diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 8ee8210fb82a0cf79cf1f384afeadc2ec102f81c..d4140a0d92a44a0201f62aac8914bf80606371bd 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -358,7 +358,7 @@ void main() if (nl > 0.0 || nv > 0.0) { - vec3 sunColor = sunlit * 2.0; // Midday should have strong sunlight + vec3 sunColor = srgb_to_linear(sunlit * 2.0); // NOTE: *2.0 Midday should have strong sunlight #if DEBUG_PBR_SUN_FULL_BRIGHT sunColor = vec3(1); #endif