a99fef3f178e8ea1fa4ed5f90173630dd56 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -358,6 +358,7 @@ class LLPipeline RENDER_TYPE_AVATAR = LLDrawPool::POOL_AVATAR, RENDER_TYPE_TREE = LLDrawPool::POOL_TREE, RENDER_TYPE_INVISIBLE = LLDrawPool::POOL_INVISIBLE, + RENDER_TYPE_VOIDWATER = LLDrawPool::POOL_VOIDWATER, RENDER_TYPE_WATER = LLDrawPool::POOL_WATER, RENDER_TYPE_ALPHA = LLDrawPool::POOL_ALPHA, RENDER_TYPE_GLOW = LLDrawPool::POOL_GLOW, diff --git a/indra/newview/skins/default/xui/en/alert_line_editor.xml b/indra/newview/skins/default/xui/en/alert_line_editor.xml index 82bf5fc8dad1463c5487051a29d0a955114eabf3..54dbc698c830f7313e2c6ef5762acc45f2b23f33 100644 --- a/indra/newview/skins/default/xui/en/alert_line_editor.xml +++ b/indra/newview/skins/default/xui/en/alert_line_editor.xml @@ -4,7 +4,7 @@ revert_on_esc="true" commit_on_focus_lost="true" ignore_tab="true" - max_length="254" + max_length_bytes="254" text_pad_right="0" text_pad_left="2" mouse_opaque="true"/> diff --git a/indra/newview/skins/default/xui/en/floater_about_land.xml b/indra/newview/skins/default/xui/en/floater_about_land.xml index 89ed16e7c2060c48d17b040572cc3a6dbf5d9e92..0a27cc7bc92734ae4c638e28ccfe0d1b0df8ee7f 100644 --- a/indra/newview/skins/default/xui/en/floater_about_land.xml +++ b/indra/newview/skins/default/xui/en/floater_about_land.xml @@ -128,7 +128,7 @@ height="23" layout="topleft" left_pad="2" - max_length="63" + max_length_bytes="63" name="Name" top_delta="0" width="365" /> @@ -1081,7 +1081,7 @@ Leyla Linden </text> follows="left|top" height="23" layout="topleft" - max_length="6" + max_length_bytes="6" name="clean other time" left_pad="0" width="46" @@ -1625,7 +1625,7 @@ Only large parcels can be listed in search. height="23" layout="topleft" left_pad="0" - max_length="255" + max_length_bytes="255" name="media_url" select_on_focus="true" width="300" @@ -1666,7 +1666,7 @@ Only large parcels can be listed in search. height="20" layout="topleft" left="110" - max_length="255" + max_length_bytes="255" name="url_description" select_on_focus="true" tool_tip="Text displayed next to play/load button" @@ -1821,7 +1821,7 @@ Only large parcels can be listed in search. height="23" layout="topleft" left="100" - max_length="255" + max_length_bytes="255" name="music_url" top_delta="0" right="-15" diff --git a/indra/newview/skins/default/xui/en/floater_buy_currency.xml b/indra/newview/skins/default/xui/en/floater_buy_currency.xml index 637f9f55d400b741501b25bf3f830e681f28b120..cd5922a9a29a4bbd1d96d8f1df1f6ee3931853ee 100644 --- a/indra/newview/skins/default/xui/en/floater_buy_currency.xml +++ b/indra/newview/skins/default/xui/en/floater_buy_currency.xml @@ -114,7 +114,7 @@ </text> <line_editor type="string" - max_length="10" + max_length_bytes="10" halign="right" font="SansSerifMedium" select_on_focus="true" diff --git a/indra/newview/skins/default/xui/en/floater_god_tools.xml b/indra/newview/skins/default/xui/en/floater_god_tools.xml index dfe3cf44858abd578e494c8f5843325de7a59e44..e7131e20cbd05c92f83f82abd815a184c50c85b4 100644 --- a/indra/newview/skins/default/xui/en/floater_god_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_god_tools.xml @@ -73,7 +73,7 @@ height="20" layout="topleft" left_pad="0" - max_length="63" + max_length_bytes="63" name="region name" top_delta="0" width="250"> @@ -236,7 +236,7 @@ height="16" layout="topleft" left_delta="108" - max_length="10" + max_length_bytes="10" name="estate" top_delta="0" width="50" /> @@ -260,7 +260,7 @@ height="16" layout="topleft" left_delta="108" - max_length="10" + max_length_bytes="10" name="parentestate" tool_tip="This is the parent estate for this region" top_delta="0" @@ -287,7 +287,7 @@ height="16" layout="topleft" left_delta="88" - max_length="10" + max_length_bytes="10" name="gridposx" tool_tip="This is the grid x position for this region" top_delta="0" @@ -302,7 +302,7 @@ height="16" layout="topleft" left_pad="10" - max_length="10" + max_length_bytes="10" name="gridposy" tool_tip="This is the grid y position for this region" top_delta="0" @@ -329,7 +329,7 @@ height="16" layout="topleft" left_pad="0" - max_length="10" + max_length_bytes="10" name="redirectx" width="50"> <line_editor.commit_callback @@ -342,7 +342,7 @@ height="16" layout="topleft" left_pad="10" - max_length="10" + max_length_bytes="10" name="redirecty" top_delta="0" width="40"> @@ -754,7 +754,7 @@ height="22" layout="topleft" left_pad="10" - max_length="63" + max_length_bytes="63" name="parameter" top_delta="0" width="290" /> diff --git a/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml index 2ef52bf5391daa614eabd01cb7c38e8e84098680..29f09dd0b27862d4b9498d270d5573113344b5ea 100644 --- a/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml +++ b/indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml @@ -58,7 +58,7 @@ height="16" layout="topleft" left_delta="78" - max_length="63" + max_length_bytes="63" name="LabelItemName" top_delta="0" width="252" /> @@ -81,7 +81,7 @@ height="16" layout="topleft" left_delta="78" - max_length="127" + max_length_bytes="127" name="LabelItemDesc" top_delta="0" width="252" /> @@ -348,7 +348,7 @@ height="16" layout="topleft" left_pad="5" - max_length="25" + max_length_bytes="25" name="EditPrice" top_delta="0" width="242" /--> diff --git a/indra/newview/skins/default/xui/en/floater_outfit_save_as.xml b/indra/newview/skins/default/xui/en/floater_outfit_save_as.xml index 1d73d516d0bc6508597f397216462d61e5d67249..068737494f30a34af05f8f04a23782e425659bf3 100644 --- a/indra/newview/skins/default/xui/en/floater_outfit_save_as.xml +++ b/indra/newview/skins/default/xui/en/floater_outfit_save_as.xml @@ -50,7 +50,7 @@ as a new Outfit: left_delta="0" show_text_as_tentative="false" top_pad="0" - max_length="63" + max_length_bytes="63" name="name ed" width="200"> [DESC] (new) diff --git a/indra/newview/skins/default/xui/en/floater_pay.xml b/indra/newview/skins/default/xui/en/floater_pay.xml index 7ab565313ea6cd55a00d4f0ffebd5e02ade23225..41a7134b1de1bb812a1b585eb27df5fc8373b054 100644 --- a/indra/newview/skins/default/xui/en/floater_pay.xml +++ b/indra/newview/skins/default/xui/en/floater_pay.xml @@ -84,7 +84,7 @@ top_pad="0" layout="topleft" left="130" - max_length="9" + max_length_bytes="9" name="amount" width="80" /> <button diff --git a/indra/newview/skins/default/xui/en/floater_pay_object.xml b/indra/newview/skins/default/xui/en/floater_pay_object.xml index d8cfed7b09ad11f9bbd85ddd60721579408c93bd..d3a35c205171ac2047f4e64e6d7670d3a954dbc8 100644 --- a/indra/newview/skins/default/xui/en/floater_pay_object.xml +++ b/indra/newview/skins/default/xui/en/floater_pay_object.xml @@ -117,7 +117,7 @@ top_pad="0" layout="topleft" left="120" - max_length="9" + max_length_bytes="9" name="amount" width="80" /> <button diff --git a/indra/newview/skins/default/xui/en/floater_post_process.xml b/indra/newview/skins/default/xui/en/floater_post_process.xml index 