diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl index 9f049cb8fb9429e8c291e07b9eec438312aae278..9c42b84ecac61503494deebe12c49f1c35a3e6be 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl @@ -37,7 +37,7 @@ uniform int no_atmo; vec3 atmosAmbient() { - if (no_atmo == 1) return vec3(0.66); + if (no_atmo == 1) return vec3(0.16); return getAmblitColor(); } diff --git a/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl index 2de708d94b36cd65f9b49b6946a3b0ec7266b338..f9d2a36818235c379922c6ab029de55ec6c535c0 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl @@ -36,7 +36,7 @@ vec3 atmosTransportFrag(vec3 light, vec3 additive, vec3 atten) { if (no_atmo == 1) { - return light; + return light * 2.0; } light *= atten.r; light += additive;