05559adf89b26933dddb8144418be649807a01db..05943a10d382f0694ad3b1a67d6a727f311a3394 100644 --- a/indra/newview/skins/default/xui/en/floater_post_process.xml +++ b/indra/newview/skins/default/xui/en/floater_post_process.xml @@ -416,7 +416,7 @@ label="Effect Name" layout="topleft" left_delta="0" - max_length="40" + max_length_bytes="40" name="PPEffectNameEditor" tab_group="1" top_pad="22" diff --git a/indra/newview/skins/default/xui/en/floater_postcard.xml b/indra/newview/skins/default/xui/en/floater_postcard.xml index 6f78363b2535c62556ed02e535402005abd1459d..b4ecedd9815d3bf0fcea79701d3ef0ccabcc9e44 100644 --- a/indra/newview/skins/default/xui/en/floater_postcard.xml +++ b/indra/newview/skins/default/xui/en/floater_postcard.xml @@ -78,7 +78,7 @@ height="20" layout="topleft" left_delta="108" - max_length="100" + max_length_bytes="100" name="name_form" top_delta="-4" width="150" /> @@ -99,7 +99,7 @@ label="Type your subject here." layout="topleft" left_delta="108" - max_length="100" + max_length_bytes="100" name="subject_form" top_delta="-4" width="150" /> diff --git a/indra/newview/skins/default/xui/en/floater_preview_animation.xml b/indra/newview/skins/default/xui/en/floater_preview_animation.xml index 6dc073728b84f1ba94fbc024d8e7c6fb2ce0ea26..65efc46c7173470a8a77183d1374184589451a8b 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_animation.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_animation.xml @@ -32,7 +32,7 @@ height="19" layout="topleft" left_delta="95" - max_length="127" + max_length_bytes="127" name="desc" top="19" width="170" /> diff --git a/indra/newview/skins/default/xui/en/floater_preview_gesture.xml b/indra/newview/skins/default/xui/en/floater_preview_gesture.xml index 19034019883ae0a3ee79985c64710aa492a66e56..a17cf8eea8ba43df2b56bc8ad507f8356cc9758c 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_gesture.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_gesture.xml @@ -80,7 +80,7 @@ height="20" layout="topleft" left_delta="89" - max_length="31" + max_length_bytes="31" name="trigger_editor" top_delta="-4" width="175" /> @@ -104,7 +104,7 @@ height="20" layout="topleft" left_delta="99" - max_length="31" + max_length_bytes="31" name="replace_editor" tool_tip="Replace the trigger word(s) with these words. For example, trigger 'hello' replace with 'howdy' will turn the chat 'I wanted to say hello' into 'I wanted to say howdy' as well as playing the gesture" top_delta="-4" @@ -263,7 +263,7 @@ height="20" layout="topleft" left_delta="0" - max_length="127" + max_length_bytes="127" name="chat_editor" top="330" width="100" /> @@ -316,7 +316,7 @@ height="20" layout="topleft" left_pad="10" - max_length="15" + max_length_bytes="15" name="wait_time_editor" top_delta="1" width="50" /> diff --git a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml index e5a5fab9b9321f8294681324b9fd0895c5506fac..8c9e1d52b33fd39a32dacfab781ac672e8ea4afe 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_notecard.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_notecard.xml @@ -56,7 +56,7 @@ height="22" layout="topleft" left_pad="0" - max_length="127" + max_length_bytes="127" name="desc" width="296" /> <text_editor diff --git a/indra/newview/skins/default/xui/en/floater_preview_sound.xml b/indra/newview/skins/default/xui/en/floater_preview_sound.xml index f3be8c4131fb2c93d638d643a4b6a520932ca81e..62ef4c3097e8cca9a82c10b3a04b43c3ddfe48ab 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_sound.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_sound.xml @@ -32,7 +32,7 @@ height="19" layout="topleft" left_pad="0" - max_length="127" + max_length_bytes="127" name="desc" width="170" /> <button diff --git a/indra/newview/skins/default/xui/en/floater_preview_texture.xml b/indra/newview/skins/default/xui/en/floater_preview_texture.xml index 7fd7eab867599964950d0d1ec348f55bb3d66848..a79d2f63cb346e1419ac5a87b081adae4d74a8cd 100644 --- a/indra/newview/skins/default/xui/en/floater_preview_texture.xml +++ b/indra/newview/skins/default/xui/en/floater_preview_texture.xml @@ -40,7 +40,7 @@ height="19" layout="topleft" left_pad="0" - max_length="127" + max_length_bytes="127" name="desc" width="190" /> <text diff --git a/indra/newview/skins/default/xui/en/floater_report_abuse.xml b/indra/newview/skins/default/xui/en/floater_report_abuse.xml index 47383c80101db97dbcbb0517ee18523b2dfc76c6..e6d749a3f01a93b7f47f0c5964fb9766d117737f 100644 --- a/indra/newview/skins/default/xui/en/floater_report_abuse.xml +++ b/indra/newview/skins/default/xui/en/floater_report_abuse.xml @@ -416,7 +416,7 @@ height="23" layout="topleft" left="10" - max_length="256" + max_length_bytes="256" name="abuse_location_edit" top_pad="0" width="313" /> @@ -441,7 +441,7 @@ height="23" layout="topleft" left_delta="0" - max_length="64" + max_length_bytes="64" name="summary_edit" top_pad="0" width="313" /> diff --git a/indra/newview/skins/default/xui/en/floater_script_preview.xml b/indra/newview/skins/default/xui/en/floater_script_preview.xml index d0cd00d14715b3f3fe9881cefdcf79325b6a1398..8c03b560400a755999f184eb508d9b1cd1987915 100644 --- a/indra/newview/skins/default/xui/en/floater_script_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_script_preview.xml @@ -55,7 +55,7 @@ height="19" layout="topleft" left_delta="80" - max_length="127" + max_length_bytes="127" name="desc" top_delta="0" width="394" /> diff --git a/indra/newview/skins/default/xui/en/floater_sound_preview.xml b/indra/newview/skins/default/xui/en/floater_sound_preview.xml index ca54ee66049019ea9478b12e82be91260d31e5ce..af791466b6bf55e17289f871ea464e7cd1c24028 100644 --- a/indra/newview/skins/default/xui/en/floater_sound_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_sound_preview.xml @@ -27,7 +27,7 @@ height="19" layout="topleft" left_delta="0" - max_length="63" + max_length_bytes="63" name="name_form" top_pad="0" width="280" /> @@ -51,7 +51,7 @@ height="19" layout="topleft" left_delta="0" - max_length="127" + max_length_bytes="127" name="description_form" top_pad="0" width="280" /> diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index 4c508035be42ed9e1b3c12cae79c3d85c7d8f402..d5be64192be5098f75a698185e869a0d86713e15 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -831,7 +831,7 @@ follows="left|top|right" height="19" left_pad="0" - max_length="63" + max_length_bytes="63" name="Object Name" select_on_focus="true" top_delta="0" @@ -849,7 +849,7 @@ follows="left|top|right" height="19" left_pad="0" - max_length="127" + max_length_bytes="127" name="Object Description" select_on_focus="true" top_delta="0" @@ -2554,7 +2554,7 @@ even though the user gets a free copy. height="16" layout="topleft" left="10" - max_length="63" + max_length_bytes="63" name="Home Url" select_on_focus="true" top="134" diff --git a/indra/newview/skins/default/xui/en/floater_ui_preview.xml b/indra/newview/skins/default/xui/en/floater_ui_preview.xml index 3b10a57c500268e0a487a273451d90a1030d853e..12c45617530885b9677f4c40f7920e35f816b5db 100644 --- a/indra/newview/skins/default/xui/en/floater_ui_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_ui_preview.xml @@ -241,7 +241,7 @@ height="20" layout="topleft" left_delta="100" - max_length="300" + max_length_bytes="300" name="executable_path_field" select_on_focus="true" tool_tip="The full path to an editor (executable) to edit floater XML files (quotes not necessary)" @@ -280,7 +280,7 @@ height="20" layout="topleft" left_delta="100" - max_length="300" + max_length_bytes="300" name="executable_args_field" select_on_focus="true" tool_tip="Command-line arguments to the editor; use '%FILE%' to refer to the target file; 'YourProgram.exe FileName.xml' will be run if this field is empty" @@ -321,7 +321,7 @@ height="20" layout="topleft" left_delta="65" - max_length="300" + max_length_bytes="300" name="vlt_diff_path_field" select_on_focus="true" tool_tip="The full path to an XML D0 or D1 localization difference file generated by the Viewer Localization Toolkit" diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml index 20629018e2e86086de1f601eafbb874d4405821f..019e7cd032a5e84c9b0ed5c878c98eb23ba60299 100644 --- a/indra/newview/skins/default/xui/en/floater_world_map.xml +++ b/indra/newview/skins/default/xui/en/floater_world_map.xml @@ -541,7 +541,7 @@ halign="right" height="16" layout="topleft" - left="25" + left="15" name="events_label" top_pad="16" width="70"> @@ -574,7 +574,8 @@ left_delta="47" max_val="255" min_val="0" - name="teleport_coordinate_y" > + name="teleport_coordinate_y" + width="44" > <spinner.commit_callback function="WMap.Coordinates" /> </spinner> @@ -584,12 +585,13 @@ follows="right|bottom" height="23" increment="1" - initial_value="128" + initial_value="23" layout="topleft" left_delta="47" - max_val="255" + max_val="4096" min_val="0" - name="teleport_coordinate_z"> + name="teleport_coordinate_z" + width="55" > <spinner.commit_callback function="WMap.Coordinates" /> </spinner> diff --git a/indra/newview/skins/default/xui/en/panel_edit_classified.xml b/indra/newview/skins/default/xui/en/panel_edit_classified.xml index 5934956559bb680362785a699e1b71f344b8f749..ce0438fbc98f16832ea3a6705163d48b469246af 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_classified.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_classified.xml @@ -119,7 +119,7 @@ layout="topleft" left="10" top_pad="2" - max_length="30" + max_length_bytes="30" name="classified_name" prevalidate_callback="ascii" text_color="black" diff --git a/indra/newview/skins/default/xui/en/panel_edit_pick.xml b/indra/newview/skins/default/xui/en/panel_edit_pick.xml index c4b831b71c4f4319c562520ddcaa58b79deebef5..a284d3ccc029c846290f6fc567514aa6d4b92c41 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_pick.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_pick.xml @@ -104,7 +104,7 @@ layout="topleft" left="10" top_pad="2" - max_length="63" + max_length_bytes="63" name="pick_name" text_color="black" width="273" /> diff --git a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml index b8ef612c6ca8b65edf66f680fea50d4ec7abd1ba..b3e9586ee9347ce30347082e409c33cba3c1dd4b 100644 --- a/indra/newview/skins/default/xui/en/panel_edit_wearable.xml +++ b/indra/newview/skins/default/xui/en/panel_edit_wearable.xml @@ -241,7 +241,7 @@ height="23" layout="topleft" left="10" - max_length="63" + max_length_bytes="63" name="description" prevalidate_callback="ascii" select_on_focus="true" diff --git a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml index 3ded5c6678c16c0e53fd5f6424e11a87a6177555..0347d2feec5e540a038751245893cf536325cacf 100644 --- a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml +++ b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml @@ -71,7 +71,7 @@ background_visible="true" label="Type your new group name here" layout="topleft" left_delta="10" - max_length="35" + max_length_bytes="35" name="group_name_editor" top_delta="5" width="270" diff --git a/indra/newview/skins/default/xui/en/panel_group_land_money.xml b/indra/newview/skins/default/xui/en/panel_group_land_money.xml index 2e57c85d6f71201e567f10577bb4b2564ab0d2a9..1270a21710bfafc03a7b9c1be88f51588cc414e8 100644 --- a/indra/newview/skins/default/xui/en/panel_group_land_money.xml +++ b/indra/newview/skins/default/xui/en/panel_group_land_money.xml @@ -184,7 +184,7 @@ height="19" layout="topleft" left_pad="5" - max_length="10" + max_length_bytes="10" name="your_contribution_line_editor" top_delta="0" width="80" /> diff --git a/indra/newview/skins/default/xui/en/panel_group_notices.xml b/indra/newview/skins/default/xui/en/panel_group_notices.xml index 41f2b28004ad97a98051403d73bfd6347c4cdaf8..600b0e3b71ddac9cf9b6dc38b7179dfc6ae43865 100644 --- a/indra/newview/skins/default/xui/en/panel_group_notices.xml +++ b/indra/newview/skins/default/xui/en/panel_group_notices.xml @@ -138,7 +138,7 @@ Maximum 200 per group daily height="16" layout="topleft" left_pad="3" - max_length="63" + max_length_bytes="63" name="create_subject" prevalidate_callback="ascii" width="220" /> @@ -180,7 +180,7 @@ Maximum 200 per group daily enabled="false" height="19" layout="topleft" - max_length="90" + max_length_bytes="90" mouse_opaque="false" name="create_inventory_name" top_pad="2" @@ -307,7 +307,7 @@ Maximum 200 per group daily height="20" layout="topleft" left_pad="3" - max_length="63" + max_length_bytes="63" name="view_subject" top_delta="-1" visible="false" @@ -341,7 +341,7 @@ Maximum 200 per group daily height="20" layout="topleft" left="5" - max_length="63" + max_length_bytes="63" mouse_opaque="false" name="view_inventory_name" top_pad="8" diff --git a/indra/newview/skins/default/xui/en/panel_group_roles.xml b/indra/newview/skins/default/xui/en/panel_group_roles.xml index 074e9bf5e5813d041c9f2720a133d6ea3e1d1fd6..a7178dc28864d56fb5aae93571ee6431e6d5d396 100644 --- a/indra/newview/skins/default/xui/en/panel_group_roles.xml +++ b/indra/newview/skins/default/xui/en/panel_group_roles.xml @@ -390,7 +390,7 @@ things in this group. There's a broad variety of Abilities. left="0" follows="left|top|right" right="-1" - max_length="20" + max_length_bytes="20" name="role_name" top_pad="0" width="300"> @@ -413,7 +413,7 @@ things in this group. There's a broad variety of Abilities. left="0" follows="left|top|right" right="-1" - max_length="20" + max_length_bytes="20" name="role_title" top_pad="0" width="300"> diff --git a/indra/newview/skins/default/xui/en/panel_landmark_info.xml b/indra/newview/skins/default/xui/en/panel_landmark_info.xml index f8635b9edbdbf03fa8405341a24b181377450c0a..6ee2abc70fe233329979d1809f99dca8e33c345d 100644 --- a/indra/newview/skins/default/xui/en/panel_landmark_info.xml +++ b/indra/newview/skins/default/xui/en/panel_landmark_info.xml @@ -252,7 +252,7 @@ height="22" layout="topleft" left="0" - max_length="63" + max_length_bytes="63" name="title_editor" prevalidate_callback="ascii" text_readonly_color="white" diff --git a/indra/newview/skins/default/xui/en/panel_login.xml b/indra/newview/skins/default/xui/en/panel_login.xml index a5d730711c4b4cbc0be088413779769ed093b30d..b181ca3bbad8db1defeb8ea60aceacf2e4d1ac28 100644 --- a/indra/newview/skins/default/xui/en/panel_login.xml +++ b/indra/newview/skins/default/xui/en/panel_login.xml @@ -69,7 +69,7 @@ follows="left|bottom" height="22" label="bobsmith12 or Steller Sunshine" left_delta="0" -max_length="63" +max_length_bytes="63" name="username_edit" prevalidate_callback="ascii" select_on_focus="true" @@ -89,7 +89,7 @@ top="20" <line_editor follows="left|bottom" height="22" - max_length="16" + max_length_bytes="16" name="password_edit" select_on_focus="true" top_pad="0" diff --git a/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml b/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml index 55df70eb71009f68c73952c8291b911be9e78747..5871eb06540206df6e97c633b4ae6d26c1bef293 100644 --- a/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml +++ b/indra/newview/skins/default/xui/en/panel_nearby_chat_bar.xml @@ -17,7 +17,7 @@ layout="topleft" left_delta="3" left="0" - max_length="1024" + max_length_bytes="1023" name="chat_box" text_pad_left="5" text_pad_right="25" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml index 7d9bd1bf2aafc336bd157341b77a2035c2778299..9d496575c9782492ceea67b4196acf14f5af00e4 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml @@ -280,7 +280,7 @@ Automatic position for: enabled_control="EnableVoiceChat" height="23" left="80" - max_length="200" + max_length_bytes="200" name="modifier_combo" label="Push-to-Speak trigger" top_pad="5" diff --git a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml index b25fd695c96cc6151f36cff0b567a9c48a990812..273c2524742b21ede2e5d50feec5021b124d450a 100644 --- a/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml +++ b/indra/newview/skins/default/xui/en/panel_prim_media_controls.xml @@ -319,7 +319,7 @@ min_width="90"> <line_editor name="media_address_url" - max_length="1024" + max_length_bytes="1023" follows="top|left|right" height="22" top="0" diff --git a/indra/newview/skins/default/xui/en/sidepanel_item_info.xml b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml index 8760c911dcfb039220de9250574dcb5533e3e3f7..6940d1549ba249b9ccdb397810dc3312ceb5fc9d 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_item_info.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml @@ -118,7 +118,7 @@ height="20" layout="topleft" left_delta="78" - max_length="63" + max_length_bytes="63" name="LabelItemName" top_delta="0" width="210" /> @@ -141,7 +141,7 @@ height="23" layout="topleft" left_delta="78" - max_length="127" + max_length_bytes="127" name="LabelItemDesc" top_delta="-5" width="210" /> diff --git a/indra/newview/skins/default/xui/en/sidepanel_task_info.xml b/indra/newview/skins/default/xui/en/sidepanel_task_info.xml index a2f7edb1675f5a91d911ccbd8dfae64ec44b5119..ca63d2df3962f8fe89ac06b57d2d497c7ea92cc5 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_task_info.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_task_info.xml @@ -118,7 +118,7 @@ height="20" layout="topleft" left_delta="78" - max_length="63" + max_length_bytes="63" name="Object Name" top_delta="0" width="225" /> @@ -143,7 +143,7 @@ name="Object Description" select_on_focus="true" left_delta="78" - max_length="127" + max_length_bytes="127" top_delta="-5" width="225"/> <text